A lot of 1s, this turn LOL
W@W Entek (axis) v. Dawg (allies)
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - French 1 Carrier, 1 Destroyer and 1 Fighter moved from 34 Sea Zone to 31 Sea Zone 1 ArmoredCar and 1 Infantry moved from Canarians to 34 Sea Zone 1 ArmoredCar and 1 Infantry moved from 34 Sea Zone to Cape Verde 1 Mech.Inf moved from New Valley to Tobruk French take Tobruk from Italians 1 Mech.Inf moved from Tobruk to Kufra 1 Mech.Inf moved from New Valley to Kufra 1 Artillery and 1 Mech.Inf moved from Darfur to Kufra 2 ArmoredCars moved from French Equatorial Africa to Kufra 1 Infantry moved from French Equatorial Africa to Darfur 2 Mech.Infs moved from Syria to New Valley 1 Infantry moved from E.Mexico to South Central USA Purchase Units - French French buy 2 ArmoredCars, 1 Elite and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - French Battle in 31 Sea Zone French attack with 1 Carrier, 1 Destroyer and 1 Fighter Italians defend with 1 Destroyer French roll dice for 1 Carrier, 1 Destroyer and 1 Fighter in 31 Sea Zone, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 Destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 31 Sea Zone French win with 1 Carrier, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Battle in Cape Verde French attack with 1 ArmoredCar and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 ArmoredCar and 1 Infantry in Cape Verde, round 2 : 1/2 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Cape Verde French loses 0 PUs for violating Cape Verdes neutrality. French win, taking Cape Verde from Neutral with 1 ArmoredCar remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 1 Elite and 2 Mech.Infs placed in French Equatorial Africa 2 ArmoredCars placed in Syria Turn Complete - French French collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 French regular : 1.67 Neutral regular : 0.67
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TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Yamamoto 1 Artillery and 1 Tank moved from Hunan to Kwangtung 1 Infantry moved from Hong Kong to Kwangtung Purchase Units - Yamamoto Yamamoto buy 4 Artillerys, 4 Infantrys and 5 Submarines; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Kwangtung Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Anzac defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Non Combat Move - Yamamoto Place Units - Yamamoto 5 Submarines placed in 85 Sea Zone 3 Artillerys and 3 Infantrys placed in Hong Kong 1 Artillery and 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 45 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Yamamoto regular : -0.17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Chinese 2 Infantrys moved from Kweichow to Hunan Chinese take Hunan from Yamamoto 1 Artillery and 1 Elite moved from Shanghai to Kiangsi 1 ArmoredCar and 1 Marine moved from Shantung to Peking 2 Infantrys moved from Chahar to Peking 4 Mech.Infs moved from Ningsia to Peking 1 Adv.Fighter moved from Shansi to Kwangtung 1 Tank moved from Kweichow to Kwangtung 2 Infantrys moved from Shansi to Shantung 1 Elite and 1 Infantry moved from Suiyuan to Chahar 2 Infantrys moved from Shensi to Shansi 2 Infantrys moved from Szechwan to Hupeh 3 Infantrys moved from Lanchow to Shensi 1 ArmoredCar moved from Lanchow to Shansi 1 ArmoredCar and 1 Tank moved from Ningsia to Chahar 3 Infantrys moved from Ningsia to Shensi 4 Mech.Infs moved from Urumqi to Chimkent 4 Infantrys moved from E.Qinghai to Ningsia 1 Tank moved from Hsining to Ningsia 2 Elites and 3 Infantrys moved from Hsining to E.Qinghai Purchase Units - Chinese Chinese buy 7 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Peking Chinese attack with 1 ArmoredCar, 2 Infantrys, 1 Marine and 4 Mech.Infs Hisaichi defend with 2 Artillerys Chinese roll dice for 1 ArmoredCar, 2 Infantrys, 1 Marine and 4 Mech.Infs in Peking, round 2 : 5/8 hits, 3.00 expected hits Hisaichi roll dice for 2 Artillerys in Peking, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Hisaichi lost in Peking Chinese win, taking Peking from Hisaichi with 1 ArmoredCar, 2 Infantrys, 1 Marine and 4 Mech.Infs remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Artillerys Battle in Kiangsi Chinese attack with 1 Artillery and 1 Elite Hisaichi defend with 1 Artillery Chinese roll dice for 1 Artillery and 1 Elite in Kiangsi, round 2 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Elite in Kiangsi, round 3 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Chinese lost in Kiangsi Chinese roll dice for 1 Artillery in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Kiangsi Hisaichi win with 1 Artillery remaining. Battle score for attacker is -7 Casualties for Chinese: 1 Artillery and 1 Elite Battle in Kwangtung Chinese attack with 1 Adv.Fighter and 1 Tank Yamamoto defend with 1 Artillery and 1 Tank Chinese roll dice for 1 Adv.Fighter and 1 Tank in Kwangtung, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Yamamoto and 1 Tank owned by the Chinese lost in Kwangtung Chinese roll dice for 1 Adv.Fighter in Kwangtung, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Tank in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits 1 Adv.Fighter owned by the Chinese lost in Kwangtung Yamamoto win with 1 Tank remaining. Battle score for attacker is -11 Casualties for Chinese: 1 Adv.Fighter and 1 Tank Casualties for Yamamoto: 1 Artillery Non Combat Move - Chinese Place Units - Chinese 4 Mech.Infs placed in Urumqi 3 Mech.Infs placed in Hsining Turn Complete - Chinese Chinese collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Chinese regular : -0.50 Hisaichi regular : 0.33
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Hisaichi 1 Artillery moved from Khabarovsk to Ayan Hisaichi take Ayan from Russians Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 14 Infantrys and 1 Tank; Remaining resources: 2 PUs; Combat - Hisaichi Non Combat Move - Hisaichi 2 Artillerys and 2 Infantrys moved from Kirin to Liaoning Place Units - Hisaichi 1 Bunker and 8 Infantrys placed in Changchun 2 Infantrys and 1 Tank placed in Hulunbuir 4 Infantrys placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
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@dawgoneit Hope you had a great Thanksgiving!
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 3 ArmoredCars, 2 Mech.Infs and 1 Tank moved from Kufra to El Agheila 11 Artillerys, 1 Elite and 6 Infantrys moved from Mersa Matruh to Kufra 4 ArmoredCars and 3 Tanks moved from Adana to Bursa 3 Mech.Infs moved from W.Iran to Bursa 2 Mech.Infs moved from Belgian Congo to Kufra 2 Mech.Infs moved from Cape Town to Belgian Congo 10 Infantrys moved from Cairo to Lower Egypt 4 Infantrys moved from Cairo to Lower Egypt 1 Infantry moved from Cairo to Lower Egypt 1 Artillery moved from Kwangsi to Kwangtung 2 ArmoredCars and 2 Tanks moved from Yunnan to Hunan 9 Artillerys and 15 Infantrys moved from Yunnan to N.French Indochina 4 Artillerys and 6 Infantrys moved from N.Thailand to N.French Indochina 4 Artillerys and 10 Infantrys moved from Assam to Yunnan 4 Artillerys and 8 Infantrys moved from Bihar to Assam 7 Infantrys moved from Hyderabad to Bihar 5 ArmoredCars moved from Madras to Bihar 5 ArmoredCars moved from Delhi to Assam 2 Infantrys moved from Rajputana to Hyderabad 2 ArmoredCars moved from Bombay to Hyderabad 1 ArmoredCar and 1 Infantry moved from Minamitori to 86 Sea Zone 1 ArmoredCar and 1 Infantry moved from 86 Sea Zone to Iwo Jima 2 Infantrys moved from Attu to 71 Sea Zone 2 Infantrys and 1 Transport moved from 71 Sea Zone to 76 Sea Zone 2 Infantrys moved from 76 Sea Zone to Kunashir British take Kunashir from Yamamoto 1 Transport moved from 76 Sea Zone to 71 Sea Zone 1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone 1 Infantry and 1 Tank moved from 71 Sea Zone to Attu 2 ArmoredCars moved from British Columbia to Alaska 1 Infantry moved from British Columbia to Yukon 4 Infantrys moved from Dover to 21 Sea Zone 4 Infantrys moved from Manchester to 21 Sea Zone 1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone 2 Fighters moved from 21 Sea Zone to Oslo 1 Infantry moved from 12 Sea Zone to Oslo 1 Tank moved from Dover to 21 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 9 Infantrys and 1 Tank moved from 21 Sea Zone to Netherlands 3 Infantrys moved from Dover to Manchester 2 Tanks moved from Manchester to Dover 2 Tanks moved from Dover to Manchester 1 Destroyer moved from 18 Sea Zone to 21 Sea Zone 2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports moved from 63 Sea Zone to 57 Sea Zone Purchase Units - British British buy 12 ArmoredCars, 1 Bunker, 1 Elite, 11 Infantrys and 9 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Iwo Jima British attack with 1 ArmoredCar and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 ArmoredCar and 1 Infantry in Iwo Jima, round 2 : 1/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Iwo Jima British win, taking Iwo Jima from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Bursa British attack with 4 ArmoredCars, 3 Mech.Infs and 3 Tanks Germans defend with 1 Artillery and 1 Infantry British roll dice for 4 ArmoredCars, 3 Mech.Infs and 3 Tanks in Bursa, round 2 : 6/10 hits, 3.83 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Bursa, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Bursa British win, taking Bursa from Germans with 4 ArmoredCars, 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Germans: 1 Artillery and 1 Infantry Battle in Kwangtung British attack with 1 Artillery Yamamoto defend with 1 Tank British roll dice for 1 Artillery in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Kwangtung British win, taking Kwangtung from Yamamoto with 1 Artillery remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Battle in El Agheila British attack with 3 ArmoredCars, 2 Mech.Infs and 1 Tank Italians defend with 3 Artillerys and 3 Infantrys British roll dice for 3 ArmoredCars, 2 Mech.Infs and 1 Tank in El Agheila, round 2 : 0/6 hits, 2.17 expected hits Germans roll dice for 3 Artillerys and 3 Infantrys in El Agheila, round 2 : 2/6 hits, 2.00 expected hits 2 ArmoredCars owned by the British lost in El Agheila British roll dice for 1 ArmoredCar, 2 Mech.Infs and 1 Tank in El Agheila, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 3 Artillerys and 3 Infantrys in El Agheila, round 3 : 0/6 hits, 2.00 expected hits 1 Infantry owned by the Italians lost in El Agheila British roll dice for 1 ArmoredCar, 2 Mech.Infs and 1 Tank in El Agheila, round 4 : 1/4 hits, 1.50 expected hits Germans roll dice for 3 Artillerys and 2 Infantrys in El Agheila, round 4 : 1/5 hits, 1.67 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in El Agheila British roll dice for 2 Mech.Infs and 1 Tank in El Agheila, round 5 : 2/3 hits, 1.17 expected hits Germans roll dice for 3 Artillerys and 1 Infantry in El Agheila, round 5 : 0/4 hits, 1.33 expected hits 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in El Agheila British roll dice for 2 Mech.Infs and 1 Tank in El Agheila, round 6 : 2/3 hits, 1.17 expected hits Germans roll dice for 2 Artillerys in El Agheila, round 6 : 1/2 hits, 0.67 expected hits 2 Artillerys owned by the Italians and 1 Mech.Inf owned by the British lost in El Agheila British win, taking El Agheila from Germans with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 3 ArmoredCars and 1 Mech.Inf Casualties for Italians: 3 Artillerys and 3 Infantrys Battle in Netherlands British attack with 9 Infantrys and 1 Tank Germans defend with 1 AAGun and 7 Infantrys British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 9 Infantrys and 1 Tank in Netherlands, round 2 : 2/10 hits, 2.00 expected hits Germans roll dice for 7 Infantrys in Netherlands, round 2 : 2/7 hits, 2.33 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Netherlands British roll dice for 7 Infantrys and 1 Tank in Netherlands, round 3 : 1/8 hits, 1.67 expected hits Germans roll dice for 5 Infantrys in Netherlands, round 3 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands British roll dice for 6 Infantrys and 1 Tank in Netherlands, round 4 : 1/7 hits, 1.50 expected hits Germans roll dice for 4 Infantrys in Netherlands, round 4 : 0/4 hits, 1.33 expected hits 1 Infantry owned by the Germans lost in Netherlands British roll dice for 6 Infantrys and 1 Tank in Netherlands, round 5 : 0/7 hits, 1.50 expected hits Germans roll dice for 3 Infantrys in Netherlands, round 5 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Netherlands British roll dice for 5 Infantrys and 1 Tank in Netherlands, round 6 : 1/6 hits, 1.33 expected hits Germans roll dice for 3 Infantrys in Netherlands, round 6 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands British roll dice for 4 Infantrys and 1 Tank in Netherlands, round 7 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 Infantrys in Netherlands, round 7 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 8 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Netherlands, round 8 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 6 Infantrys Casualties for Germans: 7 Infantrys Battle in Oslo British attack with 2 Fighters and 1 Infantry Germans defend with 1 Infantry British roll dice for 2 Fighters and 1 Infantry in Oslo, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Oslo British win with 2 Fighters remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Germans: 1 Infantry Non Combat Move - British 2 Fighters moved from Oslo to 21 Sea Zone Place Units - British 1 Bunker and 6 Infantrys placed in Cairo British undo move 1. 1 Bunker and 6 Mech.Infs placed in Cairo 2 Mech.Infs placed in Cape Town 5 ArmoredCars placed in Delhi 5 ArmoredCars placed in Madras 2 ArmoredCars placed in Bombay 4 Infantrys placed in Manchester 1 Elite and 3 Infantrys placed in Wales 1 Mech.Inf placed in W.Iran 4 Infantrys placed in London Turn Complete - British British collect 136 PUs; end with 136 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17 Germans regular : -6.00 British regular : -2.33
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TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Anzac 2 Infantrys moved from Canberra to 122 Sea Zone 3 Infantrys moved from West Papua to 113 Sea Zone 3 Infantrys moved from Merauke to 113 Sea Zone 6 Infantrys and 3 Transports moved from 113 Sea Zone to 107 Sea Zone 2 Artillerys, 1 Elite, 6 Infantrys and 1 Tank moved from Mindanao to Davao 1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 107 Sea Zone 1 Artillery and 7 Infantrys moved from 107 Sea Zone to Davao 1 Infantry moved from Mindoro to 111 Sea Zone 1 Cruiser and 1 Infantry moved from 111 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Davao 1 Destroyer and 2 Submarines moved from 107 Sea Zone to 84 Sea Zone 3 Cruisers and 1 S.Submarine moved from 92 Sea Zone to 84 Sea Zone 3 Infantrys moved from Port Moresby to West Papua 2 Marines moved from Broome to 67 Sea Zone 2 Marines and 1 Transport moved from 67 Sea Zone to 107 Sea Zone 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Broome 1 Infantry moved from Broome to Western Australia 2 Marines moved from 107 Sea Zone to Davao 1 Transport moved from 107 Sea Zone to 109 Sea Zone 1 Transport moved from 107 Sea Zone to 109 Sea Zone 1 Transport moved from 107 Sea Zone to 109 Sea Zone 2 Transports moved from 107 Sea Zone to 67 Sea Zone 1 Infantry moved from Canberra to New South Wales 1 Infantry moved from New Britain to 109 Sea Zone 1 Artillery moved from New Ireland to 109 Sea Zone Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Factory, 6 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 84 Sea Zone Anzac attack with 3 Cruisers, 1 Destroyer, 1 S.Submarine and 2 Submarines Hisaichi defend with 4 Destroyers Anzac roll dice for 1 S.Submarine and 2 Submarines in 84 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Anzac roll dice for 3 Cruisers and 1 Destroyer in 84 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Hisaichi roll dice for 4 Destroyers in 84 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits 2 Destroyers owned by the Hisaichi and 1 Submarine owned by the Anzac lost in 84 Sea Zone Anzac roll dice for 1 S.Submarine and 1 Submarine in 84 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Anzac roll dice for 3 Cruisers and 1 Destroyer in 84 Sea Zone, round 3 : 4/4 hits, 1.83 expected hits Hisaichi roll dice for 2 Destroyers in 84 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 2 Destroyers owned by the Hisaichi and 1 Submarine owned by the Anzac lost in 84 Sea Zone Anzac win with 3 Cruisers, 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is 18 Casualties for Anzac: 2 Submarines Casualties for Hisaichi: 4 Destroyers Battle in Davao Anzac attack with 3 Artillerys, 1 Elite, 14 Infantrys, 2 Marines and 1 Tank Hisaichi defend with 1 Tank; Yamamoto defend with 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 10 Infantrys Anzac roll dice for 1 Cruiser in Davao, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 3 Artillerys, 1 Elite, 14 Infantrys, 2 Marines and 1 Tank in Davao, round 2 : 5/21 hits, 5.67 expected hits Yamamoto roll dice for 2 Artillerys, 1 Elite, 10 Infantrys and 1 Tank in Davao, round 2 : 5/14 hits, 4.83 expected hits 5 Infantrys owned by the Anzac and 5 Infantrys owned by the Yamamoto lost in Davao Anzac roll dice for 3 Artillerys, 1 Elite, 9 Infantrys, 2 Marines and 1 Tank in Davao, round 3 : 4/16 hits, 4.83 expected hits Yamamoto roll dice for 2 Artillerys, 1 Elite, 5 Infantrys and 1 Tank in Davao, round 3 : 5/9 hits, 3.17 expected hits 5 Infantrys owned by the Anzac and 4 Infantrys owned by the Yamamoto lost in Davao Anzac roll dice for 3 Artillerys, 1 Elite, 4 Infantrys, 2 Marines and 1 Tank in Davao, round 4 : 5/11 hits, 4.00 expected hits Yamamoto roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank in Davao, round 4 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Anzac, 1 Tank owned by the Hisaichi, 1 Elite owned by the Yamamoto, 2 Artillerys owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Davao Anzac win, taking Davao from Yamamoto with 3 Artillerys, 1 Elite, 3 Infantrys, 2 Marines and 1 Tank remaining. Battle score for attacker is 14 Casualties for Anzac: 11 Infantrys Casualties for Yamamoto: 2 Artillerys, 1 Elite and 10 Infantrys Casualties for Hisaichi: 1 Tank Non Combat Move - Anzac Place Units - Anzac 1 Factory placed in S.Thailand 2 Artillerys placed in Broome 1 Transport placed in 114 Sea Zone Anzac undo move 2. 1 Artillery and 1 Infantry placed in Port Moresby 1 Artillery and 2 Infantrys placed in Broome 3 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.17 Anzac regular : 0.33 Hisaichi regular : 0.00
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Dutch 1 Artillery and 1 Infantry moved from Mindanao to 93 Sea Zone 1 Artillery and 3 Infantrys moved from Mindanao to 111 Sea Zone 1 Infantry moved from British Borneo to 111 Sea Zone 3 Infantrys and 2 Transports moved from 111 Sea Zone to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Marines moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 92 Sea Zone 2 Artillerys, 2 Marines and 2 Transports moved from 110 Sea Zone to 92 Sea Zone 4 Artillerys, 5 Infantrys and 2 Marines moved from 92 Sea Zone to Hong Kong Purchase Units - Dutch Dutch buy 2 Artillerys, 2 Infantrys, 1 Marine and 2 Transports; Remaining resources: 0 PUs; Combat - Dutch Battle in Hong Kong Dutch attack with 4 Artillerys, 5 Infantrys and 2 Marines Yamamoto defend with 1 AAGun, 3 Artillerys, 1 Bunker, 1 Factory and 10 Infantrys Dutch roll dice for 4 Artillerys, 5 Infantrys and 2 Marines in Hong Kong, round 2 : 3/11 hits, 3.83 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 3 Artillerys, 1 Bunker and 10 Infantrys in Hong Kong, round 2 : 3/14 hits, 4.83 expected hits 2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Dutch lost in Hong Kong Dutch roll dice for 4 Artillerys, 2 Infantrys and 2 Marines in Hong Kong, round 3 : 4/8 hits, 3.33 expected hits Yamamoto roll dice for 3 Artillerys, 1 Bunker and 8 Infantrys in Hong Kong, round 3 : 3/12 hits, 4.17 expected hits 1 Artillery owned by the Dutch, 4 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Hong Kong Dutch roll dice for 3 Artillerys and 2 Marines in Hong Kong, round 4 : 1/5 hits, 2.33 expected hits Yamamoto roll dice for 3 Artillerys, 1 Bunker and 4 Infantrys in Hong Kong, round 4 : 0/8 hits, 2.83 expected hits 1 Infantry owned by the Yamamoto lost in Hong Kong Dutch roll dice for 3 Artillerys and 2 Marines in Hong Kong, round 5 : 0/5 hits, 2.33 expected hits Yamamoto roll dice for 3 Artillerys, 1 Bunker and 3 Infantrys in Hong Kong, round 5 : 3/7 hits, 2.50 expected hits 3 Artillerys owned by the Dutch lost in Hong Kong Dutch roll dice for 2 Marines in Hong Kong, round 6 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 3 Artillerys, 1 Bunker and 3 Infantrys in Hong Kong, round 6 : 2/7 hits, 2.50 expected hits 2 Marines owned by the Dutch and 1 Infantry owned by the Yamamoto lost in Hong Kong Yamamoto win with 3 Artillerys, 1 Bunker and 2 Infantrys remaining. Battle score for attacker is -18 Casualties for Dutch: 4 Artillerys, 5 Infantrys and 2 Marines Casualties for Yamamoto: 8 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Transport placed in 106 Sea Zone 1 Artillery and 1 Marine placed in West Borneo 1 Artillery and 2 Infantrys placed in Banjarmasin 1 Transport placed in 110 Sea Zone Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Yamamoto regular : -5.83 Dutch regular : -3.83
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@entek said in W@W Entek (axis) v. Dawg (allies):
@dawgoneit Hope you had a great Thanksgiving!
it was very nice. how was yours?
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@dawgoneit It was nice. My family is pretty local so we were able to get together and have a meal.
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TripleA Turn Summary: Finns round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Finns 1 ArmoredCar and 1 Mech.Inf moved from N.Karelia to Leningrad 1 ArmoredCar, 1 Elite and 4 Infantrys moved from Vyborg to Leningrad 2 ArmoredCars and 1 Fighter moved from Oulu to Leningrad Purchase Units - Finns Finns buy 5 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Finns Battle in Leningrad Finns attack with 4 ArmoredCars, 1 Elite, 1 Fighter, 4 Infantrys and 1 Mech.Inf Russians defend with 1 AAGun, 1 Artillery, 1 Factory, 1 HeavyTank, 4 Infantrys and 1 Tank Russians roll AA dice in Leningrad : 0/1 hits, 0.17 expected hits Finns roll dice for 4 ArmoredCars, 1 Elite, 1 Fighter, 4 Infantrys and 1 Mech.Inf in Leningrad, round 2 : 5/11 hits, 3.17 expected hits Russians roll dice for 1 Artillery, 1 HeavyTank, 4 Infantrys and 1 Tank in Leningrad, round 2 : 3/7 hits, 2.83 expected hits 4 Infantrys owned by the Russians, 3 Infantrys owned by the Finns and 1 Artillery owned by the Russians lost in Leningrad Finns roll dice for 4 ArmoredCars, 1 Elite, 1 Fighter, 1 Infantry and 1 Mech.Inf in Leningrad, round 3 : 3/8 hits, 2.67 expected hits Russians roll dice for 1 HeavyTank and 1 Tank in Leningrad, round 3 : 0/2 hits, 1.17 expected hits 1 Tank owned by the Russians and 1 HeavyTank owned by the Russians lost in Leningrad Finns win, taking Leningrad from Russians with 4 ArmoredCars, 1 Elite, 1 Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 18 Casualties for Finns: 3 Infantrys Casualties for Russians: 1 Artillery, 1 HeavyTank, 4 Infantrys and 1 Tank Non Combat Move - Finns 1 Fighter moved from Leningrad to Vyborg 1 Elite and 3 Infantrys moved from Oulu to Vyborg 1 Elite moved from N.Karelia to Vyborg 1 AAGun moved from Lapland to N.Karelia 4 Infantrys moved from Murmansk to Lapland 1 Infantry moved from Tampere to Oulu 6 Infantrys moved from Helsinki to Tampere Place Units - Finns 5 Infantrys and 1 Mech.Inf placed in Helsinki Turn Complete - Finns Finns collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Finns regular : 2.17 Russians regular : -1.00 Russians AA : -0.17
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TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Romanians 1 Artillery and 2 Elites moved from W.Romania to Bulgaria 1 Fighter moved from E.Romania to Bulgaria 1 Infantry moved from Odessa to Donetsk 1 ArmoredCar moved from Vinnytsia to Donetsk 2 Artillerys and 5 Infantrys moved from E.Romania to Bulgaria Purchase Units - Romanians Romanians buy 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 ArmoredCar and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 ArmoredCar and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Bulgaria Romanians attack with 3 Artillerys, 2 Elites, 1 Fighter and 5 Infantrys Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 3 Artillerys, 2 Elites, 1 Fighter and 5 Infantrys in Bulgaria, round 2 : 6/11 hits, 3.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Romanians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 3 Artillerys, 2 Elites, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Bulgaria to E.Romania 1 Artillery and 3 Infantrys moved from Bucharest to E.Romania 2 ArmoredCars, 2 Elites and 4 Infantrys moved from Vinnytsia to Kiev Place Units - Romanians 4 Infantrys placed in Bucharest 2 Infantrys and 1 Tank placed in W.Romania Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians regular : 3.17 Russians regular : 1.00
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Americans 1 Battleship and 2 Destroyers moved from 71 Sea Zone to 76 Sea Zone 1 Battleship and 1 Destroyer moved from 93 Sea Zone to 85 Sea Zone 3 Infantrys moved from Rongelap to 103 Sea Zone 1 B.Transport, 1 Carrier and 3 Infantrys moved from 103 Sea Zone to 86 Sea Zone 3 Infantrys moved from 86 Sea Zone to Saipan 2 S.Bombers moved from Minamitori to Saipan 2 Adv.Fighters moved from 103 Sea Zone to Saipan 1 Infantry moved from Mindanao to Samar Americans take Samar from Hisaichi 1 Artillery moved from Fukien to 92 Sea Zone 1 Artillery and 1 B.Transport moved from 92 Sea Zone to 93 Sea Zone 1 Infantry moved from Mindanao to 93 Sea Zone 1 Artillery, 1 B.Transport and 1 Infantry moved from 93 Sea Zone to 101 Sea Zone 6 S.Bombers moved from Bangkok to 85 Sea Zone 8 ArmoredCars, 2 Artillerys, 3 Infantrys, 1 Marine and 2 Tanks moved from Rio de Oro to Mauritania 3 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Marine moved from French Sudan to Mauritania 3 Destroyers and 1 Submarine moved from 34 Sea Zone to 31 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 2 Artillerys moved from Bahia to 35 Sea Zone 1 ArmoredCar moved from Bahia to 35 Sea Zone 1 ArmoredCar, 2 Artillerys and 1 B.Transport moved from 35 Sea Zone to 36 Sea Zone 1 Transport moved from 36 Sea Zone to 35 Sea Zone 1 Artillery moved from Bahia to 35 Sea Zone 1 Infantry moved from Salvador to 35 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 B.Transport moved from 32 Sea Zone to 35 Sea Zone 1 Infantry moved from Salvador to 35 Sea Zone 2 Infantrys moved from Bahia to 35 Sea Zone 1 Infantry moved from Bahia to 35 Sea Zone 1 B.Transport and 4 Infantrys moved from 35 Sea Zone to 36 Sea Zone 1 ArmoredCar, 3 Artillerys and 5 Infantrys moved from 36 Sea Zone to Mauritania 1 ArmoredCar and 3 Infantrys moved from South Atlantic USA to 25 Sea Zone 1 ArmoredCar, 1 B.Transport and 3 Infantrys moved from 25 Sea Zone to 32 Sea Zone 2 Transports moved from 32 Sea Zone to 26 Sea Zone 2 Transports moved from 26 Sea Zone to 25 Sea Zone 1 B.Transport moved from 25 Sea Zone to 26 Sea Zone 1 Infantry moved from South Central USA to South Atlantic USA 1 Adv.Fighter moved from Midway to Kunashir 1 Infantry moved from Guam to 101 Sea Zone 1 Artillery and 2 Infantrys moved from 101 Sea Zone to Saipan 1 Transport moved from 111 Sea Zone to 101 Sea Zone 1 Infantry moved from Yap to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Saipan Purchase Units - Americans Americans buy 1 Battleship, 1 Bunker, 1 Cruiser, 1 Infantry, 4 Marines, 3 S.Bombers, 1 S.Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in Saipan Americans attack with 2 Adv.Fighters, 1 Artillery, 6 Infantrys and 2 S.Bombers Yamamoto defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank Yamamoto roll AA dice in Saipan : 2/4 hits, 0.67 expected hits 1 S.Bomber owned by the Americans and 1 Adv.Fighter owned by the Americans lost in Saipan Americans roll dice for 1 Adv.Fighter, 1 Artillery, 6 Infantrys and 1 S.Bomber in Saipan, round 2 : 3/9 hits, 3.00 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Saipan, round 2 : 3/4 hits, 1.67 expected hits 2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Americans lost in Saipan Americans roll dice for 1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 S.Bomber in Saipan, round 3 : 1/6 hits, 2.50 expected hits Yamamoto roll dice for 1 Bunker and 1 Tank in Saipan, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Saipan Americans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 S.Bomber in Saipan, round 4 : 1/5 hits, 2.33 expected hits Yamamoto roll dice for 1 Bunker in Saipan, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Yamamoto lost in Saipan Americans win, taking Saipan from Yamamoto with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is -21 Casualties for Americans: 1 Adv.Fighter, 4 Infantrys and 1 S.Bomber Casualties for Yamamoto: 1 Bunker, 2 Infantrys and 1 Tank Battle in Mauritania Americans attack with 12 ArmoredCars, 7 Artillerys, 9 Infantrys, 2 Marines and 2 Tanks Italians defend with 4 ArmoredCars, 9 Artillerys and 9 Infantrys Americans roll dice for 12 ArmoredCars, 7 Artillerys, 9 Infantrys, 2 Marines and 2 Tanks in Mauritania, round 2 : 11/32 hits, 11.00 expected hits Italians roll dice for 4 ArmoredCars, 9 Artillerys and 9 Infantrys in Mauritania, round 2 : 8/22 hits, 6.67 expected hits 4 ArmoredCars owned by the Italians, 8 Infantrys owned by the Americans and 7 Infantrys owned by the Italians lost in Mauritania Americans roll dice for 12 ArmoredCars, 7 Artillerys, 1 Infantry, 2 Marines and 2 Tanks in Mauritania, round 3 : 15/24 hits, 9.00 expected hits Italians roll dice for 9 Artillerys and 2 Infantrys in Mauritania, round 3 : 4/11 hits, 3.67 expected hits 2 Infantrys owned by the Italians, 9 Artillerys owned by the Italians and 4 ArmoredCars owned by the Americans lost in Mauritania Americans win, taking Mauritania from Italians with 8 ArmoredCars, 7 Artillerys, 1 Infantry, 2 Marines and 2 Tanks remaining. Battle score for attacker is 38 Casualties for Americans: 4 ArmoredCars and 8 Infantrys Casualties for Italians: 4 ArmoredCars, 9 Artillerys and 9 Infantrys Battle in 85 Sea Zone Americans attack with 1 Battleship, 1 Destroyer and 6 S.Bombers Yamamoto defend with 5 Submarines Yamamoto roll dice for 5 Submarines in 85 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 1 Battleship, 1 Destroyer and 6 S.Bombers in 85 Sea Zone, round 2 : 6/8 hits, 6.00 expected hits 1 Destroyer owned by the Americans and 5 Submarines owned by the Yamamoto lost in 85 Sea Zone Americans win with 1 Battleship and 6 S.Bombers remaining. Battle score for attacker is 27 Casualties for Americans: 1 Destroyer Casualties for Yamamoto: 5 Submarines Non Combat Move - Americans 6 S.Bombers moved from 85 Sea Zone to Iwo Jima 1 S.Bomber moved from Saipan to Iwo Jima 1 Adv.Fighter moved from Saipan to 86 Sea Zone Place Units - Americans 4 Marines placed in Davao 1 Battleship, 1 Cruiser and 1 S.Submarine placed in 31 Sea Zone 1 Bunker placed in Rio de Oro 2 Tanks placed in Salvador 1 Infantry placed in South Atlantic USA 3 S.Bombers placed in Bangkok Turn Complete - Americans Americans collect 138 PUs; end with 138 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.17 Americans regular : 3.17 Italians regular : 1.67 Yamamoto AA : 1.33
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Germans 2 Artillerys and 2 Infantrys moved from Hamburg to Netherlands 2 Infantrys moved from Belgium to Netherlands 6 Infantrys moved from Belgium to Netherlands 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 3 Adv.Fighters, 1 Battleship, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia 1 Bomber moved from Brest to 21 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Novgorod 1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Smolensk 3 Artillerys moved from Brest to Minsk 2 Artillerys and 2 Infantrys moved from Warsaw to Brest 4 Artillerys and 1 Elite moved from Krakow to Brest 1 ArmoredCar moved from Bohemia to Brest 1 ArmoredCar moved from Bohemia to Brest 1 Artillery, 1 Elite and 1 Infantry moved from Bohemia to Krakow 1 ArmoredCar moved from Kiev to Crimea Germans take Crimea from Russians 2 Mech.Infs moved from Berlin to Krakow 1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Berlin to Silesia 3 ArmoredCars moved from Bavaria to Krakow Purchase Units - Germans Germans buy 1 Adv.Fighter, 10 Artillerys, 1 Bomber, 1 Destroyer, 8 Infantrys, 1 JetFighter, 2 Tanks and 3 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in Novgorod Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Netherlands Germans attack with 2 Artillerys and 10 Infantrys British defend with 1 AAGun, 3 Infantrys and 1 Tank Germans roll dice for 2 Artillerys and 10 Infantrys in Netherlands, round 2 : 3/12 hits, 2.67 expected hits British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands Germans roll dice for 2 Artillerys and 8 Infantrys in Netherlands, round 3 : 3/10 hits, 2.33 expected hits British roll dice for 1 Tank in Netherlands, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Germans lost in Netherlands Germans win, taking Netherlands from British with 2 Artillerys and 7 Infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 3 Infantrys Casualties for British: 3 Infantrys and 1 Tank Battle in Smolensk Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 21 Sea Zone Germans attack with 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat British defend with 1 Battleship, 2 Carriers, 1 Cruiser, 10 Destroyers, 2 Fighters, 1 S.Submarine, 11 Submarines and 4 Transports; Russians defend with 1 Destroyer Germans roll dice for 2 S.Submarines and 17 Submarines in 21 Sea Zone, round 2 : 4/19 hits, 6.67 expected hits
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -1.67 British regular : 1.00
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@dawgoneit OOL SZ 21
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@entek max “D”
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Germans 2 Artillerys and 2 Infantrys moved from Hamburg to Netherlands 2 Infantrys moved from Belgium to Netherlands 6 Infantrys moved from Belgium to Netherlands 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 3 Adv.Fighters, 1 Battleship, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia 1 Bomber moved from Brest to 21 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Novgorod 1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Smolensk 3 Artillerys moved from Brest to Minsk 2 Artillerys and 2 Infantrys moved from Warsaw to Brest 4 Artillerys and 1 Elite moved from Krakow to Brest 1 ArmoredCar moved from Bohemia to Brest 1 ArmoredCar moved from Bohemia to Brest 1 Artillery, 1 Elite and 1 Infantry moved from Bohemia to Krakow 1 ArmoredCar moved from Kiev to Crimea Germans take Crimea from Russians 2 Mech.Infs moved from Berlin to Krakow 1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Berlin to Silesia 3 ArmoredCars moved from Bavaria to Krakow Purchase Units - Germans Germans buy 1 Adv.Fighter, 10 Artillerys, 1 Bomber, 1 Destroyer, 8 Infantrys, 1 JetFighter, 2 Tanks and 3 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in Novgorod Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Netherlands Germans attack with 2 Artillerys and 10 Infantrys British defend with 1 AAGun, 3 Infantrys and 1 Tank Germans roll dice for 2 Artillerys and 10 Infantrys in Netherlands, round 2 : 3/12 hits, 2.67 expected hits British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands Germans roll dice for 2 Artillerys and 8 Infantrys in Netherlands, round 3 : 3/10 hits, 2.33 expected hits British roll dice for 1 Tank in Netherlands, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Germans lost in Netherlands Germans win, taking Netherlands from British with 2 Artillerys and 7 Infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 3 Infantrys Casualties for British: 3 Infantrys and 1 Tank Battle in Smolensk Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 21 Sea Zone Germans attack with 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat British defend with 1 Battleship, 2 Carriers, 1 Cruiser, 10 Destroyers, 2 Fighters, 1 S.Submarine, 11 Submarines and 4 Transports; Russians defend with 1 Destroyer Germans roll dice for 2 S.Submarines and 17 Submarines in 21 Sea Zone, round 2 : 4/19 hits, 6.67 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 S.Submarine and 11 Submarines in 21 Sea Zone, round 2 : 3/12 hits, 4.17 expected hits Units damaged: 1 Battleship owned by the Germans Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter and 1 T.Boat in 21 Sea Zone, round 2 : 9/16 hits, 6.33 expected hits British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 11 Destroyers, 2 Fighters and 4 Transports in 21 Sea Zone, round 2 : 9/21 hits, 7.50 expected hits 8 Submarines owned by the Germans, 8 Submarines owned by the British, 4 Transports owned by the British and 1 T.Boat owned by the Germans lost in 21 Sea Zone Germans roll dice for 2 S.Submarines and 7 Submarines in 21 Sea Zone, round 3 : 4/9 hits, 3.33 expected hits British roll dice for 1 S.Submarine and 3 Submarines in 21 Sea Zone, round 3 : 0/4 hits, 1.50 expected hits Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters and 1 JetFighter in 21 Sea Zone, round 3 : 7/15 hits, 6.00 expected hits British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 11 Destroyers and 2 Fighters in 21 Sea Zone, round 3 : 10/17 hits, 6.83 expected hits 7 Submarines owned by the Germans, 1 Destroyer owned by the Germans, 3 Submarines owned by the British, 7 Destroyers owned by the British, 2 Carriers owned by the Germans and 1 Destroyer owned by the Russians lost in 21 Sea Zone Germans roll dice for 2 S.Submarines in 21 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 S.Submarine in 21 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 3 Destroyers, 2 Fighters and 1 JetFighter in 21 Sea Zone, round 4 : 6/12 hits, 5.33 expected hits British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers and 2 Fighters in 21 Sea Zone, round 4 : 4/9 hits, 4.17 expected hits 1 Carrier owned by the British, 3 Destroyers owned by the Germans, 2 Fighters owned by the British, 3 Destroyers owned by the British, 1 S.Submarine owned by the Germans and 1 Cruiser owned by the British lost in 21 Sea Zone Germans roll dice for 1 S.Submarine in 21 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 S.Submarine in 21 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits 1 Carrier owned by the British lost in 21 Sea Zone Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 1 JetFighter in 21 Sea Zone, round 5 : 3/9 hits, 4.33 expected hits British roll dice for 1 Battleship in 21 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 Battleship owned by the British, 1 S.Submarine owned by the Germans and 1 S.Submarine owned by the British lost in 21 Sea Zone Germans win with 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 1 JetFighter remaining. Battle score for attacker is 84 Casualties for Germans: 2 Carriers, 4 Destroyers, 2 S.Submarines, 15 Submarines and 1 T.Boat Casualties for British: 1 Battleship, 2 Carriers, 1 Cruiser, 10 Destroyers, 2 Fighters, 1 S.Submarine, 11 Submarines and 4 Transports Casualties for Russians: 1 Destroyer Non Combat Move - Germans 1 Bomber moved from 21 Sea Zone to Hamburg 2 Fighters moved from 21 Sea Zone to Hamburg 2 Adv.Fighters moved from 21 Sea Zone to Hamburg 11 Infantrys moved from Picardy to Belgium 8 Infantrys moved from Paris to Picardy 3 Infantrys moved from Normandy to Picardy 4 Infantrys moved from Brittany to Aquitaine 4 Infantrys moved from Normandy to Brittany 1 AAGun moved from Istanbul to Bulgaria 1 Transport moved from 48 Sea Zone to 44 Sea Zone 1 Destroyer and 2 Submarines moved from 48 Sea Zone to 45 Sea Zone Place Units - Germans 1 Destroyer and 3 Transports placed in 22 Sea Zone 1 Artillery and 1 Infantry placed in Hamburg 2 Artillerys and 2 Infantrys placed in Warsaw 2 Artillerys and 2 Infantrys placed in Provence 1 Artillery and 2 Infantrys placed in Krakow 4 Artillerys and 1 Infantry placed in Bohemia 1 Adv.Fighter, 1 Bomber, 1 JetFighter and 2 Tanks placed in Berlin Turn Complete - Germans Germans collect 123 PUs; end with 123 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 2.50 British regular : 2.17
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Russians 10 Infantrys moved from Yaroslavl to Smolensk 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 47 Infantrys and 1 Tank moved from Kursk to Minsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery moved from Georgia to 54 Sea Zone 1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Ufa to Kuybyshev 3 Infantrys moved from Kirov to Vologda 5 Infantrys moved from Perm to Kirov 3 Infantrys moved from N.Buryat Mongolia to Ayan 1 HeavyTank and 1 Tank moved from Olyokminsk to Ayan 1 ArmoredCar, 2 Artillerys and 2 Infantrys moved from Chita to Hulunbuir 1 Mech.Inf moved from Chita to Hulunbuir 2 HeavyTanks and 3 Tanks moved from Chita to Hulunbuir 5 Infantrys moved from S.Buryat Mongolia to Chita 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 3 Infantrys moved from Evenkia to Olyokminsk Purchase Units - Russians Russians buy 1 Bunker, 1 Elite, 6 HeavyTanks, 11 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Smolensk Russians attack with 10 Infantrys Germans defend with 1 Artillery, 1 Elite and 1 Infantry Russians roll dice for 10 Infantrys in Smolensk, round 2 : 3/10 hits, 1.67 expected hits Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Germans, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 10 Infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry Battle in Ayan Russians attack with 1 HeavyTank, 3 Infantrys and 1 Tank Hisaichi defend with 1 Artillery Russians roll dice for 1 HeavyTank, 3 Infantrys and 1 Tank in Ayan, round 2 : 3/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 HeavyTank, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery Battle in Hulunbuir Russians attack with 1 ArmoredCar, 2 Artillerys, 2 HeavyTanks, 2 Infantrys, 1 Mech.Inf and 3 Tanks Hisaichi defend with 1 Factory, 5 Infantrys and 1 Tank Russians roll dice for 1 ArmoredCar, 2 Artillerys, 2 HeavyTanks, 2 Infantrys, 1 Mech.Inf and 3 Tanks in Hulunbuir, round 2 : 5/11 hits, 4.83 expected hits Hisaichi roll dice for 5 Infantrys and 1 Tank in Hulunbuir, round 2 : 3/6 hits, 2.17 expected hits 1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Russians and 5 Infantrys owned by the Hisaichi lost in Hulunbuir Russians roll dice for 2 Artillerys, 2 HeavyTanks, 1 Mech.Inf and 3 Tanks in Hulunbuir, round 3 : 5/8 hits, 3.83 expected hits Hisaichi roll dice for 1 Tank in Hulunbuir, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the Russians lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 1 Artillery, 2 HeavyTanks, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 3 Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys Casualties for Hisaichi: 5 Infantrys and 1 Tank Battle in Crimea Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 ArmoredCar Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 3 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Russians lost in Crimea Russians roll dice for 1 Artillery in Crimea, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Artillery in Crimea, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 5 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Artillery in Crimea, round 6 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 6 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Crimea Russians win, taking Crimea from Germans with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 1 ArmoredCar Battle in Minsk Russians attack with 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 47 Infantrys and 1 Tank Germans defend with 1 AAGun, 3 ArmoredCars, 11 Artillerys, 5 HeavyTanks, 3 Infantrys, 3 Mech.Infs and 8 Tanks Germans roll AA dice in Minsk : 0/2 hits, 0.33 expected hits Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 47 Infantrys and 1 Tank in Minsk, round 2 : 12/57 hits, 13.67 expected hits Germans roll dice for 3 ArmoredCars, 11 Artillerys, 5 HeavyTanks, 3 Infantrys, 3 Mech.Infs and 8 Tanks in Minsk, round 2 : 11/33 hits, 13.50 expected hits 3 ArmoredCars owned by the Germans, 11 Infantrys owned by the Russians, 6 Artillerys owned by the Germans and 3 Infantrys owned by the Germans lost in Minsk Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 36 Infantrys and 1 Tank in Minsk, round 3 : 11/46 hits, 11.83 expected hits Germans roll dice for 5 Artillerys, 5 HeavyTanks, 3 Mech.Infs and 8 Tanks in Minsk, round 3 : 13/21 hits, 10.00 expected hits 13 Infantrys owned by the Russians, 5 Artillerys owned by the Germans, 3 Mech.Infs owned by the Germans and 3 Tanks owned by the Germans lost in Minsk Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 23 Infantrys and 1 Tank in Minsk, round 4 : 9/33 hits, 9.67 expected hits Germans roll dice for 5 HeavyTanks and 5 Tanks in Minsk, round 4 : 7/10 hits, 5.83 expected hits 4 HeavyTanks owned by the Germans, 7 Infantrys owned by the Russians and 5 Tanks owned by the Germans lost in Minsk Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 16 Infantrys and 1 Tank in Minsk, round 5 : 5/26 hits, 8.50 expected hits Germans roll dice for 1 HeavyTank in Minsk, round 5 : 0/1 hits, 0.67 expected hits 1 HeavyTank owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 16 Infantrys and 1 Tank remaining. Battle score for attacker is 93 Casualties for Russians: 31 Infantrys Casualties for Germans: 3 ArmoredCars, 11 Artillerys, 5 HeavyTanks, 3 Infantrys, 3 Mech.Infs and 8 Tanks Non Combat Move - Russians 1 Bomber and 1 Fighter moved from Minsk to Kursk 7 Infantrys moved from Rostov to Kursk 1 AAGun and 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 1 Infantry moved from Moscow to Yaroslavl 2 ArmoredCars moved from Moscow to Vologda 2 HeavyTanks and 5 Tanks moved from Moscow to Kursk Place Units - Russians 1 Bunker and 3 HeavyTanks placed in Kursk 1 Elite and 2 Infantrys placed in Georgia 2 HeavyTanks, 4 Infantrys and 4 Tanks placed in Moscow 1 HeavyTank, 2 Infantrys and 1 Tank placed in Arkhangelsk 3 Infantrys placed in Stalingrad Turn Complete - Russians Russians collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans AA : -0.33 Germans regular : 0.17 Russians regular : -4.00 Hisaichi regular : 2.00
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Italians 4 Artillerys and 4 Infantrys moved from Rome to 46 Sea Zone 4 Artillerys, 4 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 4 Artillerys and 4 Infantrys moved from 48 Sea Zone to El Agheila 1 Infantry moved from Greece to Istanbul 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk Italians take Tobruk from French 4 ArmoredCars moved from Tripoli to Hun 2 Artillerys and 2 Infantrys moved from Lombardy to 44 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 44 Sea Zone to 48 Sea Zone 2 Artillerys and 2 Infantrys moved from 48 Sea Zone to El Agheila 2 Transports moved from 48 Sea Zone to 46 Sea Zone 2 Adv.Fighters, 1 Battleship, 1 Carrier, 4 Destroyers and 4 Submarines moved from 51 Sea Zone to 46 Sea Zone 4 ArmoredCars, 3 Artillerys and 3 Infantrys moved from W.Morocco to E.Morocco Purchase Units - Italians Italians buy 6 Artillerys, 1 Bunker, 9 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in El Agheila Italians attack with 6 Artillerys and 6 Infantrys British defend with 1 Mech.Inf and 1 Tank Italians roll dice for 6 Artillerys and 6 Infantrys in El Agheila, round 2 : 6/12 hits, 4.00 expected hits British roll dice for 1 Mech.Inf and 1 Tank in El Agheila, round 2 : 2/2 hits, 0.83 expected hits 1 Tank owned by the British, 2 Infantrys owned by the Italians and 1 Mech.Inf owned by the British lost in El Agheila Italians win, taking El Agheila from British with 6 Artillerys and 4 Infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 2 Infantrys Casualties for British: 1 Mech.Inf and 1 Tank Non Combat Move - Italians 1 Infantry moved from Tunis to S.Tunisia Place Units - Italians 1 Bunker and 3 Tanks placed in Hun 2 Artillerys and 2 Infantrys placed in E.Morocco 2 Artillerys and 2 Infantrys placed in Tunis 2 Artillerys and 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Italians regular : 2.00 British regular : 1.17
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - French 2 ArmoredCars moved from Syria to Lower Egypt 1 Mech.Inf moved from French Equatorial Africa to W.Morocco French take W.Morocco from Italians 2 ArmoredCars, 1 Artillery and 3 Mech.Infs moved from Kufra to El Agheila 2 Mech.Infs moved from New Valley to El Agheila 1 Mech.Inf moved from French Equatorial Africa to El Agheila 1 Infantry moved from Darfur to Kufra 1 Elite moved from French Equatorial Africa to Darfur 1 Artillery and 3 Infantrys moved from Syria to Palestine Purchase Units - French French buy 1 Elite, 1 Infantry and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - French Battle in El Agheila French attack with 2 ArmoredCars, 1 Artillery and 6 Mech.Infs Italians defend with 6 Artillerys and 4 Infantrys French roll dice for 2 ArmoredCars, 1 Artillery and 6 Mech.Infs in El Agheila, round 2 : 3/9 hits, 3.00 expected hits Germans roll dice for 6 Artillerys and 4 Infantrys in El Agheila, round 2 : 6/10 hits, 3.33 expected hits 2 ArmoredCars owned by the French, 1 Artillery owned by the French, 3 Infantrys owned by the Italians and 3 Mech.Infs owned by the French lost in El Agheila French roll dice for 3 Mech.Infs in El Agheila, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 6 Artillerys and 1 Infantry in El Agheila, round 3 : 3/7 hits, 2.33 expected hits 1 Infantry owned by the Italians and 3 Mech.Infs owned by the French lost in El Agheila Germans win with 6 Artillerys remaining. Battle score for attacker is -40 Casualties for French: 2 ArmoredCars, 1 Artillery and 6 Mech.Infs Casualties for Italians: 4 Infantrys Non Combat Move - French Place Units - French 1 Elite and 1 Infantry placed in Syria 3 Mech.Infs placed in French Equatorial Africa Turn Complete - French French collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
French regular : 0.00 Germans regular : 3.33