TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Russians
3 Infantrys moved from S.Karelia to N.Karelia
3 Infantrys moved from S.Karelia to Vyborg
6 Infantrys moved from S.Karelia to Leningrad
1 Infantry moved from Smolensk to Novgorod
1 Infantry moved from Minsk to Novgorod
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
1 Bomber and 1 Fighter moved from Kursk to Donetsk
5 Infantrys moved from Rostov to Donetsk
3 Infantrys moved from Stalingrad to Rostov
3 Infantrys moved from Georgia to Rostov
2 Infantrys moved from Penza to Rostov
4 Infantrys moved from Minsk to Lithuania
1 HeavyTank moved from Minsk to Lithuania
1 Tank moved from Minsk to Lithuania
2 HeavyTanks, 9 Infantrys and 2 Tanks moved from Minsk to Brest
5 HeavyTanks and 5 Tanks moved from Kursk to Brest
4 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Kursk to Minsk
2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Moscow to Kursk
1 Artillery moved from S.Karelia to N.Karelia
1 Artillery moved from S.Karelia to Vyborg
1 Artillery moved from S.Karelia to Leningrad
1 ArmoredCar moved from S.Karelia to N.Karelia
1 ArmoredCar moved from S.Karelia to Vyborg
1 ArmoredCar moved from Arkhangelsk to Leningrad
1 ArmoredCar moved from Arkhangelsk to Novgorod
1 HeavyTank moved from S.Karelia to Leningrad
1 HeavyTank moved from Arkhangelsk to Leningrad
1 Tank moved from Arkhangelsk to N.Karelia
1 Tank moved from S.Karelia to Vyborg
1 Tank moved from S.Karelia to Leningrad
1 Tank moved from S.Karelia to Novgorod
5 Infantrys moved from Vologda to S.Karelia
2 Artillerys moved from Stalingrad to Rostov
1 Tank moved from Khabarovsk to Changchun
3 HeavyTanks and 3 Tanks moved from Heilungchiang to Changchun
1 Mech.Inf moved from Kirin to Changchun
1 HeavyTank and 1 Tank moved from Hulunbuir to Kirin
1 Infantry moved from Hulunbuir to Heilungchiang
1 Artillery and 7 Infantrys moved from Heilungchiang to Kirin
1 Artillery and 3 Infantrys moved from N.Buryat Mongolia to Chita
3 Infantrys moved from Ayan to Heilungchiang
2 Infantrys moved from Kolyma to Okhotsk
1 Infantry moved from Moscow to Yaroslavl
Purchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 2 HeavyTanks, 15 Infantrys, 5 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Changchun
Russians attack with 3 HeavyTanks, 1 Mech.Inf and 4 Tanks
Hisaichi defend with 1 AAGun, 3 Bunkers, 1 Factory, 1 Fighter, 1 Infantry and 1 Tank
Russians roll dice for 3 HeavyTanks, 1 Mech.Inf and 4 Tanks in Changchun, round 2 : 4/8 hits, 4.33 expected hits
Hisaichi roll dice for 3 Bunkers, 1 Fighter, 1 Infantry and 1 Tank in Changchun, round 2 : 5/6 hits, 2.83 expected hits
1 Tank owned by the Hisaichi, 2 Bunkers owned by the Hisaichi, 1 Mech.Inf owned by the Russians, 1 Infantry owned by the Hisaichi and 4 Tanks owned by the Russians lost in Changchun
3 HeavyTanks owned by the Russians retreated to Kirin
Hisaichi win with 1 Bunker and 1 Fighter remaining. Battle score for attacker is -7
Casualties for Russians: 1 Mech.Inf and 4 Tanks
Casualties for Hisaichi: 2 Bunkers, 1 Infantry and 1 Tank
Battle in Vyborg
Russians attack with 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Tank
Finns defend with 3 Infantrys
Russians roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Tank in Vyborg, round 2 : 0/6 hits, 1.83 expected hits
Finns roll dice for 3 Infantrys in Vyborg, round 2 : 3/3 hits, 1.00 expected hits
3 Infantrys owned by the Russians lost in Vyborg
Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in Vyborg, round 3 : 1/3 hits, 1.17 expected hits
Finns roll dice for 3 Infantrys in Vyborg, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Finns and 1 ArmoredCar owned by the Russians lost in Vyborg
Russians roll dice for 1 Artillery and 1 Tank in Vyborg, round 4 : 0/2 hits, 0.83 expected hits
Finns roll dice for 2 Infantrys in Vyborg, round 4 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Russians lost in Vyborg
1 Tank owned by the Russians retreated to S.Karelia
Finns win with 2 Infantrys remaining. Battle score for attacker is -12
Casualties for Russians: 1 ArmoredCar, 1 Artillery and 3 Infantrys
Casualties for Finns: 1 Infantry
Battle in Lithuania
Russians attack with 1 HeavyTank, 4 Infantrys and 1 Tank
Germans defend with 1 Artillery and 3 Infantrys
Russians roll dice for 1 HeavyTank, 4 Infantrys and 1 Tank in Lithuania, round 2 : 1/6 hits, 1.83 expected hits
Germans roll dice for 1 Artillery and 3 Infantrys in Lithuania, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
Russians roll dice for 1 HeavyTank, 3 Infantrys and 1 Tank in Lithuania, round 3 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Lithuania, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
Russians roll dice for 1 HeavyTank, 2 Infantrys and 1 Tank in Lithuania, round 4 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Lithuania, round 4 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
Russians roll dice for 1 HeavyTank and 1 Tank in Lithuania, round 5 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 Artillery in Lithuania, round 5 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Germans and 1 Tank owned by the Russians lost in Lithuania
Russians win, taking Lithuania from Germans with 1 HeavyTank remaining. Battle score for attacker is -3
Casualties for Russians: 4 Infantrys and 1 Tank
Casualties for Germans: 1 Artillery and 3 Infantrys
Battle in Leningrad
Russians attack with 1 ArmoredCar, 1 Artillery, 2 HeavyTanks, 6 Infantrys and 1 Tank
Finns defend with 1 AAGun, 1 Bunker, 1 Factory, 1 Fighter and 8 Infantrys
Russians roll dice for 1 ArmoredCar, 1 Artillery, 2 HeavyTanks, 6 Infantrys and 1 Tank in Leningrad, round 2 : 1/11 hits, 3.67 expected hits
Units damaged: 1 Bunker owned by the Finns
Finns roll dice for 1 Bunker, 1 Fighter and 8 Infantrys in Leningrad, round 2 : 3/10 hits, 3.67 expected hits
3 Infantrys owned by the Russians lost in Leningrad
Russians roll dice for 1 ArmoredCar, 1 Artillery, 2 HeavyTanks, 3 Infantrys and 1 Tank in Leningrad, round 3 : 2/8 hits, 3.17 expected hits
Finns roll dice for 1 Bunker, 1 Fighter and 8 Infantrys in Leningrad, round 3 : 4/10 hits, 3.67 expected hits
2 Infantrys owned by the Finns, 1 ArmoredCar owned by the Russians and 3 Infantrys owned by the Russians lost in Leningrad
Russians roll dice for 1 Artillery, 2 HeavyTanks and 1 Tank in Leningrad, round 4 : 2/4 hits, 2.17 expected hits
Finns roll dice for 1 Bunker, 1 Fighter and 6 Infantrys in Leningrad, round 4 : 2/8 hits, 3.00 expected hits
2 Infantrys owned by the Finns, 1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Leningrad
2 HeavyTanks owned by the Russians retreated to S.Karelia
Finns win with 1 Bunker, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is -17
Casualties for Russians: 1 ArmoredCar, 1 Artillery, 6 Infantrys and 1 Tank
Casualties for Finns: 4 Infantrys
Battle in Donetsk
Russians attack with 1 Bomber, 1 Fighter and 7 Infantrys
Romanians defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Bomber, 1 Fighter and 7 Infantrys in Donetsk, round 2 : 3/9 hits, 2.17 expected hits
Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Bomber, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Artillery and 1 Infantry
Battle in N.Karelia
Russians attack with 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Tank
Finns defend with 3 Infantrys
Russians roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Tank in N.Karelia, round 2 : 2/6 hits, 1.83 expected hits
Finns roll dice for 3 Infantrys in N.Karelia, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in N.Karelia
Russians roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank in N.Karelia, round 3 : 2/5 hits, 1.67 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Finns: 3 Infantrys
Battle in Brest
Russians attack with 7 HeavyTanks, 9 Infantrys and 7 Tanks
Germans defend with 3 ArmoredCars, 8 Artillerys, 1 Elite, 1 HeavyTank, 9 Infantrys and 4 Tanks
Russians roll dice for 7 HeavyTanks, 9 Infantrys and 7 Tanks in Brest, round 2 : 9/23 hits, 9.67 expected hits
Germans roll dice for 3 ArmoredCars, 8 Artillerys, 1 Elite, 1 HeavyTank, 9 Infantrys and 4 Tanks in Brest, round 2 : 9/26 hits, 9.17 expected hits
3 ArmoredCars owned by the Germans, 9 Infantrys owned by the Russians and 6 Infantrys owned by the Germans lost in Brest
Russians roll dice for 7 HeavyTanks and 7 Tanks in Brest, round 3 : 8/14 hits, 8.17 expected hits
Germans roll dice for 8 Artillerys, 1 Elite, 1 HeavyTank, 3 Infantrys and 4 Tanks in Brest, round 3 : 5/17 hits, 6.67 expected hits
1 Elite owned by the Germans, 4 Artillerys owned by the Germans, 3 Infantrys owned by the Germans and 5 Tanks owned by the Russians lost in Brest
Russians roll dice for 7 HeavyTanks and 2 Tanks in Brest, round 4 : 5/9 hits, 5.67 expected hits
Germans roll dice for 4 Artillerys, 1 HeavyTank and 4 Tanks in Brest, round 4 : 4/9 hits, 4.00 expected hits
4 Artillerys owned by the Germans, 2 HeavyTanks owned by the Russians, 2 Tanks owned by the Russians and 1 Tank owned by the Germans lost in Brest
Russians roll dice for 5 HeavyTanks in Brest, round 5 : 4/5 hits, 3.33 expected hits
Germans roll dice for 1 HeavyTank and 3 Tanks in Brest, round 5 : 2/4 hits, 2.17 expected hits
1 HeavyTank owned by the Germans, 2 HeavyTanks owned by the Russians and 3 Tanks owned by the Germans lost in Brest
Russians win, taking Brest from Germans with 3 HeavyTanks remaining. Battle score for attacker is 11
Casualties for Russians: 4 HeavyTanks, 9 Infantrys and 7 Tanks
Casualties for Germans: 3 ArmoredCars, 8 Artillerys, 1 Elite, 1 HeavyTank, 9 Infantrys and 4 Tanks
Battle in Novgorod
Russians attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
Finns defend with 1 Elite and 1 Infantry
Russians roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Novgorod, round 2 : 0/4 hits, 1.17 expected hits
Germans roll dice for 1 Elite and 1 Infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Novgorod, round 3 : 2/4 hits, 1.17 expected hits
Germans roll dice for 1 Elite and 1 Infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Finns and 1 Elite owned by the Finns lost in Novgorod
Russians win, taking Novgorod from Germans with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for Finns: 1 Elite and 1 Infantry
Non Combat Move - Russians
1 Bomber and 1 Fighter moved from Donetsk to Kursk
Place Units - Russians
2 ArmoredCars, 1 HeavyTank and 1 Tank placed in Arkhangelsk
2 Artillerys, 1 Bunker and 1 HeavyTank placed in Kursk
4 Infantrys, 5 Mech.Infs and 1 Tank placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
2 Infantrys placed in Tashkent
1 Infantry placed in Sverdlovsk
Turn Complete - Russians
Russians collect 110 PUs; end with 110 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Italians
2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone
2 Transports moved from 47 Sea Zone to 46 Sea Zone
2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
5 Artillerys, 5 Infantrys and 5 Transports moved from 46 Sea Zone to 47 Sea Zone
5 Artillerys and 5 Infantrys moved from 47 Sea Zone to Tripoli
3 Transports moved from 48 Sea Zone to 46 Sea Zone
2 Adv.Fighters moved from 42 Sea Zone to 31 Sea Zone
Purchase Units - Italians
Italians buy 8 Artillerys, 7 Infantrys and 2 Submarines; Remaining resources: 0 PUs;
Combat - Italians
Battle in Tripoli
Italians attack with 5 Artillerys and 5 Infantrys
British defend with 3 Artillerys, 1 Elite and 2 Mech.Infs
Italians roll dice for 5 Artillerys and 5 Infantrys in Tripoli, round 2 : 5/10 hits, 3.33 expected hits
British roll dice for 3 Artillerys, 1 Elite and 2 Mech.Infs in Tripoli, round 2 : 2/6 hits, 2.00 expected hits
1 Elite owned by the British, 3 Artillerys owned by the British, 2 Infantrys owned by the Italians and 1 Mech.Inf owned by the British lost in Tripoli
Italians roll dice for 5 Artillerys and 3 Infantrys in Tripoli, round 3 : 3/8 hits, 2.67 expected hits
British roll dice for 1 Mech.Inf in Tripoli, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Tripoli
Italians win, taking Tripoli from British with 5 Artillerys and 2 Infantrys remaining. Battle score for attacker is 21
Casualties for Italians: 3 Infantrys
Casualties for British: 3 Artillerys, 1 Elite and 2 Mech.Infs
Battle in 31 Sea Zone
Italians attack with 2 Adv.Fighters
Americans defend with 1 S.Submarine and 1 Submarine
Italians roll dice for 2 Adv.Fighters in 31 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 Submarine owned by the Americans and 1 S.Submarine owned by the Americans lost in 31 Sea Zone
Italians win with 2 Adv.Fighters remaining. Battle score for attacker is 17
Casualties for Americans: 1 S.Submarine and 1 Submarine
Non Combat Move - Italians
2 Adv.Fighters moved from 31 Sea Zone to 42 Sea Zone
2 Infantrys moved from Tunis to S.Tunisia
2 Artillerys moved from Tunis to S.Tunisia
Place Units - Italians
2 Artillerys and 2 Infantrys placed in E.Morocco
2 Artillerys and 2 Infantrys placed in Tunis
4 Artillerys and 3 Infantrys placed in Rome
2 Submarines placed in 46 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to Tuscany: 1 Artillery
EDIT: Removing units owned by Italians from Lombardy: 1 Artillery
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 47 PUs; end with 47 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - French
1 Infantry moved from El Agheila to Hun
1 Elite moved from Kufra to Hun
1 Artillery and 3 Infantrys moved from Lower Egypt to Mersa Matruh
3 Mech.Infs moved from French Equatorial Africa to Hun
1 Elite and 1 Infantry moved from Palestine to Lower Egypt
2 ArmoredCars moved from Syria to Lower Egypt
Purchase Units - French
French buy 2 ArmoredCars and 3 Mech.Infs; Remaining resources: 1 PUs;
Non Combat Move - French
Place Units - French
3 Mech.Infs placed in French Equatorial Africa
2 ArmoredCars placed in Syria
Turn Complete - French
French collect 27 PUs; end with 28 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Yamamoto
2 Infantrys moved from Tokyo to Tohoku
1 Fighter moved from Tokyo to Tohoku
Purchase Units - Yamamoto
Yamamoto buy 8 Infantrys; Remaining resources: 6 PUs;
Combat - Yamamoto
Battle in Tohoku
Yamamoto attack with 1 Fighter and 2 Infantrys
British defend with 2 ArmoredCars
Yamamoto roll dice for 1 Fighter and 2 Infantrys in Tohoku, round 2 : 2/3 hits, 0.67 expected hits
British roll dice for 2 ArmoredCars in Tohoku, round 2 : 0/2 hits, 0.33 expected hits
2 ArmoredCars owned by the British lost in Tohoku
Yamamoto win, taking Tohoku from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 ArmoredCars
Non Combat Move - Yamamoto
1 Fighter moved from Tohoku to Tokyo
Place Units - Yamamoto
8 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 17 PUs; end with 23 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Chinese
2 ArmoredCars, 1 Marine, 4 Mech.Infs and 1 Tank moved from Kirin to Changchun
7 Mech.Infs and 1 Tank moved from Liaoning to Changchun
4 Infantrys moved from Chahar to East Gobi
3 Infantrys moved from Suiyuan to South Gobi
1 Mech.Inf moved from Hsining to South Gobi
2 Tanks moved from Ningsia to South Gobi
3 Tanks moved from Ningsia to East Gobi
1 Mech.Inf moved from Rostov to Donetsk
1 Mech.Inf moved from Donetsk to Vinnytsia
Russians take Vinnytsia from Romanians
1 Mech.Inf moved from Vinnytsia to Brest
1 Mech.Inf moved from Rostov to Latvia
Russians take Latvia from Germans
4 Mech.Infs moved from Chimkent to Rostov
4 Mech.Infs moved from Urumqi to Chimkent
1 Elite moved from Liaoning to 84 Sea Zone
2 Infantrys moved from Liaoning to 84 Sea Zone
1 Infantry moved from Liaoning to 84 Sea Zone
10 Infantrys moved from Shantung to 84 Sea Zone
2 Infantrys moved from Peking to 84 Sea Zone
2 Elites moved from Suiyuan to East Gobi
Purchase Units - Chinese
Chinese buy 4 Infantrys and 8 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Changchun
Chinese attack with 2 ArmoredCars, 1 Marine, 11 Mech.Infs and 2 Tanks
Hisaichi defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Fighter
Chinese roll dice for 2 ArmoredCars, 1 Marine, 11 Mech.Infs and 2 Tanks in Changchun, round 2 : 9/16 hits, 6.00 expected hits
Hisaichi roll dice for 1 Bunker and 1 Fighter in Changchun, round 2 : 0/2 hits, 1.00 expected hits
1 Bunker owned by the Hisaichi and 1 Fighter owned by the Hisaichi lost in Changchun
Chinese captures 10PUs while taking Hisaichi capital
Chinese win, taking Changchun from Hisaichi with 2 ArmoredCars, 1 Marine, 11 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Bunker and 1 Fighter
Battle in South Gobi
Chinese attack with 3 Infantrys, 1 Mech.Inf and 2 Tanks
Neutral defend with 2 Infantrys
Chinese roll dice for 3 Infantrys, 1 Mech.Inf and 2 Tanks in South Gobi, round 2 : 3/6 hits, 2.00 expected hits
Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in South Gobi
Chinese loses 0 PUs for violating South Gobis neutrality.
Chinese win, taking South Gobi from Neutral with 2 Infantrys, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in East Gobi
Chinese attack with 2 Elites, 4 Infantrys and 3 Tanks
Neutral defend with 4 Infantrys
Chinese roll dice for 2 Elites, 4 Infantrys and 3 Tanks in East Gobi, round 2 : 4/9 hits, 2.83 expected hits
Neutral roll dice for 4 Infantrys in East Gobi, round 2 : 1/4 hits, 1.33 expected hits
4 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in East Gobi
Chinese loses 0 PUs for violating East Gobis neutrality.
Chinese win, taking East Gobi from Neutral with 2 Elites, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 4 Infantrys
Non Combat Move - Chinese
Place Units - Chinese
4 Infantrys placed in Liaoning
4 Mech.Infs placed in Urumqi
4 Mech.Infs placed in Hsining
Turn Complete - Chinese
Chinese collect 66 PUs; end with 76 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - British
2 Infantrys moved from Wales to Manchester
7 Tanks moved from London to Wales
2 Bombers moved from London to Manchester
1 Tank moved from London to Wales
1 Mech.Inf moved from Ghadames to Tripoli
3 Mech.Infs moved from Hun to Tripoli
4 Mech.Infs moved from Kufra to Tripoli
2 Tanks moved from Mersa Matruh to 51 Sea Zone
1 Infantry moved from Crete to 51 Sea Zone
5 Infantrys moved from Tobruk to 51 Sea Zone
2 Cruisers, 1 Destroyer, 6 Infantrys, 1 Submarine, 2 Tanks and 3 Transports moved from 51 Sea Zone to 48 Sea Zone
6 Infantrys and 2 Tanks moved from 48 Sea Zone to Tripoli
10 Infantrys moved from Tobruk to El Agheila
2 Infantrys moved from Lower Egypt to Mersa Matruh
2 ArmoredCars and 2 Mech.Infs moved from Cairo to Mersa Matruh
4 ArmoredCars, 7 Mech.Infs and 3 Tanks moved from Bursa to Istanbul
7 Infantrys moved from Yunnan to Sikang
3 ArmoredCars moved from Bihar to Sikang
1 Infantry moved from W.Tibet to E.Tibet
2 ArmoredCars moved from Bihar to Sikang
7 ArmoredCars moved from W.Tibet to E.Tibet
2 ArmoredCars moved from Baluchistan to Afghanistan
4 ArmoredCars moved from W.Sinkiang to Afghanistan
2 Mech.Infs moved from W.Iran to Afghanistan
1 Mech.Inf moved from W.Iran to Bursa
6 ArmoredCars, 13 Artillerys, 21 Infantrys and 2 Tanks moved from Kwangtung to Hong Kong
5 ArmoredCars moved from Hunan to Hong Kong
1 Transport moved from 75 Sea Zone to 84 Sea Zone
2 Transports moved from 85 Sea Zone to 84 Sea Zone
Purchase Units - British
British buy 6 Adv.Fighters, 1 Carrier, 9 Infantrys, 3 Mech.Infs and 8 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in E.Tibet
British attack with 7 ArmoredCars and 1 Infantry
Neutral defend with 2 Infantrys
British roll dice for 7 ArmoredCars and 1 Infantry in E.Tibet, round 2 : 2/8 hits, 2.50 expected hits
Neutral roll dice for 2 Infantrys in E.Tibet, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in E.Tibet
British loses 0 PUs for violating E.Tibets neutrality.
British win, taking E.Tibet from Neutral with 7 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Sikang
British attack with 5 ArmoredCars and 7 Infantrys
Neutral defend with 4 Infantrys
British roll dice for 5 ArmoredCars and 7 Infantrys in Sikang, round 2 : 6/12 hits, 2.83 expected hits
Neutral roll dice for 4 Infantrys in Sikang, round 2 : 1/4 hits, 1.33 expected hits
4 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Sikang
British loses 0 PUs for violating Sikangs neutrality.
British win, taking Sikang from Neutral with 5 ArmoredCars and 6 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 Infantry
Casualties for Neutral: 4 Infantrys
Battle in Istanbul
British attack with 4 ArmoredCars, 7 Mech.Infs and 3 Tanks
Romanians defend with 2 Artillerys, 2 Elites and 3 Infantrys; Italians defend with 1 Infantry
British roll dice for 4 ArmoredCars, 7 Mech.Infs and 3 Tanks in Istanbul, round 2 : 3/14 hits, 5.17 expected hits
Germans roll dice for 2 Artillerys, 2 Elites and 4 Infantrys in Istanbul, round 2 : 3/8 hits, 2.67 expected hits
3 ArmoredCars owned by the British and 3 Infantrys owned by the Romanians lost in Istanbul
British roll dice for 1 ArmoredCar, 7 Mech.Infs and 3 Tanks in Istanbul, round 3 : 4/11 hits, 4.17 expected hits
Germans roll dice for 2 Artillerys, 2 Elites and 1 Infantry in Istanbul, round 3 : 1/5 hits, 1.67 expected hits
1 ArmoredCar owned by the British, 2 Elites owned by the Romanians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Italians lost in Istanbul
British roll dice for 7 Mech.Infs and 3 Tanks in Istanbul, round 4 : 5/10 hits, 3.83 expected hits
Germans roll dice for 1 Artillery in Istanbul, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians and 1 Mech.Inf owned by the British lost in Istanbul
British win, taking Istanbul from Germans with 6 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 0
Casualties for British: 4 ArmoredCars and 1 Mech.Inf
Casualties for Romanians: 2 Artillerys, 2 Elites and 3 Infantrys
Casualties for Italians: 1 Infantry
Battle in Manchester
British attack with 2 Bombers and 2 Infantrys
Germans defend with 1 AAGun, 1 Artillery and 1 Factory
Germans roll AA dice in Manchester : 0/2 hits, 0.33 expected hits
British roll dice for 2 Bombers and 2 Infantrys in Manchester, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 Artillery in Manchester, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Manchester
British win, taking Manchester from Germans with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Germans: 1 Artillery
Battle in 48 Sea Zone
British attack with 2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports
Italians defend with 1 Transport
British roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Cruisers, 1 Destroyer and 3 Transports in 48 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 Transport in 48 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Submarine in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Cruisers, 1 Destroyer and 3 Transports in 48 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 Transport in 48 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Submarine in 48 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Cruisers, 1 Destroyer and 3 Transports in 48 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 Transport in 48 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Italians lost in 48 Sea Zone
British win with 2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 Transport
Battle in Tripoli
British attack with 6 Infantrys, 8 Mech.Infs and 2 Tanks
Italians defend with 5 Artillerys and 2 Infantrys
British roll dice for 6 Infantrys, 8 Mech.Infs and 2 Tanks in Tripoli, round 2 : 7/16 hits, 5.67 expected hits
Italians roll dice for 5 Artillerys and 2 Infantrys in Tripoli, round 2 : 2/7 hits, 2.33 expected hits
2 Infantrys owned by the Italians, 5 Artillerys owned by the Italians and 2 Infantrys owned by the British lost in Tripoli
British win, taking Tripoli from Italians with 4 Infantrys, 8 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 20
Casualties for British: 2 Infantrys
Casualties for Italians: 5 Artillerys and 2 Infantrys
Battle in Hong Kong
British attack with 11 ArmoredCars, 13 Artillerys, 21 Infantrys and 2 Tanks
Yamamoto defend with 1 AAGun, 3 Artillerys, 2 Bunkers, 1 Factory and 13 Infantrys
British roll dice for 11 ArmoredCars, 13 Artillerys, 21 Infantrys and 2 Tanks in Hong Kong, round 2 : 20/47 hits, 14.67 expected hits
Yamamoto roll dice for 3 Artillerys, 2 Bunkers and 13 Infantrys in Hong Kong, round 2 : 8/18 hits, 6.33 expected hits
3 Artillerys owned by the Yamamoto, 13 Infantrys owned by the Yamamoto, 8 Infantrys owned by the British and 2 Bunkers owned by the Yamamoto lost in Hong Kong
British win, taking Hong Kong from Yamamoto with 11 ArmoredCars, 13 Artillerys, 13 Infantrys and 2 Tanks remaining. Battle score for attacker is 34
Casualties for British: 8 Infantrys
Casualties for Yamamoto: 3 Artillerys, 2 Bunkers and 13 Infantrys
Battle in Afghanistan
British attack with 6 ArmoredCars and 2 Mech.Infs
Neutral defend with 4 Infantrys
British roll dice for 6 ArmoredCars and 2 Mech.Infs in Afghanistan, round 2 : 1/8 hits, 2.67 expected hits
Neutral roll dice for 4 Infantrys in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits
2 ArmoredCars owned by the British and 1 Infantry owned by the Neutral lost in Afghanistan
British roll dice for 4 ArmoredCars and 2 Mech.Infs in Afghanistan, round 3 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 3 Infantrys in Afghanistan, round 3 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Afghanistan
British roll dice for 4 ArmoredCars and 2 Mech.Infs in Afghanistan, round 4 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 1 Infantry in Afghanistan, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Afghanistan
British loses 0 PUs for violating Afghanistans neutrality.
British win, taking Afghanistan from Neutral with 4 ArmoredCars and 2 Mech.Infs remaining. Battle score for attacker is 0
Casualties for British: 2 ArmoredCars
Casualties for Neutral: 4 Infantrys
Non Combat Move - British
2 Bombers moved from Manchester to Wales
Place Units - British
4 Adv.Fighters placed in Wales
8 Tanks placed in London
1 Carrier placed in 56 Sea Zone
2 Adv.Fighters placed in 56 Sea Zone
3 Infantrys placed in Hun
3 Infantrys placed in Cairo
3 Mech.Infs placed in W.Iran
3 Infantrys placed in Vancouver
Turn Complete - British
British collect 153 PUs; end with 153 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Anzac
1 S.Submarine moved from 67 Sea Zone to 113 Sea Zone
1 Marine moved from West Papua to 113 Sea Zone
1 Marine and 1 S.Submarine moved from 113 Sea Zone to 107 Sea Zone
1 Marine moved from 107 Sea Zone to Mindanao
1 Infantry moved from Western Australia to 67 Sea Zone
3 Infantrys moved from Soembawa to 67 Sea Zone
4 Infantrys and 2 Transports moved from 67 Sea Zone to 93 Sea Zone
2 Adv.Fighters moved from Broome to Kyushu
4 Infantrys moved from 93 Sea Zone to Kyushu
2 Artillerys and 1 Infantry moved from Chubu to Kyushu
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Factory, 1 L.Fighter and 4 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
1 Factory placed in Korea
2 Artillerys and 1 Tank placed in Kyushu
3 Tanks placed in Formosa
1 L.Fighter placed in Broome
Turn Complete - Anzac
Anzac collect 54 PUs; end with 54 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Dutch
3 Infantrys and 3 Marines moved from West Borneo to 106 Sea Zone
1 Infantry moved from West Borneo to East And South Borneo
3 Infantrys, 3 Marines and 3 Transports moved from 106 Sea Zone to 93 Sea Zone
1 Artillery and 1 Marine moved from Manila to 92 Sea Zone
1 Artillery, 1 Marine and 2 Transports moved from 92 Sea Zone to 93 Sea Zone
1 Artillery and 1 Marine moved from Formosa to 93 Sea Zone
2 Artillerys, 3 Infantrys and 5 Marines moved from 93 Sea Zone to Kyushu
1 Artillery and 1 Marine moved from Formosa to 84 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 84 Sea Zone to 93 Sea Zone
1 Artillery and 1 Marine moved from 93 Sea Zone to Kyushu
Purchase Units - Dutch
Dutch buy 1 Factory and 7 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Place Units - Dutch
2 Infantrys placed in Shikoku
1 Factory placed in East And South Borneo
3 Infantrys placed in West Borneo
2 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 29 PUs; end with 29 PUs
Round: 6
Actions - Germans
Germans takes action: Action RussianRevolution
Action RussianRevolution activates a trigger called: Trigger RussianRevolution
Trigger RussianRevolution: Setting switch to true for conditionAttachmentRussianRevolutionSwitch attached to Russians
Purchase Units - Germans
Trigger RussianRevolutionEverythingElse: Changing Relationship for AustroHungarians and Neutral_Central from Friendly_Neutral to Allied
Trigger RussianRevolutionEverythingElse: Changing Relationship for Germans and Neutral_Central from Friendly_Neutral to Allied
Trigger RussianRevolutionEverythingElse: Changing Relationship for Ottomans and Neutral_Central from Friendly_Neutral to Allied
Trigger RussianRevolutionEverythingElse: Changing Relationship for French and Neutral_Central from Unfriendly_Neutral to Neutral
Trigger RussianRevolutionEverythingElse: Changing Relationship for British and Neutral_Central from Unfriendly_Neutral to Neutral
Trigger RussianRevolutionEverythingElse: Changing Relationship for Italians and Neutral_Central from Unfriendly_Neutral to Neutral
Trigger RussianRevolutionEverythingElse: Changing Relationship for Americans and Neutral_Central from Unfriendly_Neutral to Neutral
Trigger RussianRevolutionEverythingElse: Contested takes ownership of territory Kazakhstan
Trigger RussianRevolutionEverythingElse: Contested takes ownership of territory Moscow
Trigger RussianRevolutionEverythingElse: Contested takes ownership of territory SZ 12
Trigger RussianRevolutionEverythingElse: Contested takes ownership of territory SZ 21
Trigger RussianRevolutionEverythingElse: Contested takes ownership of territory Sevastopol
Trigger RussianRevolutionEverythingElse: has removed 2 cruisers and 1 mines owned by Russians in SZ 21
Trigger RussianRevolutionEverythingElse: has removed 19 artilleries, 1 factory and 23 infantry owned by Russians in Moscow
Trigger RussianRevolutionEverythingElse: has removed 1 port owned by Russians in Sevastopol
Germans buy 1 artillery, 10 infantry and 2 tanks; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Changing PUs for Russians from 10 to 0
EDIT: Turning off Edit Mode
19 infantry and 1 tank moved from Hanover to Ruhr
1 fighter moved from Silesia to Ruhr
1 infantry moved from Silesia to Galicia
1 infantry moved from Berlin to Silesia
1 infantry moved from Finland to Karelia
1 infantry moved from Livonia to Karelia
4 artilleries and 1 infantry moved from Livonia to Poland
6 artilleries moved from Ukraine to Galicia
1 infantry moved from Galicia to Romania
3 infantry moved from Ukraine to Romania
2 infantry moved from Ukraine to Romania
1 artillery and 1 infantry moved from South West Africa to Union of South Africa
Germans take Union of South Africa from British
2 infantry moved from Ruhr to Belgium
2 infantry moved from Ruhr to Belgium
1 infantry moved from Berlin to Silesia
1 fighter moved from Berlin to Ruhr
11 infantry and 1 tank moved from Berlin to Hanover
Combat - Germans
Battle in Belgium
Germans attack with 4 infantry
British defend with 2 infantry
Germans roll dice for 4 infantry in Belgium, round 2 : 2/4 hits, 1.33 expected hits
French roll dice for 2 infantry in Belgium, round 2 : 0/2 hits, 1.00 expected hits
2 infantry owned by the British lost in Belgium
Germans win, taking Belgium from French with 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Combat Move - Germans
Trigger RemoveSevastopolMine: Setting switch to true for conditionAttachmentSevastopolSwitch attached to Russians
Place Units - Germans
1 artillery, 10 infantry and 2 tanks placed in Berlin
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Round: 2
Combat Move - Hisaichi
2 Infantrys and 2 Tanks moved from Ayan to Chita
1 Fighter and 2 Infantrys moved from Heilungchiang to Chita
1 Fighter moved from Peking to Chita
1 Artillery and 1 Infantry moved from Chahar to Suiyuan
1 Infantry moved from Chahar to Suiyuan
1 Infantry and 1 Tank moved from Anhwei to Hupeh
2 Fighters moved from 106 Sea Zone to Banjarmasin
1 Bomber moved from Bangkok to Banjarmasin
1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone
1 Artillery moved from Mindanao to 93 Sea Zone
1 Infantry moved from Panay to 93 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 93 Sea Zone to 110 Sea Zone
2 Artillerys and 3 Tanks moved from Davao to 107 Sea Zone
4 Infantrys moved from Davao to 107 Sea Zone
1 Infantry moved from Mindanao to 107 Sea Zone
2 Artillerys, 1 Battleship, 5 Infantrys, 3 Tanks and 5 Transports moved from 107 Sea Zone to 110 Sea Zone
3 Artillerys, 7 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 1 Destroyer, 2 Elites, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Hupeh
Hisaichi attack with 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Chita
Hisaichi attack with 2 Fighters, 4 Infantrys and 2 Tanks
Russians defend with 1 Artillery and 2 Tanks
Hisaichi roll dice for 2 Fighters, 4 Infantrys and 2 Tanks in Chita, round 2 : 2/8 hits, 2.33 expected hits
Russians roll dice for 1 Artillery and 2 Tanks in Chita, round 2 : 0/3 hits, 1.33 expected hits
1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Chita
Hisaichi roll dice for 2 Fighters, 4 Infantrys and 2 Tanks in Chita, round 3 : 3/8 hits, 2.33 expected hits
Russians roll dice for 1 Tank in Chita, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Chita
1 Tank owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 2 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 12
Casualties for Russians: 1 Artillery and 2 Tanks
Casualties for Hisaichi: 1 Infantry
Battle in Banjarmasin
Hisaichi attack with 3 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 4 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 4 Tanks in Banjarmasin, round 2 : 6/17 hits, 6.00 expected hits
Dutch roll dice for 1 Fighter, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/11 hits, 4.17 expected hits
6 Infantrys owned by the Hisaichi lost in Banjarmasin
6 Infantrys owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 4 Tanks in Banjarmasin, round 3 : 5/11 hits, 4.67 expected hits
Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/5 hits, 2.17 expected hits
1 Infantry owned by the Hisaichi lost in Banjarmasin
1 Fighter owned by the Dutch, 2 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin
Hisaichi captures 27PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Bomber, 2 Fighters and 4 Tanks remaining. Battle score for attacker is 22
Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
Casualties for Hisaichi: 7 Infantrys
Non Combat Move - Hisaichi
2 Fighters moved from Banjarmasin to 110 Sea Zone
1 Bomber moved from Banjarmasin to Bangkok
1 Carrier, 1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
1 Destroyer and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone
1 T.Boat moved from 93 Sea Zone to 84 Sea Zone
1 AAGun and 1 Infantry moved from Kirin to Heilungchiang
1 Infantry moved from Peking to Chahar
1 Tank moved from Shantung to Peking
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Peking
2 Artillerys and 3 Infantrys moved from Changchun to Kirin
1 Infantry moved from Khabarovsk to Ayan
1 Artillery and 2 Tanks moved from Khabarovsk to Heilungchiang
1 Tank moved from Vladivostok to Heilungchiang
1 Infantry moved from Vladivostok to Khabarovsk
2 Fighters moved from Chita to Heilungchiang
Place Units - Hisaichi
1 Cruiser, 1 Destroyer and 1 Transport placed in 84 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry placed in Davao
1 Infantry placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 65 PUs; end with 92 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Dutch AA : -0.50
Russians regular : -0.83
Dutch regular : 0.67
Hisaichi regular : 1.83
Round: 8
Purchase Units - Japanese
Japanese buy 12 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Japanese
1 bomber moved from Japan to Russia
3 infantry moved from Manchuria to Yakut S.S.R.
1 fighter moved from Manchuria to Yakut S.S.R.
1 fighter moved from India to Syria Jordan
1 fighter moved from India to Persia
2 infantry moved from India to Persia
4 infantry moved from French Indo China to French Indo China Sea Zone
4 infantry and 2 transports moved from French Indo China Sea Zone to Red Sea Zone
4 infantry moved from Red Sea Zone to Syria Jordan
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in Persia
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 armour
Japanese roll dice for 1 fighter and 2 infantry in Persia, round 2 : 3/3 hits, 0.83 expected hits
British roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
1 armour owned by the Americans lost in Persia
Japanese win, taking Persia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Battle in Syria Jordan
Japanese attack with 1 fighter and 4 infantry
British defend with 3 infantry
Japanese roll dice for 2 battleships in Syria Jordan, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 fighter and 4 infantry in Syria Jordan, round 2 : 1/5 hits, 1.17 expected hits
British roll dice for 3 infantry in Syria Jordan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Syria Jordan
3 infantry owned by the British lost in Syria Jordan
Japanese win, taking Syria Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 fighter and 3 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese roll dice for 1 fighter and 3 infantry in Yakut S.S.R., round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Yakut S.S.R. to Kazakh S.S.R.
1 bomber moved from Russia to Kazakh S.S.R.
1 fighter moved from Persia to Kazakh S.S.R.
1 fighter moved from Syria Jordan to Kazakh S.S.R.
1 aaGun and 14 infantry moved from Sinkiang to Kazakh S.S.R.
1 armour moved from French Indo China to Kazakh S.S.R.
2 infantry moved from China to Sinkiang
1 infantry moved from Manchuria to China
2 infantry moved from China to French Indo China
4 infantry moved from French Indo China to India
4 infantry moved from Japan to Japan Sea Zone
4 infantry and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone
4 infantry moved from French Indo China Sea Zone to French Indo China
3 transports moved from French Indo China Sea Zone to Japan Sea Zone
6 infantry moved from Japan to Japan Sea Zone
5 infantry moved from Japan Sea Zone to Manchuria
1 infantry moved from Japan Sea Zone to Manchuria
1 transport moved from Red Sea Zone to French Indo China Sea Zone
Place Units - Japanese
12 infantry placed in Japan
1 transport placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : 2.67
Russians regular : 0.00
British regular : 1.67
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Persia to Iraq
13 armour and 23 mech_infantrys moved from Northwest Persia to Iraq
9 mech_infantrys moved from Caucasus to Iraq
4 tactical_bombers moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
10 artilleries and 23 infantry moved from Ukraine to Bessarabia
Germans take Bessarabia from Russians
8 mech_infantrys moved from Eastern Poland to Bessarabia
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
9 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to France
1 mech_infantry moved from Western Germany to France
1 artillery moved from Southern France to France
1 artillery moved from Holland Belgium to France
1 armour moved from Northern Italy to France
1 mech_infantry moved from Southern Italy to France
2 fighters moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 mech_infantrys moved from Finland to Norway
6 infantry moved from Western Germany to France
1 infantry moved from Bulgaria to Romania
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 14 armour and 32 mech_infantrys
ANZAC defend with 1 infantry
Germans roll dice for 14 armour and 32 mech_infantrys in Iraq, round 2 : 16/46 hits, 12.33 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Iraq
1 infantry owned by the ANZAC lost in Iraq
Germans win, taking Iraq from British with 14 armour and 31 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter and 4 tactical_bombers moved from Northwest Persia to Southern Italy
Place Units - Germans
5 artilleries and 5 infantry placed in Western Germany
4 artilleries and 5 infantry placed in Germany
Germans undo move 2.
Germans undo move 1.
5 artilleries and 5 infantry placed in Germany
4 artilleries and 5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,4,2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs