TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Italians
2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone
2 Transports moved from 47 Sea Zone to 46 Sea Zone
2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
5 Artillerys, 5 Infantrys and 5 Transports moved from 46 Sea Zone to 47 Sea Zone
5 Artillerys and 5 Infantrys moved from 47 Sea Zone to Tripoli
3 Transports moved from 48 Sea Zone to 46 Sea Zone
2 Adv.Fighters moved from 42 Sea Zone to 31 Sea Zone
Purchase Units - Italians
Italians buy 8 Artillerys, 7 Infantrys and 2 Submarines; Remaining resources: 0 PUs;
Combat - Italians
Battle in Tripoli
Italians attack with 5 Artillerys and 5 Infantrys
British defend with 3 Artillerys, 1 Elite and 2 Mech.Infs
Italians roll dice for 5 Artillerys and 5 Infantrys in Tripoli, round 2 : 5/10 hits, 3.33 expected hits
British roll dice for 3 Artillerys, 1 Elite and 2 Mech.Infs in Tripoli, round 2 : 2/6 hits, 2.00 expected hits
1 Elite owned by the British, 3 Artillerys owned by the British, 2 Infantrys owned by the Italians and 1 Mech.Inf owned by the British lost in Tripoli
Italians roll dice for 5 Artillerys and 3 Infantrys in Tripoli, round 3 : 3/8 hits, 2.67 expected hits
British roll dice for 1 Mech.Inf in Tripoli, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Tripoli
Italians win, taking Tripoli from British with 5 Artillerys and 2 Infantrys remaining. Battle score for attacker is 21
Casualties for Italians: 3 Infantrys
Casualties for British: 3 Artillerys, 1 Elite and 2 Mech.Infs
Battle in 31 Sea Zone
Italians attack with 2 Adv.Fighters
Americans defend with 1 S.Submarine and 1 Submarine
Italians roll dice for 2 Adv.Fighters in 31 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 Submarine owned by the Americans and 1 S.Submarine owned by the Americans lost in 31 Sea Zone
Italians win with 2 Adv.Fighters remaining. Battle score for attacker is 17
Casualties for Americans: 1 S.Submarine and 1 Submarine
Non Combat Move - Italians
2 Adv.Fighters moved from 31 Sea Zone to 42 Sea Zone
2 Infantrys moved from Tunis to S.Tunisia
2 Artillerys moved from Tunis to S.Tunisia
Place Units - Italians
2 Artillerys and 2 Infantrys placed in E.Morocco
2 Artillerys and 2 Infantrys placed in Tunis
4 Artillerys and 3 Infantrys placed in Rome
2 Submarines placed in 46 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to Tuscany: 1 Artillery
EDIT: Removing units owned by Italians from Lombardy: 1 Artillery
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 47 PUs; end with 47 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - French
1 Infantry moved from El Agheila to Hun
1 Elite moved from Kufra to Hun
1 Artillery and 3 Infantrys moved from Lower Egypt to Mersa Matruh
3 Mech.Infs moved from French Equatorial Africa to Hun
1 Elite and 1 Infantry moved from Palestine to Lower Egypt
2 ArmoredCars moved from Syria to Lower Egypt
Purchase Units - French
French buy 2 ArmoredCars and 3 Mech.Infs; Remaining resources: 1 PUs;
Non Combat Move - French
Place Units - French
3 Mech.Infs placed in French Equatorial Africa
2 ArmoredCars placed in Syria
Turn Complete - French
French collect 27 PUs; end with 28 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Yamamoto
2 Infantrys moved from Tokyo to Tohoku
1 Fighter moved from Tokyo to Tohoku
Purchase Units - Yamamoto
Yamamoto buy 8 Infantrys; Remaining resources: 6 PUs;
Combat - Yamamoto
Battle in Tohoku
Yamamoto attack with 1 Fighter and 2 Infantrys
British defend with 2 ArmoredCars
Yamamoto roll dice for 1 Fighter and 2 Infantrys in Tohoku, round 2 : 2/3 hits, 0.67 expected hits
British roll dice for 2 ArmoredCars in Tohoku, round 2 : 0/2 hits, 0.33 expected hits
2 ArmoredCars owned by the British lost in Tohoku
Yamamoto win, taking Tohoku from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 ArmoredCars
Non Combat Move - Yamamoto
1 Fighter moved from Tohoku to Tokyo
Place Units - Yamamoto
8 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 17 PUs; end with 23 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Chinese
2 ArmoredCars, 1 Marine, 4 Mech.Infs and 1 Tank moved from Kirin to Changchun
7 Mech.Infs and 1 Tank moved from Liaoning to Changchun
4 Infantrys moved from Chahar to East Gobi
3 Infantrys moved from Suiyuan to South Gobi
1 Mech.Inf moved from Hsining to South Gobi
2 Tanks moved from Ningsia to South Gobi
3 Tanks moved from Ningsia to East Gobi
1 Mech.Inf moved from Rostov to Donetsk
1 Mech.Inf moved from Donetsk to Vinnytsia
Russians take Vinnytsia from Romanians
1 Mech.Inf moved from Vinnytsia to Brest
1 Mech.Inf moved from Rostov to Latvia
Russians take Latvia from Germans
4 Mech.Infs moved from Chimkent to Rostov
4 Mech.Infs moved from Urumqi to Chimkent
1 Elite moved from Liaoning to 84 Sea Zone
2 Infantrys moved from Liaoning to 84 Sea Zone
1 Infantry moved from Liaoning to 84 Sea Zone
10 Infantrys moved from Shantung to 84 Sea Zone
2 Infantrys moved from Peking to 84 Sea Zone
2 Elites moved from Suiyuan to East Gobi
Purchase Units - Chinese
Chinese buy 4 Infantrys and 8 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Changchun
Chinese attack with 2 ArmoredCars, 1 Marine, 11 Mech.Infs and 2 Tanks
Hisaichi defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Fighter
Chinese roll dice for 2 ArmoredCars, 1 Marine, 11 Mech.Infs and 2 Tanks in Changchun, round 2 : 9/16 hits, 6.00 expected hits
Hisaichi roll dice for 1 Bunker and 1 Fighter in Changchun, round 2 : 0/2 hits, 1.00 expected hits
1 Bunker owned by the Hisaichi and 1 Fighter owned by the Hisaichi lost in Changchun
Chinese captures 10PUs while taking Hisaichi capital
Chinese win, taking Changchun from Hisaichi with 2 ArmoredCars, 1 Marine, 11 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Bunker and 1 Fighter
Battle in South Gobi
Chinese attack with 3 Infantrys, 1 Mech.Inf and 2 Tanks
Neutral defend with 2 Infantrys
Chinese roll dice for 3 Infantrys, 1 Mech.Inf and 2 Tanks in South Gobi, round 2 : 3/6 hits, 2.00 expected hits
Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in South Gobi
Chinese loses 0 PUs for violating South Gobis neutrality.
Chinese win, taking South Gobi from Neutral with 2 Infantrys, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in East Gobi
Chinese attack with 2 Elites, 4 Infantrys and 3 Tanks
Neutral defend with 4 Infantrys
Chinese roll dice for 2 Elites, 4 Infantrys and 3 Tanks in East Gobi, round 2 : 4/9 hits, 2.83 expected hits
Neutral roll dice for 4 Infantrys in East Gobi, round 2 : 1/4 hits, 1.33 expected hits
4 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in East Gobi
Chinese loses 0 PUs for violating East Gobis neutrality.
Chinese win, taking East Gobi from Neutral with 2 Elites, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 4 Infantrys
Non Combat Move - Chinese
Place Units - Chinese
4 Infantrys placed in Liaoning
4 Mech.Infs placed in Urumqi
4 Mech.Infs placed in Hsining
Turn Complete - Chinese
Chinese collect 66 PUs; end with 76 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - British
2 Infantrys moved from Wales to Manchester
7 Tanks moved from London to Wales
2 Bombers moved from London to Manchester
1 Tank moved from London to Wales
1 Mech.Inf moved from Ghadames to Tripoli
3 Mech.Infs moved from Hun to Tripoli
4 Mech.Infs moved from Kufra to Tripoli
2 Tanks moved from Mersa Matruh to 51 Sea Zone
1 Infantry moved from Crete to 51 Sea Zone
5 Infantrys moved from Tobruk to 51 Sea Zone
2 Cruisers, 1 Destroyer, 6 Infantrys, 1 Submarine, 2 Tanks and 3 Transports moved from 51 Sea Zone to 48 Sea Zone
6 Infantrys and 2 Tanks moved from 48 Sea Zone to Tripoli
10 Infantrys moved from Tobruk to El Agheila
2 Infantrys moved from Lower Egypt to Mersa Matruh
2 ArmoredCars and 2 Mech.Infs moved from Cairo to Mersa Matruh
4 ArmoredCars, 7 Mech.Infs and 3 Tanks moved from Bursa to Istanbul
7 Infantrys moved from Yunnan to Sikang
3 ArmoredCars moved from Bihar to Sikang
1 Infantry moved from W.Tibet to E.Tibet
2 ArmoredCars moved from Bihar to Sikang
7 ArmoredCars moved from W.Tibet to E.Tibet
2 ArmoredCars moved from Baluchistan to Afghanistan
4 ArmoredCars moved from W.Sinkiang to Afghanistan
2 Mech.Infs moved from W.Iran to Afghanistan
1 Mech.Inf moved from W.Iran to Bursa
6 ArmoredCars, 13 Artillerys, 21 Infantrys and 2 Tanks moved from Kwangtung to Hong Kong
5 ArmoredCars moved from Hunan to Hong Kong
1 Transport moved from 75 Sea Zone to 84 Sea Zone
2 Transports moved from 85 Sea Zone to 84 Sea Zone
Purchase Units - British
British buy 6 Adv.Fighters, 1 Carrier, 9 Infantrys, 3 Mech.Infs and 8 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in E.Tibet
British attack with 7 ArmoredCars and 1 Infantry
Neutral defend with 2 Infantrys
British roll dice for 7 ArmoredCars and 1 Infantry in E.Tibet, round 2 : 2/8 hits, 2.50 expected hits
Neutral roll dice for 2 Infantrys in E.Tibet, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in E.Tibet
British loses 0 PUs for violating E.Tibets neutrality.
British win, taking E.Tibet from Neutral with 7 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Sikang
British attack with 5 ArmoredCars and 7 Infantrys
Neutral defend with 4 Infantrys
British roll dice for 5 ArmoredCars and 7 Infantrys in Sikang, round 2 : 6/12 hits, 2.83 expected hits
Neutral roll dice for 4 Infantrys in Sikang, round 2 : 1/4 hits, 1.33 expected hits
4 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Sikang
British loses 0 PUs for violating Sikangs neutrality.
British win, taking Sikang from Neutral with 5 ArmoredCars and 6 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 Infantry
Casualties for Neutral: 4 Infantrys
Battle in Istanbul
British attack with 4 ArmoredCars, 7 Mech.Infs and 3 Tanks
Romanians defend with 2 Artillerys, 2 Elites and 3 Infantrys; Italians defend with 1 Infantry
British roll dice for 4 ArmoredCars, 7 Mech.Infs and 3 Tanks in Istanbul, round 2 : 3/14 hits, 5.17 expected hits
Germans roll dice for 2 Artillerys, 2 Elites and 4 Infantrys in Istanbul, round 2 : 3/8 hits, 2.67 expected hits
3 ArmoredCars owned by the British and 3 Infantrys owned by the Romanians lost in Istanbul
British roll dice for 1 ArmoredCar, 7 Mech.Infs and 3 Tanks in Istanbul, round 3 : 4/11 hits, 4.17 expected hits
Germans roll dice for 2 Artillerys, 2 Elites and 1 Infantry in Istanbul, round 3 : 1/5 hits, 1.67 expected hits
1 ArmoredCar owned by the British, 2 Elites owned by the Romanians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Italians lost in Istanbul
British roll dice for 7 Mech.Infs and 3 Tanks in Istanbul, round 4 : 5/10 hits, 3.83 expected hits
Germans roll dice for 1 Artillery in Istanbul, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians and 1 Mech.Inf owned by the British lost in Istanbul
British win, taking Istanbul from Germans with 6 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 0
Casualties for British: 4 ArmoredCars and 1 Mech.Inf
Casualties for Romanians: 2 Artillerys, 2 Elites and 3 Infantrys
Casualties for Italians: 1 Infantry
Battle in Manchester
British attack with 2 Bombers and 2 Infantrys
Germans defend with 1 AAGun, 1 Artillery and 1 Factory
Germans roll AA dice in Manchester : 0/2 hits, 0.33 expected hits
British roll dice for 2 Bombers and 2 Infantrys in Manchester, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 Artillery in Manchester, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Manchester
British win, taking Manchester from Germans with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Germans: 1 Artillery
Battle in 48 Sea Zone
British attack with 2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports
Italians defend with 1 Transport
British roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Cruisers, 1 Destroyer and 3 Transports in 48 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 Transport in 48 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Submarine in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Cruisers, 1 Destroyer and 3 Transports in 48 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 Transport in 48 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Submarine in 48 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Cruisers, 1 Destroyer and 3 Transports in 48 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 Transport in 48 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Italians lost in 48 Sea Zone
British win with 2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 Transport
Battle in Tripoli
British attack with 6 Infantrys, 8 Mech.Infs and 2 Tanks
Italians defend with 5 Artillerys and 2 Infantrys
British roll dice for 6 Infantrys, 8 Mech.Infs and 2 Tanks in Tripoli, round 2 : 7/16 hits, 5.67 expected hits
Italians roll dice for 5 Artillerys and 2 Infantrys in Tripoli, round 2 : 2/7 hits, 2.33 expected hits
2 Infantrys owned by the Italians, 5 Artillerys owned by the Italians and 2 Infantrys owned by the British lost in Tripoli
British win, taking Tripoli from Italians with 4 Infantrys, 8 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 20
Casualties for British: 2 Infantrys
Casualties for Italians: 5 Artillerys and 2 Infantrys
Battle in Hong Kong
British attack with 11 ArmoredCars, 13 Artillerys, 21 Infantrys and 2 Tanks
Yamamoto defend with 1 AAGun, 3 Artillerys, 2 Bunkers, 1 Factory and 13 Infantrys
British roll dice for 11 ArmoredCars, 13 Artillerys, 21 Infantrys and 2 Tanks in Hong Kong, round 2 : 20/47 hits, 14.67 expected hits
Yamamoto roll dice for 3 Artillerys, 2 Bunkers and 13 Infantrys in Hong Kong, round 2 : 8/18 hits, 6.33 expected hits
3 Artillerys owned by the Yamamoto, 13 Infantrys owned by the Yamamoto, 8 Infantrys owned by the British and 2 Bunkers owned by the Yamamoto lost in Hong Kong
British win, taking Hong Kong from Yamamoto with 11 ArmoredCars, 13 Artillerys, 13 Infantrys and 2 Tanks remaining. Battle score for attacker is 34
Casualties for British: 8 Infantrys
Casualties for Yamamoto: 3 Artillerys, 2 Bunkers and 13 Infantrys
Battle in Afghanistan
British attack with 6 ArmoredCars and 2 Mech.Infs
Neutral defend with 4 Infantrys
British roll dice for 6 ArmoredCars and 2 Mech.Infs in Afghanistan, round 2 : 1/8 hits, 2.67 expected hits
Neutral roll dice for 4 Infantrys in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits
2 ArmoredCars owned by the British and 1 Infantry owned by the Neutral lost in Afghanistan
British roll dice for 4 ArmoredCars and 2 Mech.Infs in Afghanistan, round 3 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 3 Infantrys in Afghanistan, round 3 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Afghanistan
British roll dice for 4 ArmoredCars and 2 Mech.Infs in Afghanistan, round 4 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 1 Infantry in Afghanistan, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Afghanistan
British loses 0 PUs for violating Afghanistans neutrality.
British win, taking Afghanistan from Neutral with 4 ArmoredCars and 2 Mech.Infs remaining. Battle score for attacker is 0
Casualties for British: 2 ArmoredCars
Casualties for Neutral: 4 Infantrys
Non Combat Move - British
2 Bombers moved from Manchester to Wales
Place Units - British
4 Adv.Fighters placed in Wales
8 Tanks placed in London
1 Carrier placed in 56 Sea Zone
2 Adv.Fighters placed in 56 Sea Zone
3 Infantrys placed in Hun
3 Infantrys placed in Cairo
3 Mech.Infs placed in W.Iran
3 Infantrys placed in Vancouver
Turn Complete - British
British collect 153 PUs; end with 153 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Anzac
1 S.Submarine moved from 67 Sea Zone to 113 Sea Zone
1 Marine moved from West Papua to 113 Sea Zone
1 Marine and 1 S.Submarine moved from 113 Sea Zone to 107 Sea Zone
1 Marine moved from 107 Sea Zone to Mindanao
1 Infantry moved from Western Australia to 67 Sea Zone
3 Infantrys moved from Soembawa to 67 Sea Zone
4 Infantrys and 2 Transports moved from 67 Sea Zone to 93 Sea Zone
2 Adv.Fighters moved from Broome to Kyushu
4 Infantrys moved from 93 Sea Zone to Kyushu
2 Artillerys and 1 Infantry moved from Chubu to Kyushu
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Factory, 1 L.Fighter and 4 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
1 Factory placed in Korea
2 Artillerys and 1 Tank placed in Kyushu
3 Tanks placed in Formosa
1 L.Fighter placed in Broome
Turn Complete - Anzac
Anzac collect 54 PUs; end with 54 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Dutch
3 Infantrys and 3 Marines moved from West Borneo to 106 Sea Zone
1 Infantry moved from West Borneo to East And South Borneo
3 Infantrys, 3 Marines and 3 Transports moved from 106 Sea Zone to 93 Sea Zone
1 Artillery and 1 Marine moved from Manila to 92 Sea Zone
1 Artillery, 1 Marine and 2 Transports moved from 92 Sea Zone to 93 Sea Zone
1 Artillery and 1 Marine moved from Formosa to 93 Sea Zone
2 Artillerys, 3 Infantrys and 5 Marines moved from 93 Sea Zone to Kyushu
1 Artillery and 1 Marine moved from Formosa to 84 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 84 Sea Zone to 93 Sea Zone
1 Artillery and 1 Marine moved from 93 Sea Zone to Kyushu
Purchase Units - Dutch
Dutch buy 1 Factory and 7 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Place Units - Dutch
2 Infantrys placed in Shikoku
1 Factory placed in East And South Borneo
3 Infantrys placed in West Borneo
2 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 29 PUs; end with 29 PUs
Round: 5
Purchase Units - British
British buy 8 infantry, 1 tank and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from London to SZ 9
2 infantry moved from SZ 9 to Belgium
6 infantry moved from London to SZ 9
1 artillery and 1 infantry moved from London to Wales
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from German East Africa to SZ 26
1 artillery, 1 infantry and 1 transport moved from SZ 26 to SZ 24
1 artillery and 1 infantry moved from SZ 24 to Angola
1 infantry moved from India to SZ 29
1 infantry and 1 transport moved from SZ 29 to SZ 26
1 infantry moved from SZ 26 to Portuguese East Africa
British take Portuguese East Africa from Neutral_Allied
7 artilleries, 2 fighters and 6 infantry moved from Arabia to Mesopotamia
3 artilleries, 1 fighter and 9 infantry moved from Persia to Mesopotamia
1 artillery, 6 infantry and 1 tank moved from India to Persia
Combat - British
Battle in Angola
British attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Angola, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Angola, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Angola
British win, taking Angola from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Combat Move - British
Place Units - British
8 infantry and 1 tank placed in India
1 transport placed in SZ 8
Turn Complete - British
British collect 40 PUs; end with 42 PUs
Round: 5
Purchase Units - British
British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from West Spain Sea Zone to North Sea Zone
1 infantry moved from United Kingdom to North Sea Zone
1 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone
1 infantry moved from West Spain Sea Zone to West Europe
1 armour moved from Persia to India
1 fighter moved from Novosibirsk to India
1 fighter moved from Syria Jordan to India
1 bomber moved from Anglo Sudan Egypt to India
Combat - British
Battle in West Europe
British attack with 1 infantry
Germans defend with 1 aaGun and 6 infantry
British roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 6 infantry in West Europe, round 2 : 2/6 hits, 2.00 expected hits
1 infantry owned by the British lost in West Europe
1 infantry owned by the Germans lost in West Europe
Germans win with 5 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in India
British attack with 1 armour, 1 bomber and 2 fighters
Japanese defend with 2 infantry
British roll dice for 1 armour, 1 bomber and 2 fighters in India, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the British lost in India
2 infantry owned by the Japanese lost in India
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 armour
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 infantry moved from Finland Norway to Karelia S.S.R.
1 fighter moved from Karelia S.S.R. to Anglo Sudan Egypt
1 bomber moved from India to Anglo Sudan Egypt
2 fighters moved from India to Novosibirsk
1 infantry moved from Syria Jordan to Persia
1 infantry moved from Anglo Sudan Egypt to Syria Jordan
1 aaGun and 4 infantry moved from Libya to Anglo Sudan Egypt
2 infantry moved from Algeria to Libya
2 infantry moved from Algeria to French Equatorial Africa
2 infantry moved from Algeria to Libya
2 infantry moved from United Kingdom to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
2 transports moved from West Spain Sea Zone to North Sea Zone
1 armour and 2 infantry moved from United Kingdom to North Sea Zone
1 armour, 2 infantry and 2 transports moved from North Sea Zone to West Spain Sea Zone
1 armour and 2 infantry moved from West Spain Sea Zone to Algeria
Place Units - British
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.00
British regular : 0.00
Round: 17
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
15 infantry moved from Ruhr to Belgium
13 infantry moved from Hanover to Ruhr
2 infantry moved from Kiel to Ruhr
2 infantry moved from Berlin to Kiel
2 infantry moved from Berlin to Silesia
13 infantry moved from Berlin to Hanover
2 infantry moved from Silesia to Galicia
2 infantry moved from Galicia to Ukraine
4 artilleries and 4 infantry moved from Romania to Ukraine
2 infantry moved from Bulgaria to Romania
2 artilleries and 2 infantry moved from Moscow to Ukraine
Combat - Germans
Germans creates battle in territory Alsace
Germans creates battle in territory Bulgaria
Battle in Belgium
Germans attack with 7 artilleries, 1 fighter and 16 infantry
British defend with 7 infantry; French defend with 9 artilleries and 1 infantry; Americans defend with 4 infantry
Germans roll dice for 7 artilleries, 1 fighter and 16 infantry in Belgium, round 2 : 11/24 hits, 11.50 expected hits
French roll dice for 9 artilleries and 12 infantry in Belgium, round 2 : 12/21 hits, 10.50 expected hits
12 infantry owned by the Germans lost in Belgium
4 infantry owned by the Americans and 7 infantry owned by the British lost in Belgium
French and Germans reach a stalemate
. Battle score for attacker is -3
Casualties for Germans: 12 infantry
Casualties for British: 7 infantry
Casualties for Americans: 4 infantry
Combat Move - Germans
Place Units - Germans
16 infantry placed in Berlin
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 bomber moved from Queensland to Hawaiian Islands
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 49 Sea Zone to 63 Sea Zone
1 battleship and 2 transports moved from 26 Sea Zone to 10 Sea Zone
Combat - Americans
Battle in Java
Americans attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 3 cruisers in Java, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Java, round 2 : 4/10 hits, 3.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Java
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
Place Units - Americans
1 carrier, 2 destroyers, 2 fighters and 2 submarines placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
16 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 artilleries and 10 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour, 2 artilleries and 5 infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Algeria to Libya
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 4 destroyers, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Algeria to Tunisia
2 fighters moved from Morocco to 98 Sea Zone
2 carriers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 83 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
Combat - British
Battle in Libya
British attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 3/10 hits, 3.00 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 2 : 0/6 hits, 2.17 expected hits
3 infantry owned by the Italians lost in Libya
British roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 3 : 2/10 hits, 3.00 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British lost in Libya
1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Libya
British roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 4 : 4/9 hits, 2.83 expected hits
Italians roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Libya
1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 infantry moved from Eastern Persia to West India
Place Units - British
1 fighter and 3 infantry placed in United Kingdom
2 fighters placed in Persia
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -1.33
Italians regular : -1.83
Japanese regular : 0.33
British regular : 0.17