TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Romanians
2 Infantrys moved from Bulgaria to Greece
1 Artillery moved from Istanbul to Greece
1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk
1 Fighter moved from E.Romania to Donetsk
Purchase Units - Romanians
Romanians buy 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Greece
Romanians attack with 1 Artillery and 2 Infantrys
British defend with 1 AAGun and 1 Infantry
Romanians roll dice for 1 Artillery and 2 Infantrys in Greece, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Artillery and 2 Infantrys in Greece, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Infantry owned by the Romanians lost in Greece
Romanians win, taking Greece from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for British: 1 Infantry
Battle in Donetsk
Romanians attack with 1 Artillery, 1 Fighter and 2 Infantrys
Russians defend with 1 Artillery and 1 Elite
Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 3/4 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Elite
Non Combat Move - Romanians
1 Fighter moved from Donetsk to E.Romania
4 Infantrys moved from E.Romania to Odessa
1 Infantry and 1 Tank moved from Vinnytsia to Kiev
2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania
3 Infantrys moved from W.Romania to Bulgaria
Place Units - Romanians
4 Infantrys placed in Bucharest
1 Infantry and 2 Tanks placed in W.Romania
Turn Complete - Romanians
Romanians collect 23 PUs; end with 23 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Americans
1 unit repaired.
3 ArmoredCars and 2 Infantrys moved from Mauritania to W.Morocco
1 Artillery moved from Mauritania to W.Morocco
1 Cruiser, 1 Destroyer and 1 S.Submarine moved from 31 Sea Zone to 41 Sea Zone
2 B.Transports moved from 36 Sea Zone to 35 Sea Zone
2 Artillerys moved from Salvador to 35 Sea Zone
2 Infantrys moved from Bahia to 35 Sea Zone
2 Artillerys, 2 B.Transports and 2 Infantrys moved from 35 Sea Zone to 36 Sea Zone
2 Artillerys and 2 Infantrys moved from 36 Sea Zone to Mauritania
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
2 ArmoredCars and 1 Tank moved from South Atlantic USA to 26 Sea Zone
8 Infantrys moved from South Central USA to 25 Sea Zone
1 B.Transport, 8 Infantrys and 2 Transports moved from 25 Sea Zone to 32 Sea Zone
2 ArmoredCars, 1 B.Transport and 1 Tank moved from 26 Sea Zone to 32 Sea Zone
1 B.Transport and 1 Transport moved from 32 Sea Zone to 25 Sea Zone
3 Infantrys moved from South Central USA to South Atlantic USA
2 ArmoredCars, 8 Infantrys and 1 Tank moved from 32 Sea Zone to Bahia
4 Marines moved from Mindanao to 93 Sea Zone
1 B.Transport and 4 Marines moved from 93 Sea Zone to 84 Sea Zone
1 Artillery moved from Hokkaido to 85 Sea Zone
1 Artillery and 1 Transport moved from 85 Sea Zone to 93 Sea Zone
1 Infantry moved from Samar to 93 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 84 Sea Zone
4 Infantrys moved from Davao to Mindanao
2 Battleships moved from 85 Sea Zone to 84 Sea Zone
3 Infantrys moved from Bangkok to S.Thailand
1 Artillery, 1 Infantry and 4 Marines moved from 84 Sea Zone to Changchun
10 S.Bombers moved from Liaoning to Changchun
Purchase Units - Americans
Americans buy 1 Infantry, 4 Marines, 6 S.Bombers, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Changchun
Americans attack with 1 Artillery, 1 Infantry, 4 Marines and 10 S.Bombers
Hisaichi defend with 1 AAGun, 3 Bunkers, 1 Factory, 1 Fighter, 19 Infantrys and 1 Tank
Hisaichi roll AA dice in Changchun : 1/10 hits, 1.67 expected hits
1 S.Bomber owned by the Americans lost in Changchun
Americans roll dice for 2 Battleships in Changchun, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 Artillery, 1 Infantry, 4 Marines and 9 S.Bombers in Changchun, round 2 : 10/15 hits, 10.83 expected hits
Hisaichi roll dice for 3 Bunkers, 1 Fighter, 19 Infantrys and 1 Tank in Changchun, round 2 : 9/24 hits, 8.83 expected hits
4 Marines owned by the Americans, 3 S.Bombers owned by the Americans, 1 Artillery owned by the Americans, 1 Infantry owned by the Americans and 11 Infantrys owned by the Hisaichi lost in Changchun
Americans roll dice for 6 S.Bombers in Changchun, round 3 : 6/6 hits, 5.00 expected hits
Hisaichi roll dice for 3 Bunkers, 1 Fighter, 8 Infantrys and 1 Tank in Changchun, round 3 : 5/13 hits, 5.17 expected hits
5 S.Bombers owned by the Americans and 6 Infantrys owned by the Hisaichi lost in Changchun
Americans roll dice for 1 S.Bomber in Changchun, round 4 : 1/1 hits, 0.83 expected hits
Hisaichi roll dice for 3 Bunkers, 1 Fighter, 2 Infantrys and 1 Tank in Changchun, round 4 : 3/7 hits, 3.17 expected hits
1 S.Bomber owned by the Americans and 1 Infantry owned by the Hisaichi lost in Changchun
Hisaichi win with 3 Bunkers, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is -166
Casualties for Americans: 1 Artillery, 1 Infantry, 4 Marines and 10 S.Bombers
Casualties for Hisaichi: 18 Infantrys
Battle in W.Morocco
Americans attack with 3 ArmoredCars, 1 Artillery and 2 Infantrys
Italians defend with 4 ArmoredCars
Americans roll dice for 3 ArmoredCars, 1 Artillery and 2 Infantrys in W.Morocco, round 2 : 1/6 hits, 1.83 expected hits
Italians roll dice for 4 ArmoredCars in W.Morocco, round 2 : 0/4 hits, 0.67 expected hits
1 ArmoredCar owned by the Italians lost in W.Morocco
Americans roll dice for 3 ArmoredCars, 1 Artillery and 2 Infantrys in W.Morocco, round 3 : 2/6 hits, 1.83 expected hits
Italians roll dice for 3 ArmoredCars in W.Morocco, round 3 : 1/3 hits, 0.50 expected hits
2 ArmoredCars owned by the Italians and 1 Infantry owned by the Americans lost in W.Morocco
Americans roll dice for 3 ArmoredCars, 1 Artillery and 1 Infantry in W.Morocco, round 4 : 0/5 hits, 1.67 expected hits
Italians roll dice for 1 ArmoredCar in W.Morocco, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 3 ArmoredCars, 1 Artillery and 1 Infantry in W.Morocco, round 5 : 0/5 hits, 1.67 expected hits
Italians roll dice for 1 ArmoredCar in W.Morocco, round 5 : 0/1 hits, 0.17 expected hits
Americans roll dice for 3 ArmoredCars, 1 Artillery and 1 Infantry in W.Morocco, round 6 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 ArmoredCar in W.Morocco, round 6 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Italians lost in W.Morocco
Americans win, taking W.Morocco from Italians with 3 ArmoredCars, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 14
Casualties for Italians: 4 ArmoredCars
Casualties for Americans: 1 Infantry
Non Combat Move - Americans
Place Units - Americans
1 S.Submarine and 1 Submarine placed in 31 Sea Zone
2 Marines placed in Salvador
2 Marines placed in Bahia
1 Infantry and 1 S.Bomber placed in Venezuela
2 S.Bombers placed in Colombia
1 S.Bomber placed in Rio de Oro
2 S.Bombers placed in South Atlantic USA
Turn Complete - Americans
Americans collect 143 PUs; end with 143 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Germans
2 Artillerys and 2 Infantrys moved from Hamburg to 22 Sea Zone
1 Infantry moved from Netherlands to 20 Sea Zone
2 Artillerys moved from Normandy to 20 Sea Zone
1 Artillery moved from Normandy to 20 Sea Zone
2 Infantrys moved from Normandy to 20 Sea Zone
3 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 3 Infantrys, 2 Submarines and 3 Transports moved from 20 Sea Zone to 21 Sea Zone
3 Artillerys, 2 Fighters and 3 Infantrys moved from 21 Sea Zone to Manchester
1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Destroyer, 2 Infantrys, 1 JetFighter and 2 Transports moved from 22 Sea Zone to 21 Sea Zone
1 Adv.Fighter, 2 Artillerys, 2 Infantrys and 1 JetFighter moved from 21 Sea Zone to Manchester
1 Artillery and 3 Infantrys moved from Brest to Lithuania
1 Bomber moved from Brest to Lithuania
1 Transport moved from 45 Sea Zone to 44 Sea Zone
1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 45 Sea Zone
1 Artillery and 1 Infantry moved from 45 Sea Zone to N.Tunisia
1 Artillery and 1 Infantry moved from N.Tunisia to N.Algeria
Purchase Units - Germans
Germans buy 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 HeavyTanks, 15 Infantrys, 1 JetFighter and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in 21 Sea Zone
Germans attack with 1 Battleship, 2 Carriers, 2 Destroyers, 2 Submarines and 5 Transports
British defend with 1 T.Boat
Germans roll dice for 2 Submarines in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 5 Transports in 21 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 Battleship owned by the Germans
1 T.Boat owned by the British lost in 21 Sea Zone
Germans win with 1 Battleship, 2 Carriers, 2 Destroyers, 2 Submarines and 5 Transports remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Battle in Manchester
Germans attack with 1 Adv.Fighter, 5 Artillerys, 2 Fighters, 5 Infantrys and 1 JetFighter
British defend with 1 AAGun, 5 Adv.Fighters, 1 Factory, 5 Infantrys and 2 Tanks
British roll AA dice in Manchester : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 Adv.Fighter, 5 Artillerys, 2 Fighters, 5 Infantrys and 1 JetFighter in Manchester, round 2 : 7/14 hits, 5.17 expected hits
British roll dice for 5 Adv.Fighters, 5 Infantrys and 2 Tanks in Manchester, round 2 : 7/12 hits, 6.00 expected hits
2 Tanks owned by the British, 2 Artillerys owned by the Germans, 5 Infantrys owned by the Germans and 5 Infantrys owned by the British lost in Manchester
Germans roll dice for 1 Adv.Fighter, 3 Artillerys, 2 Fighters and 1 JetFighter in Manchester, round 3 : 4/7 hits, 2.83 expected hits
British roll dice for 5 Adv.Fighters in Manchester, round 3 : 3/5 hits, 3.33 expected hits
1 Fighter owned by the Germans, 2 Artillerys owned by the Germans and 4 Adv.Fighters owned by the British lost in Manchester
Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 JetFighter in Manchester, round 4 : 2/4 hits, 1.83 expected hits
British roll dice for 1 Adv.Fighter in Manchester, round 4 : 0/1 hits, 0.67 expected hits
1 Adv.Fighter owned by the British lost in Manchester
Germans win, taking Manchester from British with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 JetFighter remaining. Battle score for attacker is 36
Casualties for Germans: 4 Artillerys, 1 Fighter and 5 Infantrys
Casualties for British: 5 Adv.Fighters, 5 Infantrys and 2 Tanks
Battle in N.Algeria
Germans attack with 1 Artillery and 1 Infantry
French defend with 1 ArmoredCar
Germans roll dice for 1 Artillery and 1 Infantry in N.Algeria, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 ArmoredCar in N.Algeria, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in N.Algeria, round 3 : 1/2 hits, 0.67 expected hits
French roll dice for 1 ArmoredCar in N.Algeria, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the French lost in N.Algeria
Germans win, taking N.Algeria from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for French: 1 ArmoredCar
Battle in Lithuania
Germans attack with 1 Artillery, 1 Bomber and 3 Infantrys
Chinese defend with 3 Mech.Infs
Germans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Lithuania, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 3 Mech.Infs in Lithuania, round 2 : 0/3 hits, 1.00 expected hits
2 Mech.Infs owned by the Chinese lost in Lithuania
Germans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Lithuania, round 3 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 Mech.Inf in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in Lithuania
Germans win, taking Lithuania from Russians with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 18
Casualties for Chinese: 3 Mech.Infs
Non Combat Move - Germans
1 Bomber moved from Lithuania to Warsaw
1 Artillery and 3 Infantrys moved from Warsaw to Brest
4 Artillerys and 4 Infantrys moved from Krakow to Brest
2 Tanks moved from Silesia to Brest
2 ArmoredCars moved from Bohemia to Brest
2 Elites and 1 Infantry moved from Bohemia to Krakow
2 ArmoredCars and 1 Tank moved from Bavaria to Krakow
1 HeavyTank moved from Berlin to Silesia
1 Artillery moved from Hamburg to Netherlands
1 Fighter moved from Manchester to 21 Sea Zone
1 JetFighter moved from Manchester to 21 Sea Zone
1 Adv.Fighter moved from Manchester to 21 Sea Zone
1 JetFighter moved from Normandy to 21 Sea Zone
Place Units - Germans
2 Artillerys and 2 Elites placed in Warsaw
3 Artillerys placed in Normandy
2 Artillerys, 2 Infantrys and 1 JetFighter placed in Hamburg
2 Artillerys and 1 Infantry placed in Krakow
8 Infantrys placed in Paris
1 Artillery and 1 Infantry placed in Provence
2 ArmoredCars and 3 Infantrys placed in Bohemia
2 ArmoredCars and 1 Tank placed in Bavaria
2 HeavyTanks and 2 Tanks placed in Berlin
Turn Complete - Germans
Germans collect 122 PUs; end with 122 PUs
Combat Hit Differential Summary :
French regular : -0.33
British AA : -0.67
Russians regular : -1.33
Germans regular : 2.17
British regular : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Russians
3 Infantrys moved from S.Karelia to N.Karelia
3 Infantrys moved from S.Karelia to Vyborg
6 Infantrys moved from S.Karelia to Leningrad
1 Infantry moved from Smolensk to Novgorod
1 Infantry moved from Minsk to Novgorod
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
1 Bomber and 1 Fighter moved from Kursk to Donetsk
5 Infantrys moved from Rostov to Donetsk
3 Infantrys moved from Stalingrad to Rostov
3 Infantrys moved from Georgia to Rostov
2 Infantrys moved from Penza to Rostov
4 Infantrys moved from Minsk to Lithuania
1 HeavyTank moved from Minsk to Lithuania
1 Tank moved from Minsk to Lithuania
2 HeavyTanks, 9 Infantrys and 2 Tanks moved from Minsk to Brest
5 HeavyTanks and 5 Tanks moved from Kursk to Brest
4 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Kursk to Minsk
2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Moscow to Kursk
1 Artillery moved from S.Karelia to N.Karelia
1 Artillery moved from S.Karelia to Vyborg
1 Artillery moved from S.Karelia to Leningrad
1 ArmoredCar moved from S.Karelia to N.Karelia
1 ArmoredCar moved from S.Karelia to Vyborg
1 ArmoredCar moved from Arkhangelsk to Leningrad
1 ArmoredCar moved from Arkhangelsk to Novgorod
1 HeavyTank moved from S.Karelia to Leningrad
1 HeavyTank moved from Arkhangelsk to Leningrad
1 Tank moved from Arkhangelsk to N.Karelia
1 Tank moved from S.Karelia to Vyborg
1 Tank moved from S.Karelia to Leningrad
1 Tank moved from S.Karelia to Novgorod
5 Infantrys moved from Vologda to S.Karelia
2 Artillerys moved from Stalingrad to Rostov
1 Tank moved from Khabarovsk to Changchun
3 HeavyTanks and 3 Tanks moved from Heilungchiang to Changchun
1 Mech.Inf moved from Kirin to Changchun
1 HeavyTank and 1 Tank moved from Hulunbuir to Kirin
1 Infantry moved from Hulunbuir to Heilungchiang
1 Artillery and 7 Infantrys moved from Heilungchiang to Kirin
1 Artillery and 3 Infantrys moved from N.Buryat Mongolia to Chita
3 Infantrys moved from Ayan to Heilungchiang
2 Infantrys moved from Kolyma to Okhotsk
1 Infantry moved from Moscow to Yaroslavl
Purchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 2 HeavyTanks, 15 Infantrys, 5 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Changchun
Russians attack with 3 HeavyTanks, 1 Mech.Inf and 4 Tanks
Hisaichi defend with 1 AAGun, 3 Bunkers, 1 Factory, 1 Fighter, 1 Infantry and 1 Tank
Russians roll dice for 3 HeavyTanks, 1 Mech.Inf and 4 Tanks in Changchun, round 2 : 4/8 hits, 4.33 expected hits
Hisaichi roll dice for 3 Bunkers, 1 Fighter, 1 Infantry and 1 Tank in Changchun, round 2 : 5/6 hits, 2.83 expected hits
1 Tank owned by the Hisaichi, 2 Bunkers owned by the Hisaichi, 1 Mech.Inf owned by the Russians, 1 Infantry owned by the Hisaichi and 4 Tanks owned by the Russians lost in Changchun
3 HeavyTanks owned by the Russians retreated to Kirin
Hisaichi win with 1 Bunker and 1 Fighter remaining. Battle score for attacker is -7
Casualties for Russians: 1 Mech.Inf and 4 Tanks
Casualties for Hisaichi: 2 Bunkers, 1 Infantry and 1 Tank
Battle in Vyborg
Russians attack with 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Tank
Finns defend with 3 Infantrys
Russians roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Tank in Vyborg, round 2 : 0/6 hits, 1.83 expected hits
Finns roll dice for 3 Infantrys in Vyborg, round 2 : 3/3 hits, 1.00 expected hits
3 Infantrys owned by the Russians lost in Vyborg
Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in Vyborg, round 3 : 1/3 hits, 1.17 expected hits
Finns roll dice for 3 Infantrys in Vyborg, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Finns and 1 ArmoredCar owned by the Russians lost in Vyborg
Russians roll dice for 1 Artillery and 1 Tank in Vyborg, round 4 : 0/2 hits, 0.83 expected hits
Finns roll dice for 2 Infantrys in Vyborg, round 4 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Russians lost in Vyborg
1 Tank owned by the Russians retreated to S.Karelia
Finns win with 2 Infantrys remaining. Battle score for attacker is -12
Casualties for Russians: 1 ArmoredCar, 1 Artillery and 3 Infantrys
Casualties for Finns: 1 Infantry
Battle in Lithuania
Russians attack with 1 HeavyTank, 4 Infantrys and 1 Tank
Germans defend with 1 Artillery and 3 Infantrys
Russians roll dice for 1 HeavyTank, 4 Infantrys and 1 Tank in Lithuania, round 2 : 1/6 hits, 1.83 expected hits
Germans roll dice for 1 Artillery and 3 Infantrys in Lithuania, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
Russians roll dice for 1 HeavyTank, 3 Infantrys and 1 Tank in Lithuania, round 3 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Lithuania, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
Russians roll dice for 1 HeavyTank, 2 Infantrys and 1 Tank in Lithuania, round 4 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Lithuania, round 4 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
Russians roll dice for 1 HeavyTank and 1 Tank in Lithuania, round 5 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 Artillery in Lithuania, round 5 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Germans and 1 Tank owned by the Russians lost in Lithuania
Russians win, taking Lithuania from Germans with 1 HeavyTank remaining. Battle score for attacker is -3
Casualties for Russians: 4 Infantrys and 1 Tank
Casualties for Germans: 1 Artillery and 3 Infantrys
Battle in Leningrad
Russians attack with 1 ArmoredCar, 1 Artillery, 2 HeavyTanks, 6 Infantrys and 1 Tank
Finns defend with 1 AAGun, 1 Bunker, 1 Factory, 1 Fighter and 8 Infantrys
Russians roll dice for 1 ArmoredCar, 1 Artillery, 2 HeavyTanks, 6 Infantrys and 1 Tank in Leningrad, round 2 : 1/11 hits, 3.67 expected hits
Units damaged: 1 Bunker owned by the Finns
Finns roll dice for 1 Bunker, 1 Fighter and 8 Infantrys in Leningrad, round 2 : 3/10 hits, 3.67 expected hits
3 Infantrys owned by the Russians lost in Leningrad
Russians roll dice for 1 ArmoredCar, 1 Artillery, 2 HeavyTanks, 3 Infantrys and 1 Tank in Leningrad, round 3 : 2/8 hits, 3.17 expected hits
Finns roll dice for 1 Bunker, 1 Fighter and 8 Infantrys in Leningrad, round 3 : 4/10 hits, 3.67 expected hits
2 Infantrys owned by the Finns, 1 ArmoredCar owned by the Russians and 3 Infantrys owned by the Russians lost in Leningrad
Russians roll dice for 1 Artillery, 2 HeavyTanks and 1 Tank in Leningrad, round 4 : 2/4 hits, 2.17 expected hits
Finns roll dice for 1 Bunker, 1 Fighter and 6 Infantrys in Leningrad, round 4 : 2/8 hits, 3.00 expected hits
2 Infantrys owned by the Finns, 1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Leningrad
2 HeavyTanks owned by the Russians retreated to S.Karelia
Finns win with 1 Bunker, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is -17
Casualties for Russians: 1 ArmoredCar, 1 Artillery, 6 Infantrys and 1 Tank
Casualties for Finns: 4 Infantrys
Battle in Donetsk
Russians attack with 1 Bomber, 1 Fighter and 7 Infantrys
Romanians defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Bomber, 1 Fighter and 7 Infantrys in Donetsk, round 2 : 3/9 hits, 2.17 expected hits
Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Bomber, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Artillery and 1 Infantry
Battle in N.Karelia
Russians attack with 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Tank
Finns defend with 3 Infantrys
Russians roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Tank in N.Karelia, round 2 : 2/6 hits, 1.83 expected hits
Finns roll dice for 3 Infantrys in N.Karelia, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in N.Karelia
Russians roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank in N.Karelia, round 3 : 2/5 hits, 1.67 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Finns: 3 Infantrys
Battle in Brest
Russians attack with 7 HeavyTanks, 9 Infantrys and 7 Tanks
Germans defend with 3 ArmoredCars, 8 Artillerys, 1 Elite, 1 HeavyTank, 9 Infantrys and 4 Tanks
Russians roll dice for 7 HeavyTanks, 9 Infantrys and 7 Tanks in Brest, round 2 : 9/23 hits, 9.67 expected hits
Germans roll dice for 3 ArmoredCars, 8 Artillerys, 1 Elite, 1 HeavyTank, 9 Infantrys and 4 Tanks in Brest, round 2 : 9/26 hits, 9.17 expected hits
3 ArmoredCars owned by the Germans, 9 Infantrys owned by the Russians and 6 Infantrys owned by the Germans lost in Brest
Russians roll dice for 7 HeavyTanks and 7 Tanks in Brest, round 3 : 8/14 hits, 8.17 expected hits
Germans roll dice for 8 Artillerys, 1 Elite, 1 HeavyTank, 3 Infantrys and 4 Tanks in Brest, round 3 : 5/17 hits, 6.67 expected hits
1 Elite owned by the Germans, 4 Artillerys owned by the Germans, 3 Infantrys owned by the Germans and 5 Tanks owned by the Russians lost in Brest
Russians roll dice for 7 HeavyTanks and 2 Tanks in Brest, round 4 : 5/9 hits, 5.67 expected hits
Germans roll dice for 4 Artillerys, 1 HeavyTank and 4 Tanks in Brest, round 4 : 4/9 hits, 4.00 expected hits
4 Artillerys owned by the Germans, 2 HeavyTanks owned by the Russians, 2 Tanks owned by the Russians and 1 Tank owned by the Germans lost in Brest
Russians roll dice for 5 HeavyTanks in Brest, round 5 : 4/5 hits, 3.33 expected hits
Germans roll dice for 1 HeavyTank and 3 Tanks in Brest, round 5 : 2/4 hits, 2.17 expected hits
1 HeavyTank owned by the Germans, 2 HeavyTanks owned by the Russians and 3 Tanks owned by the Germans lost in Brest
Russians win, taking Brest from Germans with 3 HeavyTanks remaining. Battle score for attacker is 11
Casualties for Russians: 4 HeavyTanks, 9 Infantrys and 7 Tanks
Casualties for Germans: 3 ArmoredCars, 8 Artillerys, 1 Elite, 1 HeavyTank, 9 Infantrys and 4 Tanks
Battle in Novgorod
Russians attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
Finns defend with 1 Elite and 1 Infantry
Russians roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Novgorod, round 2 : 0/4 hits, 1.17 expected hits
Germans roll dice for 1 Elite and 1 Infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Novgorod, round 3 : 2/4 hits, 1.17 expected hits
Germans roll dice for 1 Elite and 1 Infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Finns and 1 Elite owned by the Finns lost in Novgorod
Russians win, taking Novgorod from Germans with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for Finns: 1 Elite and 1 Infantry
Non Combat Move - Russians
1 Bomber and 1 Fighter moved from Donetsk to Kursk
Place Units - Russians
2 ArmoredCars, 1 HeavyTank and 1 Tank placed in Arkhangelsk
2 Artillerys, 1 Bunker and 1 HeavyTank placed in Kursk
4 Infantrys, 5 Mech.Infs and 1 Tank placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
2 Infantrys placed in Tashkent
1 Infantry placed in Sverdlovsk
Turn Complete - Russians
Russians collect 110 PUs; end with 110 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Italians
2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone
2 Transports moved from 47 Sea Zone to 46 Sea Zone
2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
5 Artillerys, 5 Infantrys and 5 Transports moved from 46 Sea Zone to 47 Sea Zone
5 Artillerys and 5 Infantrys moved from 47 Sea Zone to Tripoli
3 Transports moved from 48 Sea Zone to 46 Sea Zone
2 Adv.Fighters moved from 42 Sea Zone to 31 Sea Zone
Purchase Units - Italians
Italians buy 8 Artillerys, 7 Infantrys and 2 Submarines; Remaining resources: 0 PUs;
Combat - Italians
Battle in Tripoli
Italians attack with 5 Artillerys and 5 Infantrys
British defend with 3 Artillerys, 1 Elite and 2 Mech.Infs
Italians roll dice for 5 Artillerys and 5 Infantrys in Tripoli, round 2 : 5/10 hits, 3.33 expected hits
British roll dice for 3 Artillerys, 1 Elite and 2 Mech.Infs in Tripoli, round 2 : 2/6 hits, 2.00 expected hits
1 Elite owned by the British, 3 Artillerys owned by the British, 2 Infantrys owned by the Italians and 1 Mech.Inf owned by the British lost in Tripoli
Italians roll dice for 5 Artillerys and 3 Infantrys in Tripoli, round 3 : 3/8 hits, 2.67 expected hits
British roll dice for 1 Mech.Inf in Tripoli, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Tripoli
Italians win, taking Tripoli from British with 5 Artillerys and 2 Infantrys remaining. Battle score for attacker is 21
Casualties for Italians: 3 Infantrys
Casualties for British: 3 Artillerys, 1 Elite and 2 Mech.Infs
Battle in 31 Sea Zone
Italians attack with 2 Adv.Fighters
Americans defend with 1 S.Submarine and 1 Submarine
Italians roll dice for 2 Adv.Fighters in 31 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 Submarine owned by the Americans and 1 S.Submarine owned by the Americans lost in 31 Sea Zone
Italians win with 2 Adv.Fighters remaining. Battle score for attacker is 17
Casualties for Americans: 1 S.Submarine and 1 Submarine
Non Combat Move - Italians
2 Adv.Fighters moved from 31 Sea Zone to 42 Sea Zone
2 Infantrys moved from Tunis to S.Tunisia
2 Artillerys moved from Tunis to S.Tunisia
Place Units - Italians
2 Artillerys and 2 Infantrys placed in E.Morocco
2 Artillerys and 2 Infantrys placed in Tunis
4 Artillerys and 3 Infantrys placed in Rome
2 Submarines placed in 46 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to Tuscany: 1 Artillery
EDIT: Removing units owned by Italians from Lombardy: 1 Artillery
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 47 PUs; end with 47 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - French
1 Infantry moved from El Agheila to Hun
1 Elite moved from Kufra to Hun
1 Artillery and 3 Infantrys moved from Lower Egypt to Mersa Matruh
3 Mech.Infs moved from French Equatorial Africa to Hun
1 Elite and 1 Infantry moved from Palestine to Lower Egypt
2 ArmoredCars moved from Syria to Lower Egypt
Purchase Units - French
French buy 2 ArmoredCars and 3 Mech.Infs; Remaining resources: 1 PUs;
Non Combat Move - French
Place Units - French
3 Mech.Infs placed in French Equatorial Africa
2 ArmoredCars placed in Syria
Turn Complete - French
French collect 27 PUs; end with 28 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Yamamoto
2 Infantrys moved from Tokyo to Tohoku
1 Fighter moved from Tokyo to Tohoku
Purchase Units - Yamamoto
Yamamoto buy 8 Infantrys; Remaining resources: 6 PUs;
Combat - Yamamoto
Battle in Tohoku
Yamamoto attack with 1 Fighter and 2 Infantrys
British defend with 2 ArmoredCars
Yamamoto roll dice for 1 Fighter and 2 Infantrys in Tohoku, round 2 : 2/3 hits, 0.67 expected hits
British roll dice for 2 ArmoredCars in Tohoku, round 2 : 0/2 hits, 0.33 expected hits
2 ArmoredCars owned by the British lost in Tohoku
Yamamoto win, taking Tohoku from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 ArmoredCars
Non Combat Move - Yamamoto
1 Fighter moved from Tohoku to Tokyo
Place Units - Yamamoto
8 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 17 PUs; end with 23 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Chinese
2 ArmoredCars, 1 Marine, 4 Mech.Infs and 1 Tank moved from Kirin to Changchun
7 Mech.Infs and 1 Tank moved from Liaoning to Changchun
4 Infantrys moved from Chahar to East Gobi
3 Infantrys moved from Suiyuan to South Gobi
1 Mech.Inf moved from Hsining to South Gobi
2 Tanks moved from Ningsia to South Gobi
3 Tanks moved from Ningsia to East Gobi
1 Mech.Inf moved from Rostov to Donetsk
1 Mech.Inf moved from Donetsk to Vinnytsia
Russians take Vinnytsia from Romanians
1 Mech.Inf moved from Vinnytsia to Brest
1 Mech.Inf moved from Rostov to Latvia
Russians take Latvia from Germans
4 Mech.Infs moved from Chimkent to Rostov
4 Mech.Infs moved from Urumqi to Chimkent
1 Elite moved from Liaoning to 84 Sea Zone
2 Infantrys moved from Liaoning to 84 Sea Zone
1 Infantry moved from Liaoning to 84 Sea Zone
10 Infantrys moved from Shantung to 84 Sea Zone
2 Infantrys moved from Peking to 84 Sea Zone
2 Elites moved from Suiyuan to East Gobi
Purchase Units - Chinese
Chinese buy 4 Infantrys and 8 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Changchun
Chinese attack with 2 ArmoredCars, 1 Marine, 11 Mech.Infs and 2 Tanks
Hisaichi defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Fighter
Chinese roll dice for 2 ArmoredCars, 1 Marine, 11 Mech.Infs and 2 Tanks in Changchun, round 2 : 9/16 hits, 6.00 expected hits
Hisaichi roll dice for 1 Bunker and 1 Fighter in Changchun, round 2 : 0/2 hits, 1.00 expected hits
1 Bunker owned by the Hisaichi and 1 Fighter owned by the Hisaichi lost in Changchun
Chinese captures 10PUs while taking Hisaichi capital
Chinese win, taking Changchun from Hisaichi with 2 ArmoredCars, 1 Marine, 11 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Bunker and 1 Fighter
Battle in South Gobi
Chinese attack with 3 Infantrys, 1 Mech.Inf and 2 Tanks
Neutral defend with 2 Infantrys
Chinese roll dice for 3 Infantrys, 1 Mech.Inf and 2 Tanks in South Gobi, round 2 : 3/6 hits, 2.00 expected hits
Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in South Gobi
Chinese loses 0 PUs for violating South Gobis neutrality.
Chinese win, taking South Gobi from Neutral with 2 Infantrys, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in East Gobi
Chinese attack with 2 Elites, 4 Infantrys and 3 Tanks
Neutral defend with 4 Infantrys
Chinese roll dice for 2 Elites, 4 Infantrys and 3 Tanks in East Gobi, round 2 : 4/9 hits, 2.83 expected hits
Neutral roll dice for 4 Infantrys in East Gobi, round 2 : 1/4 hits, 1.33 expected hits
4 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in East Gobi
Chinese loses 0 PUs for violating East Gobis neutrality.
Chinese win, taking East Gobi from Neutral with 2 Elites, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 4 Infantrys
Non Combat Move - Chinese
Place Units - Chinese
4 Infantrys placed in Liaoning
4 Mech.Infs placed in Urumqi
4 Mech.Infs placed in Hsining
Turn Complete - Chinese
Chinese collect 66 PUs; end with 76 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - British
2 Infantrys moved from Wales to Manchester
7 Tanks moved from London to Wales
2 Bombers moved from London to Manchester
1 Tank moved from London to Wales
1 Mech.Inf moved from Ghadames to Tripoli
3 Mech.Infs moved from Hun to Tripoli
4 Mech.Infs moved from Kufra to Tripoli
2 Tanks moved from Mersa Matruh to 51 Sea Zone
1 Infantry moved from Crete to 51 Sea Zone
5 Infantrys moved from Tobruk to 51 Sea Zone
2 Cruisers, 1 Destroyer, 6 Infantrys, 1 Submarine, 2 Tanks and 3 Transports moved from 51 Sea Zone to 48 Sea Zone
6 Infantrys and 2 Tanks moved from 48 Sea Zone to Tripoli
10 Infantrys moved from Tobruk to El Agheila
2 Infantrys moved from Lower Egypt to Mersa Matruh
2 ArmoredCars and 2 Mech.Infs moved from Cairo to Mersa Matruh
4 ArmoredCars, 7 Mech.Infs and 3 Tanks moved from Bursa to Istanbul
7 Infantrys moved from Yunnan to Sikang
3 ArmoredCars moved from Bihar to Sikang
1 Infantry moved from W.Tibet to E.Tibet
2 ArmoredCars moved from Bihar to Sikang
7 ArmoredCars moved from W.Tibet to E.Tibet
2 ArmoredCars moved from Baluchistan to Afghanistan
4 ArmoredCars moved from W.Sinkiang to Afghanistan
2 Mech.Infs moved from W.Iran to Afghanistan
1 Mech.Inf moved from W.Iran to Bursa
6 ArmoredCars, 13 Artillerys, 21 Infantrys and 2 Tanks moved from Kwangtung to Hong Kong
5 ArmoredCars moved from Hunan to Hong Kong
1 Transport moved from 75 Sea Zone to 84 Sea Zone
2 Transports moved from 85 Sea Zone to 84 Sea Zone
Purchase Units - British
British buy 6 Adv.Fighters, 1 Carrier, 9 Infantrys, 3 Mech.Infs and 8 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in E.Tibet
British attack with 7 ArmoredCars and 1 Infantry
Neutral defend with 2 Infantrys
British roll dice for 7 ArmoredCars and 1 Infantry in E.Tibet, round 2 : 2/8 hits, 2.50 expected hits
Neutral roll dice for 2 Infantrys in E.Tibet, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in E.Tibet
British loses 0 PUs for violating E.Tibets neutrality.
British win, taking E.Tibet from Neutral with 7 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Sikang
British attack with 5 ArmoredCars and 7 Infantrys
Neutral defend with 4 Infantrys
British roll dice for 5 ArmoredCars and 7 Infantrys in Sikang, round 2 : 6/12 hits, 2.83 expected hits
Neutral roll dice for 4 Infantrys in Sikang, round 2 : 1/4 hits, 1.33 expected hits
4 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Sikang
British loses 0 PUs for violating Sikangs neutrality.
British win, taking Sikang from Neutral with 5 ArmoredCars and 6 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 Infantry
Casualties for Neutral: 4 Infantrys
Battle in Istanbul
British attack with 4 ArmoredCars, 7 Mech.Infs and 3 Tanks
Romanians defend with 2 Artillerys, 2 Elites and 3 Infantrys; Italians defend with 1 Infantry
British roll dice for 4 ArmoredCars, 7 Mech.Infs and 3 Tanks in Istanbul, round 2 : 3/14 hits, 5.17 expected hits
Germans roll dice for 2 Artillerys, 2 Elites and 4 Infantrys in Istanbul, round 2 : 3/8 hits, 2.67 expected hits
3 ArmoredCars owned by the British and 3 Infantrys owned by the Romanians lost in Istanbul
British roll dice for 1 ArmoredCar, 7 Mech.Infs and 3 Tanks in Istanbul, round 3 : 4/11 hits, 4.17 expected hits
Germans roll dice for 2 Artillerys, 2 Elites and 1 Infantry in Istanbul, round 3 : 1/5 hits, 1.67 expected hits
1 ArmoredCar owned by the British, 2 Elites owned by the Romanians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Italians lost in Istanbul
British roll dice for 7 Mech.Infs and 3 Tanks in Istanbul, round 4 : 5/10 hits, 3.83 expected hits
Germans roll dice for 1 Artillery in Istanbul, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians and 1 Mech.Inf owned by the British lost in Istanbul
British win, taking Istanbul from Germans with 6 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 0
Casualties for British: 4 ArmoredCars and 1 Mech.Inf
Casualties for Romanians: 2 Artillerys, 2 Elites and 3 Infantrys
Casualties for Italians: 1 Infantry
Battle in Manchester
British attack with 2 Bombers and 2 Infantrys
Germans defend with 1 AAGun, 1 Artillery and 1 Factory
Germans roll AA dice in Manchester : 0/2 hits, 0.33 expected hits
British roll dice for 2 Bombers and 2 Infantrys in Manchester, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 Artillery in Manchester, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Manchester
British win, taking Manchester from Germans with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Germans: 1 Artillery
Battle in 48 Sea Zone
British attack with 2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports
Italians defend with 1 Transport
British roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Cruisers, 1 Destroyer and 3 Transports in 48 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 Transport in 48 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Submarine in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Cruisers, 1 Destroyer and 3 Transports in 48 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 Transport in 48 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Submarine in 48 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Cruisers, 1 Destroyer and 3 Transports in 48 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 Transport in 48 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Italians lost in 48 Sea Zone
British win with 2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 Transport
Battle in Tripoli
British attack with 6 Infantrys, 8 Mech.Infs and 2 Tanks
Italians defend with 5 Artillerys and 2 Infantrys
British roll dice for 6 Infantrys, 8 Mech.Infs and 2 Tanks in Tripoli, round 2 : 7/16 hits, 5.67 expected hits
Italians roll dice for 5 Artillerys and 2 Infantrys in Tripoli, round 2 : 2/7 hits, 2.33 expected hits
2 Infantrys owned by the Italians, 5 Artillerys owned by the Italians and 2 Infantrys owned by the British lost in Tripoli
British win, taking Tripoli from Italians with 4 Infantrys, 8 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 20
Casualties for British: 2 Infantrys
Casualties for Italians: 5 Artillerys and 2 Infantrys
Battle in Hong Kong
British attack with 11 ArmoredCars, 13 Artillerys, 21 Infantrys and 2 Tanks
Yamamoto defend with 1 AAGun, 3 Artillerys, 2 Bunkers, 1 Factory and 13 Infantrys
British roll dice for 11 ArmoredCars, 13 Artillerys, 21 Infantrys and 2 Tanks in Hong Kong, round 2 : 20/47 hits, 14.67 expected hits
Yamamoto roll dice for 3 Artillerys, 2 Bunkers and 13 Infantrys in Hong Kong, round 2 : 8/18 hits, 6.33 expected hits
3 Artillerys owned by the Yamamoto, 13 Infantrys owned by the Yamamoto, 8 Infantrys owned by the British and 2 Bunkers owned by the Yamamoto lost in Hong Kong
British win, taking Hong Kong from Yamamoto with 11 ArmoredCars, 13 Artillerys, 13 Infantrys and 2 Tanks remaining. Battle score for attacker is 34
Casualties for British: 8 Infantrys
Casualties for Yamamoto: 3 Artillerys, 2 Bunkers and 13 Infantrys
Battle in Afghanistan
British attack with 6 ArmoredCars and 2 Mech.Infs
Neutral defend with 4 Infantrys
British roll dice for 6 ArmoredCars and 2 Mech.Infs in Afghanistan, round 2 : 1/8 hits, 2.67 expected hits
Neutral roll dice for 4 Infantrys in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits
2 ArmoredCars owned by the British and 1 Infantry owned by the Neutral lost in Afghanistan
British roll dice for 4 ArmoredCars and 2 Mech.Infs in Afghanistan, round 3 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 3 Infantrys in Afghanistan, round 3 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Afghanistan
British roll dice for 4 ArmoredCars and 2 Mech.Infs in Afghanistan, round 4 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 1 Infantry in Afghanistan, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Afghanistan
British loses 0 PUs for violating Afghanistans neutrality.
British win, taking Afghanistan from Neutral with 4 ArmoredCars and 2 Mech.Infs remaining. Battle score for attacker is 0
Casualties for British: 2 ArmoredCars
Casualties for Neutral: 4 Infantrys
Non Combat Move - British
2 Bombers moved from Manchester to Wales
Place Units - British
4 Adv.Fighters placed in Wales
8 Tanks placed in London
1 Carrier placed in 56 Sea Zone
2 Adv.Fighters placed in 56 Sea Zone
3 Infantrys placed in Hun
3 Infantrys placed in Cairo
3 Mech.Infs placed in W.Iran
3 Infantrys placed in Vancouver
Turn Complete - British
British collect 153 PUs; end with 153 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Anzac
1 S.Submarine moved from 67 Sea Zone to 113 Sea Zone
1 Marine moved from West Papua to 113 Sea Zone
1 Marine and 1 S.Submarine moved from 113 Sea Zone to 107 Sea Zone
1 Marine moved from 107 Sea Zone to Mindanao
1 Infantry moved from Western Australia to 67 Sea Zone
3 Infantrys moved from Soembawa to 67 Sea Zone
4 Infantrys and 2 Transports moved from 67 Sea Zone to 93 Sea Zone
2 Adv.Fighters moved from Broome to Kyushu
4 Infantrys moved from 93 Sea Zone to Kyushu
2 Artillerys and 1 Infantry moved from Chubu to Kyushu
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Factory, 1 L.Fighter and 4 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
1 Factory placed in Korea
2 Artillerys and 1 Tank placed in Kyushu
3 Tanks placed in Formosa
1 L.Fighter placed in Broome
Turn Complete - Anzac
Anzac collect 54 PUs; end with 54 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Dutch
3 Infantrys and 3 Marines moved from West Borneo to 106 Sea Zone
1 Infantry moved from West Borneo to East And South Borneo
3 Infantrys, 3 Marines and 3 Transports moved from 106 Sea Zone to 93 Sea Zone
1 Artillery and 1 Marine moved from Manila to 92 Sea Zone
1 Artillery, 1 Marine and 2 Transports moved from 92 Sea Zone to 93 Sea Zone
1 Artillery and 1 Marine moved from Formosa to 93 Sea Zone
2 Artillerys, 3 Infantrys and 5 Marines moved from 93 Sea Zone to Kyushu
1 Artillery and 1 Marine moved from Formosa to 84 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 84 Sea Zone to 93 Sea Zone
1 Artillery and 1 Marine moved from 93 Sea Zone to Kyushu
Purchase Units - Dutch
Dutch buy 1 Factory and 7 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Place Units - Dutch
2 Infantrys placed in Shikoku
1 Factory placed in East And South Borneo
3 Infantrys placed in West Borneo
2 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 29 PUs; end with 29 PUs
Round: 5
Purchase Units - British
British buy 8 infantry, 1 tank and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from London to SZ 9
2 infantry moved from SZ 9 to Belgium
6 infantry moved from London to SZ 9
1 artillery and 1 infantry moved from London to Wales
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from German East Africa to SZ 26
1 artillery, 1 infantry and 1 transport moved from SZ 26 to SZ 24
1 artillery and 1 infantry moved from SZ 24 to Angola
1 infantry moved from India to SZ 29
1 infantry and 1 transport moved from SZ 29 to SZ 26
1 infantry moved from SZ 26 to Portuguese East Africa
British take Portuguese East Africa from Neutral_Allied
7 artilleries, 2 fighters and 6 infantry moved from Arabia to Mesopotamia
3 artilleries, 1 fighter and 9 infantry moved from Persia to Mesopotamia
1 artillery, 6 infantry and 1 tank moved from India to Persia
Combat - British
Battle in Angola
British attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Angola, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Angola, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Angola
British win, taking Angola from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Combat Move - British
Place Units - British
8 infantry and 1 tank placed in India
1 transport placed in SZ 8
Turn Complete - British
British collect 40 PUs; end with 42 PUs
Round: 5
Purchase Units - British
British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from West Spain Sea Zone to North Sea Zone
1 infantry moved from United Kingdom to North Sea Zone
1 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone
1 infantry moved from West Spain Sea Zone to West Europe
1 armour moved from Persia to India
1 fighter moved from Novosibirsk to India
1 fighter moved from Syria Jordan to India
1 bomber moved from Anglo Sudan Egypt to India
Combat - British
Battle in West Europe
British attack with 1 infantry
Germans defend with 1 aaGun and 6 infantry
British roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 6 infantry in West Europe, round 2 : 2/6 hits, 2.00 expected hits
1 infantry owned by the British lost in West Europe
1 infantry owned by the Germans lost in West Europe
Germans win with 5 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in India
British attack with 1 armour, 1 bomber and 2 fighters
Japanese defend with 2 infantry
British roll dice for 1 armour, 1 bomber and 2 fighters in India, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the British lost in India
2 infantry owned by the Japanese lost in India
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 armour
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 infantry moved from Finland Norway to Karelia S.S.R.
1 fighter moved from Karelia S.S.R. to Anglo Sudan Egypt
1 bomber moved from India to Anglo Sudan Egypt
2 fighters moved from India to Novosibirsk
1 infantry moved from Syria Jordan to Persia
1 infantry moved from Anglo Sudan Egypt to Syria Jordan
1 aaGun and 4 infantry moved from Libya to Anglo Sudan Egypt
2 infantry moved from Algeria to Libya
2 infantry moved from Algeria to French Equatorial Africa
2 infantry moved from Algeria to Libya
2 infantry moved from United Kingdom to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
2 transports moved from West Spain Sea Zone to North Sea Zone
1 armour and 2 infantry moved from United Kingdom to North Sea Zone
1 armour, 2 infantry and 2 transports moved from North Sea Zone to West Spain Sea Zone
1 armour and 2 infantry moved from West Spain Sea Zone to Algeria
Place Units - British
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.00
British regular : 0.00
Round: 2
Combat Move - French
1 Infantry moved from Normandy to Orleanais
1 Artillery moved from Paris to Orleanais
1 Fighter moved from Paris to Orleanais
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores
Purchase Units - French
French buy 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 14 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - French
Battle in Orleanais
French attack with 1 Artillery, 1 Fighter and 1 Infantry
Italians defend with 1 Tank
French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Orleanais, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 Tank in Orleanais, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Orleanais
French win, taking Orleanais from Italians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 Tank
Battle in Azores
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery and 1 Infantry in Azores, round 3 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Azores
1 Infantry owned by the Neutral lost in Azores
French loses 0 PUs for violating Azoress neutrality.
French win, taking Azores from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - French
1 Infantry moved from W.Morocco to E.Morocco
1 Fighter moved from Orleanais to Paris
Place Units - French
2 ArmoredCars placed in Syria
1 Elite and 3 Infantrys placed in E.Morocco
1 Adv.Fighter and 7 Infantrys placed in Paris
3 Infantrys placed in Normandy
1 Transport placed in 1 Sea Zone
1 Infantry placed in Churchill
Turn Complete - French
French collect 43 PUs; end with 43 PUs
Round: 17
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
15 infantry moved from Ruhr to Belgium
13 infantry moved from Hanover to Ruhr
2 infantry moved from Kiel to Ruhr
2 infantry moved from Berlin to Kiel
2 infantry moved from Berlin to Silesia
13 infantry moved from Berlin to Hanover
2 infantry moved from Silesia to Galicia
2 infantry moved from Galicia to Ukraine
4 artilleries and 4 infantry moved from Romania to Ukraine
2 infantry moved from Bulgaria to Romania
2 artilleries and 2 infantry moved from Moscow to Ukraine
Combat - Germans
Germans creates battle in territory Alsace
Germans creates battle in territory Bulgaria
Battle in Belgium
Germans attack with 7 artilleries, 1 fighter and 16 infantry
British defend with 7 infantry; French defend with 9 artilleries and 1 infantry; Americans defend with 4 infantry
Germans roll dice for 7 artilleries, 1 fighter and 16 infantry in Belgium, round 2 : 11/24 hits, 11.50 expected hits
French roll dice for 9 artilleries and 12 infantry in Belgium, round 2 : 12/21 hits, 10.50 expected hits
12 infantry owned by the Germans lost in Belgium
4 infantry owned by the Americans and 7 infantry owned by the British lost in Belgium
French and Germans reach a stalemate
. Battle score for attacker is -3
Casualties for Germans: 12 infantry
Casualties for British: 7 infantry
Casualties for Americans: 4 infantry
Combat Move - Germans
Place Units - Germans
16 infantry placed in Berlin
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Round: 8
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
12 infantry moved from Germany to East Europe
8 infantry moved from South Europe to East Europe
1 armour moved from West Europe to East Europe
1 fighter moved from Germany to Caucasus
1 infantry moved from Ukraine S.S.R. to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the Americans lost in Caucasus
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in East Europe
Germans attack with 1 armour and 20 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 20 infantry in East Europe, round 2 : 5/21 hits, 3.83 expected hits
Russians roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in East Europe
Germans win, taking East Europe from Russians with 1 armour and 20 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Caucasus to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
5 infantry moved from Germany to West Europe
4 armour moved from West Europe to East Europe
2 infantry moved from South Europe to Germany
1 aaGun moved from Germany to East Europe
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 28 PUs; end with 29 PUs
@dawgoneit The axis have definitely taken the lead. When you took out the Italian fleet you probably should have moved the US fleet into the med and taken Tunis and Tobruk… you might have secured North Africa if you had done that.
If you wish to quit this one and start another we can do that!
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