@The-Captain
So Army Groups differ from Tank and Waffen Armies, Commisar Corps, as in that they cannot reform in NCM ? Is this correct ? Must be formed at turn start and stay formed for entire turn ?
Thanks
Edit
Also the Army Group itself can’t be taken as a casualty ? Just units within it.
I have to take it as a hit in triplea in order to deactivate it and then edit the extra kill after combat.
Just thinking out loud I guess :)
Edit 2
I guess in a battle to the death that could be a potential problem. I’ll have to think of the best way to play that. Idk, when it’s obvious, you could auto kill a bullet stopper before combat and roll separate for him, but if it’s close, hmm … have to think on it.
They might just end up being a little extra powerful. HQ goes down with pistols in hand lol