1d6<=1: 1; Hits: 1
1d6<=2: 1; Hits: 1
1d6<=3: 4; Hits: 0
1d6<=4: 1; Hits: 1
oysteilo vs. Sovietishcat (+11) BM
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 3 PUs; Combat Move - Italians 1 unit repaired. 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone 1 bomber moved from Southern Italy to Malta 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 3 fighters moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 3 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer and 1 transport Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 3 fighters and 1 transport in 96 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Malta Italians attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 0/3 hits, 1,33 expected hits British roll dice for 1 mech_infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 artillery and 1 bomber in Malta, round 3 : 2/2 hits, 1,00 expected hits British roll dice for 1 mech_infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Malta Italians win, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Battle in 99 Sea Zone Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Italians win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone 3 fighters moved from 96 Sea Zone to Southern Italy 1 bomber moved from Malta to Southern Italy 2 aaGuns, 2 artilleries and 8 infantry moved from Bryansk to Rostov 2 armour and 1 mech_infantry moved from Bryansk to Rostov Place Units - Italians 2 mech_infantrys placed in Ukraine 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : -1,67 British regular : 0,00
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nice move in iraq. I think I missed you could retreat with usa
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Celebes Battle in Marianas Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 marine ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 marine in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 marine in Java, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 marine in Java, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Celebes from Japanese, taking Marianas from Japanese with 1 marine remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 infantry moved from Queensland to South Australia 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 fighter moved from Gibraltar to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 fighter Italians defend with 1 submarine and 1 transport 1 submarine owned by the Italians submerged French roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 transport owned by the Italians lost in 96 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 96 Sea Zone to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
French regular : 0,50 Japanese regular : 1,00 ANZAC regular : -1,33
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@oysteilo said in oysteilo vs. Sovietishcat (+11) BM:
nice move in iraq. I think I missed you could retreat with usa
I don’t know if it is going to be enough to save the allies:face_with_head_bandage:
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 bomber, 3 infantry and 3 tactical_bombers; Remaining resources: 4 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Volgograd to Samara 1 fighter moved from Northwest Persia to Samara 1 infantry moved from Volgograd to Samara Combat - Germans Battle in Samara Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 : 0/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 3 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 4 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 5 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Samara to Volgograd 1 artillery moved from Smolensk to Bryansk 1 aaGun, 1 artillery and 3 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Vologda to Bryansk 2 artilleries and 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Tambov 2 infantry moved from Rostov to Bryansk 4 armour and 3 mech_infantrys moved from Northwest Persia to Rostov 11 mech_infantrys moved from Yugoslavia to Bessarabia 3 infantry moved from Caucasus to Rostov 1 infantry moved from Northwest Persia to Caucasus 7 mech_infantrys moved from Western Germany to Yugoslavia 1 mech_infantry moved from Western Germany to Yugoslavia 1 fighter and 2 tactical_bombers moved from Southern Italy to Bryansk 2 fighters moved from 111 Sea Zone to Novgorod 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 111 Sea Zone to 113 Sea Zone 1 bomber moved from Western Germany to Bryansk 1 armour moved from Yugoslavia to Romania 4 mech_infantrys moved from Yugoslavia to Romania Place Units - Germans 3 tactical_bombers placed in Novgorod 3 infantry placed in Caucasus 3 armour placed in Volgograd 3 armour placed in Western Ukraine 1 bomber placed in Germany Turn Complete - Germans Germans collect 63 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -3,83
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the dude in samara, almost a hero…
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Russians Russians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kweichow to Yunnan Chinese take Yunnan from Japanese 2 infantry moved from Kweichow to Anhwe 2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe 3 armour, 11 artilleries, 2 fighters, 74 infantry and 9 mech_infantrys moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 3 armour, 11 artilleries, 2 fighters, 74 infantry and 9 mech_infantrys Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 armour, 11 artilleries, 2 fighters, 74 infantry and 9 mech_infantrys in Samara, round 2 : 17/99 hits, 21,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 armour, 11 artilleries, 2 fighters, 73 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Anhwe Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 4/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Anhwe to Hunan 2 aaGuns and 15 infantry moved from Kweichow to Hunan 4 aaGuns moved from Russia to Samara 2 fighters moved from Samara to Iraq 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 1 artillery placed in Russia Turn Complete - Russians Russians collect 4 PUs; end with 4 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 0,33 Russians regular : -2,83
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour, 6 artilleries, 10 infantry and 5 mech_infantrys moved from Hopei to Kweichow 3 infantry moved from Shantung to Anhwe 2 infantry moved from Burma to Yunnan 4 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 4 bombers moved from French Indo China to Anhwe 3 armour, 4 artilleries, 7 infantry and 6 mech_infantrys moved from Burma to India 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from 35 Sea Zone to 32 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 2 fighters moved from 35 Sea Zone to 44 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to Celebes 4 fighters moved from 35 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 2 tactical_bombers moved from 35 Sea Zone to Paulau Island 2 fighters moved from 35 Sea Zone to Paulau Island 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to Celebes Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 32 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Paulau Island Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 armour Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 3/6 hits, 2,67 expected hits ANZAC roll dice for 1 armour in Paulau Island, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Japanese win with 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 8/10 hits, 5,17 expected hits ANZAC roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry and 1 mech_infantry Battle in Kweichow Japanese attack with 2 armour, 6 artilleries, 10 infantry and 5 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour, 6 artilleries, 10 infantry and 5 mech_infantrys in Kweichow, round 2 : 4/23 hits, 6,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 armour, 6 artilleries, 9 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 33 Sea Zone Japanese attack with 1 submarine Americans defend with 1 battleship, 11 carriers, 2 cruisers, 2 destroyers, 13 fighters, 3 submarines and 7 tactical_bombers; ANZAC defend with 1 destroyer and 2 fighters Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 11 carriers, 2 cruisers, 3 destroyers, 15 fighters and 7 tactical_bombers in 33 Sea Zone, round 2 : 21/39 hits, 19,83 expected hits 1 submarine owned by the Japanese lost in 33 Sea Zone Americans win with 1 battleship, 11 carriers, 2 cruisers, 3 destroyers, 15 fighters, 3 submarines and 7 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Yunnan Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Anhwe Japanese attack with 4 bombers and 3 infantry Russians defend with 2 infantry Japanese roll dice for 4 bombers and 3 infantry in Anhwe, round 2 : 3/7 hits, 3,17 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 4 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in India Japanese attack with 3 armour, 4 artilleries, 7 infantry and 6 mech_infantrys British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 3 armour, 4 artilleries, 7 infantry and 6 mech_infantrys in India, round 2 : 4/20 hits, 5,67 expected hits UK_Pacific roll dice for 1 artillery in India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 3 armour, 4 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 fighter could not land in 32 Sea Zone and was removed 1 fighter moved from Yunnan to French Indo China 3 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 5 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from Paulau Island to 35 Sea Zone 2 tactical_bombers moved from Paulau Island to 35 Sea Zone 3 fighters moved from Japan to 35 Sea Zone 1 aaGun moved from Burma to India 4 bombers moved from Anhwe to French Indo China 1 aaGun moved from Hopei to Kweichow 3 infantry moved from Shan State to French Indo China 1 mech_infantry moved from Malaya to French Indo China 1 armour moved from Malaya to French Indo China 1 infantry moved from Malaya to Shan State 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Ulaanbaatar to Dzavhan 3 infantry moved from Manchuria to Buyant-Uhaa Place Units - Japanese 2 carriers and 1 transport placed in 37 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Shantung 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 78 PUs; end with 87 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 90 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 1,50 Japanese regular : 2,33 UK_Pacific regular : 0,67 ANZAC regular : 0,83
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i believe the attack in 32 is ok as long as i attack 33 or 23
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@oysteilo The allies surrender well done, even if I hold Germany a bit longer Japan is going to crush me, thought I could be aggressive in China but you played well with Japan and Germany and Italy made so much $$ Could not break any defenses or land somewhere in Europe… Good luck with the rest of the playoff.
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All right, i agree it looks hard for the allies now. It was great playing you and good luck in future games. As for this game, you need (i think) to be a little more aggressiv with Russia. You have planes sitting moscow doing nothing for several rounds