sure, no prob
oysteilo vs. Sovietishcat (+11) BM
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 15 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Iraq to Syria 1 bomber moved from Persia to Syria 1 tactical_bomber moved from Iraq to Syria 1 tactical_bomber moved from Southern Italy to Syria 1 infantry moved from Norway to 125 Sea Zone 1 infantry and 1 transport moved from 125 Sea Zone to 111 Sea Zone 1 infantry moved from 111 Sea Zone to Scotland Combat - Germans Battle in Scotland Battle in Syria Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Syria, round 2 : 4/5 hits, 2,00 expected hits British roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Syria Germans win, taking Scotland from British, taking Syria from British with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 1 tactical_bomber moved from Syria to Southern Italy 1 tactical_bomber moved from Syria to Iraq 1 bomber moved from Syria to Southern Italy 1 fighter moved from Normandy Bordeaux to 111 Sea Zone 1 fighter moved from Western Germany to 111 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 125 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Western Germany to Southern Italy 4 mech_infantrys moved from Southern Italy to Yugoslavia 1 armour and 11 mech_infantrys moved from Western Germany to Yugoslavia 1 artillery moved from Vologda to Smolensk 1 mech_infantry moved from Smolensk to Bryansk 1 aaGun and 1 infantry moved from Belarus to Bryansk 1 infantry moved from Archangel to Belarus 1 artillery and 2 infantry moved from Novgorod to Belarus 5 artilleries and 1 infantry moved from Western Ukraine to Bryansk 1 aaGun moved from Bryansk to Belarus 1 infantry moved from Volgograd to Tambov 1 infantry moved from Tambov to Bryansk 2 infantry moved from Volgograd to Rostov 1 artillery moved from Kazakhstan to Volgograd 2 infantry moved from Caucasus to Northwest Persia 2 armour and 3 infantry moved from Persia to Iraq 1 artillery and 2 infantry moved from Northwest Persia to Iraq 1 infantry moved from Eastern Persia to Persia 4 armour and 3 mech_infantrys moved from Kazakhstan to Northwest Persia 1 aaGun, 5 artilleries and 16 infantry moved from Normandy Bordeaux to France 1 fighter moved from Urals to Northwest Persia Place Units - Germans 3 infantry placed in Iraq 3 infantry placed in Persia 3 infantry placed in Caucasus 3 infantry placed in Volgograd 2 artilleries and 1 infantry placed in Western Ukraine 1 artillery and 2 infantry placed in Novgorod 8 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,3,4,6,5,1,5,1,3,1 Germans collect 66 PUs (2 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans regular : 2,00 British regular : -0,67
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@oysteilo I have never seen the Axis power making so much $$ without having India or Russia… The Atlantic wall you set up was amazingly effective lol
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 1 infantry moved from Shensi to Hopei 2 fighters and 1 tactical_bomber moved from India to Hopei 2 fighters moved from Russia to Samara Combat - Russians Battle in Hopei Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Samara Russians attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters moved from Samara to Russia 2 fighters and 1 tactical_bomber moved from Hopei to Kweichow 2 aaGuns and 18 infantry moved from Shensi to Kweichow Place Units - Russians 1 infantry placed in Russia Turn Complete - Russians Russians collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 Russians regular : -1,00
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 3 fighters, 13 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 5 infantry moved from Shan State to Burma 2 armour, 3 artilleries, 4 infantry and 4 mech_infantrys moved from Yunnan to Burma 1 armour and 2 mech_infantrys moved from Malaya to Burma 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese Combat - Japanese Japanese creates battle in territory 44 Sea Zone Japanese creates battle in territory 80 Sea Zone Battle in Burma Japanese attack with 3 armour, 4 artilleries, 9 infantry and 6 mech_infantrys British defend with 1 aaGun and 1 infantry Japanese roll dice for 3 armour, 4 artilleries, 9 infantry and 6 mech_infantrys in Burma, round 2 : 9/22 hits, 6,00 expected hits UK_Pacific roll dice for 1 aaGun and 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 armour, 4 artilleries, 9 infantry and 6 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Japanese 4 tactical_bombers moved from French Indo China to 35 Sea Zone 3 fighters moved from 6 Sea Zone to French Indo China 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Celebes to 44 Sea Zone 1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 44 Sea Zone to 35 Sea Zone 1 aaGun moved from 35 Sea Zone to Philippines 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 13 fighters and 5 submarines moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 80 Sea Zone to 78 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 carriers, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 aaGun moved from Yunnan to Burma 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Hopei 1 aaGun, 1 armour, 5 artilleries, 11 infantry and 3 mech_infantrys moved from Suiyuyan to Hopei 1 armour and 2 mech_infantrys moved from Shantung to Hopei 1 infantry moved from Urals to Vologda Place Units - Japanese 3 infantry placed in Japan 3 fighters placed in Japan 1 submarine placed in 6 Sea Zone 3 infantry placed in Manchuria 3 infantry placed in Shantung 3 infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4 Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 3 infantry EDIT: Adding units owned by Japanese to Shan State: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 3,00 UK_Pacific regular : -0,33
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 3 destroyers, 3 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Libya to 96 Sea Zone 1 mech_infantry moved from 96 Sea Zone to Malta 1 armour, 4 artilleries, 17 infantry, 1 marine and 2 mech_infantrys moved from Trans-Jordan to Iraq 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Iraq 1 bomber moved from Gibraltar to Iraq 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Americans creates battle in territory 44 Sea Zone Battle in Marshall Islands Battle in Malta Battle in Iraq Americans attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 17 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 armour, 12 artilleries, 1 factory_minor, 24 infantry and 1 tactical_bomber Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 17 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 11/29 hits, 8,17 expected hits Germans roll dice for 2 armour, 12 artilleries, 24 infantry and 1 tactical_bomber in Iraq, round 2 : 15/39 hits, 13,50 expected hits 11 infantry owned by the Germans and 15 infantry owned by the Americans lost in Iraq Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 6/14 hits, 5,67 expected hits Germans roll dice for 2 armour, 12 artilleries, 13 infantry and 1 tactical_bomber in Iraq, round 3 : 8/28 hits, 9,83 expected hits 6 infantry owned by the Germans, 2 infantry owned by the Americans, 3 artilleries owned by the Americans, 1 marine owned by the Americans and 2 mech_infantrys owned by the Americans lost in Iraq 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 1 bomber owned by the Americans retreated 1 armour owned by the Americans and 1 artillery owned by the Americans retreated to Trans-Jordan Germans win, taking 44 Sea Zone from Japanese, taking Marshall Islands from Japanese, taking Malta from Italians with 2 armour, 12 artilleries, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is -25 Casualties for Americans: 3 artilleries, 17 infantry, 1 marine and 2 mech_infantrys Casualties for Germans: 17 infantry Non Combat Move - Americans 1 bomber moved from Iraq to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from Western United States to Central United States 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 5 transports moved from 98 Sea Zone to 81 Sea Zone 1 carrier moved from 98 Sea Zone to 81 Sea Zone 2 fighters moved from Iraq to Egypt 1 tactical_bomber moved from Iraq to 81 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 5 infantry placed in Central United States 3 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 16 infantry moved from Kweichow to Hunan Combat - Chinese Battle in Hunan Chinese attack with 16 infantry Japanese defend with 1 infantry Chinese roll dice for 16 infantry in Hunan, round 2 : 5/16 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 fighter moved from 98 Sea Zone to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Germans 2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan 1 armour and 1 mech_infantry moved from West India to Persia 2 fighters moved from Russia to Persia 2 infantry moved from Trans-Jordan to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 cruiser moved from 98 Sea Zone to 80 Sea Zone 2 armour, 3 artilleries, 18 infantry and 5 mech_infantrys moved from Trans-Jordan to Iraq Combat - British Battle in Persia British attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 4 infantry British roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Persia, round 2 : 1/6 hits, 2,00 expected hits Germans roll dice for 4 infantry in Persia, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia British roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Persia, round 3 : 3/5 hits, 1,83 expected hits Germans roll dice for 3 infantry in Persia, round 3 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the British lost in Persia British win, taking Persia from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Casualties for Germans: 4 infantry Battle in Scotland British attack with 1 fighter and 4 infantry Germans defend with 1 airfield and 1 infantry British roll dice for 1 fighter and 4 infantry in Scotland, round 2 : 2/5 hits, 1,17 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Yunnan British attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 3/4 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 3 armour, 4 artilleries, 1 fighter, 19 infantry and 7 mech_infantrys Germans defend with 2 armour, 12 artilleries, 1 factory_minor, 7 infantry and 1 tactical_bomber British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 3 armour, 4 artilleries, 1 fighter, 19 infantry and 7 mech_infantrys in Iraq, round 2 : 10/34 hits, 8,33 expected hits Germans roll dice for 2 armour, 12 artilleries, 7 infantry and 1 tactical_bomber in Iraq, round 2 : 8/22 hits, 7,83 expected hits 3 artilleries owned by the Germans, 7 infantry owned by the Germans and 8 infantry owned by the British lost in Iraq British roll dice for 3 armour, 4 artilleries, 1 fighter, 11 infantry and 7 mech_infantrys in Iraq, round 3 : 5/26 hits, 7,00 expected hits Germans roll dice for 2 armour, 9 artilleries and 1 tactical_bomber in Iraq, round 3 : 3/12 hits, 4,50 expected hits 5 artilleries owned by the Germans and 3 infantry owned by the British lost in Iraq British roll dice for 3 armour, 4 artilleries, 1 fighter, 8 infantry and 7 mech_infantrys in Iraq, round 4 : 5/23 hits, 6,50 expected hits Germans roll dice for 2 armour, 4 artilleries and 1 tactical_bomber in Iraq, round 4 : 3/7 hits, 2,83 expected hits 4 artilleries owned by the Germans, 1 armour owned by the Germans and 3 infantry owned by the British lost in Iraq British roll dice for 3 armour, 4 artilleries, 1 fighter, 5 infantry and 7 mech_infantrys in Iraq, round 5 : 6/20 hits, 6,00 expected hits Germans roll dice for 1 armour and 1 tactical_bomber in Iraq, round 5 : 1/2 hits, 1,00 expected hits 1 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Germans with 3 armour, 4 artilleries, 1 fighter, 4 infantry and 7 mech_infantrys remaining. Battle score for attacker is 47 Casualties for British: 15 infantry Casualties for Germans: 2 armour, 12 artilleries, 7 infantry and 1 tactical_bomber Non Combat Move - British 1 fighter moved from Iraq to Trans-Jordan 2 fighters moved from Persia to 80 Sea Zone 2 aaGuns, 5 artilleries and 4 infantry moved from West India to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 2 carriers and 3 transports moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from India to West India 2 fighters and 2 tactical_bombers moved from Yunnan to West India 1 fighter moved from Scotland to United Kingdom 1 carrier moved from 81 Sea Zone to 80 Sea Zone Place Units - British 1 destroyer placed in 81 Sea Zone 2 mech_infantrys placed in Egypt British undo move 2. 2 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 artillery placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : 2,33 Americans regular : 3,17 Japanese regular : -0,67 Germans regular : -1,17 British regular : -0,67
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 3 PUs; Combat Move - Italians 1 unit repaired. 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone 1 bomber moved from Southern Italy to Malta 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 3 fighters moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 3 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer and 1 transport Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 3 fighters and 1 transport in 96 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Malta Italians attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 0/3 hits, 1,33 expected hits British roll dice for 1 mech_infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 artillery and 1 bomber in Malta, round 3 : 2/2 hits, 1,00 expected hits British roll dice for 1 mech_infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Malta Italians win, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Battle in 99 Sea Zone Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Italians win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone 3 fighters moved from 96 Sea Zone to Southern Italy 1 bomber moved from Malta to Southern Italy 2 aaGuns, 2 artilleries and 8 infantry moved from Bryansk to Rostov 2 armour and 1 mech_infantry moved from Bryansk to Rostov Place Units - Italians 2 mech_infantrys placed in Ukraine 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : -1,67 British regular : 0,00
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 3 PUs; Combat Move - Italians 1 unit repaired. 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone 1 bomber moved from Southern Italy to Malta 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 3 fighters moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 3 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer and 1 transport Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 3 fighters and 1 transport in 96 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Malta Italians attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 0/3 hits, 1,33 expected hits British roll dice for 1 mech_infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 artillery and 1 bomber in Malta, round 3 : 2/2 hits, 1,00 expected hits British roll dice for 1 mech_infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Malta Italians win, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Battle in 99 Sea Zone Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Italians win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone 3 fighters moved from 96 Sea Zone to Southern Italy 1 bomber moved from Malta to Southern Italy 2 aaGuns, 2 artilleries and 8 infantry moved from Bryansk to Rostov 2 armour and 1 mech_infantry moved from Bryansk to Rostov Place Units - Italians 2 mech_infantrys placed in Ukraine 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : -1,67 British regular : 0,00
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nice move in iraq. I think I missed you could retreat with usa
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Celebes Battle in Marianas Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 marine ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 marine in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 marine in Java, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 marine in Java, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Celebes from Japanese, taking Marianas from Japanese with 1 marine remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 infantry moved from Queensland to South Australia 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 fighter moved from Gibraltar to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 fighter Italians defend with 1 submarine and 1 transport 1 submarine owned by the Italians submerged French roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 transport owned by the Italians lost in 96 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 96 Sea Zone to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
French regular : 0,50 Japanese regular : 1,00 ANZAC regular : -1,33
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@oysteilo said in oysteilo vs. Sovietishcat (+11) BM:
nice move in iraq. I think I missed you could retreat with usa
I don’t know if it is going to be enough to save the allies:face_with_head_bandage:
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 bomber, 3 infantry and 3 tactical_bombers; Remaining resources: 4 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Volgograd to Samara 1 fighter moved from Northwest Persia to Samara 1 infantry moved from Volgograd to Samara Combat - Germans Battle in Samara Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 : 0/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 3 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 4 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 5 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Samara to Volgograd 1 artillery moved from Smolensk to Bryansk 1 aaGun, 1 artillery and 3 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Vologda to Bryansk 2 artilleries and 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Tambov 2 infantry moved from Rostov to Bryansk 4 armour and 3 mech_infantrys moved from Northwest Persia to Rostov 11 mech_infantrys moved from Yugoslavia to Bessarabia 3 infantry moved from Caucasus to Rostov 1 infantry moved from Northwest Persia to Caucasus 7 mech_infantrys moved from Western Germany to Yugoslavia 1 mech_infantry moved from Western Germany to Yugoslavia 1 fighter and 2 tactical_bombers moved from Southern Italy to Bryansk 2 fighters moved from 111 Sea Zone to Novgorod 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 111 Sea Zone to 113 Sea Zone 1 bomber moved from Western Germany to Bryansk 1 armour moved from Yugoslavia to Romania 4 mech_infantrys moved from Yugoslavia to Romania Place Units - Germans 3 tactical_bombers placed in Novgorod 3 infantry placed in Caucasus 3 armour placed in Volgograd 3 armour placed in Western Ukraine 1 bomber placed in Germany Turn Complete - Germans Germans collect 63 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -3,83
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the dude in samara, almost a hero…
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Russians Russians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kweichow to Yunnan Chinese take Yunnan from Japanese 2 infantry moved from Kweichow to Anhwe 2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe 3 armour, 11 artilleries, 2 fighters, 74 infantry and 9 mech_infantrys moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 3 armour, 11 artilleries, 2 fighters, 74 infantry and 9 mech_infantrys Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 armour, 11 artilleries, 2 fighters, 74 infantry and 9 mech_infantrys in Samara, round 2 : 17/99 hits, 21,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 armour, 11 artilleries, 2 fighters, 73 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Anhwe Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 4/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Anhwe to Hunan 2 aaGuns and 15 infantry moved from Kweichow to Hunan 4 aaGuns moved from Russia to Samara 2 fighters moved from Samara to Iraq 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 1 artillery placed in Russia Turn Complete - Russians Russians collect 4 PUs; end with 4 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 0,33 Russians regular : -2,83
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour, 6 artilleries, 10 infantry and 5 mech_infantrys moved from Hopei to Kweichow 3 infantry moved from Shantung to Anhwe 2 infantry moved from Burma to Yunnan 4 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 4 bombers moved from French Indo China to Anhwe 3 armour, 4 artilleries, 7 infantry and 6 mech_infantrys moved from Burma to India 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from 35 Sea Zone to 32 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 2 fighters moved from 35 Sea Zone to 44 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to Celebes 4 fighters moved from 35 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 2 tactical_bombers moved from 35 Sea Zone to Paulau Island 2 fighters moved from 35 Sea Zone to Paulau Island 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to Celebes Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 32 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Paulau Island Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 armour Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 3/6 hits, 2,67 expected hits ANZAC roll dice for 1 armour in Paulau Island, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Japanese win with 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 8/10 hits, 5,17 expected hits ANZAC roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry and 1 mech_infantry Battle in Kweichow Japanese attack with 2 armour, 6 artilleries, 10 infantry and 5 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour, 6 artilleries, 10 infantry and 5 mech_infantrys in Kweichow, round 2 : 4/23 hits, 6,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 armour, 6 artilleries, 9 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 33 Sea Zone Japanese attack with 1 submarine Americans defend with 1 battleship, 11 carriers, 2 cruisers, 2 destroyers, 13 fighters, 3 submarines and 7 tactical_bombers; ANZAC defend with 1 destroyer and 2 fighters Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 11 carriers, 2 cruisers, 3 destroyers, 15 fighters and 7 tactical_bombers in 33 Sea Zone, round 2 : 21/39 hits, 19,83 expected hits 1 submarine owned by the Japanese lost in 33 Sea Zone Americans win with 1 battleship, 11 carriers, 2 cruisers, 3 destroyers, 15 fighters, 3 submarines and 7 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Yunnan Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Anhwe Japanese attack with 4 bombers and 3 infantry Russians defend with 2 infantry Japanese roll dice for 4 bombers and 3 infantry in Anhwe, round 2 : 3/7 hits, 3,17 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 4 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in India Japanese attack with 3 armour, 4 artilleries, 7 infantry and 6 mech_infantrys British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 3 armour, 4 artilleries, 7 infantry and 6 mech_infantrys in India, round 2 : 4/20 hits, 5,67 expected hits UK_Pacific roll dice for 1 artillery in India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 3 armour, 4 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 fighter could not land in 32 Sea Zone and was removed 1 fighter moved from Yunnan to French Indo China 3 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 5 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from Paulau Island to 35 Sea Zone 2 tactical_bombers moved from Paulau Island to 35 Sea Zone 3 fighters moved from Japan to 35 Sea Zone 1 aaGun moved from Burma to India 4 bombers moved from Anhwe to French Indo China 1 aaGun moved from Hopei to Kweichow 3 infantry moved from Shan State to French Indo China 1 mech_infantry moved from Malaya to French Indo China 1 armour moved from Malaya to French Indo China 1 infantry moved from Malaya to Shan State 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Ulaanbaatar to Dzavhan 3 infantry moved from Manchuria to Buyant-Uhaa Place Units - Japanese 2 carriers and 1 transport placed in 37 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Shantung 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 78 PUs; end with 87 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 90 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 1,50 Japanese regular : 2,33 UK_Pacific regular : 0,67 ANZAC regular : 0,83
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i believe the attack in 32 is ok as long as i attack 33 or 23
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@oysteilo The allies surrender well done, even if I hold Germany a bit longer Japan is going to crush me, thought I could be aggressive in China but you played well with Japan and Germany and Italy made so much $$ Could not break any defenses or land somewhere in Europe… Good luck with the rest of the playoff.
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All right, i agree it looks hard for the allies now. It was great playing you and good luck in future games. As for this game, you need (i think) to be a little more aggressiv with Russia. You have planes sitting moscow doing nothing for several rounds