oysteilo vs. Sovietishcat (+11) BM

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 15 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Iraq to Syria
            1 bomber moved from Persia to Syria
            1 tactical_bomber moved from Iraq to Syria
            1 tactical_bomber moved from Southern Italy to Syria
            1 infantry moved from Norway to 125 Sea Zone
            1 infantry and 1 transport moved from 125 Sea Zone to 111 Sea Zone
            1 infantry moved from 111 Sea Zone to Scotland
    
        Combat - Germans
            Battle in Scotland
            Battle in Syria
                Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Syria, round 2 : 4/5 hits, 2,00 expected hits
                    British roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Syria
                Germans win, taking Scotland from British, taking Syria from British with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Syria to Southern Italy
            1 tactical_bomber moved from Syria to Iraq
            1 bomber moved from Syria to Southern Italy
            1 fighter moved from Normandy Bordeaux to 111 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 125 Sea Zone to 111 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            4 mech_infantrys moved from Southern Italy to Yugoslavia
            1 armour and 11 mech_infantrys moved from Western Germany to Yugoslavia
            1 artillery moved from Vologda to Smolensk
            1 mech_infantry moved from Smolensk to Bryansk
            1 aaGun and 1 infantry moved from Belarus to Bryansk
            1 infantry moved from Archangel to Belarus
            1 artillery and 2 infantry moved from Novgorod to Belarus
            5 artilleries and 1 infantry moved from Western Ukraine to Bryansk
            1 aaGun moved from Bryansk to Belarus
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Tambov to Bryansk
            2 infantry moved from Volgograd to Rostov
            1 artillery moved from Kazakhstan to Volgograd
            2 infantry moved from Caucasus to Northwest Persia
            2 armour and 3 infantry moved from Persia to Iraq
            1 artillery and 2 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Eastern Persia to Persia
            4 armour and 3 mech_infantrys moved from Kazakhstan to Northwest Persia
            1 aaGun, 5 artilleries and 16 infantry moved from Normandy Bordeaux to France
            1 fighter moved from Urals to Northwest Persia
    
        Place Units - Germans
            3 infantry placed in Iraq
            3 infantry placed in Persia
            3 infantry placed in Caucasus
            3 infantry placed in Volgograd
            2 artilleries and 1 infantry placed in Western Ukraine
            1 artillery and 2 infantry placed in Novgorod
            8 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,3,4,6,5,1,5,1,3,1
            Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2,00
    British regular : -0,67
    

    Savegame

  • '19

    @oysteilo I have never seen the Axis power making so much $$ without having India or Russia… The Atlantic wall you set up was amazingly effective lol

  • '19

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            1 infantry moved from Shensi to Hopei
            2 fighters and 1 tactical_bomber moved from India to Hopei
            2 fighters moved from Russia to Samara
    
        Combat - Russians
            Battle in Hopei
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Samara
                Russians attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Samara
                Russians win, taking Samara from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Samara to Russia
            2 fighters and 1 tactical_bomber moved from Hopei to Kweichow
            2 aaGuns and 18 infantry moved from Shensi to Kweichow
    
        Place Units - Russians
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Russians regular : -1,00
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 fighters, 13 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 5 infantry moved from Shan State to Burma
            2 armour, 3 artilleries, 4 infantry and 4 mech_infantrys moved from Yunnan to Burma
            1 armour and 2 mech_infantrys moved from Malaya to Burma
            1 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
    
        Combat - Japanese
            Japanese creates battle in territory 44 Sea Zone
            Japanese creates battle in territory 80 Sea Zone
            Battle in Burma
                Japanese attack with 3 armour, 4 artilleries, 9 infantry and 6 mech_infantrys
                British defend with 1 aaGun and 1 infantry
                    Japanese roll dice for 3 armour, 4 artilleries, 9 infantry and 6 mech_infantrys in Burma, round 2 : 9/22 hits, 6,00 expected hits
                    UK_Pacific roll dice for 1 aaGun and 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 armour, 4 artilleries, 9 infantry and 6 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Japanese
            4 tactical_bombers moved from French Indo China to 35 Sea Zone
            3 fighters moved from 6 Sea Zone to French Indo China
            1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from Celebes to 44 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 44 Sea Zone to 35 Sea Zone
            1 aaGun moved from 35 Sea Zone to Philippines
            3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 13 fighters and 5 submarines moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 80 Sea Zone to 78 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 carriers, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 aaGun moved from Yunnan to Burma
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 artillery moved from Anhwe to Hopei
            1 aaGun, 1 armour, 5 artilleries, 11 infantry and 3 mech_infantrys moved from Suiyuyan to Hopei
            1 armour and 2 mech_infantrys moved from Shantung to Hopei
            1 infantry moved from Urals to Vologda
    
        Place Units - Japanese
            3 infantry placed in Japan
            3 fighters placed in Japan
            1 submarine placed in 6 Sea Zone
            3 infantry placed in Manchuria
            3 infantry placed in Shantung
            3 infantry placed in French Indo China
            1 armour, 1 infantry and 1 mech_infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 3 infantry
            EDIT: Adding units owned by Japanese to Shan State: 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 3,00
    UK_Pacific regular : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 3 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from Libya to 96 Sea Zone
            1 mech_infantry moved from 96 Sea Zone to Malta
            1 armour, 4 artilleries, 17 infantry, 1 marine and 2 mech_infantrys moved from Trans-Jordan to Iraq
            2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Iraq
            1 bomber moved from Gibraltar to Iraq
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Americans creates battle in territory 44 Sea Zone
            Battle in Marshall Islands
            Battle in Malta
            Battle in Iraq
                Americans attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 17 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 armour, 12 artilleries, 1 factory_minor, 24 infantry and 1 tactical_bomber
                    Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 17 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 11/29 hits, 8,17 expected hits
                    Germans roll dice for 2 armour, 12 artilleries, 24 infantry and 1 tactical_bomber in Iraq, round 2 : 15/39 hits, 13,50 expected hits
                    11 infantry owned by the Germans and 15 infantry owned by the Americans lost in Iraq
                    Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 6/14 hits, 5,67 expected hits
                    Germans roll dice for 2 armour, 12 artilleries, 13 infantry and 1 tactical_bomber in Iraq, round 3 : 8/28 hits, 9,83 expected hits
                    6 infantry owned by the Germans, 2 infantry owned by the Americans, 3 artilleries owned by the Americans, 1 marine owned by the Americans and 2 mech_infantrys owned by the Americans lost in Iraq
                1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 1 bomber owned by the Americans retreated
                1 armour owned by the Americans and 1 artillery owned by the Americans retreated to Trans-Jordan
                Germans win, taking 44 Sea Zone from Japanese, taking Marshall Islands from Japanese, taking Malta from Italians with 2 armour, 12 artilleries, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is -25
                Casualties for Americans: 3 artilleries, 17 infantry, 1 marine and 2 mech_infantrys
                Casualties for Germans: 17 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Iraq to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from Western United States to Central United States
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 23 Sea Zone
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            5 transports moved from 98 Sea Zone to 81 Sea Zone
            1 carrier moved from 98 Sea Zone to 81 Sea Zone
            2 fighters moved from Iraq to Egypt
            1 tactical_bomber moved from Iraq to 81 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            5 infantry placed in Central United States
            3 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            16 infantry moved from Kweichow to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 16 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 16 infantry in Hunan, round 2 : 5/16 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 infantry moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Scotland
            1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 fighter moved from 98 Sea Zone to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Germans
            2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
            1 armour and 1 mech_infantry moved from West India to Persia
            2 fighters moved from Russia to Persia
            2 infantry moved from Trans-Jordan to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            1 cruiser moved from 98 Sea Zone to 80 Sea Zone
            2 armour, 3 artilleries, 18 infantry and 5 mech_infantrys moved from Trans-Jordan to Iraq
    
        Combat - British
            Battle in Persia
                British attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor and 4 infantry
                    British roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Persia, round 2 : 1/6 hits, 2,00 expected hits
                    Germans roll dice for 4 infantry in Persia, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                    British roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Persia, round 3 : 3/5 hits, 1,83 expected hits
                    Germans roll dice for 3 infantry in Persia, round 3 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                British win, taking Persia from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
                Casualties for Germans: 4 infantry
            Battle in Scotland
                British attack with 1 fighter and 4 infantry
                Germans defend with 1 airfield and 1 infantry
                    British roll dice for 1 fighter and 4 infantry in Scotland, round 2 : 2/5 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                British win, taking Scotland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Yunnan
                British attack with 2 fighters and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 3/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 3 armour, 4 artilleries, 1 fighter, 19 infantry and 7 mech_infantrys
                Germans defend with 2 armour, 12 artilleries, 1 factory_minor, 7 infantry and 1 tactical_bomber
                    British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 3 armour, 4 artilleries, 1 fighter, 19 infantry and 7 mech_infantrys in Iraq, round 2 : 10/34 hits, 8,33 expected hits
                    Germans roll dice for 2 armour, 12 artilleries, 7 infantry and 1 tactical_bomber in Iraq, round 2 : 8/22 hits, 7,83 expected hits
                    3 artilleries owned by the Germans, 7 infantry owned by the Germans and 8 infantry owned by the British lost in Iraq
                    British roll dice for 3 armour, 4 artilleries, 1 fighter, 11 infantry and 7 mech_infantrys in Iraq, round 3 : 5/26 hits, 7,00 expected hits
                    Germans roll dice for 2 armour, 9 artilleries and 1 tactical_bomber in Iraq, round 3 : 3/12 hits, 4,50 expected hits
                    5 artilleries owned by the Germans and 3 infantry owned by the British lost in Iraq
                    British roll dice for 3 armour, 4 artilleries, 1 fighter, 8 infantry and 7 mech_infantrys in Iraq, round 4 : 5/23 hits, 6,50 expected hits
                    Germans roll dice for 2 armour, 4 artilleries and 1 tactical_bomber in Iraq, round 4 : 3/7 hits, 2,83 expected hits
                    4 artilleries owned by the Germans, 1 armour owned by the Germans and 3 infantry owned by the British lost in Iraq
                    British roll dice for 3 armour, 4 artilleries, 1 fighter, 5 infantry and 7 mech_infantrys in Iraq, round 5 : 6/20 hits, 6,00 expected hits
                    Germans roll dice for 1 armour and 1 tactical_bomber in Iraq, round 5 : 1/2 hits, 1,00 expected hits
                    1 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Germans with 3 armour, 4 artilleries, 1 fighter, 4 infantry and 7 mech_infantrys remaining. Battle score for attacker is 47
                Casualties for British: 15 infantry
                Casualties for Germans: 2 armour, 12 artilleries, 7 infantry and 1 tactical_bomber
    
        Non Combat Move - British
            1 fighter moved from Iraq to Trans-Jordan
            2 fighters moved from Persia to 80 Sea Zone
            2 aaGuns, 5 artilleries and 4 infantry moved from West India to Eastern Persia
            1 mech_infantry moved from India to Eastern Persia
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            2 carriers and 3 transports moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from India to West India
            2 fighters and 2 tactical_bombers moved from Yunnan to West India
            1 fighter moved from Scotland to United Kingdom
            1 carrier moved from 81 Sea Zone to 80 Sea Zone
    
        Place Units - British
            1 destroyer placed in 81 Sea Zone
            2 mech_infantrys placed in Egypt
            British undo move 2.
            2 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Chinese regular : 2,33
    Americans regular : 3,17
    Japanese regular : -0,67
    Germans regular : -1,17
    British regular : -0,67
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone
            1 bomber moved from Southern Italy to Malta
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            3 fighters moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 3 fighters, 1 submarine and 1 transport
                Americans defend with 1 destroyer and 1 transport
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 3 fighters and 1 transport in 96 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 96 Sea Zone
                    1 transport owned by the Americans lost in 96 Sea Zone
                Italians win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Malta
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 0/3 hits, 1,33 expected hits
                    British roll dice for 1 mech_infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Malta
                    Italians roll dice for 1 artillery and 1 bomber in Malta, round 3 : 2/2 hits, 1,00 expected hits
                    British roll dice for 1 mech_infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Malta
                Italians win, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in 99 Sea Zone
                Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
            3 fighters moved from 96 Sea Zone to Southern Italy
            1 bomber moved from Malta to Southern Italy
            2 aaGuns, 2 artilleries and 8 infantry moved from Bryansk to Rostov
            2 armour and 1 mech_infantry moved from Bryansk to Rostov
    
        Place Units - Italians
            2 mech_infantrys placed in Ukraine
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : -1,67
    British regular : 0,00
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone
            1 bomber moved from Southern Italy to Malta
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            3 fighters moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 3 fighters, 1 submarine and 1 transport
                Americans defend with 1 destroyer and 1 transport
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 3 fighters and 1 transport in 96 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 96 Sea Zone
                    1 transport owned by the Americans lost in 96 Sea Zone
                Italians win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Malta
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 0/3 hits, 1,33 expected hits
                    British roll dice for 1 mech_infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Malta
                    Italians roll dice for 1 artillery and 1 bomber in Malta, round 3 : 2/2 hits, 1,00 expected hits
                    British roll dice for 1 mech_infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Malta
                Italians win, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in 99 Sea Zone
                Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
            3 fighters moved from 96 Sea Zone to Southern Italy
            1 bomber moved from Malta to Southern Italy
            2 aaGuns, 2 artilleries and 8 infantry moved from Bryansk to Rostov
            2 armour and 1 mech_infantry moved from Bryansk to Rostov
    
        Place Units - Italians
            2 mech_infantrys placed in Ukraine
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : -1,67
    British regular : 0,00
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    nice move in iraq. I think I missed you could retreat with usa

  • '19

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Celebes
            Battle in Marianas
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 harbour and 1 marine
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 marine in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 marine in Java, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 marine in Java, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Celebes from Japanese, taking Marianas from Japanese with 1 marine remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to South Australia
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to 96 Sea Zone
    
        Combat - French
            Battle in 96 Sea Zone
                French attack with 1 fighter
                Italians defend with 1 submarine and 1 transport
                1 submarine owned by the Italians submerged
                    French roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 transport owned by the Italians lost in 96 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - French
            1 fighter moved from 96 Sea Zone to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : 0,50
    Japanese regular : 1,00
    ANZAC regular : -1,33
    

    Savegame

  • '19

    @oysteilo said in oysteilo vs. Sovietishcat (+11) BM:

    nice move in iraq. I think I missed you could retreat with usa

    I don’t know if it is going to be enough to save the allies:face_with_head_bandage:

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 bomber, 3 infantry and 3 tactical_bombers; Remaining resources: 4 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Volgograd to Samara
            1 fighter moved from Northwest Persia to Samara
            1 infantry moved from Volgograd to Samara
    
        Combat - Germans
            Battle in Samara
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 : 0/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 3 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 4 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 5 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Samara to Volgograd
            1 artillery moved from Smolensk to Bryansk
            1 aaGun, 1 artillery and 3 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Vologda to Bryansk
            2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Volgograd to Tambov
            2 infantry moved from Rostov to Bryansk
            4 armour and 3 mech_infantrys moved from Northwest Persia to Rostov
            11 mech_infantrys moved from Yugoslavia to Bessarabia
            3 infantry moved from Caucasus to Rostov
            1 infantry moved from Northwest Persia to Caucasus
            7 mech_infantrys moved from Western Germany to Yugoslavia
            1 mech_infantry moved from Western Germany to Yugoslavia
            1 fighter and 2 tactical_bombers moved from Southern Italy to Bryansk
            2 fighters moved from 111 Sea Zone to Novgorod
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 111 Sea Zone to 113 Sea Zone
            1 bomber moved from Western Germany to Bryansk
            1 armour moved from Yugoslavia to Romania
            4 mech_infantrys moved from Yugoslavia to Romania
    
        Place Units - Germans
            3 tactical_bombers placed in Novgorod
            3 infantry placed in Caucasus
            3 armour placed in Volgograd
            3 armour placed in Western Ukraine
            1 bomber placed in Germany
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : -3,83
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    the dude in samara, almost a hero…

  • '19

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kweichow to Yunnan
                  Chinese take Yunnan from Japanese
            2 infantry moved from Kweichow to Anhwe
            2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe
            3 armour, 11 artilleries, 2 fighters, 74 infantry and 9 mech_infantrys moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 3 armour, 11 artilleries, 2 fighters, 74 infantry and 9 mech_infantrys
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 armour, 11 artilleries, 2 fighters, 74 infantry and 9 mech_infantrys in Samara, round 2 : 17/99 hits, 21,83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 3 armour, 11 artilleries, 2 fighters, 73 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Anhwe
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 4/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Russians win, taking Anhwe from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Anhwe to Hunan
            2 aaGuns and 15 infantry moved from Kweichow to Hunan
            4 aaGuns moved from Russia to Samara
            2 fighters moved from Samara to Iraq
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            1 artillery placed in Russia
    
        Turn Complete - Russians
            Russians collect 4 PUs; end with 4 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Germans regular : 0,33
    Russians regular : -2,83
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour, 6 artilleries, 10 infantry and 5 mech_infantrys moved from Hopei to Kweichow
            3 infantry moved from Shantung to Anhwe
            2 infantry moved from Burma to Yunnan
            4 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
            4 bombers moved from French Indo China to Anhwe
            3 armour, 4 artilleries, 7 infantry and 6 mech_infantrys moved from Burma to India
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 22 Sea Zone
            1 fighter moved from 35 Sea Zone to 32 Sea Zone
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            2 fighters moved from 35 Sea Zone to 44 Sea Zone
            3 tactical_bombers moved from 35 Sea Zone to Celebes
            4 fighters moved from 35 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            2 tactical_bombers moved from 35 Sea Zone to Paulau Island
            2 fighters moved from 35 Sea Zone to Paulau Island
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from 35 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 32 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Paulau Island
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 1 armour
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 3/6 hits, 2,67 expected hits
                    ANZAC roll dice for 1 armour in Paulau Island, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Paulau Island
                Japanese win, taking Paulau Island from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 armour
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Japanese win with 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
                ANZAC defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 8/10 hits, 5,17 expected hits
                    ANZAC roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry and 1 mech_infantry
            Battle in Kweichow
                Japanese attack with 2 armour, 6 artilleries, 10 infantry and 5 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 6 artilleries, 10 infantry and 5 mech_infantrys in Kweichow, round 2 : 4/23 hits, 6,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 armour, 6 artilleries, 9 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 33 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 battleship, 11 carriers, 2 cruisers, 2 destroyers, 13 fighters, 3 submarines and 7 tactical_bombers; ANZAC defend with 1 destroyer and 2 fighters
                    Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 11 carriers, 2 cruisers, 3 destroyers, 15 fighters and 7 tactical_bombers in 33 Sea Zone, round 2 : 21/39 hits, 19,83 expected hits
                    1 submarine owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 battleship, 11 carriers, 2 cruisers, 3 destroyers, 15 fighters, 3 submarines and 7 tactical_bombers remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in Yunnan
                Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits, 3,00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Anhwe
                Japanese attack with 4 bombers and 3 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 4 bombers and 3 infantry in Anhwe, round 2 : 3/7 hits, 3,17 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 4 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in India
                Japanese attack with 3 armour, 4 artilleries, 7 infantry and 6 mech_infantrys
                British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 3 armour, 4 artilleries, 7 infantry and 6 mech_infantrys in India, round 2 : 4/20 hits, 5,67 expected hits
                    UK_Pacific roll dice for 1 artillery in India, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 3 armour, 4 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 fighter could not land in 32 Sea Zone and was removed
            1 fighter moved from Yunnan to French Indo China
            3 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 22 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            5 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
            3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            2 fighters moved from Paulau Island to 35 Sea Zone
            2 tactical_bombers moved from Paulau Island to 35 Sea Zone
            3 fighters moved from Japan to 35 Sea Zone
            1 aaGun moved from Burma to India
            4 bombers moved from Anhwe to French Indo China
            1 aaGun moved from Hopei to Kweichow
            3 infantry moved from Shan State to French Indo China
            1 mech_infantry moved from Malaya to French Indo China
            1 armour moved from Malaya to French Indo China
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Vologda to Novosibirsk
            1 infantry moved from Ulaanbaatar to Dzavhan
            3 infantry moved from Manchuria to Buyant-Uhaa
    
        Place Units - Japanese
            2 carriers and 1 transport placed in 37 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Shantung
            1 fighter and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 78 PUs; end with 87 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 90 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : 1,50
    Japanese regular : 2,33
    UK_Pacific regular : 0,67
    ANZAC regular : 0,83
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    i believe the attack in 32 is ok as long as i attack 33 or 23

  • '19

    @oysteilo The allies surrender well done, even if I hold Germany a bit longer Japan is going to crush me, thought I could be aggressive in China but you played well with Japan and Germany and Italy made so much $$ Could not break any defenses or land somewhere in Europe… Good luck with the rest of the playoff.

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    All right, i agree it looks hard for the allies now. It was great playing you and good luck in future games. As for this game, you need (i think) to be a little more aggressiv with Russia. You have planes sitting moscow doing nothing for several rounds

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