@Booper
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Playoffs 2020 BM3 AoW1947 (L+19) vs AetV (X)
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@artofwar1947 why did you roll on the forum?
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I had completed the NCM move (except for SBR) and pressed Done prematurely. Instead of exiting and redoing the Purchase, Politics, and NCM all over again, I rolled the SBR on forum.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 1 armour moved from Northwest Persia to Iraq 1 fighter moved from Southern Italy to Iraq 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Iraq Italians attack with 2 armour, 1 fighter and 2 mech_infantrys British defend with 1 factory_minor; French defend with 1 fighter and 1 infantry; ANZAC defend with 2 infantry Italians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Iraq, round 2 : 4/5 hits, 1,83 expected hits British roll dice for 1 fighter and 3 infantry in Iraq, round 2 : 3/4 hits, 1,67 expected hits 2 infantry owned by the ANZAC, 2 mech_infantrys owned by the Italians, 1 infantry owned by the French, 1 fighter owned by the French and 1 armour owned by the Italians lost in Iraq Italians win, taking Iraq from British with 1 armour and 1 fighter remaining. Battle score for attacker is 5 Casualties for Italians: 1 armour and 2 mech_infantrys Casualties for French: 1 fighter and 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Italians 1 fighter moved from Iraq to Northwest Persia 1 mech_infantry moved from Northern Italy to Romania 1 fighter moved from Holland Belgium to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,6,5,4,5,4,3,6 Italians collect 7 PUs (7 lost to blockades); end with 7 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 11 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : 2,50 British regular : 1,33
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 46 Sea Zone ANZAC roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone Japanese win with no units remaining. Battle score for attacker is -4 Casualties for ANZAC: 2 submarines Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from Queensland to Hawaiian Islands Place Units - ANZAC 1 carrier and 1 submarine placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.33 ANZAC regular : 0.00
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 14x factory_major; Remaining resources: 60 PUs; Germans buy 2 armour, 1 artillery, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Novgorod 2 artilleries and 2 infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Novgorod to Archangel 2 mech_infantrys moved from Romania to Ukraine 2 bombers moved from Novgorod to Ukraine 1 bomber moved from Novgorod to Ukraine 2 armour moved from Northwest Persia to Volgograd 2 mech_infantrys moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 2 fighters and 2 tactical_bombers moved from Northwest Persia to Volgograd 1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia 2 infantry moved from Northwest Persia to Persia 2 artilleries moved from Northwest Persia to Persia 3 mech_infantrys moved from Northwest Persia to Persia 3 armour moved from Northwest Persia to Persia 1 armour moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Holland Belgium to Western Germany 2 infantry moved from France to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Persia Germans attack with 3 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 5/12 hits, 4,50 expected hits British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Persia Germans win, taking Persia from British with 3 armour, 2 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Ukraine Germans attack with 3 bombers and 2 mech_infantrys Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 3 bombers and 2 mech_infantrys in Ukraine, round 2 : 2/5 hits, 2,33 expected hits Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Volgograd Germans attack with 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 2 artilleries, 1 factory_minor and 3 infantry Germans roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/8 hits, 3,67 expected hits Russians roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 0/5 hits, 1,67 expected hits 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd Germans roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 3 : 6/8 hits, 3,67 expected hits Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Russians: 2 artilleries and 3 infantry Battle in Archangel Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 artilleries and 2 infantry Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 2,50 expected hits Russians roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 3/4 hits, 1,33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 2 artilleries and 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 5 infantry moved from Poland to Baltic States 3 armour and 4 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Germany to Romania 3 bombers moved from Ukraine to Southern Italy 2 fighters and 2 tactical_bombers moved from Volgograd to Northwest Persia 1 aaGun and 2 mech_infantrys moved from Caucasus to Northwest Persia 1 artillery moved from Northwest Persia to Persia 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia 7 infantry moved from Northwest Persia to Iraq 1 aaGun moved from Northwest Persia to Iraq 1 artillery moved from Northwest Persia to Persia 10 mech_infantrys moved from Northwest Persia to Persia 6 armour moved from Northwest Persia to Persia 3 mech_infantrys moved from Northwest Persia to Persia 3 fighters moved from Southern Italy to Northwest Persia 1 tactical_bomber moved from Southern Italy to Northwest Persia 1 bomber moved from Normandy Bordeaux to Southern Italy 5 infantry moved from Western Germany to Germany 1 fighter moved from Southern Italy to Western Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 aaGun moved from France to Western Germany 2 mech_infantrys moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Iraq Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 2 armour and 2 mech_infantrys placed in Germany 7 infantry placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,2,4,2,2,3,3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1,5,3 Germans collect 56 PUs (4 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Russians regular : -1,00 Germans regular : 2,83 British regular : 0,33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Yakut S.S.R. to Ulaanbaatar Russians take Ulaanbaatar from Japanese 1 armour moved from Ulaanbaatar to Buryatia 5 infantry moved from Timguska to Yenisey 1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey 1 infantry moved from Nenetsia to Archangel 2 artilleries and 27 infantry moved from Smolensk to Archangel 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Italians 4 infantry moved from Bryansk to Ukraine 2 fighters moved from Russia to Ukraine 5 infantry moved from Tambov to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 2 fighters moved from Russia to Volgograd Combat - Russians Battle in Buryatia Russians attack with 1 armour Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 1 armour remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Yenisey Russians attack with 1 armour, 5 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 5 infantry and 1 mech_infantry in Yenisey, round 2 : 3/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yenisey Russians win, taking Yenisey from Japanese with 1 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 2 fighters and 4 infantry Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 2 fighters and 4 infantry in Ukraine, round 2 : 3/6 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Volgograd Russians attack with 3 fighters, 5 infantry and 1 tactical_bomber Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys Russians roll dice for 3 fighters, 5 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/9 hits, 3.00 expected hits Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/8 hits, 2.83 expected hits Germans roll dice for 2 armour in Volgograd, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour and 2 mech_infantrys Battle in Archangel Russians attack with 2 artilleries and 28 infantry Germans defend with 1 artillery Russians roll dice for 2 artilleries and 28 infantry in Archangel, round 2 : 9/30 hits, 5.67 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 artilleries and 28 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 2 aaGuns moved from Smolensk to Archangel 1 infantry moved from Bryansk to Belarus 9 infantry moved from Russia to Smolensk 1 armour, 3 infantry and 3 mech_infantrys moved from Yakut S.S.R. to Buryatia 3 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 fighters moved from Ukraine to Russia Place Units - Russians 1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -1.67 Russians regular : 5.33
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 destroyers, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Malaya to Shan State 3 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Shan State 1 artillery moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 bomber moved from French Indo China to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 3 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry Chinese defend with 5 infantry Japanese roll dice for 3 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 4/10 hits, 3,50 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits, 1,67 expected hits 4 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 3 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Yunnan, round 3 : 2/10 hits, 3,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for Chinese: 5 infantry Battle in Shan State Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Shan State to French Indo China 1 bomber moved from Yunnan to French Indo China 1 aaGun moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Java to 42 Sea Zone 2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 7 fighters, 2 infantry, 1 marine, 6 submarines, 5 tactical_bombers and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 2 armour, 3 artilleries and 3 mech_infantrys moved from Siberia to Amur 1 infantry and 2 mech_infantrys moved from Manchuria to Amur 1 fighter moved from 6 Sea Zone to Caroline Islands 1 fighter moved from Philippines to Caroline Islands Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier, 1 destroyer and 1 transport EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier, 1 destroyer and 1 transport EDIT: Turning off Edit Mode 3 destroyers placed in 6 Sea Zone 2 fighters placed in Japan 3 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Manchuria Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 mech_infantry EDIT: Adding units owned by Japanese to Philippines: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6 Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -2,00 Japanese regular : -1,33 UK_Pacific regular : -0,33
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 carrier, 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 54 Sea Zone to 46 Sea Zone 6 fighters moved from 54 Sea Zone to 46 Sea Zone 6 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 46 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone Combat - Americans Battle in Holland Belgium Battle in Southern France Battle in 46 Sea Zone Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Holland Belgium from Germans, taking Southern France from Germans with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Queensland 6 fighters moved from 46 Sea Zone to 54 Sea Zone 6 fighters moved from 55 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Western United States to 26 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom 1 aaGun, 1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 107 Sea Zone 3 fighters moved from Gibraltar to Trans-Jordan 3 fighters moved from Eastern United States to Gibraltar 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone Place Units - Americans 3 fighters and 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kweichow to Hunan 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 6 infantry moved from Hopei to Chahar 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Chahar, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Kweichow to Shensi 1 fighter moved from Hunan to Anhwe Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kweichow 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 18 PUs; end with 19 PUs Purchase Units - British British buy 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 armour and 3 mech_infantrys moved from West India to Persia 1 bomber, 3 fighters and 1 tactical_bomber moved from India to Persia 11 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia 1 bomber, 1 fighter and 3 tactical_bombers moved from Egypt to Persia 2 fighters moved from 98 Sea Zone to Persia 1 bomber moved from Union of South Africa to Persia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 2 artilleries and 2 infantry moved from Trans-Jordan to 81 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from 80 Sea Zone to Persia 12 armour, 6 artilleries, 16 infantry and 14 mech_infantrys moved from Trans-Jordan to Iraq 1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 98 Sea Zone to 80 Sea Zone Combat - British Battle in Persia British attack with 1 armour, 2 artilleries, 3 bombers, 17 fighters, 4 infantry, 3 mech_infantrys and 5 tactical_bombers Germans defend with 9 armour, 4 artilleries, 1 infantry and 18 mech_infantrys British roll dice for 1 battleship and 2 cruisers in Persia, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 armour, 2 artilleries, 3 bombers, 17 fighters, 4 infantry, 3 mech_infantrys and 5 tactical_bombers in Persia, round 2 : 14/35 hits, 16.50 expected hits Germans roll dice for 9 armour, 4 artilleries, 1 infantry and 18 mech_infantrys in Persia, round 2 : 12/32 hits, 12.17 expected hits 3 mech_infantrys owned by the British, 1 infantry owned by the Germans, 15 mech_infantrys owned by the Germans, 2 artilleries owned by the British, 3 fighters owned by the British and 4 infantry owned by the British lost in Persia British roll dice for 1 armour, 3 bombers, 14 fighters and 5 tactical_bombers in Persia, round 3 : 15/23 hits, 12.83 expected hits Germans roll dice for 9 armour, 4 artilleries and 3 mech_infantrys in Persia, round 3 : 8/16 hits, 6.83 expected hits 4 artilleries owned by the Germans, 8 armour owned by the Germans, 3 mech_infantrys owned by the Germans and 8 fighters owned by the British lost in Persia British roll dice for 1 armour, 3 bombers, 6 fighters and 5 tactical_bombers in Persia, round 4 : 12/15 hits, 8.83 expected hits Germans roll dice for 1 armour in Persia, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Persia British win, taking Persia from Germans with 1 armour, 3 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 2 artilleries, 11 fighters, 4 infantry and 3 mech_infantrys Casualties for Germans: 9 armour, 4 artilleries, 1 infantry and 18 mech_infantrys Battle in Iraq British attack with 12 armour, 6 artilleries, 16 infantry and 14 mech_infantrys Germans defend with 1 aaGun and 8 infantry; Italians defend with 1 armour and 1 factory_minor British roll dice for 12 armour, 6 artilleries, 16 infantry and 14 mech_infantrys in Iraq, round 2 : 22/48 hits, 14.00 expected hits Italians roll dice for 1 aaGun, 1 armour and 8 infantry in Iraq, round 2 : 1/9 hits, 3.17 expected hits 1 aaGun owned by the Germans, 8 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 12 armour, 6 artilleries, 15 infantry and 14 mech_infantrys remaining. Battle score for attacker is 32 Casualties for British: 1 infantry Casualties for Germans: 1 aaGun and 8 infantry Casualties for Italians: 1 armour Non Combat Move - British 2 fighters moved from Persia to 80 Sea Zone 1 artillery and 1 infantry moved from West India to Eastern Persia 1 bomber moved from Persia to Egypt 1 bomber moved from Persia to India 1 bomber, 4 fighters and 5 tactical_bombers moved from Persia to Eastern Persia 3 aaGuns, 6 artilleries and 24 infantry moved from India to Burma Place Units - British 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 armour, 1 fighter and 1 mech_infantry placed in Egypt 1 fighter and 1 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 fighter Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 aaGun EDIT: Adding units owned by UK_Pacific to India: 1 aaGun EDIT: Removing units owned by Americans from Trans-Jordan: 2 fighters EDIT: Adding units owned by Americans to Egypt: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to West India: 1 artillery, 4 fighters, 1 infantry and 5 tactical_bombers EDIT: Removing units owned by British from Eastern Persia: 1 artillery, 4 fighters, 1 infantry and 5 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 81 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 2.17 Italians regular : -2.17 Japanese regular : -1.33 Germans regular : 0.50 British regular : 11.17
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@artofwar1947 I concede.
Game will be posted.I wish you good luck on your future games.
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Thanks for being a good sport and an interesting game.