Allies getting some well-earned hits back this time -
Skipped scramble for the cruiser due to odds
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
10 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 55 Sea Zone
Americans attack with 10 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 10 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 7/12 hits, 6.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 10 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
10 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to Queensland
2 fighters moved from Queensland to 54 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 3 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 armour moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
3 fighters moved from Gibraltar to Trans-Jordan
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Eastern United States to Gibraltar
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter placed in Western United States
1 armour, 3 fighters and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 14
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 5 infantry moved from Kweichow to Yunnan
10 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Anhwe
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Anhwe, round 2 : 2/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Shensi to Hopei
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Yunnan to Kweichow
Place Units - Chinese
2 infantry placed in Anhwe
1 infantry placed in Hopei
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 bomber, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber, 11 fighters, 2 infantry and 1 tactical_bomber moved from Iraq to Persia
1 fighter moved from India to 41 Sea Zone
1 bomber moved from India to 37 Sea Zone
Combat - British
Battle in 37 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Persia
British attack with 1 bomber, 11 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 bomber, 11 fighters, 2 infantry and 1 tactical_bomber in Persia, round 2 : 8/15 hits, 7.17 expected hits
Germans roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 bomber, 11 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
12 armour, 6 artilleries, 16 infantry and 11 mech_infantrys moved from Iraq to Trans-Jordan
1 bomber, 11 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Trans-Jordan to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
3 mech_infantrys moved from Egypt to Trans-Jordan
1 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from India to West India
1 fighter moved from 41 Sea Zone to India
1 bomber moved from 37 Sea Zone to India
Place Units - British
1 bomber and 2 infantry placed in Union of South Africa
3 tactical_bombers placed in Egypt
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : 0.33
Japanese regular : -2.00
Germans regular : -0.67
British regular : 0.83
Given the odds (1 IT. fighter vs. 3 US fighters + 2 US bombers), I assumed that you would not want to intercept the SBR on W. Germany.
@artofwar1947 why did you roll on the forum?
I had completed the NCM move (except for SBR) and pressed Done prematurely. Instead of exiting and redoing the Purchase, Politics, and NCM all over again, I rolled the SBR on forum.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
1 fighter moved from Southern Italy to Iraq
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Iraq
Italians attack with 2 armour, 1 fighter and 2 mech_infantrys
British defend with 1 factory_minor; French defend with 1 fighter and 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Iraq, round 2 : 4/5 hits, 1,83 expected hits
British roll dice for 1 fighter and 3 infantry in Iraq, round 2 : 3/4 hits, 1,67 expected hits
2 infantry owned by the ANZAC, 2 mech_infantrys owned by the Italians, 1 infantry owned by the French, 1 fighter owned by the French and 1 armour owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour and 2 mech_infantrys
Casualties for French: 1 fighter and 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 fighter moved from Iraq to Northwest Persia
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Holland Belgium to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,6,5,4,5,4,3,6
Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 11 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Italians regular : 2,50
British regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 46 Sea Zone
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 carrier and 1 submarine placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.33
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 14x factory_major; Remaining resources: 60 PUs;
Germans buy 2 armour, 1 artillery, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
2 artilleries and 2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
2 mech_infantrys moved from Romania to Ukraine
2 bombers moved from Novgorod to Ukraine
1 bomber moved from Novgorod to Ukraine
2 armour moved from Northwest Persia to Volgograd
2 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
2 fighters and 2 tactical_bombers moved from Northwest Persia to Volgograd
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
2 infantry moved from Northwest Persia to Persia
2 artilleries moved from Northwest Persia to Persia
3 mech_infantrys moved from Northwest Persia to Persia
3 armour moved from Northwest Persia to Persia
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Holland Belgium to Western Germany
2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 5/12 hits, 4,50 expected hits
British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 3 armour, 2 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Ukraine
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 3 bombers and 2 mech_infantrys in Ukraine, round 2 : 2/5 hits, 2,33 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Germans attack with 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 artilleries, 1 factory_minor and 3 infantry
Germans roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/8 hits, 3,67 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 0/5 hits, 1,67 expected hits
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
Germans roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 3 : 6/8 hits, 3,67 expected hits
Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Archangel
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 2,50 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 3/4 hits, 1,33 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
5 infantry moved from Poland to Baltic States
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Romania
3 bombers moved from Ukraine to Southern Italy
2 fighters and 2 tactical_bombers moved from Volgograd to Northwest Persia
1 aaGun and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 artillery moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
7 infantry moved from Northwest Persia to Iraq
1 aaGun moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Persia
10 mech_infantrys moved from Northwest Persia to Persia
6 armour moved from Northwest Persia to Persia
3 mech_infantrys moved from Northwest Persia to Persia
3 fighters moved from Southern Italy to Northwest Persia
1 tactical_bomber moved from Southern Italy to Northwest Persia
1 bomber moved from Normandy Bordeaux to Southern Italy
5 infantry moved from Western Germany to Germany
1 fighter moved from Southern Italy to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from France to Western Germany
2 mech_infantrys moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Iraq
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 armour and 2 mech_infantrys placed in Germany
7 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,2,4,2,2,3,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1,5,3
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Russians regular : -1,00
Germans regular : 2,83
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Yakut S.S.R. to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
1 armour moved from Ulaanbaatar to Buryatia
5 infantry moved from Timguska to Yenisey
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
1 infantry moved from Nenetsia to Archangel
2 artilleries and 27 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Italians
4 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
5 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Volgograd
Combat - Russians
Battle in Buryatia
Russians attack with 1 armour
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Yenisey
Russians attack with 1 armour, 5 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 5 infantry and 1 mech_infantry in Yenisey, round 2 : 3/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 fighters and 4 infantry in Ukraine, round 2 : 3/6 hits, 1.67 expected hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Volgograd
Russians attack with 3 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 fighters, 5 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/9 hits, 3.00 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/8 hits, 2.83 expected hits
Germans roll dice for 2 armour in Volgograd, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Russians: 2 infantry
Casualties for Germans: 2 armour and 2 mech_infantrys
Battle in Archangel
Russians attack with 2 artilleries and 28 infantry
Germans defend with 1 artillery
Russians roll dice for 2 artilleries and 28 infantry in Archangel, round 2 : 9/30 hits, 5.67 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 artilleries and 28 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 aaGuns moved from Smolensk to Archangel
1 infantry moved from Bryansk to Belarus
9 infantry moved from Russia to Smolensk
1 armour, 3 infantry and 3 mech_infantrys moved from Yakut S.S.R. to Buryatia
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Ukraine to Russia
Place Units - Russians
1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -1.67
Russians regular : 5.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to Shan State
3 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Shan State
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 bomber moved from French Indo China to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 3 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
Chinese defend with 5 infantry
Japanese roll dice for 3 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 4/10 hits, 3,50 expected hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits, 1,67 expected hits
4 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 3 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Yunnan, round 3 : 2/10 hits, 3,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Chinese: 5 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
1 bomber moved from Yunnan to French Indo China
1 aaGun moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 7 fighters, 2 infantry, 1 marine, 6 submarines, 5 tactical_bombers and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 armour, 3 artilleries and 3 mech_infantrys moved from Siberia to Amur
1 infantry and 2 mech_infantrys moved from Manchuria to Amur
1 fighter moved from 6 Sea Zone to Caroline Islands
1 fighter moved from Philippines to Caroline Islands
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier, 1 destroyer and 1 transport
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier, 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
3 destroyers placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Philippines: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -2,00
Japanese regular : -1,33
UK_Pacific regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 54 Sea Zone to 46 Sea Zone
6 fighters moved from 54 Sea Zone to 46 Sea Zone
6 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 46 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
Combat - Americans
Battle in Holland Belgium
Battle in Southern France
Battle in 46 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Holland Belgium from Germans, taking Southern France from Germans with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Queensland
6 fighters moved from 46 Sea Zone to 54 Sea Zone
6 fighters moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Western United States to 26 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
1 aaGun, 1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 107 Sea Zone
3 fighters moved from Gibraltar to Trans-Jordan
3 fighters moved from Eastern United States to Gibraltar
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
Place Units - Americans
3 fighters and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kweichow to Hunan
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
6 infantry moved from Hopei to Chahar
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Chahar, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
4 infantry moved from Kweichow to Shensi
1 fighter moved from Hunan to Anhwe
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kweichow
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs
Purchase Units - British
British buy 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 3 mech_infantrys moved from West India to Persia
1 bomber, 3 fighters and 1 tactical_bomber moved from India to Persia
11 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
1 bomber, 1 fighter and 3 tactical_bombers moved from Egypt to Persia
2 fighters moved from 98 Sea Zone to Persia
1 bomber moved from Union of South Africa to Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 artilleries and 2 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
12 armour, 6 artilleries, 16 infantry and 14 mech_infantrys moved from Trans-Jordan to Iraq
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 98 Sea Zone to 80 Sea Zone
Combat - British
Battle in Persia
British attack with 1 armour, 2 artilleries, 3 bombers, 17 fighters, 4 infantry, 3 mech_infantrys and 5 tactical_bombers
Germans defend with 9 armour, 4 artilleries, 1 infantry and 18 mech_infantrys
British roll dice for 1 battleship and 2 cruisers in Persia, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 armour, 2 artilleries, 3 bombers, 17 fighters, 4 infantry, 3 mech_infantrys and 5 tactical_bombers in Persia, round 2 : 14/35 hits, 16.50 expected hits
Germans roll dice for 9 armour, 4 artilleries, 1 infantry and 18 mech_infantrys in Persia, round 2 : 12/32 hits, 12.17 expected hits
3 mech_infantrys owned by the British, 1 infantry owned by the Germans, 15 mech_infantrys owned by the Germans, 2 artilleries owned by the British, 3 fighters owned by the British and 4 infantry owned by the British lost in Persia
British roll dice for 1 armour, 3 bombers, 14 fighters and 5 tactical_bombers in Persia, round 3 : 15/23 hits, 12.83 expected hits
Germans roll dice for 9 armour, 4 artilleries and 3 mech_infantrys in Persia, round 3 : 8/16 hits, 6.83 expected hits
4 artilleries owned by the Germans, 8 armour owned by the Germans, 3 mech_infantrys owned by the Germans and 8 fighters owned by the British lost in Persia
British roll dice for 1 armour, 3 bombers, 6 fighters and 5 tactical_bombers in Persia, round 4 : 12/15 hits, 8.83 expected hits
Germans roll dice for 1 armour in Persia, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 armour, 3 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 artilleries, 11 fighters, 4 infantry and 3 mech_infantrys
Casualties for Germans: 9 armour, 4 artilleries, 1 infantry and 18 mech_infantrys
Battle in Iraq
British attack with 12 armour, 6 artilleries, 16 infantry and 14 mech_infantrys
Germans defend with 1 aaGun and 8 infantry; Italians defend with 1 armour and 1 factory_minor
British roll dice for 12 armour, 6 artilleries, 16 infantry and 14 mech_infantrys in Iraq, round 2 : 22/48 hits, 14.00 expected hits
Italians roll dice for 1 aaGun, 1 armour and 8 infantry in Iraq, round 2 : 1/9 hits, 3.17 expected hits
1 aaGun owned by the Germans, 8 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 12 armour, 6 artilleries, 15 infantry and 14 mech_infantrys remaining. Battle score for attacker is 32
Casualties for British: 1 infantry
Casualties for Germans: 1 aaGun and 8 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
2 fighters moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from West India to Eastern Persia
1 bomber moved from Persia to Egypt
1 bomber moved from Persia to India
1 bomber, 4 fighters and 5 tactical_bombers moved from Persia to Eastern Persia
3 aaGuns, 6 artilleries and 24 infantry moved from India to Burma
Place Units - British
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 fighter
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun
EDIT: Adding units owned by UK_Pacific to India: 1 aaGun
EDIT: Removing units owned by Americans from Trans-Jordan: 2 fighters
EDIT: Adding units owned by Americans to Egypt: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to West India: 1 artillery, 4 fighters, 1 infantry and 5 tactical_bombers
EDIT: Removing units owned by British from Eastern Persia: 1 artillery, 4 fighters, 1 infantry and 5 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 2.17
Italians regular : -2.17
Japanese regular : -1.33
Germans regular : 0.50
British regular : 11.17
@artofwar1947 I concede.
Game will be posted.
I wish you good luck on your future games.
Thanks for being a good sport and an interesting game.