L21 BM3 Surfer (Allies +5) vs Dawgoneit (Axis)
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 carrier and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Persia to Eastern Persia Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5 ANZAC collect 13 PUs (1 lost to blockades); end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Ukraine to Bryansk 1 artillery moved from Western Ukraine to Bryansk 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Belarus to Smolensk 2 artilleries and 6 infantry moved from Nenetsia to Archangel 2 artilleries and 1 infantry moved from Belarus to Archangel 3 artilleries and 4 infantry moved from Novgorod to Archangel 4 mech_infantrys moved from Poland to Western Ukraine 2 artilleries and 2 infantry moved from Poland to Eastern Poland 1 armour and 1 mech_infantry moved from Germany to France 4 infantry moved from Germany to Western Germany 5 fighters and 5 tactical_bombers moved from Algeria to Western Germany 1 armour and 3 mech_infantrys moved from Western Ukraine to Rostov Combat - Germans Battle in Rostov Germans attack with 1 armour and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Rostov, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour and 3 mech_infantrys in Rostov, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov Germans roll dice for 1 armour and 3 mech_infantrys in Rostov, round 4 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 3 mech_infantrys in Rostov, round 5 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Battle in Bryansk Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Place Units - Germans 1 fighter placed in Western Germany 2 armour and 5 mech_infantrys placed in Germany 4 infantry placed in Western Germany Germans undo move 3. 3 infantry placed in Novgorod 1 infantry placed in France Germans undo move 3. 2 infantry placed in France 1 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,2 Germans collect 45 PUs (5 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -1.00
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 7 artilleries and 50 infantry moved from Russia to Bryansk 3 infantry moved from Tambov to Rostov 3 fighters and 1 tactical_bomber moved from Russia to Rostov 8 artilleries moved from Tambov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 15 artilleries and 50 infantry Germans defend with 1 artillery and 3 infantry Russians roll dice for 15 artilleries and 50 infantry in Bryansk, round 2 : 14/65 hits, 15.83 expected hits Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 15 artilleries and 48 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Rostov Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 armour and 2 mech_infantrys Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 2 mech_infantrys Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Rostov to Russia 2 aaGuns moved from Russia to Bryansk 2 artilleries and 13 infantry moved from Vologda to Russia 1 infantry moved from Tambov to Rostov 2 aaGuns and 24 infantry moved from Tambov to Bryansk 2 armour moved from Volgograd to Bryansk 3 mech_infantrys moved from Volgograd to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 2 aaGuns and 12 infantry moved from Amur to Buryatia Place Units - Russians 8 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 Russians regular : -1.50
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 3 mech_infantrys moved from Hunan to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 3 mech_infantrys moved from Kiangsu to Hunan 2 mech_infantrys moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hunan 3 fighters moved from Manchuria to Japan 1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu 1 fighter and 1 tactical_bomber moved from Yunnan to Shantung 1 fighter moved from Yunnan to Shan State 2 tactical_bombers moved from Yunnan to Shan State 1 fighter moved from Yunnan to Kiangsu 1 fighter moved from Yunnan to Shantung 2 artilleries moved from Java to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 4 tactical_bombers moved from 42 Sea Zone to Sumatra 4 fighters moved from 42 Sea Zone to Sumatra 2 battleships, 4 carriers, 2 cruisers, 1 submarine and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 bombers moved from Yunnan to Shan State Combat - Japanese Battle in Shan State Japanese attack with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Sumatra Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 battleships and 2 cruisers in Sumatra, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in Sumatra, round 2 : 8/12 hits, 6.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from Sumatra to 41 Sea Zone 2 bombers, 1 fighter and 2 tactical_bombers moved from Shan State to Yunnan Place Units - Japanese 1 carrier placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone 3 infantry placed in Shantung 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33 ANZAC regular : 1.33 UK_Pacific regular : 0.67
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 bomber, 6 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 submarines moved from 17 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 fighter and 3 submarines moved from 26 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from India to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Algeria 1 armour, 1 artillery, 2 infantry and 1 marine moved from 92 Sea Zone to Algeria Combat - Americans
Combat Hit Differential Summary :
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Scramble. Probably not, but it seems to reduce your TUV loss by a little.
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@surfer NO
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 bomber, 6 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 submarines moved from 17 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 fighter and 3 submarines moved from 26 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from India to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Algeria 1 armour, 1 artillery, 2 infantry and 1 marine moved from 92 Sea Zone to Algeria Combat - Americans Battle in 6 Sea Zone Americans attack with 1 bomber, 4 fighters, 7 submarines and 1 tactical_bomber Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 3 transports Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 6 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 2 fighters owned by the Japanese, 2 transports owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 4 fighters, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 59 Casualties for Americans: 1 submarine Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 3 transports Battle in Holland Belgium Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 2 mech_infantrys Americans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Italians: 2 mech_infantrys Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 55 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Algeria Americans attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 marine Italians defend with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 marine in Algeria, round 2 : 3/6 hits, 2.33 expected hits Italians roll dice for 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry in Algeria, round 2 : 3/7 hits, 2.50 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Algeria Americans roll dice for 1 armour, 1 bomber and 1 marine in Algeria, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 armour and 2 artilleries in Algeria, round 3 : 2/3 hits, 1.17 expected hits 1 armour owned by the Americans, 1 marine owned by the Americans and 2 artilleries owned by the Italians lost in Algeria 1 bomber owned by the Americans retreated Italians win with 1 armour remaining. Battle score for attacker is 2 Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 marine Casualties for Italians: 4 artilleries, 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Algeria to Gibraltar 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 107 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone 1 carrier and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 bomber moved from 6 Sea Zone to Iwo Jima 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from Iwo Jima to 17 Sea Zone 1 carrier moved from 17 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 bomber moved from 55 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 fighters placed in Western United States 1 bomber and 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 5.33 Italians regular : 1.33 Japanese regular : 0.00 Japanese AA : -0.33 Germans regular : 0.33
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Chahar to Anhwe 1 fighter moved from Suiyuyan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 3 mech_infantrys in Anhwe, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 mech_infantrys in Anhwe, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 1 infantry Casualties for Japanese: 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Anhwe to Chahar 18 infantry moved from Suiyuyan to Chahar Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.00
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Chahar to Anhwe 1 fighter moved from Suiyuyan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 3 mech_infantrys in Anhwe, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 mech_infantrys in Anhwe, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 1 infantry Casualties for Japanese: 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Anhwe to Chahar 18 infantry moved from Suiyuyan to Chahar Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 bomber, 6 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 submarines moved from 17 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 fighter and 3 submarines moved from 26 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from India to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Algeria 1 armour, 1 artillery, 2 infantry and 1 marine moved from 92 Sea Zone to Algeria Combat - Americans Battle in 6 Sea Zone Americans attack with 1 bomber, 4 fighters, 7 submarines and 1 tactical_bomber Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 3 transports Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 6 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 2 fighters owned by the Japanese, 2 transports owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 4 fighters, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 59 Casualties for Americans: 1 submarine Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 3 transports Battle in Holland Belgium Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 2 mech_infantrys Americans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Italians: 2 mech_infantrys Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 55 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Algeria Americans attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 marine Italians defend with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 marine in Algeria, round 2 : 3/6 hits, 2.33 expected hits Italians roll dice for 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry in Algeria, round 2 : 3/7 hits, 2.50 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Algeria Americans roll dice for 1 armour, 1 bomber and 1 marine in Algeria, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 armour and 2 artilleries in Algeria, round 3 : 2/3 hits, 1.17 expected hits 1 armour owned by the Americans, 1 marine owned by the Americans and 2 artilleries owned by the Italians lost in Algeria 1 bomber owned by the Americans retreated Italians win with 1 armour remaining. Battle score for attacker is 2 Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 marine Casualties for Italians: 4 artilleries, 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Algeria to Gibraltar 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 107 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone 1 carrier and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 bomber moved from 6 Sea Zone to Iwo Jima 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from Iwo Jima to 17 Sea Zone 1 carrier moved from 17 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 bomber moved from 55 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 fighters placed in Western United States 1 bomber and 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Chahar to Anhwe 1 fighter moved from Suiyuyan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 3 mech_infantrys in Anhwe, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 mech_infantrys in Anhwe, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 1 infantry Casualties for Japanese: 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Anhwe to Chahar 18 infantry moved from Suiyuyan to Chahar Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 5 armour, 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from India to Burma 2 fighters and 2 tactical_bombers moved from India to Burma 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 2 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from Tobruk to Libya British take Libya from Italians Combat - British Battle in Algeria British attack with 1 artillery and 4 infantry Italians defend with 1 armour British roll dice for 1 artillery and 4 infantry in Algeria, round 2 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 armour in Algeria, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Burma British attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to Chahar 1 fighter and 2 tactical_bombers moved from Burma to India 1 fighter moved from Persia to India 2 artilleries moved from West India to India 7 infantry moved from West India to India 3 infantry moved from Persia to Eastern Persia 3 armour moved from Persia to West India 1 mech_infantry moved from Persia to West India 3 armour moved from Egypt to Iraq 1 artillery moved from Iraq to Persia 2 artilleries and 7 infantry moved from Alexandria to Egypt 2 aaGuns and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco 2 carriers moved from 110 Sea Zone to 91 Sea Zone 4 fighters moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 7 mech_infantrys moved from Eastern Persia to India Place Units - British 3 armour placed in Persia 2 armour and 1 tactical_bomber placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 5.33 Italians regular : 0.83 Japanese regular : -1.33 Japanese AA : -0.33 Germans regular : 0.33 British regular : -0.83
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Northern Italy to Southern Italy 1 bomber moved from Western Germany to Rostov 3 infantry moved from Ukraine to Rostov 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 2 fighters moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in Rostov Italians attack with 1 bomber and 3 infantry Russians defend with 3 infantry Italians roll dice for 1 bomber and 3 infantry in Rostov, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians roll dice for 1 bomber and 2 infantry in Rostov, round 3 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for Russians: 3 infantry Battle in 99 Sea Zone Italians attack with 1 destroyer and 2 fighters Russians defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Russians lost in 99 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for Russians: 1 submarine Non Combat Move - Italians 2 fighters moved from 99 Sea Zone to Southern Italy 1 bomber moved from Rostov to Western Ukraine Place Units - Italians 1 infantry and 2 mech_infantrys placed in Ukraine 1 armour placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 3.50 Russians regular : 0.50
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Non Combat Move - ANZAC 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 3 fighters moved from 54 Sea Zone to Queensland 1 submarine moved from 54 Sea Zone to 37 Sea Zone 3 submarines moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Eastern Persia to West India Place Units - ANZAC 1 infantry and 1 tactical_bomber placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Non Combat Move - ANZAC 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 3 fighters moved from 54 Sea Zone to Queensland 1 submarine moved from 54 Sea Zone to 37 Sea Zone 3 submarines moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Eastern Persia to West India Place Units - ANZAC 1 infantry and 1 tactical_bomber placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Trigger Free French Liberation France Liberated Southern France 3 Artillery Place: French has 1 artillery placed in Southern France Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Place: French has 1 cruiser placed in 93 Sea Zone Trigger Free French Liberation France Liberated Southern France 3 Infantry Place: French has 1 infantry placed in Southern France Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Place: French has 1 destroyer placed in 93 Sea Zone Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 Trigger French Liberate Southern France3: French captures territory Southern France Trigger Free French Liberation France Liberated Southern France 3 Artillery Place activates a trigger called: Trigger Free French Liberation France Liberated Southern France 3 Artillery Remove Trigger Free French Liberation France Liberated Southern France 3 Artillery Remove: has removed 1 artillery owned by Neutral_Axis in Southern France Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Place activates a trigger called: Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Remove Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Remove: has removed 1 cruiser owned by Neutral_Axis in 93 Sea Zone Trigger Free French Liberation France Liberated Southern France 3 Infantry Place activates a trigger called: Trigger Free French Liberation France Liberated Southern France 3 Infantry Remove Trigger Free French Liberation France Liberated Southern France 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in Southern France Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Place activates a trigger called: Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Remove Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Remove: has removed 1 destroyer owned by Neutral_Axis in 93 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France French take Southern France from Neutral_Axis Combat - French Battle in Southern France French attack with 2 infantry Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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A first for me. The French recaptured their fleet.
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@surfer D you no how that happened?
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@dawgoneit The free french moved into still vichy S. France and liberated it. Normally, Vichy France has been stomped on by now.
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From the Notes on BM3:
Liberation of France: …
The Vichy French forces in the Southern France and sz 93 will also revert back if Southern France is liberated by the Free French. -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Normandy Bordeaux 4 infantry moved from France to Southern France 3 infantry moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to France 2 fighters and 1 tactical_bomber moved from France to Normandy Bordeaux 2 fighters and 3 tactical_bombers moved from Western Germany to Southern France 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Belarus 7 artilleries and 9 infantry moved from Archangel to Novgorod 2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine 2 armour and 5 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Battle in Southern France Germans attack with 2 fighters, 4 infantry and 3 tactical_bombers French defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 fighters, 4 infantry and 3 tactical_bombers in Southern France, round 2 : 4/9 hits, 3.50 expected hits French roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the French and 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 2 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for French: 1 artillery and 3 infantry Battle in Holland Belgium Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/6 hits, 2.17 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1.83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 4 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Battle in Normandy Bordeaux Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber British defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/6 hits, 2.17 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Holland Belgium to Southern Italy 2 fighters and 3 tactical_bombers moved from Southern France to Southern Italy 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 4 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to Southern Italy 2 aaGuns, 1 armour, 2 artilleries and 1 mech_infantry moved from France to Western Germany 2 infantry moved from Denmark to Western Germany Place Units - Germans 1 tactical_bomber placed in Western Germany 4 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Germans collect 47 PUs (6 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 French regular : -1.33 Germans regular : -1.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 2 armour, 15 artilleries, 72 infantry and 4 mech_infantrys moved from Bryansk to Western Ukraine 2 mech_infantrys moved from Russia to Western Ukraine 3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine 1 artillery and 17 infantry moved from Russia to Smolensk Combat - Russians Battle in Vologda Russians attack with 1 artillery and 4 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 4 infantry in Vologda, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 artillery and 3 infantry in Vologda, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 17 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 17 infantry in Smolensk, round 2 : 4/18 hits, 3.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 16 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 2 armour, 15 artilleries, 3 fighters, 72 infantry, 6 mech_infantrys and 1 tactical_bomber Germans defend with 3 aaGuns, 19 armour, 13 artilleries, 28 infantry and 11 mech_infantrys; Italians defend with 1 bomber Germans roll AA dice in Western Ukraine : 0/4 hits, 0.67 expected hits Russians roll dice for 2 armour, 15 artilleries, 3 fighters, 72 infantry, 6 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 25/99 hits, 23.67 expected hits Italians roll dice for 3 aaGuns, 19 armour, 13 artilleries, 1 bomber, 28 infantry and 11 mech_infantrys in Western Ukraine, round 2 : 28/72 hits, 27.00 expected hits 28 infantry owned by the Russians, 3 aaGuns owned by the Germans, 21 infantry owned by the Germans and 1 bomber owned by the Italians lost in Western Ukraine Russians roll dice for 2 armour, 15 artilleries, 3 fighters, 44 infantry, 6 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 11/71 hits, 19.00 expected hits Italians roll dice for 19 armour, 13 artilleries, 7 infantry and 11 mech_infantrys in Western Ukraine, round 3 : 27/50 hits, 19.83 expected hits 27 infantry owned by the Russians, 7 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Western Ukraine Russians roll dice for 2 armour, 15 artilleries, 3 fighters, 17 infantry, 6 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 4 : 20/44 hits, 14.50 expected hits Italians roll dice for 19 armour, 13 artilleries and 7 mech_infantrys in Western Ukraine, round 4 : 16/39 hits, 16.17 expected hits 16 infantry owned by the Russians, 13 artilleries owned by the Germans and 7 mech_infantrys owned by the Germans lost in Western Ukraine Russians roll dice for 2 armour, 15 artilleries, 3 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 5 : 10/28 hits, 10.50 expected hits Italians roll dice for 19 armour in Western Ukraine, round 5 : 11/19 hits, 9.50 expected hits 6 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 4 artilleries owned by the Russians and 10 armour owned by the Germans lost in Western Ukraine Russians roll dice for 2 armour, 11 artilleries, 3 fighters and 1 tactical_bomber in Western Ukraine, round 6 : 8/17 hits, 6.83 expected hits Italians roll dice for 9 armour in Western Ukraine, round 6 : 7/9 hits, 4.50 expected hits 7 artilleries owned by the Russians and 8 armour owned by the Germans lost in Western Ukraine 1 tactical_bomber owned by the Russians and 3 fighters owned by the Russians retreated 2 armour owned by the Russians and 4 artilleries owned by the Russians retreated to Bryansk Italians win with 1 armour remaining. Battle score for attacker is 31 Casualties for Russians: 11 artilleries, 72 infantry and 6 mech_infantrys Casualties for Germans: 3 aaGuns, 18 armour, 13 artilleries, 28 infantry and 11 mech_infantrys Casualties for Italians: 1 bomber Non Combat Move - Russians 3 fighters moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Western Ukraine to Bryansk Place Units - Russians 8 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 12.00 Germans AA : -0.67 Germans regular : 1.00 Russians regular : -1.00