OOL in sz97?
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TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kursk to Ukraine
1 fighter and 1 tactical_bomber moved from Kursk to Ukraine
1 infantry moved from Yaroslavl to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
11 infantry moved from Yakut S.S.R. to Buryatia
3 infantry moved from Ulaanbaatar to Buryatia
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Buryatia
Russians attack with 14 infantry
Japanese defend with 1 infantry
Russians roll dice for 14 infantry in Buryatia, round 2 : 3/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Russians win, taking Buryatia from Japanese with 13 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Yakut S.S.R. to Buryatia
3 infantry moved from Northern Sinkiang to Kansu
2 armour and 1 mech_infantry moved from Urals to Russia
3 infantry moved from Samara to Russia
1 infantry moved from Yaroslavl to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 infantry moved from Tula to Russia
2 armour and 2 mech_infantrys moved from Stalingrad to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 aaGuns, 4 artilleries and 21 infantry moved from Kursk to Tula
Place Units - Russians
3 armour and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : -1.00
Russians regular : -0.33
Territory Summary for Russians :
Smolensk : 1 infantry
Russia : 2 aaGuns, 1 airfield, 7 armour, 1 artillery, 1 factory_major, 2 fighters, 51 infantry, 3 mech_infantrys and 2 tactical_bombers
Buryatia : 2 aaGuns and 13 infantry
Ukraine : 1 infantry
Urals : 1 factory_minor
Stalingrad : 1 factory_minor
Tula : 2 aaGuns, 4 artilleries and 21 infantry
Kansu : 6 infantry
Buyant-Uhaa : 1 flag
128 Sea Zone : 1 submarine
Tsagaan Olom : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
118 Sea Zone : 1 cruiser and 1 submarine
Dzavhan : 1 flag
Production/PUs Summary :
Germans : 55 / 70
Russians : 29 / 34
Japanese : 65 / 75
Americans : 50 / 71
Chinese : 5 / 6
British : 32 / 35
UK_Pacific : 8 / 11
Italians : 15 / 20
ANZAC : 14 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
@ArtofWar1947 bull rush at Moscow is a bit scary…over protected UKR…of course abandoning GIB didn’t help matters!
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 cruiser moved from 6 Sea Zone to 4 Sea Zone
1 marine moved from Soviet Far East to 4 Sea Zone
1 cruiser and 1 marine moved from 4 Sea Zone to 9 Sea Zone
1 marine moved from 9 Sea Zone to Aleutian Islands
1 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
1 bomber and 1 fighter moved from Kweichow to Shan State
1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
Combat - Japanese
Battle in Aleutian Islands
Battle in Shan State
Japanese attack with 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 6/10 hits, 5.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Aleutian Islands from Americans, taking Shan State from UK_Pacific with 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to French Indo China
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to French Indo China
1 artillery moved from Kweichow to Kwangsi
1 artillery moved from Hopei to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hopei to Szechwan
1 infantry moved from Honan to Hopei
1 infantry moved from Inner Mongolia to Honan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Shansi to Anhwe
1 infantry moved from Inner Mongolia to Shansi
1 artillery and 2 infantry moved from Kiangsu to Fukien
2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 carrier moved from 6 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Davao
2 bombers moved from Shan State to Kwangtung
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
3 fighters and 2 tactical_bombers moved from Shan State to Malaya
1 armour and 1 infantry moved from Korea to Amur
1 aaGun and 1 infantry moved from Northern Manchuria to Amur
1 infantry moved from Sakha to Amur
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 3 infantry moved from 5 Sea Zone to Amur
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
1 bomber and 2 infantry placed in Kiangsu
2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Japan
1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Japanese regular : 0.83
UK_Pacific regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 cruiser moved from 6 Sea Zone to 4 Sea Zone
1 marine moved from Soviet Far East to 4 Sea Zone
1 cruiser and 1 marine moved from 4 Sea Zone to 9 Sea Zone
1 marine moved from 9 Sea Zone to Aleutian Islands
1 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
1 bomber and 1 fighter moved from Kweichow to Shan State
1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
Combat - Japanese
Battle in Aleutian Islands
Battle in Shan State
Japanese attack with 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 6/10 hits, 5.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Aleutian Islands from Americans, taking Shan State from UK_Pacific with 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to French Indo China
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to French Indo China
1 artillery moved from Kweichow to Kwangsi
1 artillery moved from Hopei to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hopei to Szechwan
1 infantry moved from Honan to Hopei
1 infantry moved from Inner Mongolia to Honan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Shansi to Anhwe
1 infantry moved from Inner Mongolia to Shansi
1 artillery and 2 infantry moved from Kiangsu to Fukien
2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 carrier moved from 6 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Davao
2 bombers moved from Shan State to Kwangtung
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
3 fighters and 2 tactical_bombers moved from Shan State to Malaya
1 armour and 1 infantry moved from Korea to Amur
1 aaGun and 1 infantry moved from Northern Manchuria to Amur
1 infantry moved from Sakha to Amur
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 3 infantry moved from 5 Sea Zone to Amur
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
1 bomber and 2 infantry placed in Kiangsu
2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Japan
1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Japanese regular : 0.83
UK_Pacific regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 cruiser moved from 6 Sea Zone to 4 Sea Zone
1 marine moved from Soviet Far East to 4 Sea Zone
1 cruiser and 1 marine moved from 4 Sea Zone to 9 Sea Zone
1 marine moved from 9 Sea Zone to Aleutian Islands
1 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
1 bomber and 1 fighter moved from Kweichow to Shan State
1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
Combat - Japanese
Battle in Aleutian Islands
Battle in Shan State
Japanese attack with 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 6/10 hits, 5.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Aleutian Islands from Americans, taking Shan State from UK_Pacific with 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to French Indo China
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to French Indo China
1 artillery moved from Kweichow to Kwangsi
1 artillery moved from Hopei to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hopei to Szechwan
1 infantry moved from Honan to Hopei
1 infantry moved from Inner Mongolia to Honan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Shansi to Anhwe
1 infantry moved from Inner Mongolia to Shansi
1 artillery and 2 infantry moved from Kiangsu to Fukien
2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 carrier moved from 6 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Davao
2 bombers moved from Shan State to Kwangtung
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
3 fighters and 2 tactical_bombers moved from Shan State to Malaya
1 armour and 1 infantry moved from Korea to Amur
1 aaGun and 1 infantry moved from Northern Manchuria to Amur
1 infantry moved from Sakha to Amur
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 3 infantry moved from 5 Sea Zone to Amur
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
1 bomber and 2 infantry placed in Kiangsu
2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Japan
1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.83
UK_Pacific regular : -0.33
I just noticed the 2 UK transports in SZ 83; they are covered up by the marine. Had I seen them, my Italian build and NCM would have been different. But that is probably too much to ask to change. With your permission, I would like to adjust my Non-Russian-related German-5 NCM.
Specifically, I’d like to
leave the German infantry that moved from S. France to N. Italy in S. France;
move the German fighter in N. Italy to S. Italy;
and move the two German tacs from France to S. Italy.
sorry art this might take me a bit to get to…
I understand, Jim. PTV is complicated and there’s much to consider. No rush.
@artofwar1947 said in L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15):
I understand, Jim. PTV is complicated and there’s much to consider. No rush.
sorry for the delay, I saw your note on the problem with the server, I am having the same issue, perhaps this will give me the time needed to decide what to do here? And as an FYI, my play might be a bit slower as the playoff game will take priority.
From the messages on the forum, it appears the (server) problem started hours ago.
No problem with slowing down; it would probably be wise that I do tghe same.
@artofwar1947 if you can email me the game file I think we can continue without the forum. I can’t download the file you attached here nor do I have it saved anywhere…
J-5 was posted before the “troubles” began. You should be able to download it from our thread. If not, I’ll check my saved games.
@artofwar1947 said in L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15):
J-5 was posted before the “troubles” began. You should be able to download it from our thread. If not, I’ll check my saved games.
Can you download the file you last posted? I can’t.
@666
I see what you mean. Let me try to track down a copy of J-5 on my computer.
Test summary from TripleA, engine version: 2.5.22294, time: 12:56:40 PM
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@artofwar1947 said in L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15):
@666
I see what you mean. Let me try to track down a copy of J-5 on my computer.
did you make those changes to this file that you requested after your J5?
No.
Test summary from TripleA, engine version: 2.5.22294, time: 3:24:02 PM
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Test summary from TripleA, engine version: 2.5.22294, time: 3:52:02 PM
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