Sorry. I meant the UK Destroyer that moved from SZ 71 (South Africa) to SZ 83 turn 1. My plan was to move it to SZ 91 this turn but I forgot because it was a little off screen.
Whatever the edit is supposed to be, just apply it on USSR.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
1 aaGun and 5 infantry moved from Archangel to Smolensk
3 aaGuns, 3 artilleries, 31 infantry and 1 mech_infantry moved from Bryansk to Smolensk
9 infantry moved from Russia to Smolensk
2 infantry moved from Rostov to Tambov
2 infantry moved from Volgograd to Tambov
1 armour and 1 mech_infantry moved from Yunnan to Sikang
1 armour and 1 mech_infantry moved from Sikang to Samara
2 fighters moved from Samara to Russia
3 fighters moved from Yunnan to Kazakhstan
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Volgograd to Samara
Place Units - Russians
9 infantry and 1 mech_infantry placed in Russia
1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 mech_infantry
EDIT: Adding units owned by Russians to Tambov: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 83 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
3 artilleries and 5 infantry moved from Hopei to Shensi
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in Guam
Battle in Siberia
Battle in Malaya
Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 2 : 6/13 hits, 6.83 expected hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese win, taking Guam from Americans, taking Siberia from Russians, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
2 bombers moved from Malaya to French Indo China
2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
3 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 aaGun and 6 infantry moved from Anhwe to Hopei
4 infantry moved from Jehol to Anhwe
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsi to French Indo China
2 artilleries and 4 infantry moved from Kiangsi to Anhwe
Place Units - Japanese
2 carriers placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
UK_Pacific regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 7 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 carrier moved from 89 Sea Zone to 91 Sea Zone
Place Units - Americans
4 transports placed in 101 Sea Zone
2 artilleries, 2 fighters and 5 infantry placed in Eastern United States
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
23 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
3 artilleries and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor and 1 fighter; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Ethiopia to British Somaliland
1 bomber moved from Egypt to British Somaliland
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to British Somaliland
Combat - British
Battle in British Somaliland
British attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 cruiser in British Somaliland, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in British Somaliland, round 2 : 3/7 hits, 2,67 expected hits
Italians roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the British lost in British Somaliland
3 infantry owned by the Italians lost in British Somaliland
British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in British Somaliland, round 3 : 1/6 hits, 2,50 expected hits
Italians roll dice for 1 artillery in British Somaliland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
1 bomber moved from British Somaliland to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 infantry moved from Northwest Persia to Persia
1 artillery and 6 infantry moved from Yunnan to Szechwan
2 fighters moved from Gibraltar to Egypt
2 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
1 factory_minor placed in Persia
1 armour and 1 fighter placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3,2,2,4,5,4,1,6,6,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,3,3
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Romania to Belarus
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Italians undo move 1.
1 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 aaGun moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from New South Wales to New Zealand
2 mech_infantrys moved from New South Wales to South Australia
1 fighter moved from New Zealand to Central America
2 fighters moved from Gibraltar to Cyprus
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Yunnan to Kazakhstan
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Belarus
Germans take Archangel from Russians
3 bombers moved from Eastern Poland to Russia
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
3 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Russia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Belarus
Germans take Archangel from Russians
3 bombers moved from Eastern Poland to Russia
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
3 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 4,5,8 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Cleaning up after air battles
Non Combat Move - Germans
3 bombers moved from Russia to Novgorod
2 aaGuns, 4 artilleries and 24 infantry moved from Novgorod to Belarus
5 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
1 mech_infantry moved from Eastern Poland to Novgorod
13 armour, 6 artilleries, 9 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Novgorod
1 infantry moved from Vyborg to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
9 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Northern Italy
Place Units - Germans
3 armour placed in Novgorod
2 infantry placed in Germany
1 bomber and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 infantry and 1 mech_infantry; Remaining resources: 21 PUs;
Combat Move - Russians
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 mech_infantry moved from Sikang to Kansu
1 mech_infantry moved from Samara to Kansu
1 tactical_bomber moved from Russia to Kansu
Combat - Russians
Battle in Kansu
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
9 infantry moved from Russia to Samara
1 mech_infantry moved from Tambov to Samara
1 mech_infantry moved from Russia to Samara
1 armour moved from Sikang to Samara
1 mech_infantry moved from Samara to Caucasus
3 fighters moved from Kazakhstan to Russia
4 aaGuns, 3 artilleries and 45 infantry moved from Smolensk to Russia
1 tactical_bomber moved from Kansu to Samara
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
4 infantry moved from Tambov to Volgograd
Place Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 25 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from French Indo China to Kweichow
Japanese take Yunnan from Chinese
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
2 bombers moved from French Indo China to Kansu
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Shensi to Kansu
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
Combat - Japanese
Battle in Burma
Battle in Kansu
Japanese attack with 2 bombers and 2 infantry
Russians defend with 2 mech_infantrys
Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 2 mech_infantrys in Kansu, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kansu
1 mech_infantry owned by the Russians lost in Kansu
2 bombers owned by the Japanese retreated
Chinese win, taking Burma from UK_Pacific with 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
2 bombers moved from Kansu to Chahar
3 artilleries and 4 infantry moved from Shensi to Kweichow
1 aaGun and 6 infantry moved from Hopei to Kweichow
4 artilleries and 8 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 38 Sea Zone
2 artilleries and 3 infantry moved from French Indo China to Shan State
1 artillery moved from Malaya to Shan State
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour and 2 artilleries placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 aaGun, 2 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 carriers moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Western United States to Eastern United States
Place Units - Americans
1 submarine and 4 transports placed in 101 Sea Zone
2 artilleries, 1 bomber and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
3 artilleries and 25 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
3 infantry placed in Shensi
Chinese undo move 1.
3 infantry placed in Kansu
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour and 3 fighters; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber, 5 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Iraq
British attack with 1 bomber, 5 fighters and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 3,83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
1 tactical_bomber owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber and 5 fighters in Iraq, round 3 : 2/6 hits, 3,17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win with 1 bomber and 5 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 tactical_bomber
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to Persia
1 bomber moved from Iraq to Bryansk
1 artillery and 2 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from Persia to Northwest Persia
1 artillery and 5 infantry moved from Szechwan to Shensi
3 armour, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Iraq to Caucasus
2 fighters moved from Iraq to Caucasus
2 fighters moved from Iraq to Persia
1 artillery moved from British Somaliland to Ethiopia
Place Units - British
3 fighters placed in Persia
1 armour placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,4,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Japanese regular : -0,33
Neutral_Axis regular : -0,33
British regular : -3,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 aaGun, 2 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 carriers moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Western United States to Eastern United States
Place Units - Americans
1 submarine and 4 transports placed in 101 Sea Zone
2 artilleries, 1 bomber and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
3 artilleries and 25 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
3 infantry placed in Shensi
Chinese undo move 1.
3 infantry placed in Kansu
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour and 3 fighters; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber, 5 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Iraq
British attack with 1 bomber, 5 fighters and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 3,83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
1 tactical_bomber owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber and 5 fighters in Iraq, round 3 : 2/6 hits, 3,17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win with 1 bomber and 5 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 tactical_bomber
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to Persia
1 bomber moved from Iraq to Bryansk
1 artillery and 2 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from Persia to Northwest Persia
1 artillery and 5 infantry moved from Szechwan to Shensi
3 armour, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Iraq to Caucasus
2 fighters moved from Iraq to Caucasus
2 fighters moved from Iraq to Persia
1 artillery moved from British Somaliland to Ethiopia
Place Units - British
3 fighters placed in Persia
1 armour placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,4,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 infantry
EDIT: Adding units owned by Americans to Western United States: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33
Neutral_Axis regular : -0,33
British regular : -3,83
Use the second one, I realized at the end of my turn I accidentally placed all American units in EUS but two infantry should have gone to WUS, otherwise I don’t match my transport load.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Belarus to Bryansk
1 bomber moved from Southern Italy to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
British defend with 1 bomber
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 bomber in Bryansk, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the British lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Non Combat Move - Italians
1 bomber moved from Bryansk to Novgorod
1 mech_infantry moved from Romania to Ukraine
2 artilleries and 2 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
2 aaGuns, 1 artillery and 5 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Italians collect 14 PUs (1 lost to blockades); end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Cyprus to Persia
1 fighter moved from Kazakhstan to Caucasus
1 fighter moved from Central America to Gibraltar
1 fighter moved from New Zealand to Central America
1 fighter moved from New South Wales to New Zealand
2 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 fighter moved from Gibraltar to Trans-Jordan
3 infantry moved from Algeria to Tunisia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Classic
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Sinkiang
2 fighters moved from Russia to Sinkiang
8 armour and 5 infantry moved from Kazakh S.S.R. to Novosibirsk
1 armour moved from Russia to Novosibirsk
5 infantry moved from Russia to Novosibirsk
2 armour moved from Karelia S.S.R. to Novosibirsk
Combat - Russians
Battle in Sinkiang
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Sinkiang, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sinkiang
1 infantry owned by the Japanese lost in Sinkiang
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 11 armour and 10 infantry
Japanese defend with 1 armour and 3 infantry
Russians roll dice for 11 armour and 10 infantry in Novosibirsk, round 2 : 9/21 hits, 7.17 expected hits
Japanese roll dice for 1 armour and 3 infantry in Novosibirsk, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 11 armour and 10 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 armour and 3 infantry
Non Combat Move - Russians
2 fighters moved from Sinkiang to Russia
3 infantry moved from South Europe to West Europe
Place Units - Russians
2 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 armour and 1 mech_infantry moved from Bryansk to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
2 infantry moved from Rostov to Ukraine
6 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 aaGun, 1 armour, 4 infantry and 2 mech_infantrys moved from Novgorod to Belarus
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs