L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15)


  • TripleA Move Summary: British round 15

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 15
    
        Combat Move - British
            1 mech_infantry moved from Burma to Siam
                  UK_Pacific take Siam from Japanese
            1 mech_infantry moved from Burma to Yunnan
            2 bombers, 2 fighters and 2 tactical_bombers moved from Eastern India to Yunnan
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 8 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone
            1 artillery and 1 transport moved from 38 Sea Zone to 132 Sea Zone
            2 armour and 2 mech_infantrys moved from Burma to Malaya
                  UK_Pacific take Shan State from Japanese
            3 fighters moved from 38 Sea Zone to 43 Sea Zone
            1 submarine moved from 38 Sea Zone to 43 Sea Zone
            1 battleship, 10 carriers, 3 cruisers, 5 destroyers, 11 fighters, 1 infantry, 2 marines, 8 submarines and 1 transport moved from 38 Sea Zone to 132 Sea Zone
            1 infantry moved from 132 Sea Zone to Malaya
            1 fighter moved from 132 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from Western United States to 1 Sea Zone
            1 destroyer moved from 11 Sea Zone to 1 Sea Zone
    
        Combat - Americans
            Battle in 132 Sea Zone
                Americans attack with 1 artillery, 1 battleship, 10 carriers, 3 cruisers, 5 destroyers, 10 fighters, 1 infantry, 2 marines, 8 submarines and 3 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 8 submarines in 132 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 132 Sea Zone
                Americans win, taking 132 Sea Zone from Japanese with 1 battleship, 10 carriers, 3 cruisers, 5 destroyers, 10 fighters, 8 submarines and 3 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 43 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 1 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 1 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 1 Sea Zone
                Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Malaya
                Americans attack with 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys
                Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Malaya, round 2 : 2/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                Americans win, taking Malaya from Japanese with 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from 43 Sea Zone to 132 Sea Zone
            1 transport moved from 38 Sea Zone to 43 Sea Zone
            1 infantry moved from Java to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
            1 armour and 1 mech_infantry moved from Southern Caucasus to Stalingrad
            3 infantry moved from Northwest Persia to Southern Caucasus
            2 infantry moved from Iraq to Northwest Persia
            3 fighters and 2 tactical_bombers moved from Morocco to Egypt
            2 armour and 2 mech_infantrys moved from Morocco to Tunisia
            1 artillery and 2 infantry moved from Morocco to Algeria
            1 bomber and 6 fighters moved from Gibraltar to Egypt
            1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone
            1 artillery, 3 carriers, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports moved from 32 Sea Zone to 34 Sea Zone
            1 fighter moved from 32 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 1 Sea Zone to Western United States
            3 infantry moved from Central United States to Eastern United States
            1 fighter moved from Malaya to 132 Sea Zone
    
        Place Units - Americans
            8 fighters placed in 104 Sea Zone
            3 infantry placed in Iraq
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 34 Sea Zone: 1 artillery, 3 carriers, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports
            EDIT: Adding units owned by Americans to 27 Sea Zone: 1 artillery, 3 carriers, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Inner Mongolia: Chinese has 1 infantry placed in Inner Mongolia
            1 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Eastern Sinkiang to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Inner Mongolia
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                Japanese win, taking Inner Mongolia from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
            9 infantry moved from Eastern Sinkiang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Burma to Siam
                  UK_Pacific take Siam from Japanese
            1 mech_infantry moved from Burma to Yunnan
            2 bombers, 2 fighters and 2 tactical_bombers moved from Eastern India to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 2 infantry
                    British roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 5/7 hits, 3.50 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                British win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 bombers moved from Yunnan to Eastern India
            2 infantry moved from Eastern India to Burma
            1 armour moved from Eastern India to Burma
            1 destroyer moved from 38 Sea Zone to 44 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 9 fighters, 1 infantry, 3 marines, 4 submarines and 4 transports moved from 38 Sea Zone to 132 Sea Zone
            2 fighters and 2 tactical_bombers moved from Yunnan to 132 Sea Zone
            1 artillery and 3 infantry moved from Morocco to Algeria
    
        Place Units - UK_Pacific
            3 infantry placed in Malaya
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in Malaya change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 7 armour and 3 mech_infantrys
            EDIT: Adding units owned by British to Shan State: 7 armour and 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Americans regular : 0.67
    Japanese regular : -0.83
    British regular : 1.50
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Southern Caucasus : 3 infantry
    Stalingrad : 1 armour and 1 mech_infantry
    Marshall Islands : 1 flag
    Siam : 1 flag, 1 mech_infantry
    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
    Midway : 1 airfield
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
    Alaska : 1 artillery
    Central United States : 1 factory_major
    Wake Island : 1 airfield
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
    Kansu : 1 infantry
    Tsinghai : 1 fighter and 11 infantry
    Inner Mongolia : 1 infantry
    Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 9 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor and 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    Egypt : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 12 fighters, 1 harbour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
    Shan State : 7 armour and 3 mech_infantrys
    Malaya : 2 armour, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
    Eastern India : 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
    Burma : 2 infantry
    Libya : 1 flag
    Tobruk : 1 flag
    New South Wales : 1 aaGun
    Tunisia : 1 flag, 2 armour and 2 mech_infantrys
    Algeria : 1 flag, 2 artilleries and 5 infantry
    French Madagascar : 1 flag
    Morocco : 1 flag, 1 airfield
    French West Africa : 1 flag
    French Central Africa : 1 flag
    38 Sea Zone : 1 flag
    Sumatra : 1 flag, 1 harbour
    Northwest Persia : 1 flag, 2 infantry
    Southern Persia : 1 flag, 1 factory_minor
    Java : 1 flag
    43 Sea Zone : 1 submarine
    44 Sea Zone : 1 destroyer
    81 Sea Zone : 1 flag
    Brazil : 1 flag
    1 Sea Zone : 1 flag, 1 destroyer
    Iraq : 1 flag, 1 factory_minor, 1 fighter and 3 infantry
    104 Sea Zone : 5 carriers, 2 destroyers, 8 fighters, 3 submarines and 9 transports
    Dutch New Guinea : 1 infantry
    109 Sea Zone : 1 flag
    11 Sea Zone : 1 submarine
    Northeast Persia : 1 flag
    27 Sea Zone : 1 artillery, 3 carriers, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports
    55 Sea Zone : 1 flag
    132 Sea Zone : 1 flag, 2 artilleries, 2 battleships, 15 carriers, 6 cruisers, 7 destroyers, 25 fighters, 3 infantry, 5 marines, 12 submarines, 2 tactical_bombers and 8 transports
    

    Production/PUs Summary :

    Germans : 70 / 96
    Russians : 9 / 0
    Japanese : 61 / 70
    Americans : 64 / 89
    Chinese : 5 / 5
    British : 26 / 0
    UK_Pacific : 12 / 16
    Italians : 16 / 26
    ANZAC : 14 / 20
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Move Summary: Italians round 15

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Kursk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Rostov
                  Italians take Rostov from Russians
            2 artilleries, 2 infantry and 2 marines moved from Southern Italy to 99 Sea Zone
            2 artilleries, 1 battleship, 1 cruiser, 3 destroyers, 2 infantry, 2 marines and 2 transports moved from 99 Sea Zone to 94 Sea Zone
            2 marines moved from 94 Sea Zone to Morocco
            2 artilleries, 2 fighters and 4 infantry moved from 94 Sea Zone to Algeria
            2 fighters moved from Southern Italy to Algeria
            1 bomber moved from Southern Italy to Algeria
    

    Savegame


  • @artofwar1947

    Scramble French fighter from Gibraltar to defend SZ 94?


  • @artofwar1947 no thanks


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Kursk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Rostov
                  Italians take Rostov from Russians
            2 artilleries, 2 infantry and 2 marines moved from Southern Italy to 99 Sea Zone
            2 artilleries, 1 battleship, 1 cruiser, 3 destroyers, 2 infantry, 2 marines and 2 transports moved from 99 Sea Zone to 94 Sea Zone
            2 marines moved from 94 Sea Zone to Morocco
            2 artilleries, 2 fighters and 4 infantry moved from 94 Sea Zone to Algeria
            2 fighters moved from Southern Italy to Algeria
            1 bomber moved from Southern Italy to Algeria
    
        Combat - Italians
            Battle in Morocco
            Battle in Algeria
                Italians attack with 2 artilleries, 1 bomber, 4 fighters and 4 infantry
                British defend with 1 artillery and 3 infantry; Americans defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 2 artilleries, 1 bomber, 4 fighters and 4 infantry in Algeria, round 2 : 3/11 hits, 4.17 expected hits
                    British roll dice for 2 artilleries and 5 infantry in Algeria, round 2 : 3/7 hits, 2.33 expected hits
                    2 infantry owned by the Americans, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Algeria
                    Italians roll dice for 2 artilleries, 1 bomber, 4 fighters and 1 infantry in Algeria, round 3 : 6/8 hits, 3.50 expected hits
                    British roll dice for 2 artilleries and 1 infantry in Algeria, round 3 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Americans, 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Morocco from Americans, taking Algeria from British with 2 artilleries, 1 bomber and 4 fighters remaining. Battle score for attacker is 11
                Casualties for Italians: 4 infantry
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Americans: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Algeria to Southern Italy
            2 fighters moved from Algeria to 94 Sea Zone
            1 bomber moved from Algeria to Southern Italy
            1 fighter moved from Western Germany to Slovakia Hungary
            2 armour and 2 mech_infantrys moved from Kursk to Rostov
            1 mech_infantry moved from Penza to Tambov
    
        Place Units - Italians
            2 fighters placed in Southern Italy
            1 armour placed in Northern Italy
            Italians undo move 2.
            1 armour placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 armour
            EDIT: Adding units owned by Italians to Yugoslavia: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 7 Sea Zone: 2 destroyers
            EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery
            EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : 0.67
    

    Savegame


  • @666 said in L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15):

    I wanted to take back my UK purchase 4-5 turns ago when I didn’t reinforce England!

    I recall a message to that effect, but I thought you were just informing me of the change in purchase. Had I realized that it was a request to make the change, I would have granted it. I had done my calculations regarding Operation Sea Lion based on the assumption the UK would be reinforced with an all out build and all available aircraft, and there was still a 100% chance of success. Casualties would have been much higher, but I had planned on reinforcing the UK with 14 land units the next turn. In any case, I am sorry that I misconstrued your request and came off as a hard ass. I have not been paying enough attention to my AA games as I should.


  • @artofwar1947 said in L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15):

    @666 said in L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15):

    I wanted to take back my UK purchase 4-5 turns ago when I didn’t reinforce England!

    I recall a message to that effect, but I thought you were just informing me of the change in purchase. Had I realized that it was a request to make the change, I would have granted it. I had done my calculations regarding Operation Sea Lion based on the assumption the UK would be reinforced with an all out build and all available aircraft, and there was still a 100% chance of success. Casualties would have been much higher, but I had planned on reinforcing the UK with 14 land units the next turn. In any case, I am sorry that I misconstrued your request and came off as a hard ass. I have not been paying enough attention to my AA games as I should.

    No, no worries.


  • TripleA Move Summary: ANZAC round 15

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 64 Sea Zone to 35 Sea Zone
            3 fighters moved from Queensland to 35 Sea Zone
    

    Savegame


  • Just upgraded my work computer, a mac to the latest apple OS and triplea isn’t working perfectly again. You probably received the dice for the lone Anzac battle but I had to shut down triplea. auughhh. give me a few minutes.


  • TripleA Move Summary: ANZAC round 15

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 64 Sea Zone to 35 Sea Zone
            3 fighters moved from Queensland to 35 Sea Zone
    

    Savegame


  • @666

    Updating my software has more than once made life more difficult rather than easier. No rush.


  • @artofwar1947 said in L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15):

    @666

    Updating my software has more than once made life more difficult rather than easier. No rush.

    just asked for help in triplea support thread .


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 64 Sea Zone to 35 Sea Zone
            3 fighters moved from Queensland to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 infantry moved from Wake Island to 32 Sea Zone
            2 fighters moved from Wake Island to 27 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 32 Sea Zone to 27 Sea Zone
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 infantry moved from New South Wales to Queensland
            1 destroyer and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 carrier moved from 55 Sea Zone to 132 Sea Zone
            3 fighters moved from 35 Sea Zone to New Guinea
            1 fighter moved from Eastern India to Southern Caucasus
            2 fighters moved from 38 Sea Zone to Eastern India
            1 carrier moved from 38 Sea Zone to 132 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : -0.83
    

    Territory Summary for ANZAC and French :

    Southern Caucasus : 1 fighter
    Paulau : 1 flag, 1 artillery and 1 infantry
    Hawaiian Islands : 1 infantry
    Egypt : 1 fighter
    Eastern India : 2 fighters
    Ethiopia : 1 flag
    New Guinea : 3 fighters
    New South Wales : 1 factory_minor, 2 fighters and 1 harbour
    Queensland : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    Java : 1 infantry
    35 Sea Zone : 1 destroyer
    Dutch New Guinea : 1 flag
    Celebes : 1 flag, 1 artillery and 1 infantry
    27 Sea Zone : 1 artillery, 1 cruiser, 2 fighters, 1 marine and 1 transport
    55 Sea Zone : 1 destroyer and 1 transport
    132 Sea Zone : 2 carriers
    

    Production/PUs Summary :

    Germans : 70 / 96
    Russians : 7 / 0
    Japanese : 61 / 70
    Americans : 63 / 89
    Chinese : 5 / 5
    British : 25 / 0
    UK_Pacific : 12 / 16
    Italians : 20 / 28
    ANZAC : 14 / 23
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 carrier, 11 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Gorky to Kirov
                  Germans take Kirov from Russians
            1 armour moved from Kirov to Gorky
            1 mech_infantry moved from Gorky to Samara
            1 infantry moved from Samara to Saratov
                  Germans take Saratov from Russians
            7 artilleries and 7 infantry moved from Western Germany to 115 Sea Zone
            7 artilleries, 1 carrier, 7 infantry and 7 transports moved from 115 Sea Zone to 93 Sea Zone
            7 artilleries, 6 fighters, 7 infantry and 4 tactical_bombers moved from 93 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
    
        Combat - Germans
            Battle in Gibraltar
                Germans attack with 7 artilleries, 8 fighters, 7 infantry and 6 tactical_bombers
                British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun and 9 infantry
                    Americans roll AA dice in Gibraltar : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Gibraltar
                    Germans roll dice for 7 artilleries, 7 fighters, 7 infantry and 6 tactical_bombers in Gibraltar, round 2 : 14/27 hits, 12.17 expected hits
                    British roll dice for 1 aaGun and 9 infantry in Gibraltar, round 2 : 4/9 hits, 3.00 expected hits
                    1 aaGun owned by the Americans, 4 infantry owned by the Germans and 9 infantry owned by the Americans lost in Gibraltar
                Germans win, taking Gibraltar from British with 7 artilleries, 7 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 fighter and 4 infantry
                Casualties for Americans: 1 aaGun and 9 infantry
    
        Non Combat Move - Germans
            1 submarine moved from 107 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from Gibraltar to 94 Sea Zone
            7 fighters and 5 tactical_bombers moved from Gibraltar to 93 Sea Zone
            1 fighter moved from United Kingdom to 94 Sea Zone
            2 fighters and 1 tactical_bomber moved from United Kingdom to Morocco
            1 artillery moved from Scotland to United Kingdom
            3 infantry moved from France to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun and 4 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 armour and 2 mech_infantrys moved from Leningrad to Gorky
            1 aaGun, 15 armour, 11 artilleries, 32 infantry, 15 mech_infantrys and 1 tactical_bomber moved from Russia to Samara
            4 armour and 4 mech_infantrys moved from Kursk to Russia
            1 aaGun and 3 infantry moved from Kursk to Rostov
            3 tactical_bombers moved from Kursk to Russia
            7 infantry moved from Normandy Bordeaux to Southern France
            2 artilleries and 4 infantry moved from Vyborg to Leningrad
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Russia
            3 tactical_bombers placed in Leningrad
            3 infantry placed in Southern France
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in United Kingdom
            2 infantry placed in France
            1 carrier placed in 115 Sea Zone
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 71 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 74 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 87 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Americans AA : 0.50
    Germans regular : 1.83
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 16
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Tsinghai to Stalingrad
            1 infantry moved from Western Sinkiang to Kazakhstan
            1 infantry moved from Tsinghai to Eastern Sinkiang
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Kazakhstan : 1 infantry
    Southern Caucasus : 1 factory_minor
    Stalingrad : 6 aaGuns, 8 armour, 6 artilleries, 4 fighters, 64 infantry, 11 mech_infantrys and 1 tactical_bomber
    Eastern Sinkiang : 1 infantry
    Egypt : 10 infantry
    Eastern India : 10 infantry
    Buyant-Uhaa : 1 flag
    Central Mongolia : 1 flag
    

    Production/PUs Summary :

    Germans : 71 / 97
    Russians : 6 / 0
    Japanese : 61 / 70
    Americans : 63 / 89
    Chinese : 5 / 5
    British : 25 / 0
    UK_Pacific : 12 / 16
    Italians : 20 / 28
    ANZAC : 14 / 23
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @666

    Japanese sub in nSZ 35: [dice 1d6]


  • 1d6: 1


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Northern Sinkiang to Kazakhstan
            3 artilleries and 10 infantry moved from Northern Sinkiang to Eastern Sinkiang
            1 armour and 1 infantry moved from Borneo to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to Paulau
            12 fighters and 4 tactical_bombers moved from 37 Sea Zone to Paulau
            6 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            4 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 24 Sea Zone
            1 infantry moved from 24 Sea Zone to Wake Island
            2 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 bomber moved from Borneo to Malaya
            1 infantry moved from 24 Sea Zone to Wake Island
    
        Combat - Japanese
            Strategic bombing raid in Malaya
                    UK_Pacific roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Malaya causes 3 damage total. 
            Battle in Midway
            Battle in Wake Island
            Battle in 35 Sea Zone
                Japanese attack with 6 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 6 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking Midway from Americans, taking Wake Island from Americans with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Eastern Sinkiang
                Japanese attack with 3 artilleries and 10 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 10 infantry in Eastern Sinkiang, round 2 : 4/13 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Eastern Sinkiang
                Japanese win, taking Eastern Sinkiang from Chinese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Paulau
                Japanese attack with 1 armour, 12 fighters, 1 infantry and 4 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 12 fighters, 1 infantry and 4 tactical_bombers in Paulau, round 2 : 9/18 hits, 9.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Paulau
                Japanese win, taking Paulau from ANZAC with 1 armour, 12 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            12 fighters moved from Paulau to 21 Sea Zone
            4 tactical_bombers moved from Paulau to 21 Sea Zone
            1 artillery moved from Davao to Manilla
            2 marines moved from Borneo to 37 Sea Zone
            2 battleships, 12 carriers, 3 cruisers, 6 destroyers, 2 marines and 9 submarines moved from 37 Sea Zone to 21 Sea Zone
            2 marines moved from 21 Sea Zone to Kwangtung
            3 tactical_bombers moved from Borneo to Kwangtung
            1 infantry moved from Kweichow to Yunnan
            3 artilleries and 8 infantry moved from Kwangsi to Kweichow
            1 artillery moved from Hunan to Kweichow
            1 artillery, 1 infantry and 1 mech_infantry moved from Kwangtung to Hunan
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Northern Sinkiang to Eastern Sinkiang
            2 carriers, 5 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 7 Sea Zone to 24 Sea Zone
            1 destroyer moved from 4 Sea Zone to 6 Sea Zone
            1 bomber moved from Malaya to Kweichow
    
        Place Units - Japanese
            1 transport placed in 21 Sea Zone
            1 artillery and 1 infantry placed in Kwangtung
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
            1 fighter placed in 6 Sea Zone
            1 airfield placed in Hainan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
            Japanese collect 60 PUs (3 lost to blockades); end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hainan: 1 airfield
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 1.33
    UK_Pacific AA : -0.17
    ANZAC regular : -1.00
    Russians regular : -0.33
    

    Savegame


  • my sub hit!, Will try to get to this later. It might be my last big move in this game, want to give it a little thought.

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