@dawgoneit may the Heavy Bombers be with you … … not! :-) Good luck and have fun!
L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15)
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TripleA Move Summary: British round 15
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 15 Combat Move - British 1 mech_infantry moved from Burma to Siam UK_Pacific take Siam from Japanese 1 mech_infantry moved from Burma to Yunnan 2 bombers, 2 fighters and 2 tactical_bombers moved from Eastern India to Yunnan
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 8 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 132 Sea Zone 2 armour and 2 mech_infantrys moved from Burma to Malaya UK_Pacific take Shan State from Japanese 3 fighters moved from 38 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 43 Sea Zone 1 battleship, 10 carriers, 3 cruisers, 5 destroyers, 11 fighters, 1 infantry, 2 marines, 8 submarines and 1 transport moved from 38 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Malaya 1 fighter moved from 132 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Western United States to 1 Sea Zone 1 destroyer moved from 11 Sea Zone to 1 Sea Zone Combat - Americans Battle in 132 Sea Zone Americans attack with 1 artillery, 1 battleship, 10 carriers, 3 cruisers, 5 destroyers, 10 fighters, 1 infantry, 2 marines, 8 submarines and 3 transports Japanese defend with 1 destroyer Americans roll dice for 8 submarines in 132 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 132 Sea Zone Americans win, taking 132 Sea Zone from Japanese with 1 battleship, 10 carriers, 3 cruisers, 5 destroyers, 10 fighters, 8 submarines and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 43 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 1 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 1 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Malaya Americans attack with 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys Japanese defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Malaya, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 fighters moved from 43 Sea Zone to 132 Sea Zone 1 transport moved from 38 Sea Zone to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 armour and 1 mech_infantry moved from Southern Caucasus to Stalingrad 3 infantry moved from Northwest Persia to Southern Caucasus 2 infantry moved from Iraq to Northwest Persia 3 fighters and 2 tactical_bombers moved from Morocco to Egypt 2 armour and 2 mech_infantrys moved from Morocco to Tunisia 1 artillery and 2 infantry moved from Morocco to Algeria 1 bomber and 6 fighters moved from Gibraltar to Egypt 1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone 1 artillery, 3 carriers, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports moved from 32 Sea Zone to 34 Sea Zone 1 fighter moved from 32 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 1 Sea Zone to Western United States 3 infantry moved from Central United States to Eastern United States 1 fighter moved from Malaya to 132 Sea Zone Place Units - Americans 8 fighters placed in 104 Sea Zone 3 infantry placed in Iraq Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 34 Sea Zone: 1 artillery, 3 carriers, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports EDIT: Adding units owned by Americans to 27 Sea Zone: 1 artillery, 3 carriers, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Inner Mongolia: Chinese has 1 infantry placed in Inner Mongolia 1 infantry moved from Tsinghai to Szechwan 1 fighter moved from Eastern Sinkiang to Szechwan Combat - Chinese Chinese creates battle in territory Inner Mongolia Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win, taking Inner Mongolia from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai 9 infantry moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Burma to Siam UK_Pacific take Siam from Japanese 1 mech_infantry moved from Burma to Yunnan 2 bombers, 2 fighters and 2 tactical_bombers moved from Eastern India to Yunnan Combat - British Battle in Yunnan British attack with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers Japanese defend with 2 infantry British roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 5/7 hits, 3.50 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan British win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 bombers moved from Yunnan to Eastern India 2 infantry moved from Eastern India to Burma 1 armour moved from Eastern India to Burma 1 destroyer moved from 38 Sea Zone to 44 Sea Zone 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 9 fighters, 1 infantry, 3 marines, 4 submarines and 4 transports moved from 38 Sea Zone to 132 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to 132 Sea Zone 1 artillery and 3 infantry moved from Morocco to Algeria Place Units - UK_Pacific 3 infantry placed in Malaya Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in Malaya change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Burma: 7 armour and 3 mech_infantrys EDIT: Adding units owned by British to Shan State: 7 armour and 3 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : 0.67 Japanese regular : -0.83 British regular : 1.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Southern Caucasus : 3 infantry Stalingrad : 1 armour and 1 mech_infantry Marshall Islands : 1 flag Siam : 1 flag, 1 mech_infantry Caroline Islands : 1 flag, 1 airfield and 1 harbour Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber Midway : 1 airfield Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 10 infantry Alaska : 1 artillery Central United States : 1 factory_major Wake Island : 1 airfield Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry Kansu : 1 infantry Tsinghai : 1 fighter and 11 infantry Inner Mongolia : 1 infantry Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 9 infantry Iceland : 1 airfield Quebec : 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Egypt : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 12 fighters, 1 harbour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers Shan State : 7 armour and 3 mech_infantrys Malaya : 2 armour, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys Eastern India : 1 airfield, 2 bombers, 1 factory_minor and 1 harbour Burma : 2 infantry Libya : 1 flag Tobruk : 1 flag New South Wales : 1 aaGun Tunisia : 1 flag, 2 armour and 2 mech_infantrys Algeria : 1 flag, 2 artilleries and 5 infantry French Madagascar : 1 flag Morocco : 1 flag, 1 airfield French West Africa : 1 flag French Central Africa : 1 flag 38 Sea Zone : 1 flag Sumatra : 1 flag, 1 harbour Northwest Persia : 1 flag, 2 infantry Southern Persia : 1 flag, 1 factory_minor Java : 1 flag 43 Sea Zone : 1 submarine 44 Sea Zone : 1 destroyer 81 Sea Zone : 1 flag Brazil : 1 flag 1 Sea Zone : 1 flag, 1 destroyer Iraq : 1 flag, 1 factory_minor, 1 fighter and 3 infantry 104 Sea Zone : 5 carriers, 2 destroyers, 8 fighters, 3 submarines and 9 transports Dutch New Guinea : 1 infantry 109 Sea Zone : 1 flag 11 Sea Zone : 1 submarine Northeast Persia : 1 flag 27 Sea Zone : 1 artillery, 3 carriers, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports 55 Sea Zone : 1 flag 132 Sea Zone : 1 flag, 2 artilleries, 2 battleships, 15 carriers, 6 cruisers, 7 destroyers, 25 fighters, 3 infantry, 5 marines, 12 submarines, 2 tactical_bombers and 8 transports
Production/PUs Summary :
Germans : 70 / 96 Russians : 9 / 0 Japanese : 61 / 70 Americans : 64 / 89 Chinese : 5 / 5 British : 26 / 0 UK_Pacific : 12 / 16 Italians : 16 / 26 ANZAC : 14 / 20 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Move Summary: Italians round 15
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Kursk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Rostov Italians take Rostov from Russians 2 artilleries, 2 infantry and 2 marines moved from Southern Italy to 99 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 3 destroyers, 2 infantry, 2 marines and 2 transports moved from 99 Sea Zone to 94 Sea Zone 2 marines moved from 94 Sea Zone to Morocco 2 artilleries, 2 fighters and 4 infantry moved from 94 Sea Zone to Algeria 2 fighters moved from Southern Italy to Algeria 1 bomber moved from Southern Italy to Algeria
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Scramble French fighter from Gibraltar to defend SZ 94?
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@artofwar1947 no thanks
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Kursk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Rostov Italians take Rostov from Russians 2 artilleries, 2 infantry and 2 marines moved from Southern Italy to 99 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 3 destroyers, 2 infantry, 2 marines and 2 transports moved from 99 Sea Zone to 94 Sea Zone 2 marines moved from 94 Sea Zone to Morocco 2 artilleries, 2 fighters and 4 infantry moved from 94 Sea Zone to Algeria 2 fighters moved from Southern Italy to Algeria 1 bomber moved from Southern Italy to Algeria Combat - Italians Battle in Morocco Battle in Algeria Italians attack with 2 artilleries, 1 bomber, 4 fighters and 4 infantry British defend with 1 artillery and 3 infantry; Americans defend with 1 artillery and 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 1 bomber, 4 fighters and 4 infantry in Algeria, round 2 : 3/11 hits, 4.17 expected hits British roll dice for 2 artilleries and 5 infantry in Algeria, round 2 : 3/7 hits, 2.33 expected hits 2 infantry owned by the Americans, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Algeria Italians roll dice for 2 artilleries, 1 bomber, 4 fighters and 1 infantry in Algeria, round 3 : 6/8 hits, 3.50 expected hits British roll dice for 2 artilleries and 1 infantry in Algeria, round 3 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Americans, 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria Italians win, taking Morocco from Americans, taking Algeria from British with 2 artilleries, 1 bomber and 4 fighters remaining. Battle score for attacker is 11 Casualties for Italians: 4 infantry Casualties for British: 1 artillery and 3 infantry Casualties for Americans: 1 artillery and 2 infantry Non Combat Move - Italians 2 fighters moved from Algeria to Southern Italy 2 fighters moved from Algeria to 94 Sea Zone 1 bomber moved from Algeria to Southern Italy 1 fighter moved from Western Germany to Slovakia Hungary 2 armour and 2 mech_infantrys moved from Kursk to Rostov 1 mech_infantry moved from Penza to Tambov Place Units - Italians 2 fighters placed in Southern Italy 1 armour placed in Northern Italy Italians undo move 2. 1 armour placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 armour EDIT: Adding units owned by Italians to Yugoslavia: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 7 Sea Zone: 2 destroyers EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : 0.67
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@666 said in L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15):
I wanted to take back my UK purchase 4-5 turns ago when I didn’t reinforce England!
I recall a message to that effect, but I thought you were just informing me of the change in purchase. Had I realized that it was a request to make the change, I would have granted it. I had done my calculations regarding Operation Sea Lion based on the assumption the UK would be reinforced with an all out build and all available aircraft, and there was still a 100% chance of success. Casualties would have been much higher, but I had planned on reinforcing the UK with 14 land units the next turn. In any case, I am sorry that I misconstrued your request and came off as a hard ass. I have not been paying enough attention to my AA games as I should.
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@artofwar1947 said in L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15):
@666 said in L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15):
I wanted to take back my UK purchase 4-5 turns ago when I didn’t reinforce England!
I recall a message to that effect, but I thought you were just informing me of the change in purchase. Had I realized that it was a request to make the change, I would have granted it. I had done my calculations regarding Operation Sea Lion based on the assumption the UK would be reinforced with an all out build and all available aircraft, and there was still a 100% chance of success. Casualties would have been much higher, but I had planned on reinforcing the UK with 14 land units the next turn. In any case, I am sorry that I misconstrued your request and came off as a hard ass. I have not been paying enough attention to my AA games as I should.
No, no worries.
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TripleA Move Summary: ANZAC round 15
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 35 Sea Zone 3 fighters moved from Queensland to 35 Sea Zone
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Just upgraded my work computer, a mac to the latest apple OS and triplea isn’t working perfectly again. You probably received the dice for the lone Anzac battle but I had to shut down triplea. auughhh. give me a few minutes.
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TripleA Move Summary: ANZAC round 15
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 35 Sea Zone 3 fighters moved from Queensland to 35 Sea Zone
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Updating my software has more than once made life more difficult rather than easier. No rush.
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@artofwar1947 said in L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15):
Updating my software has more than once made life more difficult rather than easier. No rush.
just asked for help in triplea support thread .
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 35 Sea Zone 3 fighters moved from Queensland to 35 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 infantry moved from Wake Island to 32 Sea Zone 2 fighters moved from Wake Island to 27 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from New South Wales to Queensland 1 destroyer and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 carrier moved from 55 Sea Zone to 132 Sea Zone 3 fighters moved from 35 Sea Zone to New Guinea 1 fighter moved from Eastern India to Southern Caucasus 2 fighters moved from 38 Sea Zone to Eastern India 1 carrier moved from 38 Sea Zone to 132 Sea Zone Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Egypt Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : -0.83
Territory Summary for ANZAC and French :
Southern Caucasus : 1 fighter Paulau : 1 flag, 1 artillery and 1 infantry Hawaiian Islands : 1 infantry Egypt : 1 fighter Eastern India : 2 fighters Ethiopia : 1 flag New Guinea : 3 fighters New South Wales : 1 factory_minor, 2 fighters and 1 harbour Queensland : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry New Zealand : 1 airfield and 1 harbour Java : 1 infantry 35 Sea Zone : 1 destroyer Dutch New Guinea : 1 flag Celebes : 1 flag, 1 artillery and 1 infantry 27 Sea Zone : 1 artillery, 1 cruiser, 2 fighters, 1 marine and 1 transport 55 Sea Zone : 1 destroyer and 1 transport 132 Sea Zone : 2 carriers
Production/PUs Summary :
Germans : 70 / 96 Russians : 7 / 0 Japanese : 61 / 70 Americans : 63 / 89 Chinese : 5 / 5 British : 25 / 0 UK_Pacific : 12 / 16 Italians : 20 / 28 ANZAC : 14 / 23 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 carrier, 11 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Gorky to Kirov Germans take Kirov from Russians 1 armour moved from Kirov to Gorky 1 mech_infantry moved from Gorky to Samara 1 infantry moved from Samara to Saratov Germans take Saratov from Russians 7 artilleries and 7 infantry moved from Western Germany to 115 Sea Zone 7 artilleries, 1 carrier, 7 infantry and 7 transports moved from 115 Sea Zone to 93 Sea Zone 7 artilleries, 6 fighters, 7 infantry and 4 tactical_bombers moved from 93 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar Combat - Germans Battle in Gibraltar Germans attack with 7 artilleries, 8 fighters, 7 infantry and 6 tactical_bombers British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun and 9 infantry Americans roll AA dice in Gibraltar : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Gibraltar Germans roll dice for 7 artilleries, 7 fighters, 7 infantry and 6 tactical_bombers in Gibraltar, round 2 : 14/27 hits, 12.17 expected hits British roll dice for 1 aaGun and 9 infantry in Gibraltar, round 2 : 4/9 hits, 3.00 expected hits 1 aaGun owned by the Americans, 4 infantry owned by the Germans and 9 infantry owned by the Americans lost in Gibraltar Germans win, taking Gibraltar from British with 7 artilleries, 7 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 fighter and 4 infantry Casualties for Americans: 1 aaGun and 9 infantry Non Combat Move - Germans 1 submarine moved from 107 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Gibraltar to 94 Sea Zone 7 fighters and 5 tactical_bombers moved from Gibraltar to 93 Sea Zone 1 fighter moved from United Kingdom to 94 Sea Zone 2 fighters and 1 tactical_bomber moved from United Kingdom to Morocco 1 artillery moved from Scotland to United Kingdom 3 infantry moved from France to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 aaGun and 4 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 armour and 2 mech_infantrys moved from Leningrad to Gorky 1 aaGun, 15 armour, 11 artilleries, 32 infantry, 15 mech_infantrys and 1 tactical_bomber moved from Russia to Samara 4 armour and 4 mech_infantrys moved from Kursk to Russia 1 aaGun and 3 infantry moved from Kursk to Rostov 3 tactical_bombers moved from Kursk to Russia 7 infantry moved from Normandy Bordeaux to Southern France 2 artilleries and 4 infantry moved from Vyborg to Leningrad Place Units - Germans 2 armour and 1 mech_infantry placed in Russia 3 tactical_bombers placed in Leningrad 3 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux 3 infantry placed in United Kingdom 2 infantry placed in France 1 carrier placed in 115 Sea Zone Turn Complete - Germans Germans collect 71 PUs; end with 71 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 74 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 87 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans AA : 0.50 Germans regular : 1.83 British regular : 1.00
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 16 Combat Move - Russians Combat - Russians Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Tsinghai to Stalingrad 1 infantry moved from Western Sinkiang to Kazakhstan 1 infantry moved from Tsinghai to Eastern Sinkiang Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Kazakhstan : 1 infantry Southern Caucasus : 1 factory_minor Stalingrad : 6 aaGuns, 8 armour, 6 artilleries, 4 fighters, 64 infantry, 11 mech_infantrys and 1 tactical_bomber Eastern Sinkiang : 1 infantry Egypt : 10 infantry Eastern India : 10 infantry Buyant-Uhaa : 1 flag Central Mongolia : 1 flag
Production/PUs Summary :
Germans : 71 / 97 Russians : 6 / 0 Japanese : 61 / 70 Americans : 63 / 89 Chinese : 5 / 5 British : 25 / 0 UK_Pacific : 12 / 16 Italians : 20 / 28 ANZAC : 14 / 23 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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Japanese sub in nSZ 35: [dice 1d6]
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1d6: 1
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Northern Sinkiang to Kazakhstan 3 artilleries and 10 infantry moved from Northern Sinkiang to Eastern Sinkiang 1 armour and 1 infantry moved from Borneo to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Paulau 12 fighters and 4 tactical_bombers moved from 37 Sea Zone to Paulau 6 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 4 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 24 Sea Zone 1 infantry moved from 24 Sea Zone to Wake Island 2 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 bomber moved from Borneo to Malaya 1 infantry moved from 24 Sea Zone to Wake Island Combat - Japanese Strategic bombing raid in Malaya UK_Pacific roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Malaya causes 3 damage total. Battle in Midway Battle in Wake Island Battle in 35 Sea Zone Japanese attack with 6 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 6 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win, taking Midway from Americans, taking Wake Island from Americans with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Eastern Sinkiang Japanese attack with 3 artilleries and 10 infantry Russians defend with 1 infantry Japanese roll dice for 3 artilleries and 10 infantry in Eastern Sinkiang, round 2 : 4/13 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Eastern Sinkiang Japanese win, taking Eastern Sinkiang from Chinese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Paulau Japanese attack with 1 armour, 12 fighters, 1 infantry and 4 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 12 fighters, 1 infantry and 4 tactical_bombers in Paulau, round 2 : 9/18 hits, 9.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Paulau, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Paulau Japanese win, taking Paulau from ANZAC with 1 armour, 12 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 35 Sea Zone 6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 12 fighters moved from Paulau to 21 Sea Zone 4 tactical_bombers moved from Paulau to 21 Sea Zone 1 artillery moved from Davao to Manilla 2 marines moved from Borneo to 37 Sea Zone 2 battleships, 12 carriers, 3 cruisers, 6 destroyers, 2 marines and 9 submarines moved from 37 Sea Zone to 21 Sea Zone 2 marines moved from 21 Sea Zone to Kwangtung 3 tactical_bombers moved from Borneo to Kwangtung 1 infantry moved from Kweichow to Yunnan 3 artilleries and 8 infantry moved from Kwangsi to Kweichow 1 artillery moved from Hunan to Kweichow 1 artillery, 1 infantry and 1 mech_infantry moved from Kwangtung to Hunan 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Northern Sinkiang to Eastern Sinkiang 2 carriers, 5 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 7 Sea Zone to 24 Sea Zone 1 destroyer moved from 4 Sea Zone to 6 Sea Zone 1 bomber moved from Malaya to Kweichow Place Units - Japanese 1 transport placed in 21 Sea Zone 1 artillery and 1 infantry placed in Kwangtung 2 infantry and 1 mech_infantry placed in Kiangsu 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone 1 airfield placed in Hainan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3 Japanese collect 60 PUs (3 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Hainan: 1 airfield EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 1.33 UK_Pacific AA : -0.17 ANZAC regular : -1.00 Russians regular : -0.33
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my sub hit!, Will try to get to this later. It might be my last big move in this game, want to give it a little thought.