L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15)


  • TripleA Move Summary: ANZAC round 15

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 64 Sea Zone to 35 Sea Zone
            3 fighters moved from Queensland to 35 Sea Zone
    

    Savegame


  • @666

    Updating my software has more than once made life more difficult rather than easier. No rush.


  • @artofwar1947 said in L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15):

    @666

    Updating my software has more than once made life more difficult rather than easier. No rush.

    just asked for help in triplea support thread .


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 64 Sea Zone to 35 Sea Zone
            3 fighters moved from Queensland to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 infantry moved from Wake Island to 32 Sea Zone
            2 fighters moved from Wake Island to 27 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 32 Sea Zone to 27 Sea Zone
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 infantry moved from New South Wales to Queensland
            1 destroyer and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 carrier moved from 55 Sea Zone to 132 Sea Zone
            3 fighters moved from 35 Sea Zone to New Guinea
            1 fighter moved from Eastern India to Southern Caucasus
            2 fighters moved from 38 Sea Zone to Eastern India
            1 carrier moved from 38 Sea Zone to 132 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : -0.83
    

    Territory Summary for ANZAC and French :

    Southern Caucasus : 1 fighter
    Paulau : 1 flag, 1 artillery and 1 infantry
    Hawaiian Islands : 1 infantry
    Egypt : 1 fighter
    Eastern India : 2 fighters
    Ethiopia : 1 flag
    New Guinea : 3 fighters
    New South Wales : 1 factory_minor, 2 fighters and 1 harbour
    Queensland : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    Java : 1 infantry
    35 Sea Zone : 1 destroyer
    Dutch New Guinea : 1 flag
    Celebes : 1 flag, 1 artillery and 1 infantry
    27 Sea Zone : 1 artillery, 1 cruiser, 2 fighters, 1 marine and 1 transport
    55 Sea Zone : 1 destroyer and 1 transport
    132 Sea Zone : 2 carriers
    

    Production/PUs Summary :

    Germans : 70 / 96
    Russians : 7 / 0
    Japanese : 61 / 70
    Americans : 63 / 89
    Chinese : 5 / 5
    British : 25 / 0
    UK_Pacific : 12 / 16
    Italians : 20 / 28
    ANZAC : 14 / 23
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 carrier, 11 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Gorky to Kirov
                  Germans take Kirov from Russians
            1 armour moved from Kirov to Gorky
            1 mech_infantry moved from Gorky to Samara
            1 infantry moved from Samara to Saratov
                  Germans take Saratov from Russians
            7 artilleries and 7 infantry moved from Western Germany to 115 Sea Zone
            7 artilleries, 1 carrier, 7 infantry and 7 transports moved from 115 Sea Zone to 93 Sea Zone
            7 artilleries, 6 fighters, 7 infantry and 4 tactical_bombers moved from 93 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
    
        Combat - Germans
            Battle in Gibraltar
                Germans attack with 7 artilleries, 8 fighters, 7 infantry and 6 tactical_bombers
                British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun and 9 infantry
                    Americans roll AA dice in Gibraltar : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Gibraltar
                    Germans roll dice for 7 artilleries, 7 fighters, 7 infantry and 6 tactical_bombers in Gibraltar, round 2 : 14/27 hits, 12.17 expected hits
                    British roll dice for 1 aaGun and 9 infantry in Gibraltar, round 2 : 4/9 hits, 3.00 expected hits
                    1 aaGun owned by the Americans, 4 infantry owned by the Germans and 9 infantry owned by the Americans lost in Gibraltar
                Germans win, taking Gibraltar from British with 7 artilleries, 7 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 fighter and 4 infantry
                Casualties for Americans: 1 aaGun and 9 infantry
    
        Non Combat Move - Germans
            1 submarine moved from 107 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from Gibraltar to 94 Sea Zone
            7 fighters and 5 tactical_bombers moved from Gibraltar to 93 Sea Zone
            1 fighter moved from United Kingdom to 94 Sea Zone
            2 fighters and 1 tactical_bomber moved from United Kingdom to Morocco
            1 artillery moved from Scotland to United Kingdom
            3 infantry moved from France to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun and 4 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 armour and 2 mech_infantrys moved from Leningrad to Gorky
            1 aaGun, 15 armour, 11 artilleries, 32 infantry, 15 mech_infantrys and 1 tactical_bomber moved from Russia to Samara
            4 armour and 4 mech_infantrys moved from Kursk to Russia
            1 aaGun and 3 infantry moved from Kursk to Rostov
            3 tactical_bombers moved from Kursk to Russia
            7 infantry moved from Normandy Bordeaux to Southern France
            2 artilleries and 4 infantry moved from Vyborg to Leningrad
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Russia
            3 tactical_bombers placed in Leningrad
            3 infantry placed in Southern France
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in United Kingdom
            2 infantry placed in France
            1 carrier placed in 115 Sea Zone
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 71 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 74 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 87 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Americans AA : 0.50
    Germans regular : 1.83
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 16
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Tsinghai to Stalingrad
            1 infantry moved from Western Sinkiang to Kazakhstan
            1 infantry moved from Tsinghai to Eastern Sinkiang
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Kazakhstan : 1 infantry
    Southern Caucasus : 1 factory_minor
    Stalingrad : 6 aaGuns, 8 armour, 6 artilleries, 4 fighters, 64 infantry, 11 mech_infantrys and 1 tactical_bomber
    Eastern Sinkiang : 1 infantry
    Egypt : 10 infantry
    Eastern India : 10 infantry
    Buyant-Uhaa : 1 flag
    Central Mongolia : 1 flag
    

    Production/PUs Summary :

    Germans : 71 / 97
    Russians : 6 / 0
    Japanese : 61 / 70
    Americans : 63 / 89
    Chinese : 5 / 5
    British : 25 / 0
    UK_Pacific : 12 / 16
    Italians : 20 / 28
    ANZAC : 14 / 23
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @666

    Japanese sub in nSZ 35: [dice 1d6]


  • 1d6: 1


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Northern Sinkiang to Kazakhstan
            3 artilleries and 10 infantry moved from Northern Sinkiang to Eastern Sinkiang
            1 armour and 1 infantry moved from Borneo to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to Paulau
            12 fighters and 4 tactical_bombers moved from 37 Sea Zone to Paulau
            6 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            4 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 24 Sea Zone
            1 infantry moved from 24 Sea Zone to Wake Island
            2 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 bomber moved from Borneo to Malaya
            1 infantry moved from 24 Sea Zone to Wake Island
    
        Combat - Japanese
            Strategic bombing raid in Malaya
                    UK_Pacific roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Malaya causes 3 damage total. 
            Battle in Midway
            Battle in Wake Island
            Battle in 35 Sea Zone
                Japanese attack with 6 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 6 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking Midway from Americans, taking Wake Island from Americans with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Eastern Sinkiang
                Japanese attack with 3 artilleries and 10 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 10 infantry in Eastern Sinkiang, round 2 : 4/13 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Eastern Sinkiang
                Japanese win, taking Eastern Sinkiang from Chinese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Paulau
                Japanese attack with 1 armour, 12 fighters, 1 infantry and 4 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 12 fighters, 1 infantry and 4 tactical_bombers in Paulau, round 2 : 9/18 hits, 9.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Paulau
                Japanese win, taking Paulau from ANZAC with 1 armour, 12 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            12 fighters moved from Paulau to 21 Sea Zone
            4 tactical_bombers moved from Paulau to 21 Sea Zone
            1 artillery moved from Davao to Manilla
            2 marines moved from Borneo to 37 Sea Zone
            2 battleships, 12 carriers, 3 cruisers, 6 destroyers, 2 marines and 9 submarines moved from 37 Sea Zone to 21 Sea Zone
            2 marines moved from 21 Sea Zone to Kwangtung
            3 tactical_bombers moved from Borneo to Kwangtung
            1 infantry moved from Kweichow to Yunnan
            3 artilleries and 8 infantry moved from Kwangsi to Kweichow
            1 artillery moved from Hunan to Kweichow
            1 artillery, 1 infantry and 1 mech_infantry moved from Kwangtung to Hunan
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Northern Sinkiang to Eastern Sinkiang
            2 carriers, 5 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 7 Sea Zone to 24 Sea Zone
            1 destroyer moved from 4 Sea Zone to 6 Sea Zone
            1 bomber moved from Malaya to Kweichow
    
        Place Units - Japanese
            1 transport placed in 21 Sea Zone
            1 artillery and 1 infantry placed in Kwangtung
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
            1 fighter placed in 6 Sea Zone
            1 airfield placed in Hainan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
            Japanese collect 60 PUs (3 lost to blockades); end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hainan: 1 airfield
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 1.33
    UK_Pacific AA : -0.17
    ANZAC regular : -1.00
    Russians regular : -0.33
    

    Savegame


  • my sub hit!, Will try to get to this later. It might be my last big move in this game, want to give it a little thought.


  • TripleA Move Summary: Americans round 16

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 6 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 submarine moved from 27 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Stalingrad to Kazakhstan
            1 fighter moved from Iraq to Kazakhstan
            1 bomber moved from Egypt to Kazakhstan
    

    Savegame


  • TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 6 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 submarine moved from 27 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Stalingrad to Kazakhstan
            1 fighter moved from Iraq to Kazakhstan
            1 bomber moved from Egypt to Kazakhstan
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 36 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Kazakhstan
                Americans attack with 1 bomber, 1 fighter and 1 mech_infantry
                Japanese defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Kazakhstan
                    Americans roll dice for 1 bomber and 1 fighter in Kazakhstan, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Kazakhstan
                Americans win with 1 fighter remaining. Battle score for attacker is -6
                Casualties for Americans: 1 bomber and 1 mech_infantry
                Casualties for Japanese: 1 armour and 1 mech_infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of French Indo China from Japanese to Americans
            EDIT: Turning off Edit Mode
            1 fighter moved from Kazakhstan to Stalingrad
            3 infantry moved from Southern Caucasus to Northern Caucasus
            2 infantry moved from Northwest Persia to Southern Caucasus
            3 infantry moved from Iraq to Northwest Persia
            9 fighters and 2 tactical_bombers moved from Egypt to Southern Caucasus
            8 fighters moved from 132 Sea Zone to Tsinghai
            1 mech_infantry moved from Malaya to French Indo China
            2 armour and 1 mech_infantry moved from Malaya to Shan State
            1 infantry moved from Malaya to 132 Sea Zone
            3 fighters moved from 27 Sea Zone to 55 Sea Zone
            1 fighter moved from Hawaiian Islands to 55 Sea Zone
            3 carriers, 2 destroyers and 2 fighters moved from 27 Sea Zone to 28 Sea Zone
            1 submarine moved from 11 Sea Zone to 28 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 artillery, 2 infantry and 2 transports moved from 27 Sea Zone to 28 Sea Zone
            1 artillery and 2 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 destroyer moved from 1 Sea Zone to 11 Sea Zone
            1 artillery, 1 battleship, 10 carriers, 3 cruisers, 5 destroyers, 6 fighters, 3 infantry, 2 marines, 8 submarines and 4 transports moved from 132 Sea Zone to 56 Sea Zone
            1 infantry moved from Dutch New Guinea to 56 Sea Zone
            1 artillery, 1 battleship, 10 carriers, 3 cruisers, 5 destroyers, 6 fighters, 4 infantry, 2 marines, 8 submarines and 4 transports moved from 56 Sea Zone to 55 Sea Zone
            1 artillery, 4 infantry and 2 marines moved from 55 Sea Zone to Queensland
            2 armour and 2 mech_infantrys moved from Tunisia to Tobruk
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 104 Sea Zone
            2 fighters placed in 104 Sea Zone
            3 fighters placed in Eastern United States
            3 mech_infantrys placed in Iraq
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : 0.50
    

    Territory Summary for Americans :

    Southern Caucasus : 9 fighters, 2 infantry and 2 tactical_bombers
    Northern Caucasus : 3 infantry
    Stalingrad : 1 armour and 1 fighter
    Marshall Islands : 1 flag
    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
    Eastern United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
    Alaska : 1 artillery
    Central United States : 1 factory_major
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
    Tsinghai : 8 fighters
    Shan State : 2 armour and 1 mech_infantry
    Tobruk : 2 armour and 2 mech_infantrys
    New South Wales : 1 aaGun
    Queensland : 1 artillery, 4 infantry and 2 marines
    French West Africa : 1 flag
    French Indo China : 1 flag, 1 mech_infantry
    French Central Africa : 1 flag
    38 Sea Zone : 1 flag
    28 Sea Zone : 3 carriers, 2 destroyers, 1 submarine and 2 transports
    Sumatra : 1 flag, 1 harbour
    Northwest Persia : 1 flag, 3 infantry
    Java : 1 flag
    81 Sea Zone : 1 flag
    Brazil : 1 flag
    1 Sea Zone : 1 flag
    25 Sea Zone : 1 submarine
    Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
    104 Sea Zone : 5 carriers, 3 destroyers, 10 fighters, 2 submarines and 8 transports
    11 Sea Zone : 1 destroyer
    Northeast Persia : 1 flag
    36 Sea Zone : 1 flag, 1 submarine
    55 Sea Zone : 1 flag, 1 battleship, 10 carriers, 3 cruisers, 5 destroyers, 10 fighters, 8 submarines and 4 transports
    132 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 71 / 97
    Russians : 5 / 0
    Japanese : 61 / 68
    Americans : 65 / 85
    Chinese : 4 / 5
    British : 25 / 0
    UK_Pacific : 12 / 16
    Italians : 20 / 28
    ANZAC : 14 / 23
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 16

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 16
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Northern Sinkiang: Chinese has 1 infantry placed in Northern Sinkiang
            1 fighter and 1 infantry moved from Tsinghai to Szechwan
    

    Savegame


  • TripleA Move Summary: British round 16

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 16
    
        Combat Move - British
            1 infantry moved from Burma to Yunnan
            2 bombers moved from Eastern India to Yunnan
            1 infantry and 1 transport moved from 132 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Borneo
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 6 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 submarine moved from 27 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Stalingrad to Kazakhstan
            1 fighter moved from Iraq to Kazakhstan
            1 bomber moved from Egypt to Kazakhstan
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 36 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Kazakhstan
                Americans attack with 1 bomber, 1 fighter and 1 mech_infantry
                Japanese defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Kazakhstan
                    Americans roll dice for 1 bomber and 1 fighter in Kazakhstan, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Kazakhstan
                Americans win with 1 fighter remaining. Battle score for attacker is -6
                Casualties for Americans: 1 bomber and 1 mech_infantry
                Casualties for Japanese: 1 armour and 1 mech_infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of French Indo China from Japanese to Americans
            EDIT: Turning off Edit Mode
            1 fighter moved from Kazakhstan to Stalingrad
            3 infantry moved from Southern Caucasus to Northern Caucasus
            2 infantry moved from Northwest Persia to Southern Caucasus
            3 infantry moved from Iraq to Northwest Persia
            9 fighters and 2 tactical_bombers moved from Egypt to Southern Caucasus
            8 fighters moved from 132 Sea Zone to Tsinghai
            1 mech_infantry moved from Malaya to French Indo China
            2 armour and 1 mech_infantry moved from Malaya to Shan State
            1 infantry moved from Malaya to 132 Sea Zone
            3 fighters moved from 27 Sea Zone to 55 Sea Zone
            1 fighter moved from Hawaiian Islands to 55 Sea Zone
            3 carriers, 2 destroyers and 2 fighters moved from 27 Sea Zone to 28 Sea Zone
            1 submarine moved from 11 Sea Zone to 28 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 artillery, 2 infantry and 2 transports moved from 27 Sea Zone to 28 Sea Zone
            1 artillery and 2 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 destroyer moved from 1 Sea Zone to 11 Sea Zone
            1 artillery, 1 battleship, 10 carriers, 3 cruisers, 5 destroyers, 6 fighters, 3 infantry, 2 marines, 8 submarines and 4 transports moved from 132 Sea Zone to 56 Sea Zone
            1 infantry moved from Dutch New Guinea to 56 Sea Zone
            1 artillery, 1 battleship, 10 carriers, 3 cruisers, 5 destroyers, 6 fighters, 4 infantry, 2 marines, 8 submarines and 4 transports moved from 56 Sea Zone to 55 Sea Zone
            1 artillery, 4 infantry and 2 marines moved from 55 Sea Zone to Queensland
            2 armour and 2 mech_infantrys moved from Tunisia to Tobruk
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 104 Sea Zone
            2 fighters placed in 104 Sea Zone
            3 fighters placed in Eastern United States
            3 mech_infantrys placed in Iraq
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Northern Sinkiang: Chinese has 1 infantry placed in Northern Sinkiang
            1 fighter and 1 infantry moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Northern Sinkiang
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                Japanese win, taking Northern Sinkiang from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_minor; Remaining resources: 13 PUs; 
            UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Yunnan
            2 bombers moved from Eastern India to Yunnan
            1 infantry and 1 transport moved from 132 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Borneo
    
        Combat - British
            Battle in Borneo
            Battle in Yunnan
                British attack with 2 bombers and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 bombers and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 bombers and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Borneo from Japanese, taking Yunnan from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 bombers moved from Yunnan to Eastern India
            1 infantry moved from Burma to Shan State
            3 infantry moved from Malaya to 132 Sea Zone
            1 armour moved from Shan State to 132 Sea Zone
            1 destroyer moved from 44 Sea Zone to 37 Sea Zone
            1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 11 fighters, 3 infantry, 3 marines, 4 submarines, 2 tactical_bombers and 3 transports moved from 132 Sea Zone to 55 Sea Zone
    
        Place Units - UK_Pacific
            3 infantry placed in Malaya
            1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Units Change Ownership
                Some Units in Malaya change ownership: 3 infantry
                Some Units in Eastern India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.17
    Japanese regular : 0.50
    British regular : -1.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Southern Caucasus : 9 fighters, 2 infantry and 2 tactical_bombers
    Northern Caucasus : 3 infantry
    Stalingrad : 1 armour and 1 fighter
    Marshall Islands : 1 flag
    Siam : 1 flag, 1 mech_infantry
    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
    Eastern United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
    Alaska : 1 artillery
    Central United States : 1 factory_major
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
    Kansu : 1 infantry
    Tsinghai : 9 fighters and 11 infantry
    Inner Mongolia : 1 infantry
    Yunnan : 1 infantry
    Northern Sinkiang : 1 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor and 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 3 mech_infantrys
    Shan State : 8 armour, 1 infantry and 4 mech_infantrys
    Malaya : 1 factory_minor, 1 harbour and 3 infantry
    Eastern India : 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
    Borneo : 1 infantry
    Libya : 1 flag
    Tobruk : 1 flag, 2 armour and 2 mech_infantrys
    New South Wales : 1 aaGun
    Queensland : 1 artillery, 4 infantry and 2 marines
    Tunisia : 1 flag
    French Madagascar : 1 flag
    French West Africa : 1 flag
    French Indo China : 1 flag, 1 mech_infantry
    French Central Africa : 1 flag
    38 Sea Zone : 1 flag
    28 Sea Zone : 3 carriers, 2 destroyers, 1 submarine and 2 transports
    Sumatra : 1 flag, 1 harbour
    Northwest Persia : 1 flag, 3 infantry
    Southern Persia : 1 flag, 1 factory_minor
    Java : 1 flag
    44 Sea Zone : 1 transport
    81 Sea Zone : 1 flag
    Brazil : 1 flag
    1 Sea Zone : 1 flag
    25 Sea Zone : 1 submarine
    Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
    104 Sea Zone : 5 carriers, 3 destroyers, 10 fighters, 4 submarines and 9 transports
    37 Sea Zone : 1 destroyer
    109 Sea Zone : 1 flag
    11 Sea Zone : 1 destroyer
    Northeast Persia : 1 flag
    36 Sea Zone : 1 flag, 1 submarine
    55 Sea Zone : 1 flag, 1 armour, 1 artillery, 2 battleships, 15 carriers, 6 cruisers, 7 destroyers, 21 fighters, 3 infantry, 3 marines, 12 submarines, 2 tactical_bombers and 7 transports
    132 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 71 / 97
    Russians : 5 / 0
    Japanese : 56 / 68
    Americans : 65 / 85
    Chinese : 6 / 7
    British : 25 / 0
    UK_Pacific : 15 / 19
    Italians : 20 / 28
    ANZAC : 14 / 23
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Algeria to Tunisia
                  Italians take Tunisia from British
            2 marines moved from Morocco to 94 Sea Zone
            1 artillery moved from Algeria to 94 Sea Zone
            1 artillery and 3 transports moved from 94 Sea Zone to 97 Sea Zone
            2 armour and 3 infantry moved from Southern Italy to 97 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
            2 armour, 1 artillery and 3 infantry moved from 98 Sea Zone to Tobruk
            1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 marines and 5 submarines moved from 94 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Libya
            1 marine moved from 98 Sea Zone to Tobruk
            2 fighters moved from 98 Sea Zone to Tobruk
            1 bomber moved from Southern Italy to Iraq
            2 armour and 2 mech_infantrys moved from Rostov to Northern Caucasus
            3 fighters moved from Southern Italy to Tobruk
    
        Combat - Italians
            Strategic bombing raid in Iraq
                    Americans roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Battle in Libya
            Battle in Tobruk
                Italians attack with 2 armour, 1 artillery, 5 fighters, 3 infantry and 1 marine
                Americans defend with 2 armour and 2 mech_infantrys
                    Italians roll dice for 1 battleship and 2 cruisers in Tobruk, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 2 armour, 1 artillery, 5 fighters, 3 infantry and 1 marine in Tobruk, round 2 : 6/12 hits, 4.83 expected hits
                    British roll dice for 2 armour and 2 mech_infantrys in Tobruk, round 2 : 3/4 hits, 2.00 expected hits
                    2 armour owned by the Americans, 3 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Tobruk
                Italians win, taking Libya from British, taking Tobruk from British with 2 armour, 1 artillery, 5 fighters and 1 marine remaining. Battle score for attacker is 13
                Casualties for Italians: 3 infantry
                Casualties for Americans: 2 armour and 2 mech_infantrys
            Battle in Northern Caucasus
                Italians attack with 2 armour and 2 mech_infantrys
                Americans defend with 3 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Northern Caucasus, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Northern Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians and 3 infantry owned by the Americans lost in Northern Caucasus
                Italians win, taking Northern Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
                Casualties for Americans: 3 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Tobruk to 98 Sea Zone
            3 fighters moved from Tobruk to Malta
            1 bomber moved from Iraq to Greece
            2 fighters moved from Southern Italy to Malta
            1 fighter moved from Slovakia Hungary to Malta
            1 armour moved from Yugoslavia to Bessarabia
    
        Place Units - Italians
            4 transports placed in 97 Sea Zone
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.83
    Americans AA : -0.17
    Russians regular : 0.00
    British regular : 1.00
    

    Savegame


  • TripleA Move Summary: ANZAC round 16

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 35 Sea Zone
            3 fighters moved from New Guinea to 35 Sea Zone
    

    Savegame


  • TripleA Turn Summary: ANZAC round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 35 Sea Zone
            3 fighters moved from New Guinea to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            3 fighters moved from 35 Sea Zone to 55 Sea Zone
            2 fighters moved from New South Wales to Queensland
            2 carriers moved from 132 Sea Zone to 55 Sea Zone
            2 fighters moved from Eastern India to Southern Persia
            1 fighter moved from Southern Caucasus to Stalingrad
            1 artillery, 1 cruiser, 1 marine and 1 transport moved from 27 Sea Zone to 28 Sea Zone
            1 artillery and 1 marine moved from 28 Sea Zone to Hawaiian Islands
            1 fighter moved from 28 Sea Zone to Hawaiian Islands
    
        Place Units - ANZAC
            1 destroyer placed in 64 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : -0.83
    

    Territory Summary for ANZAC :

    Stalingrad : 1 fighter
    Hawaiian Islands : 1 artillery, 1 fighter, 1 infantry and 1 marine
    Ethiopia : 1 flag
    New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    Syria : 1 flag
    28 Sea Zone : 1 cruiser, 1 fighter and 1 transport
    64 Sea Zone : 1 destroyer
    Southern Persia : 2 fighters
    Java : 1 infantry
    35 Sea Zone : 1 destroyer
    Dutch New Guinea : 1 flag
    Celebes : 1 flag, 1 artillery and 1 infantry
    55 Sea Zone : 2 carriers, 3 fighters and 1 transport
    

    Production/PUs Summary :

    Germans : 71 / 97
    Russians : 4 / 0
    Japanese : 56 / 68
    Americans : 65 / 85
    Chinese : 6 / 7
    British : 23 / 0
    UK_Pacific : 15 / 19
    Italians : 23 / 36
    ANZAC : 14 / 25
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 35 Sea Zone
            3 fighters moved from New Guinea to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            3 fighters moved from 35 Sea Zone to 55 Sea Zone
            2 fighters moved from New South Wales to Queensland
            2 carriers moved from 132 Sea Zone to 55 Sea Zone
            2 fighters moved from Eastern India to Southern Persia
            1 fighter moved from Southern Caucasus to Stalingrad
            1 artillery, 1 cruiser, 1 marine and 1 transport moved from 27 Sea Zone to 28 Sea Zone
            1 artillery and 1 marine moved from 28 Sea Zone to Hawaiian Islands
            1 fighter moved from 28 Sea Zone to Hawaiian Islands
    
        Place Units - ANZAC
            1 destroyer placed in 64 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Egypt to Southern Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : -0.83
    

    Territory Summary for ANZAC and French :

    Stalingrad : 1 fighter
    Hawaiian Islands : 1 artillery, 1 fighter, 1 infantry and 1 marine
    Ethiopia : 1 flag
    New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    28 Sea Zone : 1 cruiser, 1 fighter and 1 transport
    64 Sea Zone : 1 destroyer
    Southern Persia : 3 fighters
    Java : 1 infantry
    35 Sea Zone : 1 destroyer
    Dutch New Guinea : 1 flag
    Celebes : 1 flag, 1 artillery and 1 infantry
    55 Sea Zone : 2 carriers, 3 fighters and 1 transport
    

    Production/PUs Summary :

    Germans : 71 / 97
    Russians : 4 / 0
    Japanese : 56 / 68
    Americans : 65 / 85
    Chinese : 6 / 7
    British : 23 / 0
    UK_Pacific : 15 / 19
    Italians : 23 / 36
    ANZAC : 14 / 25
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @ArtofWar1947 think I found another bug. the game asked if the JPN air from z24 was going to scramble to z35, even though they are not adjacent.

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