no scrambles
Farmboy (X) vs Simon33 (L+16) BM3
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Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 2 tactical_bombers moved from Novgorod to Archangel 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 2 tactical_bombers moved from Greece to Tambov 1 infantry moved from Rostov to Tambov 1 mech_infantry moved from Volgograd to Northwest Persia Germans take Northwest Persia from British 1 destroyer moved from 113 Sea Zone to 111 Sea Zone 3 fighters moved from Western Germany to 111 Sea Zone 2 bombers moved from Greece to 111 Sea Zone Combat - Germans Battle in 111 Sea Zone Germans attack with 2 bombers, 1 destroyer and 3 fighters British defend with 1 destroyer Germans roll dice for 2 bombers, 1 destroyer and 3 fighters in 111 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 111 Sea Zone Germans win with 2 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tambov Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Tambov, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Archangel, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 submarine moved from 105 Sea Zone to 125 Sea Zone 2 bombers and 3 fighters moved from 111 Sea Zone to Western Germany 3 transports moved from 115 Sea Zone to 113 Sea Zone 3 artilleries moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to France 3 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Volgograd to Caucasus 11 armour and 29 mech_infantrys moved from Volgograd to Caucasus 2 tactical_bombers moved from Tambov to Bryansk 2 tactical_bombers moved from Archangel to Bryansk 6 mech_infantrys moved from Ukraine to Caucasus 1 armour and 5 mech_infantrys moved from Rostov to Caucasus 1 aaGun, 19 artilleries and 18 infantry moved from Rostov to Bryansk 1 aaGun, 3 artilleries and 4 infantry moved from Ukraine to Bryansk 3 mech_infantrys moved from Eastern Poland to Bryansk 8 mech_infantrys moved from Germany to Eastern Poland 1 aaGun, 5 artilleries and 9 infantry moved from Belarus to Bryansk 3 artilleries and 8 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Bessarabia to Bryansk 1 armour and 7 mech_infantrys moved from Yugoslavia to Bessarabia 2 mech_infantrys moved from Western Germany to Slovakia Hungary Place Units - Germans 3 artilleries placed in Ukraine 3 armour placed in Novgorod 2 fighters and 2 tactical_bombers placed in Western Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -1.50 British regular : -0.33
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note the scramble assumption in 111
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 4 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Tambov 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans Combat - Russians Battle in Tambov Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Tambov to Russia 14 artilleries moved from Samara to Russia 2 infantry moved from Olgiy to Timguska 1 infantry moved from Dzavhan to Central Mongolia 1 infantry moved from Ulaanbaatar to Central Mongolia 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 aaGun, 42 infantry and 1 mech_infantry moved from Samara to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.83
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens; Japanese buy 1 destroyer, 1 fighter, 1 harbour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 mech_infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 mech_infantry moved from Manchuria to Sakha Japanese take Sakha from Russians 1 infantry moved from Western Australia to Northern Territory Japanese take Northern Territory from ANZAC Combat - Japanese Non Combat Move - Japanese 1 infantry moved from Jehol to Anhwe 1 infantry moved from Anhwe to Hunan 1 aaGun, 7 artilleries and 18 infantry moved from Yunnan to French Indo China 1 infantry moved from Hunan to Yunnan 1 infantry moved from Malaya to Shan State 2 mech_infantrys moved from Manchuria to Shantung 1 aaGun moved from Manchuria to Jehol 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 carrier moved from 35 Sea Zone to 20 Sea Zone 3 destroyers moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 2 marines moved from Philippines to 35 Sea Zone 3 artilleries moved from Philippines to 35 Sea Zone 5 infantry moved from Philippines to 35 Sea Zone 3 artilleries, 2 battleships, 9 carriers, 2 cruisers, 3 destroyers, 5 infantry, 2 marines and 4 transports moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 10 submarines moved from 35 Sea Zone to 42 Sea Zone 6 fighters moved from Western Australia to 42 Sea Zone 2 bombers moved from Manchuria to Philippines 1 fighter and 3 tactical_bombers moved from Jehol to Philippines 6 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 3 fighters moved from 35 Sea Zone to Philippines 2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines 2 infantry moved from 42 Sea Zone to Java Place Units - Japanese 1 harbour placed in Java 1 fighter placed in Japan 1 destroyer placed in 6 Sea Zone 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 mech_infantrys placed in Manchuria Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 fighter EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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@farmboy actually want to adjust an ncm but might have to get to it later.
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@farmboy actually never mind. Its your move.
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Iraq to Persia 2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 46 Sea Zone 2 artilleries and 2 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from South Australia to Northern Territory 1 battleship and 1 marine moved from 54 Sea Zone to 46 Sea Zone 10 fighters moved from 54 Sea Zone to Northern Territory 1 destroyer, 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 artillery, 9 carriers, 2 cruisers, 1 infantry, 7 submarines and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea Combat - Americans Battle in 46 Sea Zone Americans attack with 1 battleship, 9 carriers, 2 cruisers, 1 marine, 7 submarines and 3 transports Japanese defend with 1 destroyer Americans roll dice for 7 submarines in 46 Sea Zone, round 2 : 0/7 hits, 2.33 expected hits Americans roll dice for 1 battleship, 9 carriers, 2 cruisers and 3 transports in 46 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 battleship, 9 carriers, 2 cruisers, 7 submarines and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in New Guinea Battle in 55 Sea Zone Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking New Guinea from Japanese with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Northern Territory Americans attack with 10 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 10 fighters and 1 infantry in Northern Territory, round 2 : 7/11 hits, 5.17 expected hits Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Territory Americans win, taking Northern Territory from Japanese with 10 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 3 destroyers moved from 54 Sea Zone to 46 Sea Zone 10 fighters moved from Northern Territory to 46 Sea Zone 1 carrier, 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 transports moved from 27 Sea Zone to 10 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Morocco to Algeria 4 submarines moved from 91 Sea Zone to 94 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Tunisia to Algeria 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 3 transports moved from 99 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 2 bombers moved from Gibraltar to Persia 3 artilleries and 3 infantry moved from South Australia to New South Wales Place Units - Americans 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 artilleries, 2 fighters and 2 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 fighter moved from Kansu to Anhwe 1 infantry moved from Hopei to Anhwe 8 infantry moved from Hopei to Chahar 3 infantry moved from Hopei to Chahar Combat - Chinese Chinese creates battle in territory Szechwan Battle in Chahar Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Chahar, round 2 : 2/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Szechwan from Japanese, taking Chahar from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kweichow 7 infantry moved from Hopei to Kweichow 1 infantry moved from Shensi to Kweichow 2 infantry moved from Kansu to Shensi Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 3 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Scotland to 125 Sea Zone 1 destroyer moved from 109 Sea Zone to 125 Sea Zone EDIT: 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Northwest Persia 1 bomber moved from India to Shan State 1 infantry moved from Burma to Shan State Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Northwest Persia British attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Shan State British attack with 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Shan State to India 3 aaGuns, 1 armour, 4 artilleries, 29 infantry and 1 mech_infantry moved from Burma to India 1 transport moved from 39 Sea Zone to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from India to 39 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 80 Sea Zone 3 fighters, 4 infantry, 1 marine and 1 tactical_bomber moved from 80 Sea Zone to Persia 1 artillery moved from West India to India 5 artilleries and 1 infantry moved from Sikang to Szechwan 4 infantry moved from Iraq to Persia 1 mech_infantry moved from Trans-Jordan to Persia 2 infantry moved from Syria to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 99 Sea Zone to 94 Sea Zone 2 fighters moved from Gibraltar to 94 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 2 fighters moved from 125 Sea Zone to United Kingdom 1 transport moved from 119 Sea Zone to 117 Sea Zone 1 aaGun, 1 armour and 3 infantry moved from Scotland to United Kingdom 6 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia Place Units - British 3 artilleries placed in Persia 3 infantry placed in Union of South Africa 2 fighters and 2 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 1.33 Japanese regular : -2.00 Germans regular : -0.67 British regular : 0.17
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 3 mech_infantrys moved from Caucasus to Kazakhstan 1 bomber and 1 tactical_bomber moved from Greece to Kazakhstan 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Kazakhstan Italians attack with 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber British defend with 3 infantry Italians roll dice for 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 3 infantry in Kazakhstan, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Italians and 3 infantry owned by the British lost in Kazakhstan Italians win, taking Crete from Americans, taking Kazakhstan from Russians with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Italians: 2 mech_infantrys Casualties for British: 3 infantry Non Combat Move - Italians 1 bomber and 1 tactical_bomber moved from Kazakhstan to Caucasus 1 tactical_bomber moved from Caucasus to Rostov 1 bomber moved from Caucasus to Greece 1 armour moved from Ukraine to Rostov Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Russians regular : 1.00
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 3 mech_infantrys moved from Caucasus to Kazakhstan 1 bomber and 1 tactical_bomber moved from Greece to Kazakhstan 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Kazakhstan Italians attack with 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber British defend with 3 infantry Italians roll dice for 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 3 infantry in Kazakhstan, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Italians and 3 infantry owned by the British lost in Kazakhstan Italians win, taking Crete from Americans, taking Kazakhstan from Russians with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Italians: 2 mech_infantrys Casualties for British: 3 infantry Non Combat Move - Italians 1 bomber and 1 tactical_bomber moved from Kazakhstan to Caucasus 1 tactical_bomber moved from Caucasus to Rostov 1 bomber moved from Caucasus to Greece 1 armour moved from Ukraine to Rostov Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Rostov: 1 armour EDIT: Adding units owned by Italians to Bryansk: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.67 Russians regular : 1.00
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to Western Australia 2 fighters moved from Queensland to Western Australia 3 artilleries and 10 infantry moved from South Australia to Western Australia 2 infantry moved from South Australia to Western Australia Combat - ANZAC Battle in Western Australia ANZAC attack with 3 artilleries, 3 fighters and 12 infantry Japanese defend with 1 airfield, 4 artilleries and 11 infantry ANZAC roll dice for 3 artilleries, 3 fighters and 12 infantry in Western Australia, round 2 : 5/18 hits, 5.00 expected hits Japanese roll dice for 4 artilleries and 11 infantry in Western Australia, round 2 : 6/15 hits, 5.00 expected hits 5 infantry owned by the Japanese and 6 infantry owned by the ANZAC lost in Western Australia ANZAC roll dice for 3 artilleries, 3 fighters and 6 infantry in Western Australia, round 3 : 3/12 hits, 4.00 expected hits Japanese roll dice for 4 artilleries and 6 infantry in Western Australia, round 3 : 1/10 hits, 3.33 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Western Australia ANZAC roll dice for 3 artilleries, 3 fighters and 5 infantry in Western Australia, round 4 : 3/11 hits, 3.83 expected hits Japanese roll dice for 4 artilleries and 3 infantry in Western Australia, round 4 : 0/7 hits, 2.33 expected hits 3 infantry owned by the Japanese lost in Western Australia ANZAC roll dice for 3 artilleries, 3 fighters and 5 infantry in Western Australia, round 5 : 7/11 hits, 3.83 expected hits Japanese roll dice for 4 artilleries in Western Australia, round 5 : 2/4 hits, 1.33 expected hits 4 artilleries owned by the Japanese and 2 infantry owned by the ANZAC lost in Western Australia ANZAC win, taking Western Australia from Japanese with 3 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 22 Casualties for ANZAC: 9 infantry Casualties for Japanese: 4 artilleries and 11 infantry Non Combat Move - ANZAC 1 armour and 1 mech_infantry moved from Queensland to New South Wales 1 armour moved from South Australia to New South Wales 4 infantry moved from Queensland to New South Wales 2 aaGuns and 2 infantry moved from South Australia to New South Wales 3 fighters moved from Western Australia to New South Wales 2 infantry moved from India to 39 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -3.00 ANZAC regular : 1.33
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 bombers moved from Western Germany to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Belarus 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 fighter moved from Greece to Volgograd 3 tactical_bombers moved from Bryansk to Tambov 1 tactical_bomber moved from Bryansk to Volgograd 2 mech_infantrys moved from Caucasus to Volgograd 1 infantry moved from Bryansk to Tambov 1 fighter moved from Greece to Tambov Combat - Germans Battle in 125 Sea Zone Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Tambov Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Tambov, round 2 : 4/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Caucasus to Volgograd 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 3 tactical_bombers moved from Tambov to Greece 1 fighter moved from Tambov to Bryansk 3 artilleries moved from Ukraine to Bryansk 3 artilleries and 8 infantry moved from Belarus to Bryansk 1 armour and 7 mech_infantrys moved from Bessarabia to Bryansk 11 armour and 29 mech_infantrys moved from Caucasus to Bryansk 2 armour moved from Novgorod to Bryansk 8 mech_infantrys moved from Eastern Poland to Belarus 2 mech_infantrys moved from Slovakia Hungary to Belarus 1 armour and 8 mech_infantrys moved from Caucasus to Rostov 1 mech_infantry moved from Caucasus to Rostov 1 aaGun moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Ukraine 1 infantry moved from Yugoslavia to Bulgaria 3 artilleries and 3 infantry moved from Western Germany to France 4 fighters and 1 tactical_bomber moved from Western Germany to Greece 1 tactical_bomber moved from 97 Sea Zone to Greece 1 carrier and 3 transports moved from 113 Sea Zone to 114 Sea Zone 1 carrier and 3 transports moved from 114 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Novgorod 2 bombers moved from 125 Sea Zone to Greece 1 aaGun moved from Northern Italy to Western Germany 1 destroyer moved from 111 Sea Zone to 113 Sea Zone Place Units - Germans 3 armour placed in Ukraine 3 tactical_bombers placed in Novgorod 1 bomber and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 2.83 British regular : 0.67
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Kazakhstan 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans Combat - Russians Battle in Kazakhstan Russians attack with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour and 1 mech_infantry Russians roll dice for 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/7 hits, 3.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Kazakhstan Russians win, taking Kazakhstan from Italians with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 mech_infantry Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Kazakhstan to Yenisey 2 infantry moved from Timguska to Yenisey 3 fighters moved from Kazakhstan to Russia 4 infantry moved from Central Mongolia to Chahar Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 5 infantry moved from Malaya to Shan State 2 artilleries moved from French Indo China to Shan State 1 bomber moved from Philippines to Anhwe 1 infantry moved from Jehol to Anhwe 1 armour moved from Yakut S.S.R. to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Amur 1 mech_infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 6 fighters moved from 42 Sea Zone to 55 Sea Zone 3 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone 6 fighters moved from Philippines to 45 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Jehol to Anhwe Combat - Japanese Battle in Caroline Islands Battle in 55 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win, taking Caroline Islands from Americans with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 7/10 hits, 5.33 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shan State Japanese attack with 2 artilleries and 5 infantry British defend with 1 infantry Japanese roll dice for 2 artilleries and 5 infantry in Shan State, round 2 : 3/7 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Anhwe, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Anhwe to French Indo China 1 artillery and 1 infantry moved from Jehol to Shantung 3 mech_infantrys moved from Manchuria to Shantung 1 aaGun moved from Jehol to Manchuria 2 mech_infantrys moved from Shantung to Kiangsi 1 mech_infantry moved from Sakha to Manchuria 5 fighters and 3 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone 6 fighters and 3 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from Java to 42 Sea Zone 3 artilleries, 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 5 infantry, 2 marines, 10 submarines and 4 transports moved from 42 Sea Zone to 33 Sea Zone 1 destroyer moved from 20 Sea Zone to 34 Sea Zone 1 carrier and 2 destroyers moved from 20 Sea Zone to 33 Sea Zone 1 fighter and 2 tactical_bombers moved from Philippines to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Philippines to Japan 2 tactical_bombers moved from Philippines to 6 Sea Zone 1 bomber moved from Philippines to Japan 1 fighter moved from 20 Sea Zone to Japan 1 aaGun, 5 artilleries and 24 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Malaya 3 infantry placed in Manchuria Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : 4.50 UK_Pacific regular : -0.33
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Russians takes 93 Sea Zone from Italians EDIT: Turning off Edit Mode 1 submarine moved from 94 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Algeria to 94 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 94 Sea Zone to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone EDIT: 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 5 fighters and 1 submarine moved from 46 Sea Zone to 55 Sea Zone 4 fighters, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone 1 fighter moved from 46 Sea Zone to 34 Sea Zone 1 fighter moved from 46 Sea Zone to 55 Sea Zone 6 fighters and 1 submarine moved from 46 Sea Zone to 45 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Southern France Battle in 55 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 55 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Southern France from Germans with 6 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 45 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry moved from Northern Territory to Queensland 3 artilleries and 2 infantry moved from New Guinea to 46 Sea Zone 3 artilleries, 1 battleship, 9 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 marine, 4 submarines and 3 transports moved from 46 Sea Zone to 54 Sea Zone 3 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 6 fighters moved from 55 Sea Zone to 54 Sea Zone 6 fighters moved from 45 Sea Zone to 54 Sea Zone 5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 6 submarines moved from 94 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 bombers and 1 fighter moved from Persia to India Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 3 submarines placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 fighter and 1 infantry moved from Kweichow to Hunan 10 infantry moved from Chahar to Anhwe 9 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 19 infantry Japanese defend with 2 infantry Chinese roll dice for 19 infantry in Anhwe, round 2 : 3/19 hits, 3.17 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 17 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Hopei 2 infantry moved from Shensi to Hopei Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 3 artilleries, 2 fighters and 5 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 1 bomber moved from India to French Indo China 1 armour, 7 artilleries, 32 infantry and 1 mech_infantry moved from India to Burma EDIT: 3 submarines moved from 10 Sea Zone to 101 Sea Zone EDIT: 1 infantry moved from Szechwan to Shensi Combat - British Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Burma British attack with 1 armour, 7 artilleries, 32 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 7 artilleries, 32 infantry and 1 mech_infantry in Burma, round 2 : 7/41 hits, 9.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 armour, 7 artilleries, 32 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from 93 Sea Zone to Southern France 2 fighters moved from Gibraltar to 93 Sea Zone 4 fighters moved from United Kingdom to Southern France 1 fighter and 1 tactical_bomber moved from Persia to India 2 infantry moved from Trans-Jordan to Iraq 6 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Persia to 80 Sea Zone 3 aaGuns moved from India to Burma 1 bomber moved from French Indo China to India 3 fighters and 1 tactical_bomber moved from Persia to 39 Sea Zone 5 artilleries and 1 infantry moved from Szechwan to Shensi 1 transport moved from 117 Sea Zone to 101 Sea Zone 1 marine moved from Persia to 80 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 marine and 2 transports moved from 80 Sea Zone to 39 Sea Zone 2 infantry and 1 marine moved from 39 Sea Zone to India 1 armour, 14 artilleries, 17 infantry and 3 mech_infantrys moved from Persia to Northwest Persia Place Units - British 1 artillery, 2 fighters and 1 infantry placed in United Kingdom 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 3 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.00 Japanese regular : 2.67 Japanese AA : -0.17 British regular : -2.50
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Rostov to 99 Sea Zone 3 fighters moved from Southern Italy to 99 Sea Zone 1 tactical_bomber moved from Southern Italy to 99 Sea Zone 1 bomber moved from Greece to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers Americans defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Americans with 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 3 fighters moved from 99 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 1 bomber moved from 99 Sea Zone to Southern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 marine moved from Greece to 97 Sea Zone 1 marine moved from 97 Sea Zone to Southern Italy 1 armour moved from Bryansk to Ukraine Place Units - Italians 2 submarines and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -0.33
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter and 2 infantry moved from Persia to Northwest Persia Non Combat Move - ANZAC 2 fighters moved from Persia to India 1 artillery moved from Persia to 80 Sea Zone 1 infantry moved from Persia to Northwest Persia 1 artillery, 1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 2 fighters moved from India to Burma 3 fighters moved from New South Wales to Queensland 3 artilleries and 3 infantry moved from Western Australia to South Australia 1 armour, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 10 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 2 infantry moved from Tunisia to Algeria 2 infantry moved from Persia to Northwest Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 73 PUs; Germans buy 2 artilleries, 13 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to 91 Sea Zone 5 artilleries and 4 infantry moved from France to Southern France 3 mech_infantrys moved from Western Germany to Southern France 1 fighter and 4 tactical_bombers moved from Novgorod to Russia 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Russia 10 mech_infantrys moved from Belarus to Russia 15 armour, 33 artilleries, 2 fighters, 38 infantry, 41 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia 3 armour moved from Ukraine to Russia 1 armour and 9 mech_infantrys moved from Rostov to Russia 1 infantry moved from Tambov to Russia 2 mech_infantrys moved from Volgograd to Russia 5 fighters and 5 tactical_bombers moved from Greece to Southern France 2 bombers moved from Greece to Southern France Combat - Germans Battle in 91 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 73 PUs; Germans buy 2 artilleries, 13 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to 91 Sea Zone 5 artilleries and 4 infantry moved from France to Southern France 3 mech_infantrys moved from Western Germany to Southern France 1 fighter and 4 tactical_bombers moved from Novgorod to Russia 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Russia 10 mech_infantrys moved from Belarus to Russia 15 armour, 33 artilleries, 2 fighters, 38 infantry, 41 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia 3 armour moved from Ukraine to Russia 1 armour and 9 mech_infantrys moved from Rostov to Russia 1 infantry moved from Tambov to Russia 2 mech_infantrys moved from Volgograd to Russia 5 fighters and 5 tactical_bombers moved from Greece to Southern France 2 bombers moved from Greece to Southern France Combat - Germans Battle in 91 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Southern France Germans attack with 5 artilleries, 2 bombers, 5 fighters, 4 infantry, 3 mech_infantrys and 5 tactical_bombers British defend with 1 artillery, 6 fighters and 1 infantry; Americans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 5 artilleries, 2 bombers, 5 fighters, 4 infantry, 3 mech_infantrys and 5 tactical_bombers in Southern France, round 2 : 12/24 hits, 10.83 expected hits Americans roll dice for 1 armour, 4 artilleries, 6 fighters and 5 infantry in Southern France, round 2 : 6/16 hits, 7.50 expected hits 2 artilleries owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Americans, 4 infantry owned by the Americans, 3 artilleries owned by the Americans, 1 artillery owned by the British, 2 fighters owned by the British and 1 infantry owned by the British lost in Southern France Germans roll dice for 3 artilleries, 2 bombers, 5 fighters, 3 mech_infantrys and 5 tactical_bombers in Southern France, round 3 : 12/18 hits, 9.17 expected hits Americans roll dice for 4 fighters in Southern France, round 3 : 2/4 hits, 2.67 expected hits 2 artilleries owned by the Germans and 4 fighters owned by the British lost in Southern France Germans win, taking Southern France from Americans with 1 artillery, 2 bombers, 5 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 69 Casualties for Germans: 4 artilleries and 4 infantry Casualties for Americans: 1 armour, 3 artilleries and 4 infantry Casualties for British: 1 artillery, 6 fighters and 1 infantry Battle in Russia Germans attack with 20 armour, 33 artilleries, 3 fighters, 39 infantry, 62 mech_infantrys and 5 tactical_bombers Russians defend with 4 aaGuns, 1 airfield, 2 armour, 23 artilleries, 1 factory_major, 3 fighters and 103 infantry Russians roll AA dice in Russia : 0/8 hits, 1.33 expected hits Germans roll dice for 20 armour, 33 artilleries, 3 fighters, 39 infantry, 62 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 54/162 hits, 48.17 expected hits
Combat Hit Differential Summary :
Americans regular : -2.17 Germans regular : 9.83 Russians AA : -1.33
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@farmboy I imagine it is safe to assume max d
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A great turn for the Axis there. I’m unsure what has gone wrong.