Scramble to Burma?
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Scramble to SZ56?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 1 fighter, 1 harbour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
Combat - Japanese
Non Combat Move - Japanese
1 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hunan
1 aaGun, 7 artilleries and 18 infantry moved from Yunnan to French Indo China
1 infantry moved from Hunan to Yunnan
1 infantry moved from Malaya to Shan State
2 mech_infantrys moved from Manchuria to Shantung
1 aaGun moved from Manchuria to Jehol
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
3 destroyers moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
2 marines moved from Philippines to 35 Sea Zone
3 artilleries moved from Philippines to 35 Sea Zone
5 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 2 battleships, 9 carriers, 2 cruisers, 3 destroyers, 5 infantry, 2 marines and 4 transports moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
10 submarines moved from 35 Sea Zone to 42 Sea Zone
6 fighters moved from Western Australia to 42 Sea Zone
2 bombers moved from Manchuria to Philippines
1 fighter and 3 tactical_bombers moved from Jehol to Philippines
6 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 infantry moved from 42 Sea Zone to Java
Place Units - Japanese
1 harbour placed in Java
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
@farmboy actually want to adjust an ncm but might have to get to it later.
@farmboy actually never mind. Its your move.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Iraq to Persia
2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 46 Sea Zone
2 artilleries and 2 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from South Australia to Northern Territory
1 battleship and 1 marine moved from 54 Sea Zone to 46 Sea Zone
10 fighters moved from 54 Sea Zone to Northern Territory
1 destroyer, 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 9 carriers, 2 cruisers, 1 infantry, 7 submarines and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 battleship, 9 carriers, 2 cruisers, 1 marine, 7 submarines and 3 transports
Japanese defend with 1 destroyer
Americans roll dice for 7 submarines in 46 Sea Zone, round 2 : 0/7 hits, 2.33 expected hits
Americans roll dice for 1 battleship, 9 carriers, 2 cruisers and 3 transports in 46 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 battleship, 9 carriers, 2 cruisers, 7 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in New Guinea
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking New Guinea from Japanese with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Northern Territory
Americans attack with 10 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 10 fighters and 1 infantry in Northern Territory, round 2 : 7/11 hits, 5.17 expected hits
Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Territory
Americans win, taking Northern Territory from Japanese with 10 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
3 destroyers moved from 54 Sea Zone to 46 Sea Zone
10 fighters moved from Northern Territory to 46 Sea Zone
1 carrier, 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 transports moved from 27 Sea Zone to 10 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Morocco to Algeria
4 submarines moved from 91 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Tunisia to Algeria
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 3 transports moved from 99 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
2 bombers moved from Gibraltar to Persia
3 artilleries and 3 infantry moved from South Australia to New South Wales
Place Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 fighter moved from Kansu to Anhwe
1 infantry moved from Hopei to Anhwe
8 infantry moved from Hopei to Chahar
3 infantry moved from Hopei to Chahar
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Chahar
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Chahar, round 2 : 2/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Szechwan from Japanese, taking Chahar from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
7 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to Kweichow
2 infantry moved from Kansu to Shensi
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 3 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Scotland to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
EDIT: 1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Northwest Persia
1 bomber moved from India to Shan State
1 infantry moved from Burma to Shan State
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Northwest Persia
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shan State
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Shan State to India
3 aaGuns, 1 armour, 4 artilleries, 29 infantry and 1 mech_infantry moved from Burma to India
1 transport moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from India to 39 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 80 Sea Zone
3 fighters, 4 infantry, 1 marine and 1 tactical_bomber moved from 80 Sea Zone to Persia
1 artillery moved from West India to India
5 artilleries and 1 infantry moved from Sikang to Szechwan
4 infantry moved from Iraq to Persia
1 mech_infantry moved from Trans-Jordan to Persia
2 infantry moved from Syria to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 99 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from 125 Sea Zone to United Kingdom
1 transport moved from 119 Sea Zone to 117 Sea Zone
1 aaGun, 1 armour and 3 infantry moved from Scotland to United Kingdom
6 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
Place Units - British
3 artilleries placed in Persia
3 infantry placed in Union of South Africa
2 fighters and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : 1.33
Japanese regular : -2.00
Germans regular : -0.67
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 3 mech_infantrys moved from Caucasus to Kazakhstan
1 bomber and 1 tactical_bomber moved from Greece to Kazakhstan
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in Kazakhstan
Italians attack with 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber
British defend with 3 infantry
Italians roll dice for 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 3/6 hits, 2.33 expected hits
Russians roll dice for 3 infantry in Kazakhstan, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Italians and 3 infantry owned by the British lost in Kazakhstan
Italians win, taking Crete from Americans, taking Kazakhstan from Russians with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 2 mech_infantrys
Casualties for British: 3 infantry
Non Combat Move - Italians
1 bomber and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Caucasus to Rostov
1 bomber moved from Caucasus to Greece
1 armour moved from Ukraine to Rostov
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 3 mech_infantrys moved from Caucasus to Kazakhstan
1 bomber and 1 tactical_bomber moved from Greece to Kazakhstan
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in Kazakhstan
Italians attack with 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber
British defend with 3 infantry
Italians roll dice for 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 3/6 hits, 2.33 expected hits
Russians roll dice for 3 infantry in Kazakhstan, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Italians and 3 infantry owned by the British lost in Kazakhstan
Italians win, taking Crete from Americans, taking Kazakhstan from Russians with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 2 mech_infantrys
Casualties for British: 3 infantry
Non Combat Move - Italians
1 bomber and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Caucasus to Rostov
1 bomber moved from Caucasus to Greece
1 armour moved from Ukraine to Rostov
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 armour
EDIT: Adding units owned by Italians to Bryansk: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to Western Australia
2 fighters moved from Queensland to Western Australia
3 artilleries and 10 infantry moved from South Australia to Western Australia
2 infantry moved from South Australia to Western Australia
Combat - ANZAC
Battle in Western Australia
ANZAC attack with 3 artilleries, 3 fighters and 12 infantry
Japanese defend with 1 airfield, 4 artilleries and 11 infantry
ANZAC roll dice for 3 artilleries, 3 fighters and 12 infantry in Western Australia, round 2 : 5/18 hits, 5.00 expected hits
Japanese roll dice for 4 artilleries and 11 infantry in Western Australia, round 2 : 6/15 hits, 5.00 expected hits
5 infantry owned by the Japanese and 6 infantry owned by the ANZAC lost in Western Australia
ANZAC roll dice for 3 artilleries, 3 fighters and 6 infantry in Western Australia, round 3 : 3/12 hits, 4.00 expected hits
Japanese roll dice for 4 artilleries and 6 infantry in Western Australia, round 3 : 1/10 hits, 3.33 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Western Australia
ANZAC roll dice for 3 artilleries, 3 fighters and 5 infantry in Western Australia, round 4 : 3/11 hits, 3.83 expected hits
Japanese roll dice for 4 artilleries and 3 infantry in Western Australia, round 4 : 0/7 hits, 2.33 expected hits
3 infantry owned by the Japanese lost in Western Australia
ANZAC roll dice for 3 artilleries, 3 fighters and 5 infantry in Western Australia, round 5 : 7/11 hits, 3.83 expected hits
Japanese roll dice for 4 artilleries in Western Australia, round 5 : 2/4 hits, 1.33 expected hits
4 artilleries owned by the Japanese and 2 infantry owned by the ANZAC lost in Western Australia
ANZAC win, taking Western Australia from Japanese with 3 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 22
Casualties for ANZAC: 9 infantry
Casualties for Japanese: 4 artilleries and 11 infantry
Non Combat Move - ANZAC
1 armour and 1 mech_infantry moved from Queensland to New South Wales
1 armour moved from South Australia to New South Wales
4 infantry moved from Queensland to New South Wales
2 aaGuns and 2 infantry moved from South Australia to New South Wales
3 fighters moved from Western Australia to New South Wales
2 infantry moved from India to 39 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -3.00
ANZAC regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 fighter moved from Greece to Volgograd
3 tactical_bombers moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Volgograd
2 mech_infantrys moved from Caucasus to Volgograd
1 infantry moved from Bryansk to Tambov
1 fighter moved from Greece to Tambov
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Tambov, round 2 : 4/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
3 tactical_bombers moved from Tambov to Greece
1 fighter moved from Tambov to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 artilleries and 8 infantry moved from Belarus to Bryansk
1 armour and 7 mech_infantrys moved from Bessarabia to Bryansk
11 armour and 29 mech_infantrys moved from Caucasus to Bryansk
2 armour moved from Novgorod to Bryansk
8 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Slovakia Hungary to Belarus
1 armour and 8 mech_infantrys moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Rostov
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Yugoslavia to Bulgaria
3 artilleries and 3 infantry moved from Western Germany to France
4 fighters and 1 tactical_bomber moved from Western Germany to Greece
1 tactical_bomber moved from 97 Sea Zone to Greece
1 carrier and 3 transports moved from 113 Sea Zone to 114 Sea Zone
1 carrier and 3 transports moved from 114 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Novgorod
2 bombers moved from 125 Sea Zone to Greece
1 aaGun moved from Northern Italy to Western Germany
1 destroyer moved from 111 Sea Zone to 113 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
1 bomber and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 2.83
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Kazakhstan
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Kazakhstan
Russians attack with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/7 hits, 3.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Kazakhstan
Russians win, taking Kazakhstan from Italians with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Yenisey
2 infantry moved from Timguska to Yenisey
3 fighters moved from Kazakhstan to Russia
4 infantry moved from Central Mongolia to Chahar
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
5 infantry moved from Malaya to Shan State
2 artilleries moved from French Indo China to Shan State
1 bomber moved from Philippines to Anhwe
1 infantry moved from Jehol to Anhwe
1 armour moved from Yakut S.S.R. to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Amur
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
6 fighters moved from 42 Sea Zone to 55 Sea Zone
3 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
6 fighters moved from Philippines to 45 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Jehol to Anhwe
Combat - Japanese
Battle in Caroline Islands
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win, taking Caroline Islands from Americans with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 7/10 hits, 5.33 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 2 artilleries and 5 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 5 infantry in Shan State, round 2 : 3/7 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Anhwe, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Anhwe to French Indo China
1 artillery and 1 infantry moved from Jehol to Shantung
3 mech_infantrys moved from Manchuria to Shantung
1 aaGun moved from Jehol to Manchuria
2 mech_infantrys moved from Shantung to Kiangsi
1 mech_infantry moved from Sakha to Manchuria
5 fighters and 3 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
6 fighters and 3 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Java to 42 Sea Zone
3 artilleries, 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 5 infantry, 2 marines, 10 submarines and 4 transports moved from 42 Sea Zone to 33 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 carrier and 2 destroyers moved from 20 Sea Zone to 33 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to Japan
2 tactical_bombers moved from Philippines to 6 Sea Zone
1 bomber moved from Philippines to Japan
1 fighter moved from 20 Sea Zone to Japan
1 aaGun, 5 artilleries and 24 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.33
Japanese regular : 4.50
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Russians takes 93 Sea Zone from Italians
EDIT: Turning off Edit Mode
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Algeria to 94 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 94 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
EDIT: 1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
5 fighters and 1 submarine moved from 46 Sea Zone to 55 Sea Zone
4 fighters, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
1 fighter moved from 46 Sea Zone to 34 Sea Zone
1 fighter moved from 46 Sea Zone to 55 Sea Zone
6 fighters and 1 submarine moved from 46 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern France
Battle in 55 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 55 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Southern France from Germans with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 45 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Northern Territory to Queensland
3 artilleries and 2 infantry moved from New Guinea to 46 Sea Zone
3 artilleries, 1 battleship, 9 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 marine, 4 submarines and 3 transports moved from 46 Sea Zone to 54 Sea Zone
3 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
6 fighters moved from 55 Sea Zone to 54 Sea Zone
6 fighters moved from 45 Sea Zone to 54 Sea Zone
5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 6 submarines moved from 94 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 bombers and 1 fighter moved from Persia to India
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 fighter and 1 infantry moved from Kweichow to Hunan
10 infantry moved from Chahar to Anhwe
9 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 19 infantry
Japanese defend with 2 infantry
Chinese roll dice for 19 infantry in Anhwe, round 2 : 3/19 hits, 3.17 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 17 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Hopei
2 infantry moved from Shensi to Hopei
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Purchase Units - British
British buy 3 artilleries, 2 fighters and 5 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
1 bomber moved from India to French Indo China
1 armour, 7 artilleries, 32 infantry and 1 mech_infantry moved from India to Burma
EDIT: 3 submarines moved from 10 Sea Zone to 101 Sea Zone
EDIT: 1 infantry moved from Szechwan to Shensi
Combat - British
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Burma
British attack with 1 armour, 7 artilleries, 32 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 7 artilleries, 32 infantry and 1 mech_infantry in Burma, round 2 : 7/41 hits, 9.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 7 artilleries, 32 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from Gibraltar to 93 Sea Zone
4 fighters moved from United Kingdom to Southern France
1 fighter and 1 tactical_bomber moved from Persia to India
2 infantry moved from Trans-Jordan to Iraq
6 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Persia to 80 Sea Zone
3 aaGuns moved from India to Burma
1 bomber moved from French Indo China to India
3 fighters and 1 tactical_bomber moved from Persia to 39 Sea Zone
5 artilleries and 1 infantry moved from Szechwan to Shensi
1 transport moved from 117 Sea Zone to 101 Sea Zone
1 marine moved from Persia to 80 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 marine and 2 transports moved from 80 Sea Zone to 39 Sea Zone
2 infantry and 1 marine moved from 39 Sea Zone to India
1 armour, 14 artilleries, 17 infantry and 3 mech_infantrys moved from Persia to Northwest Persia
Place Units - British
1 artillery, 2 fighters and 1 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in Persia
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
3 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.00
Japanese regular : 2.67
Japanese AA : -0.17
British regular : -2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Rostov to 99 Sea Zone
3 fighters moved from Southern Italy to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 bomber moved from Greece to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Americans with 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
3 fighters moved from 99 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 marine moved from Greece to 97 Sea Zone
1 marine moved from 97 Sea Zone to Southern Italy
1 armour moved from Bryansk to Ukraine
Place Units - Italians
2 submarines and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter and 2 infantry moved from Persia to Northwest Persia
Non Combat Move - ANZAC
2 fighters moved from Persia to India
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 artillery, 1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
2 fighters moved from India to Burma
3 fighters moved from New South Wales to Queensland
3 artilleries and 3 infantry moved from Western Australia to South Australia
1 armour, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
10 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
2 infantry moved from Tunisia to Algeria
2 infantry moved from Persia to Northwest Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 73 PUs;
Germans buy 2 artilleries, 13 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 91 Sea Zone
5 artilleries and 4 infantry moved from France to Southern France
3 mech_infantrys moved from Western Germany to Southern France
1 fighter and 4 tactical_bombers moved from Novgorod to Russia
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
10 mech_infantrys moved from Belarus to Russia
15 armour, 33 artilleries, 2 fighters, 38 infantry, 41 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
1 armour and 9 mech_infantrys moved from Rostov to Russia
1 infantry moved from Tambov to Russia
2 mech_infantrys moved from Volgograd to Russia
5 fighters and 5 tactical_bombers moved from Greece to Southern France
2 bombers moved from Greece to Southern France
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 73 PUs;
Germans buy 2 artilleries, 13 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 91 Sea Zone
5 artilleries and 4 infantry moved from France to Southern France
3 mech_infantrys moved from Western Germany to Southern France
1 fighter and 4 tactical_bombers moved from Novgorod to Russia
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
10 mech_infantrys moved from Belarus to Russia
15 armour, 33 artilleries, 2 fighters, 38 infantry, 41 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
1 armour and 9 mech_infantrys moved from Rostov to Russia
1 infantry moved from Tambov to Russia
2 mech_infantrys moved from Volgograd to Russia
5 fighters and 5 tactical_bombers moved from Greece to Southern France
2 bombers moved from Greece to Southern France
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Germans attack with 5 artilleries, 2 bombers, 5 fighters, 4 infantry, 3 mech_infantrys and 5 tactical_bombers
British defend with 1 artillery, 6 fighters and 1 infantry; Americans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 5 artilleries, 2 bombers, 5 fighters, 4 infantry, 3 mech_infantrys and 5 tactical_bombers in Southern France, round 2 : 12/24 hits, 10.83 expected hits
Americans roll dice for 1 armour, 4 artilleries, 6 fighters and 5 infantry in Southern France, round 2 : 6/16 hits, 7.50 expected hits
2 artilleries owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Americans, 4 infantry owned by the Americans, 3 artilleries owned by the Americans, 1 artillery owned by the British, 2 fighters owned by the British and 1 infantry owned by the British lost in Southern France
Germans roll dice for 3 artilleries, 2 bombers, 5 fighters, 3 mech_infantrys and 5 tactical_bombers in Southern France, round 3 : 12/18 hits, 9.17 expected hits
Americans roll dice for 4 fighters in Southern France, round 3 : 2/4 hits, 2.67 expected hits
2 artilleries owned by the Germans and 4 fighters owned by the British lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 2 bombers, 5 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 69
Casualties for Germans: 4 artilleries and 4 infantry
Casualties for Americans: 1 armour, 3 artilleries and 4 infantry
Casualties for British: 1 artillery, 6 fighters and 1 infantry
Battle in Russia
Germans attack with 20 armour, 33 artilleries, 3 fighters, 39 infantry, 62 mech_infantrys and 5 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 2 armour, 23 artilleries, 1 factory_major, 3 fighters and 103 infantry
Russians roll AA dice in Russia : 0/8 hits, 1.33 expected hits
Germans roll dice for 20 armour, 33 artilleries, 3 fighters, 39 infantry, 62 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 54/162 hits, 48.17 expected hits
Combat Hit Differential Summary :
Americans regular : -2.17
Germans regular : 9.83
Russians AA : -1.33
@farmboy I imagine it is safe to assume max d
A great turn for the Axis there. I’m unsure what has gone wrong.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 73 PUs;
Germans buy 2 artilleries, 13 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 91 Sea Zone
5 artilleries and 4 infantry moved from France to Southern France
3 mech_infantrys moved from Western Germany to Southern France
1 fighter and 4 tactical_bombers moved from Novgorod to Russia
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
10 mech_infantrys moved from Belarus to Russia
15 armour, 33 artilleries, 2 fighters, 38 infantry, 41 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
1 armour and 9 mech_infantrys moved from Rostov to Russia
1 infantry moved from Tambov to Russia
2 mech_infantrys moved from Volgograd to Russia
5 fighters and 5 tactical_bombers moved from Greece to Southern France
2 bombers moved from Greece to Southern France
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Germans attack with 5 artilleries, 2 bombers, 5 fighters, 4 infantry, 3 mech_infantrys and 5 tactical_bombers
British defend with 1 artillery, 6 fighters and 1 infantry; Americans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 5 artilleries, 2 bombers, 5 fighters, 4 infantry, 3 mech_infantrys and 5 tactical_bombers in Southern France, round 2 : 12/24 hits, 10.83 expected hits
Americans roll dice for 1 armour, 4 artilleries, 6 fighters and 5 infantry in Southern France, round 2 : 6/16 hits, 7.50 expected hits
2 artilleries owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Americans, 4 infantry owned by the Americans, 3 artilleries owned by the Americans, 1 artillery owned by the British, 2 fighters owned by the British and 1 infantry owned by the British lost in Southern France
Germans roll dice for 3 artilleries, 2 bombers, 5 fighters, 3 mech_infantrys and 5 tactical_bombers in Southern France, round 3 : 12/18 hits, 9.17 expected hits
Americans roll dice for 4 fighters in Southern France, round 3 : 2/4 hits, 2.67 expected hits
2 artilleries owned by the Germans and 4 fighters owned by the British lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 2 bombers, 5 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 69
Casualties for Germans: 4 artilleries and 4 infantry
Casualties for Americans: 1 armour, 3 artilleries and 4 infantry
Casualties for British: 1 artillery, 6 fighters and 1 infantry
Battle in Russia
Germans attack with 20 armour, 33 artilleries, 3 fighters, 39 infantry, 62 mech_infantrys and 5 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 2 armour, 23 artilleries, 1 factory_major, 3 fighters and 103 infantry
Russians roll AA dice in Russia : 0/8 hits, 1.33 expected hits
Germans roll dice for 20 armour, 33 artilleries, 3 fighters, 39 infantry, 62 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 54/162 hits, 48.17 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 23 artilleries, 3 fighters and 103 infantry in Russia, round 2 : 35/131 hits, 45.00 expected hits
50 infantry owned by the Russians, 35 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 20 armour, 33 artilleries, 3 fighters, 4 infantry, 62 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 44/127 hits, 42.33 expected hits
Russians roll dice for 2 armour, 23 artilleries, 3 fighters and 53 infantry in Russia, round 3 : 25/81 hits, 28.33 expected hits
44 infantry owned by the Russians, 4 infantry owned by the Germans and 21 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 20 armour, 33 artilleries, 3 fighters, 41 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 37/102 hits, 38.17 expected hits
Russians roll dice for 2 armour, 23 artilleries, 3 fighters and 9 infantry in Russia, round 4 : 11/37 hits, 13.67 expected hits
9 infantry owned by the Russians, 3 fighters owned by the Russians, 2 armour owned by the Russians, 23 artilleries owned by the Russians and 11 artilleries owned by the Germans lost in Russia
Germans captures 26PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 20 armour, 22 artilleries, 3 fighters, 41 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 218
Casualties for Germans: 11 artilleries, 39 infantry and 21 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 armour, 23 artilleries, 3 fighters and 103 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Russia to Bessarabia
1 fighter and 4 tactical_bombers moved from Russia to Ukraine
1 infantry moved from Bulgaria to Greece
2 fighters moved from Southern France to Southern Italy
1 fighter moved from Southern France to Southern Italy
2 bombers moved from Southern France to Western Germany
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
2 tactical_bombers moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 carrier and 3 transports moved from 115 Sea Zone to 112 Sea Zone
Place Units - Germans
1 submarine placed in 110 Sea Zone
3 mech_infantrys placed in Novgorod
3 infantry placed in Volgograd
3 infantry placed in Ukraine
2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
1 artillery, 3 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,4,5,1,1,2,5,1,3,5,5,5,3,1,3,3,4,5,3,4,6,4,5,6,3,4,4,3,3
Germans collect 55 PUs (3 lost to blockades); end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : -2.17
Russians regular : -16.00
Germans regular : 10.33
Russians AA : -1.33
@simon33 I think you may have underestimated what I had available to hit Moscow with. On top of that, I had pretty solid dice that turn.
I’m just reviewing the battles and the odds. I was above average, but you went really below in Moscow. That battle was still 100% for me, but I should have come out of it with about 20 fewer units.