TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 126 Sea Zone to 128 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 artillery moved from 55 Sea Zone to New Guinea
1 infantry moved from Queensland to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 infantry moved from 55 Sea Zone to New Guinea
1 marine moved from Queensland to 55 Sea Zone
1 marine moved from 55 Sea Zone to New Guinea
1 carrier, 2 destroyers and 2 fighters moved from 31 Sea Zone to 55 Sea Zone
1 marine moved from Marshall Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Johnston Island
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Johnston Island
1 infantry moved from 31 Sea Zone to Johnston Island
1 mech_infantry moved from Western United States to British Columbia
1 mech_infantry moved from Western United States to British Columbia
Place Units - Americans
1 destroyer placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 infantry placed in Western United States
1 destroyer and 1 transport placed in 11 Sea Zone
1 submarine placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Hopei
1 fighter moved from Western Sinkiang to Hopei
18 infantry moved from Tsinghai to Honan
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 18 infantry
Japanese defend with 1 infantry
Chinese roll dice for 18 infantry in Honan, round 2 : 1/18 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 4 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 infantry moved from Alexandria to Egypt
2 armour and 1 mech_infantry moved from Iraq to Baluchistan
1 infantry moved from Syria to Iraq
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 78 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
1 tactical_bomber moved from Egypt to 83 Sea Zone
1 fighter moved from Egypt to 83 Sea Zone
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 73 Sea Zone
1 infantry moved from 73 Sea Zone to Union of South Africa
3 aaGuns, 1 armour, 8 artilleries and 15 infantry moved from Eastern India to Burma
1 destroyer moved from 112 Sea Zone to 122 Sea Zone
Place Units - British
1 mech_infantry placed in Southern Persia
3 artilleries placed in Egypt
British undo move 2.
2 artilleries and 1 fighter placed in Egypt
1 artillery placed in Union of South Africa
1 artillery and 1 infantry placed in Southern Persia
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,4,4,5,5,4
British collect 37 PUs; end with 37 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,4
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 1 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
1 marine moved from Cyprus to 101 Sea Zone
1 marine moved from Crete to 101 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 marines and 1 submarine moved from 101 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Southern Italy
1 marine moved from 97 Sea Zone to Northern Italy
1 artillery moved from Northern Italy to Southern Italy
3 transports moved from 94 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Romania to Bessarabia
Place Units - Italians
1 airfield placed in Gibraltar
2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 1 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
1 marine moved from Cyprus to 101 Sea Zone
1 marine moved from Crete to 101 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 marines and 1 submarine moved from 101 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Southern Italy
1 marine moved from 97 Sea Zone to Northern Italy
1 artillery moved from Northern Italy to Southern Italy
3 transports moved from 94 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Romania to Bessarabia
Place Units - Italians
1 airfield placed in Gibraltar
2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 artillery; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to New Guinea
1 fighter moved from 55 Sea Zone to New Guinea
1 infantry moved from Queensland to 55 Sea Zone
1 aaGun moved from Queensland to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 aaGun moved from 55 Sea Zone to New Guinea
1 infantry moved from Queensland to 55 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
2 artilleries and 2 infantry moved from 55 Sea Zone to New Guinea
1 cruiser moved from 55 Sea Zone to 64 Sea Zone
1 marine moved from New South Wales to 64 Sea Zone
1 cruiser and 1 marine moved from 64 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to New Guinea
1 fighter moved from New South Wales to 55 Sea Zone
1 fighter moved from New South Wales to 55 Sea Zone
1 fighter moved from 55 Sea Zone to 31 Sea Zone
1 fighter moved from 55 Sea Zone to 31 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
Place Units - ANZAC
2 armour and 1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 78 Sea Zone to 82 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from France to 93 Sea Zone
1 infantry moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Northern Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Leningrad to Smolensk
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 93 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Smolensk to Leningrad
1 aaGun, 6 armour, 4 artilleries, 14 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Germany to Romania
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Southern Italy to Malta
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to France
1 fighter moved from 93 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
Place Units - Germans
1 artillery and 2 infantry placed in Leningrad
3 armour and 3 mech_infantrys placed in Germany
1 fighter placed in Western Germany
1 infantry placed in Normandy Bordeaux
1 submarine placed in 95 Sea Zone
1 destroyer placed in 116 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,2,2,4
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 aaGun
EDIT: Adding units owned by Germans to Bessarabia: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6
Purchase Units - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Southern Belarus
1 infantry moved from Bryansk to Southern Belarus
3 fighters and 1 tactical_bomber moved from Kursk to Southern Belarus
Combat - Russians
Battle in Southern Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 5/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 armour, 1 infantry and 4 mech_infantrys moved from Bryansk to Kursk
1 infantry moved from Northern Caucasus to Stalingrad
1 infantry moved from Southern Caucasus to Northern Caucasus
1 infantry moved from Samara to Stalingrad
1 infantry moved from Bryansk to Smolensk
3 fighters and 1 tactical_bomber moved from Southern Belarus to Kursk
1 infantry moved from Bryansk to Smolensk
1 aaGun, 1 artillery and 7 infantry moved from Amur to Siberia
1 infantry moved from Amur to Siberia
1 infantry moved from Amur to Siberia
1 aaGun, 1 artillery and 6 infantry moved from Amur to Buryatia
10 infantry moved from Bryansk to Kursk
1 artillery moved from Bryansk to Kursk
1 artillery moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 submarine moved from 128 Sea Zone to 122 Sea Zone
Place Units - Russians
10 infantry placed in Russia
1 artillery and 2 infantry placed in Stalingrad
1 infantry placed in Urals
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from 56 Sea Zone to New Guinea
1 fighter moved from Davao to New Guinea
2 bombers moved from Kwangsi to New Guinea
1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
2 marines moved from Dutch New Guinea to 56 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 artillery, 2 battleships, 3 cruisers, 1 infantry, 2 marines and 1 transport moved from 56 Sea Zone to 47 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 47 Sea Zone to New Guinea
2 artilleries and 2 infantry moved from Dutch New Guinea to New Guinea
1 artillery and 2 infantry moved from Hunan to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters and 1 tactical_bomber moved from Kiangsu to Szechwan
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from 56 Sea Zone to New Guinea
1 fighter moved from Davao to New Guinea
2 bombers moved from Kwangsi to New Guinea
1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
2 marines moved from Dutch New Guinea to 56 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 artillery, 2 battleships, 3 cruisers, 1 infantry, 2 marines and 1 transport moved from 56 Sea Zone to 47 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 47 Sea Zone to New Guinea
2 artilleries and 2 infantry moved from Dutch New Guinea to New Guinea
1 artillery and 2 infantry moved from Hunan to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters and 1 tactical_bomber moved from Kiangsu to Szechwan
Combat - Japanese
ANZAC scrambles 4 units out of 55 Sea Zone to defend against the attack in New Guinea
Battle in New Guinea
Japanese attack with 4 artilleries, 2 bombers, 6 fighters, 4 infantry, 2 marines and 3 tactical_bombers
Americans defend with 1 artillery, 2 fighters, 3 infantry and 1 marine; ANZAC defend with 1 aaGun, 2 artilleries, 4 fighters, 3 infantry and 1 marine
ANZAC roll AA dice in New Guinea : 1/3 hits, 0.50 expected hits
1 bomber owned by the Japanese lost in New Guinea
Japanese roll dice for 2 battleships and 3 cruisers in New Guinea, round 2 : 5/5 hits, 2.83 expected hits
Japanese roll dice for 4 artilleries, 1 bomber, 6 fighters, 4 infantry, 2 marines and 3 tactical_bombers in New Guinea, round 2 : 11/20 hits, 8.83 expected hits
ANZAC roll dice for 1 aaGun, 3 artilleries, 6 fighters, 6 infantry and 2 marines in New Guinea, round 2 : 7/17 hits, 7.67 expected hits
4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 fighters owned by the ANZAC, 3 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC, 1 marine owned by the ANZAC, 1 bomber owned by the Japanese, 1 aaGun owned by the ANZAC, 1 fighter owned by the Americans, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in New Guinea
Japanese roll dice for 2 artilleries, 6 fighters, 2 marines and 3 tactical_bombers in New Guinea, round 3 : 6/13 hits, 6.33 expected hits
ANZAC roll dice for 2 fighters in New Guinea, round 3 : 1/2 hits, 1.33 expected hits
1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 1 fighter owned by the Americans lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery, 6 fighters, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Japanese: 3 artilleries, 2 bombers and 4 infantry
Casualties for ANZAC: 1 aaGun, 2 artilleries, 4 fighters, 3 infantry and 1 marine
Casualties for Americans: 1 artillery, 2 fighters, 3 infantry and 1 marine
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/7 hits, 3.17 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
4 carriers and 1 destroyer moved from 56 Sea Zone to 47 Sea Zone
1 destroyer moved from 56 Sea Zone to 46 Sea Zone
2 transports moved from 56 Sea Zone to 36 Sea Zone
1 submarine moved from 40 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to Malaya
1 submarine moved from 45 Sea Zone to 47 Sea Zone
1 artillery and 5 infantry moved from Japan to 7 Sea Zone
4 fighters and 2 tactical_bombers moved from New Guinea to 47 Sea Zone
2 fighters and 1 tactical_bomber moved from New Guinea to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Kwangsi to Dutch New Guinea
1 transport moved from 37 Sea Zone to 21 Sea Zone
2 armour and 1 mech_infantry moved from Kweichow to French Indo China
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kwangsi
1 aaGun moved from Anhwe to Kiangsi
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Japan to Kyushu
1 tactical_bomber moved from Kiangsu to French Indo China
1 artillery and 1 infantry moved from Kiangsi to Fukien
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hunan to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 carrier, 4 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Davao
1 tactical_bomber moved from Szechwan to French Indo China
2 fighters and 1 tactical_bomber moved from Szechwan to Hunan
1 infantry moved from Yunnan to Shan State
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 fighter placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
1 armour and 1 mech_infantry placed in Malaya
1 artillery placed in Malaya
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 3.83
ANZAC AA : 0.50
ANZAC regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from 56 Sea Zone to New Guinea
1 fighter moved from Davao to New Guinea
2 bombers moved from Kwangsi to New Guinea
1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
2 marines moved from Dutch New Guinea to 56 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 artillery, 2 battleships, 3 cruisers, 1 infantry, 2 marines and 1 transport moved from 56 Sea Zone to 47 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 47 Sea Zone to New Guinea
2 artilleries and 2 infantry moved from Dutch New Guinea to New Guinea
1 artillery and 2 infantry moved from Hunan to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters and 1 tactical_bomber moved from Kiangsu to Szechwan
Combat - Japanese
ANZAC scrambles 4 units out of 55 Sea Zone to defend against the attack in New Guinea
Battle in New Guinea
Japanese attack with 4 artilleries, 2 bombers, 6 fighters, 4 infantry, 2 marines and 3 tactical_bombers
Americans defend with 1 artillery, 2 fighters, 3 infantry and 1 marine; ANZAC defend with 1 aaGun, 2 artilleries, 4 fighters, 3 infantry and 1 marine
ANZAC roll AA dice in New Guinea : 1/3 hits, 0.50 expected hits
1 bomber owned by the Japanese lost in New Guinea
Japanese roll dice for 2 battleships and 3 cruisers in New Guinea, round 2 : 5/5 hits, 2.83 expected hits
Japanese roll dice for 4 artilleries, 1 bomber, 6 fighters, 4 infantry, 2 marines and 3 tactical_bombers in New Guinea, round 2 : 11/20 hits, 8.83 expected hits
ANZAC roll dice for 1 aaGun, 3 artilleries, 6 fighters, 6 infantry and 2 marines in New Guinea, round 2 : 7/17 hits, 7.67 expected hits
4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 fighters owned by the ANZAC, 3 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC, 1 marine owned by the ANZAC, 1 bomber owned by the Japanese, 1 aaGun owned by the ANZAC, 1 fighter owned by the Americans, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in New Guinea
Japanese roll dice for 2 artilleries, 6 fighters, 2 marines and 3 tactical_bombers in New Guinea, round 3 : 6/13 hits, 6.33 expected hits
ANZAC roll dice for 2 fighters in New Guinea, round 3 : 1/2 hits, 1.33 expected hits
1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 1 fighter owned by the Americans lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery, 6 fighters, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Japanese: 3 artilleries, 2 bombers and 4 infantry
Casualties for ANZAC: 1 aaGun, 2 artilleries, 4 fighters, 3 infantry and 1 marine
Casualties for Americans: 1 artillery, 2 fighters, 3 infantry and 1 marine
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/7 hits, 3.17 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
4 carriers and 1 destroyer moved from 56 Sea Zone to 47 Sea Zone
1 destroyer moved from 56 Sea Zone to 46 Sea Zone
2 transports moved from 56 Sea Zone to 36 Sea Zone
1 submarine moved from 40 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to Malaya
1 submarine moved from 45 Sea Zone to 47 Sea Zone
1 artillery and 5 infantry moved from Japan to 7 Sea Zone
4 fighters and 2 tactical_bombers moved from New Guinea to 47 Sea Zone
2 fighters and 1 tactical_bomber moved from New Guinea to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Kwangsi to Dutch New Guinea
1 transport moved from 37 Sea Zone to 21 Sea Zone
2 armour and 1 mech_infantry moved from Kweichow to French Indo China
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kwangsi
1 aaGun moved from Anhwe to Kiangsi
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Japan to Kyushu
1 tactical_bomber moved from Kiangsu to French Indo China
1 artillery and 1 infantry moved from Kiangsi to Fukien
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hunan to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 carrier, 4 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Davao
1 tactical_bomber moved from Szechwan to French Indo China
2 fighters and 1 tactical_bomber moved from Szechwan to Hunan
1 infantry moved from Yunnan to Shan State
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 fighter placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
1 armour and 1 mech_infantry placed in Malaya
1 artillery placed in Malaya
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 fighter
EDIT: Adding units owned by Japanese to New Guinea: 1 artillery
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 47 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Malaya: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Shan State: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 3.83
ANZAC AA : 0.50
ANZAC regular : -1.00
Will take as the last casualty of the N.G. battle (and removed from New N.G.) the fighter that came from Davao instead of arty, leaving 2 marines and 2 arty to defend N.G.
Landed all 5 and 3 tacs from the CV originally in SZ 56 back on the CVs moved to SZ 47 (i.e., removed the fighter and tac from New N.G. to SZ 47).
The fighter and tac that moved from Kwangsi to N.G. moved to Malaya instead.
The infantry moved Yunnan to the Shan State to block the UK-Pac tank from attacking Malaya was moved tp FIC instead.
All around this provides a more solid defense from a (counter) attack.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 artilleries and 4 infantry moved from Quebec to 109 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 109 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from 112 Sea Zone to United Kingdom
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
1 fighter moved from 112 Sea Zone to Scotland
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 carrier and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
1 infantry moved from Johnston Island to 31 Sea Zone
1 infantry moved from Johnston Island to 31 Sea Zone
1 marine moved from Johnston Island to 31 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine and 1 transport moved from 31 Sea Zone to 65 Sea Zone
2 infantry and 1 marine moved from 65 Sea Zone to New Zealand
1 destroyer moved from 55 Sea Zone to 50 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 65 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 infantry moved from 28 Sea Zone to Hawaiian Islands
Place Units - Americans
2 transports placed in 11 Sea Zone
1 destroyer and 1 submarine placed in 11 Sea Zone
2 fighters and 4 infantry placed in Western United States
2 submarines placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Szechwan
1 infantry moved from Hopei to Szechwan
1 infantry moved from Tsinghai to Szechwan
1 fighter moved from Tsinghai to Szechwan
16 infantry moved from Honan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Anhwe, round 2 : 6/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 6 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 infantry moved from Honan to Hopei
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
1 infantry placed in Inner Mongolia
2 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 2 carriers and 1 marine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Burma
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
1 transport moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from Egypt to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
Combat - British
Battle in Crete
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Crete from Italians, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
2 artilleries and 1 infantry moved from Eastern India to Burma
2 armour and 1 mech_infantry moved from Baluchistan to Eastern India
1 mech_infantry moved from Southern Persia to Central India
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 83 Sea Zone to 100 Sea Zone
1 artillery moved from Union of South Africa to 73 Sea Zone
1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
1 artillery moved from Southern Persia to Northeast Persia
1 infantry moved from Iraq to Southern Persia
1 destroyer moved from 122 Sea Zone to 112 Sea Zone
Place Units - British
2 carriers placed in 100 Sea Zone
1 marine placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 2,67
Japanese regular : -1,00
British regular : -0,83
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 marine moved from Southern Italy to 97 Sea Zone
1 marine moved from Northern Italy to 97 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 marines moved from 97 Sea Zone to 101 Sea Zone
1 artillery, 1 fighter, 1 infantry and 2 marines moved from 101 Sea Zone to Crete
1 tactical_bomber moved from Bessarabia to Crete
1 fighter moved from Tobruk to 101 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 infantry moved from Ukraine to Bryansk
2 aaGuns, 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 artillery and 2 infantry moved from Novgorod to Archangel
1 aaGun moved from Belarus to Archangel
1 aaGun, 5 armour, 8 infantry and 6 mech_infantrys moved from Belarus to Bryansk
6 infantry moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 123 Sea Zone
Place Units - Russians
2 infantry placed in Novgorod
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Round: 7
Purchase Units - Germans
Germans buy 1 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from East Europe to Ukraine S.S.R.
2 fighters moved from East Europe to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.
1 armour moved from Kenya-Rhodesia to Libya
1 fighter moved from West Europe to Libya
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 3 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 3 fighters and 2 infantry in Ukraine S.S.R., round 2 : 3/5 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Ukraine S.S.R., round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
2 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Libya
Germans attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 fighter in Libya, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Germans lost in Libya
1 infantry owned by the Russians lost in Libya
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Libya to Anglo Sudan Egypt
1 infantry moved from Syria Jordan to Anglo Sudan Egypt
1 fighter moved from Ukraine S.S.R. to West Europe
2 fighters moved from Ukraine S.S.R. to East Europe
1 infantry moved from Germany to West Europe
1 infantry moved from Germany to South Europe
3 infantry moved from Germany to South Europe
1 infantry moved from West Europe to South Europe
1 armour moved from Germany to East Europe
Place Units - Germans
2 infantry placed in Anglo Sudan Egypt
1 armour and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Marshall Islands
Non Combat Move - Americans
1 bomber moved from France to Morocco
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 4 submarines and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Morocco
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 26 Sea Zone to 32 Sea Zone
2 fighters moved from Hawaiian Islands to 32 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 32 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 5 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter, 1 infantry and 1 tactical_bomber moved from India to Burma
1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Morocco to Algeria
Combat - British
Battle in Algeria
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship in Algeria, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Burma to India
2 fighters moved from India to 81 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 77 Sea Zone to 81 Sea Zone
1 transport moved from 77 Sea Zone to 71 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
3 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 armour, 3 infantry and 5 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan
6 artilleries and 9 infantry moved from Northwest Persia to Iraq
2 artilleries and 1 infantry moved from Persia to Iraq
2 fighters moved from Algeria to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 armour moved from 92 Sea Zone to Morocco
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
EDIT: 1 artillery and 1 infantry moved from Western United States to Central United States
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
3 artilleries placed in Iraq
2 artilleries and 1 infantry placed in Persia
Turn Complete - British
British collect 32 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Americans to 32 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : -0.33
Germans AA : -0.17
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 16
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 10 PUs;
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Buryatia to Amur
1 fighter and 1 tactical_bomber moved from Kansu to Vologda
2 infantry moved from Russia to Vologda
Combat - Russians
Battle in Amur
Russians attack with 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
1 mech_infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Vologda
2 mech_infantrys owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs