TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
3 Fighters moved from 88 Sea Zone to 72 Sea Zone
1 Destroyer moved from 85 Sea Zone to 72 Sea Zone
4 Artillerys, 4 Infantrys and 1 Tank moved from Davao to 107 Sea Zone
4 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 4 Infantrys, 1 Submarine, 1 Tank and 5 Transports moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from Panay to 111 Sea Zone
4 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 5 Infantrys, 1 Submarine, 1 Tank and 5 Transports moved from 111 Sea Zone to 110 Sea Zone
4 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank moved from 110 Sea Zone to Malaya
3 Tanks moved from Kyushu to 85 Sea Zone
3 Infantrys moved from Tokyo to 85 Sea Zone
2 B.Transports, 3 Infantrys and 3 Tanks moved from 85 Sea Zone to 93 Sea Zone
3 Infantrys and 3 Tanks moved from 93 Sea Zone to Manila
1 T.Boat moved from 93 Sea Zone to 84 Sea Zone
1 Infantry moved from Kyushu to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shanghai
1 Infantry moved from S.French Indochina to N.French Indochina
1 Tank moved from Kwangsi to N.French Indochina
1 Infantry moved from Kwangsi to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shanghai
1 Fighter moved from Peleliu to Shanghai
1 Fighter moved from Peleliu to N.French Indochina
1 Bomber moved from Peleliu to Malaya
1 Bomber moved from Kwajalein to 72 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 B.Transport, 4 Destroyers, 4 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Malaya
Yamamoto attack with 4 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 1 Tank
British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank
British roll AA dice in Malaya : 1/3 hits, 0.50 expected hits
1 Bomber owned by the Yamamoto lost in Malaya
Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the British
Yamamoto roll dice for 4 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank in Malaya, round 2 : 2/12 hits, 4.00 expected hits
British roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank in Malaya, round 2 : 1/9 hits, 3.50 expected hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Malaya
Yamamoto roll dice for 4 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank in Malaya, round 3 : 3/11 hits, 3.83 expected hits
British roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 2 Infantrys and 1 Tank in Malaya, round 3 : 2/7 hits, 2.83 expected hits
2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Malaya
Yamamoto roll dice for 4 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank in Malaya, round 4 : 3/9 hits, 3.17 expected hits
British roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 1 Tank in Malaya, round 4 : 3/4 hits, 1.83 expected hits
1 Bunker owned by the British, 1 Tank owned by the British, 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 1 Artillery owned by the British lost in Malaya
Yamamoto roll dice for 3 Artillerys, 2 Fighters and 1 Tank in Malaya, round 5 : 5/6 hits, 2.17 expected hits
British roll dice for 1 Fighter in Malaya, round 5 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the British and 1 Artillery owned by the Yamamoto lost in Malaya
Yamamoto win, taking Malaya from British with 2 Artillerys, 2 Fighters and 1 Tank remaining. Battle score for attacker is 3
Casualties for Yamamoto: 2 Artillerys, 1 Bomber and 5 Infantrys
Casualties for British: 2 Artillerys, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank
Battle in Manila
Yamamoto attack with 3 Infantrys and 3 Tanks
Americans defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 3 Infantrys and 3 Tanks in Manila, round 2 : 1/6 hits, 2.00 expected hits
Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
Yamamoto roll dice for 1 Infantry and 3 Tanks in Manila, round 3 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Manila, round 3 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 1 Tank owned by the Yamamoto lost in Manila
Yamamoto win, taking Manila from Americans with 2 Tanks remaining. Battle score for attacker is -3
Casualties for Yamamoto: 3 Infantrys and 1 Tank
Casualties for Americans: 1 Artillery and 2 Infantrys
Battle in N.French Indochina
Yamamoto attack with 1 Fighter, 1 Infantry and 1 Tank
Chinese defend with 1 Tank
Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in N.French Indochina, round 2 : 1/3 hits, 1.00 expected hits
French roll dice for 1 Tank in N.French Indochina, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in N.French Indochina
Yamamoto win, taking N.French Indochina from French with 1 Fighter and 1 Tank remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Tank
Battle in Shanghai
Yamamoto attack with 1 Fighter and 2 Infantrys
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Fighter and 2 Infantrys in Shanghai, round 2 : 0/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Shanghai
Yamamoto roll dice for 1 Fighter and 1 Infantry in Shanghai, round 3 : 1/2 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shanghai
Yamamoto win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for Yamamoto: 2 Infantrys
Casualties for Chinese: 1 Infantry
Battle in 72 Sea Zone
Yamamoto attack with 1 Bomber, 1 Destroyer and 3 Fighters
Americans defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Bomber, 1 Destroyer and 3 Fighters in 72 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in 72 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Destroyer owned by the Americans, 1 Transport owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 72 Sea Zone
Yamamoto win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Destroyer
Casualties for Americans: 1 Destroyer and 1 Transport
Non Combat Move - Yamamoto
1 Fighter moved from Shanghai to Shantung
1 Fighter moved from Peleliu to 110 Sea Zone
1 Fighter moved from Malaya to 110 Sea Zone
1 Fighter moved from Malaya to Bangkok
1 Destroyer moved from 106 Sea Zone to 93 Sea Zone
1 Destroyer moved from 85 Sea Zone to 93 Sea Zone
2 Infantrys moved from Chubu to Kyushu
1 Infantry moved from Tokyo to Chubu
1 Infantry moved from Tokyo to Chubu
1 Bomber and 3 Fighters moved from 72 Sea Zone to 76 Sea Zone
1 Bomber moved from 76 Sea Zone to Kunashir
1 Fighter moved from 76 Sea Zone to Kunashir
2 Fighters moved from 76 Sea Zone to Kunashir
1 Fighter moved from N.French Indochina to S.French Indochina
Place Units - Yamamoto
2 Artillerys and 2 Infantrys placed in Davao
1 B.Transport, 4 Destroyers and 1 Submarine placed in 85 Sea Zone
2 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Yamamoto regular : 0.33
Americans regular : 2.83
French regular : 0.50
British AA : 0.50
British regular : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Yamamoto
1 Artillery, 2 Infantrys and 1 Tank moved from Hupeh to Anhwei
1 Tank moved from Shensi to Anhwei
1 Fighter moved from Shensi to Anhwei
Purchase Units - Chinese
Chinese buy 5 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Anhwei
Chinese attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Anhwei, round 2 : 2/6 hits, 2.17 expected hits
Hisaichi roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Hisaichi lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Non Combat Move - Chinese
1 Fighter moved from Anhwei to Hupeh
1 Infantry moved from Shensi to Hupeh
1 Tank moved from Shensi to Hupeh
1 Artillery and 3 Infantrys moved from Shensi to Hupeh
1 Tank moved from Hupeh to Anhwei
1 Artillery moved from Kiangsi to Hunan
1 Infantry and 1 Tank moved from Ningsia to Shensi
1 AAGun, 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia
1 Tank moved from Gobi Altai to Shensi
1 Infantry moved from Gobi Altai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai
Place Units - Chinese
5 Infantrys and 1 Mech.Inf placed in Hsining
4 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 40 PUs; end with 40 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
1 Fighter and 4 Tanks moved from Shantung to Anhwei
1 Artillery moved from Shansi to Anhwei
1 Infantry moved from Chahar to Suiyuan
Hisaichi take Suiyuan from Chinese
1 Infantry moved from Peking to Chahar
1 Artillery moved from Chahar to Shansi
4 Artillerys, 5 Infantrys and 3 Tanks moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from Formosa to 92 Sea Zone
4 Artillerys, 7 Infantrys, 3 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
4 Artillerys, 7 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from Formosa to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Kwangsi
1 Artillery and 1 Tank moved from Chita to Heilungchiang
1 Infantry moved from Hulunbuir to Heilungchiang
2 Tanks moved from Vladivostok to Heilungchiang
1 Tank moved from Khabarovsk to Heilungchiang
1 Infantry and 2 Tanks moved from Ayan to Heilungchiang
2 ArmoredCars moved from Changchun to Heilungchiang
1 Battleship moved from 106 Sea Zone to 110 Sea Zone
2 Fighters moved from 106 Sea Zone to 65 Sea Zone
1 Bomber moved from Bangkok to 65 Sea Zone
1 Fighter moved from Hainan to Kwangsi
4 Infantrys moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Elite, 1 Factory and 14 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Kwangsi
Hisaichi attack with 1 Fighter and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter and 1 Infantry in Kwangsi, round 2 : 1/2 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangsi
Hisaichi win, taking Kwangsi from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 Artillery, 1 Fighter and 4 Tanks
Chinese defend with 1 Artillery, 2 Infantrys and 3 Tanks
Hisaichi roll dice for 1 Artillery, 1 Fighter and 4 Tanks in Anhwei, round 2 : 0/6 hits, 2.67 expected hits
Chinese roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Anhwei, round 2 : 1/6 hits, 2.50 expected hits
1 Artillery owned by the Hisaichi lost in Anhwei
1 Fighter owned by the Hisaichi retreated
4 Tanks owned by the Hisaichi retreated to Shansi
Chinese win with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is -4
Casualties for Hisaichi: 1 Artillery
Battle in Banjarmasin
Hisaichi attack with 4 Artillerys, 7 Infantrys and 3 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 4 Artillerys, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 7/14 hits, 4.67 expected hits
Dutch roll dice for 1 Fighter, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/12 hits, 4.50 expected hits
7 Infantrys owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 4 Artillerys, 4 Infantrys and 3 Tanks in Banjarmasin, round 3 : 6/11 hits, 4.17 expected hits
Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 3/5 hits, 2.17 expected hits
1 Fighter owned by the Dutch, 2 Infantrys owned by the Dutch, 2 Tanks owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Banjarmasin
Hisaichi captures 28PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 4 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 24
Casualties for Hisaichi: 6 Infantrys
Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
Battle in 65 Sea Zone
Hisaichi attack with 1 Bomber and 2 Fighters
British defend with 1 Destroyer, 1 Submarine and 2 Transports
Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
2 Transports owned by the British lost in 65 Sea Zone
1 Submarine owned by the British submerged
Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
British roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Hisaichi lost in 65 Sea Zone
Hisaichi roll dice for 1 Bomber and 1 Fighter in 65 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
British roll dice for 1 Destroyer in 65 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 65 Sea Zone
Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 12
Casualties for British: 1 Destroyer and 2 Transports
Casualties for Hisaichi: 1 Fighter
Non Combat Move - Hisaichi
1 Bomber moved from 65 Sea Zone to Bangkok
1 Fighter moved from 65 Sea Zone to 110 Sea Zone
1 Carrier moved from 106 Sea Zone to 110 Sea Zone
1 Fighter moved from Kwangsi to S.French Indochina
2 Submarines moved from 111 Sea Zone to 107 Sea Zone
1 Destroyer and 1 Submarine moved from 106 Sea Zone to 107 Sea Zone
1 Fighter moved from Anhwei to Shantung
Place Units - Hisaichi
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Shansi: 4 Tanks
EDIT: Adding units owned by Hisaichi to Shantung: 4 Tanks
EDIT: Turning off Edit Mode
1 Artillery, 1 Elite and 1 Infantry placed in Shantung
1 Factory placed in Heilungchiang
1 Artillery and 5 Infantrys placed in Hong Kong
8 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 60 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : -1.83
British regular : -0.33
Dutch regular : -0.67
Hisaichi regular : 1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
1 Infantry and 1 Tank moved from Greenland to 2 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
1 Infantry moved from British Guiana to Amazon
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from Baluchistan to 58 Sea Zone
1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
2 Infantrys and 2 Tanks moved from Iraq to W.Iran
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Infantry moved from Trucial Coast to 58 Sea Zone
1 Infantry moved from British Somaliland to 58 Sea Zone
2 Infantrys and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
2 Infantrys moved from 57 Sea Zone to Nubia
British take Nubia from Italians
1 Infantry moved from French Equatorial Africa to Darfur
2 Fighters moved from Lower Egypt to Darfur
1 Infantry moved from New Valley to Darfur
1 Fighter moved from Malta to 49 Sea Zone
1 Fighter moved from E.Morocco to 42 Sea Zone
2 Infantrys moved from Wales to 20 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
3 Infantrys moved from 20 Sea Zone to Picardy
1 Bomber moved from London to Picardy
3 Fighters moved from Paris to Picardy
2 Infantrys moved from Normandy to Paris
2 Infantrys moved from Alaska to 71 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
1 Submarine moved from 115 Sea Zone to 108 Sea Zone
Purchase Units - British
British buy 2 ArmoredCars, 1 Carrier, 4 Destroyers, 1 Elite, 1 Fighter, 5 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in Picardy
British attack with 1 Bomber, 3 Fighters and 3 Infantrys
Germans defend with 1 ArmoredCar and 2 Infantrys
British roll dice for 1 Battleship in Picardy, round 2 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans lost in Picardy
British roll dice for 1 Bomber, 3 Fighters and 3 Infantrys in Picardy, round 2 : 1/7 hits, 2.17 expected hits
Germans roll dice for 2 Infantrys in Picardy, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Picardy
British roll dice for 1 Bomber, 3 Fighters and 3 Infantrys in Picardy, round 3 : 2/7 hits, 2.17 expected hits
Germans roll dice for 1 Infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Picardy
British win, taking Picardy from Germans with 1 Bomber, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 ArmoredCar and 2 Infantrys
Battle in Darfur
British attack with 2 Fighters and 2 Infantrys
Italians defend with 1 Artillery and 1 Infantry
British roll dice for 2 Fighters and 2 Infantrys in Darfur, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Italians lost in Darfur
British roll dice for 2 Fighters and 2 Infantrys in Darfur, round 3 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 Artillery in Darfur, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Darfur
British win, taking Darfur from Italians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 Artillery and 1 Infantry
Battle in 42 Sea Zone
British attack with 1 Fighter
Germans defend with 2 Submarines
British roll dice for 1 Fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
2 Submarines owned by the Germans submerged
Battle in W.Iran
British attack with 1 Artillery, 3 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in W.Iran, round 2 : 3/6 hits, 2.00 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 4/5 hits, 1.83 expected hits
2 Infantrys owned by the Neutral, 1 Artillery owned by the British and 3 Infantrys owned by the British lost in W.Iran
British roll dice for 2 Tanks in W.Iran, round 3 : 0/2 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 3 : 1/3 hits, 1.17 expected hits
1 Tank owned by the British lost in W.Iran
British roll dice for 1 Tank in W.Iran, round 4 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 4 : 1/3 hits, 1.17 expected hits
1 Tank owned by the British and 1 Infantry owned by the Neutral lost in W.Iran
Neutral winBritish win with 1 Fighter remaining with 1 Bunker and 1 Infantry remaining. Battle score for attacker is -14
Casualties for British: 1 Artillery, 3 Infantrys and 2 Tanks
Casualties for Neutral: 3 Infantrys
Battle in Iceland
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Iceland
British loses 0 PUs for violating Icelands neutrality.
British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 49 Sea Zone
British attack with 1 Fighter
Italians defend with 2 Transports
British roll dice for 1 Fighter in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 2 Transports in 49 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Italians lost in 49 Sea Zone
British roll dice for 1 Fighter in 49 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 Transport in 49 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Italians lost in 49 Sea Zone
British win with 1 Fighter remaining. Battle score for attacker is 12
Casualties for Italians: 2 Transports
Non Combat Move - British
1 Fighter moved from 49 Sea Zone to Malta
1 Fighter moved from 42 Sea Zone to E.Morocco
1 Infantry moved from French Sudan to Mauritania
2 Fighters moved from Darfur to Lower Egypt
1 Artillery and 3 Infantrys moved from Lower Egypt to New Valley
1 Infantry moved from Canadian Prairies to Ontario
1 Infantry moved from British Columbia to Yukon
2 Infantrys moved from Bihar to Assam
1 Infantry moved from Burma to Yunnan
1 Artillery moved from Burma to Assam
1 Infantry moved from Madras to Hyderabad
1 Infantry moved from South Africa to Rhodesia
2 Infantrys moved from Rhodesia to Kenya
1 Artillery moved from Kenya to Equatoria
4 Infantrys and 2 Tanks moved from Manchester to Dover
1 Tank moved from London to Dover
5 Infantrys moved from London to Dover
1 Infantry moved from Scotland to Manchester
1 Infantry moved from Northern Ireland to Scotland
1 Fighter moved from Quebec to Azores
3 Fighters moved from Picardy to Paris
1 Bomber moved from Picardy to Dover
Place Units - British
2 Destroyers placed in 20 Sea Zone
1 Carrier, 2 Destroyers and 1 Transport placed in 60 Sea Zone
British undo move 2.
1 Carrier, 1 Destroyer and 1 Transport placed in 60 Sea Zone
1 Fighter placed in 60 Sea Zone
2 ArmoredCars, 1 Elite and 2 Tanks placed in Delhi
5 Infantrys placed in Cairo
1 Destroyer placed in 56 Sea Zone
Turn Complete - British
British collect 87 PUs; end with 87 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Anzac
1 Infantry moved from Port Moresby to 114 Sea Zone
1 Artillery moved from Port Moresby to 114 Sea Zone
1 Artillery, 1 Carrier, 2 Destroyers, 2 Fighters, 1 Infantry and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
2 Fighters moved from 67 Sea Zone to Java
1 Submarine moved from 115 Sea Zone to 102 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 1 Artillery, 2 Fighters and 1 Infantry
Thai defend with 1 Infantry
Anzac roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Java
Anzac win, taking Java from Thai with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - Anzac
2 Fighters moved from Java to 67 Sea Zone
Place Units - Anzac
1 Carrier, 1 Destroyer and 1 Fighter placed in 67 Sea Zone
1 Transport placed in 114 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Dutch
1 Infantry and 1 Tank moved from Amazon to Peru
Combat - Dutch
Battle in Peru
Dutch attack with 1 Infantry and 1 Tank
Neutral defend with 1 Artillery and 1 Infantry
Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in Peru
Dutch roll dice for 1 Tank in Peru, round 4 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 4 : 1/2 hits, 0.67 expected hits
1 Tank owned by the Dutch lost in Peru
Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -7
Casualties for Dutch: 1 Infantry and 1 Tank
Non Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 21 PUs; end with 21 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Finns
1 Transport moved from 22 Sea Zone to 24 Sea Zone
1 Infantry moved from Helsinki to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Lapland
Finns take Lapland from Russians
1 Fighter, 5 Infantrys and 1 Tank moved from Tampere to Oulu
1 Infantry moved from Vyborg to N.Karelia
Finns take N.Karelia from Russians
2 Infantrys moved from Helsinki to Tampere
1 Submarine moved from 22 Sea Zone to 21 Sea Zone
Purchase Units - Finns
Finns buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Oulu
Finns attack with 1 Fighter, 5 Infantrys and 1 Tank
Russians defend with 1 Infantry and 1 Tank
Finns roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Oulu, round 2 : 1/7 hits, 1.67 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Oulu, round 2 : 2/2 hits, 0.83 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in Oulu
Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Oulu, round 3 : 3/5 hits, 1.33 expected hits
Russians roll dice for 1 Tank in Oulu, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Finns and 1 Tank owned by the Russians lost in Oulu
Finns win, taking Oulu from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 1
Casualties for Finns: 3 Infantrys
Casualties for Russians: 1 Infantry and 1 Tank
Non Combat Move - Finns
1 Fighter moved from Oulu to Helsinki
Place Units - Finns
6 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Romanians
2 Artillerys and 4 Infantrys moved from E.Romania to Odessa
1 Tank moved from E.Romania to Kiev
3 Infantrys moved from Bucharest to E.Romania
1 Fighter moved from Bucharest to Kiev
Purchase Units - Romanians
Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Odessa
Romanians attack with 2 Artillerys and 4 Infantrys
Russians defend with 2 Infantrys
Romanians roll dice for 2 Artillerys and 4 Infantrys in Odessa, round 2 : 3/6 hits, 1.67 expected hits
Russians roll dice for 2 Infantrys in Odessa, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Odessa
Romanians win, taking Odessa from Russians with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Kiev
Romanians attack with 1 Fighter and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 Fighter and 1 Tank in Kiev, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Fighter and 1 Tank in Kiev, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kiev, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Kiev
Romanians win with 1 Fighter remaining. Battle score for attacker is -3
Casualties for Romanians: 1 Tank
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Kiev to Vinnytsia
Place Units - Romanians
2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Thai
1 Infantry moved from West Borneo to East And South Borneo
Thai take East And South Borneo from Dutch
3 Artillerys, 4 Infantrys and 1 Tank moved from Bangkok to Malaya
1 Fighter moved from Bangkok to 65 Sea Zone
Purchase Units - Thai
Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in 65 Sea Zone
Thai attack with 1 Fighter
British defend with 1 Submarine
Thai roll dice for 1 Fighter in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the British lost in 65 Sea Zone
Thai win with 1 Fighter remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Non Combat Move - Thai
1 Fighter moved from 65 Sea Zone to Malaya
Place Units - Thai
2 Artillerys and 4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Americans
2 Destroyers moved from 13 Sea Zone to 32 Sea Zone
1 Infantry and 1 Tank moved from E.Mexico to 100 Sea Zone
2 Infantrys moved from Central America to 100 Sea Zone
3 Infantrys and 1 Tank moved from 100 Sea Zone to Peru
3 Infantrys moved from Colombia to Peru
1 Tank moved from W.Mexico to Central America
2 Tanks moved from Central America to Peru
1 Fighter moved from South Atlantic USA to 32 Sea Zone
2 Bombers moved from Northeast USA to 29 Sea Zone
2 Artillerys and 2 Infantrys moved from W.Mexico to 83 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 83 Sea Zone to 100 Sea Zone
2 Artillerys and 2 Infantrys moved from 100 Sea Zone to Peru
4 Fighters moved from 91 Sea Zone to 88 Sea Zone
1 Destroyer moved from 91 Sea Zone to 88 Sea Zone
1 Bomber moved from Pearl Harbor to 88 Sea Zone
1 Fighter moved from Pearl Harbor to 88 Sea Zone
1 Infantry moved from Mindanao to Panay
Americans take Panay from Yamamoto
1 Artillery and 1 Infantry moved from Truk to Woleai
Purchase Units - Americans
Americans buy 1 B.Transport, 1 Battleship, 4 Destroyers, 2 Fighters, 1 Infantry, 4 Marines and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in 29 Sea Zone
Americans attack with 2 Bombers
Germans defend with 1 Submarine
Americans roll dice for 2 Bombers in 29 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
1 Submarine owned by the Germans submerged
Battle in Peru
Americans attack with 2 Artillerys, 8 Infantrys and 3 Tanks
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 2 Artillerys, 8 Infantrys and 3 Tanks in Peru, round 2 : 4/13 hits, 3.83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans winAmericans win with 2 Bombers remaining, taking Peru from Neutral with 2 Artillerys, 7 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Artillery and 1 Infantry
Battle in 88 Sea Zone
Americans attack with 1 Bomber, 1 Destroyer and 5 Fighters
Yamamoto defend with 2 Carriers and 1 Fighter
Americans roll dice for 1 Bomber, 1 Destroyer and 5 Fighters in 88 Sea Zone, round 2 : 1/7 hits, 2.67 expected hits
Yamamoto roll dice for 2 Carriers and 1 Fighter in 88 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 Fighter owned by the Americans, 1 Destroyer owned by the Americans and 1 Fighter owned by the Yamamoto lost in 88 Sea Zone
Americans roll dice for 1 Bomber and 4 Fighters in 88 Sea Zone, round 3 : 3/5 hits, 2.00 expected hits
Yamamoto roll dice for 2 Carriers in 88 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
1 Fighter owned by the Americans and 2 Carriers owned by the Yamamoto lost in 88 Sea Zone
Americans win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 Destroyer and 2 Fighters
Casualties for Yamamoto: 2 Carriers and 1 Fighter
Battle in Woleai
Americans attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Woleai, round 2 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Woleai, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Woleai
Americans win, taking Woleai from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in 32 Sea Zone
Americans attack with 2 Destroyers and 1 Fighter
Germans defend with 2 Submarines
Germans roll dice for 2 Submarines in 32 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 Destroyers and 1 Fighter in 32 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
2 Submarines owned by the Germans lost in 32 Sea Zone
Americans win with 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 Submarines
Non Combat Move - Americans
1 Fighter moved from 32 Sea Zone to Amazon
1 Infantry moved from South Central USA to E.Mexico
1 Tank moved from South Atlantic USA to E.Mexico
3 Infantrys moved from South Atlantic USA to South Central USA
1 Fighter moved from Washington to Amazon
2 Bombers moved from 29 Sea Zone to Gibraltar
1 Artillery, 1 Infantry and 1 Tank moved from Southwest USA to W.Mexico
1 Tank moved from W.Mexico to E.Mexico
1 Bomber moved from 88 Sea Zone to Kauai
3 Fighters moved from 88 Sea Zone to 91 Sea Zone
Place Units - Americans
1 Destroyer and 1 Fighter placed in 91 Sea Zone
1 Battleship placed in 91 Sea Zone
2 Destroyers and 1 Submarine placed in 83 Sea Zone
1 B.Transport and 1 Destroyer placed in 13 Sea Zone
1 Infantry and 2 Marines placed in South Atlantic USA
1 Fighter and 2 Marines placed in Washington
Turn Complete - Americans
Americans collect 103 PUs; end with 103 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Germans
4 ArmoredCars, 2 Artillerys, 6 Infantrys and 12 Tanks moved from Burgundy to Paris
3 Mech.Infs moved from Bavaria to Paris
4 Mech.Infs moved from Rhine to Paris
1 Bomber and 2 Stukas moved from Bavaria to Paris
1 Fighter moved from Bohemia to Lorraine
4 Transports moved from 24 Sea Zone to 23 Sea Zone
6 Infantrys moved from Hamburg to 23 Sea Zone
1 Infantry and 1 Tank moved from Pomerania to 23 Sea Zone
7 Infantrys, 1 Tank and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
7 Infantrys and 1 Tank moved from 24 Sea Zone to Vyborg
1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
7 Infantrys moved from Pomerania to Danzig
2 Fighters moved from Krakow to Vyborg
1 Artillery and 1 Infantry moved from Brest to Minsk
1 Infantry moved from Lithuania to East Prussia
4 Artillerys and 4 Infantrys moved from Brest to Warsaw
1 Infantry moved from Vinnytsia to Kiev
Germans take Kiev from Russians
2 Tanks moved from Vinnytsia to Warsaw
3 Tanks moved from Vinnytsia to Warsaw
5 Infantrys moved from Bohemia to Krakow
1 Artillery and 2 Infantrys moved from Brandenburg to Pomerania
1 Artillery and 2 Infantrys moved from Brandenburg to Pomerania
1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk
2 Artillerys and 1 Infantry moved from Croatia to W.Romania
1 Submarine moved from 29 Sea Zone to 16 Sea Zone
2 Tanks moved from Languedoc to Orleanais
Germans take Orleanais from French
2 Tanks moved from Orleanais to Paris
2 Submarines moved from 42 Sea Zone to 46 Sea Zone
2 Transports moved from 43 Sea Zone to 46 Sea Zone
1 Destroyer and 1 Submarine moved from 22 Sea Zone to 23 Sea Zone
Purchase Units - Germans
Germans buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 14 Infantrys, 2 Mech.Infs, 3 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in Paris
Germans attack with 4 ArmoredCars, 2 Artillerys, 1 Bomber, 6 Infantrys, 7 Mech.Infs, 2 Stukas and 14 Tanks
British defend with 3 Fighters and 2 Infantrys; French defend with 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 2 Fighters and 19 Infantrys
French roll AA dice in Paris : 0/3 hits, 0.50 expected hits
Germans roll dice for 4 ArmoredCars, 2 Artillerys, 1 Bomber, 6 Infantrys, 7 Mech.Infs, 2 Stukas and 14 Tanks in Paris, round 2 : 14/36 hits, 15.00 expected hits
French roll dice for 1 Artillery, 1 Elite, 5 Fighters and 21 Infantrys in Paris, round 2 : 11/28 hits, 10.17 expected hits
4 ArmoredCars owned by the Germans, 1 Artillery owned by the Germans, 6 Infantrys owned by the Germans, 12 Infantrys owned by the French and 2 Infantrys owned by the British lost in Paris
Germans roll dice for 1 Artillery, 1 Bomber, 7 Mech.Infs, 2 Stukas and 14 Tanks in Paris, round 3 : 10/25 hits, 11.33 expected hits
French roll dice for 1 Artillery, 1 Elite, 5 Fighters and 7 Infantrys in Paris, round 3 : 4/14 hits, 5.50 expected hits
1 Fighter owned by the French, 1 Elite owned by the French, 1 Artillery owned by the Germans, 1 Artillery owned by the French, 7 Infantrys owned by the French and 3 Mech.Infs owned by the Germans lost in Paris
Germans roll dice for 1 Bomber, 4 Mech.Infs, 2 Stukas and 14 Tanks in Paris, round 4 : 7/21 hits, 10.00 expected hits
French roll dice for 4 Fighters in Paris, round 4 : 0/4 hits, 2.00 expected hits
3 Fighters owned by the British and 1 Fighter owned by the French lost in Paris
Germans captures 40PUs while taking French capital
Germans win, taking Paris from French with 1 Bomber, 4 Mech.Infs, 2 Stukas and 14 Tanks remaining. Battle score for attacker is 35
Casualties for Germans: 4 ArmoredCars, 2 Artillerys, 6 Infantrys and 3 Mech.Infs
Casualties for British: 3 Fighters and 2 Infantrys
Casualties for French: 1 Artillery, 1 Elite, 2 Fighters and 19 Infantrys
Battle in Donetsk
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
Germans win, taking Donetsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in 16 Sea Zone
Germans attack with 1 Submarine
French defend with 1 Destroyer and 1 Transport
Germans roll dice for 1 Submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 Destroyer and 1 Transport in 16 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Submarine owned by the Germans and 1 Transport owned by the French lost in 16 Sea Zone
French win with 1 Destroyer remaining. Battle score for attacker is -1
Casualties for Germans: 1 Submarine
Casualties for French: 1 Transport
Battle in Minsk
Germans attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Warsaw
Germans attack with 4 Artillerys, 4 Infantrys and 5 Tanks
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Germans roll dice for 4 Artillerys, 4 Infantrys and 5 Tanks in Warsaw, round 2 : 4/13 hits, 5.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
Germans loses 0 PUs for violating Warsaws neutrality.
Germans win, taking Warsaw from Neutral with 4 Artillerys, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 Stukas moved from Paris to Burgundy
1 Bomber moved from Paris to Bavaria
Place Units - Germans
1 Transport placed in 23 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 23 Sea Zone: 1 T.Boat
EDIT: Adding units owned by Germans to 24 Sea Zone: 1 T.Boat
EDIT: Turning off Edit Mode
2 ArmoredCars, 2 Mech.Infs and 1 Tank placed in Bohemia
2 Artillerys, 1 Elite and 2 Tanks placed in Hamburg
1 Elite and 3 Infantrys placed in Rhine
3 Infantrys placed in Bavaria
8 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 97 PUs; end with 137 PUs
Combat Hit Differential Summary :
French regular : -2.17
Russians regular : 1.00
Germans regular : -6.00
Neutral regular : -1.00
French AA : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Russians
2 Infantrys moved from Kursk to Kiev
2 Infantrys moved from Rostov to Donetsk
1 ArmoredCar moved from Stalingrad to Donetsk
1 ArmoredCar moved from Stalingrad to Donetsk
1 Artillery and 1 Infantry moved from Kursk to Minsk
1 Bomber moved from Kursk to Kiev
1 Artillery and 3 Infantrys moved from Arkhangelsk to 6 Sea Zone
1 Artillery and 3 Infantrys moved from 6 Sea Zone to Lapland
1 Infantry moved from Arkhangelsk to S.Karelia
1 Infantry moved from Kirov to Arkhangelsk
1 Fighter moved from Moscow to Minsk
1 Fighter moved from Moscow to Donetsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
1 Infantry moved from Yakutsk to Ayan
Russians take Ayan from Hisaichi
2 Infantrys moved from N.Buryat Mongolia to Chita
1 Fighter moved from N.Buryat Mongolia to Chita
Purchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 1 Fighter, 31 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chita
Russians attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Minsk
Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
Germans defend with 1 Artillery
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 Artillery in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Russians roll dice for 1 Artillery and 1 Fighter in Minsk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Russians and 1 Artillery owned by the Germans lost in Minsk
Russians win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for Russians: 1 Artillery and 1 Infantry
Casualties for Germans: 1 Artillery
Battle in Donetsk
Russians attack with 2 ArmoredCars, 1 Fighter and 2 Infantrys
Germans defend with 1 Artillery and 1 Infantry
Russians roll dice for 2 ArmoredCars, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 3/5 hits, 1.33 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 2 ArmoredCars, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Artillery and 1 Infantry
Battle in Lapland
Russians attack with 1 Artillery and 3 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery and 3 Infantrys in Lapland, round 2 : 1/4 hits, 1.00 expected hits
Finns roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Lapland
Russians win, taking Lapland from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Kiev
Russians attack with 1 Bomber and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Bomber and 2 Infantrys in Kiev, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Donetsk to Kursk
1 Bomber moved from Kiev to Kursk
1 Fighter moved from Minsk to Kursk
3 Tanks moved from Moscow to Kursk
1 AAGun moved from Moscow to Tula
1 Artillery moved from Tula to Kursk
5 Infantrys moved from Moscow to Tula
2 Infantrys moved from Penza to Tula
3 Tanks moved from Stalingrad to Kursk
1 Infantry moved from Georgia to Rostov
1 Tank moved from Azerbaijan to Georgia
1 Artillery and 1 Infantry moved from Azerbaijan to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to Uzbekistan
2 Infantrys moved from Tashkent to Uzbekistan
1 Infantry moved from Azerbaijan to Astrakhan
5 Infantrys moved from Sverdlovsk to Perm
1 Fighter moved from Chita to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
2 Infantrys moved from Evenkia to Olyokminsk
1 Artillery moved from Sibirsky to Evenkia
5 Infantrys moved from Sibirsky to Evenkia
3 Infantrys moved from Okhotsk to Ayan
Place Units - Russians
10 Infantrys placed in Moscow
1 Artillery and 2 Infantrys placed in Georgia
1 Artillery and 3 Infantrys placed in Arkhangelsk
4 Infantrys placed in Leningrad
2 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank placed in Stalingrad
3 Infantrys, 1 Mech.Inf and 1 Tank placed in Sverdlovsk
2 Infantrys placed in Tashkent
6 Infantrys placed in Sibirsky
Turn Complete - Russians
Russians collect 103 PUs; end with 103 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Italians
2 Artillerys and 1 Tank moved from Corsica to 44 Sea Zone
2 Infantrys moved from Corsica to 44 Sea Zone
1 Infantry moved from Provence to 44 Sea Zone
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 44 Sea Zone to 42 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank moved from 42 Sea Zone to N.Algeria
1 Infantry moved from S.Algeria to N.Algeria
1 Artillery, 3 Infantrys and 5 Tanks moved from N.Tunisia to N.Algeria
4 Infantrys moved from Rome to 46 Sea Zone
4 Infantrys and 2 Transports moved from 46 Sea Zone to 42 Sea Zone
4 Infantrys moved from 42 Sea Zone to N.Algeria
2 Carriers and 4 Fighters moved from 46 Sea Zone to 42 Sea Zone
1 Tank moved from Aquitaine to Brittany
Italians take Brittany from French
1 Tank moved from Brittany to Aquitaine
1 Submarine moved from 48 Sea Zone to 51 Sea Zone
1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
2 Infantrys moved from Rome to Campania
4 Artillerys moved from Tunis to N.Tunisia
Purchase Units - Italians
Italians buy 1 Bomber, 1 Factory, 5 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Italians
Battle in 51 Sea Zone
Italians attack with 1 Destroyer and 1 Submarine
French defend with 1 Submarine
Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the French lost in 51 Sea Zone
Italians win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
Casualties for French: 1 Submarine
Non Combat Move - Italians
Place Units - Italians
1 Factory placed in Hun
4 Mech.Infs placed in Tunis
1 Bomber placed in Provence
5 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 62 PUs; end with 62 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - French
1 Infantry moved from French Equatorial Africa to Darfur
1 Destroyer moved from 16 Sea Zone to 34 Sea Zone
Non Combat Move - French
Turn Complete - French
French collect 28 PUs; end with 28 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Yamamoto
1 Destroyer and 1 Submarine moved from 85 Sea Zone to 72 Sea Zone
1 Infantry moved from Tokyo to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shanghai
Yamamoto take Shanghai from Chinese
1 Infantry moved from Chubu to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Kwangtung
1 Tank moved from Manila to 93 Sea Zone
2 Infantrys moved from Kyushu to 93 Sea Zone
1 B.Transport, 2 Infantrys and 1 Tank moved from 93 Sea Zone to 92 Sea Zone
2 Infantrys and 1 Tank moved from 92 Sea Zone to Kwangtung
1 Tank moved from Manila to 93 Sea Zone
2 Infantrys moved from Kyushu to 93 Sea Zone
1 B.Transport, 2 Infantrys and 1 Tank moved from 93 Sea Zone to 92 Sea Zone
2 Infantrys and 1 Tank moved from 92 Sea Zone to Kiangsi
1 Fighter moved from Shantung to Kiangsi
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry moved from Chubu to 85 Sea Zone
1 B.Transport and 2 Infantrys moved from 85 Sea Zone to 75 Sea Zone
1 Artillery moved from Kunashir to 75 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 75 Sea Zone to 84 Sea Zone
1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung
1 Tank moved from N.French Indochina to Szechwan
Yamamoto take Kweichow from Chinese
Yamamoto take Szechwan from Chinese
2 Destroyers moved from 93 Sea Zone to 102 Sea Zone
2 Artillerys and 1 Tank moved from Malaya to 110 Sea Zone
2 Transports moved from 110 Sea Zone to 107 Sea Zone
2 Artillerys, 2 Fighters and 1 Tank moved from 110 Sea Zone to Sumatra
1 Fighter moved from S.French Indochina to Sumatra
1 Fighter moved from Bangkok to Sumatra
1 Artillery and 2 Infantrys moved from Davao to 107 Sea Zone
1 Artillery moved from Davao to 107 Sea Zone
1 Artillery moved from 107 Sea Zone to Jilolo
1 Artillery moved from 107 Sea Zone to Celebes
1 Infantry moved from 107 Sea Zone to Jilolo
1 Infantry moved from 107 Sea Zone to Celebes
1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
1 Bomber moved from Kunashir to 72 Sea Zone
3 Fighters moved from Kunashir to 72 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 4 ArmoredCars, 3 Destroyers, 1 Factory, 1 Infantry, 2 Marines and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Celebes
Yamamoto attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Celebes
Yamamoto win, taking Celebes from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in 102 Sea Zone
Yamamoto attack with 2 Destroyers
Anzac defend with 1 Submarine
Anzac roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Destroyers in 102 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Anzac lost in 102 Sea Zone
Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Submarine
Battle in Kiangsi
Yamamoto attack with 1 Fighter, 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kiangsi, round 2 : 0/4 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kiangsi, round 3 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Sumatra
Yamamoto attack with 2 Artillerys, 4 Fighters and 1 Tank
Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Yamamoto roll dice for 2 Artillerys, 4 Fighters and 1 Tank in Sumatra, round 2 : 2/7 hits, 2.50 expected hits
Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 3/5 hits, 1.83 expected hits
2 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Dutch and 1 Fighter owned by the Yamamoto lost in Sumatra
Yamamoto roll dice for 3 Fighters and 1 Tank in Sumatra, round 3 : 1/4 hits, 1.50 expected hits
Dutch roll dice for 2 Artillerys and 1 Bunker in Sumatra, round 3 : 1/3 hits, 1.17 expected hits
1 Artillery owned by the Dutch and 1 Fighter owned by the Yamamoto lost in Sumatra
Yamamoto roll dice for 2 Fighters and 1 Tank in Sumatra, round 4 : 2/3 hits, 1.17 expected hits
Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 4 : 2/2 hits, 0.83 expected hits
1 Artillery owned by the Dutch, 1 Bunker owned by the Dutch and 2 Fighters owned by the Yamamoto lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 1 Tank remaining. Battle score for attacker is -22
Casualties for Yamamoto: 2 Artillerys and 4 Fighters
Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys
Battle in Jilolo
Yamamoto attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 2/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Jilolo
Yamamoto win, taking Jilolo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Kwangtung
Yamamoto attack with 3 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 3 Infantrys and 1 Tank in Kwangtung, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in 72 Sea Zone
Yamamoto attack with 1 Bomber, 1 Destroyer, 3 Fighters and 1 Submarine
British defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Submarine in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Bomber, 1 Destroyer and 3 Fighters in 72 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits
British roll dice for 1 Destroyer and 1 Transport in 72 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Transport owned by the British, 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the British lost in 72 Sea Zone
Yamamoto win with 1 Bomber, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Casualties for British: 1 Destroyer and 1 Transport
Non Combat Move - Yamamoto
3 Fighters moved from 72 Sea Zone to Kunashir
1 Bomber moved from 72 Sea Zone to Manila
2 Destroyers moved from 85 Sea Zone to 102 Sea Zone
1 Fighter moved from Kiangsi to 92 Sea Zone
1 Carrier moved from 110 Sea Zone to 92 Sea Zone
Place Units - Yamamoto
2 ArmoredCars and 2 Marines placed in Davao
3 Destroyers placed in 85 Sea Zone
1 Factory placed in Malaya
2 ArmoredCars, 1 Infantry and 1 Mech.Inf placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Yamamoto regular : 0.50
Anzac regular : -0.33
British regular : 0.50
Dutch regular : 1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Chinese
1 Artillery moved from Hunan to Kweichow
Chinese take Kweichow from Yamamoto
1 Artillery and 1 Infantry moved from Hupeh to Szechwan
1 Artillery and 1 Infantry moved from Anhwei to Shansi
1 Artillery and 1 Infantry moved from Ningsia to Suiyuan
1 Fighter moved from Hupeh to Szechwan
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Szechwan
Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
Yamamoto defend with 1 Tank
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Szechwan, round 3 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Tank in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Szechwan
Chinese win, taking Szechwan from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in Suiyuan
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 AAGun and 3 Infantrys moved from Ningsia to Shensi
1 Infantry and 2 Tanks moved from Shensi to Hupeh
1 Infantry moved from Hupeh to Hunan
6 Infantrys moved from E.Qinghai to Ningsia
1 AAGun moved from Gobi Altai to E.Qinghai
3 Infantrys moved from Gobi Altai to Ningsia
1 Mech.Inf moved from Hsining to Shensi
5 Infantrys moved from Hsining to E.Qinghai
4 Mech.Infs moved from Urumqi to Ningsia
1 Fighter moved from Szechwan to Shensi
Place Units - Chinese
6 Infantrys placed in Hsining
1 Adv.Fighter and 3 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Hisaichi
1 Battleship moved from 110 Sea Zone to 60 Sea Zone
1 Carrier moved from 110 Sea Zone to 60 Sea Zone
1 Bomber moved from Bangkok to 60 Sea Zone
1 Fighter moved from 110 Sea Zone to 60 Sea Zone
2 Transports moved from 110 Sea Zone to 60 Sea Zone
3 Tanks moved from Banjarmasin to 110 Sea Zone
1 Artillery moved from Banjarmasin to 110 Sea Zone
1 Artillery moved from Banjarmasin to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Fighter moved from S.French Indochina to 60 Sea Zone
2 Artillerys, 1 Infantry, 3 Tanks and 5 Transports moved from 110 Sea Zone to 60 Sea Zone
2 Artillerys, 1 Infantry and 3 Tanks moved from 60 Sea Zone to Madras
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to Palawan
Hisaichi take Palawan from Americans
1 Artillery, 1 Elite and 1 Infantry moved from Shantung to Anhwei
1 Tank moved from Shantung to Anhwei
1 Fighter moved from Shantung to Anhwei
1 Artillery and 4 Infantrys moved from Hong Kong to Kiangsi
2 ArmoredCars, 1 Artillery, 2 Infantrys and 6 Tanks moved from Heilungchiang to Chita
4 Infantrys moved from Kirin to Heilungchiang
1 Destroyer and 1 Submarine moved from 75 Sea Zone to 72 Sea Zone
8 Infantrys moved from Changchun to Kirin
1 Destroyer and 1 Submarine moved from 107 Sea Zone to 108 Sea Zone
2 Submarines moved from 107 Sea Zone to 110 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 7 Infantrys, 6 Tanks and 2 Transports; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 108 Sea Zone
Hisaichi attack with 1 Destroyer and 1 Submarine
British defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 108 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the British lost in 108 Sea Zone
Hisaichi win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in 60 Sea Zone
Hisaichi attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 7 Transports
British defend with 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 7 Transports in 60 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits
British roll dice for 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport in 60 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
1 Carrier owned by the British, 1 Fighter owned by the British, 1 Transport owned by the British, 2 Transports owned by the Hisaichi and 1 Destroyer owned by the British lost in 60 Sea Zone
Hisaichi win with 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 5 Transports remaining. Battle score for attacker is 24
Casualties for Hisaichi: 2 Transports
Casualties for British: 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport
Battle in Madras
Battle in Anhwei
Hisaichi attack with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry and 3 Tanks
Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Anhwei, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 1 Infantry and 3 Tanks in Anhwei, round 2 : 3/4 hits, 1.83 expected hits
1 Elite owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Hisaichi roll dice for 1 Artillery and 1 Tank in Anhwei, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 2 Tanks in Anhwei, round 3 : 1/2 hits, 1.00 expected hits
1 Artillery owned by the Hisaichi lost in Anhwei
1 Tank owned by the Hisaichi retreated to Shantung
Chinese win, taking Madras from British with 2 Tanks remaining. Battle score for attacker is -10
Casualties for Hisaichi: 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
Casualties for Chinese: 1 Infantry and 1 Tank
Battle in Chita
Hisaichi attack with 2 ArmoredCars, 1 Artillery, 2 Infantrys and 6 Tanks
Russians defend with 2 Infantrys
Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 6 Tanks in Chita, round 2 : 2/11 hits, 4.50 expected hits
Russians roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Hisaichi win, taking Chita from Russians with 2 ArmoredCars, 1 Artillery, 1 Infantry and 6 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 2 Infantrys
Non Combat Move - Hisaichi
2 Artillerys moved from Banjarmasin to West Borneo
1 Bomber moved from 60 Sea Zone to Malaya
Place Units - Hisaichi
1 B.Transport placed in 110 Sea Zone
1 Adv.Fighter and 2 Infantrys placed in Banjarmasin
3 Tanks placed in Shantung
3 Tanks placed in Heilungchiang
2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong
3 Infantrys placed in Changchun
2 Transports placed in 84 Sea Zone
Turn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Russians regular : 0.33
British regular : 0.17
Hisaichi regular : -2.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - British
3 Infantrys moved from Picardy to Normandy
1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 10 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 18 Sea Zone
1 Infantry and 1 Tank moved from 18 Sea Zone to Munster
1 Bomber moved from Dover to 21 Sea Zone
1 Fighter moved from Azores to E.Morocco
1 Infantry moved from Mauritania to W.Morocco
1 Artillery moved from Equatoria to Kordofan
British take Kordofan from Italians
2 Infantrys moved from Nubia to New Valley
1 Infantry moved from Rhodesia to Kenya
1 Transport moved from 58 Sea Zone to 62 Sea Zone
2 Infantrys moved from Kenya to 62 Sea Zone
2 Infantrys and 1 Transport moved from 62 Sea Zone to 58 Sea Zone
2 Infantrys moved from 58 Sea Zone to W.Iran
1 Fighter moved from Lower Egypt to W.Iran
1 Fighter moved from Lower Egypt to 51 Sea Zone
1 Fighter moved from Cairo to 51 Sea Zone
1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from Yunnan to N.French Indochina
French take N.French Indochina from Yamamoto
1 Infantry moved from Burma to N.Thailand
British take N.Thailand from Thai
1 Artillery and 1 Infantry moved from British Borneo to West Borneo
2 Infantrys moved from Koryakia to Kolyma
Purchase Units - British
British buy 4 ArmoredCars, 4 Destroyers, 1 Elite, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 2 Transports; Remaining resources: 0 PUs;
Combat - British
Battle in 51 Sea Zone
British attack with 2 Fighters
Italians defend with 1 Destroyer and 1 Submarine
British roll dice for 2 Fighters in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Italians submerged
British roll dice for 2 Fighters in 51 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Fighters in 51 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Fighters in 51 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Fighters in 51 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Fighters in 51 Sea Zone, round 7 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the British lost in 51 Sea Zone
1 Fighter owned by the British retreated
Italians win with 1 Destroyer remaining. Battle score for attacker is -8
Casualties for British: 1 Fighter
Battle in West Borneo
British attack with 1 Artillery and 1 Infantry
Hisaichi defend with 2 Artillerys
British roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 1/2 hits, 0.67 expected hits
Thai roll dice for 2 Artillerys in West Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Hisaichi lost in West Borneo
British roll dice for 1 Artillery and 1 Infantry in West Borneo, round 3 : 2/2 hits, 0.67 expected hits
Thai roll dice for 1 Artillery in West Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in West Borneo
British win, taking West Borneo from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Artillerys
Battle in W.Iran
British attack with 1 Artillery, 1 Fighter and 3 Infantrys
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
Neutral roll AA dice in W.Iran : 0/1 hits, 0.17 expected hits
British roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in W.Iran, round 2 : 1/5 hits, 1.33 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in W.Iran, round 3 : 0/4 hits, 1.17 expected hits
Neutral roll dice for 1 Bunker in W.Iran, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in W.Iran, round 4 : 1/4 hits, 1.17 expected hits
Neutral roll dice for 1 Bunker in W.Iran, round 4 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
British loses 0 PUs for violating W.Irans neutrality.
British win, taking W.Iran from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Casualties for Neutral: 1 Bunker and 1 Infantry
Battle in Munster
British attack with 1 Infantry and 1 Tank
Neutral defend with 2 Infantrys
British roll dice for 1 Infantry and 1 Tank in Munster, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Munster
British roll dice for 1 Tank in Munster, round 3 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 3 : 1/2 hits, 0.67 expected hits
1 Tank owned by the British and 1 Infantry owned by the Neutral lost in Munster
Neutral win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for British: 1 Infantry and 1 Tank
Casualties for Neutral: 1 Infantry
Battle in 21 Sea Zone
British attack with 1 Bomber
Finns defend with 1 Submarine
British roll dice for 1 Bomber in 21 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 Submarine owned by the Finns submerged
Non Combat Move - British
1 Bomber moved from 21 Sea Zone to Dover
1 Infantry moved from Scotland to Manchester
2 Infantrys moved from Wales to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Normandy
1 Fighter moved from W.Iran to Iraq
1 Infantry moved from Hyderabad to Mysore
1 Elite moved from Delhi to Hyderabad
2 Tanks moved from Assam to Delhi
1 Artillery and 4 Infantrys moved from Assam to Bihar
1 Fighter moved from 51 Sea Zone to Cairo
1 Fighter moved from Malta to Cairo
Place Units - British
1 Fighter and 1 Mech.Inf placed in Bombay
4 ArmoredCars and 1 Infantry placed in Delhi
2 Destroyers placed in 56 Sea Zone
1 Elite and 1 Infantry placed in Cairo
2 Destroyers placed in 20 Sea Zone
2 Transports placed in 2 Sea Zone
2 Infantrys placed in Cairo
2 Infantrys placed in Manchester
Turn Complete - British
British collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Neutral AA : -0.17
Thai regular : -1.00
Neutral regular : 0.83
British regular : -4.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Anzac
1 Artillery and 1 Infantry moved from Java to Sumatra
1 Infantry moved from Western Australia to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
2 Infantrys and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
3 Fighters moved from 67 Sea Zone to Sumatra
2 Infantrys moved from 66 Sea Zone to Sumatra
1 Transport moved from 114 Sea Zone to 113 Sea Zone
1 Tank moved from Townsville to Western Australia
2 Infantrys moved from Townsville to 113 Sea Zone
2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Broome
4 Infantrys moved from Canberra to New South Wales
1 Destroyer moved from 67 Sea Zone to 65 Sea Zone
1 Destroyer moved from 67 Sea Zone to 66 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Destroyer, 1 Elite, 1 Factory, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Sumatra
Anzac attack with 1 Artillery, 3 Fighters and 3 Infantrys
Yamamoto defend with 1 Tank
Anzac roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Sumatra, round 2 : 1/7 hits, 2.00 expected hits
Yamamoto roll dice for 1 Tank in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Sumatra
Anzac win, taking Sumatra from Yamamoto with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Tank
Non Combat Move - Anzac
3 Fighters moved from Sumatra to 67 Sea Zone
Place Units - Anzac
1 Destroyer and 1 Fighter placed in 67 Sea Zone
1 Factory placed in Western Australia
1 Elite placed in Broome
1 Infantry placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Purchase Units - Dutch
Dutch buy 1 Factory; Remaining resources: 6 PUs;
Place Units - Dutch
1 Factory placed in Suriname
Turn Complete - Dutch
Dutch collect 20 PUs; end with 26 PUs
Round: 5
Purchase Units - British
British buy 8 infantry, 1 tank and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from London to SZ 9
2 infantry moved from SZ 9 to Belgium
6 infantry moved from London to SZ 9
1 artillery and 1 infantry moved from London to Wales
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from German East Africa to SZ 26
1 artillery, 1 infantry and 1 transport moved from SZ 26 to SZ 24
1 artillery and 1 infantry moved from SZ 24 to Angola
1 infantry moved from India to SZ 29
1 infantry and 1 transport moved from SZ 29 to SZ 26
1 infantry moved from SZ 26 to Portuguese East Africa
British take Portuguese East Africa from Neutral_Allied
7 artilleries, 2 fighters and 6 infantry moved from Arabia to Mesopotamia
3 artilleries, 1 fighter and 9 infantry moved from Persia to Mesopotamia
1 artillery, 6 infantry and 1 tank moved from India to Persia
Combat - British
Battle in Angola
British attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Angola, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Angola, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Angola
British win, taking Angola from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Combat Move - British
Place Units - British
8 infantry and 1 tank placed in India
1 transport placed in SZ 8
Turn Complete - British
British collect 40 PUs; end with 42 PUs
Round: 5
Purchase Units - British
British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from West Spain Sea Zone to North Sea Zone
1 infantry moved from United Kingdom to North Sea Zone
1 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone
1 infantry moved from West Spain Sea Zone to West Europe
1 armour moved from Persia to India
1 fighter moved from Novosibirsk to India
1 fighter moved from Syria Jordan to India
1 bomber moved from Anglo Sudan Egypt to India
Combat - British
Battle in West Europe
British attack with 1 infantry
Germans defend with 1 aaGun and 6 infantry
British roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 6 infantry in West Europe, round 2 : 2/6 hits, 2.00 expected hits
1 infantry owned by the British lost in West Europe
1 infantry owned by the Germans lost in West Europe
Germans win with 5 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in India
British attack with 1 armour, 1 bomber and 2 fighters
Japanese defend with 2 infantry
British roll dice for 1 armour, 1 bomber and 2 fighters in India, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the British lost in India
2 infantry owned by the Japanese lost in India
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 armour
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 infantry moved from Finland Norway to Karelia S.S.R.
1 fighter moved from Karelia S.S.R. to Anglo Sudan Egypt
1 bomber moved from India to Anglo Sudan Egypt
2 fighters moved from India to Novosibirsk
1 infantry moved from Syria Jordan to Persia
1 infantry moved from Anglo Sudan Egypt to Syria Jordan
1 aaGun and 4 infantry moved from Libya to Anglo Sudan Egypt
2 infantry moved from Algeria to Libya
2 infantry moved from Algeria to French Equatorial Africa
2 infantry moved from Algeria to Libya
2 infantry moved from United Kingdom to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
2 transports moved from West Spain Sea Zone to North Sea Zone
1 armour and 2 infantry moved from United Kingdom to North Sea Zone
1 armour, 2 infantry and 2 transports moved from North Sea Zone to West Spain Sea Zone
1 armour and 2 infantry moved from West Spain Sea Zone to Algeria
Place Units - British
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.00
British regular : 0.00
Round: 2
Combat Move - French
1 Infantry moved from Normandy to Orleanais
1 Artillery moved from Paris to Orleanais
1 Fighter moved from Paris to Orleanais
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores
Purchase Units - French
French buy 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 14 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - French
Battle in Orleanais
French attack with 1 Artillery, 1 Fighter and 1 Infantry
Italians defend with 1 Tank
French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Orleanais, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 Tank in Orleanais, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Orleanais
French win, taking Orleanais from Italians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 Tank
Battle in Azores
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery and 1 Infantry in Azores, round 3 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Azores
1 Infantry owned by the Neutral lost in Azores
French loses 0 PUs for violating Azoress neutrality.
French win, taking Azores from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - French
1 Infantry moved from W.Morocco to E.Morocco
1 Fighter moved from Orleanais to Paris
Place Units - French
2 ArmoredCars placed in Syria
1 Elite and 3 Infantrys placed in E.Morocco
1 Adv.Fighter and 7 Infantrys placed in Paris
3 Infantrys placed in Normandy
1 Transport placed in 1 Sea Zone
1 Infantry placed in Churchill
Turn Complete - French
French collect 43 PUs; end with 43 PUs
Round: 17
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
15 infantry moved from Ruhr to Belgium
13 infantry moved from Hanover to Ruhr
2 infantry moved from Kiel to Ruhr
2 infantry moved from Berlin to Kiel
2 infantry moved from Berlin to Silesia
13 infantry moved from Berlin to Hanover
2 infantry moved from Silesia to Galicia
2 infantry moved from Galicia to Ukraine
4 artilleries and 4 infantry moved from Romania to Ukraine
2 infantry moved from Bulgaria to Romania
2 artilleries and 2 infantry moved from Moscow to Ukraine
Combat - Germans
Germans creates battle in territory Alsace
Germans creates battle in territory Bulgaria
Battle in Belgium
Germans attack with 7 artilleries, 1 fighter and 16 infantry
British defend with 7 infantry; French defend with 9 artilleries and 1 infantry; Americans defend with 4 infantry
Germans roll dice for 7 artilleries, 1 fighter and 16 infantry in Belgium, round 2 : 11/24 hits, 11.50 expected hits
French roll dice for 9 artilleries and 12 infantry in Belgium, round 2 : 12/21 hits, 10.50 expected hits
12 infantry owned by the Germans lost in Belgium
4 infantry owned by the Americans and 7 infantry owned by the British lost in Belgium
French and Germans reach a stalemate
. Battle score for attacker is -3
Casualties for Germans: 12 infantry
Casualties for British: 7 infantry
Casualties for Americans: 4 infantry
Combat Move - Germans
Place Units - Germans
16 infantry placed in Berlin
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Round: 8
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
12 infantry moved from Germany to East Europe
8 infantry moved from South Europe to East Europe
1 armour moved from West Europe to East Europe
1 fighter moved from Germany to Caucasus
1 infantry moved from Ukraine S.S.R. to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the Americans lost in Caucasus
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in East Europe
Germans attack with 1 armour and 20 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 20 infantry in East Europe, round 2 : 5/21 hits, 3.83 expected hits
Russians roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in East Europe
Germans win, taking East Europe from Russians with 1 armour and 20 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Caucasus to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
5 infantry moved from Germany to West Europe
4 armour moved from West Europe to East Europe
2 infantry moved from South Europe to Germany
1 aaGun moved from Germany to East Europe
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 28 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 bomber moved from Queensland to Hawaiian Islands
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 49 Sea Zone to 63 Sea Zone
1 battleship and 2 transports moved from 26 Sea Zone to 10 Sea Zone
Combat - Americans
Battle in Java
Americans attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 3 cruisers in Java, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Java, round 2 : 4/10 hits, 3.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Java
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
Place Units - Americans
1 carrier, 2 destroyers, 2 fighters and 2 submarines placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
16 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 artilleries and 10 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour, 2 artilleries and 5 infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Algeria to Libya
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 4 destroyers, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Algeria to Tunisia
2 fighters moved from Morocco to 98 Sea Zone
2 carriers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 83 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
Combat - British
Battle in Libya
British attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 3/10 hits, 3.00 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 2 : 0/6 hits, 2.17 expected hits
3 infantry owned by the Italians lost in Libya
British roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 3 : 2/10 hits, 3.00 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British lost in Libya
1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Libya
British roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 4 : 4/9 hits, 2.83 expected hits
Italians roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Libya
1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 infantry moved from Eastern Persia to West India
Place Units - British
1 fighter and 3 infantry placed in United Kingdom
2 fighters placed in Persia
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -1.33
Italians regular : -1.83
Japanese regular : 0.33
British regular : 0.17
@dawgoneit The axis have definitely taken the lead. When you took out the Italian fleet you probably should have moved the US fleet into the med and taken Tunis and Tobruk… you might have secured North Africa if you had done that.
If you wish to quit this one and start another we can do that!
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