@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
dawg Axis v. Entek Allies WaW
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 3 Fighters moved from 88 Sea Zone to 72 Sea Zone 1 Destroyer moved from 85 Sea Zone to 72 Sea Zone 4 Artillerys, 4 Infantrys and 1 Tank moved from Davao to 107 Sea Zone 4 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 4 Infantrys, 1 Submarine, 1 Tank and 5 Transports moved from 107 Sea Zone to 111 Sea Zone 1 Infantry moved from Panay to 111 Sea Zone 4 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 5 Infantrys, 1 Submarine, 1 Tank and 5 Transports moved from 111 Sea Zone to 110 Sea Zone 4 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank moved from 110 Sea Zone to Malaya 3 Tanks moved from Kyushu to 85 Sea Zone 3 Infantrys moved from Tokyo to 85 Sea Zone 2 B.Transports, 3 Infantrys and 3 Tanks moved from 85 Sea Zone to 93 Sea Zone 3 Infantrys and 3 Tanks moved from 93 Sea Zone to Manila 1 T.Boat moved from 93 Sea Zone to 84 Sea Zone 1 Infantry moved from Kyushu to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shanghai 1 Infantry moved from S.French Indochina to N.French Indochina 1 Tank moved from Kwangsi to N.French Indochina 1 Infantry moved from Kwangsi to 92 Sea Zone 1 Infantry and 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shanghai 1 Fighter moved from Peleliu to Shanghai 1 Fighter moved from Peleliu to N.French Indochina 1 Bomber moved from Peleliu to Malaya 1 Bomber moved from Kwajalein to 72 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 B.Transport, 4 Destroyers, 4 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Malaya Yamamoto attack with 4 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 1 Tank British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank British roll AA dice in Malaya : 1/3 hits, 0.50 expected hits 1 Bomber owned by the Yamamoto lost in Malaya Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Yamamoto roll dice for 4 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank in Malaya, round 2 : 2/12 hits, 4.00 expected hits British roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank in Malaya, round 2 : 1/9 hits, 3.50 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 4 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank in Malaya, round 3 : 3/11 hits, 3.83 expected hits British roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 2 Infantrys and 1 Tank in Malaya, round 3 : 2/7 hits, 2.83 expected hits 2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 4 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank in Malaya, round 4 : 3/9 hits, 3.17 expected hits British roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 1 Tank in Malaya, round 4 : 3/4 hits, 1.83 expected hits 1 Bunker owned by the British, 1 Tank owned by the British, 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 1 Artillery owned by the British lost in Malaya Yamamoto roll dice for 3 Artillerys, 2 Fighters and 1 Tank in Malaya, round 5 : 5/6 hits, 2.17 expected hits British roll dice for 1 Fighter in Malaya, round 5 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the British and 1 Artillery owned by the Yamamoto lost in Malaya Yamamoto win, taking Malaya from British with 2 Artillerys, 2 Fighters and 1 Tank remaining. Battle score for attacker is 3 Casualties for Yamamoto: 2 Artillerys, 1 Bomber and 5 Infantrys Casualties for British: 2 Artillerys, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank Battle in Manila Yamamoto attack with 3 Infantrys and 3 Tanks Americans defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 3 Infantrys and 3 Tanks in Manila, round 2 : 1/6 hits, 2.00 expected hits Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila Yamamoto roll dice for 1 Infantry and 3 Tanks in Manila, round 3 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Manila, round 3 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 1 Tank owned by the Yamamoto lost in Manila Yamamoto win, taking Manila from Americans with 2 Tanks remaining. Battle score for attacker is -3 Casualties for Yamamoto: 3 Infantrys and 1 Tank Casualties for Americans: 1 Artillery and 2 Infantrys Battle in N.French Indochina Yamamoto attack with 1 Fighter, 1 Infantry and 1 Tank Chinese defend with 1 Tank Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in N.French Indochina, round 2 : 1/3 hits, 1.00 expected hits French roll dice for 1 Tank in N.French Indochina, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 1 Fighter and 1 Tank remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Tank Battle in Shanghai Yamamoto attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Fighter and 2 Infantrys in Shanghai, round 2 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Shanghai Yamamoto roll dice for 1 Fighter and 1 Infantry in Shanghai, round 3 : 1/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shanghai Yamamoto win with 1 Fighter remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in 72 Sea Zone Yamamoto attack with 1 Bomber, 1 Destroyer and 3 Fighters Americans defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Bomber, 1 Destroyer and 3 Fighters in 72 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 72 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Destroyer owned by the Americans, 1 Transport owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 72 Sea Zone Yamamoto win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 1 Destroyer and 1 Transport Non Combat Move - Yamamoto 1 Fighter moved from Shanghai to Shantung 1 Fighter moved from Peleliu to 110 Sea Zone 1 Fighter moved from Malaya to 110 Sea Zone 1 Fighter moved from Malaya to Bangkok 1 Destroyer moved from 106 Sea Zone to 93 Sea Zone 1 Destroyer moved from 85 Sea Zone to 93 Sea Zone 2 Infantrys moved from Chubu to Kyushu 1 Infantry moved from Tokyo to Chubu 1 Infantry moved from Tokyo to Chubu 1 Bomber and 3 Fighters moved from 72 Sea Zone to 76 Sea Zone 1 Bomber moved from 76 Sea Zone to Kunashir 1 Fighter moved from 76 Sea Zone to Kunashir 2 Fighters moved from 76 Sea Zone to Kunashir 1 Fighter moved from N.French Indochina to S.French Indochina Place Units - Yamamoto 2 Artillerys and 2 Infantrys placed in Davao 1 B.Transport, 4 Destroyers and 1 Submarine placed in 85 Sea Zone 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Yamamoto regular : 0.33 Americans regular : 2.83 French regular : 0.50 British AA : 0.50 British regular : -1.67 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Yamamoto 1 Artillery, 2 Infantrys and 1 Tank moved from Hupeh to Anhwei 1 Tank moved from Shensi to Anhwei 1 Fighter moved from Shensi to Anhwei Purchase Units - Chinese Chinese buy 5 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Anhwei, round 2 : 2/6 hits, 2.17 expected hits Hisaichi roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Non Combat Move - Chinese 1 Fighter moved from Anhwei to Hupeh 1 Infantry moved from Shensi to Hupeh 1 Tank moved from Shensi to Hupeh 1 Artillery and 3 Infantrys moved from Shensi to Hupeh 1 Tank moved from Hupeh to Anhwei 1 Artillery moved from Kiangsi to Hunan 1 Infantry and 1 Tank moved from Ningsia to Shensi 1 AAGun, 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia 1 Tank moved from Gobi Altai to Shensi 1 Infantry moved from Gobi Altai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai Place Units - Chinese 5 Infantrys and 1 Mech.Inf placed in Hsining 4 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Hisaichi regular : -0.67 -
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Fighter and 4 Tanks moved from Shantung to Anhwei 1 Artillery moved from Shansi to Anhwei 1 Infantry moved from Chahar to Suiyuan Hisaichi take Suiyuan from Chinese 1 Infantry moved from Peking to Chahar 1 Artillery moved from Chahar to Shansi 4 Artillerys, 5 Infantrys and 3 Tanks moved from Hong Kong to 92 Sea Zone 2 Infantrys moved from Formosa to 92 Sea Zone 4 Artillerys, 7 Infantrys, 3 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone 4 Artillerys, 7 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin 1 Infantry moved from Formosa to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Kwangsi 1 Artillery and 1 Tank moved from Chita to Heilungchiang 1 Infantry moved from Hulunbuir to Heilungchiang 2 Tanks moved from Vladivostok to Heilungchiang 1 Tank moved from Khabarovsk to Heilungchiang 1 Infantry and 2 Tanks moved from Ayan to Heilungchiang 2 ArmoredCars moved from Changchun to Heilungchiang 1 Battleship moved from 106 Sea Zone to 110 Sea Zone 2 Fighters moved from 106 Sea Zone to 65 Sea Zone 1 Bomber moved from Bangkok to 65 Sea Zone 1 Fighter moved from Hainan to Kwangsi 4 Infantrys moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Elite, 1 Factory and 14 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kwangsi Hisaichi attack with 1 Fighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 1 Infantry in Kwangsi, round 2 : 1/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Hisaichi win, taking Kwangsi from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Anhwei Hisaichi attack with 1 Artillery, 1 Fighter and 4 Tanks Chinese defend with 1 Artillery, 2 Infantrys and 3 Tanks Hisaichi roll dice for 1 Artillery, 1 Fighter and 4 Tanks in Anhwei, round 2 : 0/6 hits, 2.67 expected hits Chinese roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Anhwei, round 2 : 1/6 hits, 2.50 expected hits 1 Artillery owned by the Hisaichi lost in Anhwei 1 Fighter owned by the Hisaichi retreated 4 Tanks owned by the Hisaichi retreated to Shansi Chinese win with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Artillery Battle in Banjarmasin Hisaichi attack with 4 Artillerys, 7 Infantrys and 3 Tanks Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 4 Artillerys, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 7/14 hits, 4.67 expected hits Dutch roll dice for 1 Fighter, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/12 hits, 4.50 expected hits 7 Infantrys owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 4 Artillerys, 4 Infantrys and 3 Tanks in Banjarmasin, round 3 : 6/11 hits, 4.17 expected hits Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 3/5 hits, 2.17 expected hits 1 Fighter owned by the Dutch, 2 Infantrys owned by the Dutch, 2 Tanks owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi captures 28PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 4 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 24 Casualties for Hisaichi: 6 Infantrys Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks Battle in 65 Sea Zone Hisaichi attack with 1 Bomber and 2 Fighters British defend with 1 Destroyer, 1 Submarine and 2 Transports Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits 2 Transports owned by the British lost in 65 Sea Zone 1 Submarine owned by the British submerged Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits British roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Hisaichi lost in 65 Sea Zone Hisaichi roll dice for 1 Bomber and 1 Fighter in 65 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits British roll dice for 1 Destroyer in 65 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 65 Sea Zone Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 12 Casualties for British: 1 Destroyer and 2 Transports Casualties for Hisaichi: 1 Fighter Non Combat Move - Hisaichi 1 Bomber moved from 65 Sea Zone to Bangkok 1 Fighter moved from 65 Sea Zone to 110 Sea Zone 1 Carrier moved from 106 Sea Zone to 110 Sea Zone 1 Fighter moved from Kwangsi to S.French Indochina 2 Submarines moved from 111 Sea Zone to 107 Sea Zone 1 Destroyer and 1 Submarine moved from 106 Sea Zone to 107 Sea Zone 1 Fighter moved from Anhwei to Shantung Place Units - Hisaichi Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Shansi: 4 Tanks EDIT: Adding units owned by Hisaichi to Shantung: 4 Tanks EDIT: Turning off Edit Mode 1 Artillery, 1 Elite and 1 Infantry placed in Shantung 1 Factory placed in Heilungchiang 1 Artillery and 5 Infantrys placed in Hong Kong 8 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 60 PUs; end with 88 PUsCombat Hit Differential Summary :
Chinese regular : -1.83 British regular : -0.33 Dutch regular : -0.67 Hisaichi regular : 1.67 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 Infantry and 1 Tank moved from Greenland to 2 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland 1 Infantry moved from British Guiana to Amazon 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from Baluchistan to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran 2 Infantrys and 2 Tanks moved from Iraq to W.Iran 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Infantry moved from British Somaliland to 58 Sea Zone 2 Infantrys and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 2 Infantrys moved from 57 Sea Zone to Nubia British take Nubia from Italians 1 Infantry moved from French Equatorial Africa to Darfur 2 Fighters moved from Lower Egypt to Darfur 1 Infantry moved from New Valley to Darfur 1 Fighter moved from Malta to 49 Sea Zone 1 Fighter moved from E.Morocco to 42 Sea Zone 2 Infantrys moved from Wales to 20 Sea Zone 1 Infantry moved from Dover to 20 Sea Zone 3 Infantrys moved from 20 Sea Zone to Picardy 1 Bomber moved from London to Picardy 3 Fighters moved from Paris to Picardy 2 Infantrys moved from Normandy to Paris 2 Infantrys moved from Alaska to 71 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 1 Submarine moved from 115 Sea Zone to 108 Sea Zone Purchase Units - British British buy 2 ArmoredCars, 1 Carrier, 4 Destroyers, 1 Elite, 1 Fighter, 5 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Picardy British attack with 1 Bomber, 3 Fighters and 3 Infantrys Germans defend with 1 ArmoredCar and 2 Infantrys British roll dice for 1 Battleship in Picardy, round 2 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the Germans lost in Picardy British roll dice for 1 Bomber, 3 Fighters and 3 Infantrys in Picardy, round 2 : 1/7 hits, 2.17 expected hits Germans roll dice for 2 Infantrys in Picardy, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Picardy British roll dice for 1 Bomber, 3 Fighters and 3 Infantrys in Picardy, round 3 : 2/7 hits, 2.17 expected hits Germans roll dice for 1 Infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Picardy British win, taking Picardy from Germans with 1 Bomber, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 ArmoredCar and 2 Infantrys Battle in Darfur British attack with 2 Fighters and 2 Infantrys Italians defend with 1 Artillery and 1 Infantry British roll dice for 2 Fighters and 2 Infantrys in Darfur, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Darfur British roll dice for 2 Fighters and 2 Infantrys in Darfur, round 3 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 Artillery in Darfur, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Darfur British win, taking Darfur from Italians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 1 Artillery and 1 Infantry Battle in 42 Sea Zone British attack with 1 Fighter Germans defend with 2 Submarines British roll dice for 1 Fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 Submarines owned by the Germans submerged Battle in W.Iran British attack with 1 Artillery, 3 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in W.Iran, round 2 : 3/6 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 4/5 hits, 1.83 expected hits 2 Infantrys owned by the Neutral, 1 Artillery owned by the British and 3 Infantrys owned by the British lost in W.Iran British roll dice for 2 Tanks in W.Iran, round 3 : 0/2 hits, 1.00 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 3 : 1/3 hits, 1.17 expected hits 1 Tank owned by the British lost in W.Iran British roll dice for 1 Tank in W.Iran, round 4 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 4 : 1/3 hits, 1.17 expected hits 1 Tank owned by the British and 1 Infantry owned by the Neutral lost in W.Iran Neutral winBritish win with 1 Fighter remaining with 1 Bunker and 1 Infantry remaining. Battle score for attacker is -14 Casualties for British: 1 Artillery, 3 Infantrys and 2 Tanks Casualties for Neutral: 3 Infantrys Battle in Iceland British attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 49 Sea Zone British attack with 1 Fighter Italians defend with 2 Transports British roll dice for 1 Fighter in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 2 Transports in 49 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 Transport owned by the Italians lost in 49 Sea Zone British roll dice for 1 Fighter in 49 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Transport in 49 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Italians lost in 49 Sea Zone British win with 1 Fighter remaining. Battle score for attacker is 12 Casualties for Italians: 2 Transports Non Combat Move - British 1 Fighter moved from 49 Sea Zone to Malta 1 Fighter moved from 42 Sea Zone to E.Morocco 1 Infantry moved from French Sudan to Mauritania 2 Fighters moved from Darfur to Lower Egypt 1 Artillery and 3 Infantrys moved from Lower Egypt to New Valley 1 Infantry moved from Canadian Prairies to Ontario 1 Infantry moved from British Columbia to Yukon 2 Infantrys moved from Bihar to Assam 1 Infantry moved from Burma to Yunnan 1 Artillery moved from Burma to Assam 1 Infantry moved from Madras to Hyderabad 1 Infantry moved from South Africa to Rhodesia 2 Infantrys moved from Rhodesia to Kenya 1 Artillery moved from Kenya to Equatoria 4 Infantrys and 2 Tanks moved from Manchester to Dover 1 Tank moved from London to Dover 5 Infantrys moved from London to Dover 1 Infantry moved from Scotland to Manchester 1 Infantry moved from Northern Ireland to Scotland 1 Fighter moved from Quebec to Azores 3 Fighters moved from Picardy to Paris 1 Bomber moved from Picardy to Dover Place Units - British 2 Destroyers placed in 20 Sea Zone 1 Carrier, 2 Destroyers and 1 Transport placed in 60 Sea Zone British undo move 2. 1 Carrier, 1 Destroyer and 1 Transport placed in 60 Sea Zone 1 Fighter placed in 60 Sea Zone 2 ArmoredCars, 1 Elite and 2 Tanks placed in Delhi 5 Infantrys placed in Cairo 1 Destroyer placed in 56 Sea Zone Turn Complete - British British collect 87 PUs; end with 87 PUsCombat Hit Differential Summary :
Italians regular : -1.50 Germans regular : -1.00 Neutral regular : 1.50 British regular : 0.83 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 1 Infantry moved from Port Moresby to 114 Sea Zone 1 Artillery moved from Port Moresby to 114 Sea Zone 1 Artillery, 1 Carrier, 2 Destroyers, 2 Fighters, 1 Infantry and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 2 Fighters moved from 67 Sea Zone to Java 1 Submarine moved from 115 Sea Zone to 102 Sea Zone Purchase Units - Anzac Anzac buy 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Artillery, 2 Fighters and 1 Infantry Thai defend with 1 Infantry Anzac roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Java, round 2 : 1/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Java Anzac win, taking Java from Thai with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - Anzac 2 Fighters moved from Java to 67 Sea Zone Place Units - Anzac 1 Carrier, 1 Destroyer and 1 Fighter placed in 67 Sea Zone 1 Transport placed in 114 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac regular : -0.33 Thai regular : -0.33 -
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Infantry and 1 Tank moved from Amazon to Peru Combat - Dutch Battle in Peru Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Artillery and 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Peru Dutch roll dice for 1 Tank in Peru, round 4 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 4 : 1/2 hits, 0.67 expected hits 1 Tank owned by the Dutch lost in Peru Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -7 Casualties for Dutch: 1 Infantry and 1 Tank Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Neutral regular : 0.00 Dutch regular : -1.83 -
TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 1 Transport moved from 22 Sea Zone to 24 Sea Zone 1 Infantry moved from Helsinki to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Lapland Finns take Lapland from Russians 1 Fighter, 5 Infantrys and 1 Tank moved from Tampere to Oulu 1 Infantry moved from Vyborg to N.Karelia Finns take N.Karelia from Russians 2 Infantrys moved from Helsinki to Tampere 1 Submarine moved from 22 Sea Zone to 21 Sea Zone Purchase Units - Finns Finns buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Oulu Finns attack with 1 Fighter, 5 Infantrys and 1 Tank Russians defend with 1 Infantry and 1 Tank Finns roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Oulu, round 2 : 1/7 hits, 1.67 expected hits Russians roll dice for 1 Infantry and 1 Tank in Oulu, round 2 : 2/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in Oulu Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Oulu, round 3 : 3/5 hits, 1.33 expected hits Russians roll dice for 1 Tank in Oulu, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Finns and 1 Tank owned by the Russians lost in Oulu Finns win, taking Oulu from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 1 Casualties for Finns: 3 Infantrys Casualties for Russians: 1 Infantry and 1 Tank Non Combat Move - Finns 1 Fighter moved from Oulu to Helsinki Place Units - Finns 6 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Finns regular : 1.00 Russians regular : 1.67 -
TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 2 Artillerys and 4 Infantrys moved from E.Romania to Odessa 1 Tank moved from E.Romania to Kiev 3 Infantrys moved from Bucharest to E.Romania 1 Fighter moved from Bucharest to Kiev Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Romanians Battle in Odessa Romanians attack with 2 Artillerys and 4 Infantrys Russians defend with 2 Infantrys Romanians roll dice for 2 Artillerys and 4 Infantrys in Odessa, round 2 : 3/6 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Odessa, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Kiev Romanians attack with 1 Fighter and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Fighter and 1 Tank in Kiev, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Fighter and 1 Tank in Kiev, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Kiev, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Kiev Romanians win with 1 Fighter remaining. Battle score for attacker is -3 Casualties for Romanians: 1 Tank Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Kiev to Vinnytsia Place Units - Romanians 2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Romanians regular : 0.67 Russians regular : -0.33 -
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Infantry moved from West Borneo to East And South Borneo Thai take East And South Borneo from Dutch 3 Artillerys, 4 Infantrys and 1 Tank moved from Bangkok to Malaya 1 Fighter moved from Bangkok to 65 Sea Zone Purchase Units - Thai Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in 65 Sea Zone Thai attack with 1 Fighter British defend with 1 Submarine Thai roll dice for 1 Fighter in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the British lost in 65 Sea Zone Thai win with 1 Fighter remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Non Combat Move - Thai 1 Fighter moved from 65 Sea Zone to Malaya Place Units - Thai 2 Artillerys and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Thai regular : 0.67 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 2 Destroyers moved from 13 Sea Zone to 32 Sea Zone 1 Infantry and 1 Tank moved from E.Mexico to 100 Sea Zone 2 Infantrys moved from Central America to 100 Sea Zone 3 Infantrys and 1 Tank moved from 100 Sea Zone to Peru 3 Infantrys moved from Colombia to Peru 1 Tank moved from W.Mexico to Central America 2 Tanks moved from Central America to Peru 1 Fighter moved from South Atlantic USA to 32 Sea Zone 2 Bombers moved from Northeast USA to 29 Sea Zone 2 Artillerys and 2 Infantrys moved from W.Mexico to 83 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 83 Sea Zone to 100 Sea Zone 2 Artillerys and 2 Infantrys moved from 100 Sea Zone to Peru 4 Fighters moved from 91 Sea Zone to 88 Sea Zone 1 Destroyer moved from 91 Sea Zone to 88 Sea Zone 1 Bomber moved from Pearl Harbor to 88 Sea Zone 1 Fighter moved from Pearl Harbor to 88 Sea Zone 1 Infantry moved from Mindanao to Panay Americans take Panay from Yamamoto 1 Artillery and 1 Infantry moved from Truk to Woleai Purchase Units - Americans Americans buy 1 B.Transport, 1 Battleship, 4 Destroyers, 2 Fighters, 1 Infantry, 4 Marines and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 29 Sea Zone Americans attack with 2 Bombers Germans defend with 1 Submarine Americans roll dice for 2 Bombers in 29 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits 1 Submarine owned by the Germans submerged Battle in Peru Americans attack with 2 Artillerys, 8 Infantrys and 3 Tanks Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 2 Artillerys, 8 Infantrys and 3 Tanks in Peru, round 2 : 4/13 hits, 3.83 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru Americans loses 0 PUs for violating Perus neutrality. Americans winAmericans win with 2 Bombers remaining, taking Peru from Neutral with 2 Artillerys, 7 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 1 Infantry Battle in 88 Sea Zone Americans attack with 1 Bomber, 1 Destroyer and 5 Fighters Yamamoto defend with 2 Carriers and 1 Fighter Americans roll dice for 1 Bomber, 1 Destroyer and 5 Fighters in 88 Sea Zone, round 2 : 1/7 hits, 2.67 expected hits Yamamoto roll dice for 2 Carriers and 1 Fighter in 88 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 Fighter owned by the Americans, 1 Destroyer owned by the Americans and 1 Fighter owned by the Yamamoto lost in 88 Sea Zone Americans roll dice for 1 Bomber and 4 Fighters in 88 Sea Zone, round 3 : 3/5 hits, 2.00 expected hits Yamamoto roll dice for 2 Carriers in 88 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 Fighter owned by the Americans and 2 Carriers owned by the Yamamoto lost in 88 Sea Zone Americans win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 12 Casualties for Americans: 1 Destroyer and 2 Fighters Casualties for Yamamoto: 2 Carriers and 1 Fighter Battle in Woleai Americans attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Woleai, round 2 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Woleai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Woleai Americans win, taking Woleai from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in 32 Sea Zone Americans attack with 2 Destroyers and 1 Fighter Germans defend with 2 Submarines Germans roll dice for 2 Submarines in 32 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 Destroyers and 1 Fighter in 32 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 2 Submarines owned by the Germans lost in 32 Sea Zone Americans win with 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 14 Casualties for Germans: 2 Submarines Non Combat Move - Americans 1 Fighter moved from 32 Sea Zone to Amazon 1 Infantry moved from South Central USA to E.Mexico 1 Tank moved from South Atlantic USA to E.Mexico 3 Infantrys moved from South Atlantic USA to South Central USA 1 Fighter moved from Washington to Amazon 2 Bombers moved from 29 Sea Zone to Gibraltar 1 Artillery, 1 Infantry and 1 Tank moved from Southwest USA to W.Mexico 1 Tank moved from W.Mexico to E.Mexico 1 Bomber moved from 88 Sea Zone to Kauai 3 Fighters moved from 88 Sea Zone to 91 Sea Zone Place Units - Americans 1 Destroyer and 1 Fighter placed in 91 Sea Zone 1 Battleship placed in 91 Sea Zone 2 Destroyers and 1 Submarine placed in 83 Sea Zone 1 B.Transport and 1 Destroyer placed in 13 Sea Zone 1 Infantry and 2 Marines placed in South Atlantic USA 1 Fighter and 2 Marines placed in Washington Turn Complete - Americans Americans collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.17 Americans regular : 0.50 Germans regular : -0.67 Neutral regular : 0.33 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 4 ArmoredCars, 2 Artillerys, 6 Infantrys and 12 Tanks moved from Burgundy to Paris 3 Mech.Infs moved from Bavaria to Paris 4 Mech.Infs moved from Rhine to Paris 1 Bomber and 2 Stukas moved from Bavaria to Paris 1 Fighter moved from Bohemia to Lorraine 4 Transports moved from 24 Sea Zone to 23 Sea Zone 6 Infantrys moved from Hamburg to 23 Sea Zone 1 Infantry and 1 Tank moved from Pomerania to 23 Sea Zone 7 Infantrys, 1 Tank and 4 Transports moved from 23 Sea Zone to 24 Sea Zone 7 Infantrys and 1 Tank moved from 24 Sea Zone to Vyborg 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone 7 Infantrys moved from Pomerania to Danzig 2 Fighters moved from Krakow to Vyborg 1 Artillery and 1 Infantry moved from Brest to Minsk 1 Infantry moved from Lithuania to East Prussia 4 Artillerys and 4 Infantrys moved from Brest to Warsaw 1 Infantry moved from Vinnytsia to Kiev Germans take Kiev from Russians 2 Tanks moved from Vinnytsia to Warsaw 3 Tanks moved from Vinnytsia to Warsaw 5 Infantrys moved from Bohemia to Krakow 1 Artillery and 2 Infantrys moved from Brandenburg to Pomerania 1 Artillery and 2 Infantrys moved from Brandenburg to Pomerania 1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk 2 Artillerys and 1 Infantry moved from Croatia to W.Romania 1 Submarine moved from 29 Sea Zone to 16 Sea Zone 2 Tanks moved from Languedoc to Orleanais Germans take Orleanais from French 2 Tanks moved from Orleanais to Paris 2 Submarines moved from 42 Sea Zone to 46 Sea Zone 2 Transports moved from 43 Sea Zone to 46 Sea Zone 1 Destroyer and 1 Submarine moved from 22 Sea Zone to 23 Sea Zone Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 14 Infantrys, 2 Mech.Infs, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in Paris Germans attack with 4 ArmoredCars, 2 Artillerys, 1 Bomber, 6 Infantrys, 7 Mech.Infs, 2 Stukas and 14 Tanks British defend with 3 Fighters and 2 Infantrys; French defend with 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 2 Fighters and 19 Infantrys French roll AA dice in Paris : 0/3 hits, 0.50 expected hits Germans roll dice for 4 ArmoredCars, 2 Artillerys, 1 Bomber, 6 Infantrys, 7 Mech.Infs, 2 Stukas and 14 Tanks in Paris, round 2 : 14/36 hits, 15.00 expected hits French roll dice for 1 Artillery, 1 Elite, 5 Fighters and 21 Infantrys in Paris, round 2 : 11/28 hits, 10.17 expected hits 4 ArmoredCars owned by the Germans, 1 Artillery owned by the Germans, 6 Infantrys owned by the Germans, 12 Infantrys owned by the French and 2 Infantrys owned by the British lost in Paris Germans roll dice for 1 Artillery, 1 Bomber, 7 Mech.Infs, 2 Stukas and 14 Tanks in Paris, round 3 : 10/25 hits, 11.33 expected hits French roll dice for 1 Artillery, 1 Elite, 5 Fighters and 7 Infantrys in Paris, round 3 : 4/14 hits, 5.50 expected hits 1 Fighter owned by the French, 1 Elite owned by the French, 1 Artillery owned by the Germans, 1 Artillery owned by the French, 7 Infantrys owned by the French and 3 Mech.Infs owned by the Germans lost in Paris Germans roll dice for 1 Bomber, 4 Mech.Infs, 2 Stukas and 14 Tanks in Paris, round 4 : 7/21 hits, 10.00 expected hits French roll dice for 4 Fighters in Paris, round 4 : 0/4 hits, 2.00 expected hits 3 Fighters owned by the British and 1 Fighter owned by the French lost in Paris Germans captures 40PUs while taking French capital Germans win, taking Paris from French with 1 Bomber, 4 Mech.Infs, 2 Stukas and 14 Tanks remaining. Battle score for attacker is 35 Casualties for Germans: 4 ArmoredCars, 2 Artillerys, 6 Infantrys and 3 Mech.Infs Casualties for British: 3 Fighters and 2 Infantrys Casualties for French: 1 Artillery, 1 Elite, 2 Fighters and 19 Infantrys Battle in Donetsk Germans attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk Germans win, taking Donetsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in 16 Sea Zone Germans attack with 1 Submarine French defend with 1 Destroyer and 1 Transport Germans roll dice for 1 Submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 Destroyer and 1 Transport in 16 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Submarine owned by the Germans and 1 Transport owned by the French lost in 16 Sea Zone French win with 1 Destroyer remaining. Battle score for attacker is -1 Casualties for Germans: 1 Submarine Casualties for French: 1 Transport Battle in Minsk Germans attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Warsaw Germans attack with 4 Artillerys, 4 Infantrys and 5 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 4 Artillerys, 4 Infantrys and 5 Tanks in Warsaw, round 2 : 4/13 hits, 5.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 4 Artillerys, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 Stukas moved from Paris to Burgundy 1 Bomber moved from Paris to Bavaria Place Units - Germans 1 Transport placed in 23 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 23 Sea Zone: 1 T.Boat EDIT: Adding units owned by Germans to 24 Sea Zone: 1 T.Boat EDIT: Turning off Edit Mode 2 ArmoredCars, 2 Mech.Infs and 1 Tank placed in Bohemia 2 Artillerys, 1 Elite and 2 Tanks placed in Hamburg 1 Elite and 3 Infantrys placed in Rhine 3 Infantrys placed in Bavaria 8 Infantrys placed in Berlin Turn Complete - Germans Germans collect 97 PUs; end with 137 PUsCombat Hit Differential Summary :
French regular : -2.17 Russians regular : 1.00 Germans regular : -6.00 Neutral regular : -1.00 French AA : -0.50 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Russians 2 Infantrys moved from Kursk to Kiev 2 Infantrys moved from Rostov to Donetsk 1 ArmoredCar moved from Stalingrad to Donetsk 1 ArmoredCar moved from Stalingrad to Donetsk 1 Artillery and 1 Infantry moved from Kursk to Minsk 1 Bomber moved from Kursk to Kiev 1 Artillery and 3 Infantrys moved from Arkhangelsk to 6 Sea Zone 1 Artillery and 3 Infantrys moved from 6 Sea Zone to Lapland 1 Infantry moved from Arkhangelsk to S.Karelia 1 Infantry moved from Kirov to Arkhangelsk 1 Fighter moved from Moscow to Minsk 1 Fighter moved from Moscow to Donetsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Infantry moved from Yakutsk to Ayan Russians take Ayan from Hisaichi 2 Infantrys moved from N.Buryat Mongolia to Chita 1 Fighter moved from N.Buryat Mongolia to Chita Purchase Units - Russians Russians buy 2 ArmoredCars, 2 Artillerys, 1 Fighter, 31 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Minsk Russians attack with 1 Artillery, 1 Fighter and 1 Infantry Germans defend with 1 Artillery Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 Artillery in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Russians roll dice for 1 Artillery and 1 Fighter in Minsk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Artillery owned by the Germans lost in Minsk Russians win with 1 Fighter remaining. Battle score for attacker is -2 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Germans: 1 Artillery Battle in Donetsk Russians attack with 2 ArmoredCars, 1 Fighter and 2 Infantrys Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 2 ArmoredCars, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 3/5 hits, 1.33 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 2 ArmoredCars, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery and 1 Infantry Battle in Lapland Russians attack with 1 Artillery and 3 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Artillery and 3 Infantrys in Lapland, round 2 : 1/4 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Lapland Russians win, taking Lapland from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Kiev Russians attack with 1 Bomber and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Bomber and 2 Infantrys in Kiev, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Donetsk to Kursk 1 Bomber moved from Kiev to Kursk 1 Fighter moved from Minsk to Kursk 3 Tanks moved from Moscow to Kursk 1 AAGun moved from Moscow to Tula 1 Artillery moved from Tula to Kursk 5 Infantrys moved from Moscow to Tula 2 Infantrys moved from Penza to Tula 3 Tanks moved from Stalingrad to Kursk 1 Infantry moved from Georgia to Rostov 1 Tank moved from Azerbaijan to Georgia 1 Artillery and 1 Infantry moved from Azerbaijan to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to Uzbekistan 2 Infantrys moved from Tashkent to Uzbekistan 1 Infantry moved from Azerbaijan to Astrakhan 5 Infantrys moved from Sverdlovsk to Perm 1 Fighter moved from Chita to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia 2 Infantrys moved from Evenkia to Olyokminsk 1 Artillery moved from Sibirsky to Evenkia 5 Infantrys moved from Sibirsky to Evenkia 3 Infantrys moved from Okhotsk to Ayan Place Units - Russians 10 Infantrys placed in Moscow 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery and 3 Infantrys placed in Arkhangelsk 4 Infantrys placed in Leningrad 2 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank placed in Stalingrad 3 Infantrys, 1 Mech.Inf and 1 Tank placed in Sverdlovsk 2 Infantrys placed in Tashkent 6 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Finns regular : 0.67 Germans regular : 1.33 Russians regular : 1.33 Hisaichi regular : -0.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Italians 2 Artillerys and 1 Tank moved from Corsica to 44 Sea Zone 2 Infantrys moved from Corsica to 44 Sea Zone 1 Infantry moved from Provence to 44 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 44 Sea Zone to 42 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 42 Sea Zone to N.Algeria 1 Infantry moved from S.Algeria to N.Algeria 1 Artillery, 3 Infantrys and 5 Tanks moved from N.Tunisia to N.Algeria 4 Infantrys moved from Rome to 46 Sea Zone 4 Infantrys and 2 Transports moved from 46 Sea Zone to 42 Sea Zone 4 Infantrys moved from 42 Sea Zone to N.Algeria 2 Carriers and 4 Fighters moved from 46 Sea Zone to 42 Sea Zone 1 Tank moved from Aquitaine to Brittany Italians take Brittany from French 1 Tank moved from Brittany to Aquitaine 1 Submarine moved from 48 Sea Zone to 51 Sea Zone 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 2 Infantrys moved from Rome to Campania 4 Artillerys moved from Tunis to N.Tunisia Purchase Units - Italians Italians buy 1 Bomber, 1 Factory, 5 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 1 Destroyer and 1 Submarine French defend with 1 Submarine Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the French lost in 51 Sea Zone Italians win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7 Casualties for French: 1 Submarine Non Combat Move - Italians Place Units - Italians 1 Factory placed in Hun 4 Mech.Infs placed in Tunis 1 Bomber placed in Provence 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : 0.67 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 1 Infantry moved from French Equatorial Africa to Darfur 1 Destroyer moved from 16 Sea Zone to 34 Sea Zone Non Combat Move - French Turn Complete - French French collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 72 Sea Zone 1 Infantry moved from Tokyo to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shanghai Yamamoto take Shanghai from Chinese 1 Infantry moved from Chubu to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Kwangtung 1 Tank moved from Manila to 93 Sea Zone 2 Infantrys moved from Kyushu to 93 Sea Zone 1 B.Transport, 2 Infantrys and 1 Tank moved from 93 Sea Zone to 92 Sea Zone 2 Infantrys and 1 Tank moved from 92 Sea Zone to Kwangtung 1 Tank moved from Manila to 93 Sea Zone 2 Infantrys moved from Kyushu to 93 Sea Zone 1 B.Transport, 2 Infantrys and 1 Tank moved from 93 Sea Zone to 92 Sea Zone 2 Infantrys and 1 Tank moved from 92 Sea Zone to Kiangsi 1 Fighter moved from Shantung to Kiangsi 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry moved from Chubu to 85 Sea Zone 1 B.Transport and 2 Infantrys moved from 85 Sea Zone to 75 Sea Zone 1 Artillery moved from Kunashir to 75 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 75 Sea Zone to 84 Sea Zone 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung 1 Tank moved from N.French Indochina to Szechwan Yamamoto take Kweichow from Chinese Yamamoto take Szechwan from Chinese 2 Destroyers moved from 93 Sea Zone to 102 Sea Zone 2 Artillerys and 1 Tank moved from Malaya to 110 Sea Zone 2 Transports moved from 110 Sea Zone to 107 Sea Zone 2 Artillerys, 2 Fighters and 1 Tank moved from 110 Sea Zone to Sumatra 1 Fighter moved from S.French Indochina to Sumatra 1 Fighter moved from Bangkok to Sumatra 1 Artillery and 2 Infantrys moved from Davao to 107 Sea Zone 1 Artillery moved from Davao to 107 Sea Zone 1 Artillery moved from 107 Sea Zone to Jilolo 1 Artillery moved from 107 Sea Zone to Celebes 1 Infantry moved from 107 Sea Zone to Jilolo 1 Infantry moved from 107 Sea Zone to Celebes 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone 1 Bomber moved from Kunashir to 72 Sea Zone 3 Fighters moved from Kunashir to 72 Sea Zone Purchase Units - Yamamoto Yamamoto buy 4 ArmoredCars, 3 Destroyers, 1 Factory, 1 Infantry, 2 Marines and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Celebes Yamamoto attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebes Yamamoto win, taking Celebes from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in 102 Sea Zone Yamamoto attack with 2 Destroyers Anzac defend with 1 Submarine Anzac roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Destroyers in 102 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Anzac lost in 102 Sea Zone Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Submarine Battle in Kiangsi Yamamoto attack with 1 Fighter, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kiangsi, round 2 : 0/4 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kiangsi, round 3 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Sumatra Yamamoto attack with 2 Artillerys, 4 Fighters and 1 Tank Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 2 Artillerys, 4 Fighters and 1 Tank in Sumatra, round 2 : 2/7 hits, 2.50 expected hits Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 3/5 hits, 1.83 expected hits 2 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Dutch and 1 Fighter owned by the Yamamoto lost in Sumatra Yamamoto roll dice for 3 Fighters and 1 Tank in Sumatra, round 3 : 1/4 hits, 1.50 expected hits Dutch roll dice for 2 Artillerys and 1 Bunker in Sumatra, round 3 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Dutch and 1 Fighter owned by the Yamamoto lost in Sumatra Yamamoto roll dice for 2 Fighters and 1 Tank in Sumatra, round 4 : 2/3 hits, 1.17 expected hits Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 4 : 2/2 hits, 0.83 expected hits 1 Artillery owned by the Dutch, 1 Bunker owned by the Dutch and 2 Fighters owned by the Yamamoto lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 1 Tank remaining. Battle score for attacker is -22 Casualties for Yamamoto: 2 Artillerys and 4 Fighters Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys Battle in Jilolo Yamamoto attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 2/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Jilolo Yamamoto win, taking Jilolo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Kwangtung Yamamoto attack with 3 Infantrys and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 3 Infantrys and 1 Tank in Kwangtung, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in 72 Sea Zone Yamamoto attack with 1 Bomber, 1 Destroyer, 3 Fighters and 1 Submarine British defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Submarine in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber, 1 Destroyer and 3 Fighters in 72 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 Destroyer and 1 Transport in 72 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Transport owned by the British, 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the British lost in 72 Sea Zone Yamamoto win with 1 Bomber, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Casualties for British: 1 Destroyer and 1 Transport Non Combat Move - Yamamoto 3 Fighters moved from 72 Sea Zone to Kunashir 1 Bomber moved from 72 Sea Zone to Manila 2 Destroyers moved from 85 Sea Zone to 102 Sea Zone 1 Fighter moved from Kiangsi to 92 Sea Zone 1 Carrier moved from 110 Sea Zone to 92 Sea Zone Place Units - Yamamoto 2 ArmoredCars and 2 Marines placed in Davao 3 Destroyers placed in 85 Sea Zone 1 Factory placed in Malaya 2 ArmoredCars, 1 Infantry and 1 Mech.Inf placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Yamamoto regular : 0.50 Anzac regular : -0.33 British regular : 0.50 Dutch regular : 1.50 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Artillery moved from Hunan to Kweichow Chinese take Kweichow from Yamamoto 1 Artillery and 1 Infantry moved from Hupeh to Szechwan 1 Artillery and 1 Infantry moved from Anhwei to Shansi 1 Artillery and 1 Infantry moved from Ningsia to Suiyuan 1 Fighter moved from Hupeh to Szechwan Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Artillery Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Szechwan Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 1 Tank Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Szechwan, round 3 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Tank in Szechwan, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Battle in Suiyuan Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 AAGun and 3 Infantrys moved from Ningsia to Shensi 1 Infantry and 2 Tanks moved from Shensi to Hupeh 1 Infantry moved from Hupeh to Hunan 6 Infantrys moved from E.Qinghai to Ningsia 1 AAGun moved from Gobi Altai to E.Qinghai 3 Infantrys moved from Gobi Altai to Ningsia 1 Mech.Inf moved from Hsining to Shensi 5 Infantrys moved from Hsining to E.Qinghai 4 Mech.Infs moved from Urumqi to Ningsia 1 Fighter moved from Szechwan to Shensi Place Units - Chinese 6 Infantrys placed in Hsining 1 Adv.Fighter and 3 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.00 Chinese regular : 0.00 Hisaichi regular : -1.00 -
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 Battleship moved from 110 Sea Zone to 60 Sea Zone 1 Carrier moved from 110 Sea Zone to 60 Sea Zone 1 Bomber moved from Bangkok to 60 Sea Zone 1 Fighter moved from 110 Sea Zone to 60 Sea Zone 2 Transports moved from 110 Sea Zone to 60 Sea Zone 3 Tanks moved from Banjarmasin to 110 Sea Zone 1 Artillery moved from Banjarmasin to 110 Sea Zone 1 Artillery moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Fighter moved from S.French Indochina to 60 Sea Zone 2 Artillerys, 1 Infantry, 3 Tanks and 5 Transports moved from 110 Sea Zone to 60 Sea Zone 2 Artillerys, 1 Infantry and 3 Tanks moved from 60 Sea Zone to Madras 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Palawan Hisaichi take Palawan from Americans 1 Artillery, 1 Elite and 1 Infantry moved from Shantung to Anhwei 1 Tank moved from Shantung to Anhwei 1 Fighter moved from Shantung to Anhwei 1 Artillery and 4 Infantrys moved from Hong Kong to Kiangsi 2 ArmoredCars, 1 Artillery, 2 Infantrys and 6 Tanks moved from Heilungchiang to Chita 4 Infantrys moved from Kirin to Heilungchiang 1 Destroyer and 1 Submarine moved from 75 Sea Zone to 72 Sea Zone 8 Infantrys moved from Changchun to Kirin 1 Destroyer and 1 Submarine moved from 107 Sea Zone to 108 Sea Zone 2 Submarines moved from 107 Sea Zone to 110 Sea Zone Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 7 Infantrys, 6 Tanks and 2 Transports; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 108 Sea Zone Hisaichi attack with 1 Destroyer and 1 Submarine British defend with 1 Submarine Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 108 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the British lost in 108 Sea Zone Hisaichi win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in 60 Sea Zone Hisaichi attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 7 Transports British defend with 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 7 Transports in 60 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits British roll dice for 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport in 60 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits Units damaged: 1 Battleship owned by the Hisaichi 1 Carrier owned by the British, 1 Fighter owned by the British, 1 Transport owned by the British, 2 Transports owned by the Hisaichi and 1 Destroyer owned by the British lost in 60 Sea Zone Hisaichi win with 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 5 Transports remaining. Battle score for attacker is 24 Casualties for Hisaichi: 2 Transports Casualties for British: 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport Battle in Madras Battle in Anhwei Hisaichi attack with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank Chinese defend with 1 Infantry and 3 Tanks Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Anhwei, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 1 Infantry and 3 Tanks in Anhwei, round 2 : 3/4 hits, 1.83 expected hits 1 Elite owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Hisaichi roll dice for 1 Artillery and 1 Tank in Anhwei, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 2 Tanks in Anhwei, round 3 : 1/2 hits, 1.00 expected hits 1 Artillery owned by the Hisaichi lost in Anhwei 1 Tank owned by the Hisaichi retreated to Shantung Chinese win, taking Madras from British with 2 Tanks remaining. Battle score for attacker is -10 Casualties for Hisaichi: 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Casualties for Chinese: 1 Infantry and 1 Tank Battle in Chita Hisaichi attack with 2 ArmoredCars, 1 Artillery, 2 Infantrys and 6 Tanks Russians defend with 2 Infantrys Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 6 Tanks in Chita, round 2 : 2/11 hits, 4.50 expected hits Russians roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 2 ArmoredCars, 1 Artillery, 1 Infantry and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Hisaichi 2 Artillerys moved from Banjarmasin to West Borneo 1 Bomber moved from 60 Sea Zone to Malaya Place Units - Hisaichi 1 B.Transport placed in 110 Sea Zone 1 Adv.Fighter and 2 Infantrys placed in Banjarmasin 3 Tanks placed in Shantung 3 Tanks placed in Heilungchiang 2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong 3 Infantrys placed in Changchun 2 Transports placed in 84 Sea Zone Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : 1.17 Russians regular : 0.33 British regular : 0.17 Hisaichi regular : -2.67 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 3 Infantrys moved from Picardy to Normandy 1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 10 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 18 Sea Zone 1 Infantry and 1 Tank moved from 18 Sea Zone to Munster 1 Bomber moved from Dover to 21 Sea Zone 1 Fighter moved from Azores to E.Morocco 1 Infantry moved from Mauritania to W.Morocco 1 Artillery moved from Equatoria to Kordofan British take Kordofan from Italians 2 Infantrys moved from Nubia to New Valley 1 Infantry moved from Rhodesia to Kenya 1 Transport moved from 58 Sea Zone to 62 Sea Zone 2 Infantrys moved from Kenya to 62 Sea Zone 2 Infantrys and 1 Transport moved from 62 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to W.Iran 1 Fighter moved from Lower Egypt to W.Iran 1 Fighter moved from Lower Egypt to 51 Sea Zone 1 Fighter moved from Cairo to 51 Sea Zone 1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from Yunnan to N.French Indochina French take N.French Indochina from Yamamoto 1 Infantry moved from Burma to N.Thailand British take N.Thailand from Thai 1 Artillery and 1 Infantry moved from British Borneo to West Borneo 2 Infantrys moved from Koryakia to Kolyma Purchase Units - British British buy 4 ArmoredCars, 4 Destroyers, 1 Elite, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 2 Fighters Italians defend with 1 Destroyer and 1 Submarine British roll dice for 2 Fighters in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Italians submerged British roll dice for 2 Fighters in 51 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 Fighters in 51 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 Fighters in 51 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 2 Fighters in 51 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 2 Fighters in 51 Sea Zone, round 7 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the British lost in 51 Sea Zone 1 Fighter owned by the British retreated Italians win with 1 Destroyer remaining. Battle score for attacker is -8 Casualties for British: 1 Fighter Battle in West Borneo British attack with 1 Artillery and 1 Infantry Hisaichi defend with 2 Artillerys British roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 2 Artillerys in West Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Hisaichi lost in West Borneo British roll dice for 1 Artillery and 1 Infantry in West Borneo, round 3 : 2/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery in West Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in West Borneo British win, taking West Borneo from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Artillerys Battle in W.Iran British attack with 1 Artillery, 1 Fighter and 3 Infantrys Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry Neutral roll AA dice in W.Iran : 0/1 hits, 0.17 expected hits British roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in W.Iran, round 2 : 1/5 hits, 1.33 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Iran British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in W.Iran, round 3 : 0/4 hits, 1.17 expected hits Neutral roll dice for 1 Bunker in W.Iran, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in W.Iran, round 4 : 1/4 hits, 1.17 expected hits Neutral roll dice for 1 Bunker in W.Iran, round 4 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British win, taking W.Iran from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Bunker and 1 Infantry Battle in Munster British attack with 1 Infantry and 1 Tank Neutral defend with 2 Infantrys British roll dice for 1 Infantry and 1 Tank in Munster, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Munster British roll dice for 1 Tank in Munster, round 3 : 1/1 hits, 0.50 expected hits Neutral roll dice for 2 Infantrys in Munster, round 3 : 1/2 hits, 0.67 expected hits 1 Tank owned by the British and 1 Infantry owned by the Neutral lost in Munster Neutral win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for British: 1 Infantry and 1 Tank Casualties for Neutral: 1 Infantry Battle in 21 Sea Zone British attack with 1 Bomber Finns defend with 1 Submarine British roll dice for 1 Bomber in 21 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 Submarine owned by the Finns submerged Non Combat Move - British 1 Bomber moved from 21 Sea Zone to Dover 1 Infantry moved from Scotland to Manchester 2 Infantrys moved from Wales to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Normandy 1 Fighter moved from W.Iran to Iraq 1 Infantry moved from Hyderabad to Mysore 1 Elite moved from Delhi to Hyderabad 2 Tanks moved from Assam to Delhi 1 Artillery and 4 Infantrys moved from Assam to Bihar 1 Fighter moved from 51 Sea Zone to Cairo 1 Fighter moved from Malta to Cairo Place Units - British 1 Fighter and 1 Mech.Inf placed in Bombay 4 ArmoredCars and 1 Infantry placed in Delhi 2 Destroyers placed in 56 Sea Zone 1 Elite and 1 Infantry placed in Cairo 2 Destroyers placed in 20 Sea Zone 2 Transports placed in 2 Sea Zone 2 Infantrys placed in Cairo 2 Infantrys placed in Manchester Turn Complete - British British collect 88 PUs; end with 88 PUsCombat Hit Differential Summary :
Italians regular : -1.00 Neutral AA : -0.17 Thai regular : -1.00 Neutral regular : 0.83 British regular : -4.83 -
TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac 1 Artillery and 1 Infantry moved from Java to Sumatra 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 2 Infantrys and 1 Transport moved from 67 Sea Zone to 66 Sea Zone 3 Fighters moved from 67 Sea Zone to Sumatra 2 Infantrys moved from 66 Sea Zone to Sumatra 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Tank moved from Townsville to Western Australia 2 Infantrys moved from Townsville to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Broome 4 Infantrys moved from Canberra to New South Wales 1 Destroyer moved from 67 Sea Zone to 65 Sea Zone 1 Destroyer moved from 67 Sea Zone to 66 Sea Zone Purchase Units - Anzac Anzac buy 1 Destroyer, 1 Elite, 1 Factory, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; Combat - Anzac Battle in Sumatra Anzac attack with 1 Artillery, 3 Fighters and 3 Infantrys Yamamoto defend with 1 Tank Anzac roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Sumatra, round 2 : 1/7 hits, 2.00 expected hits Yamamoto roll dice for 1 Tank in Sumatra, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Sumatra Anzac win, taking Sumatra from Yamamoto with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Tank Non Combat Move - Anzac 3 Fighters moved from Sumatra to 67 Sea Zone Place Units - Anzac 1 Destroyer and 1 Fighter placed in 67 Sea Zone 1 Factory placed in Western Australia 1 Elite placed in Broome 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.50 Anzac regular : -1.00 -
TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 6 PUs; Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 20 PUs; end with 26 PUsCombat Hit Differential Summary :





