@Blackychan you’ll have to enter your password every time you open the file otherwise it won’t post
dawg Axis v. Entek Allies WaW
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 4 ArmoredCars, 2 Artillerys, 6 Infantrys and 12 Tanks moved from Burgundy to Paris 3 Mech.Infs moved from Bavaria to Paris 4 Mech.Infs moved from Rhine to Paris 1 Bomber and 2 Stukas moved from Bavaria to Paris 1 Fighter moved from Bohemia to Lorraine 4 Transports moved from 24 Sea Zone to 23 Sea Zone 6 Infantrys moved from Hamburg to 23 Sea Zone 1 Infantry and 1 Tank moved from Pomerania to 23 Sea Zone 7 Infantrys, 1 Tank and 4 Transports moved from 23 Sea Zone to 24 Sea Zone 7 Infantrys and 1 Tank moved from 24 Sea Zone to Vyborg 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone 7 Infantrys moved from Pomerania to Danzig 2 Fighters moved from Krakow to Vyborg 1 Artillery and 1 Infantry moved from Brest to Minsk 1 Infantry moved from Lithuania to East Prussia 4 Artillerys and 4 Infantrys moved from Brest to Warsaw 1 Infantry moved from Vinnytsia to Kiev Germans take Kiev from Russians 2 Tanks moved from Vinnytsia to Warsaw 3 Tanks moved from Vinnytsia to Warsaw 5 Infantrys moved from Bohemia to Krakow 1 Artillery and 2 Infantrys moved from Brandenburg to Pomerania 1 Artillery and 2 Infantrys moved from Brandenburg to Pomerania 1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk 2 Artillerys and 1 Infantry moved from Croatia to W.Romania 1 Submarine moved from 29 Sea Zone to 16 Sea Zone 2 Tanks moved from Languedoc to Orleanais Germans take Orleanais from French 2 Tanks moved from Orleanais to Paris 2 Submarines moved from 42 Sea Zone to 46 Sea Zone 2 Transports moved from 43 Sea Zone to 46 Sea Zone 1 Destroyer and 1 Submarine moved from 22 Sea Zone to 23 Sea Zone Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 14 Infantrys, 2 Mech.Infs, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in Paris Germans attack with 4 ArmoredCars, 2 Artillerys, 1 Bomber, 6 Infantrys, 7 Mech.Infs, 2 Stukas and 14 Tanks British defend with 3 Fighters and 2 Infantrys; French defend with 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 2 Fighters and 19 Infantrys French roll AA dice in Paris : 0/3 hits, 0.50 expected hits Germans roll dice for 4 ArmoredCars, 2 Artillerys, 1 Bomber, 6 Infantrys, 7 Mech.Infs, 2 Stukas and 14 Tanks in Paris, round 2 : 14/36 hits, 15.00 expected hits French roll dice for 1 Artillery, 1 Elite, 5 Fighters and 21 Infantrys in Paris, round 2 : 11/28 hits, 10.17 expected hits 4 ArmoredCars owned by the Germans, 1 Artillery owned by the Germans, 6 Infantrys owned by the Germans, 12 Infantrys owned by the French and 2 Infantrys owned by the British lost in Paris Germans roll dice for 1 Artillery, 1 Bomber, 7 Mech.Infs, 2 Stukas and 14 Tanks in Paris, round 3 : 10/25 hits, 11.33 expected hits French roll dice for 1 Artillery, 1 Elite, 5 Fighters and 7 Infantrys in Paris, round 3 : 4/14 hits, 5.50 expected hits 1 Fighter owned by the French, 1 Elite owned by the French, 1 Artillery owned by the Germans, 1 Artillery owned by the French, 7 Infantrys owned by the French and 3 Mech.Infs owned by the Germans lost in Paris Germans roll dice for 1 Bomber, 4 Mech.Infs, 2 Stukas and 14 Tanks in Paris, round 4 : 7/21 hits, 10.00 expected hits French roll dice for 4 Fighters in Paris, round 4 : 0/4 hits, 2.00 expected hits 3 Fighters owned by the British and 1 Fighter owned by the French lost in Paris Germans captures 40PUs while taking French capital Germans win, taking Paris from French with 1 Bomber, 4 Mech.Infs, 2 Stukas and 14 Tanks remaining. Battle score for attacker is 35 Casualties for Germans: 4 ArmoredCars, 2 Artillerys, 6 Infantrys and 3 Mech.Infs Casualties for British: 3 Fighters and 2 Infantrys Casualties for French: 1 Artillery, 1 Elite, 2 Fighters and 19 Infantrys Battle in Donetsk Germans attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk Germans win, taking Donetsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in 16 Sea Zone Germans attack with 1 Submarine French defend with 1 Destroyer and 1 Transport Germans roll dice for 1 Submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 Destroyer and 1 Transport in 16 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Submarine owned by the Germans and 1 Transport owned by the French lost in 16 Sea Zone French win with 1 Destroyer remaining. Battle score for attacker is -1 Casualties for Germans: 1 Submarine Casualties for French: 1 Transport Battle in Minsk Germans attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Warsaw Germans attack with 4 Artillerys, 4 Infantrys and 5 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 4 Artillerys, 4 Infantrys and 5 Tanks in Warsaw, round 2 : 4/13 hits, 5.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 4 Artillerys, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 Stukas moved from Paris to Burgundy 1 Bomber moved from Paris to Bavaria Place Units - Germans 1 Transport placed in 23 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 23 Sea Zone: 1 T.Boat EDIT: Adding units owned by Germans to 24 Sea Zone: 1 T.Boat EDIT: Turning off Edit Mode 2 ArmoredCars, 2 Mech.Infs and 1 Tank placed in Bohemia 2 Artillerys, 1 Elite and 2 Tanks placed in Hamburg 1 Elite and 3 Infantrys placed in Rhine 3 Infantrys placed in Bavaria 8 Infantrys placed in Berlin Turn Complete - Germans Germans collect 97 PUs; end with 137 PUsCombat Hit Differential Summary :
French regular : -2.17 Russians regular : 1.00 Germans regular : -6.00 Neutral regular : -1.00 French AA : -0.50 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Russians 2 Infantrys moved from Kursk to Kiev 2 Infantrys moved from Rostov to Donetsk 1 ArmoredCar moved from Stalingrad to Donetsk 1 ArmoredCar moved from Stalingrad to Donetsk 1 Artillery and 1 Infantry moved from Kursk to Minsk 1 Bomber moved from Kursk to Kiev 1 Artillery and 3 Infantrys moved from Arkhangelsk to 6 Sea Zone 1 Artillery and 3 Infantrys moved from 6 Sea Zone to Lapland 1 Infantry moved from Arkhangelsk to S.Karelia 1 Infantry moved from Kirov to Arkhangelsk 1 Fighter moved from Moscow to Minsk 1 Fighter moved from Moscow to Donetsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Infantry moved from Yakutsk to Ayan Russians take Ayan from Hisaichi 2 Infantrys moved from N.Buryat Mongolia to Chita 1 Fighter moved from N.Buryat Mongolia to Chita Purchase Units - Russians Russians buy 2 ArmoredCars, 2 Artillerys, 1 Fighter, 31 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Minsk Russians attack with 1 Artillery, 1 Fighter and 1 Infantry Germans defend with 1 Artillery Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 Artillery in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Russians roll dice for 1 Artillery and 1 Fighter in Minsk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Artillery owned by the Germans lost in Minsk Russians win with 1 Fighter remaining. Battle score for attacker is -2 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Germans: 1 Artillery Battle in Donetsk Russians attack with 2 ArmoredCars, 1 Fighter and 2 Infantrys Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 2 ArmoredCars, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 3/5 hits, 1.33 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 2 ArmoredCars, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery and 1 Infantry Battle in Lapland Russians attack with 1 Artillery and 3 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Artillery and 3 Infantrys in Lapland, round 2 : 1/4 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Lapland Russians win, taking Lapland from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Kiev Russians attack with 1 Bomber and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Bomber and 2 Infantrys in Kiev, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Donetsk to Kursk 1 Bomber moved from Kiev to Kursk 1 Fighter moved from Minsk to Kursk 3 Tanks moved from Moscow to Kursk 1 AAGun moved from Moscow to Tula 1 Artillery moved from Tula to Kursk 5 Infantrys moved from Moscow to Tula 2 Infantrys moved from Penza to Tula 3 Tanks moved from Stalingrad to Kursk 1 Infantry moved from Georgia to Rostov 1 Tank moved from Azerbaijan to Georgia 1 Artillery and 1 Infantry moved from Azerbaijan to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to Uzbekistan 2 Infantrys moved from Tashkent to Uzbekistan 1 Infantry moved from Azerbaijan to Astrakhan 5 Infantrys moved from Sverdlovsk to Perm 1 Fighter moved from Chita to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia 2 Infantrys moved from Evenkia to Olyokminsk 1 Artillery moved from Sibirsky to Evenkia 5 Infantrys moved from Sibirsky to Evenkia 3 Infantrys moved from Okhotsk to Ayan Place Units - Russians 10 Infantrys placed in Moscow 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery and 3 Infantrys placed in Arkhangelsk 4 Infantrys placed in Leningrad 2 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank placed in Stalingrad 3 Infantrys, 1 Mech.Inf and 1 Tank placed in Sverdlovsk 2 Infantrys placed in Tashkent 6 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Finns regular : 0.67 Germans regular : 1.33 Russians regular : 1.33 Hisaichi regular : -0.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Italians 2 Artillerys and 1 Tank moved from Corsica to 44 Sea Zone 2 Infantrys moved from Corsica to 44 Sea Zone 1 Infantry moved from Provence to 44 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 44 Sea Zone to 42 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 42 Sea Zone to N.Algeria 1 Infantry moved from S.Algeria to N.Algeria 1 Artillery, 3 Infantrys and 5 Tanks moved from N.Tunisia to N.Algeria 4 Infantrys moved from Rome to 46 Sea Zone 4 Infantrys and 2 Transports moved from 46 Sea Zone to 42 Sea Zone 4 Infantrys moved from 42 Sea Zone to N.Algeria 2 Carriers and 4 Fighters moved from 46 Sea Zone to 42 Sea Zone 1 Tank moved from Aquitaine to Brittany Italians take Brittany from French 1 Tank moved from Brittany to Aquitaine 1 Submarine moved from 48 Sea Zone to 51 Sea Zone 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 2 Infantrys moved from Rome to Campania 4 Artillerys moved from Tunis to N.Tunisia Purchase Units - Italians Italians buy 1 Bomber, 1 Factory, 5 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 1 Destroyer and 1 Submarine French defend with 1 Submarine Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the French lost in 51 Sea Zone Italians win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7 Casualties for French: 1 Submarine Non Combat Move - Italians Place Units - Italians 1 Factory placed in Hun 4 Mech.Infs placed in Tunis 1 Bomber placed in Provence 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : 0.67 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 1 Infantry moved from French Equatorial Africa to Darfur 1 Destroyer moved from 16 Sea Zone to 34 Sea Zone Non Combat Move - French Turn Complete - French French collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 72 Sea Zone 1 Infantry moved from Tokyo to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shanghai Yamamoto take Shanghai from Chinese 1 Infantry moved from Chubu to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Kwangtung 1 Tank moved from Manila to 93 Sea Zone 2 Infantrys moved from Kyushu to 93 Sea Zone 1 B.Transport, 2 Infantrys and 1 Tank moved from 93 Sea Zone to 92 Sea Zone 2 Infantrys and 1 Tank moved from 92 Sea Zone to Kwangtung 1 Tank moved from Manila to 93 Sea Zone 2 Infantrys moved from Kyushu to 93 Sea Zone 1 B.Transport, 2 Infantrys and 1 Tank moved from 93 Sea Zone to 92 Sea Zone 2 Infantrys and 1 Tank moved from 92 Sea Zone to Kiangsi 1 Fighter moved from Shantung to Kiangsi 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry moved from Chubu to 85 Sea Zone 1 B.Transport and 2 Infantrys moved from 85 Sea Zone to 75 Sea Zone 1 Artillery moved from Kunashir to 75 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 75 Sea Zone to 84 Sea Zone 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung 1 Tank moved from N.French Indochina to Szechwan Yamamoto take Kweichow from Chinese Yamamoto take Szechwan from Chinese 2 Destroyers moved from 93 Sea Zone to 102 Sea Zone 2 Artillerys and 1 Tank moved from Malaya to 110 Sea Zone 2 Transports moved from 110 Sea Zone to 107 Sea Zone 2 Artillerys, 2 Fighters and 1 Tank moved from 110 Sea Zone to Sumatra 1 Fighter moved from S.French Indochina to Sumatra 1 Fighter moved from Bangkok to Sumatra 1 Artillery and 2 Infantrys moved from Davao to 107 Sea Zone 1 Artillery moved from Davao to 107 Sea Zone 1 Artillery moved from 107 Sea Zone to Jilolo 1 Artillery moved from 107 Sea Zone to Celebes 1 Infantry moved from 107 Sea Zone to Jilolo 1 Infantry moved from 107 Sea Zone to Celebes 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone 1 Bomber moved from Kunashir to 72 Sea Zone 3 Fighters moved from Kunashir to 72 Sea Zone Purchase Units - Yamamoto Yamamoto buy 4 ArmoredCars, 3 Destroyers, 1 Factory, 1 Infantry, 2 Marines and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Celebes Yamamoto attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebes Yamamoto win, taking Celebes from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in 102 Sea Zone Yamamoto attack with 2 Destroyers Anzac defend with 1 Submarine Anzac roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Destroyers in 102 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Anzac lost in 102 Sea Zone Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Submarine Battle in Kiangsi Yamamoto attack with 1 Fighter, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kiangsi, round 2 : 0/4 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kiangsi, round 3 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Sumatra Yamamoto attack with 2 Artillerys, 4 Fighters and 1 Tank Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 2 Artillerys, 4 Fighters and 1 Tank in Sumatra, round 2 : 2/7 hits, 2.50 expected hits Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 3/5 hits, 1.83 expected hits 2 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Dutch and 1 Fighter owned by the Yamamoto lost in Sumatra Yamamoto roll dice for 3 Fighters and 1 Tank in Sumatra, round 3 : 1/4 hits, 1.50 expected hits Dutch roll dice for 2 Artillerys and 1 Bunker in Sumatra, round 3 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Dutch and 1 Fighter owned by the Yamamoto lost in Sumatra Yamamoto roll dice for 2 Fighters and 1 Tank in Sumatra, round 4 : 2/3 hits, 1.17 expected hits Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 4 : 2/2 hits, 0.83 expected hits 1 Artillery owned by the Dutch, 1 Bunker owned by the Dutch and 2 Fighters owned by the Yamamoto lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 1 Tank remaining. Battle score for attacker is -22 Casualties for Yamamoto: 2 Artillerys and 4 Fighters Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys Battle in Jilolo Yamamoto attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 2/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Jilolo Yamamoto win, taking Jilolo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Kwangtung Yamamoto attack with 3 Infantrys and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 3 Infantrys and 1 Tank in Kwangtung, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in 72 Sea Zone Yamamoto attack with 1 Bomber, 1 Destroyer, 3 Fighters and 1 Submarine British defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Submarine in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber, 1 Destroyer and 3 Fighters in 72 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 Destroyer and 1 Transport in 72 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Transport owned by the British, 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the British lost in 72 Sea Zone Yamamoto win with 1 Bomber, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Casualties for British: 1 Destroyer and 1 Transport Non Combat Move - Yamamoto 3 Fighters moved from 72 Sea Zone to Kunashir 1 Bomber moved from 72 Sea Zone to Manila 2 Destroyers moved from 85 Sea Zone to 102 Sea Zone 1 Fighter moved from Kiangsi to 92 Sea Zone 1 Carrier moved from 110 Sea Zone to 92 Sea Zone Place Units - Yamamoto 2 ArmoredCars and 2 Marines placed in Davao 3 Destroyers placed in 85 Sea Zone 1 Factory placed in Malaya 2 ArmoredCars, 1 Infantry and 1 Mech.Inf placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Yamamoto regular : 0.50 Anzac regular : -0.33 British regular : 0.50 Dutch regular : 1.50 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Artillery moved from Hunan to Kweichow Chinese take Kweichow from Yamamoto 1 Artillery and 1 Infantry moved from Hupeh to Szechwan 1 Artillery and 1 Infantry moved from Anhwei to Shansi 1 Artillery and 1 Infantry moved from Ningsia to Suiyuan 1 Fighter moved from Hupeh to Szechwan Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Artillery Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Szechwan Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 1 Tank Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Szechwan, round 3 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Tank in Szechwan, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Battle in Suiyuan Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 AAGun and 3 Infantrys moved from Ningsia to Shensi 1 Infantry and 2 Tanks moved from Shensi to Hupeh 1 Infantry moved from Hupeh to Hunan 6 Infantrys moved from E.Qinghai to Ningsia 1 AAGun moved from Gobi Altai to E.Qinghai 3 Infantrys moved from Gobi Altai to Ningsia 1 Mech.Inf moved from Hsining to Shensi 5 Infantrys moved from Hsining to E.Qinghai 4 Mech.Infs moved from Urumqi to Ningsia 1 Fighter moved from Szechwan to Shensi Place Units - Chinese 6 Infantrys placed in Hsining 1 Adv.Fighter and 3 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.00 Chinese regular : 0.00 Hisaichi regular : -1.00 -
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 Battleship moved from 110 Sea Zone to 60 Sea Zone 1 Carrier moved from 110 Sea Zone to 60 Sea Zone 1 Bomber moved from Bangkok to 60 Sea Zone 1 Fighter moved from 110 Sea Zone to 60 Sea Zone 2 Transports moved from 110 Sea Zone to 60 Sea Zone 3 Tanks moved from Banjarmasin to 110 Sea Zone 1 Artillery moved from Banjarmasin to 110 Sea Zone 1 Artillery moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Fighter moved from S.French Indochina to 60 Sea Zone 2 Artillerys, 1 Infantry, 3 Tanks and 5 Transports moved from 110 Sea Zone to 60 Sea Zone 2 Artillerys, 1 Infantry and 3 Tanks moved from 60 Sea Zone to Madras 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Palawan Hisaichi take Palawan from Americans 1 Artillery, 1 Elite and 1 Infantry moved from Shantung to Anhwei 1 Tank moved from Shantung to Anhwei 1 Fighter moved from Shantung to Anhwei 1 Artillery and 4 Infantrys moved from Hong Kong to Kiangsi 2 ArmoredCars, 1 Artillery, 2 Infantrys and 6 Tanks moved from Heilungchiang to Chita 4 Infantrys moved from Kirin to Heilungchiang 1 Destroyer and 1 Submarine moved from 75 Sea Zone to 72 Sea Zone 8 Infantrys moved from Changchun to Kirin 1 Destroyer and 1 Submarine moved from 107 Sea Zone to 108 Sea Zone 2 Submarines moved from 107 Sea Zone to 110 Sea Zone Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 7 Infantrys, 6 Tanks and 2 Transports; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 108 Sea Zone Hisaichi attack with 1 Destroyer and 1 Submarine British defend with 1 Submarine Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 108 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the British lost in 108 Sea Zone Hisaichi win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in 60 Sea Zone Hisaichi attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 7 Transports British defend with 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 7 Transports in 60 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits British roll dice for 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport in 60 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits Units damaged: 1 Battleship owned by the Hisaichi 1 Carrier owned by the British, 1 Fighter owned by the British, 1 Transport owned by the British, 2 Transports owned by the Hisaichi and 1 Destroyer owned by the British lost in 60 Sea Zone Hisaichi win with 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 5 Transports remaining. Battle score for attacker is 24 Casualties for Hisaichi: 2 Transports Casualties for British: 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport Battle in Madras Battle in Anhwei Hisaichi attack with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank Chinese defend with 1 Infantry and 3 Tanks Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Anhwei, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 1 Infantry and 3 Tanks in Anhwei, round 2 : 3/4 hits, 1.83 expected hits 1 Elite owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Hisaichi roll dice for 1 Artillery and 1 Tank in Anhwei, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 2 Tanks in Anhwei, round 3 : 1/2 hits, 1.00 expected hits 1 Artillery owned by the Hisaichi lost in Anhwei 1 Tank owned by the Hisaichi retreated to Shantung Chinese win, taking Madras from British with 2 Tanks remaining. Battle score for attacker is -10 Casualties for Hisaichi: 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Casualties for Chinese: 1 Infantry and 1 Tank Battle in Chita Hisaichi attack with 2 ArmoredCars, 1 Artillery, 2 Infantrys and 6 Tanks Russians defend with 2 Infantrys Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 6 Tanks in Chita, round 2 : 2/11 hits, 4.50 expected hits Russians roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 2 ArmoredCars, 1 Artillery, 1 Infantry and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Hisaichi 2 Artillerys moved from Banjarmasin to West Borneo 1 Bomber moved from 60 Sea Zone to Malaya Place Units - Hisaichi 1 B.Transport placed in 110 Sea Zone 1 Adv.Fighter and 2 Infantrys placed in Banjarmasin 3 Tanks placed in Shantung 3 Tanks placed in Heilungchiang 2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong 3 Infantrys placed in Changchun 2 Transports placed in 84 Sea Zone Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : 1.17 Russians regular : 0.33 British regular : 0.17 Hisaichi regular : -2.67 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 3 Infantrys moved from Picardy to Normandy 1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 10 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 18 Sea Zone 1 Infantry and 1 Tank moved from 18 Sea Zone to Munster 1 Bomber moved from Dover to 21 Sea Zone 1 Fighter moved from Azores to E.Morocco 1 Infantry moved from Mauritania to W.Morocco 1 Artillery moved from Equatoria to Kordofan British take Kordofan from Italians 2 Infantrys moved from Nubia to New Valley 1 Infantry moved from Rhodesia to Kenya 1 Transport moved from 58 Sea Zone to 62 Sea Zone 2 Infantrys moved from Kenya to 62 Sea Zone 2 Infantrys and 1 Transport moved from 62 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to W.Iran 1 Fighter moved from Lower Egypt to W.Iran 1 Fighter moved from Lower Egypt to 51 Sea Zone 1 Fighter moved from Cairo to 51 Sea Zone 1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from Yunnan to N.French Indochina French take N.French Indochina from Yamamoto 1 Infantry moved from Burma to N.Thailand British take N.Thailand from Thai 1 Artillery and 1 Infantry moved from British Borneo to West Borneo 2 Infantrys moved from Koryakia to Kolyma Purchase Units - British British buy 4 ArmoredCars, 4 Destroyers, 1 Elite, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 2 Fighters Italians defend with 1 Destroyer and 1 Submarine British roll dice for 2 Fighters in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Italians submerged British roll dice for 2 Fighters in 51 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 Fighters in 51 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 Fighters in 51 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 2 Fighters in 51 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 2 Fighters in 51 Sea Zone, round 7 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the British lost in 51 Sea Zone 1 Fighter owned by the British retreated Italians win with 1 Destroyer remaining. Battle score for attacker is -8 Casualties for British: 1 Fighter Battle in West Borneo British attack with 1 Artillery and 1 Infantry Hisaichi defend with 2 Artillerys British roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 2 Artillerys in West Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Hisaichi lost in West Borneo British roll dice for 1 Artillery and 1 Infantry in West Borneo, round 3 : 2/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery in West Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in West Borneo British win, taking West Borneo from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Artillerys Battle in W.Iran British attack with 1 Artillery, 1 Fighter and 3 Infantrys Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry Neutral roll AA dice in W.Iran : 0/1 hits, 0.17 expected hits British roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in W.Iran, round 2 : 1/5 hits, 1.33 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Iran British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in W.Iran, round 3 : 0/4 hits, 1.17 expected hits Neutral roll dice for 1 Bunker in W.Iran, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in W.Iran, round 4 : 1/4 hits, 1.17 expected hits Neutral roll dice for 1 Bunker in W.Iran, round 4 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British win, taking W.Iran from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Bunker and 1 Infantry Battle in Munster British attack with 1 Infantry and 1 Tank Neutral defend with 2 Infantrys British roll dice for 1 Infantry and 1 Tank in Munster, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Munster British roll dice for 1 Tank in Munster, round 3 : 1/1 hits, 0.50 expected hits Neutral roll dice for 2 Infantrys in Munster, round 3 : 1/2 hits, 0.67 expected hits 1 Tank owned by the British and 1 Infantry owned by the Neutral lost in Munster Neutral win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for British: 1 Infantry and 1 Tank Casualties for Neutral: 1 Infantry Battle in 21 Sea Zone British attack with 1 Bomber Finns defend with 1 Submarine British roll dice for 1 Bomber in 21 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 Submarine owned by the Finns submerged Non Combat Move - British 1 Bomber moved from 21 Sea Zone to Dover 1 Infantry moved from Scotland to Manchester 2 Infantrys moved from Wales to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Normandy 1 Fighter moved from W.Iran to Iraq 1 Infantry moved from Hyderabad to Mysore 1 Elite moved from Delhi to Hyderabad 2 Tanks moved from Assam to Delhi 1 Artillery and 4 Infantrys moved from Assam to Bihar 1 Fighter moved from 51 Sea Zone to Cairo 1 Fighter moved from Malta to Cairo Place Units - British 1 Fighter and 1 Mech.Inf placed in Bombay 4 ArmoredCars and 1 Infantry placed in Delhi 2 Destroyers placed in 56 Sea Zone 1 Elite and 1 Infantry placed in Cairo 2 Destroyers placed in 20 Sea Zone 2 Transports placed in 2 Sea Zone 2 Infantrys placed in Cairo 2 Infantrys placed in Manchester Turn Complete - British British collect 88 PUs; end with 88 PUsCombat Hit Differential Summary :
Italians regular : -1.00 Neutral AA : -0.17 Thai regular : -1.00 Neutral regular : 0.83 British regular : -4.83 -
TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac 1 Artillery and 1 Infantry moved from Java to Sumatra 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 2 Infantrys and 1 Transport moved from 67 Sea Zone to 66 Sea Zone 3 Fighters moved from 67 Sea Zone to Sumatra 2 Infantrys moved from 66 Sea Zone to Sumatra 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Tank moved from Townsville to Western Australia 2 Infantrys moved from Townsville to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Broome 4 Infantrys moved from Canberra to New South Wales 1 Destroyer moved from 67 Sea Zone to 65 Sea Zone 1 Destroyer moved from 67 Sea Zone to 66 Sea Zone Purchase Units - Anzac Anzac buy 1 Destroyer, 1 Elite, 1 Factory, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; Combat - Anzac Battle in Sumatra Anzac attack with 1 Artillery, 3 Fighters and 3 Infantrys Yamamoto defend with 1 Tank Anzac roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Sumatra, round 2 : 1/7 hits, 2.00 expected hits Yamamoto roll dice for 1 Tank in Sumatra, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Sumatra Anzac win, taking Sumatra from Yamamoto with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Tank Non Combat Move - Anzac 3 Fighters moved from Sumatra to 67 Sea Zone Place Units - Anzac 1 Destroyer and 1 Fighter placed in 67 Sea Zone 1 Factory placed in Western Australia 1 Elite placed in Broome 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.50 Anzac regular : -1.00 -
TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 6 PUs; Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 20 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia 1 Fighter moved from Helsinki to Lapland 1 Infantry and 1 Tank moved from Oulu to Lapland 1 Infantry moved from N.Karelia to Lapland 2 Infantrys moved from Tampere to Oulu 1 Infantry moved from Helsinki to 24 Sea Zone 1 Infantry moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Lapland 4 Infantrys moved from Helsinki to Tampere 1 Destroyer moved from 22 Sea Zone to 23 Sea Zone Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Fighter, 4 Infantrys and 1 Tank Russians defend with 1 Artillery and 2 Infantrys Finns roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Lapland, round 2 : 2/6 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Lapland, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Lapland Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Lapland, round 3 : 1/5 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Finns 1 Fighter moved from Lapland to Oulu Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Finns regular : 0.17 Russians regular : -0.33 -
TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 3 Infantrys moved from E.Romania to Bulgaria 2 Artillerys and 4 Infantrys moved from Odessa to Donetsk 1 Fighter moved from Vinnytsia to Bulgaria 2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs; Combat - Romanians Battle in Bulgaria Romanians attack with 1 Fighter and 3 Infantrys Russians defend with 2 Infantrys Romanians roll dice for 1 Fighter and 3 Infantrys in Bulgaria, round 2 : 2/4 hits, 0.83 expected hits Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Donetsk Romanians attack with 2 Artillerys and 4 Infantrys Russians defend with 2 ArmoredCars and 1 Infantry Romanians roll dice for 2 Artillerys and 4 Infantrys in Donetsk, round 2 : 0/6 hits, 1.67 expected hits Russians roll dice for 2 ArmoredCars and 1 Infantry in Donetsk, round 2 : 0/3 hits, 0.67 expected hits Romanians roll dice for 2 Artillerys and 4 Infantrys in Donetsk, round 3 : 1/6 hits, 1.67 expected hits Russians roll dice for 2 ArmoredCars and 1 Infantry in Donetsk, round 3 : 1/3 hits, 0.67 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 2 Artillerys and 3 Infantrys in Donetsk, round 4 : 3/5 hits, 1.50 expected hits Russians roll dice for 1 ArmoredCar and 1 Infantry in Donetsk, round 4 : 0/2 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 ArmoredCar owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Romanians: 1 Infantry Casualties for Russians: 2 ArmoredCars and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Bulgaria to E.Romania Place Units - Romanians 2 Artillerys and 2 Elites placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Romanians regular : 0.33 Russians regular : -0.50 -
TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Infantry moved from S.Thailand to Burma Thai take Burma from British 2 Transports moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from East And South Borneo to British Borneo Thai take British Borneo from British 2 Artillerys moved from Bangkok to 105 Sea Zone 2 Infantrys moved from Bangkok to 105 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Tank moved from Malaya to N.Thailand 2 Infantrys moved from Bangkok to S.Thailand 2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Sumatra 1 Fighter moved from Malaya to Sumatra Purchase Units - Thai Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Sumatra Thai attack with 2 Artillerys, 1 Fighter and 2 Infantrys Anzac defend with 1 Artillery and 2 Infantrys Thai roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Sumatra, round 2 : 2/5 hits, 1.67 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in Sumatra, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Anzac and 1 Infantry owned by the Thai lost in Sumatra Thai roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Sumatra, round 3 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Thai lost in Sumatra Thai win, taking Sumatra from Dutch with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Thai: 2 Infantrys Casualties for Anzac: 1 Artillery and 2 Infantrys Battle in N.Thailand Thai attack with 1 Tank British defend with 1 Infantry Thai roll dice for 1 Tank in N.Thailand, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Tank in N.Thailand, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 Infantry in N.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Thai and 1 Infantry owned by the British lost in N.Thailand British win with no units remaining. Battle score for attacker is -3 Casualties for Thai: 1 Tank Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from Sumatra to Malaya Place Units - Thai 5 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Thai regular : 0.00 British regular : 0.33 Dutch regular : 0.67 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 1 Infantry moved from Panay to Mindoro 2 Destroyers and 1 Submarine moved from 83 Sea Zone to 89 Sea Zone 1 Battleship, 2 Carriers, 6 Destroyers and 4 Fighters moved from 91 Sea Zone to 89 Sea Zone 2 Artillerys moved from Peru to 100 Sea Zone 6 Infantrys moved from Peru to 100 Sea Zone 2 Artillerys, 6 Infantrys and 4 Transports moved from 100 Sea Zone to 26 Sea Zone 2 Artillerys and 6 Infantrys moved from 26 Sea Zone to Venezuela 3 Tanks moved from Peru to Bahia 2 Fighters moved from Amazon to Bahia 2 Destroyers moved from 32 Sea Zone to 34 Sea Zone 2 Tanks moved from E.Mexico to Colombia 1 Tank moved from Central America to Venezuela 1 Infantry moved from E.Mexico to Central America 1 Artillery and 1 Infantry moved from W.Mexico to E.Mexico 2 Marines moved from Washington to 13 Sea Zone 2 Marines moved from South Atlantic USA to 13 Sea Zone 1 B.Transport, 1 Destroyer and 4 Marines moved from 13 Sea Zone to 32 Sea Zone 4 Marines moved from 32 Sea Zone to Bahia 1 Fighter moved from Washington to Venezuela 3 Infantrys moved from South Central USA to E.Mexico 1 Infantry moved from South Atlantic USA to South Central USA 3 Infantrys moved from Washington to Northeast USA Purchase Units - Americans Americans buy 2 B.Transports, 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 4 Marines and 1 Tank; Remaining resources: 0 PUs; Combat - Americans Battle in Venezuela Americans attack with 2 Artillerys, 1 Fighter, 6 Infantrys and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 2 Artillerys, 1 Fighter, 6 Infantrys and 1 Tank in Venezuela, round 2 : 3/10 hits, 2.83 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Venezuela Americans loses 0 PUs for violating Venezuelas neutrality. Americans win, taking Venezuela from Neutral with 2 Artillerys, 1 Fighter, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Bahia Americans attack with 2 Fighters, 4 Marines and 3 Tanks Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 2 Fighters, 4 Marines and 3 Tanks in Bahia, round 2 : 4/9 hits, 4.17 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits 1 Marine owned by the Americans, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 2 Fighters, 3 Marines and 3 Tanks remaining. Battle score for attacker is 7 Casualties for Americans: 1 Marine Casualties for Neutral: 3 Infantrys and 1 Tank Non Combat Move - Americans 1 Fighter moved from Venezuela to Amazon 2 Fighters moved from Bahia to Amazon Place Units - Americans 3 Marines placed in South Atlantic USA 1 B.Transport placed in 13 Sea Zone 1 Marine placed in Washington 1 B.Transport, 1 Battleship and 1 Destroyer placed in 91 Sea Zone 1 Destroyer placed in 83 Sea Zone 1 Tank placed in San Francisco 1 Carrier placed in 25 Sea Zone Americans undo move 7. 1 Carrier placed in 13 Sea Zone 2 Fighters placed in 13 Sea Zone Turn Complete - Americans Americans collect 106 PUs; end with 106 PUsCombat Hit Differential Summary :
Americans regular : -0.00 Neutral regular : -0.50 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 5 Tanks moved from Warsaw to Vinnytsia 1 Infantry moved from Lithuania to Minsk 1 Infantry moved from East Prussia to Lithuania 1 Infantry moved from Danzig to East Prussia 1 Infantry moved from Warsaw to Brest 5 Infantrys moved from Krakow to Vinnytsia 1 Mech.Inf moved from Bohemia to Kiev 1 Infantry moved from Vinnytsia to Kiev 2 Submarines and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Mech.Inf moved from Paris to Picardy Germans take Picardy from French 1 Mech.Inf moved from Picardy to Normandy 3 Mech.Infs and 14 Tanks moved from Paris to Normandy 2 ArmoredCars, 1 Mech.Inf and 1 Tank moved from Bohemia to Vinnytsia 2 Artillerys and 1 Infantry moved from W.Romania to E.Romania 4 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Tanks moved from Hamburg to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 1 Artillery moved from Pomerania to 23 Sea Zone 1 Elite moved from Hamburg to 23 Sea Zone 4 Infantrys moved from Pomerania to 23 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 3 Artillerys, 1 Elite, 4 Infantrys, 2 Tanks and 5 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Bomber moved from Bavaria to Leningrad 3 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks moved from 24 Sea Zone to Leningrad 2 Fighters, 9 Infantrys and 1 Tank moved from Vyborg to Leningrad 1 Elite and 3 Infantrys moved from Rhine to Belgium 2 Stukas moved from Burgundy to Belgium 1 Fighter moved from Lorraine to Belgium 1 Infantry moved from Languedoc to Orleanais 3 Infantrys moved from Bavaria to Lorraine 8 Infantrys moved from Berlin to Brandenburg 1 Artillery moved from Pomerania to Danzig 5 Infantrys moved from Danzig to East Prussia 4 Artillerys and 3 Infantrys moved from Warsaw to Krakow 1 Mech.Inf moved from Vinnytsia to Kiev Purchase Units - Germans Germans buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Elite, 4 HeavyTanks, 28 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Kiev Germans attack with 1 Infantry and 2 Mech.Infs Russians defend with 2 Infantrys Germans roll dice for 1 Infantry and 2 Mech.Infs in Kiev, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Kiev, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Kiev Germans roll dice for 2 Mech.Infs in Kiev, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 Infantrys in Kiev, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 Mech.Infs in Kiev, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 Infantrys in Kiev, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Kiev Germans roll dice for 1 Mech.Inf in Kiev, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Kiev, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Mech.Inf in Kiev, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Kiev, round 6 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Kiev Russians win with 1 Infantry remaining. Battle score for attacker is -12 Casualties for Germans: 1 Infantry and 2 Mech.Infs Casualties for Russians: 1 Infantry Battle in Normandy Germans attack with 4 Mech.Infs and 14 Tanks British defend with 1 Artillery and 5 Infantrys; French defend with 1 AAGun, 1 Factory and 3 Infantrys Germans roll dice for 4 Mech.Infs and 14 Tanks in Normandy, round 2 : 8/18 hits, 8.33 expected hits French roll dice for 1 Artillery and 8 Infantrys in Normandy, round 2 : 4/9 hits, 3.00 expected hits 3 Infantrys owned by the French, 5 Infantrys owned by the British and 4 Mech.Infs owned by the Germans lost in Normandy Germans roll dice for 14 Tanks in Normandy, round 3 : 8/14 hits, 7.00 expected hits French roll dice for 1 Artillery in Normandy, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Tank owned by the Germans lost in Normandy Germans win, taking Normandy from French with 13 Tanks remaining. Battle score for attacker is -9 Casualties for Germans: 4 Mech.Infs and 1 Tank Casualties for British: 1 Artillery and 5 Infantrys Casualties for French: 3 Infantrys Battle in Leningrad Germans attack with 3 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 14 Infantrys and 3 Tanks Russians defend with 1 AAGun, 2 Bunkers, 1 Factory, 2 Fighters, 15 Infantrys and 1 Tank Russians roll AA dice in Leningrad : 0/3 hits, 0.50 expected hits Germans roll dice for 1 Battleship in Leningrad, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 3 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 14 Infantrys and 3 Tanks in Leningrad, round 2 : 8/24 hits, 7.00 expected hits Units damaged: 2 Bunkers owned by the Russians Russians roll dice for 2 Bunkers, 2 Fighters, 15 Infantrys and 1 Tank in Leningrad, round 2 : 9/20 hits, 7.50 expected hits 6 Infantrys owned by the Russians and 9 Infantrys owned by the Germans lost in Leningrad Germans roll dice for 3 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 5 Infantrys and 3 Tanks in Leningrad, round 3 : 5/15 hits, 5.50 expected hits Russians roll dice for 2 Bunkers, 2 Fighters, 9 Infantrys and 1 Tank in Leningrad, round 3 : 3/14 hits, 5.50 expected hits 5 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Leningrad Germans roll dice for 3 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 2 Infantrys and 3 Tanks in Leningrad, round 4 : 6/12 hits, 5.00 expected hits Russians roll dice for 2 Bunkers, 2 Fighters, 4 Infantrys and 1 Tank in Leningrad, round 4 : 2/9 hits, 3.83 expected hits 4 Infantrys owned by the Russians, 2 Infantrys owned by the Germans, 1 Bunker owned by the Russians and 1 Tank owned by the Russians lost in Leningrad Germans roll dice for 3 Artillerys, 1 Bomber, 1 Elite, 2 Fighters and 3 Tanks in Leningrad, round 5 : 4/10 hits, 4.33 expected hits Russians roll dice for 1 Bunker and 2 Fighters in Leningrad, round 5 : 1/3 hits, 1.50 expected hits 2 Fighters owned by the Russians, 1 Elite owned by the Germans and 1 Bunker owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 3 Artillerys, 1 Bomber, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 32 Casualties for Germans: 1 Elite and 14 Infantrys Casualties for Russians: 2 Bunkers, 2 Fighters, 15 Infantrys and 1 Tank Battle in Belgium Germans attack with 1 Elite, 1 Fighter, 3 Infantrys and 2 Stukas Neutral defend with 3 Infantrys Germans roll dice for 1 Elite, 1 Fighter, 3 Infantrys and 2 Stukas in Belgium, round 2 : 1/7 hits, 2.50 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Belgium Germans roll dice for 1 Elite, 1 Fighter, 3 Infantrys and 2 Stukas in Belgium, round 3 : 1/7 hits, 2.50 expected hits Neutral roll dice for 2 Infantrys in Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Belgium Germans roll dice for 1 Elite, 1 Fighter, 3 Infantrys and 2 Stukas in Belgium, round 4 : 2/7 hits, 2.50 expected hits Neutral roll dice for 1 Infantry in Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 1 Elite, 1 Fighter, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4 Casualties for Neutral: 3 Infantrys Casualties for Germans: 1 Infantry Non Combat Move - Germans 2 Stukas moved from Belgium to Hamburg 1 Fighter moved from Belgium to Hamburg 2 Fighters moved from Leningrad to 23 Sea Zone 1 Bomber moved from Leningrad to Vyborg Place Units - Germans 1 Carrier placed in 23 Sea Zone 1 Adv.Fighter placed in Hamburg 4 HeavyTanks placed in Warsaw 4 ArmoredCars and 1 Tank placed in Bohemia 2 Artillerys, 1 Elite and 1 Infantry placed in Hamburg 8 Infantrys placed in Paris 15 Infantrys placed in Berlin 4 Infantrys placed in Rhine Turn Complete - Germans Germans collect 104 PUs; end with 104 PUsCombat Hit Differential Summary :
French regular : 1.67 Russians regular : -3.00 Germans regular : -4.33 Neutral regular : -1.00 Russians AA : -0.50 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 3 Infantrys and 1 Tank moved from S.Karelia to Leningrad 2 Fighters moved from Kursk to Leningrad 1 Bomber moved from Kursk to Leningrad 1 Artillery and 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Artillery and 2 Infantrys moved from Kursk to Minsk 1 Artillery and 3 Infantrys moved from Kursk to Donetsk 1 Infantry moved from Rostov to Donetsk 1 Fighter moved from Stalingrad to Donetsk 2 ArmoredCars moved from Stalingrad to Donetsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to Bulgaria 4 Infantrys moved from Ayan to Heilungchiang 1 Fighter and 3 Tanks moved from N.Buryat Mongolia to Heilungchiang 1 Infantry moved from Estonia to Leningrad 1 Tank moved from Georgia to Donetsk Purchase Units - Russians Russians buy 2 Artillerys, 1 HeavyTank, 25 Infantrys, 3 Mech.Infs, 1 Mech.Rocket, 2 Mot.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Minsk Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Donetsk Russians attack with 2 ArmoredCars, 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank Romanians defend with 2 Artillerys and 3 Infantrys Russians roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank in Donetsk, round 2 : 4/9 hits, 2.67 expected hits Romanians roll dice for 2 Artillerys and 3 Infantrys in Donetsk, round 2 : 0/5 hits, 1.67 expected hits 1 Artillery owned by the Romanians and 3 Infantrys owned by the Romanians lost in Donetsk Russians roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank in Donetsk, round 3 : 1/9 hits, 2.67 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 2 ArmoredCars, 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 14 Casualties for Romanians: 2 Artillerys and 3 Infantrys Battle in Leningrad Russians attack with 1 Bomber, 2 Fighters, 4 Infantrys and 1 Tank Germans defend with 1 AAGun, 3 Artillerys, 1 Factory and 3 Tanks Germans roll AA dice in Leningrad : 1/3 hits, 0.50 expected hits 1 Fighter owned by the Russians lost in Leningrad Russians roll dice for 1 Bomber, 1 Fighter, 4 Infantrys and 1 Tank in Leningrad, round 2 : 2/7 hits, 2.17 expected hits Germans roll dice for 3 Artillerys and 3 Tanks in Leningrad, round 2 : 4/6 hits, 2.50 expected hits 4 Infantrys owned by the Russians and 2 Artillerys owned by the Germans lost in Leningrad Russians roll dice for 1 Bomber, 1 Fighter and 1 Tank in Leningrad, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 Artillery and 3 Tanks in Leningrad, round 3 : 1/4 hits, 1.83 expected hits 1 Artillery owned by the Germans and 1 Tank owned by the Russians lost in Leningrad 1 Fighter owned by the Russians and 1 Bomber owned by the Russians retreated Germans win with 3 Tanks remaining. Battle score for attacker is -9 Casualties for Russians: 1 Fighter, 4 Infantrys and 1 Tank Casualties for Germans: 3 Artillerys Battle in Heilungchiang Russians attack with 1 Fighter, 4 Infantrys and 3 Tanks Hisaichi defend with 1 Factory, 4 Infantrys and 3 Tanks Russians roll dice for 1 Fighter, 4 Infantrys and 3 Tanks in Heilungchiang, round 2 : 2/8 hits, 2.50 expected hits Hisaichi roll dice for 4 Infantrys and 3 Tanks in Heilungchiang, round 2 : 2/7 hits, 2.83 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Heilungchiang Russians roll dice for 1 Fighter, 2 Infantrys and 3 Tanks in Heilungchiang, round 3 : 3/6 hits, 2.17 expected hits Hisaichi roll dice for 2 Infantrys and 3 Tanks in Heilungchiang, round 3 : 1/5 hits, 2.17 expected hits 1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Heilungchiang Russians roll dice for 1 Fighter, 1 Infantry and 3 Tanks in Heilungchiang, round 4 : 3/5 hits, 2.00 expected hits Hisaichi roll dice for 2 Tanks in Heilungchiang, round 4 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Tanks owned by the Hisaichi lost in Heilungchiang Russians win, taking Heilungchiang from Hisaichi with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 15 Casualties for Russians: 4 Infantrys Casualties for Hisaichi: 4 Infantrys and 3 Tanks Battle in Bulgaria Russians attack with 1 Artillery and 1 Infantry Romanians defend with 2 Infantrys Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits Romanians roll dice for 2 Infantrys in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria Romanians win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Romanians: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Donetsk to Kursk 1 Infantry moved from Kursk to Smolensk 1 AAGun and 7 Infantrys moved from Tula to Kursk 10 Infantrys moved from Moscow to Yaroslavl 1 Tank moved from Stalingrad to Kursk 1 Infantry moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 1 Bomber moved from Leningrad to Kursk 1 Fighter moved from Leningrad to S.Karelia 5 Infantrys moved from Perm to Kirov 1 Tank moved from Sverdlovsk to Kirov 1 Mech.Inf moved from Sverdlovsk to Gorky 3 Infantrys moved from Sverdlovsk to Perm 2 Infantrys moved from Tashkent to Uzbekistan 1 Infantry moved from Astrakhan to Saratov 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 5 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 1 Fighter moved from Heilungchiang to N.Buryat Mongolia 1 Infantry moved from Kolyma to Okhotsk Place Units - Russians 4 Infantrys placed in Arkhangelsk 2 Artillerys and 8 Infantrys placed in Moscow 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 3 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 1 Tank placed in Sibirsky 2 Infantrys placed in Tashkent 1 HeavyTank, 2 Mech.Infs, 1 Mech.Rocket and 1 Mot.Inf placed in Sverdlovsk Turn Complete - Russians Russians collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Romanians regular : -0.67 Germans AA : 0.50 Germans regular : 1.33 Russians regular : 0.83 Hisaichi regular : -2.00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 3 Artillerys, 11 Infantrys and 6 Tanks moved from N.Algeria to E.Morocco 4 Mech.Infs moved from Tunis to E.Morocco 4 Artillerys moved from N.Tunisia to 42 Sea Zone 4 Artillerys and 5 Transports moved from 42 Sea Zone to 46 Sea Zone 4 Artillerys moved from 46 Sea Zone to Campania 5 Infantrys moved from Rome to Campania 2 Carriers and 4 Fighters moved from 42 Sea Zone to 46 Sea Zone 1 Submarine moved from 51 Sea Zone to 48 Sea Zone 1 Tank moved from Aquitaine to Provence 1 Bomber moved from Provence to Campania Purchase Units - Italians Italians buy 1 Destroyer, 1 HeavyTank, 9 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in E.Morocco Italians attack with 3 Artillerys, 11 Infantrys, 4 Mech.Infs and 6 Tanks British defend with 2 Fighters; French defend with 1 AAGun, 3 Artillerys, 1 Factory and 7 Infantrys Italians roll dice for 3 Artillerys, 11 Infantrys, 4 Mech.Infs and 6 Tanks in E.Morocco, round 2 : 10/24 hits, 8.33 expected hits French roll dice for 3 Artillerys, 2 Fighters and 7 Infantrys in E.Morocco, round 2 : 6/12 hits, 4.33 expected hits 3 Artillerys owned by the French, 7 Infantrys owned by the French and 6 Infantrys owned by the Italians lost in E.Morocco Italians roll dice for 3 Artillerys, 5 Infantrys, 4 Mech.Infs and 6 Tanks in E.Morocco, round 3 : 6/18 hits, 7.00 expected hits French roll dice for 2 Fighters in E.Morocco, round 3 : 1/2 hits, 1.00 expected hits 2 Fighters owned by the British and 1 Infantry owned by the Italians lost in E.Morocco Italians win, taking E.Morocco from French with 3 Artillerys, 4 Infantrys, 4 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 28 Casualties for Italians: 7 Infantrys Casualties for French: 3 Artillerys and 7 Infantrys Casualties for British: 2 Fighters Non Combat Move - Italians 1 Infantry moved from Tobruk to Kufra Place Units - Italians 1 HeavyTank, 1 Infantry and 1 Tank placed in Hun 4 Mech.Infs placed in Tunis 8 Infantrys placed in Rome 1 Destroyer placed in 46 Sea Zone Turn Complete - Italians Italians collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
French regular : 1.67 Italians regular : 0.67 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - French French buy 2 ArmoredCars and 2 Destroyers; Remaining resources: 5 PUs; Place Units - French 2 ArmoredCars placed in Syria 2 Destroyers placed in 1 Sea Zone Turn Complete - French French collect 21 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 1 Submarine moved from 110 Sea Zone to 65 Sea Zone 1 Destroyer moved from 110 Sea Zone to 65 Sea Zone 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from Celebes to 111 Sea Zone 1 Artillery moved from Jilolo to 107 Sea Zone 2 Marines moved from Davao to 107 Sea Zone 1 ArmoredCar moved from Davao to Panay Yamamoto take Mindanao from Americans Yamamoto take Panay from Americans 1 ArmoredCar moved from Davao to Samar Yamamoto take Samar from Americans 1 Infantry moved from Jilolo to 107 Sea Zone 1 Fighter moved from 92 Sea Zone to 66 Sea Zone 1 Bomber moved from Manila to 66 Sea Zone 2 ArmoredCars, 1 Infantry and 1 Mech.Inf moved from Tokyo to 84 Sea Zone 2 ArmoredCars, 1 B.Transport, 1 Infantry, 1 Mech.Inf and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 2 ArmoredCars, 1 Infantry and 1 Mech.Inf moved from 75 Sea Zone to Ayan 1 Artillery and 2 Infantrys moved from Shantung to Anhwei 1 Infantry moved from Shanghai to Anhwei 3 Infantrys moved from Kwangtung to Hunan 1 Tank moved from Kiangsi to 92 Sea Zone 1 Tank moved from Kwangtung to 92 Sea Zone 1 Infantry moved from Kiangsi to 92 Sea Zone 1 Infantry and 2 Tanks moved from 92 Sea Zone to N.French Indochina 1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Java Yamamoto take Java from Dutch 2 Transports moved from 110 Sea Zone to 92 Sea Zone 1 B.Transport moved from 92 Sea Zone to 107 Sea Zone 1 Artillery, 1 Infantry, 2 Marines and 2 Transports moved from 107 Sea Zone to 110 Sea Zone 1 Artillery, 1 Infantry and 2 Marines moved from 110 Sea Zone to West Borneo 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 1 Carrier moved from 92 Sea Zone to 106 Sea Zone 1 Destroyer moved from 72 Sea Zone to 75 Sea Zone 4 Destroyers moved from 102 Sea Zone to 85 Sea Zone 3 Destroyers moved from 85 Sea Zone to 107 Sea Zone 1 Destroyer moved from 107 Sea Zone to 111 Sea Zone 3 Fighters moved from Kunashir to Heilungchiang Purchase Units - Yamamoto Yamamoto buy 2 ArmoredCars, 4 Artillerys, 3 Destroyers, 1 Elite, 3 Infantrys, 4 Marines and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 66 Sea Zone Yamamoto attack with 1 Bomber and 1 Fighter Anzac defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Bomber and 1 Fighter in 66 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Anzac roll dice for 1 Destroyer and 1 Transport in 66 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Transport owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 66 Sea Zone Yamamoto roll dice for 1 Bomber in 66 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Destroyer in 66 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Anzac lost in 66 Sea Zone Yamamoto win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Fighter Casualties for Anzac: 1 Destroyer and 1 Transport Battle in Anhwei Yamamoto attack with 1 Artillery and 3 Infantrys Chinese defend with 2 Tanks Yamamoto roll dice for 1 Artillery and 3 Infantrys in Anhwei, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 2 Tanks in Anhwei, round 2 : 2/2 hits, 1.00 expected hits 1 Tank owned by the Chinese and 2 Infantrys owned by the Yamamoto lost in Anhwei Yamamoto roll dice for 1 Artillery and 1 Infantry in Anhwei, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Tank in Anhwei, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Anhwei Yamamoto win, taking Anhwei from Chinese with 1 Artillery remaining. Battle score for attacker is 4 Casualties for Yamamoto: 3 Infantrys Casualties for Chinese: 2 Tanks Battle in Ayan Yamamoto attack with 2 ArmoredCars, 1 Infantry and 1 Mech.Inf Russians defend with 1 Infantry Yamamoto roll dice for 2 ArmoredCars, 1 Infantry and 1 Mech.Inf in Ayan, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Ayan Yamamoto win, taking Ayan from Russians with 2 ArmoredCars and 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Russians: 1 Infantry Battle in Heilungchiang Yamamoto attack with 3 Fighters Russians defend with 1 Factory and 3 Tanks Yamamoto roll dice for 3 Fighters in Heilungchiang, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 3 Tanks in Heilungchiang, round 2 : 1/3 hits, 1.50 expected hits 1 Fighter owned by the Yamamoto lost in Heilungchiang Yamamoto roll dice for 2 Fighters in Heilungchiang, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 3 Tanks in Heilungchiang, round 3 : 0/3 hits, 1.50 expected hits 1 Tank owned by the Russians lost in Heilungchiang Yamamoto roll dice for 2 Fighters in Heilungchiang, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 Tanks in Heilungchiang, round 4 : 1/2 hits, 1.00 expected hits 1 Fighter owned by the Yamamoto lost in Heilungchiang Yamamoto roll dice for 1 Fighter in Heilungchiang, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Tanks in Heilungchiang, round 5 : 0/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Fighter in Heilungchiang, round 6 : 1/1 hits, 0.33 expected hits Russians roll dice for 2 Tanks in Heilungchiang, round 6 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Russians lost in Heilungchiang Yamamoto roll dice for 1 Fighter in Heilungchiang, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Tank in Heilungchiang, round 7 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Fighter in Heilungchiang, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Tank in Heilungchiang, round 8 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Yamamoto lost in Heilungchiang Russians win with 1 Tank remaining. Battle score for attacker is -14 Casualties for Yamamoto: 3 Fighters Casualties for Russians: 2 Tanks Battle in N.French Indochina Yamamoto attack with 1 Infantry and 2 Tanks British defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 2 Tanks in N.French Indochina, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in West Borneo Yamamoto attack with 1 Artillery, 1 Infantry and 2 Marines British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in West Borneo, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery, 1 Infantry and 2 Marines in West Borneo, round 2 : 2/4 hits, 1.67 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in West Borneo Yamamoto win, taking West Borneo from Dutch with 1 Artillery, 1 Infantry and 2 Marines remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Battle in 65 Sea Zone Yamamoto attack with 1 Destroyer and 1 Submarine Anzac defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Anzac roll dice for 1 Destroyer in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Anzac lost in 65 Sea Zone Yamamoto win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Destroyer Battle in Hunan Yamamoto attack with 3 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 3 Infantrys in Hunan, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Infantrys in Hunan, round 3 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 Bomber moved from 66 Sea Zone to Malaya Place Units - Yamamoto 3 Destroyers placed in 85 Sea Zone 2 ArmoredCars, 2 Artillerys and 2 Marines placed in Malaya 1 Artillery, 1 Marine and 1 Tank placed in Davao 1 Artillery, 1 Elite and 3 Infantrys placed in Tokyo 1 Marine placed in Davao Turn Complete - Yamamoto Yamamoto collect 85 PUs; end with 85 PUsCombat Hit Differential Summary :
Chinese regular : 0.83 Yamamoto regular : -1.50 French regular : -0.33 Anzac regular : -0.17 Russians regular : -3.33 Dutch regular : -0.67 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Suiyuan to Chahar 2 Tanks moved from Hupeh to Shantung 1 Artillery and 1 Infantry moved from Shansi to Shantung 1 Mech.Inf moved from Shensi to Shantung 1 Fighter moved from Shensi to Shantung 4 Mech.Infs moved from Ningsia to Shantung Purchase Units - Chinese Chinese buy 1 Elite, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shantung Chinese attack with 1 Artillery, 1 Fighter, 1 Infantry, 5 Mech.Infs and 2 Tanks Hisaichi defend with 1 Factory and 7 Tanks Chinese roll dice for 1 Artillery, 1 Fighter, 1 Infantry, 5 Mech.Infs and 2 Tanks in Shantung, round 2 : 3/10 hits, 3.67 expected hits Hisaichi roll dice for 7 Tanks in Shantung, round 2 : 3/7 hits, 3.50 expected hits 1 Mech.Inf owned by the Chinese, 3 Tanks owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shantung Chinese roll dice for 1 Fighter, 4 Mech.Infs and 2 Tanks in Shantung, round 3 : 2/7 hits, 2.67 expected hits Hisaichi roll dice for 4 Tanks in Shantung, round 3 : 2/4 hits, 2.00 expected hits 2 Mech.Infs owned by the Chinese and 2 Tanks owned by the Hisaichi lost in Shantung Chinese roll dice for 1 Fighter, 2 Mech.Infs and 2 Tanks in Shantung, round 4 : 1/5 hits, 2.00 expected hits Hisaichi roll dice for 2 Tanks in Shantung, round 4 : 1/2 hits, 1.00 expected hits 1 Mech.Inf owned by the Chinese and 1 Tank owned by the Hisaichi lost in Shantung Chinese roll dice for 1 Fighter, 1 Mech.Inf and 2 Tanks in Shantung, round 5 : 2/4 hits, 1.67 expected hits Hisaichi roll dice for 1 Tank in Shantung, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Fighter, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Artillery, 1 Infantry and 4 Mech.Infs Casualties for Hisaichi: 7 Tanks Non Combat Move - Chinese 1 Fighter moved from Shantung to Hupeh 1 AAGun and 3 Infantrys moved from Shensi to Hupeh 9 Infantrys moved from Ningsia to Shensi 1 AAGun moved from E.Qinghai to Hsining 5 Infantrys moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 1 Artillery and 1 Infantry moved from Szechwan to Yunnan 3 Mech.Infs moved from Urumqi to Ningsia 1 Adv.Fighter moved from Urumqi to Shensi Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 1 Infantry and 3 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Chinese regular : -1.67 Hisaichi regular : -1.33





