TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
3 Fighters moved from 88 Sea Zone to 72 Sea Zone
1 Destroyer moved from 85 Sea Zone to 72 Sea Zone
4 Artillerys, 4 Infantrys and 1 Tank moved from Davao to 107 Sea Zone
4 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 4 Infantrys, 1 Submarine, 1 Tank and 5 Transports moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from Panay to 111 Sea Zone
4 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 5 Infantrys, 1 Submarine, 1 Tank and 5 Transports moved from 111 Sea Zone to 110 Sea Zone
4 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank moved from 110 Sea Zone to Malaya
3 Tanks moved from Kyushu to 85 Sea Zone
3 Infantrys moved from Tokyo to 85 Sea Zone
2 B.Transports, 3 Infantrys and 3 Tanks moved from 85 Sea Zone to 93 Sea Zone
3 Infantrys and 3 Tanks moved from 93 Sea Zone to Manila
1 T.Boat moved from 93 Sea Zone to 84 Sea Zone
1 Infantry moved from Kyushu to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shanghai
1 Infantry moved from S.French Indochina to N.French Indochina
1 Tank moved from Kwangsi to N.French Indochina
1 Infantry moved from Kwangsi to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shanghai
1 Fighter moved from Peleliu to Shanghai
1 Fighter moved from Peleliu to N.French Indochina
1 Bomber moved from Peleliu to Malaya
1 Bomber moved from Kwajalein to 72 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 B.Transport, 4 Destroyers, 4 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Malaya
Yamamoto attack with 4 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 1 Tank
British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank
British roll AA dice in Malaya : 1/3 hits, 0.50 expected hits
1 Bomber owned by the Yamamoto lost in Malaya
Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the British
Yamamoto roll dice for 4 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank in Malaya, round 2 : 2/12 hits, 4.00 expected hits
British roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank in Malaya, round 2 : 1/9 hits, 3.50 expected hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Malaya
Yamamoto roll dice for 4 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank in Malaya, round 3 : 3/11 hits, 3.83 expected hits
British roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 2 Infantrys and 1 Tank in Malaya, round 3 : 2/7 hits, 2.83 expected hits
2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Malaya
Yamamoto roll dice for 4 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank in Malaya, round 4 : 3/9 hits, 3.17 expected hits
British roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 1 Tank in Malaya, round 4 : 3/4 hits, 1.83 expected hits
1 Bunker owned by the British, 1 Tank owned by the British, 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 1 Artillery owned by the British lost in Malaya
Yamamoto roll dice for 3 Artillerys, 2 Fighters and 1 Tank in Malaya, round 5 : 5/6 hits, 2.17 expected hits
British roll dice for 1 Fighter in Malaya, round 5 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the British and 1 Artillery owned by the Yamamoto lost in Malaya
Yamamoto win, taking Malaya from British with 2 Artillerys, 2 Fighters and 1 Tank remaining. Battle score for attacker is 3
Casualties for Yamamoto: 2 Artillerys, 1 Bomber and 5 Infantrys
Casualties for British: 2 Artillerys, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank
Battle in Manila
Yamamoto attack with 3 Infantrys and 3 Tanks
Americans defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 3 Infantrys and 3 Tanks in Manila, round 2 : 1/6 hits, 2.00 expected hits
Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
Yamamoto roll dice for 1 Infantry and 3 Tanks in Manila, round 3 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Manila, round 3 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 1 Tank owned by the Yamamoto lost in Manila
Yamamoto win, taking Manila from Americans with 2 Tanks remaining. Battle score for attacker is -3
Casualties for Yamamoto: 3 Infantrys and 1 Tank
Casualties for Americans: 1 Artillery and 2 Infantrys
Battle in N.French Indochina
Yamamoto attack with 1 Fighter, 1 Infantry and 1 Tank
Chinese defend with 1 Tank
Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in N.French Indochina, round 2 : 1/3 hits, 1.00 expected hits
French roll dice for 1 Tank in N.French Indochina, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in N.French Indochina
Yamamoto win, taking N.French Indochina from French with 1 Fighter and 1 Tank remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Tank
Battle in Shanghai
Yamamoto attack with 1 Fighter and 2 Infantrys
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Fighter and 2 Infantrys in Shanghai, round 2 : 0/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Shanghai
Yamamoto roll dice for 1 Fighter and 1 Infantry in Shanghai, round 3 : 1/2 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shanghai
Yamamoto win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for Yamamoto: 2 Infantrys
Casualties for Chinese: 1 Infantry
Battle in 72 Sea Zone
Yamamoto attack with 1 Bomber, 1 Destroyer and 3 Fighters
Americans defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Bomber, 1 Destroyer and 3 Fighters in 72 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in 72 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Destroyer owned by the Americans, 1 Transport owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 72 Sea Zone
Yamamoto win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Destroyer
Casualties for Americans: 1 Destroyer and 1 Transport
Non Combat Move - Yamamoto
1 Fighter moved from Shanghai to Shantung
1 Fighter moved from Peleliu to 110 Sea Zone
1 Fighter moved from Malaya to 110 Sea Zone
1 Fighter moved from Malaya to Bangkok
1 Destroyer moved from 106 Sea Zone to 93 Sea Zone
1 Destroyer moved from 85 Sea Zone to 93 Sea Zone
2 Infantrys moved from Chubu to Kyushu
1 Infantry moved from Tokyo to Chubu
1 Infantry moved from Tokyo to Chubu
1 Bomber and 3 Fighters moved from 72 Sea Zone to 76 Sea Zone
1 Bomber moved from 76 Sea Zone to Kunashir
1 Fighter moved from 76 Sea Zone to Kunashir
2 Fighters moved from 76 Sea Zone to Kunashir
1 Fighter moved from N.French Indochina to S.French Indochina
Place Units - Yamamoto
2 Artillerys and 2 Infantrys placed in Davao
1 B.Transport, 4 Destroyers and 1 Submarine placed in 85 Sea Zone
2 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Yamamoto regular : 0.33
Americans regular : 2.83
French regular : 0.50
British AA : 0.50
British regular : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Yamamoto
1 Artillery, 2 Infantrys and 1 Tank moved from Hupeh to Anhwei
1 Tank moved from Shensi to Anhwei
1 Fighter moved from Shensi to Anhwei
Purchase Units - Chinese
Chinese buy 5 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Anhwei
Chinese attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Anhwei, round 2 : 2/6 hits, 2.17 expected hits
Hisaichi roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Hisaichi lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Non Combat Move - Chinese
1 Fighter moved from Anhwei to Hupeh
1 Infantry moved from Shensi to Hupeh
1 Tank moved from Shensi to Hupeh
1 Artillery and 3 Infantrys moved from Shensi to Hupeh
1 Tank moved from Hupeh to Anhwei
1 Artillery moved from Kiangsi to Hunan
1 Infantry and 1 Tank moved from Ningsia to Shensi
1 AAGun, 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia
1 Tank moved from Gobi Altai to Shensi
1 Infantry moved from Gobi Altai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai
Place Units - Chinese
5 Infantrys and 1 Mech.Inf placed in Hsining
4 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 40 PUs; end with 40 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
1 Fighter and 4 Tanks moved from Shantung to Anhwei
1 Artillery moved from Shansi to Anhwei
1 Infantry moved from Chahar to Suiyuan
Hisaichi take Suiyuan from Chinese
1 Infantry moved from Peking to Chahar
1 Artillery moved from Chahar to Shansi
4 Artillerys, 5 Infantrys and 3 Tanks moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from Formosa to 92 Sea Zone
4 Artillerys, 7 Infantrys, 3 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
4 Artillerys, 7 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from Formosa to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Kwangsi
1 Artillery and 1 Tank moved from Chita to Heilungchiang
1 Infantry moved from Hulunbuir to Heilungchiang
2 Tanks moved from Vladivostok to Heilungchiang
1 Tank moved from Khabarovsk to Heilungchiang
1 Infantry and 2 Tanks moved from Ayan to Heilungchiang
2 ArmoredCars moved from Changchun to Heilungchiang
1 Battleship moved from 106 Sea Zone to 110 Sea Zone
2 Fighters moved from 106 Sea Zone to 65 Sea Zone
1 Bomber moved from Bangkok to 65 Sea Zone
1 Fighter moved from Hainan to Kwangsi
4 Infantrys moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Elite, 1 Factory and 14 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Kwangsi
Hisaichi attack with 1 Fighter and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter and 1 Infantry in Kwangsi, round 2 : 1/2 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangsi
Hisaichi win, taking Kwangsi from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 Artillery, 1 Fighter and 4 Tanks
Chinese defend with 1 Artillery, 2 Infantrys and 3 Tanks
Hisaichi roll dice for 1 Artillery, 1 Fighter and 4 Tanks in Anhwei, round 2 : 0/6 hits, 2.67 expected hits
Chinese roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Anhwei, round 2 : 1/6 hits, 2.50 expected hits
1 Artillery owned by the Hisaichi lost in Anhwei
1 Fighter owned by the Hisaichi retreated
4 Tanks owned by the Hisaichi retreated to Shansi
Chinese win with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is -4
Casualties for Hisaichi: 1 Artillery
Battle in Banjarmasin
Hisaichi attack with 4 Artillerys, 7 Infantrys and 3 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 4 Artillerys, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 7/14 hits, 4.67 expected hits
Dutch roll dice for 1 Fighter, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/12 hits, 4.50 expected hits
7 Infantrys owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 4 Artillerys, 4 Infantrys and 3 Tanks in Banjarmasin, round 3 : 6/11 hits, 4.17 expected hits
Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 3/5 hits, 2.17 expected hits
1 Fighter owned by the Dutch, 2 Infantrys owned by the Dutch, 2 Tanks owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Banjarmasin
Hisaichi captures 28PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 4 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 24
Casualties for Hisaichi: 6 Infantrys
Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
Battle in 65 Sea Zone
Hisaichi attack with 1 Bomber and 2 Fighters
British defend with 1 Destroyer, 1 Submarine and 2 Transports
Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
2 Transports owned by the British lost in 65 Sea Zone
1 Submarine owned by the British submerged
Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
British roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Hisaichi lost in 65 Sea Zone
Hisaichi roll dice for 1 Bomber and 1 Fighter in 65 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
British roll dice for 1 Destroyer in 65 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 65 Sea Zone
Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 12
Casualties for British: 1 Destroyer and 2 Transports
Casualties for Hisaichi: 1 Fighter
Non Combat Move - Hisaichi
1 Bomber moved from 65 Sea Zone to Bangkok
1 Fighter moved from 65 Sea Zone to 110 Sea Zone
1 Carrier moved from 106 Sea Zone to 110 Sea Zone
1 Fighter moved from Kwangsi to S.French Indochina
2 Submarines moved from 111 Sea Zone to 107 Sea Zone
1 Destroyer and 1 Submarine moved from 106 Sea Zone to 107 Sea Zone
1 Fighter moved from Anhwei to Shantung
Place Units - Hisaichi
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Shansi: 4 Tanks
EDIT: Adding units owned by Hisaichi to Shantung: 4 Tanks
EDIT: Turning off Edit Mode
1 Artillery, 1 Elite and 1 Infantry placed in Shantung
1 Factory placed in Heilungchiang
1 Artillery and 5 Infantrys placed in Hong Kong
8 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 60 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : -1.83
British regular : -0.33
Dutch regular : -0.67
Hisaichi regular : 1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
1 Infantry and 1 Tank moved from Greenland to 2 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
1 Infantry moved from British Guiana to Amazon
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from Baluchistan to 58 Sea Zone
1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
2 Infantrys and 2 Tanks moved from Iraq to W.Iran
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Infantry moved from Trucial Coast to 58 Sea Zone
1 Infantry moved from British Somaliland to 58 Sea Zone
2 Infantrys and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
2 Infantrys moved from 57 Sea Zone to Nubia
British take Nubia from Italians
1 Infantry moved from French Equatorial Africa to Darfur
2 Fighters moved from Lower Egypt to Darfur
1 Infantry moved from New Valley to Darfur
1 Fighter moved from Malta to 49 Sea Zone
1 Fighter moved from E.Morocco to 42 Sea Zone
2 Infantrys moved from Wales to 20 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
3 Infantrys moved from 20 Sea Zone to Picardy
1 Bomber moved from London to Picardy
3 Fighters moved from Paris to Picardy
2 Infantrys moved from Normandy to Paris
2 Infantrys moved from Alaska to 71 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
1 Submarine moved from 115 Sea Zone to 108 Sea Zone
Purchase Units - British
British buy 2 ArmoredCars, 1 Carrier, 4 Destroyers, 1 Elite, 1 Fighter, 5 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in Picardy
British attack with 1 Bomber, 3 Fighters and 3 Infantrys
Germans defend with 1 ArmoredCar and 2 Infantrys
British roll dice for 1 Battleship in Picardy, round 2 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans lost in Picardy
British roll dice for 1 Bomber, 3 Fighters and 3 Infantrys in Picardy, round 2 : 1/7 hits, 2.17 expected hits
Germans roll dice for 2 Infantrys in Picardy, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Picardy
British roll dice for 1 Bomber, 3 Fighters and 3 Infantrys in Picardy, round 3 : 2/7 hits, 2.17 expected hits
Germans roll dice for 1 Infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Picardy
British win, taking Picardy from Germans with 1 Bomber, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 ArmoredCar and 2 Infantrys
Battle in Darfur
British attack with 2 Fighters and 2 Infantrys
Italians defend with 1 Artillery and 1 Infantry
British roll dice for 2 Fighters and 2 Infantrys in Darfur, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Italians lost in Darfur
British roll dice for 2 Fighters and 2 Infantrys in Darfur, round 3 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 Artillery in Darfur, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Darfur
British win, taking Darfur from Italians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 Artillery and 1 Infantry
Battle in 42 Sea Zone
British attack with 1 Fighter
Germans defend with 2 Submarines
British roll dice for 1 Fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
2 Submarines owned by the Germans submerged
Battle in W.Iran
British attack with 1 Artillery, 3 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in W.Iran, round 2 : 3/6 hits, 2.00 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 4/5 hits, 1.83 expected hits
2 Infantrys owned by the Neutral, 1 Artillery owned by the British and 3 Infantrys owned by the British lost in W.Iran
British roll dice for 2 Tanks in W.Iran, round 3 : 0/2 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 3 : 1/3 hits, 1.17 expected hits
1 Tank owned by the British lost in W.Iran
British roll dice for 1 Tank in W.Iran, round 4 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 4 : 1/3 hits, 1.17 expected hits
1 Tank owned by the British and 1 Infantry owned by the Neutral lost in W.Iran
Neutral winBritish win with 1 Fighter remaining with 1 Bunker and 1 Infantry remaining. Battle score for attacker is -14
Casualties for British: 1 Artillery, 3 Infantrys and 2 Tanks
Casualties for Neutral: 3 Infantrys
Battle in Iceland
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Iceland
British loses 0 PUs for violating Icelands neutrality.
British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 49 Sea Zone
British attack with 1 Fighter
Italians defend with 2 Transports
British roll dice for 1 Fighter in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 2 Transports in 49 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Italians lost in 49 Sea Zone
British roll dice for 1 Fighter in 49 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 Transport in 49 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Italians lost in 49 Sea Zone
British win with 1 Fighter remaining. Battle score for attacker is 12
Casualties for Italians: 2 Transports
Non Combat Move - British
1 Fighter moved from 49 Sea Zone to Malta
1 Fighter moved from 42 Sea Zone to E.Morocco
1 Infantry moved from French Sudan to Mauritania
2 Fighters moved from Darfur to Lower Egypt
1 Artillery and 3 Infantrys moved from Lower Egypt to New Valley
1 Infantry moved from Canadian Prairies to Ontario
1 Infantry moved from British Columbia to Yukon
2 Infantrys moved from Bihar to Assam
1 Infantry moved from Burma to Yunnan
1 Artillery moved from Burma to Assam
1 Infantry moved from Madras to Hyderabad
1 Infantry moved from South Africa to Rhodesia
2 Infantrys moved from Rhodesia to Kenya
1 Artillery moved from Kenya to Equatoria
4 Infantrys and 2 Tanks moved from Manchester to Dover
1 Tank moved from London to Dover
5 Infantrys moved from London to Dover
1 Infantry moved from Scotland to Manchester
1 Infantry moved from Northern Ireland to Scotland
1 Fighter moved from Quebec to Azores
3 Fighters moved from Picardy to Paris
1 Bomber moved from Picardy to Dover
Place Units - British
2 Destroyers placed in 20 Sea Zone
1 Carrier, 2 Destroyers and 1 Transport placed in 60 Sea Zone
British undo move 2.
1 Carrier, 1 Destroyer and 1 Transport placed in 60 Sea Zone
1 Fighter placed in 60 Sea Zone
2 ArmoredCars, 1 Elite and 2 Tanks placed in Delhi
5 Infantrys placed in Cairo
1 Destroyer placed in 56 Sea Zone
Turn Complete - British
British collect 87 PUs; end with 87 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Anzac
1 Infantry moved from Port Moresby to 114 Sea Zone
1 Artillery moved from Port Moresby to 114 Sea Zone
1 Artillery, 1 Carrier, 2 Destroyers, 2 Fighters, 1 Infantry and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
2 Fighters moved from 67 Sea Zone to Java
1 Submarine moved from 115 Sea Zone to 102 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 1 Artillery, 2 Fighters and 1 Infantry
Thai defend with 1 Infantry
Anzac roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Java
Anzac win, taking Java from Thai with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - Anzac
2 Fighters moved from Java to 67 Sea Zone
Place Units - Anzac
1 Carrier, 1 Destroyer and 1 Fighter placed in 67 Sea Zone
1 Transport placed in 114 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Dutch
1 Infantry and 1 Tank moved from Amazon to Peru
Combat - Dutch
Battle in Peru
Dutch attack with 1 Infantry and 1 Tank
Neutral defend with 1 Artillery and 1 Infantry
Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in Peru
Dutch roll dice for 1 Tank in Peru, round 4 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 4 : 1/2 hits, 0.67 expected hits
1 Tank owned by the Dutch lost in Peru
Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -7
Casualties for Dutch: 1 Infantry and 1 Tank
Non Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 21 PUs; end with 21 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Finns
1 Transport moved from 22 Sea Zone to 24 Sea Zone
1 Infantry moved from Helsinki to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Lapland
Finns take Lapland from Russians
1 Fighter, 5 Infantrys and 1 Tank moved from Tampere to Oulu
1 Infantry moved from Vyborg to N.Karelia
Finns take N.Karelia from Russians
2 Infantrys moved from Helsinki to Tampere
1 Submarine moved from 22 Sea Zone to 21 Sea Zone
Purchase Units - Finns
Finns buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Oulu
Finns attack with 1 Fighter, 5 Infantrys and 1 Tank
Russians defend with 1 Infantry and 1 Tank
Finns roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Oulu, round 2 : 1/7 hits, 1.67 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Oulu, round 2 : 2/2 hits, 0.83 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in Oulu
Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Oulu, round 3 : 3/5 hits, 1.33 expected hits
Russians roll dice for 1 Tank in Oulu, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Finns and 1 Tank owned by the Russians lost in Oulu
Finns win, taking Oulu from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 1
Casualties for Finns: 3 Infantrys
Casualties for Russians: 1 Infantry and 1 Tank
Non Combat Move - Finns
1 Fighter moved from Oulu to Helsinki
Place Units - Finns
6 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Romanians
2 Artillerys and 4 Infantrys moved from E.Romania to Odessa
1 Tank moved from E.Romania to Kiev
3 Infantrys moved from Bucharest to E.Romania
1 Fighter moved from Bucharest to Kiev
Purchase Units - Romanians
Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Odessa
Romanians attack with 2 Artillerys and 4 Infantrys
Russians defend with 2 Infantrys
Romanians roll dice for 2 Artillerys and 4 Infantrys in Odessa, round 2 : 3/6 hits, 1.67 expected hits
Russians roll dice for 2 Infantrys in Odessa, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Odessa
Romanians win, taking Odessa from Russians with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Kiev
Romanians attack with 1 Fighter and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 Fighter and 1 Tank in Kiev, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Fighter and 1 Tank in Kiev, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kiev, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Kiev
Romanians win with 1 Fighter remaining. Battle score for attacker is -3
Casualties for Romanians: 1 Tank
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Kiev to Vinnytsia
Place Units - Romanians
2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Thai
1 Infantry moved from West Borneo to East And South Borneo
Thai take East And South Borneo from Dutch
3 Artillerys, 4 Infantrys and 1 Tank moved from Bangkok to Malaya
1 Fighter moved from Bangkok to 65 Sea Zone
Purchase Units - Thai
Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in 65 Sea Zone
Thai attack with 1 Fighter
British defend with 1 Submarine
Thai roll dice for 1 Fighter in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the British lost in 65 Sea Zone
Thai win with 1 Fighter remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Non Combat Move - Thai
1 Fighter moved from 65 Sea Zone to Malaya
Place Units - Thai
2 Artillerys and 4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Americans
2 Destroyers moved from 13 Sea Zone to 32 Sea Zone
1 Infantry and 1 Tank moved from E.Mexico to 100 Sea Zone
2 Infantrys moved from Central America to 100 Sea Zone
3 Infantrys and 1 Tank moved from 100 Sea Zone to Peru
3 Infantrys moved from Colombia to Peru
1 Tank moved from W.Mexico to Central America
2 Tanks moved from Central America to Peru
1 Fighter moved from South Atlantic USA to 32 Sea Zone
2 Bombers moved from Northeast USA to 29 Sea Zone
2 Artillerys and 2 Infantrys moved from W.Mexico to 83 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 83 Sea Zone to 100 Sea Zone
2 Artillerys and 2 Infantrys moved from 100 Sea Zone to Peru
4 Fighters moved from 91 Sea Zone to 88 Sea Zone
1 Destroyer moved from 91 Sea Zone to 88 Sea Zone
1 Bomber moved from Pearl Harbor to 88 Sea Zone
1 Fighter moved from Pearl Harbor to 88 Sea Zone
1 Infantry moved from Mindanao to Panay
Americans take Panay from Yamamoto
1 Artillery and 1 Infantry moved from Truk to Woleai
Purchase Units - Americans
Americans buy 1 B.Transport, 1 Battleship, 4 Destroyers, 2 Fighters, 1 Infantry, 4 Marines and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in 29 Sea Zone
Americans attack with 2 Bombers
Germans defend with 1 Submarine
Americans roll dice for 2 Bombers in 29 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
1 Submarine owned by the Germans submerged
Battle in Peru
Americans attack with 2 Artillerys, 8 Infantrys and 3 Tanks
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 2 Artillerys, 8 Infantrys and 3 Tanks in Peru, round 2 : 4/13 hits, 3.83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans winAmericans win with 2 Bombers remaining, taking Peru from Neutral with 2 Artillerys, 7 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Artillery and 1 Infantry
Battle in 88 Sea Zone
Americans attack with 1 Bomber, 1 Destroyer and 5 Fighters
Yamamoto defend with 2 Carriers and 1 Fighter
Americans roll dice for 1 Bomber, 1 Destroyer and 5 Fighters in 88 Sea Zone, round 2 : 1/7 hits, 2.67 expected hits
Yamamoto roll dice for 2 Carriers and 1 Fighter in 88 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 Fighter owned by the Americans, 1 Destroyer owned by the Americans and 1 Fighter owned by the Yamamoto lost in 88 Sea Zone
Americans roll dice for 1 Bomber and 4 Fighters in 88 Sea Zone, round 3 : 3/5 hits, 2.00 expected hits
Yamamoto roll dice for 2 Carriers in 88 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
1 Fighter owned by the Americans and 2 Carriers owned by the Yamamoto lost in 88 Sea Zone
Americans win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 Destroyer and 2 Fighters
Casualties for Yamamoto: 2 Carriers and 1 Fighter
Battle in Woleai
Americans attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Woleai, round 2 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Woleai, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Woleai
Americans win, taking Woleai from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in 32 Sea Zone
Americans attack with 2 Destroyers and 1 Fighter
Germans defend with 2 Submarines
Germans roll dice for 2 Submarines in 32 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 Destroyers and 1 Fighter in 32 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
2 Submarines owned by the Germans lost in 32 Sea Zone
Americans win with 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 Submarines
Non Combat Move - Americans
1 Fighter moved from 32 Sea Zone to Amazon
1 Infantry moved from South Central USA to E.Mexico
1 Tank moved from South Atlantic USA to E.Mexico
3 Infantrys moved from South Atlantic USA to South Central USA
1 Fighter moved from Washington to Amazon
2 Bombers moved from 29 Sea Zone to Gibraltar
1 Artillery, 1 Infantry and 1 Tank moved from Southwest USA to W.Mexico
1 Tank moved from W.Mexico to E.Mexico
1 Bomber moved from 88 Sea Zone to Kauai
3 Fighters moved from 88 Sea Zone to 91 Sea Zone
Place Units - Americans
1 Destroyer and 1 Fighter placed in 91 Sea Zone
1 Battleship placed in 91 Sea Zone
2 Destroyers and 1 Submarine placed in 83 Sea Zone
1 B.Transport and 1 Destroyer placed in 13 Sea Zone
1 Infantry and 2 Marines placed in South Atlantic USA
1 Fighter and 2 Marines placed in Washington
Turn Complete - Americans
Americans collect 103 PUs; end with 103 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Germans
4 ArmoredCars, 2 Artillerys, 6 Infantrys and 12 Tanks moved from Burgundy to Paris
3 Mech.Infs moved from Bavaria to Paris
4 Mech.Infs moved from Rhine to Paris
1 Bomber and 2 Stukas moved from Bavaria to Paris
1 Fighter moved from Bohemia to Lorraine
4 Transports moved from 24 Sea Zone to 23 Sea Zone
6 Infantrys moved from Hamburg to 23 Sea Zone
1 Infantry and 1 Tank moved from Pomerania to 23 Sea Zone
7 Infantrys, 1 Tank and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
7 Infantrys and 1 Tank moved from 24 Sea Zone to Vyborg
1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
7 Infantrys moved from Pomerania to Danzig
2 Fighters moved from Krakow to Vyborg
1 Artillery and 1 Infantry moved from Brest to Minsk
1 Infantry moved from Lithuania to East Prussia
4 Artillerys and 4 Infantrys moved from Brest to Warsaw
1 Infantry moved from Vinnytsia to Kiev
Germans take Kiev from Russians
2 Tanks moved from Vinnytsia to Warsaw
3 Tanks moved from Vinnytsia to Warsaw
5 Infantrys moved from Bohemia to Krakow
1 Artillery and 2 Infantrys moved from Brandenburg to Pomerania
1 Artillery and 2 Infantrys moved from Brandenburg to Pomerania
1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk
2 Artillerys and 1 Infantry moved from Croatia to W.Romania
1 Submarine moved from 29 Sea Zone to 16 Sea Zone
2 Tanks moved from Languedoc to Orleanais
Germans take Orleanais from French
2 Tanks moved from Orleanais to Paris
2 Submarines moved from 42 Sea Zone to 46 Sea Zone
2 Transports moved from 43 Sea Zone to 46 Sea Zone
1 Destroyer and 1 Submarine moved from 22 Sea Zone to 23 Sea Zone
Purchase Units - Germans
Germans buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 14 Infantrys, 2 Mech.Infs, 3 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in Paris
Germans attack with 4 ArmoredCars, 2 Artillerys, 1 Bomber, 6 Infantrys, 7 Mech.Infs, 2 Stukas and 14 Tanks
British defend with 3 Fighters and 2 Infantrys; French defend with 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 2 Fighters and 19 Infantrys
French roll AA dice in Paris : 0/3 hits, 0.50 expected hits
Germans roll dice for 4 ArmoredCars, 2 Artillerys, 1 Bomber, 6 Infantrys, 7 Mech.Infs, 2 Stukas and 14 Tanks in Paris, round 2 : 14/36 hits, 15.00 expected hits
French roll dice for 1 Artillery, 1 Elite, 5 Fighters and 21 Infantrys in Paris, round 2 : 11/28 hits, 10.17 expected hits
4 ArmoredCars owned by the Germans, 1 Artillery owned by the Germans, 6 Infantrys owned by the Germans, 12 Infantrys owned by the French and 2 Infantrys owned by the British lost in Paris
Germans roll dice for 1 Artillery, 1 Bomber, 7 Mech.Infs, 2 Stukas and 14 Tanks in Paris, round 3 : 10/25 hits, 11.33 expected hits
French roll dice for 1 Artillery, 1 Elite, 5 Fighters and 7 Infantrys in Paris, round 3 : 4/14 hits, 5.50 expected hits
1 Fighter owned by the French, 1 Elite owned by the French, 1 Artillery owned by the Germans, 1 Artillery owned by the French, 7 Infantrys owned by the French and 3 Mech.Infs owned by the Germans lost in Paris
Germans roll dice for 1 Bomber, 4 Mech.Infs, 2 Stukas and 14 Tanks in Paris, round 4 : 7/21 hits, 10.00 expected hits
French roll dice for 4 Fighters in Paris, round 4 : 0/4 hits, 2.00 expected hits
3 Fighters owned by the British and 1 Fighter owned by the French lost in Paris
Germans captures 40PUs while taking French capital
Germans win, taking Paris from French with 1 Bomber, 4 Mech.Infs, 2 Stukas and 14 Tanks remaining. Battle score for attacker is 35
Casualties for Germans: 4 ArmoredCars, 2 Artillerys, 6 Infantrys and 3 Mech.Infs
Casualties for British: 3 Fighters and 2 Infantrys
Casualties for French: 1 Artillery, 1 Elite, 2 Fighters and 19 Infantrys
Battle in Donetsk
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
Germans win, taking Donetsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in 16 Sea Zone
Germans attack with 1 Submarine
French defend with 1 Destroyer and 1 Transport
Germans roll dice for 1 Submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 Destroyer and 1 Transport in 16 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Submarine owned by the Germans and 1 Transport owned by the French lost in 16 Sea Zone
French win with 1 Destroyer remaining. Battle score for attacker is -1
Casualties for Germans: 1 Submarine
Casualties for French: 1 Transport
Battle in Minsk
Germans attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Warsaw
Germans attack with 4 Artillerys, 4 Infantrys and 5 Tanks
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Germans roll dice for 4 Artillerys, 4 Infantrys and 5 Tanks in Warsaw, round 2 : 4/13 hits, 5.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
Germans loses 0 PUs for violating Warsaws neutrality.
Germans win, taking Warsaw from Neutral with 4 Artillerys, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 Stukas moved from Paris to Burgundy
1 Bomber moved from Paris to Bavaria
Place Units - Germans
1 Transport placed in 23 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 23 Sea Zone: 1 T.Boat
EDIT: Adding units owned by Germans to 24 Sea Zone: 1 T.Boat
EDIT: Turning off Edit Mode
2 ArmoredCars, 2 Mech.Infs and 1 Tank placed in Bohemia
2 Artillerys, 1 Elite and 2 Tanks placed in Hamburg
1 Elite and 3 Infantrys placed in Rhine
3 Infantrys placed in Bavaria
8 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 97 PUs; end with 137 PUs
Combat Hit Differential Summary :
French regular : -2.17
Russians regular : 1.00
Germans regular : -6.00
Neutral regular : -1.00
French AA : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Russians
2 Infantrys moved from Kursk to Kiev
2 Infantrys moved from Rostov to Donetsk
1 ArmoredCar moved from Stalingrad to Donetsk
1 ArmoredCar moved from Stalingrad to Donetsk
1 Artillery and 1 Infantry moved from Kursk to Minsk
1 Bomber moved from Kursk to Kiev
1 Artillery and 3 Infantrys moved from Arkhangelsk to 6 Sea Zone
1 Artillery and 3 Infantrys moved from 6 Sea Zone to Lapland
1 Infantry moved from Arkhangelsk to S.Karelia
1 Infantry moved from Kirov to Arkhangelsk
1 Fighter moved from Moscow to Minsk
1 Fighter moved from Moscow to Donetsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
1 Infantry moved from Yakutsk to Ayan
Russians take Ayan from Hisaichi
2 Infantrys moved from N.Buryat Mongolia to Chita
1 Fighter moved from N.Buryat Mongolia to Chita
Purchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 1 Fighter, 31 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chita
Russians attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Minsk
Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
Germans defend with 1 Artillery
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 Artillery in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Russians roll dice for 1 Artillery and 1 Fighter in Minsk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Russians and 1 Artillery owned by the Germans lost in Minsk
Russians win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for Russians: 1 Artillery and 1 Infantry
Casualties for Germans: 1 Artillery
Battle in Donetsk
Russians attack with 2 ArmoredCars, 1 Fighter and 2 Infantrys
Germans defend with 1 Artillery and 1 Infantry
Russians roll dice for 2 ArmoredCars, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 3/5 hits, 1.33 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 2 ArmoredCars, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Artillery and 1 Infantry
Battle in Lapland
Russians attack with 1 Artillery and 3 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery and 3 Infantrys in Lapland, round 2 : 1/4 hits, 1.00 expected hits
Finns roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Lapland
Russians win, taking Lapland from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Kiev
Russians attack with 1 Bomber and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Bomber and 2 Infantrys in Kiev, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Donetsk to Kursk
1 Bomber moved from Kiev to Kursk
1 Fighter moved from Minsk to Kursk
3 Tanks moved from Moscow to Kursk
1 AAGun moved from Moscow to Tula
1 Artillery moved from Tula to Kursk
5 Infantrys moved from Moscow to Tula
2 Infantrys moved from Penza to Tula
3 Tanks moved from Stalingrad to Kursk
1 Infantry moved from Georgia to Rostov
1 Tank moved from Azerbaijan to Georgia
1 Artillery and 1 Infantry moved from Azerbaijan to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to Uzbekistan
2 Infantrys moved from Tashkent to Uzbekistan
1 Infantry moved from Azerbaijan to Astrakhan
5 Infantrys moved from Sverdlovsk to Perm
1 Fighter moved from Chita to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
2 Infantrys moved from Evenkia to Olyokminsk
1 Artillery moved from Sibirsky to Evenkia
5 Infantrys moved from Sibirsky to Evenkia
3 Infantrys moved from Okhotsk to Ayan
Place Units - Russians
10 Infantrys placed in Moscow
1 Artillery and 2 Infantrys placed in Georgia
1 Artillery and 3 Infantrys placed in Arkhangelsk
4 Infantrys placed in Leningrad
2 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank placed in Stalingrad
3 Infantrys, 1 Mech.Inf and 1 Tank placed in Sverdlovsk
2 Infantrys placed in Tashkent
6 Infantrys placed in Sibirsky
Turn Complete - Russians
Russians collect 103 PUs; end with 103 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Italians
2 Artillerys and 1 Tank moved from Corsica to 44 Sea Zone
2 Infantrys moved from Corsica to 44 Sea Zone
1 Infantry moved from Provence to 44 Sea Zone
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 44 Sea Zone to 42 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank moved from 42 Sea Zone to N.Algeria
1 Infantry moved from S.Algeria to N.Algeria
1 Artillery, 3 Infantrys and 5 Tanks moved from N.Tunisia to N.Algeria
4 Infantrys moved from Rome to 46 Sea Zone
4 Infantrys and 2 Transports moved from 46 Sea Zone to 42 Sea Zone
4 Infantrys moved from 42 Sea Zone to N.Algeria
2 Carriers and 4 Fighters moved from 46 Sea Zone to 42 Sea Zone
1 Tank moved from Aquitaine to Brittany
Italians take Brittany from French
1 Tank moved from Brittany to Aquitaine
1 Submarine moved from 48 Sea Zone to 51 Sea Zone
1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
2 Infantrys moved from Rome to Campania
4 Artillerys moved from Tunis to N.Tunisia
Purchase Units - Italians
Italians buy 1 Bomber, 1 Factory, 5 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Italians
Battle in 51 Sea Zone
Italians attack with 1 Destroyer and 1 Submarine
French defend with 1 Submarine
Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the French lost in 51 Sea Zone
Italians win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
Casualties for French: 1 Submarine
Non Combat Move - Italians
Place Units - Italians
1 Factory placed in Hun
4 Mech.Infs placed in Tunis
1 Bomber placed in Provence
5 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 62 PUs; end with 62 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - French
1 Infantry moved from French Equatorial Africa to Darfur
1 Destroyer moved from 16 Sea Zone to 34 Sea Zone
Non Combat Move - French
Turn Complete - French
French collect 28 PUs; end with 28 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Yamamoto
1 Destroyer and 1 Submarine moved from 85 Sea Zone to 72 Sea Zone
1 Infantry moved from Tokyo to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shanghai
Yamamoto take Shanghai from Chinese
1 Infantry moved from Chubu to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Kwangtung
1 Tank moved from Manila to 93 Sea Zone
2 Infantrys moved from Kyushu to 93 Sea Zone
1 B.Transport, 2 Infantrys and 1 Tank moved from 93 Sea Zone to 92 Sea Zone
2 Infantrys and 1 Tank moved from 92 Sea Zone to Kwangtung
1 Tank moved from Manila to 93 Sea Zone
2 Infantrys moved from Kyushu to 93 Sea Zone
1 B.Transport, 2 Infantrys and 1 Tank moved from 93 Sea Zone to 92 Sea Zone
2 Infantrys and 1 Tank moved from 92 Sea Zone to Kiangsi
1 Fighter moved from Shantung to Kiangsi
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry moved from Chubu to 85 Sea Zone
1 B.Transport and 2 Infantrys moved from 85 Sea Zone to 75 Sea Zone
1 Artillery moved from Kunashir to 75 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 75 Sea Zone to 84 Sea Zone
1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung
1 Tank moved from N.French Indochina to Szechwan
Yamamoto take Kweichow from Chinese
Yamamoto take Szechwan from Chinese
2 Destroyers moved from 93 Sea Zone to 102 Sea Zone
2 Artillerys and 1 Tank moved from Malaya to 110 Sea Zone
2 Transports moved from 110 Sea Zone to 107 Sea Zone
2 Artillerys, 2 Fighters and 1 Tank moved from 110 Sea Zone to Sumatra
1 Fighter moved from S.French Indochina to Sumatra
1 Fighter moved from Bangkok to Sumatra
1 Artillery and 2 Infantrys moved from Davao to 107 Sea Zone
1 Artillery moved from Davao to 107 Sea Zone
1 Artillery moved from 107 Sea Zone to Jilolo
1 Artillery moved from 107 Sea Zone to Celebes
1 Infantry moved from 107 Sea Zone to Jilolo
1 Infantry moved from 107 Sea Zone to Celebes
1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
1 Bomber moved from Kunashir to 72 Sea Zone
3 Fighters moved from Kunashir to 72 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 4 ArmoredCars, 3 Destroyers, 1 Factory, 1 Infantry, 2 Marines and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Celebes
Yamamoto attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Celebes
Yamamoto win, taking Celebes from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in 102 Sea Zone
Yamamoto attack with 2 Destroyers
Anzac defend with 1 Submarine
Anzac roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Destroyers in 102 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Anzac lost in 102 Sea Zone
Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Submarine
Battle in Kiangsi
Yamamoto attack with 1 Fighter, 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kiangsi, round 2 : 0/4 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kiangsi, round 3 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Sumatra
Yamamoto attack with 2 Artillerys, 4 Fighters and 1 Tank
Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Yamamoto roll dice for 2 Artillerys, 4 Fighters and 1 Tank in Sumatra, round 2 : 2/7 hits, 2.50 expected hits
Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 3/5 hits, 1.83 expected hits
2 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Dutch and 1 Fighter owned by the Yamamoto lost in Sumatra
Yamamoto roll dice for 3 Fighters and 1 Tank in Sumatra, round 3 : 1/4 hits, 1.50 expected hits
Dutch roll dice for 2 Artillerys and 1 Bunker in Sumatra, round 3 : 1/3 hits, 1.17 expected hits
1 Artillery owned by the Dutch and 1 Fighter owned by the Yamamoto lost in Sumatra
Yamamoto roll dice for 2 Fighters and 1 Tank in Sumatra, round 4 : 2/3 hits, 1.17 expected hits
Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 4 : 2/2 hits, 0.83 expected hits
1 Artillery owned by the Dutch, 1 Bunker owned by the Dutch and 2 Fighters owned by the Yamamoto lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 1 Tank remaining. Battle score for attacker is -22
Casualties for Yamamoto: 2 Artillerys and 4 Fighters
Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys
Battle in Jilolo
Yamamoto attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 2/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Jilolo
Yamamoto win, taking Jilolo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Kwangtung
Yamamoto attack with 3 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 3 Infantrys and 1 Tank in Kwangtung, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in 72 Sea Zone
Yamamoto attack with 1 Bomber, 1 Destroyer, 3 Fighters and 1 Submarine
British defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Submarine in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Bomber, 1 Destroyer and 3 Fighters in 72 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits
British roll dice for 1 Destroyer and 1 Transport in 72 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Transport owned by the British, 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the British lost in 72 Sea Zone
Yamamoto win with 1 Bomber, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Casualties for British: 1 Destroyer and 1 Transport
Non Combat Move - Yamamoto
3 Fighters moved from 72 Sea Zone to Kunashir
1 Bomber moved from 72 Sea Zone to Manila
2 Destroyers moved from 85 Sea Zone to 102 Sea Zone
1 Fighter moved from Kiangsi to 92 Sea Zone
1 Carrier moved from 110 Sea Zone to 92 Sea Zone
Place Units - Yamamoto
2 ArmoredCars and 2 Marines placed in Davao
3 Destroyers placed in 85 Sea Zone
1 Factory placed in Malaya
2 ArmoredCars, 1 Infantry and 1 Mech.Inf placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Yamamoto regular : 0.50
Anzac regular : -0.33
British regular : 0.50
Dutch regular : 1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Chinese
1 Artillery moved from Hunan to Kweichow
Chinese take Kweichow from Yamamoto
1 Artillery and 1 Infantry moved from Hupeh to Szechwan
1 Artillery and 1 Infantry moved from Anhwei to Shansi
1 Artillery and 1 Infantry moved from Ningsia to Suiyuan
1 Fighter moved from Hupeh to Szechwan
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Szechwan
Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
Yamamoto defend with 1 Tank
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Szechwan, round 3 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Tank in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Szechwan
Chinese win, taking Szechwan from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in Suiyuan
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 AAGun and 3 Infantrys moved from Ningsia to Shensi
1 Infantry and 2 Tanks moved from Shensi to Hupeh
1 Infantry moved from Hupeh to Hunan
6 Infantrys moved from E.Qinghai to Ningsia
1 AAGun moved from Gobi Altai to E.Qinghai
3 Infantrys moved from Gobi Altai to Ningsia
1 Mech.Inf moved from Hsining to Shensi
5 Infantrys moved from Hsining to E.Qinghai
4 Mech.Infs moved from Urumqi to Ningsia
1 Fighter moved from Szechwan to Shensi
Place Units - Chinese
6 Infantrys placed in Hsining
1 Adv.Fighter and 3 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Hisaichi
1 Battleship moved from 110 Sea Zone to 60 Sea Zone
1 Carrier moved from 110 Sea Zone to 60 Sea Zone
1 Bomber moved from Bangkok to 60 Sea Zone
1 Fighter moved from 110 Sea Zone to 60 Sea Zone
2 Transports moved from 110 Sea Zone to 60 Sea Zone
3 Tanks moved from Banjarmasin to 110 Sea Zone
1 Artillery moved from Banjarmasin to 110 Sea Zone
1 Artillery moved from Banjarmasin to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Fighter moved from S.French Indochina to 60 Sea Zone
2 Artillerys, 1 Infantry, 3 Tanks and 5 Transports moved from 110 Sea Zone to 60 Sea Zone
2 Artillerys, 1 Infantry and 3 Tanks moved from 60 Sea Zone to Madras
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to Palawan
Hisaichi take Palawan from Americans
1 Artillery, 1 Elite and 1 Infantry moved from Shantung to Anhwei
1 Tank moved from Shantung to Anhwei
1 Fighter moved from Shantung to Anhwei
1 Artillery and 4 Infantrys moved from Hong Kong to Kiangsi
2 ArmoredCars, 1 Artillery, 2 Infantrys and 6 Tanks moved from Heilungchiang to Chita
4 Infantrys moved from Kirin to Heilungchiang
1 Destroyer and 1 Submarine moved from 75 Sea Zone to 72 Sea Zone
8 Infantrys moved from Changchun to Kirin
1 Destroyer and 1 Submarine moved from 107 Sea Zone to 108 Sea Zone
2 Submarines moved from 107 Sea Zone to 110 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 7 Infantrys, 6 Tanks and 2 Transports; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 108 Sea Zone
Hisaichi attack with 1 Destroyer and 1 Submarine
British defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 108 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the British lost in 108 Sea Zone
Hisaichi win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in 60 Sea Zone
Hisaichi attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 7 Transports
British defend with 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 7 Transports in 60 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits
British roll dice for 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport in 60 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
1 Carrier owned by the British, 1 Fighter owned by the British, 1 Transport owned by the British, 2 Transports owned by the Hisaichi and 1 Destroyer owned by the British lost in 60 Sea Zone
Hisaichi win with 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 5 Transports remaining. Battle score for attacker is 24
Casualties for Hisaichi: 2 Transports
Casualties for British: 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport
Battle in Madras
Battle in Anhwei
Hisaichi attack with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry and 3 Tanks
Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Anhwei, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 1 Infantry and 3 Tanks in Anhwei, round 2 : 3/4 hits, 1.83 expected hits
1 Elite owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Hisaichi roll dice for 1 Artillery and 1 Tank in Anhwei, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 2 Tanks in Anhwei, round 3 : 1/2 hits, 1.00 expected hits
1 Artillery owned by the Hisaichi lost in Anhwei
1 Tank owned by the Hisaichi retreated to Shantung
Chinese win, taking Madras from British with 2 Tanks remaining. Battle score for attacker is -10
Casualties for Hisaichi: 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
Casualties for Chinese: 1 Infantry and 1 Tank
Battle in Chita
Hisaichi attack with 2 ArmoredCars, 1 Artillery, 2 Infantrys and 6 Tanks
Russians defend with 2 Infantrys
Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 6 Tanks in Chita, round 2 : 2/11 hits, 4.50 expected hits
Russians roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Hisaichi win, taking Chita from Russians with 2 ArmoredCars, 1 Artillery, 1 Infantry and 6 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 2 Infantrys
Non Combat Move - Hisaichi
2 Artillerys moved from Banjarmasin to West Borneo
1 Bomber moved from 60 Sea Zone to Malaya
Place Units - Hisaichi
1 B.Transport placed in 110 Sea Zone
1 Adv.Fighter and 2 Infantrys placed in Banjarmasin
3 Tanks placed in Shantung
3 Tanks placed in Heilungchiang
2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong
3 Infantrys placed in Changchun
2 Transports placed in 84 Sea Zone
Turn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Russians regular : 0.33
British regular : 0.17
Hisaichi regular : -2.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - British
3 Infantrys moved from Picardy to Normandy
1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 10 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 18 Sea Zone
1 Infantry and 1 Tank moved from 18 Sea Zone to Munster
1 Bomber moved from Dover to 21 Sea Zone
1 Fighter moved from Azores to E.Morocco
1 Infantry moved from Mauritania to W.Morocco
1 Artillery moved from Equatoria to Kordofan
British take Kordofan from Italians
2 Infantrys moved from Nubia to New Valley
1 Infantry moved from Rhodesia to Kenya
1 Transport moved from 58 Sea Zone to 62 Sea Zone
2 Infantrys moved from Kenya to 62 Sea Zone
2 Infantrys and 1 Transport moved from 62 Sea Zone to 58 Sea Zone
2 Infantrys moved from 58 Sea Zone to W.Iran
1 Fighter moved from Lower Egypt to W.Iran
1 Fighter moved from Lower Egypt to 51 Sea Zone
1 Fighter moved from Cairo to 51 Sea Zone
1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from Yunnan to N.French Indochina
French take N.French Indochina from Yamamoto
1 Infantry moved from Burma to N.Thailand
British take N.Thailand from Thai
1 Artillery and 1 Infantry moved from British Borneo to West Borneo
2 Infantrys moved from Koryakia to Kolyma
Purchase Units - British
British buy 4 ArmoredCars, 4 Destroyers, 1 Elite, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 2 Transports; Remaining resources: 0 PUs;
Combat - British
Battle in 51 Sea Zone
British attack with 2 Fighters
Italians defend with 1 Destroyer and 1 Submarine
British roll dice for 2 Fighters in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Italians submerged
British roll dice for 2 Fighters in 51 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Fighters in 51 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Fighters in 51 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Fighters in 51 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Fighters in 51 Sea Zone, round 7 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the British lost in 51 Sea Zone
1 Fighter owned by the British retreated
Italians win with 1 Destroyer remaining. Battle score for attacker is -8
Casualties for British: 1 Fighter
Battle in West Borneo
British attack with 1 Artillery and 1 Infantry
Hisaichi defend with 2 Artillerys
British roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 1/2 hits, 0.67 expected hits
Thai roll dice for 2 Artillerys in West Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Hisaichi lost in West Borneo
British roll dice for 1 Artillery and 1 Infantry in West Borneo, round 3 : 2/2 hits, 0.67 expected hits
Thai roll dice for 1 Artillery in West Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in West Borneo
British win, taking West Borneo from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Artillerys
Battle in W.Iran
British attack with 1 Artillery, 1 Fighter and 3 Infantrys
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
Neutral roll AA dice in W.Iran : 0/1 hits, 0.17 expected hits
British roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in W.Iran, round 2 : 1/5 hits, 1.33 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in W.Iran, round 3 : 0/4 hits, 1.17 expected hits
Neutral roll dice for 1 Bunker in W.Iran, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in W.Iran, round 4 : 1/4 hits, 1.17 expected hits
Neutral roll dice for 1 Bunker in W.Iran, round 4 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
British loses 0 PUs for violating W.Irans neutrality.
British win, taking W.Iran from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Casualties for Neutral: 1 Bunker and 1 Infantry
Battle in Munster
British attack with 1 Infantry and 1 Tank
Neutral defend with 2 Infantrys
British roll dice for 1 Infantry and 1 Tank in Munster, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Munster
British roll dice for 1 Tank in Munster, round 3 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 3 : 1/2 hits, 0.67 expected hits
1 Tank owned by the British and 1 Infantry owned by the Neutral lost in Munster
Neutral win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for British: 1 Infantry and 1 Tank
Casualties for Neutral: 1 Infantry
Battle in 21 Sea Zone
British attack with 1 Bomber
Finns defend with 1 Submarine
British roll dice for 1 Bomber in 21 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 Submarine owned by the Finns submerged
Non Combat Move - British
1 Bomber moved from 21 Sea Zone to Dover
1 Infantry moved from Scotland to Manchester
2 Infantrys moved from Wales to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Normandy
1 Fighter moved from W.Iran to Iraq
1 Infantry moved from Hyderabad to Mysore
1 Elite moved from Delhi to Hyderabad
2 Tanks moved from Assam to Delhi
1 Artillery and 4 Infantrys moved from Assam to Bihar
1 Fighter moved from 51 Sea Zone to Cairo
1 Fighter moved from Malta to Cairo
Place Units - British
1 Fighter and 1 Mech.Inf placed in Bombay
4 ArmoredCars and 1 Infantry placed in Delhi
2 Destroyers placed in 56 Sea Zone
1 Elite and 1 Infantry placed in Cairo
2 Destroyers placed in 20 Sea Zone
2 Transports placed in 2 Sea Zone
2 Infantrys placed in Cairo
2 Infantrys placed in Manchester
Turn Complete - British
British collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Neutral AA : -0.17
Thai regular : -1.00
Neutral regular : 0.83
British regular : -4.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Anzac
1 Artillery and 1 Infantry moved from Java to Sumatra
1 Infantry moved from Western Australia to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
2 Infantrys and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
3 Fighters moved from 67 Sea Zone to Sumatra
2 Infantrys moved from 66 Sea Zone to Sumatra
1 Transport moved from 114 Sea Zone to 113 Sea Zone
1 Tank moved from Townsville to Western Australia
2 Infantrys moved from Townsville to 113 Sea Zone
2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Broome
4 Infantrys moved from Canberra to New South Wales
1 Destroyer moved from 67 Sea Zone to 65 Sea Zone
1 Destroyer moved from 67 Sea Zone to 66 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Destroyer, 1 Elite, 1 Factory, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Sumatra
Anzac attack with 1 Artillery, 3 Fighters and 3 Infantrys
Yamamoto defend with 1 Tank
Anzac roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Sumatra, round 2 : 1/7 hits, 2.00 expected hits
Yamamoto roll dice for 1 Tank in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Sumatra
Anzac win, taking Sumatra from Yamamoto with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Tank
Non Combat Move - Anzac
3 Fighters moved from Sumatra to 67 Sea Zone
Place Units - Anzac
1 Destroyer and 1 Fighter placed in 67 Sea Zone
1 Factory placed in Western Australia
1 Elite placed in Broome
1 Infantry placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Purchase Units - Dutch
Dutch buy 1 Factory; Remaining resources: 6 PUs;
Place Units - Dutch
1 Factory placed in Suriname
Turn Complete - Dutch
Dutch collect 20 PUs; end with 26 PUs
Round: 5
Purchase Units - Dutch
Dutch buy 1 Bunker, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Dutch
1 Artillery and 1 Tank moved from Hollandia to West Papua
1 Infantry moved from Merauke to West Papua
3 Infantrys moved from Suriname to Amazon
Place Units - Dutch
1 Bunker placed in Sumatra
2 Infantrys and 1 Tank placed in Suriname
Turn Complete - Dutch
Dutch collect 13 PUs; end with 13 PUs
Round: 8
Purchase Units - Americans
Americans buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
6 infantry moved from Canada to SZ 2
6 infantry and 3 transports moved from SZ 2 to SZ 16
4 transports moved from SZ 16 to SZ 2
7 infantry moved from United States of America to Canada
2 artilleries and 4 infantry moved from Piedmont to Venice
2 infantry moved from Marseilles to Burgundy
2 infantry moved from Lorraine to Belgium
6 infantry moved from SZ 16 to Marseilles
6 infantry moved from Marseilles to Piedmont
2 infantry moved from SZ 17 to Piedmont
2 infantry moved from Tunisia to Libya
Combat Move - Americans
Place Units - Americans
6 infantry placed in United States of America
Turn Complete - Americans
Americans collect 20 PUs; end with 22 PUs
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters moved from Karelia S.S.R. to Sinkiang
3 infantry moved from Kazakh S.S.R. to Sinkiang
2 infantry, 1 submarine and 1 transport moved from North Sea Zone to Karelia Sea Zone
Combat - Russians
Battle in Sinkiang
Russians attack with 2 fighters and 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Sinkiang, round 2 : 0/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Sinkiang, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Sinkiang
Russians roll dice for 2 fighters and 1 infantry in Sinkiang, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Sinkiang, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Sinkiang
2 fighters owned by the Russians retreated
Japanese win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Non Combat Move - Russians
2 fighters moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
12 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Kazakh S.S.R.
4 armour moved from Kazakh S.S.R. to Russia
1 armour moved from Karelia S.S.R. to Russia
1 infantry moved from Russia to Kazakh S.S.R.
Place Units - Russians
3 armour placed in Russia
2 infantry placed in Russia
1 infantry placed in Karelia S.S.R.
Russians undo move 3.
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
@squirecam I wanted to put an Aussie Ft on Hawaii, so you had to send more units .
Annoyingly , realised too late that a lone US Sub was a better bet .
Have a good day . At work now.
Round: 9
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Karelia S.S.R.: 1 aaGun
EDIT: Adding units owned by Americans to Finland Norway: 1 aaGun
EDIT: Turning off Edit Mode
2 infantry moved from Novosibirsk to Yakut S.S.R.
2 fighters moved from Novosibirsk to Yakut S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
2 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
2 fighters moved from Yakut S.S.R. to Russia
1 aaGun moved from Russia to Karelia S.S.R.
1 aaGun and 8 infantry moved from Novosibirsk to Russia
7 infantry moved from Karelia S.S.R. to Russia
Place Units - Russians
2 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Round: 19
Purchase Units - Hisaichi
Hisaichi buy 7 Infantrys; Remaining resources: 1 PUs;
Place Units - Hisaichi
7 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 8 PUs; end with 9 PUs