I believe the lone legionnaire in Algeria needs to be awarded a Croix de Guerre as well
Farmboy (X) vs Amon Sul (A+16)
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@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul I often see quite a few facilities being built by top players. I thought Johnston was unorthodox as a US1 move, but it certainly worked out for you.
I should of built in RD2, to bring more ACs earlier, and to keep the element of surprise longer.
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@farmboy said in Farmboy (X) vs Amon Sul (A+16):
Nevermind I see what you are doing.
Thanks for trying to help me, anyway.
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@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul I often see quite a few facilities being built by top players. I thought Johnston was unorthodox as a US1 move, but it certainly worked out for you.
Yeah, U ve definitely built a lot in the Adriatic. And it helped a lot.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by ANZAC to Iraq: 1 tactical_bomber EDIT: Turning off Edit Mode Germans buy 1 armour, 1 artillery, 23 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Southern Italy to 110 Sea Zone 2 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 bomber moved from Yugoslavia to Volgograd 2 infantry moved from Bessarabia to Western Ukraine 2 fighters moved from Yugoslavia to Western Ukraine 3 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd Germans take Caucasus from Russians 4 armour and 4 mech_infantrys moved from Northwest Persia to Kazakhstan 4 armour, 12 artilleries and 21 infantry moved from Northwest Persia to Persia 1 fighter moved from Greece to 99 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 1 fighter; Italians loiter and taunt Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 110 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 110 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Volgograd Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 1 armour and 1 bomber in Volgograd, round 3 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 bomber owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -8 Casualties for Germans: 1 bomber and 1 mech_infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Persia Germans attack with 4 armour, 12 artilleries and 21 infantry ANZAC defend with 1 factory_minor and 1 infantry Germans roll dice for 4 armour, 12 artilleries and 21 infantry in Persia, round 2 : 9/37 hits, 11.50 expected hits ANZAC roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Persia Germans win, taking Persia from ANZAC with 4 armour, 12 artilleries and 21 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Western Ukraine Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Kazakhstan Germans attack with 4 armour and 4 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 4 armour and 4 mech_infantrys in Kazakhstan, round 2 : 4/8 hits, 2.67 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 tactical_bomber moved from Northwest Persia to Greece 1 fighter moved from 99 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 2 artilleries and 2 infantry moved from France to Southern France 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Greece 2 fighters moved from Western Ukraine to Poland 1 fighter moved from Yugoslavia to Southern Italy 1 armour and 9 mech_infantrys moved from Germany to Northern Italy 6 mech_infantrys moved from Poland to Baltic States 4 mech_infantrys moved from Romania to Greece 1 aaGun, 2 artilleries and 5 infantry moved from Bessarabia to Eastern Poland 1 fighter moved from Greece to Southern Italy 1 aaGun moved from Germany to Western Germany 2 mech_infantrys moved from Yugoslavia to Northern Italy 1 submarine moved from 111 Sea Zone to 124 Sea Zone 1 aaGun moved from Northwest Persia to Persia 12 mech_infantrys moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Persia 4 mech_infantrys moved from Northwest Persia to Kazakhstan 1 bomber moved from 110 Sea Zone to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in Novgorod Germans undo move 1. 3 infantry placed in Novgorod 1 armour, 2 infantry and 1 mech_infantry placed in Western Germany 3 infantry placed in Yugoslavia 1 artillery and 9 infantry placed in Germany 3 infantry placed in Southern France 3 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Kazakhstan: 1 mech_infantry EDIT: Adding units owned by Germans to Persia: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,2 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
ANZAC regular : -0.33 Russians regular : 1.33 Germans regular : -0.17 British regular : -0.33
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Man thats a pretty nice (buy) pile of land units and inf.
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I ll need time for the move.
Very busy + coordination with other allies.
I doubt it will be today.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 2 artilleries and 2 infantry moved from Smolensk to Belarus 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 1 artillery moved from Rostov to Volgograd 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 5 armour and 1 fighter moved from Russia to Kazakhstan 2 infantry moved from Turkmenistan to Kazakhstan 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 armour moved from Bryansk to Volgograd 1 infantry moved from Smolensk to Belarus 1 mech_infantry moved from Anhwe to Kwangsi Chinese take Kwangsi from Japanese 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 2 artilleries and 4 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 3/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 armour, 1 artillery and 1 mech_infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Volgograd, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Belarus Russians attack with 2 artilleries and 3 infantry Germans defend with 3 infantry Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 4 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Kazakhstan Russians attack with 5 armour, 1 fighter and 2 infantry Germans defend with 4 armour and 6 mech_infantrys Russians roll dice for 5 armour, 1 fighter and 2 infantry in Kazakhstan, round 2 : 4/8 hits, 3.33 expected hits Germans roll dice for 4 armour and 6 mech_infantrys in Kazakhstan, round 2 : 5/10 hits, 4.00 expected hits 2 infantry owned by the Russians, 3 armour owned by the Russians and 4 mech_infantrys owned by the Germans lost in Kazakhstan Russians roll dice for 2 armour and 1 fighter in Kazakhstan, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 4 armour and 2 mech_infantrys in Kazakhstan, round 3 : 3/6 hits, 2.67 expected hits 1 fighter owned by the Russians, 2 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Kazakhstan Germans win with 4 armour remaining. Battle score for attacker is -22 Casualties for Russians: 5 armour, 1 fighter and 2 infantry Casualties for Germans: 6 mech_infantrys Non Combat Move - Russians 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Buyant-Uhaa to Jehol 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 1 infantry moved from Kweichow to Hunan 1 mech_infantry moved from India to Eastern Persia 1 infantry moved from Smolensk to Archangel 1 aaGun moved from Ukraine to Western Ukraine 2 artilleries and 2 infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Bryansk to Vologda 2 aaGuns, 1 artillery and 34 infantry moved from Ukraine to Bessarabia 6 artilleries and 8 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bessarabia Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 2 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 Russians regular : 0.67
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The dices in Kazakhstan were on pure average. I am glad nobody got diced.
I was thinking to retreat before last round, but decided i should press on. Since i scored 2 hits it is ok, it would be even better U scored only 2 in last round, but ok.
The dices were slightly at ur side, but almost on average.
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I enjoyed so much playing UK this game. Now i found my favourite nation . Russia :)
With China i usually kick ass xd
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And i forgot to say,
Japan may go when ready.
cheers
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to Shan State 3 artilleries, 2 infantry and 1 mech_infantry moved from Yunnan to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Shantung 1 armour, 1 infantry and 1 mech_infantry moved from Manchuria to Jehol 1 artillery and 6 infantry moved from Kiangsu to Kiangsi 1 marine moved from Kiangsu to 19 Sea Zone 1 cruiser and 1 marine moved from 19 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 battleship moved from 42 Sea Zone to 44 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 battleship and 1 marine moved from 42 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 20 Sea Zone to 34 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to Shantung 1 fighter moved from Japan to 22 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 bomber moved from Kiangsu to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe 1 fighter moved from 19 Sea Zone to Philippines 1 fighter moved from Kiangsu to Anhwe 2 bombers moved from Kiangsu to Shan State 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Yunnan to Shan State Combat - Japanese Battle in 54 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 54 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Caroline Islands Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking Caroline Islands from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine Americans defend with 2 submarines and 1 transport Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine in 35 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine in 35 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 19 Casualties for Americans: 2 submarines and 1 transport Battle in 34 Sea Zone Japanese attack with 3 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 3 fighters, 1 submarine and 4 tactical_bombers in 34 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 34 Sea Zone Japanese win with 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in Anhwe Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 2 bombers and 2 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Shan State, round 2 : 3/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in Kwangsi Japanese attack with 3 artilleries, 3 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Japanese roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/7 hits, 2.17 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Kiangsi Japanese attack with 1 artillery and 6 infantry Chinese defend with 1 artillery Japanese roll dice for 1 artillery and 6 infantry in Kiangsi, round 2 : 1/7 hits, 1.50 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Battle in Jehol Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Jehol, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Jehol, round 4 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 5 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol Japanese win, taking Jehol from Chinese with 1 armour remaining. Battle score for attacker is -4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Philippines Japanese attack with 1 fighter and 2 marines Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 fighter and 2 marines in Philippines, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Philippines Japanese roll dice for 1 fighter and 1 marine in Philippines, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 marine in Philippines, round 4 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter and 1 marine remaining. Battle score for attacker is -2 Casualties for Japanese: 1 marine Casualties for Americans: 1 infantry Battle in Shantung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Anhwe to French Indo China 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 bomber moved from 43 Sea Zone to French Indo China 2 bombers moved from Shan State to French Indo China 2 aaGuns moved from Yunnan to Kwangsi 1 infantry moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 22 Sea Zone to 33 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 42 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 54 Sea Zone to 49 Sea Zone 3 fighters and 4 tactical_bombers moved from 34 Sea Zone to 49 Sea Zone 4 carriers, 1 destroyer and 1 submarine moved from 42 Sea Zone to 49 Sea Zone 1 destroyer and 1 submarine moved from 42 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu 2 infantry moved from Amur to Korea 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 marine moved from Kiangsu to 19 Sea Zone 1 cruiser and 1 marine moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan Place Units - Japanese 1 carrier and 2 transports placed in 6 Sea Zone 1 fighter placed in Japan 3 infantry placed in Kiangsu 2 infantry placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33 Americans regular : -1.00 Japanese regular : -5.67 UK_Pacific regular : 1.33 British regular : -0.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to Shan State 3 artilleries, 2 infantry and 1 mech_infantry moved from Yunnan to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Shantung 1 armour, 1 infantry and 1 mech_infantry moved from Manchuria to Jehol 1 artillery and 6 infantry moved from Kiangsu to Kiangsi 1 marine moved from Kiangsu to 19 Sea Zone 1 cruiser and 1 marine moved from 19 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 battleship moved from 42 Sea Zone to 44 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 battleship and 1 marine moved from 42 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 20 Sea Zone to 34 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to Shantung 1 fighter moved from Japan to 22 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 bomber moved from Kiangsu to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe 1 fighter moved from 19 Sea Zone to Philippines 1 fighter moved from Kiangsu to Anhwe 2 bombers moved from Kiangsu to Shan State 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Yunnan to Shan State Combat - Japanese Battle in 54 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 54 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Caroline Islands Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking Caroline Islands from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine Americans defend with 2 submarines and 1 transport Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine in 35 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine in 35 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 19 Casualties for Americans: 2 submarines and 1 transport Battle in 34 Sea Zone Japanese attack with 3 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 3 fighters, 1 submarine and 4 tactical_bombers in 34 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 34 Sea Zone Japanese win with 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in Anhwe Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 2 bombers and 2 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Shan State, round 2 : 3/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in Kwangsi Japanese attack with 3 artilleries, 3 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Japanese roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/7 hits, 2.17 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Kiangsi Japanese attack with 1 artillery and 6 infantry Chinese defend with 1 artillery Japanese roll dice for 1 artillery and 6 infantry in Kiangsi, round 2 : 1/7 hits, 1.50 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Battle in Jehol Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Jehol, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Jehol, round 4 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 5 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol Japanese win, taking Jehol from Chinese with 1 armour remaining. Battle score for attacker is -4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Philippines Japanese attack with 1 fighter and 2 marines Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 fighter and 2 marines in Philippines, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Philippines Japanese roll dice for 1 fighter and 1 marine in Philippines, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 marine in Philippines, round 4 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter and 1 marine remaining. Battle score for attacker is -2 Casualties for Japanese: 1 marine Casualties for Americans: 1 infantry Battle in Shantung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Anhwe to French Indo China 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 bomber moved from 43 Sea Zone to French Indo China 2 bombers moved from Shan State to French Indo China 2 aaGuns moved from Yunnan to Kwangsi 1 infantry moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 22 Sea Zone to 33 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 42 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 54 Sea Zone to 49 Sea Zone 3 fighters and 4 tactical_bombers moved from 34 Sea Zone to 49 Sea Zone 4 carriers, 1 destroyer and 1 submarine moved from 42 Sea Zone to 49 Sea Zone 1 destroyer and 1 submarine moved from 42 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu 2 infantry moved from Amur to Korea 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 marine moved from Kiangsu to 19 Sea Zone 1 cruiser and 1 marine moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan Place Units - Japanese 1 carrier and 2 transports placed in 6 Sea Zone 1 fighter placed in Japan 3 infantry placed in Kiangsu 2 infantry placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 49 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.33 Americans regular : -1.00 Japanese regular : -5.67 UK_Pacific regular : 1.33 British regular : -0.33
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Interesting, in all the first half battles Japan was flawless.
Then it seems defence was (almost) flawless.
Russian land units heroes!
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I am on mobile.
Cant play now.
And of course i need to prepare the move, since its a big one.
Cheers
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scramble in 99 is so against the odds i think u re def not going for it. if u change ur mind we can later
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I ve scored 4hits in Crete, U one :rolling_on_the_floor_laughing:
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i ve scored 4 hits in sz 33
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Sumatra to 41 Sea Zone 1 battleship and 1 marine moved from 41 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 marine moved from 42 Sea Zone to Java 1 submarine moved from 41 Sea Zone to 37 Sea Zone 4 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 4 fighters moved from Johnston Island to 33 Sea Zone 2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry and 1 mech_infantry moved from Malta to 96 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete 1 carrier and 1 cruiser moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from 96 Sea Zone to Crete 1 fighter moved from 96 Sea Zone to 99 Sea Zone 1 armour moved from Iraq to Northwest Persia Americans take Northwest Persia from Germans 1 armour moved from Northwest Persia to Iraq 2 fighters moved from Iraq to 99 Sea Zone 2 fighters moved from Iraq to 99 Sea Zone Combat - Americans Battle in Java Battle in Normandy Bordeaux Battle in 99 Sea Zone Americans attack with 1 carrier, 1 cruiser, 5 fighters and 2 transports Italians defend with 1 battleship Americans roll dice for 1 carrier, 1 cruiser, 5 fighters and 2 transports in 99 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Italians roll dice for 1 battleship in 99 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 99 Sea Zone Americans win, taking Java from Japanese, taking Normandy Bordeaux from Italians, taking 99 Sea Zone from Neutral with 1 carrier, 1 cruiser, 5 fighters and 2 transports remaining. Battle score for attacker is 20 Casualties for Italians: 1 battleship Battle in Crete Americans attack with 1 fighter, 2 infantry and 1 mech_infantry Italians defend with 1 marine Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Crete, round 2 : 4/4 hits, 1.00 expected hits Italians roll dice for 1 marine in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Italians and 1 infantry owned by the Americans lost in Crete Americans win, taking Crete from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Italians: 1 marine Battle in Holland Belgium Americans attack with 2 artilleries and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 37 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 fighters, 1 submarine and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 33 Sea Zone Americans attack with 2 destroyers, 4 fighters and 1 submarine Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport Americans roll dice for 2 destroyers and 4 fighters in 33 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits
Combat Hit Differential Summary :
Americans regular : 3.00 Japanese regular : -0.33 Italians regular : 0.00 Germans regular : 0.00
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i think its logical u remove 1 hit for bb, 2 hits for ACs
but u need to decide about fig or dd
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i ll stop here.
its too tricky
i need to wait ur decision, i dont want to mess up with assuming something wrong