scramble to sz109, right?
JDOW (X) vs farmboy (L+12) BM3
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 45 Sea Zone 4 artilleries, 5 infantry and 3 mech_infantrys moved from Yunnan to Burma 2 armour moved from Hunan to Burma 2 mech_infantrys moved from Malaya to Burma 3 armour moved from French Indo China to Burma 1 marine moved from Java to 42 Sea Zone 1 fighter moved from Kwangsi to Burma 3 infantry moved from Anhwe to Kweichow 1 fighter moved from Anhwe to Kweichow 1 tactical_bomber moved from Anhwe to Kweichow 1 bomber moved from Kiangsi to Kweichow 1 bomber moved from French Indo China to Kweichow 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 cruiser and 1 marine moved from 42 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Burma Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Burma Japanese attack with 5 armour, 4 artilleries, 1 fighter, 5 infantry, 1 marine and 5 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 5 armour, 4 artilleries, 1 fighter, 5 infantry, 1 marine and 5 mech_infantrys in Burma, round 2 : 5/21 hits, 7,00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 5 armour, 4 artilleries, 5 infantry, 1 marine and 5 mech_infantrys remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter Casualties for British: 2 infantry Battle in Kweichow Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/7 hits, 3,00 expected hits Chinese roll dice for 4 infantry in Kweichow, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Malaya to Burma 1 fighter moved from 45 Sea Zone to Caroline Islands 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Korea to Japan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 aaGun and 7 infantry moved from Korea to Manchuria 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to French Indo China 1 aaGun moved from Anhwe to Hunan 1 submarine moved from 35 Sea Zone to 42 Sea Zone Place Units - Japanese 1 infantry placed in Japan 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone 1 carrier and 1 destroyer placed in 36 Sea Zone 1 infantry placed in French Indo China 3 mech_infantrys placed in Malaya Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from French Indo China: 2 infantry EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Kiangsi: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Guam: 1 fighter EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 1 mech_infantry EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 bomber EDIT: Adding units owned by Japanese to Kiangsi: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Guam: 1 fighter EDIT: Adding units owned by Japanese to Hunan: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 fighter EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,67 Japanese regular : -1,50 UK_Pacific regular : 0,33
-
Alright, let’s go with this.
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 tactical_bomber moved from New Guinea to 46 Sea Zone 1 fighter moved from New Guinea to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 46 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 bomber, 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 5 fighters in 55 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber and 5 fighters moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from 54 Sea Zone to Queensland 4 fighters moved from 46 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Dutch New Guinea to New Guinea 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 bomber and 3 fighters moved from Gibraltar to United Kingdom 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Algeria to Libya 1 armour moved from Tobruk to Egypt 1 fighter moved from 99 Sea Zone to Trans-Jordan 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Algeria to Morocco 1 aaGun moved from Western United States to Central United States 1 transport moved from 92 Sea Zone to 91 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Central United States 2 fighters placed in Eastern United States 2 fighters placed in Western United States 1 carrier placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : 0.33
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Yunnan Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Yunnan from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kweichow 11 infantry moved from Shensi to Kweichow Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 0.33
-
there is an issue with a transport in 92. I had put a UK inf on a US transport, but it is showing up on a UK one. I forgot however to note that the UK inf was on the US transport as well. Its not essential to this turn, but I will add a UK inf back to a US transport as I would like to keep one on.
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 tactical_bomber moved from New Guinea to 46 Sea Zone 1 fighter moved from New Guinea to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 46 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 bomber, 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 5 fighters in 55 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber and 5 fighters moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from 54 Sea Zone to Queensland 4 fighters moved from 46 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Dutch New Guinea to New Guinea 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 bomber and 3 fighters moved from Gibraltar to United Kingdom 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Algeria to Libya 1 armour moved from Tobruk to Egypt 1 fighter moved from 99 Sea Zone to Trans-Jordan 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Algeria to Morocco 1 aaGun moved from Western United States to Central United States 1 transport moved from 92 Sea Zone to 91 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Central United States 2 fighters placed in Eastern United States 2 fighters placed in Western United States 1 carrier placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Yunnan Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Yunnan from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kweichow 11 infantry moved from Shensi to Kweichow Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters and 1 tactical_bomber moved from India to 38 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Iraq to Crete Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 38 Sea Zone British attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 cruiser British roll dice for 4 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 cruiser in 38 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the British and 1 cruiser owned by the Japanese lost in 38 Sea Zone British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 fighter Casualties for Japanese: 1 cruiser Battle in Crete British attack with 1 bomber and 2 infantry Italians defend with 2 infantry British roll dice for 1 bomber and 2 infantry in Crete, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete British roll dice for 1 bomber and 1 infantry in Crete, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 bomber moved from Crete to Trans-Jordan 2 marines moved from Algeria to 92 Sea Zone 1 carrier, 2 cruisers and 2 marines moved from 92 Sea Zone to 110 Sea Zone 2 marines moved from 110 Sea Zone to United Kingdom 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to 110 Sea Zone 3 artilleries moved from Iraq to Trans-Jordan 2 armour and 3 mech_infantrys moved from Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Alexandria to Egypt 1 armour moved from Trans-Jordan to Egypt 1 aaGun, 2 artilleries and 12 infantry moved from India to West India 3 fighters and 1 tactical_bomber moved from 38 Sea Zone to West India 2 marines moved from Trans-Jordan to 81 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 2 marines and 1 transport moved from 81 Sea Zone to 79 Sea Zone 2 marines moved from 79 Sea Zone to West India 1 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 1 submarine placed in 80 Sea Zone 2 infantry placed in Persia 1 mech_infantry placed in Union of South Africa 3 infantry placed in Egypt 1 destroyer and 1 fighter placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Algeria: 1 aaGun, 1 artillery and 3 infantry EDIT: Adding units owned by British to Morocco: 1 aaGun, 1 artillery and 3 infantry EDIT: Removing units owned by British from United Kingdom: 1 infantry EDIT: Adding units owned by British to 91 Sea Zone: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 40 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 1.17 Italians regular : 0.00 Japanese regular : 1.17 British regular : 0.50
-
Wow, this was a novelty for me. I made fun with Trulpen about the inability of my lone cruisers to score a hit when being airstriked. The last 5 or 6 times the curse sustained and lone cruisers hit.
Now, the Axis power is fully unleashed:D
-
@JDOW lol. You were due a good result in the pacific. Although I could have had better dice in Europe, I’ve had pretty good attrition in the Pacific. Now I think I’m due for a great roll from my blockers.
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 bomber moved from Caucasus to Crete 1 bomber moved from Southern Italy to Crete 1 fighter moved from 97 Sea Zone to Crete Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Crete Italians attack with 2 bombers, 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 2 bombers, 1 fighter and 2 infantry in Crete, round 2 : 2/5 hits, 2,17 expected hits British roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Crete Italians win, taking Crete from British with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Crete to Western Germany 1 bomber moved from Crete to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from Crete to 99 Sea Zone 1 carrier moved from 97 Sea Zone to 99 Sea Zone 1 battleship moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia 1 aaGun moved from Rostov to Caucasus 1 artillery moved from Rostov to Caucasus 1 artillery moved from Rostov to Caucasus 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry and 1 mech_infantry placed in Northern Italy 2 infantry placed in Southern Italy Italians undo move 2. 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : -0,17 British regular : -0,33
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 3 fighters moved from Queensland to Hawaiian Islands 1 fighter moved from 54 Sea Zone to 26 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 2 infantry moved from Iraq to Trans-Jordan Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Persia to West India 1 infantry moved from Iraq to Trans-Jordan 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 81 Sea Zone to 79 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 14 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 2 infantry moved from Belarus to Smolensk 1 bomber moved from Romania to Smolensk 1 mech_infantry moved from Caucasus to Sikang Germans take Sikang from Chinese 1 mech_infantry moved from Caucasus to Turkmenistan Germans take Turkmenistan from Russians 2 infantry moved from France to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Normandy Bordeaux 5 infantry moved from Northwest Persia to Iraq 5 infantry moved from Northwest Persia to Persia 8 armour moved from Northwest Persia to Iraq 10 mech_infantrys moved from Northwest Persia to Iraq 2 tactical_bombers moved from Caucasus to Iraq 8 mech_infantrys moved from Northwest Persia to Persia 2 mech_infantrys moved from Caucasus to Persia 5 armour moved from Caucasus to Persia 3 armour moved from Northwest Persia to Persia 1 tactical_bomber moved from Caucasus to Persia 3 bombers moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Volgograd 1 tactical_bomber moved from Caucasus to Volgograd 2 infantry moved from Caucasus to Volgograd 1 artillery moved from Caucasus to Volgograd Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/6 hits, 2,50 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 bomber, 3 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2,50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Persia Germans attack with 8 armour, 5 infantry, 10 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor and 6 infantry Germans roll dice for 8 armour, 5 infantry, 10 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 8/24 hits, 7,17 expected hits British roll dice for 6 infantry in Persia, round 2 : 0/6 hits, 2,00 expected hits 6 infantry owned by the British lost in Persia Germans win, taking Persia from British with 8 armour, 5 infantry, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 6 infantry Battle in Volgograd Germans attack with 1 artillery, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery, 1 factory_minor and 3 infantry Germans roll dice for 1 artillery, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits, 4,00 expected hits Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery, 3 bombers and 1 fighter remaining. Battle score for attacker is -4 Casualties for Germans: 2 infantry and 1 tactical_bomber Casualties for Russians: 1 artillery and 3 infantry Battle in Iraq Germans attack with 8 armour, 5 infantry, 10 mech_infantrys and 2 tactical_bombers British defend with 7 infantry Germans roll dice for 8 armour, 5 infantry, 10 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 7/25 hits, 7,83 expected hits British roll dice for 7 infantry in Iraq, round 2 : 3/7 hits, 2,33 expected hits 3 infantry owned by the Germans and 7 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 8 armour, 2 infantry, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 3 infantry Casualties for British: 7 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Northwest Persia to Iraq 1 infantry moved from Caucasus to Kazakhstan 1 artillery moved from Northwest Persia to Persia 1 artillery moved from Caucasus to Northwest Persia 1 artillery moved from Caucasus to Northwest Persia 11 mech_infantrys moved from Caucasus to Northwest Persia 1 aaGun moved from Rostov to Caucasus 1 armour and 5 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Novgorod to Archangel 4 infantry moved from Novgorod to Belarus 1 bomber moved from Smolensk to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 aaGun and 2 infantry moved from Norway to Finland 1 fighter moved from Holland Belgium to Germany 2 fighters moved from Holland Belgium to Western Germany 3 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Persia to Caucasus 2 tactical_bombers moved from Iraq to Caucasus 1 fighter moved from Volgograd to Caucasus 1 bomber moved from Volgograd to Caucasus 2 bombers moved from Volgograd to Southern Italy 5 mech_infantrys moved from Romania to Ukraine 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 cruiser moved from 124 Sea Zone to 126 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 2 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Southern Italy to Western Germany 1 mech_infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Belarus to Vyborg Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in France 2 infantry placed in Germany 3 infantry placed in Western Germany 8 mech_infantrys placed in Germany 1 armour and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 65 PUs (3 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Novgorod: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Removing units owned by Germans from Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1,33 Germans regular : 2,00 British regular : -1,00
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 14 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 2 infantry moved from Belarus to Smolensk 1 bomber moved from Romania to Smolensk 1 mech_infantry moved from Caucasus to Sikang Germans take Sikang from Chinese 1 mech_infantry moved from Caucasus to Turkmenistan Germans take Turkmenistan from Russians 2 infantry moved from France to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Normandy Bordeaux 5 infantry moved from Northwest Persia to Iraq 5 infantry moved from Northwest Persia to Persia 8 armour moved from Northwest Persia to Iraq 10 mech_infantrys moved from Northwest Persia to Iraq 2 tactical_bombers moved from Caucasus to Iraq 8 mech_infantrys moved from Northwest Persia to Persia 2 mech_infantrys moved from Caucasus to Persia 5 armour moved from Caucasus to Persia 3 armour moved from Northwest Persia to Persia 1 tactical_bomber moved from Caucasus to Persia 3 bombers moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Volgograd 1 tactical_bomber moved from Caucasus to Volgograd 2 infantry moved from Caucasus to Volgograd 1 artillery moved from Caucasus to Volgograd Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/6 hits, 2,50 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 bomber, 3 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2,50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Persia Germans attack with 8 armour, 5 infantry, 10 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor and 6 infantry Germans roll dice for 8 armour, 5 infantry, 10 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 8/24 hits, 7,17 expected hits British roll dice for 6 infantry in Persia, round 2 : 0/6 hits, 2,00 expected hits 6 infantry owned by the British lost in Persia Germans win, taking Persia from British with 8 armour, 5 infantry, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 6 infantry Battle in Volgograd Germans attack with 1 artillery, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery, 1 factory_minor and 3 infantry Germans roll dice for 1 artillery, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits, 4,00 expected hits Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery, 3 bombers and 1 fighter remaining. Battle score for attacker is -4 Casualties for Germans: 2 infantry and 1 tactical_bomber Casualties for Russians: 1 artillery and 3 infantry Battle in Iraq Germans attack with 8 armour, 5 infantry, 10 mech_infantrys and 2 tactical_bombers British defend with 7 infantry Germans roll dice for 8 armour, 5 infantry, 10 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 7/25 hits, 7,83 expected hits British roll dice for 7 infantry in Iraq, round 2 : 3/7 hits, 2,33 expected hits 3 infantry owned by the Germans and 7 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 8 armour, 2 infantry, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 3 infantry Casualties for British: 7 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Northwest Persia to Iraq 1 infantry moved from Caucasus to Kazakhstan 1 artillery moved from Northwest Persia to Persia 1 artillery moved from Caucasus to Northwest Persia 1 artillery moved from Caucasus to Northwest Persia 11 mech_infantrys moved from Caucasus to Northwest Persia 1 aaGun moved from Rostov to Caucasus 1 armour and 5 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Novgorod to Archangel 4 infantry moved from Novgorod to Belarus 1 bomber moved from Smolensk to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 aaGun and 2 infantry moved from Norway to Finland 1 fighter moved from Holland Belgium to Germany 2 fighters moved from Holland Belgium to Western Germany 3 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Persia to Caucasus 2 tactical_bombers moved from Iraq to Caucasus 1 fighter moved from Volgograd to Caucasus 1 bomber moved from Volgograd to Caucasus 2 bombers moved from Volgograd to Southern Italy 5 mech_infantrys moved from Romania to Ukraine 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 cruiser moved from 124 Sea Zone to 126 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 2 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Southern Italy to Western Germany 1 mech_infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Belarus to Vyborg Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in France 2 infantry placed in Germany 3 infantry placed in Western Germany 8 mech_infantrys placed in Germany 1 armour and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 65 PUs (3 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Novgorod: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Removing units owned by Germans from Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 1 fighter EDIT: Adding units owned by Germans to Caucasus: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1,33 Germans regular : 2,00 British regular : -1,00
-
Sir, one little glitch. I accidentally took all figs from WGR to fight and left one Fig idle in SI while one WGR fig should have stayed idle in order to go to Novo. I just missclicked during the live run.
I hope you allow the edit. It was an overkill anyway and I would have just taken an SI fighter that moved later to WGR anyway. -
Its fine.
-
TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 tactical_bomber moved from Poland to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia
-
lol posted this in the wrong one. Ignore that.
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 mech_infantrys moved from Vologda to Kazakhstan 4 artilleries moved from Tambov to Volgograd 20 infantry moved from Tambov to Volgograd 11 infantry moved from Tambov to Volgograd 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 3 infantry moved from Russia to Smolensk 2 infantry moved from Vologda to Archangel 1 armour and 2 infantry moved from Vologda to Urals 1 armour moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 armour moved from Nenetsia to Urals 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 fighters moved from Russia to Kazakhstan 2 fighters moved from Russia to Archangel 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans Combat - Russians Battle in Urals Russians attack with 2 armour and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 armour and 2 infantry in Urals, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Russians roll dice for 2 armour and 1 infantry in Urals, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 4 artilleries and 31 infantry Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 4 artilleries and 31 infantry in Volgograd, round 2 : 9/35 hits, 7.17 expected hits Germans roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 artilleries and 30 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Archangel, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 2 fighters and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 2 fighters moved from Archangel to Russia 11 infantry moved from Russia to Tambov 19 infantry moved from Tambov to Volgograd 2 fighters moved from Kazakhstan to Russia 2 aaGuns and 12 infantry moved from Buryatia to Amur 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.33
-
just looking at this again, and I will make an adjustment to Russia’s NCMs.
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 mech_infantrys moved from Vologda to Kazakhstan 4 artilleries moved from Tambov to Volgograd 20 infantry moved from Tambov to Volgograd 11 infantry moved from Tambov to Volgograd 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 3 infantry moved from Russia to Smolensk 2 infantry moved from Vologda to Archangel 1 armour and 2 infantry moved from Vologda to Urals 1 armour moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 armour moved from Nenetsia to Urals 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 fighters moved from Russia to Kazakhstan 2 fighters moved from Russia to Archangel 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans Combat - Russians Battle in Urals Russians attack with 2 armour and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 armour and 2 infantry in Urals, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Russians roll dice for 2 armour and 1 infantry in Urals, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 4 artilleries and 31 infantry Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 4 artilleries and 31 infantry in Volgograd, round 2 : 9/35 hits, 7.17 expected hits Germans roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 artilleries and 30 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Archangel, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 2 fighters and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 2 fighters moved from Archangel to Russia 11 infantry moved from Russia to Tambov 19 infantry moved from Tambov to Volgograd 2 fighters moved from Kazakhstan to Russia 2 aaGuns and 12 infantry moved from Buryatia to Amur 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 9 infantry EDIT: Adding units owned by Russians to Tambov: 9 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Adding units owned by Russians to Tambov: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.33
-
No problem, does not affect Japan.
I need to take this turn into the weekend. I worked on it, and I am still stuck on some details.
I believe this is the most important and complicated turn in the game so far with the potential to be crucial for the outcome of the game.