Yep, lets play with the odds
JDOW (X) vs farmboy (L+12) BM3
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 14 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 2 infantry moved from Belarus to Smolensk 1 bomber moved from Romania to Smolensk 1 mech_infantry moved from Caucasus to Sikang Germans take Sikang from Chinese 1 mech_infantry moved from Caucasus to Turkmenistan Germans take Turkmenistan from Russians 2 infantry moved from France to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Normandy Bordeaux 5 infantry moved from Northwest Persia to Iraq 5 infantry moved from Northwest Persia to Persia 8 armour moved from Northwest Persia to Iraq 10 mech_infantrys moved from Northwest Persia to Iraq 2 tactical_bombers moved from Caucasus to Iraq 8 mech_infantrys moved from Northwest Persia to Persia 2 mech_infantrys moved from Caucasus to Persia 5 armour moved from Caucasus to Persia 3 armour moved from Northwest Persia to Persia 1 tactical_bomber moved from Caucasus to Persia 3 bombers moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Volgograd 1 tactical_bomber moved from Caucasus to Volgograd 2 infantry moved from Caucasus to Volgograd 1 artillery moved from Caucasus to Volgograd Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/6 hits, 2,50 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 bomber, 3 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2,50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Persia Germans attack with 8 armour, 5 infantry, 10 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor and 6 infantry Germans roll dice for 8 armour, 5 infantry, 10 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 8/24 hits, 7,17 expected hits British roll dice for 6 infantry in Persia, round 2 : 0/6 hits, 2,00 expected hits 6 infantry owned by the British lost in Persia Germans win, taking Persia from British with 8 armour, 5 infantry, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 6 infantry Battle in Volgograd Germans attack with 1 artillery, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery, 1 factory_minor and 3 infantry Germans roll dice for 1 artillery, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits, 4,00 expected hits Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery, 3 bombers and 1 fighter remaining. Battle score for attacker is -4 Casualties for Germans: 2 infantry and 1 tactical_bomber Casualties for Russians: 1 artillery and 3 infantry Battle in Iraq Germans attack with 8 armour, 5 infantry, 10 mech_infantrys and 2 tactical_bombers British defend with 7 infantry Germans roll dice for 8 armour, 5 infantry, 10 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 7/25 hits, 7,83 expected hits British roll dice for 7 infantry in Iraq, round 2 : 3/7 hits, 2,33 expected hits 3 infantry owned by the Germans and 7 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 8 armour, 2 infantry, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 3 infantry Casualties for British: 7 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Northwest Persia to Iraq 1 infantry moved from Caucasus to Kazakhstan 1 artillery moved from Northwest Persia to Persia 1 artillery moved from Caucasus to Northwest Persia 1 artillery moved from Caucasus to Northwest Persia 11 mech_infantrys moved from Caucasus to Northwest Persia 1 aaGun moved from Rostov to Caucasus 1 armour and 5 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Novgorod to Archangel 4 infantry moved from Novgorod to Belarus 1 bomber moved from Smolensk to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 aaGun and 2 infantry moved from Norway to Finland 1 fighter moved from Holland Belgium to Germany 2 fighters moved from Holland Belgium to Western Germany 3 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Persia to Caucasus 2 tactical_bombers moved from Iraq to Caucasus 1 fighter moved from Volgograd to Caucasus 1 bomber moved from Volgograd to Caucasus 2 bombers moved from Volgograd to Southern Italy 5 mech_infantrys moved from Romania to Ukraine 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 cruiser moved from 124 Sea Zone to 126 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 2 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Southern Italy to Western Germany 1 mech_infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Belarus to Vyborg Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in France 2 infantry placed in Germany 3 infantry placed in Western Germany 8 mech_infantrys placed in Germany 1 armour and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 65 PUs (3 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Novgorod: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Removing units owned by Germans from Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1,33 Germans regular : 2,00 British regular : -1,00
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 14 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 2 infantry moved from Belarus to Smolensk 1 bomber moved from Romania to Smolensk 1 mech_infantry moved from Caucasus to Sikang Germans take Sikang from Chinese 1 mech_infantry moved from Caucasus to Turkmenistan Germans take Turkmenistan from Russians 2 infantry moved from France to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Normandy Bordeaux 5 infantry moved from Northwest Persia to Iraq 5 infantry moved from Northwest Persia to Persia 8 armour moved from Northwest Persia to Iraq 10 mech_infantrys moved from Northwest Persia to Iraq 2 tactical_bombers moved from Caucasus to Iraq 8 mech_infantrys moved from Northwest Persia to Persia 2 mech_infantrys moved from Caucasus to Persia 5 armour moved from Caucasus to Persia 3 armour moved from Northwest Persia to Persia 1 tactical_bomber moved from Caucasus to Persia 3 bombers moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Volgograd 1 tactical_bomber moved from Caucasus to Volgograd 2 infantry moved from Caucasus to Volgograd 1 artillery moved from Caucasus to Volgograd Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/6 hits, 2,50 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 bomber, 3 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2,50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Persia Germans attack with 8 armour, 5 infantry, 10 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor and 6 infantry Germans roll dice for 8 armour, 5 infantry, 10 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 8/24 hits, 7,17 expected hits British roll dice for 6 infantry in Persia, round 2 : 0/6 hits, 2,00 expected hits 6 infantry owned by the British lost in Persia Germans win, taking Persia from British with 8 armour, 5 infantry, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 6 infantry Battle in Volgograd Germans attack with 1 artillery, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery, 1 factory_minor and 3 infantry Germans roll dice for 1 artillery, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits, 4,00 expected hits Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery, 3 bombers and 1 fighter remaining. Battle score for attacker is -4 Casualties for Germans: 2 infantry and 1 tactical_bomber Casualties for Russians: 1 artillery and 3 infantry Battle in Iraq Germans attack with 8 armour, 5 infantry, 10 mech_infantrys and 2 tactical_bombers British defend with 7 infantry Germans roll dice for 8 armour, 5 infantry, 10 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 7/25 hits, 7,83 expected hits British roll dice for 7 infantry in Iraq, round 2 : 3/7 hits, 2,33 expected hits 3 infantry owned by the Germans and 7 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 8 armour, 2 infantry, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 3 infantry Casualties for British: 7 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Northwest Persia to Iraq 1 infantry moved from Caucasus to Kazakhstan 1 artillery moved from Northwest Persia to Persia 1 artillery moved from Caucasus to Northwest Persia 1 artillery moved from Caucasus to Northwest Persia 11 mech_infantrys moved from Caucasus to Northwest Persia 1 aaGun moved from Rostov to Caucasus 1 armour and 5 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Novgorod to Archangel 4 infantry moved from Novgorod to Belarus 1 bomber moved from Smolensk to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 aaGun and 2 infantry moved from Norway to Finland 1 fighter moved from Holland Belgium to Germany 2 fighters moved from Holland Belgium to Western Germany 3 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Persia to Caucasus 2 tactical_bombers moved from Iraq to Caucasus 1 fighter moved from Volgograd to Caucasus 1 bomber moved from Volgograd to Caucasus 2 bombers moved from Volgograd to Southern Italy 5 mech_infantrys moved from Romania to Ukraine 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 cruiser moved from 124 Sea Zone to 126 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 2 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Southern Italy to Western Germany 1 mech_infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Belarus to Vyborg Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in France 2 infantry placed in Germany 3 infantry placed in Western Germany 8 mech_infantrys placed in Germany 1 armour and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 65 PUs (3 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Novgorod: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Removing units owned by Germans from Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 1 fighter EDIT: Adding units owned by Germans to Caucasus: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1,33 Germans regular : 2,00 British regular : -1,00
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Sir, one little glitch. I accidentally took all figs from WGR to fight and left one Fig idle in SI while one WGR fig should have stayed idle in order to go to Novo. I just missclicked during the live run.
I hope you allow the edit. It was an overkill anyway and I would have just taken an SI fighter that moved later to WGR anyway. -
Its fine.
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 tactical_bomber moved from Poland to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia
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lol posted this in the wrong one. Ignore that.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 mech_infantrys moved from Vologda to Kazakhstan 4 artilleries moved from Tambov to Volgograd 20 infantry moved from Tambov to Volgograd 11 infantry moved from Tambov to Volgograd 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 3 infantry moved from Russia to Smolensk 2 infantry moved from Vologda to Archangel 1 armour and 2 infantry moved from Vologda to Urals 1 armour moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 armour moved from Nenetsia to Urals 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 fighters moved from Russia to Kazakhstan 2 fighters moved from Russia to Archangel 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans Combat - Russians Battle in Urals Russians attack with 2 armour and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 armour and 2 infantry in Urals, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Russians roll dice for 2 armour and 1 infantry in Urals, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 4 artilleries and 31 infantry Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 4 artilleries and 31 infantry in Volgograd, round 2 : 9/35 hits, 7.17 expected hits Germans roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 artilleries and 30 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Archangel, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 2 fighters and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 2 fighters moved from Archangel to Russia 11 infantry moved from Russia to Tambov 19 infantry moved from Tambov to Volgograd 2 fighters moved from Kazakhstan to Russia 2 aaGuns and 12 infantry moved from Buryatia to Amur 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.33
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just looking at this again, and I will make an adjustment to Russia’s NCMs.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 mech_infantrys moved from Vologda to Kazakhstan 4 artilleries moved from Tambov to Volgograd 20 infantry moved from Tambov to Volgograd 11 infantry moved from Tambov to Volgograd 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 3 infantry moved from Russia to Smolensk 2 infantry moved from Vologda to Archangel 1 armour and 2 infantry moved from Vologda to Urals 1 armour moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 armour moved from Nenetsia to Urals 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 fighters moved from Russia to Kazakhstan 2 fighters moved from Russia to Archangel 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans Combat - Russians Battle in Urals Russians attack with 2 armour and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 armour and 2 infantry in Urals, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Russians roll dice for 2 armour and 1 infantry in Urals, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 4 artilleries and 31 infantry Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 4 artilleries and 31 infantry in Volgograd, round 2 : 9/35 hits, 7.17 expected hits Germans roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 artilleries and 30 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Archangel, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 2 fighters and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 2 fighters moved from Archangel to Russia 11 infantry moved from Russia to Tambov 19 infantry moved from Tambov to Volgograd 2 fighters moved from Kazakhstan to Russia 2 aaGuns and 12 infantry moved from Buryatia to Amur 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 9 infantry EDIT: Adding units owned by Russians to Tambov: 9 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Adding units owned by Russians to Tambov: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.33
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No problem, does not affect Japan.
I need to take this turn into the weekend. I worked on it, and I am still stuck on some details.
I believe this is the most important and complicated turn in the game so far with the potential to be crucial for the outcome of the game. -
Almost ready, I guess I found the missing puzzle piece under the shower:)
Finalizing details now. Posting soon.
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@JDOW lol. Looking forward to the turn, but no rush if you are needing more time.
And I’m the same. One of my problems is that I sometimes am too eager to do my turn. Often when I wait a day or two, I get better ideas while I’m busy with something else.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Burma to India 1 artillery moved from Burma to India 1 tactical_bomber moved from 42 Sea Zone to India 1 fighter moved from French Indo China to India 1 tactical_bomber moved from French Indo China to India 1 bomber moved from French Indo China to India 2 infantry moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 3 tactical_bombers moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Hopei 1 bomber moved from Kiangsi to Hopei 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 submarine moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 20 Sea Zone to 46 Sea Zone 4 fighters moved from Caroline Islands to 46 Sea Zone 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone 2 fighters moved from Caroline Islands to 46 Sea Zone Combat - Japanese Battle in Marianas Battle in 46 Sea Zone Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Japanese win, taking Marianas from Americans with 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Hopei Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/6 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers British defend with 1 aaGun and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in India, round 2 : 3/8 hits, 3,33 expected hits UK_Pacific roll dice for 1 aaGun and 3 infantry in India, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in India Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in India, round 3 : 3/7 hits, 3,17 expected hits UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for British: 1 aaGun and 3 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Burma to Shan State 1 marine moved from Burma to Shan State 1 armour moved from Burma to Shan State 2 mech_infantrys moved from Burma to Shan State 1 aaGun moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 aaGun moved from Anhwe to Kiangsi 1 infantry moved from Hunan to Kiangsi 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 carrier moved from 20 Sea Zone to 37 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 1 fighter, 2 submarines, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 37 Sea Zone 3 fighters moved from 46 Sea Zone to Celebes 1 bomber moved from India to Shan State 1 bomber moved from Hopei to Kiangsi 2 infantry moved from Manchuria to Jehol 1 aaGun and 5 infantry moved from Manchuria to Korea 1 fighter moved from Japan to Korea 1 fighter moved from Caroline Islands to Japan 1 fighter moved from India to Burma 2 tactical_bombers moved from India to Burma 2 mech_infantrys moved from Malaya to Burma 1 mech_infantry moved from French Indo China to Burma 2 fighters moved from Caroline Islands to 20 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 20 Sea Zone 2 fighters moved from 46 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 1 fighter moved from 46 Sea Zone to 37 Sea Zone 1 fighter moved from Yunnan to 37 Sea Zone 1 battleship, 2 carriers, 2 destroyers and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Yunnan to Kiangsi 1 tactical_bomber moved from Yunnan to Kiangsi 1 artillery moved from Burma to Shan State 1 armour moved from Burma to Shan State 1 tactical_bomber moved from Yunnan to French Indo China Place Units - Japanese 1 factory_minor placed in Kiangsu 2 infantry and 1 mech_infantry placed in French Indo China 1 carrier and 2 transports placed in 37 Sea Zone 2 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,17 Japanese regular : 1,83 British AA : -0,50 UK_Pacific regular : -0,33
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As said, very tough turn. Had to adjust last minute as I almost blundered.
But enough is enough. At a certain point, one must execute. It’s still just a game.
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@JDOW And now I have a tough turn. I have the choice between a very risky move with significant payoff (if it works) and the very safe move which might not do enough to slow you down. Probably will take me another day to decide.
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Sure, take your time.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Queensland to 46 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 5 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - Americans Battle in Iwo Jima Battle in 46 Sea Zone Americans attack with 1 bomber, 1 destroyer and 5 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 46 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win, taking Iwo Jima from Japanese with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 55 Sea Zone Americans attack with 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters moved from 55 Sea Zone to 41 Sea Zone 3 fighters moved from 46 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 bomber and 2 fighters moved from 46 Sea Zone to Queensland 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 1 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 mech_infantry moved from New Guinea to 46 Sea Zone 1 mech_infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone 1 mech_infantry moved from 62 Sea Zone to New South Wales 1 infantry moved from Queensland to New South Wales 1 infantry and 1 mech_infantry moved from Queensland to South Australia 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 fighter moved from 26 Sea Zone to Queensland 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 carriers and 1 fighter moved from 26 Sea Zone to 63 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to Wake Island 1 fighter moved from Trans-Jordan to Egypt 1 fighter moved from Gibraltar to Egypt 1 mech_infantry moved from Libya to Alexandria 1 carrier, 1 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 marine moved from United Kingdom to 110 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 2 infantry moved from 92 Sea Zone to Algeria 2 fighters moved from United Kingdom to 92 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to Gibraltar Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry and 1 marine placed in Western United States 2 fighters and 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -0.83
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kweichow to Hunan 11 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan retreated to Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Anhwe Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Anhwe, round 2 : 2/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 1.00
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Queensland to 46 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 5 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - Americans Battle in Iwo Jima Battle in 46 Sea Zone Americans attack with 1 bomber, 1 destroyer and 5 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 46 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win, taking Iwo Jima from Japanese with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 55 Sea Zone Americans attack with 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters moved from 55 Sea Zone to 41 Sea Zone 3 fighters moved from 46 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 bomber and 2 fighters moved from 46 Sea Zone to Queensland 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 1 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 mech_infantry moved from New Guinea to 46 Sea Zone 1 mech_infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone 1 mech_infantry moved from 62 Sea Zone to New South Wales 1 infantry moved from Queensland to New South Wales 1 infantry and 1 mech_infantry moved from Queensland to South Australia 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 fighter moved from 26 Sea Zone to Queensland 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 carriers and 1 fighter moved from 26 Sea Zone to 63 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to Wake Island 1 fighter moved from Trans-Jordan to Egypt 1 fighter moved from Gibraltar to Egypt 1 mech_infantry moved from Libya to Alexandria 1 carrier, 1 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 marine moved from United Kingdom to 110 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 2 infantry moved from 92 Sea Zone to Algeria 2 fighters moved from United Kingdom to 92 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to Gibraltar Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry and 1 marine placed in Western United States 2 fighters and 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kweichow to Hunan 11 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan retreated to Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Anhwe Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Anhwe, round 2 : 2/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 2 aaGuns, 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Trans-Jordan to Persia 2 armour and 5 mech_infantrys moved from Eastern Persia to India 2 artilleries, 12 infantry and 2 marines moved from West India to India 2 fighters moved from West India to India Combat - British Strategic bombing raid in Persia Germans roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in India British attack with 2 armour, 2 artilleries, 2 fighters, 12 infantry, 2 marines and 5 mech_infantrys Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 armour, 2 artilleries, 2 fighters, 12 infantry, 2 marines and 5 mech_infantrys in India, round 2 : 2/25 hits, 6.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in India British roll dice for 2 armour, 2 artilleries, 2 fighters, 11 infantry, 2 marines and 5 mech_infantrys in India, round 3 : 5/24 hits, 6.00 expected hits Japanese roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 2 armour, 2 artilleries, 2 fighters, 11 infantry, 2 marines and 5 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 2 fighters moved from India to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from West India to Ethiopia 1 fighter and 1 tactical_bomber moved from Eastern Persia to Egypt 1 aaGun moved from West India to India 1 battleship, 2 cruisers and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 1 transport moved from 79 Sea Zone to 75 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 3 artilleries and 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Gibraltar to Egypt 1 aaGun, 3 infantry and 2 marines moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 bomber moved from Persia to Egypt 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 aaGun, 1 artillery and 3 infantry moved from Morocco to Algeria 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria 2 cruisers and 2 marines moved from 110 Sea Zone to 92 Sea Zone 2 marines moved from 92 Sea Zone to Gibraltar 1 carrier, 2 fighters and 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 54 Sea Zone to 41 Sea Zone Place Units - British 2 aaGuns and 1 fighter placed in Egypt 1 artillery and 2 infantry placed in Union of South Africa British undo move 2. 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,5,6,4,5 British collect 30 PUs (1 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : -1.67 Japanese regular : -0.17 Germans AA : -0.17 British regular : -5.17
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this move might just be suicide, and its not how I normally play. But it seemed like a gamble worth trying here.