Was a boo boo not to attack z93 but I was pretty tired, not much sleep last night and feeling it.
L20 #2 trulpen (X) vs surfer (A) P2V
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Bidless and clueless.
Happy hunting, @surfer!
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Testing Forum poster
Test summary from TripleA, engine version: 2.1.20400, time: 16:29:28
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Don’t think you’re clueless–I get to claim that.:blush:
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Austria to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 tactical_bomber moved from Germany to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 mech_infantry moved from Western Germany to France 1 artillery and 3 infantry moved from Western Germany to France 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 1 fighter moved from Norway to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 121 Sea Zone to 109 Sea Zone 1 infantry moved from Holland Belgium to France Combat - Germans
Combat Hit Differential Summary :
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Scrambles z110 and Normandie?
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@surfer said in L20 #2 trulpen (X) vs surfer (A) P2V:
Don’t think you’re clueless–I get to claim that.:blush:
I think I’m talking for both of us. I’m that generous.
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I’ll change the attack on Normandie and Paris, shifting one inf to Normandie. I’ll post the new map.
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Austria to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 tactical_bomber moved from Germany to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 mech_infantry moved from Western Germany to France 1 artillery and 3 infantry moved from Western Germany to France 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 1 fighter moved from Norway to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 121 Sea Zone to 109 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux Combat - Germans
Combat Hit Differential Summary :
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The land scramble option is still catching me…I liked the first move you had, as I probably would have tried to a scramble. But no, stand and die.
BTW, I assume we are using the most updated PTV map v. 4.0.0
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Actually we’re using 3.0.0.
What’s new?
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I’m not sure. Just updated my map prior to loading the game
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Fixed spelling mistakes in game notes.
Added ‘Global’ victory condition.
Changed carriers to 1 defense.
Added note regarding carrier scramble to empty sea zones.
Added note defining “islands.”
Fixed ANZAC objective in Objectives tab.
Lowered Kamakaze marker in sea zone 21.
Added U.S. Marine to Hawaii. -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Austria to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 tactical_bomber moved from Germany to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 mech_infantry moved from Western Germany to France 1 artillery and 3 infantry moved from Western Germany to France 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 1 fighter moved from Norway to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 121 Sea Zone to 109 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 5/15 hits, 4,50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits 5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2,33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 4 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British 1 cruiser owned by the French lost in 113 Sea Zone Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 3/9 hits, 5,17 expected hits British roll dice for 1 battleship and 1 cruiser in 113 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone Germans win with 1 bomber, 4 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 40 Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 5 armour, 3 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 5/18 hits, 6,33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 7/11 hits, 4,33 expected hits 1 aaGun owned by the French, 1 artillery owned by the Germans, 6 infantry owned by the Germans and 4 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries and 4 mech_infantrys in France, round 3 : 4/11 hits, 4,50 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 5/7 hits, 3,00 expected hits 2 artilleries owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans and 1 artillery owned by the French lost in France Germans roll dice for 5 armour and 1 mech_infantry in France, round 4 : 5/6 hits, 2,83 expected hits French roll dice for 2 armour and 1 fighter in France, round 4 : 0/3 hits, 1,67 expected hits 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Germans: 3 artilleries, 6 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 4 infantry moved from Poland to Slovakia Hungary 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 bomber, 4 fighters and 4 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 cruiser moved from 117 Sea Zone to 116 Sea Zone 1 infantry moved from Denmark to Western Germany 1 transport moved from 117 Sea Zone to 116 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 submarine moved from 127 Sea Zone to 115 Sea Zone 1 aaGun moved from Western Germany to 116 Sea Zone 1 infantry moved from Denmark to 116 Sea Zone 1 aaGun and 1 infantry moved from 116 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 10 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 4,33 Neutral_Allies regular : -0,67 Germans regular : 0,00 British regular : -1,50
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Damn, G got heavily diced by F.
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I also downloaded the new map now, but it seems to load v3 anyway.
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@trulpen Once you started a game version 3.0 this will not change even if you download the 4.0 map version during your game. The savegame will always continue to have included the map version 3.0. In other words: In case you want to play 4.0 you need to start using the 4.0 version from the very beginning.
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@surfer I can restart the game if you want.
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I mean, I’ll do the battles by edit.
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Yeah. Let’s go for v4.
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I’m a bit busy atm, but if you have the time feel free to do the german turn by edit in order to proceed with the commies.