Absolute bloodbath in 99
axis-dominion vs farmboy (allies+12) bm3
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@farmboy said in axis-dominion vs farmboy (allies+12) bm3:
I’m assuming that Italy carriers only contain Italy air?
That’s correct
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lots of traps and possibilities, on both sides, tread carefully :)
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TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Americans Americans buy 1 aaGun, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 18 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 tactical_bombers moved from Eastern United States to 104 Sea Zone 1 submarine moved from 109 Sea Zone to 104 Sea Zone 3 destroyers and 3 submarines moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 123 Sea Zone to 125 Sea Zone 1 submarine moved from 123 Sea Zone to 110 Sea Zone 4 bombers moved from United Kingdom to 125 Sea Zone 1 fighter moved from Scotland to 125 Sea Zone 3 fighters moved from 109 Sea Zone to 104 Sea Zone 3 fighters moved from 109 Sea Zone to 110 Sea Zone 8 fighters moved from 109 Sea Zone to Normandy Bordeaux 1 carrier moved from 109 Sea Zone to 110 Sea Zone 1 carrier moved from 109 Sea Zone to 110 Sea Zone 3 infantry moved from Scotland to 109 Sea Zone 3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Scotland to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 24 fighters, 1 submarine and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone Combat - Americans Battle in 125 Sea Zone Americans attack with 4 bombers, 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 4 bombers, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Neutral with 4 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 110 Sea Zone Americans attack with 2 carriers, 3 destroyers, 3 fighters, 4 submarines and 3 transports Germans defend with 1 destroyer Americans roll dice for 4 submarines in 110 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 carriers, 3 destroyers, 3 fighters, 4 submarines and 3 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Americans attack with 8 fighters and 3 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 8 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/11 hits, 4.50 expected hits Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 8 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Holland Belgium Battle in 104 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Italians defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 104 Sea Zone Americans win, taking Holland Belgium from Germans with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 45 Sea Zone Americans attack with 24 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 24 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 11/25 hits, 12.67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 24 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 24 fighters and 1 tactical_bomber moved from 45 Sea Zone to 22 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 marine moved from Paulau Island to 34 Sea Zone 1 battleship, 14 carriers, 2 cruisers, 7 destroyers, 3 fighters, 2 marines and 19 submarines moved from 34 Sea Zone to 22 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 3 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from 125 Sea Zone to 110 Sea Zone 4 bombers moved from 125 Sea Zone to United Kingdom 1 destroyer moved from 123 Sea Zone to 103 Sea Zone 3 carriers and 9 transports moved from 109 Sea Zone to 110 Sea Zone 1 aaGun, 3 artilleries and 3 infantry moved from Scotland to United Kingdom 8 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 carriers moved from 123 Sea Zone to 110 Sea Zone 3 fighters moved from 110 Sea Zone to 109 Sea Zone 4 fighters moved from 123 Sea Zone to Eastern United States 1 fighter moved from Iceland to United Kingdom 2 fighters moved from Iceland to Eastern United States Place Units - Americans Turning on Edit Mode EDIT: Changing ownership of Peru from Neutral_True to Americans EDIT: Removing units owned by Americans from Brazil: 1 infantry EDIT: Adding units owned by Americans to Peru: 1 infantry EDIT: Turning off Edit Mode 1 factory_minor placed in Chile 1 destroyer and 2 transports placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States 1 fighter and 9 infantry placed in Eastern United States 1 aaGun and 6 infantry placed in Central United States Americans undo move 3. Americans undo move 4. 4 infantry placed in Western United States 1 aaGun, 1 artillery and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : 0.67 Italians regular : -1.00 Germans regular : -0.50
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TripleA Turn Summary: Chinese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Anhwe to Hunan 1 fighter moved from Anhwe to Hunan 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Anhwe 1 infantry moved from Kiangsu to Anhwe Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Americans Americans buy 1 aaGun, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 18 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 tactical_bombers moved from Eastern United States to 104 Sea Zone 1 submarine moved from 109 Sea Zone to 104 Sea Zone 3 destroyers and 3 submarines moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 123 Sea Zone to 125 Sea Zone 1 submarine moved from 123 Sea Zone to 110 Sea Zone 4 bombers moved from United Kingdom to 125 Sea Zone 1 fighter moved from Scotland to 125 Sea Zone 3 fighters moved from 109 Sea Zone to 104 Sea Zone 3 fighters moved from 109 Sea Zone to 110 Sea Zone 8 fighters moved from 109 Sea Zone to Normandy Bordeaux 1 carrier moved from 109 Sea Zone to 110 Sea Zone 1 carrier moved from 109 Sea Zone to 110 Sea Zone 3 infantry moved from Scotland to 109 Sea Zone 3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Scotland to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 24 fighters, 1 submarine and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone Combat - Americans Battle in 125 Sea Zone Americans attack with 4 bombers, 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 4 bombers, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Neutral with 4 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 110 Sea Zone Americans attack with 2 carriers, 3 destroyers, 3 fighters, 4 submarines and 3 transports Germans defend with 1 destroyer Americans roll dice for 4 submarines in 110 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 carriers, 3 destroyers, 3 fighters, 4 submarines and 3 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Americans attack with 8 fighters and 3 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 8 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/11 hits, 4.50 expected hits Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 8 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Holland Belgium Battle in 104 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Italians defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 104 Sea Zone Americans win, taking Holland Belgium from Germans with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 45 Sea Zone Americans attack with 24 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 24 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 11/25 hits, 12.67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 24 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 24 fighters and 1 tactical_bomber moved from 45 Sea Zone to 22 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 marine moved from Paulau Island to 34 Sea Zone 1 battleship, 14 carriers, 2 cruisers, 7 destroyers, 3 fighters, 2 marines and 19 submarines moved from 34 Sea Zone to 22 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 3 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from 125 Sea Zone to 110 Sea Zone 4 bombers moved from 125 Sea Zone to United Kingdom 1 destroyer moved from 123 Sea Zone to 103 Sea Zone 3 carriers and 9 transports moved from 109 Sea Zone to 110 Sea Zone 1 aaGun, 3 artilleries and 3 infantry moved from Scotland to United Kingdom 8 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 carriers moved from 123 Sea Zone to 110 Sea Zone 3 fighters moved from 110 Sea Zone to 109 Sea Zone 4 fighters moved from 123 Sea Zone to Eastern United States 1 fighter moved from Iceland to United Kingdom 2 fighters moved from Iceland to Eastern United States Place Units - Americans Turning on Edit Mode EDIT: Changing ownership of Peru from Neutral_True to Americans EDIT: Removing units owned by Americans from Brazil: 1 infantry EDIT: Adding units owned by Americans to Peru: 1 infantry EDIT: Turning off Edit Mode 1 factory_minor placed in Chile 1 destroyer and 2 transports placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States 1 fighter and 9 infantry placed in Eastern United States 1 aaGun and 6 infantry placed in Central United States Americans undo move 3. Americans undo move 4. 4 infantry placed in Western United States 1 aaGun, 1 artillery and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Anhwe to Hunan 1 fighter moved from Anhwe to Hunan 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Anhwe 1 infantry moved from Kiangsu to Anhwe Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British repair damage of 4x harbour; Remaining resources: 31 PUs; British buy 1 artillery, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from West India to Burma 2 infantry moved from Anhwe to Hopei 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to Spain 1 bomber moved from Anhwe to Hopei 1 artillery, 1 fighter and 3 infantry moved from Anhwe to Kiangsi Combat - British Battle in Spain Battle in Hopei British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hopei British win, taking Spain from Italians, taking Hopei from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi British attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 2 : 3/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kiangsi British win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 2 artilleries and 10 infantry moved from West India to India 1 bomber moved from Hopei to Russia 2 fighters moved from Russia to Karelia 1 fighter moved from Kiangsi to Anhwe 4 artilleries and 22 infantry moved from Russia to Samara 3 aaGuns, 10 infantry and 1 mech_infantry moved from Scotland to United Kingdom 1 destroyer moved from 109 Sea Zone to 90 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters and 3 transports moved from 109 Sea Zone to 110 Sea Zone 3 infantry moved from Union of South Africa to Rhodesia 3 infantry moved from Rhodesia to Tanganyika Territory Place Units - British 1 tactical_bomber placed in United Kingdom 3 infantry placed in Quebec 1 artillery and 2 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 tactical_bomber EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Adding units owned by British to 110 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - British British collect 34 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -1.67 Japanese regular : 1.67 Italians regular : -1.00 Germans regular : -0.50 British regular : 1.00
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Not sure if I will be able to play much over the next few days. And there is a chance I might end up disappearing for a while (due to a new baby). I’m not sure if I will end up having more time on my hands or less over the coming weeks.
I’m pretty sure position wise I have already lost. I don’t see how to come back when dealing with a strong Germany, Italy, and Japan. But I have trouble conceding when I still have all my capitals, a narrow tuv advantage,all these units and a competitive income. So I’d like to see out the next couple of rounds at least. But if I do disappear for a while, feel free to claim a victory here.
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Italians Italians repair damage of 5x factory_minor; Remaining resources: 53 PUs; Italians buy 1 bomber, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 3 armour moved from Persia to West India 1 infantry moved from Eastern Persia to West India 4 mech_infantrys moved from Afghanistan to West India 4 mech_infantrys moved from Afghanistan to West India 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from British 2 artilleries and 4 mech_infantrys moved from Belarus to Bryansk 3 fighters moved from Gibraltar to Spain 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Central America 1 submarine moved from 91 Sea Zone to 89 Sea Zone 3 marines moved from Gibraltar to 91 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 91 Sea Zone to 89 Sea Zone 3 marines moved from 89 Sea Zone to Central America 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 89 Sea Zone 2 infantry moved from Gibraltar to Spain 1 bomber moved from Gibraltar to Spain 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 89 Sea Zone Combat - Italians Battle in 89 Sea Zone Italians attack with 1 battleship, 2 cruisers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer Italians roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport in 89 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits Americans roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 89 Sea Zone Italians win, taking 89 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Central America Battle in West India Italians attack with 3 armour, 1 infantry and 8 mech_infantrys ANZAC defend with 1 infantry Italians roll dice for 3 armour, 1 infantry and 8 mech_infantrys in West India, round 2 : 4/12 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in West India Italians win, taking Central America from Americans, taking West India from UK_Pacific with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Battle in Bryansk Italians attack with 2 artilleries and 4 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 artilleries and 4 mech_infantrys in Bryansk, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Spain Italians attack with 1 bomber, 3 fighters and 2 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Spain, round 2 : 3/6 hits, 2.50 expected hits British roll dice for 1 infantry in Spain, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Spain Italians win, taking Spain from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Spain to Iraq 2 mech_infantrys moved from Kazakhstan to West India 1 mech_infantry moved from Sikang to Afghanistan 1 mech_infantry moved from Tsinghai to Afghanistan 1 armour and 2 mech_infantrys moved from Caucasus to Afghanistan 10 mech_infantrys moved from Afghanistan to West India 2 armour moved from Afghanistan to West India 1 mech_infantry moved from Afghanistan to West India 1 artillery moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 89 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 89 Sea Zone to Central America 3 carriers moved from 91 Sea Zone to 89 Sea Zone 2 fighters moved from 91 Sea Zone to 89 Sea Zone 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 3 fighters moved from Spain to Western Germany 1 mech_infantry moved from Gibraltar to Southern France 1 aaGun moved from Gibraltar to Spain 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 aaGun moved from Eastern Persia to Afghanistan 1 mech_infantry moved from Kansu to Sikang 2 infantry moved from Northern Italy to Western Germany 29 mech_infantrys moved from France to Western Germany Place Units - Italians 3 tactical_bombers placed in Persia 1 bomber and 1 mech_infantry placed in Iraq 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 40 PUs; end with 40 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 51 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 54 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.50 UK_Pacific regular : 0.67 Russians regular : 0.67 British regular : 0.67
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hold on, lemme see what to do with those subs in pac
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Italians Italians repair damage of 5x factory_minor; Remaining resources: 53 PUs; Italians buy 1 bomber, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 3 armour moved from Persia to West India 1 infantry moved from Eastern Persia to West India 4 mech_infantrys moved from Afghanistan to West India 4 mech_infantrys moved from Afghanistan to West India 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from British 2 artilleries and 4 mech_infantrys moved from Belarus to Bryansk 3 fighters moved from Gibraltar to Spain 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Central America 1 submarine moved from 91 Sea Zone to 89 Sea Zone 3 marines moved from Gibraltar to 91 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 91 Sea Zone to 89 Sea Zone 3 marines moved from 89 Sea Zone to Central America 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 89 Sea Zone 2 infantry moved from Gibraltar to Spain 1 bomber moved from Gibraltar to Spain 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 89 Sea Zone Combat - Italians Battle in 89 Sea Zone Italians attack with 1 battleship, 2 cruisers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer Italians roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport in 89 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits Americans roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 89 Sea Zone Italians win, taking 89 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Central America Battle in West India Italians attack with 3 armour, 1 infantry and 8 mech_infantrys ANZAC defend with 1 infantry Italians roll dice for 3 armour, 1 infantry and 8 mech_infantrys in West India, round 2 : 4/12 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in West India Italians win, taking Central America from Americans, taking West India from UK_Pacific with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Battle in Bryansk Italians attack with 2 artilleries and 4 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 artilleries and 4 mech_infantrys in Bryansk, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Spain Italians attack with 1 bomber, 3 fighters and 2 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Spain, round 2 : 3/6 hits, 2.50 expected hits British roll dice for 1 infantry in Spain, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Spain Italians win, taking Spain from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Spain to Iraq 2 mech_infantrys moved from Kazakhstan to West India 1 mech_infantry moved from Sikang to Afghanistan 1 mech_infantry moved from Tsinghai to Afghanistan 1 armour and 2 mech_infantrys moved from Caucasus to Afghanistan 10 mech_infantrys moved from Afghanistan to West India 2 armour moved from Afghanistan to West India 1 mech_infantry moved from Afghanistan to West India 1 artillery moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 89 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 89 Sea Zone to Central America 3 carriers moved from 91 Sea Zone to 89 Sea Zone 2 fighters moved from 91 Sea Zone to 89 Sea Zone 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 3 fighters moved from Spain to Western Germany 1 mech_infantry moved from Gibraltar to Southern France 1 aaGun moved from Gibraltar to Spain 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 aaGun moved from Eastern Persia to Afghanistan 1 mech_infantry moved from Kansu to Sikang 2 infantry moved from Northern Italy to Western Germany 29 mech_infantrys moved from France to Western Germany Place Units - Italians 3 tactical_bombers placed in Persia 1 bomber and 1 mech_infantry placed in Iraq 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 40 PUs; end with 40 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 51 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 54 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 41 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 42 Sea Zone: 1 submarine EDIT: Removing units owned by Italians from 41 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.50 UK_Pacific regular : 0.67 Russians regular : 0.67 British regular : 0.67
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let’s see whether this will work… japan’s been ganged up on for a while, time to help her out, poor thing!
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@farmboy said in axis-dominion vs farmboy (allies+12) bm3:
Not sure if I will be able to play much over the next few days. And there is a chance I might end up disappearing for a while (due to a new baby). I’m not sure if I will end up having more time on my hands or less over the coming weeks.
I’m pretty sure position wise I have already lost. I don’t see how to come back when dealing with a strong Germany, Italy, and Japan. But I have trouble conceding when I still have all my capitals, a narrow tuv advantage,all these units and a competitive income. So I’d like to see out the next couple of rounds at least. But if I do disappear for a while, feel free to claim a victory here.
wow man, that’s awesome, big congrats! that must be super exciting. yah man, no problem, take your time on this game, tho it’s looking like it’s gonna get even more climactic and exciting :)
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TripleA Turn Summary: ANZAC round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 34 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to Queensland 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from New South Wales to Queensland 3 infantry moved from New South Wales to South Australia 2 mech_infantrys moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 34 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to Queensland 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from New South Wales to Queensland 3 infantry moved from New South Wales to South Australia 2 mech_infantrys moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@axis-dominion thanks!
And yeah, this game has been an exciting and interesting one. its quiet conceivable that Italy’s income is going to exceed Germany’s in the next turn or two.
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 1 factory_minor, 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Novgorod Germans take Novgorod from Russians 2 mech_infantrys moved from France to Normandy Bordeaux 1 bomber moved from Gibraltar to 105 Sea Zone 4 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Finland to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Finland to Holland Belgium 1 infantry moved from Anglo Egyptian Sudan to Ethiopia Italians take Ethiopia from British 1 mech_infantry moved from Tobruk to Tunisia Germans take Tunisia from British 1 infantry moved from Morocco to Algeria Germans take Algeria from British 1 infantry moved from Morocco to Rio de Oro Germans take Rio de Oro from British 2 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in 105 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 105 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 4 fighters, 2 mech_infantrys and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/8 hits, 3.67 expected hits Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 bomber moved from 105 Sea Zone to Central America 10 bombers moved from Gibraltar to Central America 3 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 64 Sea Zone 4 infantry moved from 64 Sea Zone to Central America 2 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to Central America 1 aaGun moved from Gibraltar to Spain 1 carrier moved from 91 Sea Zone to 89 Sea Zone 2 fighters moved from 91 Sea Zone to 89 Sea Zone 1 cruiser moved from 91 Sea Zone to 89 Sea Zone 6 carriers, 1 destroyer, 6 fighters, 3 submarines and 6 tactical_bombers moved from 91 Sea Zone to 64 Sea Zone 20 artilleries and 17 infantry moved from Belarus to Bryansk 1 aaGun moved from Belarus to Bryansk 1 mech_infantry moved from Baltic States to Bryansk 3 infantry moved from Volgograd to Caucasus 2 infantry moved from Egypt to 98 Sea Zone 4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 2 fighters moved from Holland Belgium to Western Germany 8 infantry moved from Western Germany to Germany 7 mech_infantrys moved from France to Germany 1 fighter moved from Caucasus to Persia 1 tactical_bomber moved from Caucasus to Persia 1 bomber moved from French Indo China to Japan 10 mech_infantrys moved from Belarus to Bryansk 2 mech_infantrys moved from Belarus to Bryansk 2 mech_infantrys moved from Belarus to Bryansk 11 armour and 24 mech_infantrys moved from Belarus to Rostov 1 artillery and 1 infantry moved from Finland to Norway 2 fighters moved from Finland to Germany 1 fighter moved from Western Germany to Germany 1 tactical_bomber moved from Western Germany to Germany 1 fighter moved from Western Germany to Germany 1 tactical_bomber moved from Western Germany to Germany 1 fighter moved from Western Germany to Germany 1 fighter moved from Western Germany to Germany 1 fighter moved from Western Germany to Germany 1 tactical_bomber moved from 64 Sea Zone to Central America Place Units - Germans 1 factory_minor placed in Saudi Arabia 3 infantry placed in Volgograd 3 infantry placed in Egypt Germans undo move 3. 2 infantry and 1 mech_infantry placed in Egypt Germans undo move 3. 10 infantry placed in Western Germany 5 infantry and 1 mech_infantry placed in Germany Germans undo move 4. 2 infantry and 1 mech_infantry placed in Egypt Germans undo move 4. 2 infantry and 1 mech_infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by Germans from Egypt: 1 infantry EDIT: Adding units owned by Germans to Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in Germany Germans undo move 4. 1 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys EDIT: Turning off Edit Mode 1 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Germans regular : 0.33
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TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21 Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Japanese 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Italians 1 infantry moved from Vyborg to Finland Russians take Finland from Germans 1 infantry moved from Smolensk to Belarus Russians take Belarus from Italians 1 armour, 17 artilleries, 44 infantry and 1 mech_infantry moved from Karelia to Novgorod 3 infantry moved from Tambov to Volgograd 1 artillery moved from Samara to Volgograd 1 artillery and 1 infantry moved from Samara to Volgograd 1 fighter moved from Russia to Volgograd 1 mech_infantry moved from Samara to Kansu Chinese take Kansu from Japanese Combat - Russians Battle in Novgorod Russians attack with 1 armour, 17 artilleries, 44 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 armour, 17 artilleries, 44 infantry and 1 mech_infantry in Novgorod, round 2 : 11/63 hits, 16.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 17 artilleries, 44 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 artilleries, 1 fighter and 4 infantry Germans defend with 1 aaGun, 1 factory_minor and 3 infantry Germans roll AA dice in Volgograd : 1/1 hits, 0.17 expected hits 1 fighter owned by the Russians lost in Volgograd Russians roll dice for 2 artilleries and 4 infantry in Volgograd, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 artilleries and 3 infantry in Volgograd, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 fighter and 1 infantry Casualties for Germans: 1 aaGun and 3 infantry Non Combat Move - Russians 1 aaGun, 4 artilleries and 23 infantry moved from Samara to Russia 2 aaGuns moved from Karelia to Novgorod Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans AA : 0.83 Germans regular : -1.00 Russians regular : -4.67
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 9 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Malaya to Burma 2 fighters and 2 tactical_bombers moved from Yunnan to Burma 1 mech_infantry moved from Suiyuyan to Hopei 2 bombers moved from Yunnan to Hopei 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei 1 fighter and 1 tactical_bomber moved from Yunnan to Hunan 6 fighters and 1 tactical_bomber moved from French Indo China to Kiangsi 1 tactical_bomber moved from French Indo China to Kiangsi 1 fighter moved from French Indo China to Hunan 1 mech_infantry moved from Central Mongolia to Chahar Japanese take Chahar from Chinese 1 artillery moved from Yunnan to Hunan Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Hopei, round 2 : 4/7 hits, 3.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 6 fighters, 3 infantry and 2 tactical_bombers British defend with 1 artillery and 3 infantry Japanese roll dice for 6 fighters, 3 infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/11 hits, 4.83 expected hits Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Kiangsi Japanese roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 3 : 7/10 hits, 4.67 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 3 infantry Battle in Burma Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 13 carriers moved from 35 Sea Zone to 6 Sea Zone 1 battleship moved from 35 Sea Zone to 6 Sea Zone 2 cruisers moved from 35 Sea Zone to 6 Sea Zone 1 marine moved from Amur to Korea 2 aaGuns and 3 infantry moved from Amur to Manchuria 20 submarines moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 36 Sea Zone to 6 Sea Zone 3 destroyers moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Malaya to Yunnan 1 mech_infantry moved from Shensi to Suiyuyan 1 mech_infantry moved from Szechwan to Shensi 1 mech_infantry moved from Kwangsi to Szechwan 1 fighter moved from 41 Sea Zone to Java 1 fighter moved from 35 Sea Zone to Java 1 marine moved from Sumatra to 41 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 marine, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from 37 Sea Zone to Java 2 fighters moved from 35 Sea Zone to 37 Sea Zone 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to Java 2 bombers moved from Hopei to French Indo China 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 2 fighters and 1 tactical_bomber moved from Hunan to French Indo China 2 fighters and 2 tactical_bombers moved from Hopei to Yunnan 2 tactical_bombers moved from Kiangsi to 6 Sea Zone 6 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 16 fighters moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from Kiangsi to 6 Sea Zone 2 fighters moved from Kiangsi to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from Kiangsi to 6 Sea Zone 1 fighter moved from Kiangsi to French Indo China Place Units - Japanese 1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone 1 marine placed in Japan 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2 Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.17 UK_Pacific regular : -0.33
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assumed only 2 of the anz figs were on the US carriers. if not correct, then I may need to adjust something. let me know
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Correct. It probably would have been a smart move for me to have had 4 on US, but I wasn’t even thinking about it on my turn.
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TripleA Manual Gamesave Post: Americans round 21
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21 Purchase Units - Americans Americans buy 4 aaGuns, 1 armour, 1 fighter, 20 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Norway 4 bombers moved from United Kingdom to 104 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 7 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone 2 infantry moved from 104 Sea Zone to Portugal 3 fighters moved from 110 Sea Zone to 104 Sea Zone 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Norway 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone 1 artillery and 3 infantry moved from 126 Sea Zone to Norway Combat - Americans Battle in Normandy Bordeaux Americans attack with 10 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys Americans roll dice for 10 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/13 hits, 6.00 expected hits Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 10 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Norway Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Norway, round 2 : 6/8 hits, 3.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in 104 Sea Zone Americans attack with 4 bombers, 3 fighters, 1 submarine and 1 transport Italians defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 bombers, 3 fighters and 1 transport in 104 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits Italians roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 104 Sea Zone Americans win with 4 bombers, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Portugal Non Combat Move - Americans 4 bombers moved from 104 Sea Zone to Eastern United States 1 infantry moved from Central United States to Southeast Mexico 1 artillery and 1 infantry moved from Central United States to Eastern United States 2 infantry moved from Central United States to Eastern United States 4 infantry moved from Western United States to 10 Sea Zone 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 6 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 22 Sea Zone to 25 Sea Zone 1 battleship, 14 carriers, 2 cruisers, 6 destroyers, 2 fighters, 2 infantry, 2 marines, 19 submarines and 1 transport moved from 22 Sea Zone to 26 Sea Zone 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from 22 Sea Zone to Caroline Islands 1 aaGun and 1 infantry moved from Central United States to Eastern United States 1 destroyer moved from 103 Sea Zone to 101 Sea Zone 9 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone 3 fighters moved from 104 Sea Zone to 91 Sea Zone 3 fighters and 1 tactical_bomber moved from Norway to 110 Sea Zone 8 artilleries and 8 infantry moved from United Kingdom to 110 Sea Zone 8 artilleries, 7 carriers, 3 destroyers, 8 infantry, 3 submarines and 8 transports moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Peru to Bolivia Americans take Bolivia from Neutral_True 1 fighter moved from Normandy Bordeaux to 91 Sea Zone 1 destroyer moved from 125 Sea Zone to 123 Sea Zone
Combat Hit Differential Summary :
Americans regular : 2.33 Italians regular : -0.33 Germans regular : -0.33