I believe the lone legionnaire in Algeria needs to be awarded a Croix de Guerre as well
farmboy (X) vs Simon (A+10) Game 2
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Russia 1 artillery and 1 infantry moved from Tambov to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Persia to Russia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.33
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 1 harbour and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 2 armour and 2 infantry moved from Yunnan to Burma 1 artillery and 4 infantry moved from Shan State to Burma 3 mech_infantrys moved from Malaya to Burma 2 armour and 1 mech_infantry moved from French Indo China to Burma 1 mech_infantry moved from Hunan to Burma Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Burma Japanese attack with 4 armour, 1 artillery, 6 infantry and 5 mech_infantrys British defend with 1 infantry Japanese roll dice for 4 armour, 1 artillery, 6 infantry and 5 mech_infantrys in Burma, round 2 : 2/16 hits, 4.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 armour, 1 artillery, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Shan State to Burma 1 aaGun moved from Yunnan to Burma 1 mech_infantry moved from Anhwe to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from 17 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 2 carriers, 3 destroyers, 2 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Japan 1 fighter moved from Japan to 35 Sea Zone 2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone 2 artilleries and 4 infantry moved from 37 Sea Zone to Shan State 1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 transport moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier placed in 37 Sea Zone 2 infantry placed in Malaya 1 harbour and 3 infantry placed in French Indo China 3 infantry placed in Manchuria 1 fighter and 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Burma: 1 aaGun EDIT: Adding units owned by Japanese to Yunnan: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific : -0.33 Japanese : -2.33
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will make a couple of more ncm changes. Posting for the save.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 1 harbour and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 2 armour and 2 infantry moved from Yunnan to Burma 1 artillery and 4 infantry moved from Shan State to Burma 3 mech_infantrys moved from Malaya to Burma 2 armour and 1 mech_infantry moved from French Indo China to Burma 1 mech_infantry moved from Hunan to Burma Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Burma Japanese attack with 4 armour, 1 artillery, 6 infantry and 5 mech_infantrys British defend with 1 infantry Japanese roll dice for 4 armour, 1 artillery, 6 infantry and 5 mech_infantrys in Burma, round 2 : 2/16 hits, 4.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 armour, 1 artillery, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Shan State to Burma 1 mech_infantry moved from Anhwe to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from 17 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 2 carriers, 3 destroyers, 2 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Japan 1 fighter moved from Japan to 35 Sea Zone 2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone 2 artilleries and 4 infantry moved from 37 Sea Zone to Shan State 1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to French Indo China Place Units - Japanese 1 carrier placed in 37 Sea Zone 1 harbour and 3 infantry placed in French Indo China 2 infantry placed in Malaya 3 infantry placed in Manchuria 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.33 Japanese : -2.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 2 bombers, 1 infantry, 8 submarines and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 2 fighters moved from Sikang to Kweichow 2 infantry moved from Egypt to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Syria 2 fighters moved from Egypt to Syria 1 tactical_bomber moved from Caroline Islands to 23 Sea Zone 11 fighters and 1 submarine moved from 33 Sea Zone to 23 Sea Zone 2 fighters moved from Hawaiian Islands to 23 Sea Zone Combat - Americans Battle in Syria Americans attack with 2 fighters and 2 infantry Italians defend with 2 armour and 1 mech_infantry Americans roll dice for 2 fighters and 2 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 2 armour and 1 mech_infantry in Syria, round 2 : 0/3 hits, 1.33 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Syria Americans roll dice for 2 fighters and 2 infantry in Syria, round 3 : 3/4 hits, 1.33 expected hits Italians roll dice for 1 armour in Syria, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Syria Americans win, taking Syria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 16 Casualties for Italians: 2 armour and 1 mech_infantry Battle in 23 Sea Zone Americans attack with 13 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Kweichow Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Kweichow, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Kweichow to Shensi 1 destroyer moved from 79 Sea Zone to 38 Sea Zone 1 carrier and 1 cruiser moved from 79 Sea Zone to 80 Sea Zone 1 marine moved from Persia to 80 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 80 Sea Zone to 76 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 infantry moved from French West Africa to 87 Sea Zone 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 87 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 destroyer, 2 infantry, 4 submarines and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to Libya 2 fighters moved from Syria to Persia 1 artillery moved from Central United States to Western United States 4 fighters moved from Western United States to 10 Sea Zone 2 carriers, 1 destroyer and 4 fighters moved from 10 Sea Zone to 26 Sea Zone 13 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 8 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Sikang to Suiyuyan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Kweichow from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi 3 infantry moved from Sikang to Shensi Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Italians EDIT: 1 fighter moved from Egypt to Gibraltar Combat - British Non Combat Move - British 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 1 transport moved from 79 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 fighter and 1 tactical_bomber moved from Persia to Egypt 2 fighters moved from Persia to India 1 armour and 1 infantry moved from Tunisia to Libya 1 fighter moved from United Kingdom to Gibraltar 1 mech_infantry moved from Persia to Eastern Persia 2 infantry moved from Rhodesia to Tanganyika Territory 1 fighter moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from Egypt to 98 Sea Zone Place Units - British 2 infantry and 1 mech_infantry placed in Persia 2 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4 British collect 29 PUs (3 lost to blockades); end with 29 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : -1.83 Americans : 3.00 Chinese : 0.17 Japanese : 1.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 2 fighters moved from Southern Italy to 97 Sea Zone 4 infantry moved from Northern Italy to 97 Sea Zone 4 infantry moved from 97 Sea Zone to Albania 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk Place Units - Italians 1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 3 fighters moved from Caroline Islands to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone Combat - ANZAC Battle in 22 Sea Zone ANZAC attack with 4 fighters Japanese defend with 1 destroyer ANZAC roll dice for 4 fighters in 22 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 22 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 22 Sea Zone to Caroline Islands 2 fighters moved from 22 Sea Zone to 33 Sea Zone 1 carrier moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from Iraq to Persia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 2.00 Japanese : 0.67
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 2 fighters and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Urals to Timguska Germans take Timguska from Russians 1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Smolensk to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Smolensk 2 mech_infantrys moved from Novosibirsk to Volgograd 1 bomber moved from Caucasus to Volgograd 1 bomber moved from Western Germany to Volgograd 1 mech_infantry moved from Novosibirsk to Volgograd 1 fighter and 1 tactical_bomber moved from Yugoslavia to Volgograd 1 fighter moved from Yugoslavia to Volgograd 1 mech_infantry moved from Urals to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Novosibirsk to Samara Germans take Samara from Russians Combat - Germans Battle in Volgograd Germans attack with 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/8 hits, 3.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Urals to Smolensk 1 armour and 4 mech_infantrys moved from Novosibirsk to Smolensk 3 artilleries moved from Belarus to Smolensk 1 armour and 6 mech_infantrys moved from Eastern Poland to Smolensk 4 artilleries and 1 infantry moved from Novgorod to Belarus 2 infantry moved from Vyborg to Novgorod 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to France 10 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 1 aaGun moved from Northern Italy to France 2 fighters moved from Alexandria to Southern Italy 1 fighter and 2 tactical_bombers moved from Alexandria to Yugoslavia 2 tactical_bombers moved from Alexandria to Rostov 2 bombers, 2 fighters and 1 tactical_bomber moved from Volgograd to Rostov 7 armour and 17 mech_infantrys moved from Caucasus to Rostov 2 aaGuns, 17 artilleries and 25 infantry moved from Ukraine to Rostov 4 mech_infantrys moved from Smolensk to Rostov 1 mech_infantry moved from Smolensk to Rostov 1 mech_infantry moved from Smolensk to Rostov 1 mech_infantry moved from Smolensk to Rostov 1 aaGun moved from Ukraine to Rostov 1 submarine moved from 109 Sea Zone to 124 Sea Zone Place Units - Germans 3 artilleries placed in Ukraine 3 armour placed in Novgorod 2 tactical_bombers placed in 112 Sea Zone 2 fighters and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : -0.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 fighter and 1 infantry moved from Russia to Bryansk 10 artilleries and 10 infantry moved from Tambov to Samara 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 artillery and 2 infantry moved from Tambov to Volgograd 1 armour moved from Vologda to Samara 1 infantry moved from Russia to Samara Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk retreated to Bryansk Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Volgograd Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 mech_infantrys Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 3 mech_infantrys Battle in Samara Russians attack with 1 armour, 10 artilleries and 11 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 10 artilleries and 11 infantry in Samara, round 2 : 8/22 hits, 7.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 armour, 10 artilleries and 11 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Bryansk to Russia 1 armour and 2 mech_infantrys moved from Russia to Samara 1 aaGun moved from Tambov to Samara 1 aaGun moved from Tambov to Russia 4 artilleries moved from Tambov to Russia 20 infantry moved from Tambov to Russia 10 infantry moved from Tambov to Russia 23 infantry moved from Tambov to Samara Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : 1.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 1 tactical_bomber moved from French Indo China to 38 Sea Zone 1 fighter moved from 37 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in 38 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 38 Sea Zone Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 2 bombers and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 41 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 2 marines, 8 submarines and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 marine and 4 transports moved from 37 Sea Zone to 36 Sea Zone 2 bombers moved from 41 Sea Zone to French Indo China 1 fighter moved from 38 Sea Zone to French Indo China 2 tactical_bombers moved from 38 Sea Zone to French Indo China 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to French Indo China 2 tactical_bombers moved from 35 Sea Zone to Japan 1 submarine moved from 6 Sea Zone to 36 Sea Zone 3 fighters moved from 35 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from Shan State to Burma 1 aaGun and 1 mech_infantry moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Shan State 2 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone Place Units - Japanese 1 airfield and 2 infantry placed in French Indo China 1 carrier placed in 36 Sea Zone 2 infantry placed in Malaya 1 fighter placed in Japan 1 artillery and 2 infantry placed in Manchuria Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : -0.33 Japanese : 0.33
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from Shensi to Anhwe 3 destroyers and 11 fighters moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 destroyer and 4 fighters moved from 26 Sea Zone to 6 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Scramble and Kami for SZ6?
I guess it’s unlikely.
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@simon33 said in farmboy (X) vs Simon (A+10) Game 2:
Scramble and Kami for SZ6?
I guess it’s unlikely.
no scramble but I will use 1 kami on each destroyer
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from Shensi to Anhwe 3 destroyers and 11 fighters moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 destroyer and 4 fighters moved from 26 Sea Zone to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Battle in 6 Sea Zone Americans attack with 4 destroyers, 15 fighters and 1 transport Japanese defend with 1 submarine Americans roll dice for 4 destroyers, 15 fighters and 1 transport in 6 Sea Zone, round 2 : 4/19 hits, 8.83 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 4 destroyers, 15 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Korea Battle in Anhwe Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Anhwe, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win, taking Korea from Japanese with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 8 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 carriers moved from 26 Sea Zone to 6 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Caroline Islands to 6 Sea Zone 2 fighters moved from Anhwe to Hopei 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 bombers moved from Eastern United States to Gibraltar 2 infantry moved from Syria to Iraq 1 destroyer and 4 submarines moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 76 Sea Zone to 80 Sea Zone 1 artillery moved from Persia to Iraq 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 1 marine and 2 submarines moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from Persia to 79 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 80 Sea Zone to 79 Sea Zone 1 mech_infantry moved from French Equatorial Africa to Egypt 1 fighter and 1 tactical_bomber moved from Caroline Islands to Wake Island Place Units - Americans 2 carriers and 1 submarine placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 2 fighters placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Kweichow to Hunan 1 fighter moved from Shensi to Hunan 3 infantry moved from Suiyuyan to Chahar Combat - Chinese Chinese creates battle in territory Anhwe Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Anhwe from Japanese, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan retreated to Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Hopei 3 infantry moved from Shensi to Hopei Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - British 3 fighters and 1 infantry moved from Egypt to Alexandria 2 tactical_bombers moved from 98 Sea Zone to Alexandria 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 1 bomber moved from India to Malaya Combat - British Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in Alexandria British attack with 3 fighters, 1 infantry and 2 tactical_bombers Italians defend with 1 infantry British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 2/6 hits, 3.00 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to Egypt 3 fighters and 2 tactical_bombers moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Gibraltar to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 8 artilleries, 10 infantry and 1 mech_infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Eastern Persia to Northwest Persia 3 aaGuns, 1 armour, 2 fighters, 18 infantry and 1 mech_infantry moved from India to West India 1 armour and 1 mech_infantry moved from West India to Eastern Persia 1 fighter moved from Egypt to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 1 bomber moved from Malaya to West India Place Units - British 1 destroyer placed in 106 Sea Zone 3 artilleries placed in Persia 3 infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
British : -1.00 Italians : -0.33 Americans : -4.83 AA fire in Malaya : : -0.17 Chinese : -0.17 Japanese : -0.17
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That was a frustrating miscue. Calculated that you only had 1 tac on Japan for some reason. When I saw you had 4, had to readjust.
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@simon33 frustrating in that you assumed you could hold Korea? It might be a lot to change now, but if you would have done something different in the pacific, feel free to edit.
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Dice have been rolled, I think I have to live with it.
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It is probably a lot to edit, but I don’t think dice would have effected your choice to go to Korea, so I would be okay with the change.
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Hmm, So I can re-do the whole turn?
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@simon33 said in farmboy (X) vs Simon (A+10) Game 2:
Hmm, So I can re-do the whole turn?
whole turn in the pacific if that is worth it.