@Jacob16 It sounds like you’ve figured out how to set things up, so I sent you my email for the dice server. You can go ahead and start as the Axis! It’s probably easiest to place the bid units using edit mode. Otherwise, I’m likewise looking forward to it. Good luck!
DizzKneeLand33 (A+11) vs dawgoneit (X) BM3 L20
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Northern Italy to Southern Italy 1 bomber moved from Southern Italy to Western Germany Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy 1 infantry placed in Southern France 2 infantry placed in Northern Italy Italians undo move 2. 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 mech_infantry moved from Turkey to Greece 1 mech_infantry moved from Turkey to Greece 2 fighters and 1 tactical_bomber moved from Russia to Greece Combat - ANZAC Battle in Greece ANZAC attack with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 3 infantry ANZAC roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 2/6 hits, 2.50 expected hits Italians roll dice for 3 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 mech_infantry owned by the ANZAC lost in Greece ANZAC roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Greece, round 3 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the ANZAC lost in Greece ANZAC win, taking Greece from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for ANZAC: 2 mech_infantrys Casualties for Germans: 3 infantry Non Combat Move - ANZAC 2 fighters and 1 tactical_bomber moved from Greece to Turkey 3 artilleries and 6 infantry moved from Samara to Russia 1 armour and 2 mech_infantrys moved from Persia to Turkey 1 artillery and 2 infantry moved from Iraq to Turkey Place Units - ANZAC 1 factory_minor placed in Turkey 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0.67 ANZAC : -0.83
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 mech_infantry moved from Turkey to Greece 1 mech_infantry moved from Turkey to Greece 2 fighters and 1 tactical_bomber moved from Russia to Greece Combat - ANZAC Battle in Greece ANZAC attack with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 3 infantry ANZAC roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 2/6 hits, 2.50 expected hits Italians roll dice for 3 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 mech_infantry owned by the ANZAC lost in Greece ANZAC roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Greece, round 3 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the ANZAC lost in Greece ANZAC win, taking Greece from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for ANZAC: 2 mech_infantrys Casualties for Germans: 3 infantry Non Combat Move - ANZAC 2 fighters and 1 tactical_bomber moved from Greece to Turkey 3 artilleries and 6 infantry moved from Samara to Russia 1 armour and 2 mech_infantrys moved from Persia to Turkey 1 artillery and 2 infantry moved from Iraq to Turkey Place Units - ANZAC 1 factory_minor placed in Turkey 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.67 ANZAC : -0.83
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Finland to Novgorod 2 infantry moved from Poland to Eastern Poland 2 infantry moved from Bulgaria to Greece 2 mech_infantrys moved from Bulgaria to Greece 12 armour moved from Bessarabia to Bulgaria 10 mech_infantrys moved from Bessarabia to Bulgaria 2 artilleries moved from Ukraine to Rostov 1 artillery moved from Ukraine to Bryansk 3 mech_infantrys moved from Bessarabia to Rostov 1 mech_infantry moved from Bessarabia to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 2 bombers moved from Novgorod to Rostov 1 mech_infantry moved from Ukraine to Bryansk Combat - Germans Battle in Rostov Germans attack with 2 artilleries, 2 bombers and 3 mech_infantrys Russians defend with 1 artillery and 3 infantry Germans roll dice for 2 artilleries, 2 bombers and 3 mech_infantrys in Rostov, round 2 : 6/7 hits, 2.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 artillery and 2 mech_infantrys Casualties for Russians: 1 artillery and 3 infantry Battle in Bryansk Germans attack with 1 artillery and 3 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 3 mech_infantrys in Bryansk, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bryansk, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is -5 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 1 artillery and 1 infantry Battle in Greece Germans attack with 2 infantry and 2 mech_infantrys ANZAC defend with 1 artillery Germans roll dice for 2 infantry and 2 mech_infantrys in Greece, round 2 : 0/4 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Greece, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 2 mech_infantrys in Greece, round 3 : 0/4 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greece Germans roll dice for 1 infantry and 2 mech_infantrys in Greece, round 4 : 0/3 hits, 0.50 expected hits ANZAC roll dice for 1 artillery in Greece, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Greece, round 5 : 2/3 hits, 0.50 expected hits ANZAC roll dice for 1 artillery in Greece, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Greece Germans win, taking Greece from ANZAC with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for ANZAC: 1 artillery Non Combat Move - Germans 6 armour moved from Bessarabia to Baltic States 32 mech_infantrys moved from Ukraine to Eastern Poland 6 infantry moved from Germany to Poland 4 mech_infantrys moved from Yugoslavia to Eastern Poland 2 bombers moved from Rostov to Eastern Poland 3 artilleries, 1 fighter and 5 infantry moved from Normandy Bordeaux to Southern France 1 aaGun and 10 infantry moved from France to Southern France Place Units - Germans 3 artilleries placed in France 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 artillery and 9 infantry placed in Germany Germans undo move 4. 2 artilleries and 8 infantry placed in Germany 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 1.67 ANZAC : -0.33 Russians : 2.67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 3 armour and 3 mech_infantrys moved from Archangel to Novgorod 3 fighters and 1 tactical_bomber moved from Russia to Novgorod 1 artillery and 2 infantry moved from Volgograd to Rostov 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 2 artilleries and 2 infantry moved from Tambov to Bryansk Combat - Russians Battle in Novgorod Russians attack with 3 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 4 mech_infantrys Russians roll dice for 3 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/10 hits, 4.17 expected hits Germans roll dice for 5 infantry and 4 mech_infantrys in Novgorod, round 2 : 2/9 hits, 3.00 expected hits 2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 3 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 6/8 hits, 3.83 expected hits Germans roll dice for 3 infantry and 4 mech_infantrys in Novgorod, round 3 : 5/7 hits, 2.33 expected hits 1 mech_infantry owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 3 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Novgorod, round 4 : 3/3 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -24 Casualties for Russians: 2 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber Casualties for Germans: 5 infantry and 4 mech_infantrys Battle in Bryansk Russians attack with 2 artilleries and 2 infantry Germans defend with 1 artillery Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Rostov Russians attack with 1 artillery and 4 infantry Germans defend with 1 artillery and 1 mech_infantry Russians roll dice for 1 artillery and 4 infantry in Rostov, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 4 infantry in Rostov, round 3 : 4/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Tambov to Rostov 2 aaGuns, 23 artilleries and 32 infantry moved from Smolensk to Belarus 1 armour and 3 mech_infantrys moved from Russia to Belarus 1 aaGun, 2 artilleries and 4 infantry moved from Russia to Smolensk 1 fighter moved from Novgorod to Smolensk 1 aaGun, 2 artilleries and 3 infantry moved from Russia to Smolensk Place Units - Russians 3 infantry placed in Volgograd 3 armour and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : 2.33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kiangsu to Shantung 1 mech_infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung 1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe 1 mech_infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 1 mech_infantry moved from Kiangsu to Kwangtung Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in Anhwe Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Shantung Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 6 Sea Zone Japanese attack with 1 submarine Americans defend with 3 submarines 1 submarine owned by the Japanese Submerged 3 submarines owned by the Americans Submerged Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 2 bombers moved from Kiangsu to Kwangtung 1 tactical_bomber moved from Kiangsu to Kwangtung 1 fighter and 1 tactical_bomber moved from Shantung to Kwangtung Place Units - Japanese 2 artilleries and 1 infantry placed in Kwangtung 3 infantry placed in Kiangsu 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,1,6,2,5 Japanese collect 24 PUs (6 lost to blockades); end with 24 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Chinese : -1.00 Japanese : 0.00
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone 2 battleships and 1 cruiser moved from 91 Sea Zone to 104 Sea Zone 1 artillery and 3 infantry moved from 104 Sea Zone to Portugal 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone 1 armour and 1 infantry moved from 104 Sea Zone to Portugal 3 bombers moved from Eastern United States to Normandy Bordeaux 2 infantry moved from Spain to Normandy Bordeaux 5 bombers moved from United Kingdom to Norway 3 bombers moved from Korea to Anhwe 2 bombers moved from Korea to Hopei Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Normandy Bordeaux Americans attack with 3 bombers and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Norway Americans attack with 5 bombers Germans defend with 1 infantry Americans roll dice for 5 bombers in Norway, round 2 : 4/5 hits, 3.33 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway Americans win with 5 bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Hopei Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Hopei, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Portugal Americans attack with 1 armour, 1 artillery and 4 infantry Neutral_True defend with 2 infantry Americans roll dice for 2 battleships and 1 cruiser in Portugal, round 2 : 2/3 hits, 1.83 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Anhwe Americans attack with 3 bombers Japanese defend with 1 mech_infantry Americans roll dice for 3 bombers in Anhwe, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Americans win with 3 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Hopei to Yunnan 3 bombers moved from Anhwe to Korea 3 bombers moved from Normandy Bordeaux to Spain 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 104 Sea Zone to Spain 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier, 2 destroyers and 6 submarines moved from 91 Sea Zone to 104 Sea Zone 5 bombers moved from Norway to United Kingdom Place Units - Americans 1 bomber placed in Korea 1 airfield, 1 factory_minor and 1 harbour placed in Spain 2 armour, 2 artilleries and 6 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6 Americans collect 62 PUs (1 lost to blockades); end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : 1.17 Neutral_True : 0.33 Japanese : -0.67
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Hopei Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone 2 battleships and 1 cruiser moved from 91 Sea Zone to 104 Sea Zone 1 artillery and 3 infantry moved from 104 Sea Zone to Portugal 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone 1 armour and 1 infantry moved from 104 Sea Zone to Portugal 3 bombers moved from Eastern United States to Normandy Bordeaux 2 infantry moved from Spain to Normandy Bordeaux 5 bombers moved from United Kingdom to Norway 3 bombers moved from Korea to Anhwe 2 bombers moved from Korea to Hopei Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Normandy Bordeaux Americans attack with 3 bombers and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Norway Americans attack with 5 bombers Germans defend with 1 infantry Americans roll dice for 5 bombers in Norway, round 2 : 4/5 hits, 3.33 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway Americans win with 5 bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Hopei Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Hopei, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Portugal Americans attack with 1 armour, 1 artillery and 4 infantry Neutral_True defend with 2 infantry Americans roll dice for 2 battleships and 1 cruiser in Portugal, round 2 : 2/3 hits, 1.83 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Anhwe Americans attack with 3 bombers Japanese defend with 1 mech_infantry Americans roll dice for 3 bombers in Anhwe, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Americans win with 3 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Hopei to Yunnan 3 bombers moved from Anhwe to Korea 3 bombers moved from Normandy Bordeaux to Spain 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 104 Sea Zone to Spain 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier, 2 destroyers and 6 submarines moved from 91 Sea Zone to 104 Sea Zone 5 bombers moved from Norway to United Kingdom Place Units - Americans 1 bomber placed in Korea 1 airfield, 1 factory_minor and 1 harbour placed in Spain 2 armour, 2 artilleries and 6 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6 Americans collect 62 PUs (1 lost to blockades); end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Hopei Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 4 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Kwangsi Combat - British Battle in Kwangsi British attack with 4 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/7 hits, 3.00 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win, taking Kwangsi from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 4 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan 4 armour and 1 mech_infantry moved from French Indo China to Yunnan 2 armour and 5 mech_infantrys moved from India to Yunnan 1 aaGun, 2 artilleries, 12 infantry and 1 marine moved from Iraq to Turkey 3 infantry moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 6 transports moved from 91 Sea Zone to 109 Sea Zone 2 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 2 aaGuns, 1 artillery, 8 infantry, 1 mech_infantry and 6 transports moved from 109 Sea Zone to 104 Sea Zone 2 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain 2 fighters moved from Spain to 104 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Egypt 1 artillery and 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,3,4 British collect 29 PUs (3 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 28 PUs; end with 29 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs Some Units in India change ownership: 3 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.67 British : 0.00 Americans : 1.17 Neutral_True : 0.33 Japanese : 0.00
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 7 infantry moved from Northern Italy to Southern France 1 bomber moved from Western Germany to Southern France 1 armour moved from Southern Italy to Southern France 3 artilleries moved from Southern Italy to Northern Italy Non Combat Move - Italians Place Units - Italians 3 artilleries placed in Southern France 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 9 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Turkey to Greece 1 mech_infantry moved from Turkey to Greece Combat - ANZAC Battle in Greece ANZAC attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry and 2 mech_infantrys ANZAC roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 2/7 hits, 2.67 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Greece, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the ANZAC, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Greece ANZAC roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Greece, round 3 : 5/5 hits, 2.33 expected hits Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the ANZAC lost in Greece ANZAC win, taking Greece from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for ANZAC: 2 infantry and 1 mech_infantry Casualties for Germans: 1 infantry and 2 mech_infantrys Non Combat Move - ANZAC 2 fighters and 1 tactical_bomber moved from Greece to Turkey 1 artillery and 2 infantry moved from Iraq to Turkey 1 artillery and 2 infantry moved from Persia to Northwest Persia Place Units - ANZAC 3 infantry placed in Turkey 3 infantry placed in Iraq 3 infantry placed in Persia Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1.67 ANZAC : 2.00
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 9 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Turkey to Greece 1 mech_infantry moved from Turkey to Greece Combat - ANZAC Battle in Greece ANZAC attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry and 2 mech_infantrys ANZAC roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 2/7 hits, 2.67 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Greece, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the ANZAC, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Greece ANZAC roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Greece, round 3 : 5/5 hits, 2.33 expected hits Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the ANZAC lost in Greece ANZAC win, taking Greece from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for ANZAC: 2 infantry and 1 mech_infantry Casualties for Germans: 1 infantry and 2 mech_infantrys Non Combat Move - ANZAC 2 fighters and 1 tactical_bomber moved from Greece to Turkey 1 artillery and 2 infantry moved from Iraq to Turkey 1 artillery and 2 infantry moved from Persia to Northwest Persia Place Units - ANZAC 3 infantry placed in Turkey 3 infantry placed in Iraq 3 infantry placed in Persia Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Iraq to Turkey Turn Complete - French
Combat Hit Differential Summary :
Germans : 1.67 ANZAC : 2.00
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Southern France to Normandy Bordeaux 1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux 3 artilleries and 3 infantry moved from France to Western Germany 10 infantry moved from Western Germany to Denmark 2 mech_infantrys moved from Bulgaria to Greece 1 armour moved from Bulgaria to Greece 4 mech_infantrys moved from Eastern Poland to Bryansk 1 bomber moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Eastern Poland to Novgorod 1 bomber moved from Eastern Poland to Novgorod 6 armour moved from Baltic States to Eastern Poland 1 infantry moved from Poland to Baltic States 5 infantry moved from Poland to Eastern Poland 12 mech_infantrys moved from Bulgaria to Greece 11 armour moved from Bulgaria to Eastern Poland 2 artilleries moved from Germany to Poland 3 infantry moved from Germany to Poland Combat - Germans Battle in Bryansk Germans attack with 1 bomber and 4 mech_infantrys Russians defend with 2 artilleries and 1 infantry Germans roll dice for 1 bomber and 4 mech_infantrys in Bryansk, round 2 : 2/5 hits, 1.33 expected hits Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans roll dice for 1 bomber and 3 mech_infantrys in Bryansk, round 3 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 artilleries and 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1.50 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Novgorod Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 1 bomber and 2 mech_infantrys in Novgorod, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Greece Germans attack with 1 armour and 14 mech_infantrys ANZAC defend with 1 artillery Germans roll dice for 1 armour and 14 mech_infantrys in Greece, round 2 : 3/15 hits, 2.83 expected hits ANZAC roll dice for 1 artillery in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Greece Germans win, taking Greece from ANZAC with 1 armour and 13 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 artillery Non Combat Move - Germans 1 bomber moved from Novgorod to Poland 1 bomber moved from Bryansk to Poland 1 fighter moved from Normandy Bordeaux to Denmark 5 infantry moved from Germany to Western Germany Place Units - Germans 2 armour, 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry placed in Germany 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Germans collect 52 PUs (1 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 4.17 Americans : 0.33 ANZAC : 0.67 Russians : 1.17
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Belarus to Novgorod 1 armour and 3 mech_infantrys moved from Belarus to Novgorod 1 artillery and 1 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Baltic States 1 artillery and 2 infantry moved from Smolensk to Bryansk 1 fighter moved from Smolensk to Bryansk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Belarus to Baltic States Combat - Russians Battle in Novgorod Russians attack with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Novgorod, round 2 : 2/7 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Baltic States Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 4 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 5 : 4/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 3 artilleries and 4 infantry moved from Smolensk to Belarus 3 armour and 3 mech_infantrys moved from Russia to Belarus 3 infantry moved from Volgograd to Rostov 1 fighter moved from Bryansk to Belarus Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.67
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 armour and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Shantung to Jehol 1 bomber moved from Kwangtung to Jehol 1 bomber moved from Kwangtung to Anhwe 1 tactical_bomber moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in Anhwe Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Jehol Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Jehol, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 mech_infantry in Jehol, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 mech_infantry in Jehol, round 4 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 bomber moved from Anhwe to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kiangsi to Kwangtung 1 bomber moved from Jehol to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung Place Units - Japanese 3 armour placed in Kwangtung 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,5,1,2,4 Japanese collect 24 PUs (3 lost to blockades); end with 24 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -1.17
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 4 bombers, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Americans 5 bombers moved from United Kingdom to Germany 1 artillery and 2 infantry moved from Spain to Normandy Bordeaux 3 bombers moved from Spain to Normandy Bordeaux 2 bombers moved from Yunnan to Sikang 2 bombers moved from Korea to Shensi 2 bombers moved from Korea to Suiyuyan 1 armour and 2 mech_infantrys moved from Korea to Jehol Combat - Americans Americans creates battle in territory 6 Sea Zone Air Battle in Germany Americans attacks with 5 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany AA fire in Germany : 1/5 hits, 0.83 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 4,5,4,8 and causes: 20 damage to unit: factory_major Bombing raid in Germany causes 20 damage total. Battle in Normandy Bordeaux Americans attack with 1 artillery, 3 bombers and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 3 bombers and 2 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Suiyuyan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Suiyuyan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Jehol Americans attack with 1 armour and 2 mech_infantrys Japanese defend with 1 mech_infantry Americans roll dice for 1 armour and 2 mech_infantrys in Jehol, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Jehol Americans win, taking Jehol from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 mech_infantry Battle in Sikang Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Sikang, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Shensi, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans 2 bombers moved from Sikang to Yunnan 2 bombers moved from Shensi to Yunnan 2 bombers moved from Suiyuyan to Yunnan 1 bomber moved from Egypt to Spain 3 bombers moved from Normandy Bordeaux to Spain 4 bombers moved from Germany to Belarus 1 armour, 1 artillery and 3 infantry moved from Portugal to Spain 2 armour, 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 2 armour, 2 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 104 Sea Zone 2 armour, 2 artilleries and 6 infantry moved from 104 Sea Zone to Spain 5 transports moved from 104 Sea Zone to 101 Sea Zone Place Units - Americans 3 bombers placed in Spain 1 armour, 1 bomber and 1 mech_infantry placed in Korea 2 armour, 2 artilleries and 6 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1 Americans collect 60 PUs (3 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : 0.00 Americans : 0.33 Japanese : -0.33 AA fire in Germany : : 0.17
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 1 infantry moved from Hunan to Kwangsi 2 artilleries and 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Sikang Battle in Kwangsi Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 4/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Sikang from Japanese, taking Kwangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Chahar to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Hunan Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese : 2.67 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 4 bombers, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Americans 5 bombers moved from United Kingdom to Germany 1 artillery and 2 infantry moved from Spain to Normandy Bordeaux 3 bombers moved from Spain to Normandy Bordeaux 2 bombers moved from Yunnan to Sikang 2 bombers moved from Korea to Shensi 2 bombers moved from Korea to Suiyuyan 1 armour and 2 mech_infantrys moved from Korea to Jehol Combat - Americans Americans creates battle in territory 6 Sea Zone Air Battle in Germany Americans attacks with 5 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany AA fire in Germany : 1/5 hits, 0.83 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 4,5,4,8 and causes: 20 damage to unit: factory_major Bombing raid in Germany causes 20 damage total. Battle in Normandy Bordeaux Americans attack with 1 artillery, 3 bombers and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 3 bombers and 2 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Suiyuyan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Suiyuyan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Jehol Americans attack with 1 armour and 2 mech_infantrys Japanese defend with 1 mech_infantry Americans roll dice for 1 armour and 2 mech_infantrys in Jehol, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Jehol Americans win, taking Jehol from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 mech_infantry Battle in Sikang Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Sikang, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Shensi, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans 2 bombers moved from Sikang to Yunnan 2 bombers moved from Shensi to Yunnan 2 bombers moved from Suiyuyan to Yunnan 1 bomber moved from Egypt to Spain 3 bombers moved from Normandy Bordeaux to Spain 4 bombers moved from Germany to Belarus 1 armour, 1 artillery and 3 infantry moved from Portugal to Spain 2 armour, 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 2 armour, 2 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 104 Sea Zone 2 armour, 2 artilleries and 6 infantry moved from 104 Sea Zone to Spain 5 transports moved from 104 Sea Zone to 101 Sea Zone Place Units - Americans 3 bombers placed in Spain 1 armour, 1 bomber and 1 mech_infantry placed in Korea 2 armour, 2 artilleries and 6 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1 Americans collect 60 PUs (3 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 1 infantry moved from Hunan to Kwangsi 2 artilleries and 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Sikang Battle in Kwangsi Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 4/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Sikang from Japanese, taking Kwangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Chahar to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Hunan Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour, 2 artilleries, 12 infantry and 1 marine moved from Turkey to Greece 2 fighters moved from Spain to Greece 1 mech_infantry moved from Yunnan to Kiangsi 4 fighters and 1 tactical_bomber moved from Yunnan to Kiangsi Combat - British Battle in Greece British attack with 1 armour, 2 artilleries, 2 fighters, 12 infantry and 1 marine Germans defend with 1 armour and 13 mech_infantrys British roll dice for 1 armour, 2 artilleries, 2 fighters, 12 infantry and 1 marine in Greece, round 2 : 6/18 hits, 4.67 expected hits Germans roll dice for 1 armour and 13 mech_infantrys in Greece, round 2 : 5/14 hits, 4.83 expected hits 6 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Greece British roll dice for 1 armour, 2 artilleries, 2 fighters, 7 infantry and 1 marine in Greece, round 3 : 2/13 hits, 3.83 expected hits Germans roll dice for 1 armour and 7 mech_infantrys in Greece, round 3 : 5/8 hits, 2.83 expected hits 2 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Greece British roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 marine in Greece, round 4 : 5/8 hits, 3.00 expected hits Germans roll dice for 1 armour and 5 mech_infantrys in Greece, round 4 : 1/6 hits, 2.17 expected hits 5 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Greece British roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 marine in Greece, round 5 : 4/7 hits, 2.67 expected hits Germans roll dice for 1 armour in Greece, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Greece British win, taking Greece from Germans with 1 armour, 2 artilleries, 2 fighters and 1 marine remaining. Battle score for attacker is 22 Casualties for British: 12 infantry Casualties for Germans: 1 armour and 13 mech_infantrys Battle in Kiangsi British attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/6 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi British win, taking Kiangsi from Japanese with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 armour and 3 mech_infantrys moved from India to Yunnan 1 mech_infantry moved from Szechwan to Yunnan 4 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan 2 fighters moved from Greece to Turkey 1 fighter moved from 104 Sea Zone to Spain 3 infantry moved from Iraq to Turkey 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 6 transports moved from 104 Sea Zone to 109 Sea Zone 1 artillery and 11 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 11 infantry and 6 transports moved from 109 Sea Zone to 104 Sea Zone 1 artillery and 11 infantry moved from 104 Sea Zone to Spain Place Units - British 1 artillery and 2 infantry placed in Egypt 1 artillery and 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,6,2 British collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 4 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 28 PUs; end with 28 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs Some Units in India change ownership: 4 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 1.67 British : 3.00 Americans : 0.33 Chinese : 2.67 Japanese : -1.00 AA fire in Germany : : 0.17
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 8 infantry moved from Southern Italy to Northern Italy 3 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 submarine moved from 98 Sea Zone to 99 Sea Zone 3 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern France to Normandy Bordeaux 1 armour moved from Southern France to Yugoslavia Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber and 3 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern France Place Units - Italians 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.17 Americans : 0.00
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 9 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 3 infantry moved from Russia to Tambov 1 artillery and 1 infantry moved from Russia to Tambov 1 artillery and 2 infantry moved from Russia to Smolensk 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber moved from Turkey to Greece 1 artillery and 2 infantry moved from Northwest Persia to Turkey 3 infantry moved from Persia to Northwest Persia 3 infantry moved from Iraq to Turkey Place Units - ANZAC 3 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Turkey Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2 ANZAC collect 14 PUs (2 lost to blockades); end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :