Scramble scotland
Giallo (Allies+9) vs Simon33 (Axis) BM3
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Dent the BBs and then CVs.
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Wasn’t that a little obvious? There isn’t a reason I need more than 6 CVs undented as far as I can see.
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TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Americans 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 12 fighters and 16 submarines moved from 42 Sea Zone to 38 Sea Zone Americans take 37 Sea Zone from Japanese 1 bomber moved from India to 38 Sea Zone 5 fighters moved from India to 38 Sea Zone 8 fighters moved from Iraq to 38 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 122 Sea Zone 1 submarine moved from 101 Sea Zone to 122 Sea Zone 1 infantry moved from Iraq to Northwest Persia Americans take Northwest Persia from Italians Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 7 PUs; Combat - Americans Battle in 122 Sea Zone Americans attack with 1 destroyer and 2 submarines Germans defend with 1 submarine Americans roll dice for 2 submarines in 122 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 122 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 122 Sea Zone Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 38 Sea Zone Americans attack with 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 5 destroyers, 22 fighters and 16 submarines; ANZAC loiter and taunt Japanese defend with 2 battleships, 9 carriers, 1 cruiser, 3 destroyers, 14 fighters, 8 submarines, 4 tactical_bombers and 2 transports Americans roll dice for 16 submarines in 38 Sea Zone, round 2 : 5/16 hits, 5,33 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese Americans roll dice for 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 5 destroyers and 22 fighters in 38 Sea Zone, round 2 : 16/32 hits, 15,67 expected hits
Combat Hit Differential Summary :
Germans : -0,17 Americans : 0,00
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16 hits.
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Oh I see the problem. I didn’t think the planes on Iraq could reach. Bugger. That could be fatal.
Dent everything, max D. i.e. 8subs 2DD. Max D going forward.
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Americans 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 12 fighters and 16 submarines moved from 42 Sea Zone to 38 Sea Zone Americans take 37 Sea Zone from Japanese 1 bomber moved from India to 38 Sea Zone 5 fighters moved from India to 38 Sea Zone 8 fighters moved from Iraq to 38 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 122 Sea Zone 1 submarine moved from 101 Sea Zone to 122 Sea Zone 1 infantry moved from Iraq to Northwest Persia Americans take Northwest Persia from Italians Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 7 PUs; Combat - Americans Battle in 122 Sea Zone Americans attack with 1 destroyer and 2 submarines Germans defend with 1 submarine Americans roll dice for 2 submarines in 122 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 122 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 122 Sea Zone Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 38 Sea Zone Americans attack with 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 5 destroyers, 22 fighters and 16 submarines; ANZAC loiter and taunt Japanese defend with 2 battleships, 9 carriers, 1 cruiser, 3 destroyers, 14 fighters, 8 submarines, 4 tactical_bombers and 2 transports Americans roll dice for 16 submarines in 38 Sea Zone, round 2 : 5/16 hits, 5,33 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese Americans roll dice for 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 5 destroyers and 22 fighters in 38 Sea Zone, round 2 : 16/32 hits, 15,67 expected hits Units damaged: 6 carriers owned by the Japanese Japanese roll dice for 8 submarines in 38 Sea Zone, round 2 : 2/8 hits, 1,33 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 2 battleships, 9 carriers, 1 cruiser, 3 destroyers, 14 fighters, 4 tactical_bombers and 2 transports in 38 Sea Zone, round 2 : 15/33 hits, 17,17 expected hits Units damaged: 2 battleships owned by the Americans 3 fighters owned by the ANZAC, 5 submarines owned by the Americans, 2 destroyers owned by the Japanese, 8 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 38 Sea Zone Americans roll dice for 11 submarines in 38 Sea Zone, round 3 : 3/11 hits, 3,67 expected hits Americans roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 5 destroyers and 22 fighters in 38 Sea Zone, round 3 : 15/32 hits, 15,67 expected hits Japanese roll dice for 2 battleships, 9 carriers, 1 cruiser, 1 destroyer, 14 fighters, 4 tactical_bombers and 2 transports in 38 Sea Zone, round 3 : 20/31 hits, 16,50 expected hits 4 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 11 submarines owned by the Americans, 5 destroyers owned by the Americans, 9 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 38 Sea Zone Americans roll dice for 2 battleships, 1 bomber, 2 cruisers and 20 fighters in 38 Sea Zone, round 4 : 11/25 hits, 13,00 expected hits Japanese roll dice for 2 battleships, 11 fighters and 2 transports in 38 Sea Zone, round 4 : 6/13 hits, 8,67 expected hits 11 fighters owned by the Japanese and 6 fighters owned by the Americans lost in 38 Sea Zone Americans roll dice for 2 battleships, 1 bomber, 2 cruisers and 14 fighters in 38 Sea Zone, round 5 : 12/19 hits, 10,00 expected hits Japanese roll dice for 2 battleships and 2 transports in 38 Sea Zone, round 5 : 2/2 hits, 1,33 expected hits 2 transports owned by the Japanese, 2 battleships owned by the Japanese and 2 fighters owned by the Americans lost in 38 Sea Zone Americans win with 2 battleships, 1 bomber, 2 cruisers and 12 fighters remaining. Battle score for attacker is 104 Casualties for Americans: 6 carriers, 5 destroyers, 10 fighters and 16 submarines Casualties for Japanese: 2 battleships, 9 carriers, 1 cruiser, 3 destroyers, 14 fighters, 8 submarines, 4 tactical_bombers and 2 transports Casualties for ANZAC: 3 fighters Non Combat Move - Americans 1 bomber and 12 fighters moved from 38 Sea Zone to India 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry, 8 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 2 fighters moved from 30 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 transport moved from 42 Sea Zone to 54 Sea Zone 2 submarines moved from 54 Sea Zone to 41 Sea Zone 2 submarines moved from 54 Sea Zone to 37 Sea Zone 2 submarines moved from 54 Sea Zone to 43 Sea Zone 2 submarines moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco 1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 7 transports moved from 81 Sea Zone to 79 Sea Zone 3 artilleries and 4 infantry moved from Trans-Jordan to Iraq 3 artilleries and 3 infantry moved from Tobruk to Alexandria 1 armour moved from Egypt to Iraq Place Units - Americans 5 fighters placed in Eastern United States 1 carrier and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Combat Move - British 6 fighters and 2 tactical_bombers moved from Iraq to Russia 1 bomber moved from Iraq to Western Ukraine 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 2 artilleries and 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Iraq 1 transport moved from 81 Sea Zone to 79 Sea Zone Purchase Units - British British buy 3 artilleries, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat - British Battle in Western Ukraine British attack with 1 bomber Germans defend with 2 artilleries British roll dice for 1 bomber in Western Ukraine, round 2 : 0/1 hits, 0,67 expected hits Italians roll dice for 2 artilleries in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 bomber owned by the British lost in Western Ukraine Italians win with 2 artilleries remaining. Battle score for attacker is -12 Casualties for British: 1 bomber Non Combat Move - British Place Units - British 3 infantry placed in Iraq 1 factory_minor placed in Persia 3 artilleries and 1 fighter placed in United Kingdom British undo move 3. 1 fighter placed in United Kingdom 3 artilleries placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0,17 British : -0,67 Italians : 0,33 Americans : -1,33 Japanese : -0,00
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Italians Purchase Units - Italians Italians buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs; Non Combat Move - Italians 1 aaGun moved from Romania to Bessarabia 1 mech_infantry moved from Greater Southern Germany to Romania 1 fighter moved from Western Germany to Southern Italy 2 artilleries and 3 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer and 2 submarines placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - ANZAC 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat - ANZAC Battle in Borneo Battle in Solomon Islands Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Northern Territory to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 fighter moved from Iraq to Bryansk Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 armour moved from Volgograd to Bryansk Germans take Rostov from Russians 3 armour moved from Samara to Bryansk 1 infantry moved from Tambov to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Bryansk Germans take Belarus from Russians 2 artilleries moved from Western Ukraine to Bryansk 9 mech_infantrys moved from Eastern Poland to Bryansk 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus 2 armour, 1 bomber, 3 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Volgograd to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 mech_infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Sikang to Caucasus Purchase Units - Germans Germans buy 6 armour, 2 bombers and 7 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Caucasus Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 7 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry, 16 mech_infantrys and 1 tactical_bomber French defend with 1 fighter; Russians defend with 3 aaGuns, 3 armour, 16 artilleries and 2 mech_infantrys AA fire in Bryansk : 0/5 hits, 0.83 expected hits Germans roll dice for 7 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry, 16 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 7/31 hits, 10.17 expected hits Russians roll dice for 3 aaGuns, 3 armour, 16 artilleries, 1 fighter and 2 mech_infantrys in Bryansk, round 2 : 12/22 hits, 8.17 expected hits 2 mech_infantrys owned by the Russians, 2 artilleries owned by the Russians, 1 infantry owned by the Germans, 3 aaGuns owned by the Russians and 11 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 2 artilleries, 1 bomber, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 10/19 hits, 8.17 expected hits Russians roll dice for 3 armour, 14 artilleries and 1 fighter in Bryansk, round 3 : 2/18 hits, 6.83 expected hits 10 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk 2 artilleries owned by the Germans, 7 armour owned by the Germans and 3 mech_infantrys owned by the Germans retreated to Tambov Russians win with 3 armour, 4 artilleries and 1 fighter remaining. Battle score for attacker is 16 Casualties for Germans: 1 infantry and 13 mech_infantrys Casualties for Russians: 3 aaGuns, 12 artilleries and 2 mech_infantrys Non Combat Move - Germans 2 artilleries, 1 infantry and 1 mech_infantry moved from Novgorod to Belarus 10 artilleries, 3 infantry and 4 mech_infantrys moved from Archangel to Belarus 9 mech_infantrys moved from Poland to Belarus 3 artilleries and 13 infantry moved from Poland to Eastern Poland 1 aaGun, 8 artilleries and 17 infantry moved from Samara to Tambov 1 bomber moved from Bryansk to Novgorod 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 3 fighters and 1 tactical_bomber moved from Bryansk to Volgograd 1 armour and 1 mech_infantry moved from Timguska to Kazakhstan 1 artillery and 1 infantry moved from Timguska to Novosibirsk 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 9 mech_infantrys moved from Germany to Eastern Poland 13 artilleries and 2 infantry moved from Germany to Poland 1 aaGun moved from Germany to Western Germany Place Units - Germans 2 bombers and 7 infantry placed in Western Germany 3 armour placed in Novgorod 3 armour placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4 Germans collect 68 PUs (1 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -1.83 AA fire in Bryansk : : -0.83 Russians : -1.33
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Russians 2 artilleries, 5 fighters, 30 infantry and 1 tactical_bomber moved from Russia to Tambov 1 armour moved from Bryansk to Rostov Russians take Rostov from Germans 1 armour moved from Rostov to Tambov 4 artilleries moved from Bryansk to Tambov 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 armour moved from Western Ukraine to Ukraine 1 armour moved from Bryansk to Tambov Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Ukraine Russians attack with 1 armour Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Russians lost in Ukraine Germans win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Russians: 1 armour Battle in Tambov Russians attack with 2 armour, 6 artilleries, 5 fighters, 30 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 7 armour, 10 artilleries, 17 infantry and 3 mech_infantrys AA fire in Tambov : 1/3 hits, 0,50 expected hits 1 fighter owned by the Russians lost in Tambov Russians roll dice for 2 armour, 6 artilleries, 4 fighters, 30 infantry and 1 tactical_bomber in Tambov, round 2 : 12/43 hits, 11,67 expected hits Germans roll dice for 1 aaGun, 7 armour, 10 artilleries, 17 infantry and 3 mech_infantrys in Tambov, round 2 : 16/37 hits, 13,50 expected hits 16 infantry owned by the Russians, 1 aaGun owned by the Germans and 11 infantry owned by the Germans lost in Tambov Russians roll dice for 2 armour, 6 artilleries, 4 fighters, 14 infantry and 1 tactical_bomber in Tambov, round 3 : 8/27 hits, 9,00 expected hits Germans roll dice for 7 armour, 10 artilleries, 6 infantry and 3 mech_infantrys in Tambov, round 3 : 8/26 hits, 9,83 expected hits 8 infantry owned by the Russians, 6 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Tambov Russians roll dice for 2 armour, 6 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber in Tambov, round 4 : 7/19 hits, 7,67 expected hits Germans roll dice for 7 armour, 10 artilleries and 1 mech_infantry in Tambov, round 4 : 8/18 hits, 7,17 expected hits 6 infantry owned by the Russians, 6 artilleries owned by the Germans, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians roll dice for 2 armour, 4 artilleries, 4 fighters and 1 tactical_bomber in Tambov, round 5 : 7/11 hits, 5,00 expected hits Germans roll dice for 7 armour and 4 artilleries in Tambov, round 5 : 4/11 hits, 4,83 expected hits 4 artilleries owned by the Germans, 4 artilleries owned by the Russians and 3 armour owned by the Germans lost in Tambov Russians roll dice for 2 armour, 4 fighters and 1 tactical_bomber in Tambov, round 6 : 5/7 hits, 3,67 expected hits Germans roll dice for 4 armour in Tambov, round 6 : 3/4 hits, 2,00 expected hits 1 fighter owned by the Russians, 2 armour owned by the Russians and 4 armour owned by the Germans lost in Tambov Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 armour, 6 artilleries, 2 fighters and 30 infantry Casualties for Germans: 1 aaGun, 7 armour, 10 artilleries, 17 infantry and 3 mech_infantrys Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 2,00 AA fire in Tambov : : 0,50 Russians : 1,00
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Japanese 1 fighter moved from Kweichow to 38 Sea Zone 1 tactical_bomber moved from Yunnan to 38 Sea Zone 1 fighter moved from Hunan to 38 Sea Zone 1 bomber moved from Japan to 38 Sea Zone 1 fighter moved from Caroline Islands to 43 Sea Zone Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 2 submarines; ANZAC defend with 1 transport 2 submarines owned by the Americans Submerged Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 38 Sea Zone Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber Americans defend with 2 battleships and 2 cruisers Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 2 battleships and 2 cruisers in 38 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 2 fighters owned by the Japanese and 2 cruisers owned by the Americans lost in 38 Sea Zone Japanese roll dice for 1 bomber and 1 tactical_bomber in 38 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 battleships in 38 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese and 1 battleship owned by the Americans lost in 38 Sea Zone Americans win with 1 battleship remaining. Battle score for attacker is 1 Casualties for Japanese: 1 bomber, 2 fighters and 1 tactical_bomber Casualties for Americans: 1 battleship and 2 cruisers Non Combat Move - Japanese 2 artilleries and 2 infantry moved from Shan State to Burma 3 armour and 1 mech_infantry moved from Yunnan to Burma 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 artillery and 1 infantry moved from Timguska to Kansu 1 infantry moved from Anhwe to Chahar 1 artillery moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hopei 1 artillery moved from Hunan to Yunnan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 artillery moved from Szechwan to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Korea to Manchuria 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Amur 1 carrier and 3 submarines moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Philippines Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 2 destroyers and 1 submarine placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3,5,5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5,4,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,5,1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5 Japanese collect 53 PUs (7 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : -1.00
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Oh boy, Japan was destroyed by that attack on its fleet in SZ38. Ouch!
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Americans 1 bomber moved from India to French Indo China Purchase Units - Americans Americans buy 2 armour, 1 artillery, 2 carriers, 1 cruiser, 2 infantry and 3 transports; Remaining resources: 1 PUs; Combat - Americans Americans creates battle in territory 35 Sea Zone Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 carrier, 1 fighter and 3 submarines 1 submarine owned by the Americans Submerged 3 submarines owned by the Japanese Submerged Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 33 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 bomber moved from French Indo China to India 3 artilleries and 3 infantry moved from Alexandria to Egypt 1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 7 transports moved from 79 Sea Zone to 80 Sea Zone 1 battleship moved from 38 Sea Zone to 79 Sea Zone 2 submarines moved from 43 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 8 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Iraq to Northwest Persia 2 infantry moved from Iraq to Persia 2 artilleries moved from Iraq to Persia 1 infantry moved from Iraq to Northwest Persia 1 artillery moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Iraq to Persia 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 mech_infantry moved from Algeria to Morocco 1 destroyer moved from 122 Sea Zone to 123 Sea Zone 1 submarine moved from 122 Sea Zone to 123 Sea Zone 1 submarine moved from 122 Sea Zone to 124 Sea Zone Place Units - Americans 2 carriers, 1 cruiser and 3 transports placed in 101 Sea Zone 2 armour, 1 artillery and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Combat Move - British 1 armour and 1 mech_infantry moved from Iraq to Caucasus 1 fighter moved from Egypt to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 armour and 1 mech_infantry moved from Iraq to Caucasus 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 transport moved from 79 Sea Zone to 39 Sea Zone Purchase Units - British British buy 7 armour and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat - British Battle in Caucasus British attack with 2 armour, 1 fighter and 3 mech_infantrys Germans defend with 2 mech_infantrys British roll dice for 2 armour, 1 fighter and 3 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2,00 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 fighter moved from Caucasus to Northwest Persia 2 aaGuns moved from Iraq to Northwest Persia 2 aaGuns moved from Iraq to Persia 4 artilleries and 5 infantry moved from Iraq to Northwest Persia 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Place Units - British 3 armour placed in Persia 3 armour placed in Iraq 1 armour and 1 mech_infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0,33 British : 1,00 AA fire in French Indo China : : -0,17
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@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
Oh boy, Japan was destroyed by that attack on its fleet in SZ38. Ouch!
I don’t see you recovering from that attack, or maybe some dice or a hughe mistake by me
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TripleA Manual Gamesave Post: Italians round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Italians 1 mech_infantry moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 2 submarines moved from 97 Sea Zone to 92 Sea Zone Italians take 93 Sea Zone from Americans Italians take 97 Sea Zone from British 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Italians
Combat Hit Differential Summary :
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@Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
Oh boy, Japan was destroyed by that attack on its fleet in SZ38. Ouch!
I don’t see you recovering from that attack, or maybe some dice or a hughe mistake by me
In the Pacific or globally? USSR are really weak, perhaps Europe victory is possible.
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Scramble from Gibraltar?
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Italians 1 mech_infantry moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 2 submarines moved from 97 Sea Zone to 92 Sea Zone Italians take 93 Sea Zone from Americans Italians take 97 Sea Zone from British 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Italians British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in 92 Sea Zone Italians attack with 1 bomber, 1 destroyer, 3 fighters and 2 submarines British defend with 1 cruiser and 2 destroyers; Americans defend with 3 fighters Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 cruiser, 2 destroyers and 3 fighters in 92 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits 1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Americans, 2 fighters owned by the Italians and 2 submarines owned by the Italians lost in 92 Sea Zone retreated to 92 Sea Zone British win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer, 2 fighters and 2 submarines Casualties for British: 1 cruiser and 2 destroyers Casualties for Americans: 1 fighter Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Non Combat Move - Italians 1 fighter moved from 92 Sea Zone to Southern France 1 bomber moved from 92 Sea Zone to Southern Italy 1 infantry moved from France to Southern France 1 artillery and 1 infantry moved from Northern Italy to Western Germany 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 aaGun moved from Bessarabia to Ukraine 1 aaGun, 2 artilleries and 5 infantry moved from Southern Italy to Northern Italy 4 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : 1.83
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - ANZAC 1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 1 PUs; Combat - ANZAC Battle in New Guinea Battle in New Britain Battle in Sumatra Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turning on Edit Mode EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 artillery and 1 infantry EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from Bryansk to Russia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :