scramble & ool
GL
Dent the BBs and then CVs.
Wasn’t that a little obvious? There isn’t a reason I need more than 6 CVs undented as far as I can see.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Americans
2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 12 fighters and 16 submarines moved from 42 Sea Zone to 38 Sea Zone
Americans take 37 Sea Zone from Japanese
1 bomber moved from India to 38 Sea Zone
5 fighters moved from India to 38 Sea Zone
8 fighters moved from Iraq to 38 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 122 Sea Zone
1 submarine moved from 101 Sea Zone to 122 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Americans take Northwest Persia from Italians
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 7 PUs;
Combat - Americans
Battle in 122 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 122 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 122 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 38 Sea Zone
Americans attack with 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 5 destroyers, 22 fighters and 16 submarines; ANZAC loiter and taunt
Japanese defend with 2 battleships, 9 carriers, 1 cruiser, 3 destroyers, 14 fighters, 8 submarines, 4 tactical_bombers and 2 transports
Americans roll dice for 16 submarines in 38 Sea Zone, round 2 : 5/16 hits, 5,33 expected hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Americans roll dice for 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 5 destroyers and 22 fighters in 38 Sea Zone, round 2 : 16/32 hits, 15,67 expected hits
Combat Hit Differential Summary :
Germans : -0,17
Americans : 0,00
16 hits.
Oh I see the problem. I didn’t think the planes on Iraq could reach. Bugger. That could be fatal.
Dent everything, max D. i.e. 8subs 2DD. Max D going forward.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Americans
2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 12 fighters and 16 submarines moved from 42 Sea Zone to 38 Sea Zone
Americans take 37 Sea Zone from Japanese
1 bomber moved from India to 38 Sea Zone
5 fighters moved from India to 38 Sea Zone
8 fighters moved from Iraq to 38 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 122 Sea Zone
1 submarine moved from 101 Sea Zone to 122 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Americans take Northwest Persia from Italians
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 7 PUs;
Combat - Americans
Battle in 122 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 122 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 122 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 38 Sea Zone
Americans attack with 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 5 destroyers, 22 fighters and 16 submarines; ANZAC loiter and taunt
Japanese defend with 2 battleships, 9 carriers, 1 cruiser, 3 destroyers, 14 fighters, 8 submarines, 4 tactical_bombers and 2 transports
Americans roll dice for 16 submarines in 38 Sea Zone, round 2 : 5/16 hits, 5,33 expected hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Americans roll dice for 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 5 destroyers and 22 fighters in 38 Sea Zone, round 2 : 16/32 hits, 15,67 expected hits
Units damaged: 6 carriers owned by the Japanese
Japanese roll dice for 8 submarines in 38 Sea Zone, round 2 : 2/8 hits, 1,33 expected hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 2 battleships, 9 carriers, 1 cruiser, 3 destroyers, 14 fighters, 4 tactical_bombers and 2 transports in 38 Sea Zone, round 2 : 15/33 hits, 17,17 expected hits
Units damaged: 2 battleships owned by the Americans
3 fighters owned by the ANZAC, 5 submarines owned by the Americans, 2 destroyers owned by the Japanese, 8 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 38 Sea Zone
Americans roll dice for 11 submarines in 38 Sea Zone, round 3 : 3/11 hits, 3,67 expected hits
Americans roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 5 destroyers and 22 fighters in 38 Sea Zone, round 3 : 15/32 hits, 15,67 expected hits
Japanese roll dice for 2 battleships, 9 carriers, 1 cruiser, 1 destroyer, 14 fighters, 4 tactical_bombers and 2 transports in 38 Sea Zone, round 3 : 20/31 hits, 16,50 expected hits
4 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 11 submarines owned by the Americans, 5 destroyers owned by the Americans, 9 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 38 Sea Zone
Americans roll dice for 2 battleships, 1 bomber, 2 cruisers and 20 fighters in 38 Sea Zone, round 4 : 11/25 hits, 13,00 expected hits
Japanese roll dice for 2 battleships, 11 fighters and 2 transports in 38 Sea Zone, round 4 : 6/13 hits, 8,67 expected hits
11 fighters owned by the Japanese and 6 fighters owned by the Americans lost in 38 Sea Zone
Americans roll dice for 2 battleships, 1 bomber, 2 cruisers and 14 fighters in 38 Sea Zone, round 5 : 12/19 hits, 10,00 expected hits
Japanese roll dice for 2 battleships and 2 transports in 38 Sea Zone, round 5 : 2/2 hits, 1,33 expected hits
2 transports owned by the Japanese, 2 battleships owned by the Japanese and 2 fighters owned by the Americans lost in 38 Sea Zone
Americans win with 2 battleships, 1 bomber, 2 cruisers and 12 fighters remaining. Battle score for attacker is 104
Casualties for Americans: 6 carriers, 5 destroyers, 10 fighters and 16 submarines
Casualties for Japanese: 2 battleships, 9 carriers, 1 cruiser, 3 destroyers, 14 fighters, 8 submarines, 4 tactical_bombers and 2 transports
Casualties for ANZAC: 3 fighters
Non Combat Move - Americans
1 bomber and 12 fighters moved from 38 Sea Zone to India
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry, 8 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from 30 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
2 submarines moved from 54 Sea Zone to 41 Sea Zone
2 submarines moved from 54 Sea Zone to 37 Sea Zone
2 submarines moved from 54 Sea Zone to 43 Sea Zone
2 submarines moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 7 transports moved from 81 Sea Zone to 79 Sea Zone
3 artilleries and 4 infantry moved from Trans-Jordan to Iraq
3 artilleries and 3 infantry moved from Tobruk to Alexandria
1 armour moved from Egypt to Iraq
Place Units - Americans
5 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Move - British
6 fighters and 2 tactical_bombers moved from Iraq to Russia
1 bomber moved from Iraq to Western Ukraine
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Iraq
1 transport moved from 81 Sea Zone to 79 Sea Zone
Purchase Units - British
British buy 3 artilleries, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Western Ukraine
British attack with 1 bomber
Germans defend with 2 artilleries
British roll dice for 1 bomber in Western Ukraine, round 2 : 0/1 hits, 0,67 expected hits
Italians roll dice for 2 artilleries in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 bomber owned by the British lost in Western Ukraine
Italians win with 2 artilleries remaining. Battle score for attacker is -12
Casualties for British: 1 bomber
Non Combat Move - British
Place Units - British
3 infantry placed in Iraq
1 factory_minor placed in Persia
3 artilleries and 1 fighter placed in United Kingdom
British undo move 3.
1 fighter placed in United Kingdom
3 artilleries placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0,17
British : -0,67
Italians : 0,33
Americans : -1,33
Japanese : -0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;
Non Combat Move - Italians
1 aaGun moved from Romania to Bessarabia
1 mech_infantry moved from Greater Southern Germany to Romania
1 fighter moved from Western Germany to Southern Italy
2 artilleries and 3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer and 2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - ANZAC
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Borneo
Battle in Solomon Islands
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 fighter moved from Iraq to Bryansk
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Volgograd to Bryansk
Germans take Rostov from Russians
3 armour moved from Samara to Bryansk
1 infantry moved from Tambov to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
Germans take Belarus from Russians
2 artilleries moved from Western Ukraine to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
2 armour, 1 bomber, 3 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Sikang to Caucasus
Purchase Units - Germans
Germans buy 6 armour, 2 bombers and 7 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 7 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry, 16 mech_infantrys and 1 tactical_bomber
French defend with 1 fighter; Russians defend with 3 aaGuns, 3 armour, 16 artilleries and 2 mech_infantrys
AA fire in Bryansk : 0/5 hits, 0.83 expected hits
Germans roll dice for 7 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry, 16 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 7/31 hits, 10.17 expected hits
Russians roll dice for 3 aaGuns, 3 armour, 16 artilleries, 1 fighter and 2 mech_infantrys in Bryansk, round 2 : 12/22 hits, 8.17 expected hits
2 mech_infantrys owned by the Russians, 2 artilleries owned by the Russians, 1 infantry owned by the Germans, 3 aaGuns owned by the Russians and 11 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 7 armour, 2 artilleries, 1 bomber, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 10/19 hits, 8.17 expected hits
Russians roll dice for 3 armour, 14 artilleries and 1 fighter in Bryansk, round 3 : 2/18 hits, 6.83 expected hits
10 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
2 artilleries owned by the Germans, 7 armour owned by the Germans and 3 mech_infantrys owned by the Germans retreated to Tambov
Russians win with 3 armour, 4 artilleries and 1 fighter remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry and 13 mech_infantrys
Casualties for Russians: 3 aaGuns, 12 artilleries and 2 mech_infantrys
Non Combat Move - Germans
2 artilleries, 1 infantry and 1 mech_infantry moved from Novgorod to Belarus
10 artilleries, 3 infantry and 4 mech_infantrys moved from Archangel to Belarus
9 mech_infantrys moved from Poland to Belarus
3 artilleries and 13 infantry moved from Poland to Eastern Poland
1 aaGun, 8 artilleries and 17 infantry moved from Samara to Tambov
1 bomber moved from Bryansk to Novgorod
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
3 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Timguska to Kazakhstan
1 artillery and 1 infantry moved from Timguska to Novosibirsk
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
9 mech_infantrys moved from Germany to Eastern Poland
13 artilleries and 2 infantry moved from Germany to Poland
1 aaGun moved from Germany to Western Germany
Place Units - Germans
2 bombers and 7 infantry placed in Western Germany
3 armour placed in Novgorod
3 armour placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Germans collect 68 PUs (1 lost to blockades); end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -1.83
AA fire in Bryansk : : -0.83
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Russians
2 artilleries, 5 fighters, 30 infantry and 1 tactical_bomber moved from Russia to Tambov
1 armour moved from Bryansk to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Tambov
4 artilleries moved from Bryansk to Tambov
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Ukraine
1 armour moved from Bryansk to Tambov
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ukraine
Russians attack with 1 armour
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the Russians lost in Ukraine
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour
Battle in Tambov
Russians attack with 2 armour, 6 artilleries, 5 fighters, 30 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 7 armour, 10 artilleries, 17 infantry and 3 mech_infantrys
AA fire in Tambov : 1/3 hits, 0,50 expected hits
1 fighter owned by the Russians lost in Tambov
Russians roll dice for 2 armour, 6 artilleries, 4 fighters, 30 infantry and 1 tactical_bomber in Tambov, round 2 : 12/43 hits, 11,67 expected hits
Germans roll dice for 1 aaGun, 7 armour, 10 artilleries, 17 infantry and 3 mech_infantrys in Tambov, round 2 : 16/37 hits, 13,50 expected hits
16 infantry owned by the Russians, 1 aaGun owned by the Germans and 11 infantry owned by the Germans lost in Tambov
Russians roll dice for 2 armour, 6 artilleries, 4 fighters, 14 infantry and 1 tactical_bomber in Tambov, round 3 : 8/27 hits, 9,00 expected hits
Germans roll dice for 7 armour, 10 artilleries, 6 infantry and 3 mech_infantrys in Tambov, round 3 : 8/26 hits, 9,83 expected hits
8 infantry owned by the Russians, 6 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Tambov
Russians roll dice for 2 armour, 6 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber in Tambov, round 4 : 7/19 hits, 7,67 expected hits
Germans roll dice for 7 armour, 10 artilleries and 1 mech_infantry in Tambov, round 4 : 8/18 hits, 7,17 expected hits
6 infantry owned by the Russians, 6 artilleries owned by the Germans, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians roll dice for 2 armour, 4 artilleries, 4 fighters and 1 tactical_bomber in Tambov, round 5 : 7/11 hits, 5,00 expected hits
Germans roll dice for 7 armour and 4 artilleries in Tambov, round 5 : 4/11 hits, 4,83 expected hits
4 artilleries owned by the Germans, 4 artilleries owned by the Russians and 3 armour owned by the Germans lost in Tambov
Russians roll dice for 2 armour, 4 fighters and 1 tactical_bomber in Tambov, round 6 : 5/7 hits, 3,67 expected hits
Germans roll dice for 4 armour in Tambov, round 6 : 3/4 hits, 2,00 expected hits
1 fighter owned by the Russians, 2 armour owned by the Russians and 4 armour owned by the Germans lost in Tambov
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 armour, 6 artilleries, 2 fighters and 30 infantry
Casualties for Germans: 1 aaGun, 7 armour, 10 artilleries, 17 infantry and 3 mech_infantrys
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 2,00
AA fire in Tambov : : 0,50
Russians : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Japanese
1 fighter moved from Kweichow to 38 Sea Zone
1 tactical_bomber moved from Yunnan to 38 Sea Zone
1 fighter moved from Hunan to 38 Sea Zone
1 bomber moved from Japan to 38 Sea Zone
1 fighter moved from Caroline Islands to 43 Sea Zone
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 submarines; ANZAC defend with 1 transport
2 submarines owned by the Americans Submerged
Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
Americans defend with 2 battleships and 2 cruisers
Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 2 battleships and 2 cruisers in 38 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
2 fighters owned by the Japanese and 2 cruisers owned by the Americans lost in 38 Sea Zone
Japanese roll dice for 1 bomber and 1 tactical_bomber in 38 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 2 battleships in 38 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese and 1 battleship owned by the Americans lost in 38 Sea Zone
Americans win with 1 battleship remaining. Battle score for attacker is 1
Casualties for Japanese: 1 bomber, 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 battleship and 2 cruisers
Non Combat Move - Japanese
2 artilleries and 2 infantry moved from Shan State to Burma
3 armour and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Timguska to Kansu
1 infantry moved from Anhwe to Chahar
1 artillery moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hopei
1 artillery moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 artillery moved from Szechwan to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from Korea to Manchuria
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Amur
1 carrier and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to Philippines
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3,5,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5,4,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,5,1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5
Japanese collect 53 PUs (7 lost to blockades); end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : -1.00
Oh boy, Japan was destroyed by that attack on its fleet in SZ38. Ouch!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Americans
1 bomber moved from India to French Indo China
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 carriers, 1 cruiser, 2 infantry and 3 transports; Remaining resources: 1 PUs;
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0,17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 1 fighter and 3 submarines
1 submarine owned by the Americans Submerged
3 submarines owned by the Japanese Submerged
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from French Indo China to India
3 artilleries and 3 infantry moved from Alexandria to Egypt
1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 7 transports moved from 79 Sea Zone to 80 Sea Zone
1 battleship moved from 38 Sea Zone to 79 Sea Zone
2 submarines moved from 43 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 8 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Iraq to Persia
2 artilleries moved from Iraq to Persia
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Persia
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 mech_infantry moved from Algeria to Morocco
1 destroyer moved from 122 Sea Zone to 123 Sea Zone
1 submarine moved from 122 Sea Zone to 123 Sea Zone
1 submarine moved from 122 Sea Zone to 124 Sea Zone
Place Units - Americans
2 carriers, 1 cruiser and 3 transports placed in 101 Sea Zone
2 armour, 1 artillery and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Move - British
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Egypt to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 transport moved from 79 Sea Zone to 39 Sea Zone
Purchase Units - British
British buy 7 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat - British
Battle in Caucasus
British attack with 2 armour, 1 fighter and 3 mech_infantrys
Germans defend with 2 mech_infantrys
British roll dice for 2 armour, 1 fighter and 3 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2,00 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
1 fighter moved from Caucasus to Northwest Persia
2 aaGuns moved from Iraq to Northwest Persia
2 aaGuns moved from Iraq to Persia
4 artilleries and 5 infantry moved from Iraq to Northwest Persia
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Place Units - British
3 armour placed in Persia
3 armour placed in Iraq
1 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0,33
British : 1,00
AA fire in French Indo China : : -0,17
@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
Oh boy, Japan was destroyed by that attack on its fleet in SZ38. Ouch!
I don’t see you recovering from that attack, or maybe some dice or a hughe mistake by me
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
2 submarines moved from 97 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from Americans
Italians take 97 Sea Zone from British
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat - Italians
Combat Hit Differential Summary :
@Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
Oh boy, Japan was destroyed by that attack on its fleet in SZ38. Ouch!
I don’t see you recovering from that attack, or maybe some dice or a hughe mistake by me
In the Pacific or globally? USSR are really weak, perhaps Europe victory is possible.
Scramble from Gibraltar?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
2 submarines moved from 97 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from Americans
Italians take 97 Sea Zone from British
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat - Italians
British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 3 fighters and 2 submarines
British defend with 1 cruiser and 2 destroyers; Americans defend with 3 fighters
Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
British roll dice for 1 cruiser, 2 destroyers and 3 fighters in 92 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Americans, 2 fighters owned by the Italians and 2 submarines owned by the Italians lost in 92 Sea Zone
retreated to 92 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer, 2 fighters and 2 submarines
Casualties for British: 1 cruiser and 2 destroyers
Casualties for Americans: 1 fighter
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
1 bomber moved from 92 Sea Zone to Southern Italy
1 infantry moved from France to Southern France
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Bessarabia to Ukraine
1 aaGun, 2 artilleries and 5 infantry moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.83
British : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - ANZAC
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;
Combat - ANZAC
Battle in New Guinea
Battle in New Britain
Battle in Sumatra
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 artillery and 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Bryansk to Russia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :