3 hits in 111, standard order of losses or keep dd/cruiser and take out fighter?
Oystello (allies +6) v 666
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 109 Sea Zone to 106 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33 Japanese : -0,67
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i am most likely going away for 2 or 3 weeks from around friday. If you have time we can aim to finish this off by then. I can play fast the next days (central european time, afternoon and evenings here)
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@oysteilo said in Oystello (allies +6) v 666:
i am most likely going away for 2 or 3 weeks from around friday. If you have time we can aim to finish this off by then. I can play fast the next days (central european time, afternoon and evenings here)
Nice, I hope it is a holiday/vacation? I am not sure how fast I can play, sorry.
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 85 PUs; Germans buy 1 carrier, 2 fighters, 11 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 infantry moved from 111 Sea Zone to Scotland 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 2 fighters moved from 112 Sea Zone to 105 Sea Zone 2 mech_infantrys moved from Ukraine to Romania 1 infantry moved from Archangel to Vologda 1 bomber moved from Western Germany to Vologda 1 bomber moved from Western Germany to 105 Sea Zone 1 bomber moved from Western Germany to Romania 2 fighters and 3 tactical_bombers moved from Greater Southern Germany to Romania Combat - Germans Battle in Scotland Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Scotland from British, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Romania Germans attack with 1 bomber, 2 fighters, 2 mech_infantrys and 3 tactical_bombers Americans defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Romania, round 2 : 3/8 hits, 3.83 expected hits Americans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Romania Germans win, taking Romania from Americans with 1 bomber, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 105 Sea Zone Germans attack with 1 bomber, 1 destroyer and 2 fighters Russians defend with 1 submarine Germans roll dice for 1 bomber, 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 2 fighters moved from 105 Sea Zone to 111 Sea Zone 1 submarine moved from 112 Sea Zone to 124 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 111 Sea Zone 1 bomber moved from Romania to Southern Italy 1 mech_infantry moved from Ukraine to Volgograd 1 infantry moved from Volgograd to Rostov 1 infantry moved from Samara to Volgograd 10 armour moved from Russia to Volgograd 30 mech_infantrys moved from Russia to Volgograd 1 infantry moved from Russia to Samara 2 infantry moved from Novgorod to Archangel 1 aaGun, 4 infantry and 2 mech_infantrys moved from Greater Southern Germany to Yugoslavia 2 mech_infantrys moved from Western Germany to Yugoslavia 2 artilleries and 6 infantry moved from Germany to Slovakia Hungary 1 bomber moved from 105 Sea Zone to Southern Italy 1 artillery moved from France to Western Germany 1 aaGun and 9 infantry moved from France to Northern Italy 10 infantry moved from Russia to Tambov 10 mech_infantrys moved from Russia to Western Ukraine 3 infantry moved from Russia to Bryansk 2 armour moved from Russia to Western Ukraine 2 fighters and 3 tactical_bombers moved from Romania to Slovakia Hungary 3 fighters moved from Western Germany to Slovakia Hungary 7 armour, 10 infantry and 4 mech_infantrys moved from Russia to Tambov 5 infantry moved from Russia to Tambov 1 aaGun moved from Rostov to Tambov 1 aaGun moved from Rostov to Ukraine 19 artilleries moved from Rostov to Volgograd 3 infantry moved from Russia to Tambov 1 bomber moved from Vologda to Archangel 1 aaGun moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 3 infantry moved from Novgorod to Archangel 1 armour moved from Tambov to Volgograd 6 armour and 4 mech_infantrys moved from Tambov to Volgograd 3 fighters and 3 tactical_bombers moved from Western Germany to Slovakia Hungary Place Units - Germans 1 carrier and 1 submarine placed in 112 Sea Zone 1 submarine placed in 110 Sea Zone 2 fighters placed in 112 Sea Zone 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Russia 2 infantry and 1 mech_infantry placed in Novgorod Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : -0.33 Russians : -0.50
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield and 1 infantry Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield and 1 factory_minor Slovakia Hungary : 2 artilleries, 8 fighters, 6 infantry and 6 tactical_bombers Western Germany : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 5 infantry, 2 marines and 1 tactical_bomber Romania : 2 mech_infantrys Germany : 1 factory_major Norway : 1 airfield Northern Italy : 1 aaGun and 9 infantry Southern Italy : 2 bombers Belarus : 1 flag Karelia : 1 flag Baltic States : 1 flag Bryansk : 1 flag, 3 infantry Rostov : 1 infantry Nenetsia : 1 flag Vyborg : 1 flag Archangel : 1 flag, 1 aaGun, 1 bomber and 6 infantry Eastern Poland : 1 flag Russia : 1 flag, 1 airfield, 1 factory_minor and 3 infantry Tambov : 1 aaGun and 28 infantry Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry Western Ukraine : 1 flag, 2 armour and 10 mech_infantrys Vologda : 1 flag, 1 infantry Volgograd : 1 flag, 1 aaGun, 23 armour, 19 artilleries, 1 factory_minor, 9 infantry and 37 mech_infantrys Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Smolensk : 1 flag Samara : 1 flag, 1 infantry 112 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports 124 Sea Zone : 1 submarine Yugoslavia : 1 aaGun, 4 infantry and 4 mech_infantrys Finland : 1 flag 110 Sea Zone : 1 submarine 111 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport 105 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 60 / 80 Russians : 12 / 0 Japanese : 61 / 81 Americans : 63 / 103 Chinese : 5 / 6 British : 34 / 48 UK_Pacific : 0 / 0 Italians : 15 / 6 ANZAC : 15 / 21 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Combat Move - Russians 1 infantry moved from Urals to Vologda 18 artilleries and 64 infantry moved from Novosibirsk to Vologda Combat - Russians Battle in Vologda Russians attack with 18 artilleries and 65 infantry Germans defend with 1 infantry Russians roll dice for 18 artilleries and 65 infantry in Vologda, round 2 : 18/83 hits, 19,83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 18 artilleries and 65 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 5 aaGuns moved from Novosibirsk to Vologda 2 armour and 7 mech_infantrys moved from Novosibirsk to Caucasus 3 fighters and 1 tactical_bomber moved from Turkmenistan to Caucasus Turn Complete - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Amur: 1 aaGun and 5 infantry EDIT: Removing units owned by Russians from Buryatia: 1 aaGun and 5 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 Russians : -1,83
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 carriers, 6 infantry, 2 marines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 bomber moved from Shan State to 42 Sea Zone 2 infantry moved from Kiangsi to Kiangsu 2 infantry moved from Anhwe to Shantung 1 bomber moved from Hunan to Kiangsu 1 bomber moved from Hunan to Shantung 2 fighters and 2 tactical_bombers moved from Hunan to Kiangsu 2 fighters and 2 tactical_bombers moved from Hunan to Shantung 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 tactical_bomber moved from India to Turkmenistan 1 fighter moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Turkmenistan Japanese attack with 1 tactical_bomber British defend with 2 aaGuns AA fire in Turkmenistan : 1/1 hits, 0.17 expected hits 1 tactical_bomber owned by the Japanese lost in Turkmenistan Russians win with 2 aaGuns remaining. Battle score for attacker is -11 Casualties for Japanese: 1 tactical_bomber Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 fighter Americans defend with 1 submarine and 1 transport; ANZAC defend with 1 transport Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 transport owned by the Americans lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine and 1 transport Casualties for ANZAC: 1 transport Battle in Shantung Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Shantung, round 2 : 3/7 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Kiangsu Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 3/7 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 marine moved from Philippines to 35 Sea Zone 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 15 fighters, 1 marine, 5 submarines and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 3 infantry moved from Jehol to Manchuria 9 mech_infantrys moved from Anhwe to Jehol 1 mech_infantry moved from Hopei to Jehol 1 armour moved from Yunnan to Anhwe 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Tsinghai to Shensi 1 mech_infantry moved from Sikang to Szechwan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Shan State to Yunnan 1 aaGun moved from Shan State to Yunnan 1 artillery and 3 infantry moved from India to West India 2 fighters moved from Shantung to 6 Sea Zone 2 fighters moved from Kiangsu to 6 Sea Zone 2 tactical_bombers moved from Shantung to Anhwe 1 bomber moved from Shantung to Japan 1 bomber moved from Kiangsu to Japan 2 tactical_bombers moved from Kiangsu to Anhwe 1 destroyer and 1 submarine moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from Philippines to Anhwe 1 bomber moved from 42 Sea Zone to India 1 fighter moved from 42 Sea Zone to Shan State Place Units - Japanese 2 carriers and 3 transports placed in 6 Sea Zone 2 marines placed in Japan 3 infantry placed in Kwangtung 3 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 0.83 Chinese : -0.33 AA fire in Turkmenistan : : 0.83 Japanese : -0.17
Territory Summary for Japanese :
Iwo Jima : 2 infantry Shantung : 1 flag, 1 infantry Kwangsi : 1 flag Kiangsu : 1 flag, 2 infantry Kiangsi : 1 flag, 1 mech_infantry Japan : 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 9 infantry and 3 marines Jehol : 1 flag, 10 mech_infantrys Manchuria : 1 flag, 3 infantry Hainan : 1 harbour Shensi : 1 flag, 1 mech_infantry Yunnan : 1 flag, 1 aaGun and 2 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Kansu : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Tsinghai : 1 flag, 1 infantry Szechwan : 1 flag, 1 mech_infantry Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 1 armour, 3 fighters and 4 tactical_bombers Ceylon : 1 flag Shan State : 1 flag, 1 fighter Burma : 1 flag India : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry Philippines : 1 flag, 1 airfield and 1 harbour French Indo China : 1 flag, 1 factory_minor and 3 infantry Celebes : 1 flag, 2 infantry Sumatra : 1 flag 41 Sea Zone : 1 flag 44 Sea Zone : 1 flag 35 Sea Zone : 1 destroyer 6 Sea Zone : 2 battleships, 11 carriers, 2 cruisers, 6 destroyers, 21 fighters, 6 submarines, 1 tactical_bomber and 3 transports West India : 1 flag, 1 aaGun, 2 artilleries and 4 infantry Eastern Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 59 / 80 Russians : 13 / 0 Japanese : 66 / 74 Americans : 63 / 103 Chinese : 0 / 6 British : 34 / 48 UK_Pacific : 0 / 0 Italians : 15 / 6 ANZAC : 15 / 21 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Japanese round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 carriers, 6 infantry, 2 marines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 bomber moved from Shan State to 42 Sea Zone 2 infantry moved from Kiangsi to Kiangsu 2 infantry moved from Anhwe to Shantung 1 bomber moved from Hunan to Kiangsu 1 bomber moved from Hunan to Shantung 2 fighters and 2 tactical_bombers moved from Hunan to Kiangsu 2 fighters and 2 tactical_bombers moved from Hunan to Shantung 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 tactical_bomber moved from India to Turkmenistan 1 fighter moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Turkmenistan Japanese attack with 1 tactical_bomber British defend with 2 aaGuns AA fire in Turkmenistan : 1/1 hits, 0.17 expected hits 1 tactical_bomber owned by the Japanese lost in Turkmenistan Russians win with 2 aaGuns remaining. Battle score for attacker is -11 Casualties for Japanese: 1 tactical_bomber Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 fighter Americans defend with 1 submarine and 1 transport; ANZAC defend with 1 transport Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 transport owned by the Americans lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine and 1 transport Casualties for ANZAC: 1 transport Battle in Shantung Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Shantung, round 2 : 3/7 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Kiangsu Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 3/7 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 marine moved from Philippines to 35 Sea Zone 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 15 fighters, 1 marine, 5 submarines and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 3 infantry moved from Jehol to Manchuria 9 mech_infantrys moved from Anhwe to Jehol 1 mech_infantry moved from Hopei to Jehol 1 armour moved from Yunnan to Anhwe 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Tsinghai to Shensi 1 mech_infantry moved from Sikang to Szechwan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Shan State to Yunnan 1 aaGun moved from Shan State to Yunnan 1 artillery and 3 infantry moved from India to West India 2 fighters moved from Shantung to 6 Sea Zone 2 fighters moved from Kiangsu to 6 Sea Zone 2 tactical_bombers moved from Shantung to Anhwe 1 bomber moved from Shantung to Japan 1 bomber moved from Kiangsu to Japan 2 tactical_bombers moved from Kiangsu to Anhwe 1 destroyer and 1 submarine moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from Philippines to Anhwe 1 bomber moved from 42 Sea Zone to India 1 fighter moved from 42 Sea Zone to Shan State Place Units - Japanese 2 carriers and 3 transports placed in 6 Sea Zone 2 marines placed in Japan 3 infantry placed in Kwangtung 3 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.83 Chinese : -0.33 AA fire in Turkmenistan : : 0.83 Japanese : -0.17
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TripleA Manual Gamesave Post: Japanese round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 carriers, 6 infantry, 2 marines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 bomber moved from Shan State to 42 Sea Zone 2 infantry moved from Kiangsi to Kiangsu 2 infantry moved from Anhwe to Shantung 1 bomber moved from Hunan to Kiangsu 1 bomber moved from Hunan to Shantung 2 fighters and 2 tactical_bombers moved from Hunan to Kiangsu 2 fighters and 2 tactical_bombers moved from Hunan to Shantung 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 tactical_bomber moved from India to Turkmenistan 1 fighter moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Turkmenistan Japanese attack with 1 tactical_bomber British defend with 2 aaGuns AA fire in Turkmenistan : 1/1 hits, 0.17 expected hits 1 tactical_bomber owned by the Japanese lost in Turkmenistan Russians win with 2 aaGuns remaining. Battle score for attacker is -11 Casualties for Japanese: 1 tactical_bomber Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 fighter Americans defend with 1 submarine and 1 transport; ANZAC defend with 1 transport Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 transport owned by the Americans lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine and 1 transport Casualties for ANZAC: 1 transport Battle in Shantung Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Shantung, round 2 : 3/7 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Kiangsu Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 3/7 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 marine moved from Philippines to 35 Sea Zone 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 15 fighters, 1 marine, 5 submarines and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 3 infantry moved from Jehol to Manchuria 9 mech_infantrys moved from Anhwe to Jehol 1 mech_infantry moved from Hopei to Jehol 1 armour moved from Yunnan to Anhwe 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Tsinghai to Shensi 1 mech_infantry moved from Sikang to Szechwan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Shan State to Yunnan 1 aaGun moved from Shan State to Yunnan 1 artillery and 3 infantry moved from India to West India 2 fighters moved from Shantung to 6 Sea Zone 2 fighters moved from Kiangsu to 6 Sea Zone 2 tactical_bombers moved from Shantung to Anhwe 1 bomber moved from Shantung to Japan 1 bomber moved from Kiangsu to Japan 2 tactical_bombers moved from Kiangsu to Anhwe 1 destroyer and 1 submarine moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from Philippines to Anhwe 1 bomber moved from 42 Sea Zone to India 1 fighter moved from 42 Sea Zone to Shan State Place Units - Japanese 2 carriers and 3 transports placed in 6 Sea Zone 2 marines placed in Japan 3 infantry placed in Kwangtung 3 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsi: 1 mech_infantry EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.83 Chinese : -0.33 AA fire in Turkmenistan : : 0.83 Japanese : -0.17
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@oysteilo sorry for all the edits those one’s on D you just rolled put me on TILT…
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i guess you can have this, GG!
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@oysteilo said in Oystello (allies +6) v 666:
i guess you can have this, GG!
Thanks for the tough game…
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@666 not sure exactely what i did wrong here. Definately struggled with making an impact in europe. I worried big time how to save russia after your bombing. Thats what Norway was about.
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@oysteilo said in Oystello (allies +6) v 666:
@666 not sure exactely what i did wrong here. Definately struggled with making an impact in europe. I worried big time how to save russia after your bombing. Thats what Norway was about.
I think I had some really good dice for Germany in the beginning. I might have learned a few German defensive tactics from Adam and copied them…I might not have had a series of critical blunders too. I think we are evenly matched right now.