19L G40 BM3 Game II ArtofWar1947 (Axis) vs. Simon33 (Allies+6)


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Eastern Poland to Romania
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            4 infantry and 1 mech_infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Crete: 2 infantry
            EDIT: Adding units owned by Italians to Albania: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @ArtofWar1947

    I used the second edited R-5 file. The edit to the Russian NCM did not affect anything the Japanese were doing.

  • '19 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to 55 Sea Zone
            1 bomber moved from New South Wales to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 bomber and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 bomber and 3 fighters in 55 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 bomber and 3 fighters moved from 55 Sea Zone to Queensland
            2 infantry moved from New South Wales to Queensland
            2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
            2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 14 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Caucasus to Rostov
            1 mech_infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Rostov
            1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from Finland to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            2 mech_infantrys moved from Eastern Poland to Novgorod
            1 infantry moved from Baltic States to Belarus
            7 mech_infantrys moved from Eastern Poland to Belarus
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 battleship and 1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            2 fighters moved from 114 Sea Zone to Novgorod
            1 bomber moved from Bulgaria to Belarus
            3 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to Belarus
    
        Combat - Germans
            Germans creates battle in territory 114 Sea Zone
            Battle in Novgorod
                Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Belarus
                Germans attack with 4 bombers, 3 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber
                Russians defend with 3 armour, 5 artilleries and 2 mech_infantrys
                    Germans roll dice for 4 bombers, 3 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 7/16 hits, 6.17 expected hits
                    Russians roll dice for 3 armour, 5 artilleries and 2 mech_infantrys in Belarus, round 2 : 2/10 hits, 3.83 expected hits
                    2 mech_infantrys owned by the Russians, 5 artilleries owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans roll dice for 4 bombers, 3 fighters, 6 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 6/14 hits, 5.83 expected hits
                    Russians roll dice for 3 armour in Belarus, round 3 : 1/3 hits, 1.50 expected hits
                    3 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 4 bombers, 3 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 35
                Casualties for Germans: 1 infantry and 2 mech_infantrys
                Casualties for Russians: 3 armour, 5 artilleries and 2 mech_infantrys
    
        Non Combat Move - Germans
            1 carrier, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
            2 fighters moved from Novgorod to 115 Sea Zone
            10 infantry moved from Finland to Karelia
            1 submarine moved from 112 Sea Zone to 111 Sea Zone
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to Germany
            2 mech_infantrys moved from Western Germany to Poland
            4 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Ukraine to Rostov
            3 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
            4 bombers moved from Belarus to Eastern Poland
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            10 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Rostov: 3 mech_infantrys
            EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Poland: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : -3.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Russia to Volgograd
            2 infantry moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            4 infantry moved from Archangel to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Novgorod, round 3 : 0/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 4 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Novgorod, round 4 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
            Battle in Volgograd
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Volgograd to Russia
            1 infantry moved from Bryansk to Russia
            2 aaGuns moved from Archangel to Vologda
            4 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
            1 aaGun moved from Vologda to Russia
            1 artillery and 15 infantry moved from Samara to Russia
    
        Place Units - Russians
            3 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 8 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Anhwe to Kweichow
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            2 bombers, 3 fighters and 3 tactical_bombers moved from Anhwe to Kweichow
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            3 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            2 infantry moved from 25 Sea Zone to Midway
    
        Combat - Japanese
            Battle in Midway
            Battle in Wake Island
            Battle in Kweichow
                Japanese attack with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers in Kweichow, round 2 : 6/9 hits, 5.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Midway from Americans, taking Wake Island from Americans with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 45 Sea Zone to Java
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports moved from 45 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            1 armour and 2 artilleries moved from Japan to 6 Sea Zone
            1 armour and 2 artilleries moved from 6 Sea Zone to Korea
            1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 tactical_bomber moved from Korea to Japan
            2 bombers, 2 fighters and 2 tactical_bombers moved from Kweichow to Malaya
            1 mech_infantry moved from Yunnan to Malaya
            1 artillery and 2 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 artillery moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Hunan
            1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Kiangsu
            6 infantry placed in Japan
            1 destroyer and 3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from Japan: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Anhwe: 2 fighters and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Yunnan: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Japanese to Hunan: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by Japanese from Malaya: 2 tactical_bombers
            EDIT: Adding units owned by Japanese to Yunnan: 2 tactical_bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Paulau Island: 1 infantry
            EDIT: Adding units owned by Japanese to Philippines: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 0.83
    

    Savegame


  • @ArtofWar1947

    Bump #2.

  • '19 '17 '16

    TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 artillery moved from 99 Sea Zone to Crete
            1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 bomber and 3 fighters moved from Algeria to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from 54 Sea Zone to 31 Sea Zone
            1 fighter moved from Johnston Island to 25 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to 46 Sea Zone
    

    Savegame

  • '19 '17 '16

    Scramble to SZ97?


  • @simon33

    NO scramble.

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 artillery moved from 99 Sea Zone to Crete
            1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 bomber and 3 fighters moved from Algeria to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from 54 Sea Zone to 31 Sea Zone
            1 fighter moved from Johnston Island to 25 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in Greece
            Battle in Crete
            Battle in 31 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win, taking Greece from Italians, taking Crete from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 2 bombers, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 97 Sea Zone
                Americans attack with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 6 fighters and 1 submarine
                Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 submarines and 1 transport
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 2 destroyers and 6 fighters in 97 Sea Zone, round 2 : 4/11 hits, 5.50 expected hits
                Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                    Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 submarines owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 1 cruiser, 1 destroyer and 6 fighters in 97 Sea Zone, round 3 : 6/10 hits, 5.17 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 97 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits
                    1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Americans, 1 submarine owned by the Italians, 1 battleship owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Americans win, taking 97 Sea Zone from Neutral with 2 bombers, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 59
                Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
                Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 submarines and 1 transport
    
        Non Combat Move - Americans
            2 fighters moved from 97 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 96 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Tunisia to Tobruk
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            2 bombers moved from 55 Sea Zone to Queensland
            1 carrier and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 fighter moved from 25 Sea Zone to 31 Sea Zone
            1 destroyer moved from 54 Sea Zone to 31 Sea Zone
            2 fighters moved from 46 Sea Zone to 26 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            1 carrier moved from 54 Sea Zone to 26 Sea Zone
            14 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 bombers and 3 fighters moved from 97 Sea Zone to Tobruk
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 destroyer and 6 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 18 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 airfield, 3 artilleries, 2 infantry and 1 transport; Remaining resources: 7 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
            1 armour moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            1 armour moved from Caucasus to Northwest Persia
            1 artillery moved from Libya to 96 Sea Zone
            1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            2 fighters moved from 96 Sea Zone to Cyprus
    
        Combat - British
            Battle in Cyprus
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Cyprus
                British win, taking Cyprus from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            1 armour and 2 artilleries moved from Persia to Northwest Persia
            2 artilleries and 5 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 carrier, 2 cruisers and 2 destroyers moved from 96 Sea Zone to 99 Sea Zone
            1 armour moved from Tobruk to Egypt
            1 infantry moved from Libya to Tobruk
            1 fighter moved from Algeria to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Algeria to Tunisia
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            2 fighters moved from Cyprus to 99 Sea Zone
            1 tactical_bomber moved from India to Northwest Persia
            1 fighter moved from Northwest Persia to Russia
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            2 artilleries and 1 infantry placed in Persia
    
        Turn Complete - British
            British collect 40 PUs; end with 47 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians : -2.00
    British : 0.83
    Americans : -0.33
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Albania to Greece
            1 bomber and 1 fighter moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Greece
                Italians win, taking Greece from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Greece to Southern Italy
            1 bomber moved from Greece to Southern Italy
            1 armour and 1 mech_infantry moved from Northern Italy to Bulgaria
            2 infantry moved from Romania to Bulgaria
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,6,3,5,5,2,1,3,5,5,6,6,4,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,3,5,6
            Italians collect 3 PUs (10 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Americans : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 bomber moved from Queensland to New Guinea
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in New Guinea, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Wake Island
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 2 infantry
                    ANZAC roll dice for 1 cruiser in Wake Island, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Wake Island, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Wake Island, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Wake Island
                    ANZAC roll dice for 1 artillery in Wake Island, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Wake Island, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Wake Island
                Japanese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from New Guinea to Queensland
            1 destroyer moved from 54 Sea Zone to 63 Sea Zone
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.50
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    Intercept if Germany bombs Moscow.


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 fighter, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from Vyborg to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            4 infantry moved from Karelia to Novgorod
            2 fighters moved from 115 Sea Zone to Novgorod
            1 armour moved from Rostov to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Rostov
            3 mech_infantrys moved from Rostov to Volgograd
            3 bombers moved from Eastern Poland to Volgograd
            1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 mech_infantry moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from Karelia to Novgorod
            1 fighter moved from Eastern Poland to Novgorod
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 3 fighters and 7 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 3 fighters and 7 infantry in Novgorod, round 2 : 2/10 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 fighters and 7 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 97 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                British defend with 1 submarine; Americans defend with 1 cruiser, 1 destroyer and 1 submarine
                1 submarine owned by the Americans and 1 submarine owned by the British Submerged
                    Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 97 Sea Zone
                Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Americans: 1 cruiser and 1 destroyer
            Battle in Volgograd
                Germans attack with 3 bombers and 3 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 3 bombers and 3 mech_infantrys in Volgograd, round 2 : 2/6 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Volgograd to Ukraine
            1 fighter moved from Eastern Poland to Ukraine
            4 mech_infantrys moved from Eastern Poland to Ukraine
            2 fighters moved from Novgorod to Ukraine
            1 fighter moved from Novgorod to Eastern Poland
            4 mech_infantrys moved from Ukraine to Rostov
            5 mech_infantrys moved from Belarus to Rostov
            6 infantry moved from Karelia to Finland
            1 bomber, 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
            1 mech_infantry moved from Poland to Novgorod
            3 mech_infantrys moved from Poland to Western Ukraine
            4 mech_infantrys moved from Germany to Eastern Poland
            6 mech_infantrys moved from Germany to Romania
            2 mech_infantrys moved from Western Germany to Poland
            1 submarine moved from 111 Sea Zone to 124 Sea Zone
    
        Place Units - Germans
            2 infantry and 1 mech_infantry placed in Ukraine
            2 infantry and 8 mech_infantrys placed in Germany
            1 bomber, 1 fighter and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
            Germans collect 55 PUs (4 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Americans : -0.83
    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 1 fighter, 4 infantry and 1 tactical_bomber moved from Vologda to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 2 destroyers, 2 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Kiangsu to Kweichow
                  Japanese take Kweichow from Chinese
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to New Guinea
            1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
            1 bomber moved from Malaya to 46 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 46 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 bomber, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in New Guinea
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 2/5 hits, 2.33 expected hits
                    ANZAC roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from New Guinea to Dutch New Guinea
            1 bomber moved from 46 Sea Zone to Dutch New Guinea
            1 fighter and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from Malaya to Shan State
            1 bomber moved from Malaya to Shan State
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from 35 Sea Zone to Philippines
            3 fighters moved from Anhwe to Japan
            3 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            2 artilleries and 5 infantry moved from Yunnan to Shan State
            1 fighter and 3 tactical_bombers moved from Yunnan to Kwangsi
            1 fighter moved from Malaya to Kwangsi
            1 fighter moved from Malaya to Kwangsi
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Yunnan to Hunan
            2 mech_infantrys moved from Kwangtung to Hunan
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 35 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            1 bomber and 2 mech_infantrys placed in Kwangtung
            1 artillery and 2 infantry placed in Japan
            2 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    ANZAC : -0.33
    Japanese : -2.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 battleship and 1 cruiser moved from 26 Sea Zone to 25 Sea Zone
            2 fighters and 1 submarine moved from 31 Sea Zone to 16 Sea Zone
            2 fighters moved from 26 Sea Zone to Midway
            2 bombers and 2 fighters moved from Queensland to 46 Sea Zone
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
            1 artillery moved from Crete to 99 Sea Zone
            1 artillery and 1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 artillery moved from 95 Sea Zone to Sicily
            2 bombers and 2 fighters moved from Tobruk to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 carrier moved from 99 Sea Zone to 95 Sea Zone
    
        Combat - Americans
            Battle in Sicily
            Battle in Sardinia
            Battle in Midway
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 2 fighters and 2 infantry in Midway, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                    Americans roll dice for 2 fighters and 1 infantry in Midway, round 3 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Midway
                Americans win, taking Sicily from Italians, taking Sardinia from Italians, taking Midway from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 2 bombers and 2 fighters
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 bombers and 2 fighters in 46 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                    1 transport owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 46 Sea Zone to Queensland
            2 bombers moved from 46 Sea Zone to India
            1 submarine moved from 55 Sea Zone to 63 Sea Zone
            2 fighters moved from Midway to 25 Sea Zone
            1 carrier moved from 31 Sea Zone to 25 Sea Zone
            1 destroyer moved from 31 Sea Zone to 25 Sea Zone
            2 carriers, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from 16 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            6 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 99 Sea Zone to Russia
            2 bombers moved from 95 Sea Zone to Iraq
            1 fighter moved from Tobruk to Gibraltar
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sardinia
            1 mech_infantry moved from Morocco to Tunisia
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Tobruk to Egypt
            1 artillery and 1 infantry moved from Eastern United States to Central United States
    
        Place Units - Americans
            2 submarines placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 artillery, 4 fighters and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 7 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Shensi
            18 infantry moved from Suiyuyan to Shensi
            2 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 destroyer, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from Northwest Persia to Volgograd
            1 infantry and 2 tactical_bombers moved from Northwest Persia to Caucasus
            3 fighters moved from Northwest Persia to Caucasus
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
            2 fighters moved from Northwest Persia to Caucasus
            1 fighter moved from Russia to Caucasus
            2 fighters moved from 99 Sea Zone to Caucasus
    
        Combat - British
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Volgograd causes 0 damage total. 
            Battle in Caucasus
                British attack with 8 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 mech_infantry
                    British roll dice for 8 fighters, 1 infantry and 2 tactical_bombers in Caucasus, round 2 : 6/11 hits, 5.50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            2 artilleries, 5 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
            2 artilleries and 1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            3 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Tobruk to Alexandria
            1 transport moved from 99 Sea Zone to 81 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            3 fighters moved from Caucasus to Russia
            5 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia
            2 fighters moved from India to Shensi
            1 fighter moved from India to Northwest Persia
            1 armour moved from Morocco to Tunisia
            1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 destroyer moved from 99 Sea Zone to 81 Sea Zone
            1 cruiser and 1 destroyer moved from 99 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
            2 artilleries and 1 infantry placed in Persia
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 fighter
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 0.50
    AA fire in Volgograd : : 0.83
    Americans : -2.33
    Chinese : -2.00
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Greece to Bulgaria
    
        Place Units - Italians
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,1
            Italians collect 7 PUs (6 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Greece to Bulgaria
    
        Place Units - Italians
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,1
            Italians collect 7 PUs (6 lost to blockades); end with 7 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry
            EDIT: Adding units owned by Italians to Eastern Poland: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

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