G1 Scramble request and submerge requestG1.tsvg GLHF
19L G40 BM3 Game II ArtofWar1947 (Axis) vs. Simon33 (Allies+6)
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Well, Japan’s play forced USA to spend money in the Pacific. Something I didn’t want to do. China+UK_Pac+ANZAC are now out earning Japan.
Surprising that 6 planes + ships in SZ99 should be able to defend the 13 plane attack you can make. If I haven’t made a miscue.
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters, 1 harbour, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 4 artilleries and 4 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone 6 artilleries, 2 carriers, 1 destroyer, 1 fighter, 6 infantry and 6 transports moved from 92 Sea Zone to 99 Sea Zone 6 artilleries and 6 infantry moved from 99 Sea Zone to Greece 3 bombers and 2 fighters moved from India to Yunnan 2 bombers moved from Tambov to Yunnan 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 battleship and 2 cruisers moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from United Kingdom to 123 Sea Zone 1 submarine moved from 54 Sea Zone to 30 Sea Zone 1 fighter moved from 54 Sea Zone to 30 Sea Zone Combat - Americans Battle in Greece Battle in 123 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 123 Sea Zone Americans win, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Guam Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Guam, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Guam Americans win, taking Guam from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Yunnan Americans attack with 5 bombers and 2 fighters Japanese defend with 3 infantry Americans roll dice for 5 bombers and 2 fighters in Yunnan, round 2 : 5/7 hits, 4.33 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan Americans win with 5 bombers and 1 fighter remaining. Battle score for attacker is -1 Casualties for Americans: 1 fighter Casualties for Japanese: 3 infantry Battle in 30 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 30 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 30 Sea Zone to 50 Sea Zone 1 fighter moved from 50 Sea Zone to Fiji 6 carriers, 7 destroyers, 6 fighters, 28 submarines and 2 transports moved from 54 Sea Zone to 21 Sea Zone 3 carriers, 1 destroyer, 6 fighters and 3 submarines moved from 37 Sea Zone to 21 Sea Zone 6 fighters moved from Philippines to 21 Sea Zone 3 bombers and 1 fighter moved from Yunnan to India 2 bombers moved from Yunnan to Burma 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 10 Sea Zone to 64 Sea Zone 2 infantry moved from Central United States to Southeast Mexico 3 fighters moved from Western United States to Soviet Far East 2 fighters moved from Eastern United States to 91 Sea Zone 3 fighters moved from 91 Sea Zone to 99 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 mech_infantry moved from Tunisia to Libya 1 fighter moved from 123 Sea Zone to Scotland Place Units - Americans 1 harbour placed in Crete 5 fighters and 1 infantry placed in Western United States 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 fighter and 42 infantry moved from Shensi to Kweichow Combat - Chinese Chinese creates battle in territory Yunnan Battle in Kweichow Chinese attack with 1 fighter and 42 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 42 infantry in Kweichow, round 2 : 3/43 hits, 7.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 fighter and 41 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma 2 infantry moved from Szechwan to Kweichow Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 4 artilleries, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 15 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Caucasus to Rostov British take Rostov from Germans 11 artilleries and 30 infantry moved from Volgograd to Tambov 4 armour and 15 mech_infantrys moved from Kazakhstan to Tambov 6 mech_infantrys moved from Caucasus to Tambov 17 fighters and 2 tactical_bombers moved from Tambov to Greece Combat - British Non Combat Move - British 1 infantry moved from Burma to Shan State 1 mech_infantry moved from Egypt to Iraq 7 artilleries moved from Caucasus to Northwest Persia 1 mech_infantry moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 artillery, 1 infantry and 3 mech_infantrys moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 2 fighters moved from India to Eastern Persia 1 cruiser and 2 destroyers moved from 37 Sea Zone to 21 Sea Zone 4 artilleries moved from India to Burma 3 mech_infantrys moved from Iraq to Northwest Persia 1 aaGun and 2 infantry moved from United Kingdom to Scotland 3 fighters moved from Gibraltar to Greece 1 bomber moved from Gibraltar to Greece Place Units - British 3 artilleries placed in Persia 1 artillery and 2 infantry placed in Iraq British undo move 2. 1 armour, 1 artillery and 1 infantry placed in Iraq British undo move 2. 1 transport placed in 106 Sea Zone 1 artillery and 1 infantry placed in Quebec 2 infantry and 1 mech_infantry placed in Union of South Africa 1 armour and 2 infantry placed in Iraq Turn Complete - British British collect 42 PUs; end with 57 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 60 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 63 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 66 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 3 mech_infantrys placed in India Turning on Edit Mode EDIT: Removing units owned by British from Greece: 1 bomber EDIT: Adding units owned by British to Scotland: 1 bomber EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 1 armour, 1 infantry and 3 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 10 infantry EDIT: Adding units owned by Chinese to Kweichow: 10 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 2.17 Chinese : -4.50 Japanese : 0.67
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Eastern Poland to Ukraine 1 artillery and 6 infantry moved from Bulgaria to Romania 2 aaGuns, 19 infantry and 2 mech_infantrys moved from Southern France to Northern Italy 2 mech_infantrys moved from Northern Italy to Southern Italy Place Units - Italians 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,5,4,3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,1,4,2,5,6,3,6,1,4,4,5 Italians collect 3 PUs (11 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 31 Sea Zone Combat - ANZAC Battle in 31 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone ANZAC roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 fighters and 1 infantry moved from New South Wales to Queensland 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 fighter moved from Volgograd to Greece 1 bomber and 2 fighters moved from Tambov to Greece 2 fighters moved from Queensland to Philippines Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 fighter placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French 1 destroyer moved from 37 Sea Zone to 21 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 fighters, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Rostov 1 infantry moved from Russia to Bryansk Germans take Bryansk from Russians 1 infantry moved from Russia to Samara 1 bomber moved from Southern Italy to Rostov 1 bomber moved from Russia to Rostov 1 bomber moved from Novgorod to Samara 1 tactical_bomber moved from Novgorod to Samara 7 fighters moved from Russia to Rostov 6 fighters moved from Russia to Samara Combat - Germans Battle in Rostov Germans attack with 2 bombers, 7 fighters and 1 mech_infantry British defend with 1 infantry Germans roll dice for 2 bombers, 7 fighters and 1 mech_infantry in Rostov, round 2 : 7/10 hits, 5.00 expected hits British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rostov Germans win, taking Rostov from British with 2 bombers, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Samara Germans attack with 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 5/9 hits, 4.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Rostov to Southern Italy 1 bomber moved from Rostov to Russia 1 bomber moved from Samara to Russia 6 fighters and 1 tactical_bomber moved from Samara to Russia 7 fighters moved from Rostov to Russia 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 fighter moved from Novgorod to 125 Sea Zone 1 fighter moved from Western Germany to Iceland 2 bombers moved from Southern Italy to Iceland 1 fighter moved from Normandy Bordeaux to Southern Italy 8 mech_infantrys moved from Southern France to Southern Italy 9 mech_infantrys moved from Normandy Bordeaux to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 2 aaGuns, 3 artilleries and 15 infantry moved from Normandy Bordeaux to Southern France 4 mech_infantrys moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Southern France 3 mech_infantrys moved from Germany to Northern Italy 1 mech_infantry moved from Germany to Romania 7 mech_infantrys moved from Bulgaria to Romania 9 mech_infantrys moved from Eastern Poland to Ukraine 2 fighters moved from Novgorod to Ukraine 5 mech_infantrys moved from Russia to Ukraine 2 artilleries and 12 infantry moved from Finland to Karelia 2 mech_infantrys moved from Novgorod to Nenetsia 1 bomber moved from Southern Italy to Western Germany Place Units - Germans 1 fighter and 2 mech_infantrys placed in Novgorod 2 artilleries and 1 infantry placed in Russia 1 fighter and 4 mech_infantrys placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,4,4,4,5,2,1,2,1,6,5,5 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 3 mech_infantrys EDIT: Adding units owned by Germans to Southern France: 3 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.50 British : -0.33 Russians : -0.33
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Would you move 9 of the German infantry in Karelia back to Finland. Thanks.
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Combat Move - Russians 1 fighter, 1 infantry and 1 tactical_bomber moved from Tambov to Samara 1 fighter and 1 infantry moved from Tambov to Bryansk 4 armour, 12 artilleries and 59 infantry moved from Tambov to Rostov Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 4 armour, 12 artilleries and 59 infantry Germans defend with 1 mech_infantry Russians roll dice for 4 armour, 12 artilleries and 59 infantry in Rostov, round 2 : 21/75 hits, 17.83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 4 armour, 12 artilleries and 59 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns and 1 infantry moved from Tambov to Rostov 1 fighter moved from Bryansk to Northwest Persia 1 fighter and 1 tactical_bomber moved from Samara to Northwest Persia 7 infantry moved from Tsinghai to Kazakhstan Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -1.00 Russians : 5.17
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Combat Move - Russians 1 fighter, 1 infantry and 1 tactical_bomber moved from Tambov to Samara 1 fighter and 1 infantry moved from Tambov to Bryansk 4 armour, 12 artilleries and 59 infantry moved from Tambov to Rostov Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 4 armour, 12 artilleries and 59 infantry Germans defend with 1 mech_infantry Russians roll dice for 4 armour, 12 artilleries and 59 infantry in Rostov, round 2 : 21/75 hits, 17.83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 4 armour, 12 artilleries and 59 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns and 1 infantry moved from Tambov to Rostov 1 fighter moved from Bryansk to Northwest Persia 1 fighter and 1 tactical_bomber moved from Samara to Northwest Persia 7 infantry moved from Tsinghai to Kazakhstan Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Karelia: 9 infantry EDIT: Adding units owned by Germans to Finland: 9 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.00 Russians : 5.17
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Japanese Japanese buy 2 destroyers, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 14 infantry moved from Siberia to Soviet Far East 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery, 4 infantry and 1 marine moved from Japan to 6 Sea Zone 1 artillery, 4 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 5 Sea Zone 1 artillery, 4 infantry and 1 marine moved from 5 Sea Zone to Soviet Far East 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Soviet Far East 3 bombers moved from Kwangtung to Soviet Far East 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu Japanese take Kansu from Chinese 1 armour, 7 artilleries, 2 fighters, 5 infantry, 29 mech_infantrys and 2 tactical_bombers moved from French Indo China to Yunnan 8 artilleries and 14 infantry moved from Hunan to Yunnan 1 armour and 17 mech_infantrys moved from Kwangtung to Yunnan Combat - Japanese Battle in Soviet Far East Japanese attack with 3 artilleries, 3 bombers, 4 fighters, 18 infantry, 1 marine and 2 tactical_bombers Americans defend with 3 fighters; Russians defend with 2 aaGuns and 17 infantry AA fire in Soviet Far East : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Soviet Far East Japanese roll dice for 3 artilleries, 3 bombers, 3 fighters, 18 infantry, 1 marine and 2 tactical_bombers in Soviet Far East, round 2 : 11/30 hits, 9.67 expected hits Russians roll dice for 2 aaGuns, 3 fighters and 17 infantry in Soviet Far East, round 2 : 11/20 hits, 7.67 expected hits 11 infantry owned by the Japanese, 9 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Soviet Far East Japanese roll dice for 3 artilleries, 3 bombers, 3 fighters, 7 infantry, 1 marine and 2 tactical_bombers in Soviet Far East, round 3 : 8/19 hits, 7.83 expected hits Russians roll dice for 3 fighters and 8 infantry in Soviet Far East, round 3 : 5/11 hits, 4.67 expected hits 5 infantry owned by the Japanese and 8 infantry owned by the Russians lost in Soviet Far East Japanese roll dice for 3 artilleries, 3 bombers, 3 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Soviet Far East, round 4 : 5/14 hits, 6.83 expected hits Russians roll dice for 3 fighters in Soviet Far East, round 4 : 2/3 hits, 2.00 expected hits 2 infantry owned by the Japanese and 3 fighters owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 3 artilleries, 3 bombers, 3 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 1 fighter and 18 infantry Casualties for Russians: 2 aaGuns and 17 infantry Casualties for Americans: 3 fighters Battle in Yunnan Japanese attack with 2 armour, 15 artilleries, 2 fighters, 19 infantry, 46 mech_infantrys and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 armour, 15 artilleries, 2 fighters, 19 infantry, 46 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 25/86 hits, 21.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 15 artilleries, 2 fighters, 18 infantry, 46 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Hunan to Yunnan 2 fighters and 2 tactical_bombers moved from Yunnan to Chahar 2 infantry moved from Anhwe to Chahar 2 carriers, 3 destroyers, 4 fighters and 5 submarines moved from 25 Sea Zone to 6 Sea Zone 6 fighters moved from Hawaiian Islands to 6 Sea Zone 3 bombers moved from Soviet Far East to Siberia 3 fighters and 2 tactical_bombers moved from Soviet Far East to 6 Sea Zone 1 tactical_bomber moved from Kwangtung to Japan 1 fighter moved from Kwangtung to 6 Sea Zone 2 fighters and 3 tactical_bombers moved from Kwangtung to Chahar Place Units - Japanese 3 infantry placed in Kwangtung 2 fighters placed in Japan 2 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Russians : 3.67 Japanese : 3.00 AA fire in Soviet Far East : : 0.00
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TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 2 carriers, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from 21 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from Guam to 21 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 20 Sea Zone 4 artilleries and 4 infantry moved from 20 Sea Zone to Kwangtung 18 fighters moved from 21 Sea Zone to Kwangtung 2 bombers moved from Burma to Hopei 2 bombers moved from India to Suiyuyan 1 bomber moved from India to Anhwe Combat - Americans Battle in Kwangtung Americans attack with 4 artilleries, 18 fighters and 4 infantry Japanese defend with 1 factory_minor, 1 harbour and 9 infantry Americans roll dice for 4 artilleries, 18 fighters and 4 infantry in Kwangtung, round 2 : 11/26 hits, 11.67 expected hits Japanese roll dice for 9 infantry in Kwangtung, round 2 : 5/9 hits, 3.00 expected hits 9 infantry owned by the Japanese, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Kwangtung Americans win, taking Kwangtung from Japanese with 2 artilleries, 18 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 2 artilleries and 3 infantry Casualties for Japanese: 9 infantry Battle in Suiyuyan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Suiyuyan, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Hopei, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Suiyuyan to Shensi 2 bombers moved from Hopei to Burma 1 bomber moved from Anhwe to Burma 18 fighters moved from Kwangtung to 20 Sea Zone 1 battleship, 9 carriers, 2 cruisers, 8 destroyers and 32 submarines moved from 21 Sea Zone to 20 Sea Zone 2 fighters moved from Philippines to Burma 1 infantry moved from Southeast Mexico to 64 Sea Zone 1 infantry moved from Southeast Mexico to Central United States 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone 3 carriers, 2 destroyers and 5 fighters moved from 91 Sea Zone to 119 Sea Zone 4 fighters moved from 99 Sea Zone to Greece 2 carriers, 1 destroyer and 6 transports moved from 99 Sea Zone to 92 Sea Zone 3 fighters moved from Tambov to Rostov 1 mech_infantry moved from Libya to Alexandria 3 artilleries and 4 infantry moved from Tunisia to Algeria 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 fighter moved from Scotland to 119 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in Greece 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States 1 artillery and 1 infantry placed in Central United States 1 carrier and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 2 infantry moved from Kweichow to Hunan 1 fighter moved from Burma to Hunan Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Hopei Chinese creates battle in territory Anhwe Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Anhwe from Japanese, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Burma 54 infantry moved from Kweichow to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British repair damage of 16x factory_major; Remaining resources: 50 PUs; British buy 4 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from Scotland to Iceland 3 fighters moved from United Kingdom to 123 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 1 mech_infantry moved from Burma to Siam UK_Pacific take Siam from Japanese Combat - British Battle in Iceland British attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 airfield, 2 bombers, 1 fighter and 2 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Iceland, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Iceland, round 2 : 0/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Iceland British roll dice for 1 artillery, 1 bomber and 1 infantry in Iceland, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Iceland, round 3 : 0/4 hits, 1.33 expected hits 1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Iceland British roll dice for 1 artillery, 1 bomber and 1 infantry in Iceland, round 4 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 bomber and 1 fighter in Iceland, round 4 : 0/2 hits, 0.83 expected hits 1 bomber owned by the Germans lost in Iceland British roll dice for 1 artillery, 1 bomber and 1 infantry in Iceland, round 5 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 fighter in Iceland, round 5 : 0/1 hits, 0.67 expected hits British roll dice for 1 artillery, 1 bomber and 1 infantry in Iceland, round 6 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 fighter in Iceland, round 6 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 infantry owned by the British lost in Iceland British win, taking Iceland from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 37 Casualties for Germans: 2 bombers, 1 fighter and 2 infantry Casualties for British: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Iceland to United Kingdom 3 fighters moved from 123 Sea Zone to Scotland 1 aaGun and 3 infantry moved from United Kingdom to Scotland 1 destroyer moved from 106 Sea Zone to 119 Sea Zone EDIT: 2 infantry moved from Western United States to Central United States 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport moved from 99 Sea Zone to 92 Sea Zone 9 artilleries, 2 infantry and 6 mech_infantrys moved from Northwest Persia to Caucasus 1 armour and 1 mech_infantry moved from Iraq to Caucasus 2 infantry moved from Iraq to Northwest Persia 4 artilleries and 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Burma to Shan State 1 armour, 1 infantry and 3 mech_infantrys moved from India to Burma 2 fighters moved from Eastern Persia to Caucasus 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 4 fighters moved from Greece to Caucasus 1 bomber moved from Tambov to Greece 6 mech_infantrys moved from Tambov to Caucasus 1 mech_infantry moved from Tambov to Caucasus 4 armour, 28 artilleries, 45 infantry and 14 mech_infantrys moved from Tambov to Rostov 1 cruiser and 2 destroyers moved from 21 Sea Zone to 20 Sea Zone Place Units - British 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery, 1 infantry and 1 mech_infantry placed in Iraq 1 artillery, 1 infantry and 1 mech_infantry placed in Persia 1 artillery, 1 fighter and 1 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by Americans from Fiji: 1 fighter EDIT: Adding units owned by Americans to Johnston Island: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 5 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 25 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs Some Units in India change ownership: 5 artilleries
Combat Hit Differential Summary :
Germans : -4.17 British : -1.67 Americans : 0.00 Chinese : 0.17 Japanese : 0.67
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You might want to check the scramble/battle in Iceland. That was ridiculous! I was assuming you’d lose infantry first and protect your planes. I can’t see you scrambling though. If I’d have gone max D, I wouldn’t have taken the territory but I couldn’t see you doing so.
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Oh actually, I could have taken the territory by losing the bomber.
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With MAX D, there was only a 25% chance of a UK victory. As the Allies situation is not disparate, I thought you would wait a turn and take Iceland in force. So with a surprise attack, I would have asked for a roll-by-roll results to decide on German loses. After the lop-sided roll in the first round, I would have gone with MAX D for sure (if not from the get-go). I will edit out the UK bomber in the UK on the Italian turn. If this is not acceptable, then please re-roll the battle with MAX D.
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Sounds cool.
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun and 19 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Ukraine to Romania Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,5,6,5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,1,2,3,1,5,4,1,5,4,2,5 Italians collect 3 PUs (11 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun and 19 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Ukraine to Romania Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,5,6,5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,1,2,3,1,5,4,1,5,4,2,5 Italians collect 3 PUs (11 lost to blockades); end with 3 PUs Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 2 transports moved from 21 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Hainan Combat - ANZAC Battle in Kwangsi Battle in Hainan Non Combat Move - ANZAC 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 21 Sea Zone to 20 Sea Zone 2 fighters moved from Queensland to Philippines 1 carrier and 1 fighter moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 31 Sea Zone to 49 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French 1 destroyer moved from 21 Sea Zone to 20 Sea Zone Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 bomber EDIT: Turning off Edit Mode 1 infantry moved from Tambov to Rostov Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 70 PUs; Germans buy 6 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Russia to Samara 3 infantry moved from Russia to Tambov 2 infantry moved from Russia to Bryansk 1 fighter moved from Ukraine to Bryansk 1 fighter moved from Novgorod to Bryansk 1 mech_infantry moved from Nenetsia to Novosibirsk Germans take Novosibirsk from Russians 1 bomber moved from Southern Italy to Bryansk 1 bomber moved from Southern Italy to Tambov 2 bombers and 5 fighters moved from Russia to Tambov 3 fighters moved from Russia to Bryansk 5 fighters moved from Russia to Samara 1 tactical_bomber moved from Russia to Tambov Combat - Germans Battle in Bryansk Germans attack with 1 bomber, 5 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 5 fighters and 2 infantry in Bryansk, round 2 : 4/8 hits, 3.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 3 bombers, 5 fighters, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 3 bombers, 5 fighters, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 7/12 hits, 5.67 expected hits Russians roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 3 bombers, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Samara Germans attack with 5 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 5 fighters and 1 infantry in Samara, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by British from 123 Sea Zone: 1 transport EDIT: Turning off Edit Mode 5 fighters moved from Samara to Russia 1 fighter moved from Ukraine to Southern Italy 1 fighter moved from Bryansk to Romania 1 bomber and 4 fighters moved from Bryansk to Russia 2 bombers moved from Tambov to Southern Italy 1 bomber, 5 fighters and 1 tactical_bomber moved from Tambov to Russia 1 mech_infantry moved from Nenetsia to Russia 2 mech_infantrys moved from Novgorod to Vologda 4 mech_infantrys moved from Germany to Romania 6 mech_infantrys moved from Ukraine to Romania 2 armour and 2 mech_infantrys moved from Ukraine to Romania 6 armour and 35 mech_infantrys moved from Ukraine to Russia 9 infantry moved from Finland to Norway 1 bomber moved from Western Germany to Norway 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 125 Sea Zone to 113 Sea Zone 1 fighter moved from 113 Sea Zone to Western Germany 2 aaGuns, 3 artilleries, 15 infantry and 4 mech_infantrys moved from Southern France to Normandy Bordeaux 1 aaGun and 12 mech_infantrys moved from Northern Italy to Southern France 2 mech_infantrys moved from Western Germany to Southern France 2 mech_infantrys moved from Western Germany to Normandy Bordeaux Place Units - Germans 3 infantry placed in Russia 3 mech_infantrys placed in Novgorod 3 infantry placed in Normandy Bordeaux 4 mech_infantrys placed in Western Germany 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,6,3,6,1,4,6,1,1,3,2,3 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 2.17 Russians : 1.33
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TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Combat Move - Russians 1 infantry moved from Rostov to Bryansk 1 infantry moved from Rostov to Tambov 1 fighter moved from Northwest Persia to Tambov 1 infantry moved from Kazakhstan to Samara 1 fighter and 1 tactical_bomber moved from Northwest Persia to Bryansk 2 infantry moved from Kazakhstan to Samara 1 infantry moved from Rostov to Bryansk Combat - Russians Battle in Samara Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Samara, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Samara, round 3 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 2 infantry in Samara, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Samara, round 6 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Samara, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Samara, round 7 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Samara, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Samara, round 8 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Samara, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Samara, round 9 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Samara, round 9 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Samara, round 10 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Samara, round 10 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 1 fighter moved from Tambov to Rostov 4 infantry moved from Kazakhstan to Caucasus Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -1.67 Russians : -1.50
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Japanese Japanese buy 5 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Chahar to Suiyuyan 2 infantry moved from Chahar to Anhwe 1 infantry moved from Chahar to Hopei 1 artillery and 1 infantry moved from Yunnan to Hunan 2 armour, 14 artilleries, 17 infantry and 46 mech_infantrys moved from Yunnan to Kwangsi 1 bomber moved from Siberia to Suiyuyan 1 bomber moved from Siberia to Hopei 1 bomber moved from Siberia to Anhwe 2 fighters and 2 tactical_bombers moved from Chahar to Hunan 1 fighter and 1 tactical_bomber moved from Chahar to Hopei 1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan 1 tactical_bomber moved from Chahar to Anhwe Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 1/6 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 3 : 4/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Suiyuyan Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 2 armour, 14 artilleries, 17 infantry and 46 mech_infantrys ANZAC defend with 1 infantry Japanese roll dice for 2 armour, 14 artilleries, 17 infantry and 46 mech_infantrys in Kwangsi, round 2 : 17/79 hits, 18.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 armour, 14 artilleries, 17 infantry and 46 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 bomber, 1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar 1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Chahar 1 bomber and 1 tactical_bomber moved from Anhwe to Chahar 2 fighters and 2 tactical_bombers moved from Hunan to Chahar 1 armour and 1 mech_infantry moved from Kansu to Chahar 1 aaGun moved from Yunnan to Kwangsi 1 aaGun moved from Siberia to Amur 3 artilleries and 1 marine moved from Soviet Far East to 5 Sea Zone 3 artilleries, 1 marine and 3 transports moved from 5 Sea Zone to 6 Sea Zone 3 artilleries and 1 marine moved from 6 Sea Zone to Japan 1 battleship, 3 carriers, 4 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 cruiser and 6 submarines moved from 6 Sea Zone to 26 Sea Zone Place Units - Japanese 1 fighter and 2 infantry placed in Japan 5 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,1,2,1,2,6,3,5,5,4,6,4,4,5,5,2,6,2,3,5,3,4,2,5,1,6,3,3,6,2,5,4,3,4,1,6,5,2,3,5,1,4,5,6,6,3,4,6,2,3,6,5,3,2,4,2,3,2,6,5,3,4,3,6,4,6,6,1,4,5,4,5,6,5,6,2,4,3,5,2,1,4,5,2,2,2,3,3,4,1,4,6,4,2,2,1,4,5,4,6,6,3,5,6,5,1,6,2,6,3,5,5,1,6,1,3,4,5,6,5,4,1,2,6,5,2,6 Japanese collect 40 PUs (2 lost to blockades); end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese : -2.33 Japanese : -1.17