19L G40 BM3 Game II ArtofWar1947 (Axis) vs. Simon33 (Allies+6)


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            13 infantry and 1 mech_infantry moved from Northern Italy to Southern France
            1 bomber and 1 fighter moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry in Southern France, round 2 : 3/16 hits, 3.50 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Southern France to Southern Italy
            2 aaGuns moved from Northern Italy to Southern France
            1 mech_infantry moved from Ukraine to Rostov
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,1,3,5,2,1,3,1,6,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,1,3,6,3,2,3,1
            Italians collect 3 PUs (13 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Americans : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            13 infantry and 1 mech_infantry moved from Northern Italy to Southern France
            1 bomber and 1 fighter moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry in Southern France, round 2 : 3/16 hits, 3.50 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Southern France to Southern Italy
            2 aaGuns moved from Northern Italy to Southern France
            1 mech_infantry moved from Ukraine to Rostov
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,1,3,5,2,1,3,1,6,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,1,3,6,3,2,3,1
            Italians collect 3 PUs (13 lost to blockades); end with 3 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Romania: 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
            EDIT: Removing units owned by Italians from Bulgaria: 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Americans : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 26 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                ANZAC win, taking Java from Japanese, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 carrier and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
            1 fighter moved from New South Wales to 42 Sea Zone
            2 fighters moved from Sumatra to India
            1 fighter moved from Sumatra to 42 Sea Zone
            1 bomber moved from Sumatra to India
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Tobruk to Alexandria
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 77 PUs; 
            Germans buy 4 fighters, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Volgograd to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Caucasus to Volgograd
            2 artilleries, 5 infantry and 2 mech_infantrys moved from France to Normandy Bordeaux
            6 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 bombers and 2 fighters moved from Western Germany to Normandy Bordeaux
            1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 bomber moved from Volgograd to Persia
    
        Combat - Germans
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Persia causes 3 damage total. 
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 3 bombers, 3 fighters, 5 infantry, 8 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries, 3 bombers, 3 fighters, 5 infantry, 8 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 8/22 hits, 7.33 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 3 bombers, 3 fighters, 3 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from France to Normandy Bordeaux
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            3 bombers, 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 artillery and 9 infantry moved from Finland to Norway
            1 artillery and 2 infantry moved from Northern Italy to France
            1 aaGun moved from Western Germany to France
            2 infantry moved from Western Germany to France
            1 armour and 3 mech_infantrys moved from Evenkiyskiy to Nenetsia
            2 mech_infantrys moved from Novgorod to Nenetsia
            4 infantry moved from Archangel to Belarus
            5 infantry moved from Novgorod to Belarus
            6 mech_infantrys moved from Baltic States to Novgorod
            1 bomber moved from Persia to Volgograd
            1 fighter moved from Volgograd to Ukraine
            2 artilleries and 6 infantry moved from Volgograd to Rostov
            8 mech_infantrys moved from Rostov to Volgograd
            2 bombers moved from Novgorod to Western Germany
            1 submarine moved from 124 Sea Zone to 123 Sea Zone
    
        Place Units - Germans
            2 fighters and 1 submarine placed in 112 Sea Zone
            1 infantry and 3 mech_infantrys placed in Western Germany
            1 fighter, 1 infantry and 1 mech_infantry placed in Novgorod
            1 fighter placed in Ukraine
            3 infantry placed in Volgograd
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,2,4,6,4,5,5,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3,3,4,5,6,3,1,2,1
            Germans collect 59 PUs (4 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 123 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    AA fire in Persia : : -0.17
    Americans : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Russia
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Vologda
            17 infantry moved from Buryatia to Sakha
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Sakha
                Russians attack with 17 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 17 infantry in Sakha, round 2 : 1/17 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sakha
                Russians win, taking Sakha from Japanese with 17 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Buryatia to Sakha
            3 infantry moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Kansu to Olgiy
            2 infantry moved from Central Mongolia to Dzavhan
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 fighter moved from Smolensk to Russia
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -2.50
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 3 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            4 artilleries and 10 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 armour moved from Jehol to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 armour moved from Buyant-Uhaa to Jehol
            2 infantry moved from Kiangsi to Anhwe
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            1 fighter moved from Kiangsu to Anhwe
            2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangtung to Anhwe
            2 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Anhwe
                Japanese attack with 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers in Anhwe, round 2 : 8/13 hits, 6.83 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Anhwe to Kiangsu
            1 bomber, 2 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung
            1 bomber, 2 fighters and 3 tactical_bombers moved from Anhwe to Yunnan
            2 aaGuns moved from Amur to Buryatia
            1 bomber moved from Japan to Philippines
            1 fighter moved from Guam to Philippines
            1 marine moved from Japan to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 artillery moved from Hunan to Yunnan
            2 mech_infantrys moved from Kiangsu to Hunan
            1 artillery moved from Kiangsi to Hunan
            2 battleships, 3 carriers, 2 cruisers, 9 destroyers, 2 fighters, 4 infantry, 1 marine, 9 submarines, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            4 infantry and 1 marine moved from 35 Sea Zone to Philippines
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Jehol to Manchuria
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in Japan
            2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery and 2 mech_infantrys placed in Kwangtung
            Japanese undo move 4.
            Japanese undo move 3.
            1 artillery and 2 infantry placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -0.67
    Japanese : 2.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 armour moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            1 armour moved from Caucasus to Northwest Persia
            1 bomber moved from Russia to Anhwe
            2 bombers moved from India to Anhwe
            2 fighters moved from Western United States to 25 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 bomber moved from Russia to Anhwe
    
        Combat - Americans
            Battle in New Guinea
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win, taking New Guinea from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Anhwe
                Americans attack with 4 bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 4 bombers in Anhwe, round 2 : 3/4 hits, 2.67 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                Americans win with 4 bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Anhwe to Hopei
            2 bombers moved from Anhwe to Hopei
            2 carriers, 1 destroyer, 4 fighters and 20 submarines moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            1 bomber moved from Johnston Island to Queensland
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 4 submarines moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 artillery moved from Libya to Tobruk
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 93 Sea Zone to United Kingdom
            2 carriers, 3 fighters and 1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 transport moved from 105 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Iraq to Northwest Persia
            1 artillery and 2 infantry moved from Western United States to Central United States
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            1 artillery, 3 fighters and 1 infantry placed in Western United States
            Americans undo move 2.
            1 fighter placed in Eastern United States
            1 carrier and 2 destroyers placed in 10 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            10 infantry moved from Hopei to Shensi
            EDIT: 2 bombers moved from Hopei to Shensi
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_minor; Remaining resources: 43 PUs; 
            British buy 3 artilleries, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
    
        Combat - British
    
        Non Combat Move - British
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 105 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Tobruk to Alexandria
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 fighters moved from Egypt to Northwest Persia
            1 tactical_bomber moved from India to Northwest Persia
            1 tactical_bomber moved from India to Sumatra
            1 armour, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            3 artilleries moved from Persia to Northwest Persia
            1 cruiser and 2 destroyers moved from 81 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 bomber moved from Union of South Africa to Northwest Persia
            1 fighter moved from Northwest Persia to India
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Northwest Persia to Persia
            1 fighter moved from Northwest Persia to Iraq
            5 fighters moved from Northwest Persia to Russia
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 artilleries placed in Persia
            1 transport placed in 71 Sea Zone
            2 infantry placed in Union of South Africa
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 2 artilleries and 2 infantry
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Japanese : -0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            2 aaGuns, 13 infantry and 1 mech_infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,4,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,2,2,1,5,3,6,5,2,4
            Italians collect 3 PUs (13 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            2 aaGuns, 13 infantry and 1 mech_infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,4,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,2,2,1,5,3,6,5,2,4
            Italians collect 3 PUs (13 lost to blockades); end with 3 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Southern France: 2 aaGuns, 14 infantry and 1 mech_infantry
            EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns, 14 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @ArtofWar1947
    Please use second, edited I-11 map. Thanks.

  • '19 '17 '16

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to Sumatra
            1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 fighter moved from New South Wales to 46 Sea Zone
            1 infantry moved from New South Wales to Queensland
            2 fighters moved from India to Sumatra
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Alexandria to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Bringing to the top.


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_minor; Remaining resources: 77 PUs; 
            Germans buy 1 bomber, 11 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Nenetsia to Vologda
            1 infantry moved from Belarus to Smolensk
            1 bomber and 3 fighters moved from Volgograd to Vologda
            3 fighters moved from Ukraine to Smolensk
            1 fighter moved from Novgorod to Vologda
            1 fighter moved from Novgorod to Smolensk
            1 armour moved from Rostov to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Rostov
            1 armour moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 armour moved from Volgograd to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Caucasus to Volgograd
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 4 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 fighters and 1 infantry in Smolensk, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber, 4 fighters and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 4 fighters and 1 mech_infantry in Vologda, round 2 : 3/6 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Smolensk to Novgorod
            1 fighter moved from Vologda to Novgorod
            1 bomber and 3 fighters moved from Vologda to Volgograd
            3 fighters moved from Smolensk to Ukraine
            1 armour and 4 mech_infantrys moved from Nenetsia to Archangel
            3 mech_infantrys moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            3 mech_infantrys moved from Novgorod to Belarus
            1 armour moved from Rostov to Belarus
            1 mech_infantry moved from Archangel to Belarus
            2 infantry moved from Ukraine to Rostov
            2 mech_infantrys moved from Western Germany to Southern France
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 fighter moved from 112 Sea Zone to Normandy Bordeaux
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
            1 fighter moved from 112 Sea Zone to Western Germany
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            2 artilleries and 10 infantry moved from Norway to Finland
            1 aaGun, 1 artillery and 4 infantry moved from France to Normandy Bordeaux
            3 infantry moved from Volgograd to Rostov
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            1 infantry and 2 mech_infantrys placed in Novgorod
            2 infantry placed in Germany
            1 bomber, 2 infantry and 6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,1,5,3,2,6,1,2,5,4
            Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 1.33
    

    Savegame


  • @ArtofWar1947

    Sorry for the delay. Apparently I missed your post of ANZAC-11 and French-11 turns.

  • '19 '17 '16

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Russia
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Sakha to Siberia
                  Russians take Siberia from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Yenisey to Timguska
            2 infantry moved from Olgiy to Timguska
            2 infantry moved from Dzavhan to Olgiy
            2 aaGuns and 16 infantry moved from Sakha to Siberia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Russia
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Sakha to Siberia
                  Russians take Siberia from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Yenisey to Timguska
            2 infantry moved from Olgiy to Timguska
            2 infantry moved from Dzavhan to Olgiy
            2 aaGuns and 16 infantry moved from Sakha to Siberia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            4 artilleries and 9 infantry moved from Buryatia to Sakha
                  Japanese take Sakha from Russians
            1 mech_infantry moved from Manchuria to Sakha
            2 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Kiangsu to Anhwe
            2 fighters moved from Kwangtung to Anhwe
            1 tactical_bomber moved from Kwangtung to Anhwe
            1 bomber moved from Kwangtung to Anhwe
            1 bomber moved from Yunnan to Anhwe
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Shan State
    
        Combat - Japanese
            Battle in Anhwe
                Japanese attack with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/8 hits, 3.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 aaGuns moved from Buryatia to Sakha
            1 infantry moved from Manchuria to Jehol
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 carrier, 4 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            3 mech_infantrys moved from Yunnan to Shan State
            6 mech_infantrys moved from Hunan to Shan State
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
            2 bombers moved from Anhwe to Shan State
            3 mech_infantrys moved from Kwangtung to Hunan
            2 transports moved from 35 Sea Zone to 45 Sea Zone
            1 artillery and 3 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to 35 Sea Zone
            2 fighters moved from 35 Sea Zone to Philippines
            1 fighter moved from Anhwe to Kiangsu
            2 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung
    
        Place Units - Japanese
            3 mech_infantrys placed in Kwangtung
            3 infantry placed in Kiangsu
            1 fighter and 1 infantry placed in Japan
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : -0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            1 armour moved from Caucasus to Northwest Persia
            2 bombers moved from Hopei to Anhwe
            2 bombers moved from Shensi to Anhwe
            1 mech_infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
            1 battleship and 1 cruiser moved from 46 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
            6 fighters moved from 46 Sea Zone to New Britain
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            3 fighters moved from 26 Sea Zone to Wake Island
    
        Combat - Americans
            Battle in New Britain
                Americans attack with 1 artillery, 6 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in New Britain, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 6 fighters and 1 infantry in New Britain, round 2 : 4/8 hits, 3.67 expected hits
                    Japanese roll dice for 2 infantry in New Britain, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Britain
                Americans win, taking New Britain from Japanese with 1 artillery and 6 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Anhwe
                Americans attack with 4 bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 4 bombers in Anhwe, round 2 : 2/4 hits, 2.67 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
                Americans win with 3 bombers remaining. Battle score for attacker is -6
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 2 infantry
            Battle in Wake Island
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Wake Island, round 2 : 1/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 carrier and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
            3 fighters moved from Wake Island to 31 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers and 1 fighter moved from 10 Sea Zone to 31 Sea Zone
            1 transport moved from 46 Sea Zone to 63 Sea Zone
            1 bomber moved from Queensland to India
            3 bombers moved from Anhwe to Hopei
            6 fighters moved from New Britain to 47 Sea Zone
            4 carriers, 1 cruiser, 2 destroyers and 24 submarines moved from 46 Sea Zone to 47 Sea Zone
            2 fighters moved from 46 Sea Zone to 47 Sea Zone
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to 92 Sea Zone
            2 carriers, 1 destroyer, 3 fighters and 4 transports moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 artillery moved from Tobruk to Alexandria
            1 mech_infantry moved from Tunisia to Tobruk
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
            7 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            6 fighters moved from Russia to Volgograd
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
            1 bomber moved from Northwest Persia to Volgograd
    
        Combat - British
            Air Battle in Volgograd
                British attacks with 7 units heading to Volgograd
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - British
            1 bomber and 6 fighters moved from Volgograd to Russia
            3 fighters moved from Northwest Persia to India
            4 fighters moved from India to Sumatra
            4 artilleries and 1 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Iraq to Northwest Persia
            1 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Alexandria to Egypt
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Persia
            1 infantry and 2 mech_infantrys placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    AA fire in Volgograd : : -0.17
    Americans : -1.67
    Japanese : 0.33
    

    Savegame

  • '19 '17 '16

    Perhaps I should have sacrificed a transport to take New Britain.


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Ukraine to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Rostov
            1 artillery and 6 infantry moved from Romania to Bulgaria
            1 mech_infantry moved from Ukraine to Romania
            1 mech_infantry moved from Rostov to Ukraine
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,1,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,2,6,3,5,2,5,6,5,5,6,1
            Italians collect 4 PUs (13 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

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