Funky to scramble 110 but not 111. Guessing it is to make sure you have a fighter left for Taranto.
Was hoping to scare off a 111 scramble with my sending of only one sub. Less keen on the 110 scramble.
Oh actually, I could have taken the territory by losing the bomber.
With MAX D, there was only a 25% chance of a UK victory. As the Allies situation is not disparate, I thought you would wait a turn and take Iceland in force. So with a surprise attack, I would have asked for a roll-by-roll results to decide on German loses. After the lop-sided roll in the first round, I would have gone with MAX D for sure (if not from the get-go). I will edit out the UK bomber in the UK on the Italian turn. If this is not acceptable, then please re-roll the battle with MAX D.
Sounds cool.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun and 19 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Ukraine to Romania
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,5,6,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,1,2,3,1,5,4,1,5,4,2,5
Italians collect 3 PUs (11 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun and 19 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Ukraine to Romania
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,5,6,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,1,2,3,1,5,4,1,5,4,2,5
Italians collect 3 PUs (11 lost to blockades); end with 3 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 2 transports moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Hainan
Combat - ANZAC
Battle in Kwangsi
Battle in Hainan
Non Combat Move - ANZAC
2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 21 Sea Zone to 20 Sea Zone
2 fighters moved from Queensland to Philippines
1 carrier and 1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 31 Sea Zone to 49 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 bomber
EDIT: Turning off Edit Mode
1 infantry moved from Tambov to Rostov
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 70 PUs;
Germans buy 6 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Russia to Samara
3 infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Novgorod to Bryansk
1 mech_infantry moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from Russians
1 bomber moved from Southern Italy to Bryansk
1 bomber moved from Southern Italy to Tambov
2 bombers and 5 fighters moved from Russia to Tambov
3 fighters moved from Russia to Bryansk
5 fighters moved from Russia to Samara
1 tactical_bomber moved from Russia to Tambov
Combat - Germans
Battle in Bryansk
Germans attack with 1 bomber, 5 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 5 fighters and 2 infantry in Bryansk, round 2 : 4/8 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 3 bombers, 5 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 3 bombers, 5 fighters, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 7/12 hits, 5.67 expected hits
Russians roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 3 bombers, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Samara
Germans attack with 5 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 5 fighters and 1 infantry in Samara, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from 123 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
5 fighters moved from Samara to Russia
1 fighter moved from Ukraine to Southern Italy
1 fighter moved from Bryansk to Romania
1 bomber and 4 fighters moved from Bryansk to Russia
2 bombers moved from Tambov to Southern Italy
1 bomber, 5 fighters and 1 tactical_bomber moved from Tambov to Russia
1 mech_infantry moved from Nenetsia to Russia
2 mech_infantrys moved from Novgorod to Vologda
4 mech_infantrys moved from Germany to Romania
6 mech_infantrys moved from Ukraine to Romania
2 armour and 2 mech_infantrys moved from Ukraine to Romania
6 armour and 35 mech_infantrys moved from Ukraine to Russia
9 infantry moved from Finland to Norway
1 bomber moved from Western Germany to Norway
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Western Germany
2 aaGuns, 3 artilleries, 15 infantry and 4 mech_infantrys moved from Southern France to Normandy Bordeaux
1 aaGun and 12 mech_infantrys moved from Northern Italy to Southern France
2 mech_infantrys moved from Western Germany to Southern France
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
Place Units - Germans
3 infantry placed in Russia
3 mech_infantrys placed in Novgorod
3 infantry placed in Normandy Bordeaux
4 mech_infantrys placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,6,3,6,1,4,6,1,1,3,2,3
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 2.17
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Combat Move - Russians
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Tambov
1 fighter moved from Northwest Persia to Tambov
1 infantry moved from Kazakhstan to Samara
1 fighter and 1 tactical_bomber moved from Northwest Persia to Bryansk
2 infantry moved from Kazakhstan to Samara
1 infantry moved from Rostov to Bryansk
Combat - Russians
Battle in Samara
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Samara, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Samara, round 3 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 2 infantry in Samara, round 4 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Samara, round 6 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Samara, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Samara, round 7 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Samara, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Samara, round 8 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Samara, round 8 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Samara, round 9 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Samara, round 9 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Samara, round 10 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Samara, round 10 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 fighter moved from Tambov to Rostov
4 infantry moved from Kazakhstan to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -1.67
Russians : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 5 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Hopei
1 artillery and 1 infantry moved from Yunnan to Hunan
2 armour, 14 artilleries, 17 infantry and 46 mech_infantrys moved from Yunnan to Kwangsi
1 bomber moved from Siberia to Suiyuyan
1 bomber moved from Siberia to Hopei
1 bomber moved from Siberia to Anhwe
2 fighters and 2 tactical_bombers moved from Chahar to Hunan
1 fighter and 1 tactical_bomber moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
1 tactical_bomber moved from Chahar to Anhwe
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 1/6 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 3 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 armour, 14 artilleries, 17 infantry and 46 mech_infantrys
ANZAC defend with 1 infantry
Japanese roll dice for 2 armour, 14 artilleries, 17 infantry and 46 mech_infantrys in Kwangsi, round 2 : 17/79 hits, 18.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 armour, 14 artilleries, 17 infantry and 46 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Chahar
1 bomber and 1 tactical_bomber moved from Anhwe to Chahar
2 fighters and 2 tactical_bombers moved from Hunan to Chahar
1 armour and 1 mech_infantry moved from Kansu to Chahar
1 aaGun moved from Yunnan to Kwangsi
1 aaGun moved from Siberia to Amur
3 artilleries and 1 marine moved from Soviet Far East to 5 Sea Zone
3 artilleries, 1 marine and 3 transports moved from 5 Sea Zone to 6 Sea Zone
3 artilleries and 1 marine moved from 6 Sea Zone to Japan
1 battleship, 3 carriers, 4 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 cruiser and 6 submarines moved from 6 Sea Zone to 26 Sea Zone
Place Units - Japanese
1 fighter and 2 infantry placed in Japan
5 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,1,2,1,2,6,3,5,5,4,6,4,4,5,5,2,6,2,3,5,3,4,2,5,1,6,3,3,6,2,5,4,3,4,1,6,5,2,3,5,1,4,5,6,6,3,4,6,2,3,6,5,3,2,4,2,3,2,6,5,3,4,3,6,4,6,6,1,4,5,4,5,6,5,6,2,4,3,5,2,1,4,5,2,2,2,3,3,4,1,4,6,4,2,2,1,4,5,4,6,6,3,5,6,5,1,6,2,6,3,5,5,1,6,1,3,4,5,6,5,4,1,2,6,5,2,6
Japanese collect 40 PUs (2 lost to blockades); end with 40 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese : -2.33
Japanese : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Philippines to 21 Sea Zone
4 fighters moved from 20 Sea Zone to 21 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Jehol
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
2 bombers moved from Shensi to Hopei
4 fighters moved from 20 Sea Zone to Anhwe
1 fighter moved from India to Burma
3 bombers and 3 fighters moved from Burma to Hunan
1 bomber moved from Hunan to Anhwe
2 fighters moved from 20 Sea Zone to Anhwe
8 fighters and 32 submarines moved from 20 Sea Zone to 19 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 8 fighters, 32 submarines and 4 transports
Japanese defend with 1 destroyer
Americans roll dice for 32 submarines in 19 Sea Zone, round 2 : 10/32 hits, 10.67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 8 fighters, 31 submarines and 4 transports remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Battle in Jehol
Battle in Kiangsu
Battle in Okinawa
Battle in Hopei
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Hopei, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Americans win, taking Manchuria from Japanese, taking Jehol from Japanese, taking Kiangsu from Japanese, taking Okinawa from Japanese with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Americans attack with 1 bomber and 6 fighters
Japanese defend with 2 infantry
Americans roll dice for 1 bomber and 6 fighters in Anhwe, round 2 : 4/7 hits, 3.67 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Anhwe
Americans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Hunan
Americans attack with 2 bombers and 3 fighters
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 bombers and 3 fighters in Hunan, round 2 : 0/5 hits, 2.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Hunan
Americans roll dice for 2 bombers and 2 fighters in Hunan, round 3 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Hunan
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -13
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 21 Sea Zone
Americans attack with 6 fighters
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters in 21 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
6 fighters moved from Anhwe to 19 Sea Zone
1 bomber moved from Anhwe to Burma
2 bombers moved from Hunan to India
1 fighter moved from Hunan to Burma
2 bombers moved from Hopei to India
4 fighters moved from 21 Sea Zone to 19 Sea Zone
2 fighters moved from 21 Sea Zone to Philippines
1 battleship, 9 carriers, 2 cruisers and 8 destroyers moved from 20 Sea Zone to 19 Sea Zone
2 transports moved from 92 Sea Zone to 89 Sea Zone
3 artilleries and 4 infantry moved from Algeria to 92 Sea Zone
3 artilleries, 2 carriers, 1 destroyer, 4 infantry and 4 transports moved from 92 Sea Zone to 99 Sea Zone
3 artilleries and 4 infantry moved from 99 Sea Zone to Greece
2 fighters moved from Greece to 99 Sea Zone
3 fighters moved from Rostov to Greece
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
2 artilleries and 1 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
1 carrier moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
3 carriers, 3 destroyers and 4 fighters moved from 119 Sea Zone to 117 Sea Zone
3 infantry moved from Central United States to Southeast Mexico
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from 119 Sea Zone to Gibraltar
1 mech_infantry moved from Alexandria to Trans-Jordan
1 fighter moved from Johnston Island to Queensland
Place Units - Americans
1 harbour placed in Southeast Mexico
2 armour and 1 mech_infantry placed in Greece
4 fighters placed in Western United States
1 artillery and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
4 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Kansu
Chinese creates battle in territory Hopei
Chinese creates battle in territory Anhwe
Battle in Suiyuyan
Chinese attack with 6 infantry
Japanese defend with 2 infantry
Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 6 infantry in Suiyuyan, round 3 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 6 infantry in Suiyuyan, round 4 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Suiyuyan, round 4 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese, taking Kansu from Japanese, taking Hopei from Japanese, taking Anhwe from Japanese, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
42 infantry moved from Shensi to Kweichow
1 fighter moved from Burma to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Rostov to Ukraine
British take Ukraine from Germans
1 mech_infantry moved from Rostov to Smolensk
British take Smolensk from Germans
1 mech_infantry moved from Rostov to Belarus
British take Belarus from Germans
3 fighters and 1 mech_infantry moved from Caucasus to Novosibirsk
Combat - British
Battle in Novosibirsk
British attack with 3 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 3 fighters and 1 mech_infantry in Novosibirsk, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novosibirsk
British win, taking Novosibirsk from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
3 fighters moved from Novosibirsk to Shensi
2 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Bryansk
28 artilleries and 41 infantry moved from Rostov to Ukraine
1 armour and 13 mech_infantrys moved from Caucasus to Ukraine
2 mech_infantrys moved from Rostov to Smolensk
4 armour and 10 mech_infantrys moved from Rostov to Belarus
9 artilleries and 2 infantry moved from Caucasus to Rostov
2 fighters moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
4 artilleries and 3 infantry moved from Northwest Persia to Caucasus
1 artillery, 1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 artillery, 3 infantry and 1 mech_infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Northwest Persia to Caucasus
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 infantry moved from Gibraltar to 92 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
3 fighters moved from Rostov to Greece
1 destroyer moved from 119 Sea Zone to 108 Sea Zone
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 infantry and 2 mech_infantrys placed in Iraq
1 armour, 1 artillery and 1 fighter placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 45 PUs; end with 45 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from India: 5 artilleries
EDIT: Adding units owned by British to Burma: 5 artilleries
EDIT: Turning off Edit Mode
2 armour, 1 fighter and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Some Units in India change ownership: 2 armour, 1 fighter and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.33
British : -0.67
Americans : -3.83
Chinese : -1.00
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Russia to Samara
1 bomber moved from Southern Italy to Samara
Combat - Italians
Battle in Samara
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 artillery, 6 infantry and 1 mech_infantry moved from Romania to Yugoslavia
1 bomber moved from Samara to Russia
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,5,5,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,4,4,6,4,4,2,6,6,4,5,5
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 20 Sea Zone to 19 Sea Zone
Combat - ANZAC
Battle in Kiangsi
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 36 Sea Zone to 45 Sea Zone
EDIT: 1 cruiser and 2 destroyers moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 49 Sea Zone to 45 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
1 submarine moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from New South Wales to 45 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
Non Combat Move - French
1 infantry moved from Rostov to Ukraine
Turn Complete - French
Combat Hit Differential Summary :
Forgot to move the British ships.
Not 100% sure that ANZAC move was legal. Needed to move the ships out to avoid them being exposed to Kami’s. Then if Kami’s had been used, would they have been able to move on NCM?
@simon33
Let me check.
Ran a sim with ANZAC transport unloading an inf unit in Kiangsi before and after the warships left SZ20. The AA program allowed both. So I conclude your move during the combat-move phase was legal.
My guess is that if the warships were left in SZ20 during the amphibious attack in the combat phase, a kami strike would be possible. My guess is that such a strike would prevent moving the ANZAC warships during the NCM because they were engaged in combat. Try a sim and see what happens.
I’ve posted a question to the Q+A. If you’re happy to play on, let’s do Germany - it won’t affect the Pacific. If there’s an answer by the time we get to Japan, we can go with the official answer.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Vologda to Volgograd
Germans take Volgograd from Russians
3 mech_infantrys moved from Novgorod to Belarus
7 mech_infantrys moved from Romania to Belarus
3 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
1 bomber moved from Norway to Belarus
2 fighters moved from Western Germany to Belarus
1 fighter moved from Romania to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
4 bombers moved from Southern Italy to Belarus
1 bomber moved from Russia to Smolensk
1 bomber moved from Russia to Bryansk
4 fighters moved from Russia to Smolensk
4 fighters moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
3 fighters moved from Russia to Novosibirsk
10 armour, 6 artilleries, 14 infantry and 52 mech_infantrys moved from Russia to Tambov
Combat - Germans
Battle in Bryansk
Germans attack with 1 bomber, 4 fighters and 3 infantry
British defend with 1 infantry; Russians defend with 2 infantry
Germans roll dice for 1 bomber, 4 fighters and 3 infantry in Bryansk, round 2 : 5/8 hits, 3.17 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 5 bombers, 5 fighters, 10 mech_infantrys and 1 tactical_bomber
British defend with 4 armour and 11 mech_infantrys
Germans roll dice for 5 bombers, 5 fighters, 10 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 7/21 hits, 8.17 expected hits
British roll dice for 4 armour and 11 mech_infantrys in Belarus, round 2 : 7/15 hits, 5.67 expected hits
7 mech_infantrys owned by the British and 7 mech_infantrys owned by the Germans lost in Belarus
Germans roll dice for 5 bombers, 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 10/14 hits, 7.00 expected hits
British roll dice for 4 armour and 4 mech_infantrys in Belarus, round 3 : 4/8 hits, 3.33 expected hits
4 mech_infantrys owned by the British, 1 fighter owned by the Germans, 3 mech_infantrys owned by the Germans and 4 armour owned by the British lost in Belarus
Germans win with 5 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 1 fighter and 10 mech_infantrys
Casualties for British: 4 armour and 11 mech_infantrys
Battle in Smolensk
Germans attack with 1 bomber, 5 fighters and 3 infantry
British defend with 3 mech_infantrys
Germans roll dice for 1 bomber, 5 fighters and 3 infantry in Smolensk, round 2 : 4/9 hits, 3.67 expected hits
British roll dice for 3 mech_infantrys in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
3 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from British with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 3 mech_infantrys
Battle in Novosibirsk
Germans attack with 3 fighters and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 3 fighters and 1 mech_infantry in Novosibirsk, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Novosibirsk
Germans win, taking Novosibirsk from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 10 armour, 6 artilleries, 14 infantry and 52 mech_infantrys
British defend with 2 infantry; Russians defend with 1 infantry
Germans roll dice for 10 armour, 6 artilleries, 14 infantry and 52 mech_infantrys in Tambov, round 2 : 17/82 hits, 19.00 expected hits
Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Tambov
Germans win, taking Tambov from Russians with 10 armour, 6 artilleries, 13 infantry and 52 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
18 mech_infantrys moved from Russia to Tambov
5 bombers, 3 fighters and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Belarus to Novgorod
1 bomber and 5 fighters moved from Smolensk to Russia
3 fighters moved from Novosibirsk to Russia
1 bomber and 4 fighters moved from Bryansk to Russia
2 armour and 13 mech_infantrys moved from Romania to Yugoslavia
6 mech_infantrys moved from Germany to Yugoslavia
4 mech_infantrys moved from Western Germany to Yugoslavia
14 mech_infantrys moved from Southern France to Yugoslavia
2 aaGuns, 3 artilleries, 18 infantry and 6 mech_infantrys moved from Normandy Bordeaux to Southern France
1 submarine moved from 113 Sea Zone to 111 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Russia
3 mech_infantrys placed in Novgorod
1 armour and 9 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,6,6,1,5,3,1,2,2,3,5,2
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : 1.67
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Combat Move - Russians
2 fighters, 1 infantry and 1 tactical_bomber moved from Rostov to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
4 aaGuns, 4 armour, 12 artilleries and 55 infantry moved from Rostov to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Chahar to Manchuria
1 infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to French Indo China
1 tactical_bomber moved from Japan to 20 Sea Zone
9 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsi
3 bombers moved from Chahar to French Indo China
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 armour, 9 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 9 fighters, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 4/12 hits, 5.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in French Indo China
Japanese attack with 3 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 3 bombers and 1 infantry in French Indo China, round 2 : 3/4 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 bombers moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
9 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 10 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Chahar to 6 Sea Zone
2 fighters and 4 tactical_bombers moved from Chahar to Japan
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 aaGun moved from Amur to 5 Sea Zone
1 aaGun and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Japan
Place Units - Japanese
2 infantry placed in Japan
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,6,1,3,5,2,2,5,3,3,1,1,5,3,1,1,1,5,1,4,2,4,4,6,3,4,6,6,3,3,4,3,5,6,6,2,4,3,6,6,2,3,4,2,2,1,5,1,6,1,5,6,4,2,5,4,5,3,4,6,5,3,2,6,4,4,5,2,2,4,2,6,1,4,3,1,3,1,1,1,3,5,5,3,4,2,4,3,1,1,2,5,3,5,1,4,4,5,1,4,4,5,1,2,2,6,6,6,4,4,4,4,3,5,3,1,5,2,2,2,2,5,1,4,4
Japanese collect 29 PUs (5 lost to blockades); end with 29 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese : 0.00
UK_Pacific : 0.67
Japanese : -1.33
Ok, the ruling has been issued that Japan would get to Kamikaze but all ships can move on NCM. Do you want to Kami on the ANZAC?