JDOW vs JWW/666 Allies+6 Game 2


  • TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 3 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            2 bombers moved from Trans-Jordan to Crete
            1 armour moved from Iraq to Northwest Persia
                  Americans take Northwest Persia from Italians
            1 armour moved from Northwest Persia to Persia
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 3 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            2 bombers moved from Trans-Jordan to Crete
            1 armour moved from Iraq to Northwest Persia
                  Americans take Northwest Persia from Italians
            1 armour moved from Northwest Persia to Persia
    
        Combat - Americans
            Battle in Crete
                Americans attack with 1 artillery, 2 bombers and 1 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Crete, round 2 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Crete
                Americans win, taking Crete from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Crete to Iraq
            2 infantry moved from Algeria to 92 Sea Zone
            1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
            3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Trans-Jordan
            1 artillery, 2 carriers, 1 destroyer, 5 infantry and 3 transports moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 5 infantry moved from 99 Sea Zone to Syria
            1 carrier moved from 81 Sea Zone to 99 Sea Zone
            3 transports moved from 91 Sea Zone to 90 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 90 Sea Zone to 101 Sea Zone
            2 transports moved from 107 Sea Zone to 101 Sea Zone
            1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 artillery, 3 carriers, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from South Australia to Queensland
            4 fighters moved from Queensland to 54 Sea Zone
            1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Iraq
            1 artillery, 3 fighters and 5 infantry placed in Eastern United States
            1 destroyer and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Persia: 1 armour
            EDIT: Adding units owned by Americans to Iraq: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Rostov: 2 fighters
            EDIT: Adding units owned by Americans to Iraq: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Americans : 0.00
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Queensland : 2 aaGuns, 2 artilleries, 1 bomber, 3 infantry and 1 marine
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 carrier, 1 destroyer and 1 transport
    25 Sea Zone : 1 destroyer
    54 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 10 fighters, 4 submarines and 3 transports
    Central United States : 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
    Trans-Jordan : 3 fighters and 1 tactical_bomber
    Morocco : 1 aaGun, 1 artillery and 4 infantry
    Algeria : 1 flag
    Syria : 1 artillery and 5 infantry
    Tunisia : 1 flag
    Crete : 1 flag, 1 artillery and 1 infantry
    99 Sea Zone : 3 carriers, 1 destroyer and 4 transports
    Iraq : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 2 fighters and 3 mech_infantrys
    101 Sea Zone : 1 destroyer, 2 submarines and 5 transports
    Brazil : 1 flag
    Northwest Persia : 1 flag
    91 Sea Zone : 3 transports
    

    Production/PUs Summary :

    Germans : 60 / 86
    Russians : 11 / 18
    Japanese : 78 / 91
    Americans : 56 / 81
    Chinese : 0 / 4
    British : 32 / 38
    UK_Pacific : 0 / 0
    Italians : 12 / 14
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 8 infantry and 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            2 bombers moved from Iraq to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Iraq to 97 Sea Zone
            2 fighters moved from Iraq to 97 Sea Zone
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 3 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            2 bombers moved from Trans-Jordan to Crete
            1 armour moved from Iraq to Northwest Persia
                  Americans take Northwest Persia from Italians
            1 armour moved from Northwest Persia to Persia
    
        Combat - Americans
            Battle in Crete
                Americans attack with 1 artillery, 2 bombers and 1 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Crete, round 2 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Crete
                Americans win, taking Crete from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Crete to Iraq
            2 infantry moved from Algeria to 92 Sea Zone
            1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
            3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Trans-Jordan
            1 artillery, 2 carriers, 1 destroyer, 5 infantry and 3 transports moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 5 infantry moved from 99 Sea Zone to Syria
            1 carrier moved from 81 Sea Zone to 99 Sea Zone
            3 transports moved from 91 Sea Zone to 90 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 90 Sea Zone to 101 Sea Zone
            2 transports moved from 107 Sea Zone to 101 Sea Zone
            1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 artillery, 3 carriers, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from South Australia to Queensland
            4 fighters moved from Queensland to 54 Sea Zone
            1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Iraq
            1 artillery, 3 fighters and 5 infantry placed in Eastern United States
            1 destroyer and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Persia: 1 armour
            EDIT: Adding units owned by Americans to Iraq: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Rostov: 2 fighters
            EDIT: Adding units owned by Americans to Iraq: 2 fighters
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 8 infantry and 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            2 bombers moved from Iraq to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Iraq to 97 Sea Zone
            2 fighters moved from Iraq to 97 Sea Zone
    
        Combat - British
            Battle in Greece
            Battle in 97 Sea Zone
                British attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                British win, taking Greece from Germans, taking 97 Sea Zone from Italians with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
            2 bombers moved from 97 Sea Zone to Iraq
            2 fighters moved from Morocco to 99 Sea Zone
            1 tactical_bomber moved from Morocco to Tobruk
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            3 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Iraq to Northwest Persia
            2 armour moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 aaGun moved from Trans-Jordan to Iraq
            1 fighter moved from Union of South Africa to Egypt
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            2 submarines moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            2 submarines placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : 0.17
    Americans : 0.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Queensland : 2 aaGuns, 2 artilleries, 1 bomber, 3 infantry and 1 marine
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 carrier, 1 destroyer and 1 transport
    25 Sea Zone : 1 destroyer
    54 Sea Zone : 2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 10 fighters, 4 submarines and 3 transports
    Central United States : 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 airfield, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
    Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
    Scotland : 1 airfield
    United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
    Morocco : 2 aaGuns, 1 artillery and 4 infantry
    Algeria : 1 flag
    Syria : 2 artilleries and 6 infantry
    Tunisia : 1 flag
    Tobruk : 1 flag, 1 tactical_bomber
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    80 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 transport
    106 Sea Zone : 1 flag
    93 Sea Zone : 1 flag
    Crete : 1 flag, 1 artillery and 1 infantry
    Greece : 1 flag, 1 infantry
    99 Sea Zone : 3 carriers, 5 destroyers, 5 fighters, 1 tactical_bomber and 6 transports
    97 Sea Zone : 1 flag, 1 submarine
    Iraq : 1 flag, 3 aaGuns, 5 armour, 2 artilleries, 4 bombers, 1 factory_minor, 12 fighters, 8 infantry and 12 mech_infantrys
    92 Sea Zone : 2 submarines
    Eastern Persia : 1 flag
    101 Sea Zone : 1 destroyer, 2 submarines and 5 transports
    71 Sea Zone : 1 transport
    81 Sea Zone : 1 transport
    Brazil : 1 flag
    Northwest Persia : 1 flag, 1 infantry
    Persia : 1 flag, 1 factory_minor and 3 infantry
    91 Sea Zone : 3 transports
    110 Sea Zone : 2 submarines
    

    Production/PUs Summary :

    Germans : 58 / 86
    Russians : 11 / 18
    Japanese : 78 / 91
    Americans : 56 / 81
    Chinese : 0 / 4
    British : 34 / 45
    UK_Pacific : 0 / 0
    Italians : 12 / 14
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @JDOW assumed you didn’t want to scramble


  • TripleA Manual Gamesave Post: UK_Pacific round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 3 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            2 bombers moved from Trans-Jordan to Crete
            1 armour moved from Iraq to Northwest Persia
                  Americans take Northwest Persia from Italians
            1 armour moved from Northwest Persia to Persia
    
        Combat - Americans
            Battle in Crete
                Americans attack with 1 artillery, 2 bombers and 1 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Crete, round 2 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Crete
                Americans win, taking Crete from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Crete to Iraq
            2 infantry moved from Algeria to 92 Sea Zone
            1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
            3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Trans-Jordan
            1 artillery, 2 carriers, 1 destroyer, 5 infantry and 3 transports moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 5 infantry moved from 99 Sea Zone to Syria
            1 carrier moved from 81 Sea Zone to 99 Sea Zone
            3 transports moved from 91 Sea Zone to 90 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 90 Sea Zone to 101 Sea Zone
            2 transports moved from 107 Sea Zone to 101 Sea Zone
            1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 artillery, 3 carriers, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from South Australia to Queensland
            4 fighters moved from Queensland to 54 Sea Zone
            1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Iraq
            1 artillery, 3 fighters and 5 infantry placed in Eastern United States
            1 destroyer and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Persia: 1 armour
            EDIT: Adding units owned by Americans to Iraq: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Rostov: 2 fighters
            EDIT: Adding units owned by Americans to Iraq: 2 fighters
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 8 infantry and 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            2 bombers moved from Iraq to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Iraq to 97 Sea Zone
            2 fighters moved from Iraq to 97 Sea Zone
    
        Combat - British
            Battle in Greece
            Battle in 97 Sea Zone
                British attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                British win, taking Greece from Germans, taking 97 Sea Zone from Italians with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
            2 bombers moved from 97 Sea Zone to Iraq
            2 fighters moved from Morocco to 99 Sea Zone
            1 tactical_bomber moved from Morocco to Tobruk
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            3 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Iraq to Northwest Persia
            2 armour moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 aaGun moved from Trans-Jordan to Iraq
            1 fighter moved from Union of South Africa to Egypt
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            2 submarines moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            2 submarines placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : 0.17
    Americans : 0.00
    

    Savegame

  • '15 '14

    Yep, no scramble of course correct.

  • '15 '14

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Caucasus to Northwest Persia
            1 fighter moved from Caucasus to Northwest Persia
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 artillery and 1 fighter
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 fighter in Northwest Persia, round 2 : 0/2 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 1 fighter in Northwest Persia, round 3 : 0/2 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 1 fighter in Northwest Persia, round 4 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Northern Italy to Romania
            2 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Normandy Bordeaux to Southern France
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
            Italians collect 12 PUs; end with 13 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,50
    Americans : -1,00
    

    Savegame


  • TripleA Move Summary: ANZAC round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 marine
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    South Australia : 1 artillery
    Western Australia : 1 aaGun, 1 airfield and 2 infantry
    Java : 1 flag, 1 infantry
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 transport
    22 Sea Zone : 1 flag
    54 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport
    

    Production/PUs Summary :

    Germans : 58 / 86
    Russians : 11 / 18
    Japanese : 74 / 91
    Americans : 56 / 81
    Chinese : 0 / 4
    British : 34 / 45
    UK_Pacific : 0 / 0
    Italians : 12 / 15
    ANZAC : 14 / 21
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Trans-Jordan to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 marine
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    South Australia : 1 artillery
    Western Australia : 1 aaGun, 1 airfield and 2 infantry
    Java : 1 flag, 1 infantry
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 transport
    22 Sea Zone : 1 flag
    54 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport
    United Kingdom : 2 infantry
    99 Sea Zone : 1 destroyer
    Iraq : 1 fighter and 1 infantry
    

    Production/PUs Summary :

    Germans : 58 / 86
    Russians : 11 / 18
    Japanese : 74 / 91
    Americans : 56 / 81
    Chinese : 0 / 4
    British : 34 / 45
    UK_Pacific : 0 / 0
    Italians : 12 / 15
    ANZAC : 14 / 21
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Nenetsia to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Novosibirsk to Volgograd
            2 infantry moved from Caucasus to Volgograd
            2 mech_infantrys moved from Belarus to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
            2 bombers moved from Caucasus to Rostov
            2 fighters moved from Caucasus to Volgograd
            1 tactical_bomber moved from Caucasus to Volgograd
            1 tactical_bomber moved from Caucasus to Ukraine
            1 armour moved from Western Ukraine to Ukraine
            4 mech_infantrys moved from Western Ukraine to Ukraine
            3 mech_infantrys moved from Romania to Ukraine
            1 fighter moved from Caucasus to Rostov
            1 mech_infantry moved from Romania to Greece
            5 fighters moved from Southern Italy to Greece
            1 fighter moved from Southern Italy to Greece
            1 fighter moved from Southern Italy to Greece
            1 mech_infantry moved from Yugoslavia to Greece
            1 mech_infantry moved from Western Ukraine to Ukraine
    
        Combat - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Battle in Greece
                Germans attack with 7 fighters and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 7 fighters and 2 mech_infantrys in Greece, round 2 : 3/9 hits, 3,83 expected hits
                    British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Greece
                Germans win, taking Greece from British with 7 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Ukraine
                Germans attack with 1 armour, 8 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 armour, 8 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/10 hits, 2,50 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 2 bombers, 1 fighter and 3 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 3 mech_infantrys in Rostov, round 2 : 2/6 hits, 2,33 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
            1 tactical_bomber moved from Ukraine to Caucasus
            1 fighter moved from Rostov to Caucasus
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            4 mech_infantrys moved from Vyborg to Belarus
            2 artilleries and 6 infantry moved from Poland to Eastern Poland
            5 mech_infantrys moved from Germany to Romania
            1 infantry moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            1 aaGun and 5 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from France to Northern Italy
            2 artilleries and 5 infantry moved from Normandy Bordeaux to France
            1 bomber moved from Rostov to Western Germany
            1 bomber moved from Rostov to Caucasus
            1 infantry moved from Tsinghai to Kazakhstan
            2 fighters moved from Greece to Caucasus
            5 fighters moved from Greece to Southern Italy
            3 fighters moved from Western Germany to Southern Italy
    
        Place Units - Germans
            3 infantry placed in Caucasus
            3 infantry placed in Novgorod
            2 mech_infantrys placed in Germany
            3 bombers and 1 fighter placed in Western Germany
            1 destroyer and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,1,6,1,6,1,6,1,1,2,3,5,3,1,1,3,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
            Germans collect 65 PUs (2 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
            EDIT: Adding units owned by Germans to Caucasus: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,83
    British : 0,67
    Russians : -1,00
    

    Savegame

  • '15 '14

    Back to Stalin!


  • TripleA Move Summary: Russians round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Samara
            1 infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Tambov to Volgograd
            1 artillery and 1 infantry moved from Tambov to Rostov
            1 fighter moved from Russia to Rostov
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Samara
            1 tactical_bomber moved from Russia to Volgograd
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Samara
            1 infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Tambov to Volgograd
            1 artillery and 1 infantry moved from Tambov to Rostov
            1 fighter moved from Russia to Rostov
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Samara
            1 tactical_bomber moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 2 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Volgograd, round 4 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Volgograd, round 5 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 2 infantry and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Samara to Russia
            1 fighter moved from Rostov to Russia
            1 tactical_bomber moved from Volgograd to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    Russians : -0.17
    

    Territory Summary for Russians :

    Olgiy : 1 flag
    Dzavhan : 1 flag
    Bryansk : 1 infantry
    Rostov : 1 artillery
    Russia : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 3 fighters, 18 infantry and 1 tactical_bomber
    Tambov : 5 aaGuns, 11 artilleries and 46 infantry
    Volgograd : 1 artillery, 1 factory_minor and 1 infantry
    Samara : 1 infantry
    113 Sea Zone : 1 cruiser and 1 submarine
    

    Production/PUs Summary :

    Germans : 61 / 85
    Russians : 10 / 17
    Japanese : 74 / 91
    Americans : 56 / 81
    Chinese : 0 / 4
    British : 32 / 45
    UK_Pacific : 0 / 0
    Italians : 12 / 15
    ANZAC : 14 / 21
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 10 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Shan State to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            11 fighters moved from 37 Sea Zone to Java
            2 tactical_bombers moved from 37 Sea Zone to Java
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            4 fighters moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 mech_infantry moved from Sikang to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 infantry moved from Novosibirsk to Samara
            1 fighter moved from Caucasus to Samara
            1 tactical_bomber moved from Caucasus to Samara
            1 mech_infantry moved from Caucasus to Rostov
            1 bomber moved from India to Rostov
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 4 fighters and 1 transport in 25 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Midway
            Battle in Java
                Japanese attack with 11 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 11 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 8/15 hits, 7,17 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Midway from Americans, taking Java from ANZAC with 11 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Rostov
                Japanese attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 artillery
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the Russians lost in Rostov
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 artillery
            Battle in Samara
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Samara to Caucasus
            1 bomber moved from Rostov to Caucasus
            1 infantry moved from Urals to Novosibirsk
            1 artillery moved from Kansu to Novosibirsk
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Yunnan to Hunan
            1 mech_infantry moved from Hunan to Anhwe
            1 infantry moved from Timguska to Novosibirsk
            1 aaGun moved from Central Mongolia to Suiyuyan
            1 mech_infantry moved from Sikang to Caucasus
            1 mech_infantry moved from Kazakhstan to Caucasus
            1 mech_infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Yunnan to Sikang
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from India to West India
            1 bomber moved from French Indo China to India
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            2 carriers moved from 6 Sea Zone to 25 Sea Zone
            11 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
            7 carriers, 2 destroyers and 5 submarines moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            2 fighters moved from Philippines to 42 Sea Zone
            1 fighter moved from French Indo China to 42 Sea Zone
            1 bomber moved from Philippines to French Indo China
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from French Indo China to Yunnan
            1 bomber moved from Yunnan to French Indo China
            1 aaGun moved from Kweichow to Shensi
    
        Place Units - Japanese
            1 carrier placed in 36 Sea Zone
            2 infantry placed in French Indo China
            3 infantry placed in India
            3 submarines placed in 37 Sea Zone
            1 carrier and 1 transport placed in 6 Sea Zone
            1 artillery and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 78 PUs; end with 78 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    ANZAC : -0,33
    Russians : 1,00
    Japanese : 0,17
    

    Savegame


  • @JDOW a question, I have an ANZAC inf on a UK tranny, in z97, there is a host of UK ships, can the Anzac inf initiate combat and attack ALB or greece? If there are axis fighters in S.ITA, can they scramble? do they fight the brit navy or do they simply kill the UK tranny and the anzac inf on it? I should know this but I don’t. thanks

  • '15 '14

    Hi Jim,

    the friendly UK ships cannot support an amphibious assault conducted by Anzac. Those folks are on their own for that. So Anzac would need to fight a potential scramble themselves. If they can’t, they cannot conduct an amphibious assault.
    Same would apply in the Pacific with the US friends where this could even apply more realistically.

    Note, that after unsuccessful sea battle vs a scramble a transport that planned an amphibious assault would not be killed but forced to retreat.


  • @JDOW said in JDOW vs JWW/666 Allies+6 Game 2:

    Hi Jim,

    the friendly UK ships cannot support an amphibious assault conducted by Anzac. Those folks are on their own for that. So Anzac would need to fight a potential scramble themselves. If they can’t, they cannot conduct an amphibious assault.
    Same would apply in the Pacific with the US friends where this could even apply more realistically.

    Note, that after unsuccessful sea battle vs a scramble a transport that planned an amphibious assault would not be killed but forced to retreat.

    so the UK tranny w/the anzac inf would be forced to move out of the sea zone to any adjacent and the anzac inf lives? but the anzac inf can’t make a ncm move off the tranny right?

  • '15 '14

    This is a tricky question. I guess the TT would simply stay in that case with the inf loaded.

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