JDOW vs JWW/666 Allies+7 BM3

  • '15 '14

    As often, the tripleA client is not exactly compliant with the rules.
    But I have clarified this issue with gamerman some time ago and I am certain: the transports can‘t do NCM after the battle in 101.

    Im am btw out of town and won’t move before Sunday.

  • '15 '14

    Regarding the marine, the same logic applies. He would have to be loaded during combat move phase which he is only allowed if this results into an amphibious assault.


  • @JDOW said in JDOW vs JWW/666 Allies+7 BM3:

    Regarding the marine, the same logic applies. He would have to be loaded during combat move phase which he is only allowed if this results into an amphibious assault.

    understood, would have been an easy solution if I was aware/thinking, load the land units at the end of USA T1…hopefully I will remember that small detail.

  • '15 '14

    True. Good tip. I will keep this in mind, too. There is no downside in loading in ncm during US peacetime

  • '15 '14

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 bomber moved from Southern Italy to Tunisia
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            2 infantry moved from Greece to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
    
        Combat - Italians
            Battle in Crete
            Battle in Syria
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/7 hits, 2,33 expected hits
                    British roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Tunisia
                Italians win, taking Crete from Neutral_Allies, taking Syria from French, taking Tunisia from British with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tunisia to Southern Italy
            1 battleship moved from 97 Sea Zone to 99 Sea Zone
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from British Somaliland to Italian Somaliland
            1 armour moved from Romania to Bessarabia
            1 armour moved from Greece to Romania
            2 aaGuns, 2 artilleries and 1 infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Northern Italy to Western Germany
            1 aaGun moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 marine and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    British : -0,33
    

    Savegame


  • TripleA Move Summary: French round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Combat Move - French
            1 infantry moved from Nigeria to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Algeria to Morocco
            1 infantry moved from Algeria to Morocco
    

    Savegame

  • '15 '14

    You did not post properly. the map shows French units after combat move, but I am not sure whether the turn is complete.

  • '15 '14

    I guess it won’t affect my German turn, you can finish after G3.

  • '15 '14

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Bessarabia to Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            2 bombers moved from Western Germany to Ukraine
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            3 tactical_bombers moved from Western Germany to 114 Sea Zone
            3 fighters moved from Western Germany to 114 Sea Zone
            5 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in Cyprus
            Battle in 114 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win, taking Cyprus from British with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Ukraine
                Germans attack with 2 bombers, 1 infantry and 2 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/5 hits, 1,83 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 3 : 3/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Western Ukraine
                Germans attack with 5 armour, 3 artilleries, 14 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour, 3 artilleries, 14 infantry and 1 mech_infantry in Western Ukraine, round 2 : 10/23 hits, 6,50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 5 armour, 3 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Vyborg to Finland
            1 infantry moved from Karelia to Finland
            1 mech_infantry moved from Western Germany to 113 Sea Zone
            1 mech_infantry moved from 113 Sea Zone to Norway
            3 fighters and 3 tactical_bombers moved from 114 Sea Zone to Western Germany
            1 aaGun moved from Western Germany to France
            2 artilleries moved from Normandy Bordeaux to France
            1 artillery moved from Holland Belgium to France
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            2 artilleries and 11 infantry moved from Romania to Bessarabia
            3 aaGuns moved from Eastern Poland to Western Ukraine
            1 infantry moved from Baltic States to Eastern Poland
            2 infantry moved from Poland to Eastern Poland
            2 aaGuns moved from Germany to Poland
            5 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            3 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
            1 fighter moved from Southern Italy to Tunisia
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
            1 mech_infantry moved from Southern France to Yugoslavia
            3 mech_infantrys moved from Western Germany to Poland
            2 bombers moved from Ukraine to Eastern Poland
    
        Place Units - Germans
            1 infantry placed in France
            1 infantry placed in Western Germany
            1 fighter placed in Western Germany
            2 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 5,67
    Russians : 0,33
    

    Savegame

  • '15 '14

    @JDOW said in JDOW vs JWW/666 Allies+7 BM3:

    You did not post properly. the map shows French units after combat move, but I am not sure whether the turn is complete.

    Please check and finish your French turn before you continue with Russia.


  • TripleA Move Summary: Russians round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 9 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            2 infantry moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 9 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            2 infantry moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns, 3 artilleries and 10 infantry moved from Bryansk to Belarus
            2 aaGuns and 21 infantry moved from Novgorod to Belarus
            1 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 armour and 1 mech_infantry moved from Samara to Russia
            1 mech_infantry moved from Northwest Persia to Volgograd
            1 armour and 1 mech_infantry moved from Vologda to Russia
            5 infantry moved from Vologda to Russia
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            9 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.00
    

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
    Belarus : 4 aaGuns, 3 artilleries and 31 infantry
    Karelia : 1 infantry
    Baltic States : 1 infantry
    Bryansk : 1 infantry
    Russia : 1 airfield, 4 armour, 9 artilleries, 1 factory_major, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
    Ukraine : 1 factory_minor and 1 infantry
    Volgograd : 1 factory_minor and 1 mech_infantry
    Novgorod : 1 airfield, 1 factory_minor and 1 harbour
    125 Sea Zone : 1 submarine
    113 Sea Zone : 1 submarine
    Northwest Persia : 1 flag
    

    Production/PUs Summary :

    Germans : 47 / 58
    Russians : 34 / 44
    Japanese : 48 / 52
    Americans : 50 / 75
    Chinese : 7 / 7
    British : 30 / 37
    UK_Pacific : 11 / 13
    Italians : 14 / 19
    ANZAC : 14 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 9 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            2 infantry moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns, 3 artilleries and 10 infantry moved from Bryansk to Belarus
            2 aaGuns and 21 infantry moved from Novgorod to Belarus
            1 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 armour and 1 mech_infantry moved from Samara to Russia
            1 mech_infantry moved from Northwest Persia to Volgograd
            1 armour and 1 mech_infantry moved from Vologda to Russia
            5 infantry moved from Vologda to Russia
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            9 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Belarus: 2 infantry
            EDIT: Adding units owned by Russians to Bryansk: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.00
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to Java
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 fighter moved from 37 Sea Zone to Sumatra
            1 infantry moved from Malaya to Shan State
            1 armour moved from Yunnan to Shan State
            1 artillery moved from Yunnan to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 infantry moved from Yunnan to Burma
            1 fighter moved from Kwangsi to Burma
            1 tactical_bomber moved from Kwangsi to Burma
            1 infantry moved from Kweichow to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 destroyer moved from 43 Sea Zone to 44 Sea Zone
            2 fighters moved from 43 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from Kwangsi to 44 Sea Zone
            1 fighter moved from Kwangsi to 44 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Kwangsi to Burma
            1 bomber moved from Japan to 44 Sea Zone
            1 bomber moved from Kwangsi to Shan State
    
        Combat - Japanese
            Battle in Guam
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1,17 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Guam from Americans, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Japanese win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Burma
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 carrier moved from 43 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            1 submarine moved from 37 Sea Zone to 74 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to Philippines
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to Philippines
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 bomber moved from 44 Sea Zone to Philippines
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from Kweichow to Yunnan
            3 artilleries moved from Kweichow to Yunnan
            1 artillery moved from Kwangtung to Kwangsi
            1 fighter moved from Burma to Kwangsi
            1 tactical_bomber moved from Burma to Kwangsi
            1 tactical_bomber moved from Shan State to Kwangsi
            1 fighter moved from Anhwe to Kwangsi
            1 tactical_bomber moved from Anhwe to Philippines
            1 tactical_bomber moved from Anhwe to Philippines
            1 fighter moved from Manchuria to Japan
            1 fighter moved from Anhwe to Japan
            1 bomber moved from Shan State to Kwangsi
            1 bomber moved from Burma to Kwangsi
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 artilleries and 1 mech_infantry placed in Manchuria
            1 factory_minor placed in French Indo China
            1 submarine placed in 6 Sea Zone
            1 bomber and 1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Americans : 0,83
    UK_Pacific : 0,67
    Japanese : 2,67
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to Java
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 fighter moved from 37 Sea Zone to Sumatra
            1 infantry moved from Malaya to Shan State
            1 armour moved from Yunnan to Shan State
            1 artillery moved from Yunnan to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 infantry moved from Yunnan to Burma
            1 fighter moved from Kwangsi to Burma
            1 tactical_bomber moved from Kwangsi to Burma
            1 infantry moved from Kweichow to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 destroyer moved from 43 Sea Zone to 44 Sea Zone
            2 fighters moved from 43 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from Kwangsi to 44 Sea Zone
            1 fighter moved from Kwangsi to 44 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Kwangsi to Burma
            1 bomber moved from Japan to 44 Sea Zone
            1 bomber moved from Kwangsi to Shan State
    
        Combat - Japanese
            Battle in Guam
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1,17 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Guam from Americans, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Japanese win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Burma
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 carrier moved from 43 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            1 submarine moved from 37 Sea Zone to 74 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to Philippines
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to Philippines
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 bomber moved from 44 Sea Zone to Philippines
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from Kweichow to Yunnan
            3 artilleries moved from Kweichow to Yunnan
            1 artillery moved from Kwangtung to Kwangsi
            1 fighter moved from Burma to Kwangsi
            1 tactical_bomber moved from Burma to Kwangsi
            1 tactical_bomber moved from Shan State to Kwangsi
            1 fighter moved from Anhwe to Kwangsi
            1 tactical_bomber moved from Anhwe to Philippines
            1 tactical_bomber moved from Anhwe to Philippines
            1 fighter moved from Manchuria to Japan
            1 fighter moved from Anhwe to Japan
            1 bomber moved from Shan State to Kwangsi
            1 bomber moved from Burma to Kwangsi
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 artilleries and 1 mech_infantry placed in Manchuria
            1 factory_minor placed in French Indo China
            1 submarine placed in 6 Sea Zone
            1 bomber and 1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 fighter
            EDIT: Adding units owned by Japanese to Anhwe: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Americans : 0,83
    UK_Pacific : 0,67
    Japanese : 2,67
    

    Savegame


  • TripleA Move Summary: Americans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to France
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from France to Gibraltar
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 marine moved from Central United States to 101 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            3 fighters moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    AA fire in France : : -0.17
    

    Territory Summary for Americans :

    Queensland : 5 fighters
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
    Midway : 1 airfield
    44 Sea Zone : 1 flag
    26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 2 transports
    10 Sea Zone : 2 carriers, 1 submarine and 1 transport
    Central United States : 1 factory_major and 2 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters and 1 harbour
    Gibraltar : 1 bomber
    Morocco : 1 armour, 2 infantry, 1 marine and 1 mech_infantry
    101 Sea Zone : 1 flag
    91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
    

    Production/PUs Summary :

    Germans : 47 / 58
    Russians : 34 / 44
    Japanese : 61 / 69
    Americans : 50 / 70
    Chinese : 4 / 7
    British : 30 / 37
    UK_Pacific : 5 / 13
    Italians : 14 / 19
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Shensi
            3 infantry moved from Suiyuyan to Chahar
            4 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Suiyuyan to Chahar
    

    Savegame


  • TripleA Manual Gamesave Post: Chinese round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Shensi
            3 infantry moved from Suiyuyan to Chahar
            4 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 3 infantry in Hopei, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
            Chinese undo move 1.
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Sikang: 1 fighter
            EDIT: Adding units owned by Chinese to Kansu: 1 fighter
            EDIT: Adding units owned by Chinese to Kansu: 2 infantry
            EDIT: Removing units owned by Chinese from Chahar: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -3.00
    Japanese : 2.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Shensi
            3 infantry moved from Suiyuyan to Chahar
            4 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 3 infantry in Hopei, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
            Chinese undo move 1.
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Sikang: 1 fighter
            EDIT: Adding units owned by Chinese to Kansu: 1 fighter
            EDIT: Adding units owned by Chinese to Kansu: 2 infantry
            EDIT: Removing units owned by Chinese from Chahar: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -3.00
    Japanese : 2.33
    

    Territory Summary for Chinese :

    Shensi : 3 infantry
    Kansu : 1 fighter and 2 infantry
    Hopei : 2 infantry
    Chahar : 1 infantry
    

    Production/PUs Summary :

    Germans : 47 / 58
    Russians : 34 / 44
    Japanese : 58 / 69
    Americans : 50 / 70
    Chinese : 7 / 8
    British : 30 / 37
    UK_Pacific : 5 / 13
    Italians : 14 / 19
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame

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