JDOW vs JWW/666 Allies+7 BM3

  • '15 '14

    True. Good tip. I will keep this in mind, too. There is no downside in loading in ncm during US peacetime

  • '15 '14

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 bomber moved from Southern Italy to Tunisia
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            2 infantry moved from Greece to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
    
        Combat - Italians
            Battle in Crete
            Battle in Syria
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/7 hits, 2,33 expected hits
                    British roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Tunisia
                Italians win, taking Crete from Neutral_Allies, taking Syria from French, taking Tunisia from British with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tunisia to Southern Italy
            1 battleship moved from 97 Sea Zone to 99 Sea Zone
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from British Somaliland to Italian Somaliland
            1 armour moved from Romania to Bessarabia
            1 armour moved from Greece to Romania
            2 aaGuns, 2 artilleries and 1 infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Northern Italy to Western Germany
            1 aaGun moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 marine and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    British : -0,33
    

    Savegame


  • TripleA Move Summary: French round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Combat Move - French
            1 infantry moved from Nigeria to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Algeria to Morocco
            1 infantry moved from Algeria to Morocco
    

    Savegame

  • '15 '14

    You did not post properly. the map shows French units after combat move, but I am not sure whether the turn is complete.

  • '15 '14

    I guess it won’t affect my German turn, you can finish after G3.

  • '15 '14

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Bessarabia to Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            2 bombers moved from Western Germany to Ukraine
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            3 tactical_bombers moved from Western Germany to 114 Sea Zone
            3 fighters moved from Western Germany to 114 Sea Zone
            5 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in Cyprus
            Battle in 114 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win, taking Cyprus from British with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Ukraine
                Germans attack with 2 bombers, 1 infantry and 2 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/5 hits, 1,83 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 3 : 3/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Western Ukraine
                Germans attack with 5 armour, 3 artilleries, 14 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour, 3 artilleries, 14 infantry and 1 mech_infantry in Western Ukraine, round 2 : 10/23 hits, 6,50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 5 armour, 3 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Vyborg to Finland
            1 infantry moved from Karelia to Finland
            1 mech_infantry moved from Western Germany to 113 Sea Zone
            1 mech_infantry moved from 113 Sea Zone to Norway
            3 fighters and 3 tactical_bombers moved from 114 Sea Zone to Western Germany
            1 aaGun moved from Western Germany to France
            2 artilleries moved from Normandy Bordeaux to France
            1 artillery moved from Holland Belgium to France
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            2 artilleries and 11 infantry moved from Romania to Bessarabia
            3 aaGuns moved from Eastern Poland to Western Ukraine
            1 infantry moved from Baltic States to Eastern Poland
            2 infantry moved from Poland to Eastern Poland
            2 aaGuns moved from Germany to Poland
            5 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            3 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
            1 fighter moved from Southern Italy to Tunisia
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
            1 mech_infantry moved from Southern France to Yugoslavia
            3 mech_infantrys moved from Western Germany to Poland
            2 bombers moved from Ukraine to Eastern Poland
    
        Place Units - Germans
            1 infantry placed in France
            1 infantry placed in Western Germany
            1 fighter placed in Western Germany
            2 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 5,67
    Russians : 0,33
    

    Savegame

  • '15 '14

    @JDOW said in JDOW vs JWW/666 Allies+7 BM3:

    You did not post properly. the map shows French units after combat move, but I am not sure whether the turn is complete.

    Please check and finish your French turn before you continue with Russia.


  • TripleA Move Summary: Russians round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 9 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            2 infantry moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 9 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            2 infantry moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns, 3 artilleries and 10 infantry moved from Bryansk to Belarus
            2 aaGuns and 21 infantry moved from Novgorod to Belarus
            1 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 armour and 1 mech_infantry moved from Samara to Russia
            1 mech_infantry moved from Northwest Persia to Volgograd
            1 armour and 1 mech_infantry moved from Vologda to Russia
            5 infantry moved from Vologda to Russia
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            9 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.00
    

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
    Belarus : 4 aaGuns, 3 artilleries and 31 infantry
    Karelia : 1 infantry
    Baltic States : 1 infantry
    Bryansk : 1 infantry
    Russia : 1 airfield, 4 armour, 9 artilleries, 1 factory_major, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
    Ukraine : 1 factory_minor and 1 infantry
    Volgograd : 1 factory_minor and 1 mech_infantry
    Novgorod : 1 airfield, 1 factory_minor and 1 harbour
    125 Sea Zone : 1 submarine
    113 Sea Zone : 1 submarine
    Northwest Persia : 1 flag
    

    Production/PUs Summary :

    Germans : 47 / 58
    Russians : 34 / 44
    Japanese : 48 / 52
    Americans : 50 / 75
    Chinese : 7 / 7
    British : 30 / 37
    UK_Pacific : 11 / 13
    Italians : 14 / 19
    ANZAC : 14 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 9 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            2 infantry moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns, 3 artilleries and 10 infantry moved from Bryansk to Belarus
            2 aaGuns and 21 infantry moved from Novgorod to Belarus
            1 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 armour and 1 mech_infantry moved from Samara to Russia
            1 mech_infantry moved from Northwest Persia to Volgograd
            1 armour and 1 mech_infantry moved from Vologda to Russia
            5 infantry moved from Vologda to Russia
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            9 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Belarus: 2 infantry
            EDIT: Adding units owned by Russians to Bryansk: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.00
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to Java
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 fighter moved from 37 Sea Zone to Sumatra
            1 infantry moved from Malaya to Shan State
            1 armour moved from Yunnan to Shan State
            1 artillery moved from Yunnan to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 infantry moved from Yunnan to Burma
            1 fighter moved from Kwangsi to Burma
            1 tactical_bomber moved from Kwangsi to Burma
            1 infantry moved from Kweichow to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 destroyer moved from 43 Sea Zone to 44 Sea Zone
            2 fighters moved from 43 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from Kwangsi to 44 Sea Zone
            1 fighter moved from Kwangsi to 44 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Kwangsi to Burma
            1 bomber moved from Japan to 44 Sea Zone
            1 bomber moved from Kwangsi to Shan State
    
        Combat - Japanese
            Battle in Guam
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1,17 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Guam from Americans, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Japanese win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Burma
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 carrier moved from 43 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            1 submarine moved from 37 Sea Zone to 74 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to Philippines
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to Philippines
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 bomber moved from 44 Sea Zone to Philippines
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from Kweichow to Yunnan
            3 artilleries moved from Kweichow to Yunnan
            1 artillery moved from Kwangtung to Kwangsi
            1 fighter moved from Burma to Kwangsi
            1 tactical_bomber moved from Burma to Kwangsi
            1 tactical_bomber moved from Shan State to Kwangsi
            1 fighter moved from Anhwe to Kwangsi
            1 tactical_bomber moved from Anhwe to Philippines
            1 tactical_bomber moved from Anhwe to Philippines
            1 fighter moved from Manchuria to Japan
            1 fighter moved from Anhwe to Japan
            1 bomber moved from Shan State to Kwangsi
            1 bomber moved from Burma to Kwangsi
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 artilleries and 1 mech_infantry placed in Manchuria
            1 factory_minor placed in French Indo China
            1 submarine placed in 6 Sea Zone
            1 bomber and 1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Americans : 0,83
    UK_Pacific : 0,67
    Japanese : 2,67
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to Java
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 fighter moved from 37 Sea Zone to Sumatra
            1 infantry moved from Malaya to Shan State
            1 armour moved from Yunnan to Shan State
            1 artillery moved from Yunnan to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 infantry moved from Yunnan to Burma
            1 fighter moved from Kwangsi to Burma
            1 tactical_bomber moved from Kwangsi to Burma
            1 infantry moved from Kweichow to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 destroyer moved from 43 Sea Zone to 44 Sea Zone
            2 fighters moved from 43 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from Kwangsi to 44 Sea Zone
            1 fighter moved from Kwangsi to 44 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Kwangsi to Burma
            1 bomber moved from Japan to 44 Sea Zone
            1 bomber moved from Kwangsi to Shan State
    
        Combat - Japanese
            Battle in Guam
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1,17 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Guam from Americans, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Japanese win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Burma
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 carrier moved from 43 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            1 submarine moved from 37 Sea Zone to 74 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to Philippines
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to Philippines
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 bomber moved from 44 Sea Zone to Philippines
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from Kweichow to Yunnan
            3 artilleries moved from Kweichow to Yunnan
            1 artillery moved from Kwangtung to Kwangsi
            1 fighter moved from Burma to Kwangsi
            1 tactical_bomber moved from Burma to Kwangsi
            1 tactical_bomber moved from Shan State to Kwangsi
            1 fighter moved from Anhwe to Kwangsi
            1 tactical_bomber moved from Anhwe to Philippines
            1 tactical_bomber moved from Anhwe to Philippines
            1 fighter moved from Manchuria to Japan
            1 fighter moved from Anhwe to Japan
            1 bomber moved from Shan State to Kwangsi
            1 bomber moved from Burma to Kwangsi
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 artilleries and 1 mech_infantry placed in Manchuria
            1 factory_minor placed in French Indo China
            1 submarine placed in 6 Sea Zone
            1 bomber and 1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 fighter
            EDIT: Adding units owned by Japanese to Anhwe: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Americans : 0,83
    UK_Pacific : 0,67
    Japanese : 2,67
    

    Savegame


  • TripleA Move Summary: Americans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to France
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from France to Gibraltar
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 marine moved from Central United States to 101 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            3 fighters moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    AA fire in France : : -0.17
    

    Territory Summary for Americans :

    Queensland : 5 fighters
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
    Midway : 1 airfield
    44 Sea Zone : 1 flag
    26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 2 transports
    10 Sea Zone : 2 carriers, 1 submarine and 1 transport
    Central United States : 1 factory_major and 2 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters and 1 harbour
    Gibraltar : 1 bomber
    Morocco : 1 armour, 2 infantry, 1 marine and 1 mech_infantry
    101 Sea Zone : 1 flag
    91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
    

    Production/PUs Summary :

    Germans : 47 / 58
    Russians : 34 / 44
    Japanese : 61 / 69
    Americans : 50 / 70
    Chinese : 4 / 7
    British : 30 / 37
    UK_Pacific : 5 / 13
    Italians : 14 / 19
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Shensi
            3 infantry moved from Suiyuyan to Chahar
            4 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Suiyuyan to Chahar
    

    Savegame


  • TripleA Manual Gamesave Post: Chinese round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Shensi
            3 infantry moved from Suiyuyan to Chahar
            4 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 3 infantry in Hopei, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
            Chinese undo move 1.
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Sikang: 1 fighter
            EDIT: Adding units owned by Chinese to Kansu: 1 fighter
            EDIT: Adding units owned by Chinese to Kansu: 2 infantry
            EDIT: Removing units owned by Chinese from Chahar: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -3.00
    Japanese : 2.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Shensi
            3 infantry moved from Suiyuyan to Chahar
            4 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 3 infantry in Hopei, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
            Chinese undo move 1.
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Sikang: 1 fighter
            EDIT: Adding units owned by Chinese to Kansu: 1 fighter
            EDIT: Adding units owned by Chinese to Kansu: 2 infantry
            EDIT: Removing units owned by Chinese from Chahar: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -3.00
    Japanese : 2.33
    

    Territory Summary for Chinese :

    Shensi : 3 infantry
    Kansu : 1 fighter and 2 infantry
    Hopei : 2 infantry
    Chahar : 1 infantry
    

    Production/PUs Summary :

    Germans : 47 / 58
    Russians : 34 / 44
    Japanese : 58 / 69
    Americans : 50 / 70
    Chinese : 7 / 8
    British : 30 / 37
    UK_Pacific : 5 / 13
    Italians : 14 / 19
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Combat Move - British
            3 infantry moved from Persia to Iraq
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from India to Burma
            3 infantry moved from India to Burma
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from France to Gibraltar
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 marine moved from Central United States to 101 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            3 fighters moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Shensi
            3 infantry moved from Suiyuyan to Chahar
            4 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 3 infantry in Hopei, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
            Chinese undo move 1.
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Sikang: 1 fighter
            EDIT: Adding units owned by Chinese to Kansu: 1 fighter
            EDIT: Adding units owned by Chinese to Kansu: 2 infantry
            EDIT: Removing units owned by Chinese from Chahar: 2 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 marine, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Persia to Iraq
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from India to Burma
            3 infantry moved from India to Burma
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Burma
                British attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 0/8 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 4/8 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt
            1 infantry moved from Belgian Congo to Tanganyika Territory
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 aaGun, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Gibraltar to Egypt
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
            1 cruiser moved from 76 Sea Zone to 71 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Burma to India
            1 destroyer moved from 76 Sea Zone to 71 Sea Zone
            1 battleship moved from 76 Sea Zone to 71 Sea Zone
    
        Place Units - British
            1 artillery and 1 marine placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 destroyer and 2 submarines placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 38 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    British : 0.00
    AA fire in France : : -0.17
    Chinese : -3.00
    Neutral_Axis : -2.00
    Japanese : 3.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 3 infantry
    Kansu : 1 fighter and 2 infantry
    Hopei : 2 infantry
    Chahar : 1 infantry
    Burma : 2 infantry
    India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 17 infantry
    Queensland : 5 fighters
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
    Midway : 1 airfield
    44 Sea Zone : 1 flag
    26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 2 transports
    10 Sea Zone : 2 carriers, 1 submarine and 1 transport
    Central United States : 1 factory_major and 2 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters and 1 harbour
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield, 1 bomber, 3 fighters and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 2 artilleries, 1 bomber, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
    Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 marine
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 marine
    Anglo Egyptian Sudan : 1 infantry
    Tanganyika Territory : 1 infantry
    Morocco : 1 aaGun, 2 armour, 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Holland Belgium : 1 flag, 1 infantry
    Tobruk : 1 flag
    Libya : 1 flag, 1 infantry
    Iraq : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
    Eastern Persia : 1 flag
    101 Sea Zone : 1 flag
    71 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
    Persia : 1 flag
    91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
    110 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 transports
    

    Production/PUs Summary :

    Germans : 42 / 58
    Russians : 34 / 44
    Japanese : 57 / 69
    Americans : 50 / 70
    Chinese : 7 / 8
    British : 38 / 42
    UK_Pacific : 6 / 6
    Italians : 13 / 19
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Southern Italy to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            1 cruiser moved from 99 Sea Zone to 97 Sea Zone
            1 marine moved from Northern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
    
        Combat - Italians
            Battle in Malta
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber and 1 mech_infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 bomber in Normandy Bordeaux, round 3 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Italians win, taking Malta from British with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Libya
                Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 1/5 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Libya
                Italians win, taking Libya from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Syria to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Northern Italy
            2 infantry moved from Northern Italy to Western Germany
            1 mech_infantry moved from Northern Italy to Germany
            1 aaGun moved from Western Germany to Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 bomber moved from Normandy Bordeaux to Southern Italy
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Southern Italy
            2 infantry moved from Greece to Albania
            1 battleship, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from Romania to Western Ukraine
            1 armour moved from Romania to Western Ukraine
            1 armour moved from Bessarabia to Western Ukraine
            2 aaGuns, 2 artilleries and 1 infantry moved from Romania to Bessarabia
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry and 1 mech_infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Germany: 1 infantry
            EDIT: Adding units owned by Italians to France: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,67
    British : -0,33
    

    Savegame

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