@Private-Panic You’re up as Italy/Arabs.
WaW Team Game IV
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TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Purchase Units - Thai Thai buy 2 Artillerys, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Thai 2 Artillerys, 2 Elites, 1 Fighter, 5 Infantrys, 1 Mech.Inf and 1 Tank moved from S.Thailand to Burma 1 Fighter moved from Bangkok to Burma 1 Elite and 4 Infantrys moved from Bangkok to S.Thailand 1 T.Boat moved from 65 Sea Zone to 110 Sea Zone 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 105 Sea Zone Place Units - Thai 1 Transport placed in 105 Sea Zone 2 Artillerys and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Americans 1 Destroyer moved from 97 Sea Zone to 88 Sea Zone 8 S.Submarines moved from 83 Sea Zone to 97 Sea Zone 1 Battleship, 3 Destroyers, 3 S.Submarines and 3 Submarines moved from 98 Sea Zone to 97 Sea Zone 3 Adv.Fighters and 1 Fighter moved from 97 Sea Zone to 109 Sea Zone Purchase Units - Americans Americans buy 4 ArmoredCars, 3 B.Transports, 10 Infantrys, 3 L.Fighters, 2 S.Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Americans Battle in 109 Sea Zone Americans attack with 3 Adv.Fighters and 1 Fighter Germans defend with 1 Submarine Americans roll dice for 3 Adv.Fighters and 1 Fighter in 109 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits 1 Submarine owned by the Germans lost in 109 Sea Zone Americans win with 3 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Non Combat Move - Americans 3 Adv.Fighters and 1 Fighter moved from 109 Sea Zone to 97 Sea Zone Place Units - Americans 2 S.Submarines placed in 98 Sea Zone 3 B.Transports placed in 25 Sea Zone 10 Infantrys placed in South Central USA 2 ArmoredCars and 1 Tank placed in Santiago Americans undo move 1. 3 L.Fighters placed in Pearl Harbor 2 S.Submarines placed in 83 Sea Zone 2 ArmoredCars placed in San Francisco Turn Complete - Americans Americans collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Americans : 0.17
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Germans 1 Infantry moved from Salekhard to Yeniseysk Germans take Yeniseysk from Russians 1 Tank moved from W.Iran to Iraq Germans take Iraq from British 1 Tank moved from Iraq to W.Iran 1 Mot.Inf moved from Chimkent to Baluchistan Germans take Baluchistan from British 1 Tank moved from W.Iran to E.Iran Germans take E.Iran from Russians 1 Tank moved from E.Iran to W.Iran 1 ArmoredCar moved from Chimkent to Uzbekistan Germans take Uzbekistan from Russians 3 ArmoredCars and 5 Tanks moved from Chimkent to C.Sinkiang 1 Mot.Inf moved from Baluchistan to Alma Ata 2 Transports moved from 22 Sea Zone to 12 Sea Zone 2 Infantrys moved from Oslo to 12 Sea Zone 2 Infantrys moved from Nordland to 12 Sea Zone 4 Infantrys and 2 Transports moved from 12 Sea Zone to 21 Sea Zone 4 Infantrys moved from 21 Sea Zone to Manchester 1 Battleship moved from 22 Sea Zone to 21 Sea Zone 7 Infantrys moved from Hamburg to 22 Sea Zone 7 Infantrys, 1 T.Boat and 3 Transports moved from 22 Sea Zone to 21 Sea Zone 7 Infantrys moved from 21 Sea Zone to Dover 1 Adv.Fighter and 1 Stuka moved from Normandy to Wales 2 Artillerys, 2 Infantrys and 6 Tanks moved from La Mancha to Madrid 1 Stuka moved from Kuybyshev to C.Sinkiang 1 ArmoredCar moved from Uzbekistan to Alma Ata Purchase Units - Germans Germans buy 3 Destroyers, 13 Infantrys, 1 S.Submarine, 3 Submarines and 12 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in C.Sinkiang Germans attack with 3 ArmoredCars, 1 Stuka and 5 Tanks Chinese defend with 4 Infantrys Germans roll dice for 3 ArmoredCars, 1 Stuka and 5 Tanks in C.Sinkiang, round 2 : 5/9 hits, 4.00 expected hits Chinese roll dice for 4 Infantrys in C.Sinkiang, round 2 : 2/4 hits, 1.33 expected hits 2 ArmoredCars owned by the Germans and 4 Infantrys owned by the Chinese lost in C.Sinkiang Germans win, taking C.Sinkiang from Chinese with 1 ArmoredCar, 1 Stuka and 5 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 2 ArmoredCars Casualties for Chinese: 4 Infantrys Battle in Madrid Germans attack with 2 Artillerys, 2 Infantrys and 6 Tanks Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks Germans roll dice for 2 Artillerys, 2 Infantrys and 6 Tanks in Madrid, round 2 : 2/10 hits, 4.33 expected hits Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 4/6 hits, 2.50 expected hits 2 Artillerys owned by the Germans, 2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Madrid Germans roll dice for 6 Tanks in Madrid, round 3 : 3/6 hits, 3.00 expected hits Neutral roll dice for 1 Infantry and 3 Tanks in Madrid, round 3 : 2/4 hits, 1.83 expected hits 2 Tanks owned by the Neutral, 1 Infantry owned by the Neutral and 2 Tanks owned by the Germans lost in Madrid Germans roll dice for 4 Tanks in Madrid, round 4 : 3/4 hits, 2.00 expected hits Neutral roll dice for 1 Tank in Madrid, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Neutral and 1 Tank owned by the Germans lost in Madrid Germans loses 0 PUs for violating Madrids neutrality. Germans win, taking Madrid from Neutral with 3 Tanks remaining. Battle score for attacker is -6 Casualties for Germans: 2 Artillerys, 2 Infantrys and 3 Tanks Casualties for Neutral: 3 Infantrys and 3 Tanks Battle in Wales Germans attack with 1 Adv.Fighter and 1 Stuka British defend with 1 AAGun, 1 Bomber and 1 Factory AA fire in Wales : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Adv.Fighter and 1 Stuka in Wales, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 Bomber in Wales, round 2 : 0/1 hits, 0.17 expected hits 1 Bomber owned by the British lost in Wales Germans win with 1 Adv.Fighter and 1 Stuka remaining. Battle score for attacker is 14 Casualties for British: 1 Bomber Battle in Manchester Germans attack with 4 Infantrys British defend with 1 AAGun, 1 Factory and 1 Infantry Germans roll dice for 4 Infantrys in Manchester, round 2 : 0/4 hits, 0.67 expected hits British roll dice for 1 Infantry in Manchester, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 Infantrys in Manchester, round 3 : 1/4 hits, 0.67 expected hits British roll dice for 1 Infantry in Manchester, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Manchester Germans win, taking Manchester from British with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Dover Germans attack with 7 Infantrys British defend with 1 AAGun, 1 Factory and 3 Infantrys Germans roll dice for 1 Battleship in Dover, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 7 Infantrys in Dover, round 2 : 1/7 hits, 1.17 expected hits British roll dice for 3 Infantrys in Dover, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Dover Germans roll dice for 7 Infantrys in Dover, round 3 : 1/7 hits, 1.17 expected hits British roll dice for 2 Infantrys in Dover, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Dover Germans roll dice for 7 Infantrys in Dover, round 4 : 1/7 hits, 1.17 expected hits British roll dice for 1 Infantry in Dover, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Dover Germans win, taking Dover from British with 6 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 3 Infantrys Casualties for Germans: 1 Infantry Non Combat Move - Germans 4 Adv.Fighters, 2 Carriers, 2 Destroyers and 22 Submarines moved from 22 Sea Zone to 21 Sea Zone 1 Destroyer and 2 Submarines moved from 23 Sea Zone to 21 Sea Zone 1 Infantry moved from Picardy to Lorraine 1 Infantry moved from Normandy to Picardy 1 Adv.Fighter and 1 Stuka moved from Wales to Normandy 2 AAGuns moved from Burgundy to Orleanais 9 Infantrys moved from Hamburg to Rhine 4 Tanks moved from Leningrad to Yaroslavl 3 Tanks moved from Kiev to Yaroslavl 8 Tanks moved from Yaroslavl to Kuybyshev 2 ArmoredCars moved from Rostov to Kuybyshev 1 Tank moved from Kuybyshev to Ufa 1 Infantry moved from Arkhangelsk to Komi 1 Infantry moved from Arkhangelsk to Kirov 2 ArmoredCars and 3 Tanks moved from Stalingrad to Kuybyshev 1 Stuka moved from C.Sinkiang to Alma Ata 1 AAGun moved from Kirov to Kuybyshev Place Units - Germans 1 S.Submarine placed in 23 Sea Zone 1 Infantry placed in Danzig 3 Destroyers and 3 Submarines placed in 22 Sea Zone 4 Tanks placed in Leningrad 3 Tanks placed in Kiev 5 Tanks placed in Stalingrad 4 Infantrys placed in Rhine 3 Infantrys placed in Normandy 3 Infantrys placed in W.Iran 2 Infantrys placed in Paris Turn Complete - Germans Germans collect 157 PUs; end with 157 PUs
Combat Hit Differential Summary :
Germans : -1.83 Neutral : 2.17 British : -1.83 Chinese : 0.67 AA fire in Wales : : -0.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Russians 2 Infantrys moved from Sibirsky to Yeniseysk 1 Fighter moved from Sverdlovsk to Yeniseysk Purchase Units - Russians Russians buy 21 Infantrys; Remaining resources: 3 PUs; Combat - Russians Battle in Yeniseysk Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Yeniseysk, round 2 : 1/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Yeniseysk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Yeniseysk Russians win, taking Yeniseysk from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Yeniseysk to Sibirsky Place Units - Russians 6 Infantrys placed in Sibirsky 5 Infantrys placed in Sverdlovsk 10 Infantrys placed in Moscow Turning on Edit Mode EDIT: Removing units owned by Russians from Sibirsky: 1 Fighter EDIT: Adding units owned by Russians to Sverdlovsk: 1 Fighter EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 30 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.33
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NO SURRENDER!!
NO RETREAT!!
(Although I don’t really have anywhere left to retreat to. lol)
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@Whackamatt Says the guy cowering in his 3 remaining cities…
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@Whackamatt said in WaW Team Game IV:
NO SURRENDER!!
NO RETREAT!!
(Although I don’t really have anywhere left to retreat to. lol)
😭
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@Colt45554 I mean that I’m crying, not you. I suggest surrender for Allies if we agree.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Italians 1 Mech.Inf moved from Italian East Africa to French Somaliland Italians take French Somaliland from French 1 Mech.Inf moved from French Somaliland to Italian East Africa 1 Mech.Inf moved from Italian East Africa to British Somaliland Italians take British Somaliland from British 1 Mech.Inf moved from British Somaliland to Italian East Africa 1 Tank moved from Italian East Africa to Kenya 2 Infantrys moved from Equatoria to Kenya 1 Infantry moved from Equatoria to Kenya 2 Infantrys and 1 Tank moved from French Equatorial Africa to Belgian Congo 1 Fighter moved from French Equatorial Africa to Belgian Congo 1 HeavyTank moved from Equatoria to Belgian Congo 2 Infantrys moved from New Valley to Lower Egypt 1 Artillery, 1 Infantry and 1 Tank moved from Mersa Matruh to Lower Egypt 1 Artillery moved from Palestine to Lower Egypt 1 Infantry moved from Greece to 48 Sea Zone 1 Infantry and 1 T.Boat moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Rhodes Italians take Rhodes from British 1 Adv.Fighter moved from Kufra to Belgian Congo 1 Mot.Inf moved from Hun to Lower Egypt Purchase Units - Italians Italians buy 2 ArmoredCars, 2 Artillerys, 1 Factory, 2 HeavyTanks, 10 Infantrys, 1 JetFighter and 2 Mot.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 2 Artillerys, 3 Infantrys, 1 Mot.Inf and 1 Tank British defend with 1 AAGun, 1 Artillery and 3 Tanks Italians roll dice for 2 Artillerys, 3 Infantrys, 1 Mot.Inf and 1 Tank in Lower Egypt, round 2 : 2/7 hits, 2.17 expected hits British roll dice for 1 Artillery and 3 Tanks in Lower Egypt, round 2 : 2/4 hits, 1.83 expected hits 1 Tank owned by the British, 1 Artillery owned by the British and 2 Infantrys owned by the Italians lost in Lower Egypt Italians roll dice for 2 Artillerys, 1 Infantry, 1 Mot.Inf and 1 Tank in Lower Egypt, round 3 : 1/5 hits, 1.67 expected hits British roll dice for 2 Tanks in Lower Egypt, round 3 : 2/2 hits, 1.00 expected hits 1 Mot.Inf owned by the Italians, 1 Tank owned by the British and 1 Infantry owned by the Italians lost in Lower Egypt Italians roll dice for 2 Artillerys and 1 Tank in Lower Egypt, round 4 : 2/3 hits, 1.17 expected hits British roll dice for 1 Tank in Lower Egypt, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Artillery owned by the Italians lost in Lower Egypt Italians win, taking Lower Egypt from British with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4 Casualties for Italians: 1 Artillery, 3 Infantrys and 1 Mot.Inf Casualties for British: 1 Artillery and 3 Tanks Battle in Kenya Italians attack with 3 Infantrys and 1 Tank British defend with 1 Tank Italians roll dice for 3 Infantrys and 1 Tank in Kenya, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 1 Tank in Kenya, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Italians lost in Kenya Italians win, taking Kenya from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3 Casualties for Italians: 1 Infantry Casualties for British: 1 Tank Battle in Belgian Congo Italians attack with 1 Adv.Fighter, 1 Fighter, 1 HeavyTank, 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys Italians roll dice for 1 Adv.Fighter, 1 Fighter, 1 HeavyTank, 2 Infantrys and 1 Tank in Belgian Congo, round 2 : 2/6 hits, 2.33 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Belgian Congo Italians loses 0 PUs for violating Belgian Congos neutrality. Italians win, taking Belgian Congo from Neutral with 1 Adv.Fighter, 1 Fighter, 1 HeavyTank, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for Neutral: 2 Infantrys Non Combat Move - Italians 1 Adv.Fighter and 1 Fighter moved from Belgian Congo to French Equatorial Africa 1 HeavyTank and 1 Tank moved from French Equatorial Africa to New Valley 4 Infantrys moved from Kufra to New Valley 3 Infantrys moved from Tobruk to Mersa Matruh 1 Mot.Inf moved from Tunis to El Agheila 4 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Artillery, 1 HeavyTank, 5 Infantrys and 1 Tank moved from Rome to 46 Sea Zone 2 Transports moved from 48 Sea Zone to 47 Sea Zone 1 Cruiser moved from 48 Sea Zone to 47 Sea Zone 1 Artillery and 2 Infantrys moved from Tunis to 47 Sea Zone 2 Infantrys moved from S.Tunisia to 47 Sea Zone 1 Artillery, 1 Cruiser, 4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone 1 Artillery, 1 HeavyTank, 5 Infantrys, 1 Tank and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Artillerys, 1 HeavyTank, 9 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk 2 Infantrys moved from Provence to 43 Sea Zone 2 Infantrys and 1 Transport moved from 43 Sea Zone to 41 Sea Zone 1 Infantry moved from Mauritania to French Sudan 2 HeavyTanks, 2 Mech.Infs, 1 Mot.Inf and 2 Tanks moved from Mauritania to French Equatorial Africa 2 Mech.Infs and 1 Mot.Inf moved from French Equatorial Africa to Darfur 3 Infantrys moved from W.Morocco to Mauritania 3 Infantrys moved from E.Morocco to W.Morocco 2 Infantrys moved from 41 Sea Zone to E.Morocco 1 Transport moved from 31 Sea Zone to 42 Sea Zone 1 Mot.Inf moved from E.Morocco to French Sudan Place Units - Italians 1 Factory placed in Greece 3 Infantrys and 1 Mot.Inf placed in E.Morocco 2 ArmoredCars, 1 HeavyTank and 1 Mot.Inf placed in Tunis 2 Artillerys, 1 HeavyTank, 6 Infantrys and 1 JetFighter placed in Rome 1 Infantry placed in Provence Italians undo move 5. Italians undo move 4. 3 Infantrys placed in French Equatorial Africa 2 Artillerys, 1 HeavyTank, 4 Infantrys and 1 JetFighter placed in Rome Turn Complete - Italians Italians collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Neutral : 0.33 Italians : 0.67 British : 2.17
Territory Summary for Italians :
El Agheila : 1 Mot.Inf Rome : 2 Artillerys, 1 Factory, 1 HeavyTank, 4 Infantrys and 1 JetFighter Italian East Africa : 2 Mech.Infs Lombardy : 1 Factory Tobruk : 1 AAGun, 2 Artillerys, 1 Fighter, 1 HeavyTank, 9 Infantrys and 1 Tank Venetia : 1 AAGun Provence : 1 flag, 1 AAGun and 1 Factory N.Algeria : 1 flag French Somaliland : 1 flag Mauritania : 1 flag, 3 Infantrys French Equatorial Africa : 1 flag, 1 Adv.Fighter, 3 Bunkers, 1 Factory, 1 Fighter, 2 HeavyTanks, 3 Infantrys and 2 Tanks E.Morocco : 1 flag, 1 AAGun, 1 Bunker, 1 Factory, 5 Infantrys and 1 Mot.Inf W.Morocco : 1 flag, 3 Infantrys S.Algeria : 1 flag S.Tunisia : 1 flag French Sudan : 1 flag, 1 Infantry and 1 Mot.Inf N.Tunisia : 1 flag Tunis : 1 flag, 2 ArmoredCars, 1 Factory, 1 HeavyTank and 1 Mot.Inf New Valley : 1 flag, 1 HeavyTank, 4 Infantrys and 1 Tank Rhodes : 1 Infantry Equatoria : 1 flag Darfur : 1 flag, 2 Mech.Infs and 1 Mot.Inf Kordofan : 1 flag Gold Coast : 1 flag Nigeria : 1 flag British Somaliland : 1 flag Mersa Matruh : 1 flag, 3 Infantrys Nubia : 1 flag Kenya : 1 flag, 2 Infantrys and 1 Tank Palestine : 1 flag Lower Egypt : 1 flag, 1 AAGun, 1 Artillery and 1 Tank Belgian Congo : 1 flag, 1 HeavyTank, 1 Infantry and 1 Tank Croatia : 1 flag Greece : 1 flag, 1 AAGun, 1 Factory, 3 Infantrys and 2 Tanks Serbia : 1 flag 42 Sea Zone : 1 Transport 41 Sea Zone : 1 Transport 51 Sea Zone : 1 T.Boat 48 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 7 Destroyers, 3 Submarines, 2 T.Boats and 7 Transports
Production/PUs Summary :
Germans : 156 / 157 Russians : 30 / 33 Italians : 91 / 91 French : 8 / 10 Yamamoto : 114 / 116 Chinese : 29 / 31 Hisaichi : 73 / 73 British : 73 / 87 Anzac : 13 / 0 Dutch : 11 / 15 Finns : 33 / 33 Romanians : 26 / 26 Thai : 17 / 17 Americans : 111 / 111
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - French 1 Infantry moved from Churchill to 1 Sea Zone 2 Adv.Fighters, 1 Carrier, 2 Destroyers and 3 Transports moved from 8 Sea Zone to 10 Sea Zone 1 Elite moved from Iceland to 10 Sea Zone 5 Infantrys moved from Iceland to 10 Sea Zone 5 Infantrys moved from 10 Sea Zone to Scotland 1 Elite moved from 10 Sea Zone to Scotland Purchase Units - French French buy 2 Artillerys; Remaining resources: 3 PUs; Non Combat Move - French 1 AAGun moved from Churchill to 1 Sea Zone 1 AAGun, 1 Infantry and 2 Transports moved from 1 Sea Zone to 8 Sea Zone 1 Infantry moved from 8 Sea Zone to Greenland 1 AAGun moved from 8 Sea Zone to Greenland Place Units - French 2 Artillerys placed in Churchill Turn Complete - French French collect 8 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Yamamoto 1 Tank moved from Townsville to 113 Sea Zone 1 Marine moved from Townsville to 113 Sea Zone 1 Marine, 1 Tank and 1 Transport moved from 113 Sea Zone to 120 Sea Zone 1 Marine moved from 120 Sea Zone to South New Zealand Yamamoto take South New Zealand from Anzac 1 Tank moved from 120 Sea Zone to South New Zealand 1 B.Transport moved from 112 Sea Zone to 107 Sea Zone 1 B.Transport moved from 112 Sea Zone to 107 Sea Zone 1 ArmoredCar moved from Olyokminsk to Evenkia Yamamoto take Evenkia from Russians 1 ArmoredCar moved from Evenkia to Bratsk Yamamoto take Bratsk from Russians 1 ArmoredCar and 2 Tanks moved from Peking to Chahar 1 ArmoredCar moved from Anhwei to Shansi 1 Tank moved from Anhwei to Chahar 1 ArmoredCar moved from Anhwei to Chahar 1 Tank moved from Kwangsi to Anhwei 1 Artillery and 1 Infantry moved from Hulunbuir to Chita 1 Marine moved from N.Buryat Mongolia to Olyokminsk 1 Marine moved from Minamitori to 95 Sea Zone 1 Marine and 1 Transport moved from 95 Sea Zone to 76 Sea Zone 1 Artillery moved from Kunashir to 76 Sea Zone 1 Marine moved from 76 Sea Zone to Iturup 1 Artillery moved from 76 Sea Zone to Iturup 1 S.Submarine moved from 85 Sea Zone to 95 Sea Zone 1 Elite moved from Tokyo to 85 Sea Zone 1 Marine moved from Minamitori to 95 Sea Zone 1 Marine and 1 S.Submarine moved from 95 Sea Zone to 102 Sea Zone 1 Marine moved from 102 Sea Zone to Kusaie 1 Bomber moved from Saipan to Kusaie 1 Elite moved from Tokyo to 85 Sea Zone 2 Elites and 4 S.Submarines moved from 85 Sea Zone to 95 Sea Zone 1 ArmoredCar moved from 95 Sea Zone to Minamitori 1 Elite moved from 95 Sea Zone to Minamitori 1 Elite moved from 95 Sea Zone to Minamitori 6 Adv.Fighters and 2 L.Fighters moved from 95 Sea Zone to 88 Sea Zone 1 T.Boat moved from 94 Sea Zone to 85 Sea Zone 1 Cruiser moved from 113 Sea Zone to 107 Sea Zone 1 Marine moved from N.French Indochina to 92 Sea Zone 1 Artillery moved from N.French Indochina to 92 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 92 Sea Zone to 107 Sea Zone 1 Artillery moved from 107 Sea Zone to Hollandia 1 Marine moved from 107 Sea Zone to Hollandia 1 Elite moved from Davao to 107 Sea Zone 1 Elite and 1 S.Submarine moved from 107 Sea Zone to 95 Sea Zone 1 Elite moved from Davao to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia 1 Elite moved from 107 Sea Zone to Hollandia 1 Artillery and 1 Marine moved from N.French Indochina to 92 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 92 Sea Zone to 107 Sea Zone 1 Artillery and 1 Marine moved from 107 Sea Zone to Hollandia 1 Cruiser moved from 113 Sea Zone to 107 Sea Zone 1 Elite moved from 95 Sea Zone to Minamitori Purchase Units - Yamamoto Yamamoto buy 5 Adv.Fighters, 4 ArmoredCars, 2 Carriers, 3 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Kusaie Yamamoto attack with 1 Bomber and 1 Marine British defend with 1 Infantry Yamamoto roll dice for 1 Bomber and 1 Marine in Kusaie, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Kusaie Yamamoto win, taking Kusaie from British with 1 Bomber and 1 Marine remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Iturup Yamamoto attack with 1 Artillery and 1 Marine Americans defend with 1 Marine Yamamoto roll dice for 1 Artillery and 1 Marine in Iturup, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 Marine in Iturup, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Americans lost in Iturup Yamamoto win, taking Iturup from Americans with 1 Artillery and 1 Marine remaining. Battle score for attacker is 4 Casualties for Americans: 1 Marine Battle in Chahar Yamamoto attack with 2 ArmoredCars and 3 Tanks Chinese defend with 1 Infantry and 1 Marine Yamamoto roll dice for 2 ArmoredCars and 3 Tanks in Chahar, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 1 Infantry and 1 Marine in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 Marine owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar Yamamoto win, taking Chahar from Chinese with 2 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry and 1 Marine Battle in Hollandia Yamamoto attack with 2 Artillerys, 1 Elite, 1 Infantry and 2 Marines Dutch defend with 1 Artillery, 2 Infantrys and 1 Tank Yamamoto roll dice for 2 Cruisers in Hollandia, round 2 : 0/2 hits, 1.00 expected hits Yamamoto roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 2 Marines in Hollandia, round 2 : 3/6 hits, 2.50 expected hits Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 1/4 hits, 1.50 expected hits 1 Artillery owned by the Dutch, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Hollandia Yamamoto roll dice for 2 Artillerys, 1 Elite and 2 Marines in Hollandia, round 3 : 1/5 hits, 2.33 expected hits Dutch roll dice for 1 Tank in Hollandia, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Yamamoto and 1 Tank owned by the Dutch lost in Hollandia Yamamoto win, taking Hollandia from Dutch with 1 Artillery, 1 Elite and 2 Marines remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Artillery and 1 Infantry Casualties for Dutch: 1 Artillery, 2 Infantrys and 1 Tank Battle in Shansi Yamamoto attack with 1 ArmoredCar Chinese defend with 1 ArmoredCar Yamamoto roll dice for 1 ArmoredCar in Shansi, round 2 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar in Shansi, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Shansi Yamamoto win, taking Shansi from Chinese with 1 ArmoredCar remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in 88 Sea Zone Yamamoto attack with 6 Adv.Fighters and 2 L.Fighters Americans defend with 1 Destroyer Yamamoto roll dice for 6 Adv.Fighters and 2 L.Fighters in 88 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits Americans roll dice for 1 Destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 88 Sea Zone Yamamoto win with 6 Adv.Fighters and 2 L.Fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Non Combat Move - Yamamoto 6 Adv.Fighters and 2 L.Fighters moved from 88 Sea Zone to 95 Sea Zone 1 Marine and 1 Tank moved from N.French Indochina to Yunnan 1 ArmoredCar moved from Kwangsi to Yunnan 1 Tank moved from Kwangsi to Yunnan 1 Destroyer moved from 95 Sea Zone to 96 Sea Zone 1 Bomber moved from Kusaie to Minamitori Place Units - Yamamoto 2 Carriers placed in 85 Sea Zone 4 Adv.Fighters placed in 85 Sea Zone 1 Adv.Fighter placed in Tokyo 2 ArmoredCars and 1 Tank placed in Kwangsi 2 ArmoredCars and 1 Tank placed in Peking 2 Infantrys and 2 Marines placed in Davao 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 124 PUs; end with 124 PUs
Combat Hit Differential Summary :
British : -0.33 Yamamoto : -2.50 Americans : -0.67 Chinese : -0.83 Dutch : 0.00
Territory Summary for Yamamoto :
Evenkia : 1 flag Olyokminsk : 1 flag, 1 Marine Chita : 1 flag, 1 Artillery and 1 Infantry Bratsk : 1 flag, 1 ArmoredCar N.Buryat Mongolia : 1 flag N.French Indochina : 1 flag S.French Indochina : 1 flag Tokyo : 1 AAGun, 1 Adv.Fighter, 1 Elite, 1 Factory and 1 Infantry Kusaie : 1 Marine Minamitori : 1 ArmoredCar, 1 Bomber, 4 Elites and 3 Infantrys Kwangsi : 1 flag, 2 ArmoredCars, 1 Factory and 1 Tank Paramushir : 1 Infantry Eniwetok : 1 Infantry Hainan : 1 flag Rongelap : 1 Infantry Iwo Jima : 1 Infantry Saipan : 1 AAGun, 1 Bunker and 1 Infantry Fukien : 1 flag Iturup : 1 Artillery and 1 Marine Shansi : 1 flag, 1 ArmoredCar Kweichow : 1 flag Chahar : 1 flag, 2 ArmoredCars and 3 Tanks Yunnan : 1 ArmoredCar, 1 Marine and 2 Tanks Anhwei : 1 Tank Peking : 1 flag, 2 ArmoredCars, 1 Factory and 1 Tank New South Wales : 1 flag Western Australia : 1 flag South New Zealand : 1 flag, 1 Marine and 1 Tank Broome : 1 flag, 1 AAGun and 1 Factory Perth : 1 flag, 1 Infantry Queensland : 1 flag New Georgia : 1 flag Northern Territory : 1 flag Bougainville : 1 flag Canberra : 1 flag, 1 AAGun, 1 Bunker and 1 Factory Townsville : 1 flag, 1 AAGun, 1 Factory, 3 Mech.Infs and 4 Tanks Guadalcanal : 1 flag South Australia : 1 flag New Ireland : 1 flag Jilolo : 1 flag Timor : 1 flag West Borneo : 1 flag Hollandia : 1 flag, 1 Artillery, 1 Elite and 2 Marines Banjarmasin : 1 flag, 1 AAGun and 1 Factory Flores : 1 flag Celebes : 1 flag New Caledonia : 1 flag Samar : 1 flag Truk : 1 flag, 1 Elite Ponape : 1 flag Wake : 1 flag, 1 Artillery, 1 Elite and 1 Marine Palawan : 1 flag Davao : 1 flag, 1 AAGun, 1 Factory, 2 Infantrys and 2 Marines Mindoro : 1 flag Panay : 1 flag Woleai : 1 flag Manila : 1 flag Guam : 1 flag, 1 Infantry Mindanao : 1 flag 107 Sea Zone : 2 B.Transports, 2 Cruisers and 2 Transports 85 Sea Zone : 4 Adv.Fighters, 2 Carriers and 1 T.Boat 120 Sea Zone : 1 Transport 102 Sea Zone : 1 S.Submarine 95 Sea Zone : 6 Adv.Fighters, 2 Battleships, 4 Carriers, 5 Cruisers, 3 Destroyers, 2 L.Fighters, 10 S.Submarines and 2 Transports 96 Sea Zone : 1 Destroyer 76 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 156 / 157 Russians : 28 / 33 Italians : 91 / 91 French : 8 / 11 Yamamoto : 124 / 124 Chinese : 26 / 31 Hisaichi : 73 / 73 British : 72 / 87 Anzac : 12 / 0 Dutch : 9 / 15 Finns : 33 / 33 Romanians : 26 / 26 Thai : 17 / 17 Americans : 110 / 111
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Chinese 1 Bomber moved from Lanchow to C.Sinkiang 4 Infantrys moved from Khobdo to C.Sinkiang 4 Infantrys moved from Urumqi to C.Sinkiang 4 Infantrys moved from Gobi Altai to Khobdo 1 Infantry moved from Shensi to Suiyuan 6 Infantrys moved from Hsining to E.Qinghai 1 Fighter moved from Lanchow to Urumqi 1 Mech.Inf moved from Shensi to E.Sinkiang Purchase Units - Chinese Chinese buy 2 Bunkers and 9 Infantrys; Remaining resources: 1 PUs; Combat - Chinese Battle in C.Sinkiang Chinese attack with 1 Bomber and 8 Infantrys Germans defend with 1 ArmoredCar and 5 Tanks Chinese roll dice for 1 Bomber and 8 Infantrys in C.Sinkiang, round 2 : 0/9 hits, 2.00 expected hits Germans roll dice for 1 ArmoredCar and 5 Tanks in C.Sinkiang, round 2 : 4/6 hits, 2.67 expected hits 4 Infantrys owned by the Chinese lost in C.Sinkiang 4 Infantrys retreated to Urumqi Germans win with 1 ArmoredCar and 5 Tanks remaining. Battle score for attacker is -8 Casualties for Chinese: 4 Infantrys Non Combat Move - Chinese 1 Bomber moved from C.Sinkiang to Urumqi 1 AAGun moved from E.Qinghai to Hsining 2 Elites moved from Lanchow to E.Qinghai 1 ArmoredCar and 1 Marine moved from Szechwan to Lanchow 1 Infantry moved from Shensi to Szechwan 1 AAGun, 2 ArmoredCars, 1 Infantry and 1 Tank moved from Shensi to Ningsia Place Units - Chinese 1 Bunker and 4 Infantrys placed in Urumqi 1 Bunker and 5 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1.33 Chinese : -2.00
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TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Hisaichi 1 Mech.Inf moved from Yakutsk to Khatanga Hisaichi take Khatanga from Russians 1 Mech.Inf moved from Khatanga to Evenkia 4 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank moved from N.Buryat Mongolia to Olyokminsk 1 Artillery and 2 Infantrys moved from Okhotsk to Zhigansk 1 Artillery moved from Okhotsk to Zhigansk 1 Artillery and 1 Infantry moved from Okhotsk to Kolyma 1 ArmoredCar moved from Hunan to Szechwan 1 ArmoredCar moved from Hunan to Shensi 1 Fighter moved from Peking to Shensi 2 Fighters moved from Timor to S.Thailand 2 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 107 Sea Zone 2 Artillerys and 2 Infantrys moved from 107 Sea Zone to Hollandia 1 Transport moved from 112 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from Sumatra to 65 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 65 Sea Zone to 61 Sea Zone 1 Artillery and 1 Infantry moved from 61 Sea Zone to Assam 2 Mech.Infs moved from Yunnan to Assam 10 Artillerys and 3 Infantrys moved from Burma to Assam 2 Transports moved from 75 Sea Zone to 84 Sea Zone 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Bomber, 5 Infantrys, 3 Mech.Infs and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Assam Hisaichi attack with 11 Artillerys, 4 Infantrys and 2 Mech.Infs British defend with 2 Infantrys Hisaichi roll dice for 11 Artillerys, 4 Infantrys and 2 Mech.Infs in Assam, round 2 : 7/17 hits, 5.67 expected hits British roll dice for 2 Infantrys in Assam, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Assam Hisaichi win, taking Assam from British with 11 Artillerys, 3 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for British: 2 Infantrys Battle in Zhigansk Hisaichi attack with 2 Artillerys and 2 Infantrys Americans defend with 1 Tank; Russians defend with 1 AAGun Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Zhigansk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Tank in Zhigansk, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Americans and 1 Infantry owned by the Hisaichi lost in Zhigansk Hisaichi win, taking Zhigansk from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Tank Battle in Szechwan Hisaichi attack with 1 ArmoredCar Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar in Szechwan, round 2 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan Chinese win with no units remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Infantry Battle in Shensi Hisaichi attack with 1 ArmoredCar and 1 Fighter Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 1 Fighter in Shensi, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shensi Hisaichi win, taking Shensi from Chinese with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kolyma Hisaichi attack with 1 Artillery and 1 Infantry Americans defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Kolyma, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Kolyma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Kolyma Hisaichi win, taking Kolyma from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Infantry Non Combat Move - Hisaichi 1 Mech.Inf moved from Alma Ata to C.Sinkiang 1 Fighter moved from Shensi to Hupeh 1 Artillery and 1 Tank moved from Hunan to Hupeh 1 Infantry moved from Kweichow to Hupeh 2 ArmoredCars moved from Hong Kong to Hunan 2 Artillerys and 2 Infantrys moved from N.French Indochina to Yunnan 1 Transport moved from 61 Sea Zone to 110 Sea Zone 1 Mech.Inf moved from Shantung to Hupeh 3 Tanks moved from Peking to Shansi 3 Tanks moved from Changchun to Heilungchiang 2 ArmoredCars moved from Changchun to Liaoning 3 Infantrys moved from Changchun to Kirin 1 Elite moved from Changchun to Kirin 1 Destroyer moved from 84 Sea Zone to 76 Sea Zone Place Units - Hisaichi 1 Artillery and 2 Infantrys placed in Hupeh 1 Artillery and 1 Infantry placed in Sumatra 2 ArmoredCars, 1 Bomber and 3 Mech.Infs placed in Hong Kong 1 S.Submarine placed in 84 Sea Zone 2 Artillerys and 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Hisaichi : 3.33 British : 0.33 Chinese : 0.33 Russians : 1.17
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - British 2 Artillerys and 2 Infantrys moved from Cairo to Lower Egypt 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Palestine British take Palestine from Italians 1 T.Boat moved from 56 Sea Zone to 51 Sea Zone 2 Fighters moved from 56 Sea Zone to 51 Sea Zone 2 Fighters moved from Cairo to 51 Sea Zone 3 Tanks moved from Rhodesia to Belgian Congo 4 Fighters moved from 20 Sea Zone to Manchester 4 Infantrys moved from London to Manchester 2 Artillerys and 18 Infantrys moved from Belgium to 20 Sea Zone 2 Artillerys and 18 Infantrys moved from 20 Sea Zone to Dover 1 Infantry moved from Rajputana to Baluchistan British take Baluchistan from Germans Purchase Units - British British buy 2 Artillerys, 21 Infantrys, 4 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Dover British attack with 2 Artillerys and 18 Infantrys Germans defend with 1 AAGun, 1 Factory and 6 Infantrys British roll dice for 1 Battleship in Dover, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Dover British roll dice for 2 Artillerys and 18 Infantrys in Dover, round 2 : 6/20 hits, 4.00 expected hits Germans roll dice for 5 Infantrys in Dover, round 2 : 4/5 hits, 1.67 expected hits 5 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Dover British win, taking Dover from Germans with 2 Artillerys and 14 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 6 Infantrys Casualties for British: 4 Infantrys Battle in 51 Sea Zone British attack with 4 Fighters and 1 T.Boat Italians defend with 1 T.Boat British roll dice for 4 Fighters and 1 T.Boat in 51 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits Italians roll dice for 1 T.Boat in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 4 Fighters and 1 T.Boat in 51 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 T.Boat in 51 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 T.Boat owned by the Italians and 1 T.Boat owned by the British lost in 51 Sea Zone British win with 4 Fighters remaining. Battle score for attacker is 0 Casualties for British: 1 T.Boat Casualties for Italians: 1 T.Boat Battle in Manchester British attack with 4 Fighters and 4 Infantrys Germans defend with 1 AAGun, 1 Factory and 4 Infantrys AA fire in Manchester : 0/4 hits, 0.67 expected hits British roll dice for 4 Fighters and 4 Infantrys in Manchester, round 2 : 1/8 hits, 2.00 expected hits Germans roll dice for 4 Infantrys in Manchester, round 2 : 2/4 hits, 1.33 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Manchester British roll dice for 4 Fighters and 2 Infantrys in Manchester, round 3 : 3/6 hits, 1.67 expected hits Germans roll dice for 3 Infantrys in Manchester, round 3 : 2/3 hits, 1.00 expected hits 3 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Manchester British win with 4 Fighters remaining. Battle score for attacker is 0 Casualties for British: 4 Infantrys Casualties for Germans: 4 Infantrys Turning on Edit Mode EDIT: Removing units owned by British from Manchester: 1 Fighter EDIT: Changing ownership of Manchester from Germans to British EDIT: Adding units owned by British to Manchester: 1 Infantry EDIT: Turning off Edit Mode Battle in Belgian Congo British attack with 3 Tanks Italians defend with 1 HeavyTank, 1 Infantry and 1 Tank British roll dice for 3 Tanks in Belgian Congo, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 HeavyTank, 1 Infantry and 1 Tank in Belgian Congo, round 2 : 2/3 hits, 1.50 expected hits 1 Tank owned by the Italians, 2 Tanks owned by the British and 1 Infantry owned by the Italians lost in Belgian Congo British roll dice for 1 Tank in Belgian Congo, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 HeavyTank in Belgian Congo, round 3 : 1/1 hits, 0.67 expected hits 1 HeavyTank owned by the Italians and 1 Tank owned by the British lost in Belgian Congo Italians win with no units remaining. Battle score for attacker is -1 Casualties for British: 3 Tanks Casualties for Italians: 1 HeavyTank, 1 Infantry and 1 Tank Battle in Lower Egypt British attack with 2 Artillerys and 2 Infantrys Italians defend with 1 AAGun, 1 Artillery and 1 Tank British roll dice for 2 Artillerys and 2 Infantrys in Lower Egypt, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 1 Tank in Lower Egypt, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Italians and 1 Artillery owned by the Italians lost in Lower Egypt British win, taking Lower Egypt from Italians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 9 Casualties for Italians: 1 Artillery and 1 Tank Non Combat Move - British 4 Fighters moved from 51 Sea Zone to 56 Sea Zone 3 Fighters moved from Manchester to 20 Sea Zone 1 Infantry moved from Delhi to Bihar 4 Infantrys moved from Delhi to Hyderabad 4 Infantrys moved from Rajputana to Hyderabad 2 Infantrys moved from Bombay to Rajputana 4 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Madras to Hyderabad 6 Infantrys moved from Hyderabad to Calcutta 4 Fighters moved from 56 Sea Zone to Cairo Place Units - British 4 Submarines placed in 20 Sea Zone 1 Artillery and 4 Infantrys placed in London 1 Artillery and 4 Infantrys placed in Delhi 5 Infantrys placed in Madras 6 Infantrys placed in Cairo 2 Tanks placed in Cape Town 2 Infantrys placed in London Turn Complete - British British collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 4.00 British : 3.00 Italians : 0.67 AA fire in Manchester : : -0.67
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TripleA Turn Summary: Dutch round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Purchase Units - Dutch Dutch buy 1 Elite and 2 Transports; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Destroyer, 1 Submarine and 1 Transport moved from 35 Sea Zone to 32 Sea Zone Place Units - Dutch 1 Elite placed in Suriname 2 Transports placed in 32 Sea Zone Turn Complete - Dutch Dutch collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Finns 1 Infantry moved from Perm to Surgut Finns take Surgut from Russians 1 Mot.Inf moved from Chimkent to W.Tibet Finns take W.Tibet from Chinese 1 Tank moved from Karaganda to Novosibirsk Finns take Novosibirsk from Russians 1 Tank moved from Novosibirsk to Karaganda 6 Infantrys moved from Hamburg to Netherlands 6 Infantrys moved from Rhine to Netherlands Purchase Units - Finns Finns buy 2 Elites, 5 Infantrys, 1 Mot.Inf and 2 Transports; Remaining resources: 0 PUs; Combat - Finns Battle in Netherlands Finns attack with 12 Infantrys Neutral defend with 1 Artillery and 3 Infantrys Finns roll dice for 12 Infantrys in Netherlands, round 2 : 2/12 hits, 2.00 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Finns and 2 Infantrys owned by the Neutral lost in Netherlands Finns roll dice for 11 Infantrys in Netherlands, round 3 : 2/11 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands Finns loses 0 PUs for violating Netherlandss neutrality. Finns win, taking Netherlands from Neutral with 10 Infantrys remaining. Battle score for attacker is 6 Casualties for Finns: 2 Infantrys Casualties for Neutral: 1 Artillery and 3 Infantrys Non Combat Move - Finns 3 Transports moved from 23 Sea Zone to 24 Sea Zone 6 Infantrys moved from Helsinki to 24 Sea Zone 6 Infantrys and 3 Transports moved from 24 Sea Zone to 23 Sea Zone 6 Infantrys moved from 23 Sea Zone to Hamburg 3 ArmoredCars moved from Finnmark to N.Karelia 1 Tank moved from Arkhangelsk to Yaroslavl 3 Mot.Infs moved from Arkhangelsk to Kuybyshev 3 Tanks moved from Kuybyshev to Astrakhan 1 Infantry moved from Kuybyshev to Ufa Place Units - Finns 2 Transports placed in 24 Sea Zone 2 Elites and 2 Infantrys placed in Helsinki 3 Infantrys and 1 Mot.Inf placed in Arkhangelsk Turn Complete - Finns Finns collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Neutral : 0.00 Finns : 0.17
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TripleA Turn Summary: Romanians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Romanians 1 Elite and 2 Infantrys moved from Erzurum to Adana 1 Elite and 1 Infantry moved from W.Iran to Adana 1 Infantry moved from W.Iran to Adana 2 Tanks moved from Tashkent to E.Iran 3 Infantrys moved from Georgia to Erzurum 2 ArmoredCars moved from Rostov to Erzurum 1 Infantry moved from Kuybyshev to Perm 1 Mot.Inf moved from Donetsk to Astrakhan 2 Mot.Infs moved from Bucharest to Donetsk 4 Infantrys moved from Vinnytsia to Donetsk 3 Infantrys moved from E.Romania to Vinnytsia 1 Infantry moved from Bucharest to E.Romania 4 Infantrys moved from Kursk to Yaroslavl Purchase Units - Romanians Romanians buy 8 Infantrys and 2 Mot.Infs; Remaining resources: 0 PUs; Combat - Romanians Battle in Adana Romanians attack with 2 Elites and 4 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Romanians roll dice for 2 Elites and 4 Infantrys in Adana, round 2 : 3/6 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the Romanians lost in Adana Romanians loses 0 PUs for violating Adanas neutrality. Romanians win, taking Adana from Neutral with 2 Elites and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Romanians: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Romanians Place Units - Romanians 3 Infantrys placed in Georgia 3 Infantrys placed in Kursk 2 Infantrys and 2 Mot.Infs placed in Bucharest Turn Complete - Romanians Romanians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Romanians : 1.67 Neutral : 0.00
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TripleA Turn Summary: Thai round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Thai 2 Infantrys moved from Aroe to 113 Sea Zone 2 Infantrys moved from 113 Sea Zone to Merauke Thai take Merauke from Dutch Purchase Units - Thai Thai buy 2 ArmoredCars, 2 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 2 Artillerys, 2 Elites, 2 Fighters, 5 Infantrys, 1 Mech.Inf and 1 Tank moved from Burma to Assam 1 Elite moved from S.Thailand to Burma 4 Infantrys moved from S.Thailand to Burma 1 Artillery and 1 Infantry moved from Bangkok to 105 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 105 Sea Zone to 65 Sea Zone 1 Artillery and 1 Infantry moved from 65 Sea Zone to S.Thailand 1 Infantry moved from Bangkok to S.Thailand 1 Artillery moved from Bangkok to S.Thailand 1 T.Boat moved from 110 Sea Zone to 65 Sea Zone Place Units - Thai 2 ArmoredCars, 2 Infantrys and 1 Mech.Inf placed in Bangkok Turn Complete - Thai Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Americans 2 ArmoredCars moved from San Francisco to 83 Sea Zone 2 ArmoredCars and 2 S.Submarines moved from 83 Sea Zone to 124 Sea Zone 1 Elite, 3 Marines and 4 S.Submarines moved from 97 Sea Zone to 104 Sea Zone 1 Elite, 3 Marines and 4 S.Submarines moved from 104 Sea Zone to 124 Sea Zone 1 Submarine moved from 97 Sea Zone to 103 Sea Zone 1 Submarine moved from 97 Sea Zone to 96 Sea Zone 2 Adv.Fighters moved from 97 Sea Zone to 96 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 97 Sea Zone to 96 Sea Zone 1 L.Fighter moved from Pearl Harbor to 97 Sea Zone 1 L.Fighter moved from 97 Sea Zone to 96 Sea Zone 2 L.Fighters moved from Pearl Harbor to Johnston Purchase Units - Americans Americans buy 1 B.Carrier, 3 B.Transports, 2 Destroyers, 12 Infantrys, 2 S.Submarines and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 96 Sea Zone Americans attack with 3 Adv.Fighters, 1 Fighter, 1 L.Fighter and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 96 Sea Zone Americans win with 3 Adv.Fighters, 1 Fighter, 1 L.Fighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 2 L.Fighters moved from Johnston to 98 Sea Zone 1 L.Fighter moved from 96 Sea Zone to 98 Sea Zone 3 Adv.Fighters and 1 Fighter moved from 96 Sea Zone to 97 Sea Zone 1 Submarine moved from 97 Sea Zone to 88 Sea Zone 10 Infantrys moved from South Central USA to 25 Sea Zone 2 Infantrys moved from South Atlantic USA to 25 Sea Zone 3 B.Transports and 12 Infantrys moved from 25 Sea Zone to 32 Sea Zone 2 B.Transports moved from 36 Sea Zone to 39 Sea Zone 2 ArmoredCars, 1 Elite, 1 Infantry, 1 Marine and 1 Tank moved from Santiago to S.Chile 2 B.Transports moved from 36 Sea Zone to 35 Sea Zone 1 Transport moved from 36 Sea Zone to 35 Sea Zone 12 Infantrys moved from 32 Sea Zone to Bahia 1 Cruiser moved from 36 Sea Zone to 35 Sea Zone 4 Submarines moved from 36 Sea Zone to 34 Sea Zone 2 Destroyers moved from 36 Sea Zone to 34 Sea Zone 1 Destroyer moved from 36 Sea Zone to 34 Sea Zone Place Units - Americans 1 B.Carrier and 2 S.Submarines placed in 98 Sea Zone 1 Destroyer and 1 Submarine placed in 83 Sea Zone 1 Destroyer placed in 13 Sea Zone 3 B.Transports placed in 25 Sea Zone 12 Infantrys placed in South Central USA Turn Complete - Americans Americans collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Yamamoto : -0.33 Americans : 0.67
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Germans 1 Infantry moved from Lorraine to Belgium Germans take Belgium from British 4 Adv.Fighters, 1 Battleship, 2 Carriers, 3 Destroyers, 24 Submarines, 1 T.Boat and 5 Transports moved from 21 Sea Zone to 20 Sea Zone 3 Destroyers and 3 Submarines moved from 22 Sea Zone to 20 Sea Zone 1 S.Submarine moved from 23 Sea Zone to 20 Sea Zone 1 Adv.Fighter, 1 Bomber and 1 Stuka moved from Normandy to 20 Sea Zone 1 ArmoredCar and 5 Tanks moved from C.Sinkiang to Khobdo 1 ArmoredCar, 1 Mot.Inf and 1 Stuka moved from Alma Ata to Khobdo 3 Tanks moved from Madrid to Andalusia Purchase Units - Germans Germans buy 5 Infantrys, 15 Tanks and 12 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in Andalusia Germans attack with 3 Tanks Neutral defend with 1 Bunker Germans roll dice for 3 Tanks in Andalusia, round 2 : 2/3 hits, 1.50 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Tank owned by the Germans lost in Andalusia Germans loses 0 PUs for violating Andalusias neutrality. Germans win, taking Andalusia from Neutral with 2 Tanks remaining. Battle score for attacker is 1 Casualties for Germans: 1 Tank Casualties for Neutral: 1 Bunker Battle in Khobdo Germans attack with 2 ArmoredCars, 1 Mot.Inf, 1 Stuka and 5 Tanks Chinese defend with 4 Infantrys Germans roll dice for 2 ArmoredCars, 1 Mot.Inf, 1 Stuka and 5 Tanks in Khobdo, round 2 : 5/9 hits, 3.83 expected hits Chinese roll dice for 4 Infantrys in Khobdo, round 2 : 1/4 hits, 1.33 expected hits 1 ArmoredCar owned by the Germans and 4 Infantrys owned by the Chinese lost in Khobdo Germans win, taking Khobdo from Chinese with 1 ArmoredCar, 1 Mot.Inf, 1 Stuka and 5 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Casualties for Chinese: 4 Infantrys Battle in 20 Sea Zone Germans attack with 5 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 6 Destroyers, 1 S.Submarine, 1 Stuka, 27 Submarines, 1 T.Boat and 5 Transports British defend with 1 Battleship, 2 Carriers, 8 Destroyers, 3 Fighters, 10 Submarines, 13 T.Boats and 7 Transports Germans roll dice for 1 S.Submarine and 27 Submarines in 20 Sea Zone, round 2 : 9/28 hits, 9.50 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 10 Submarines in 20 Sea Zone, round 2 : 3/10 hits, 3.33 expected hits Units damaged: 1 Battleship owned by the Germans Germans roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 6 Destroyers, 1 Stuka, 1 T.Boat and 5 Transports in 20 Sea Zone, round 2 : 6/17 hits, 7.00 expected hits British roll dice for 1 Battleship, 2 Carriers, 8 Destroyers, 3 Fighters, 13 T.Boats and 7 Transports in 20 Sea Zone, round 2 : 6/34 hits, 9.17 expected hits 2 Destroyers owned by the Germans, 7 Transports owned by the British, 7 T.Boats owned by the British, 1 T.Boat owned by the Germans and 5 Transports owned by the Germans lost in 20 Sea Zone Germans roll dice for 1 S.Submarine and 27 Submarines in 20 Sea Zone, round 3 : 6/28 hits, 9.50 expected hits British roll dice for 10 Submarines in 20 Sea Zone, round 3 : 3/10 hits, 3.33 expected hits Germans roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers and 1 Stuka in 20 Sea Zone, round 3 : 5/14 hits, 6.00 expected hits British roll dice for 1 Battleship, 2 Carriers, 8 Destroyers, 3 Fighters and 6 T.Boats in 20 Sea Zone, round 3 : 7/20 hits, 6.83 expected hits 10 Submarines owned by the Germans, 5 Submarines owned by the British and 6 T.Boats owned by the British lost in 20 Sea Zone Germans roll dice for 1 S.Submarine and 17 Submarines in 20 Sea Zone, round 4 : 7/18 hits, 6.17 expected hits British roll dice for 5 Submarines in 20 Sea Zone, round 4 : 1/5 hits, 1.67 expected hits Germans roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers and 1 Stuka in 20 Sea Zone, round 4 : 6/14 hits, 6.00 expected hits British roll dice for 1 Battleship, 2 Carriers, 8 Destroyers and 3 Fighters in 20 Sea Zone, round 4 : 8/14 hits, 5.83 expected hits 9 Submarines owned by the Germans, 1 Fighter owned by the British, 5 Submarines owned by the British and 7 Destroyers owned by the British lost in 20 Sea Zone Germans roll dice for 1 S.Submarine and 8 Submarines in 20 Sea Zone, round 5 : 3/9 hits, 3.17 expected hits Germans roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers and 1 Stuka in 20 Sea Zone, round 5 : 6/14 hits, 6.00 expected hits British roll dice for 1 Battleship, 2 Carriers, 1 Destroyer and 2 Fighters in 20 Sea Zone, round 5 : 3/6 hits, 3.00 expected hits 3 Submarines owned by the Germans, 2 Carriers owned by the British, 2 Fighters owned by the British, 1 Battleship owned by the British and 1 Destroyer owned by the British lost in 20 Sea Zone Germans win with 5 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 1 S.Submarine, 1 Stuka and 5 Submarines remaining. Battle score for attacker is 120 Casualties for Germans: 2 Destroyers, 22 Submarines, 1 T.Boat and 5 Transports Casualties for British: 1 Battleship, 2 Carriers, 8 Destroyers, 3 Fighters, 10 Submarines, 13 T.Boats and 7 Transports Non Combat Move - Germans 13 Infantrys moved from Rhine to Netherlands 1 Infantry moved from Hamburg to Netherlands 1 Infantry moved from Picardy to Belgium 18 Infantrys moved from Normandy to Picardy 2 Infantrys moved from Paris to Picardy 1 AAGun moved from Paris to Picardy 1 AAGun moved from Normandy to Picardy 1 AAGun moved from Orleanais to Normandy 1 AAGun moved from Orleanais to Paris 1 AAGun moved from Rhine to Netherlands 1 AAGun and 1 Infantry moved from Danzig to Pomerania 1 Infantry moved from W.Iran to Iraq 2 Infantrys moved from W.Iran to Adana 1 Tank moved from Ufa to Kuybyshev 1 Infantry moved from Komi to Salekhard 1 Infantry moved from Kirov to Perm 4 Tanks moved from Leningrad to Yaroslavl 3 Tanks moved from Kiev to Yaroslavl 5 Tanks moved from Stalingrad to Kuybyshev 4 Tanks moved from Yaroslavl to Kuybyshev 1 Stuka moved from Khobdo to Olyokminsk 1 Adv.Fighter, 1 Bomber and 1 Stuka moved from 20 Sea Zone to Netherlands Place Units - Germans 3 Transports placed in 20 Sea Zone 6 Transports placed in 22 Sea Zone 3 Transports placed in 23 Sea Zone 4 Tanks placed in Leningrad 3 Tanks placed in Kiev 5 Tanks placed in Stalingrad 3 Tanks placed in W.Iran 4 Infantrys placed in Rhine 1 Infantry placed in Paris Turn Complete - Germans Germans collect 155 PUs; end with 155 PUs
Combat Hit Differential Summary :
Germans : -3.67 Neutral : 0.50 British : -2.17 Chinese : -0.33