that is you could play F/S until he does decide.
WaW Team Game IV
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Purchase Units - French French buy 1 Infantry and 1 Transport; Remaining resources: 1 PUs; Non Combat Move - French 1 Adv.Fighter, 1 Carrier, 2 Destroyers and 3 Transports moved from 4 Sea Zone to 8 Sea Zone 1 Transport moved from 8 Sea Zone to 1 Sea Zone 1 Adv.Fighter moved from Churchill to 8 Sea Zone Place Units - French 1 Infantry placed in Churchill 1 Transport placed in 1 Sea Zone Turn Complete - French French collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 3 Mech.Infs moved from Canberra to Townsville 1 Tank moved from Northern Territory to Townsville 1 Marine moved from New Caledonia to 114 Sea Zone 1 Marine and 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Marine moved from 113 Sea Zone to Townsville 1 Marine moved from Bougainville to 109 Sea Zone 1 Marine moved from Bougainville to 109 Sea Zone 1 ArmoredCar moved from Bougainville to 109 Sea Zone 1 Infantry moved from Bougainville to 109 Sea Zone 1 Artillery moved from New Ireland to 109 Sea Zone 1 Elite moved from New Ireland to 109 Sea Zone 1 Infantry moved from Guadalcanal to 109 Sea Zone 1 Marine moved from Ponape to 109 Sea Zone 1 Elite moved from Woleai to Truk Yamamoto take Truk from Americans 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 2 Battleships, 2 Carriers, 2 Cruisers, 2 Destroyers, 1 Elite, 2 Infantrys, 2 L.Fighters, 3 Marines, 1 S.Submarine and 3 Transports moved from 109 Sea Zone to 95 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 2 Cruisers, 1 Destroyer, 4 Infantrys and 2 S.Submarines moved from 85 Sea Zone to 95 Sea Zone 4 Adv.Fighters, 2 Carriers, 1 Cruiser and 1 Destroyer moved from 86 Sea Zone to 95 Sea Zone 6 Adv.Fighters and 2 L.Fighters moved from 95 Sea Zone to Wake 1 Marine moved from 95 Sea Zone to Wake 1 Elite moved from 95 Sea Zone to Wake 1 Infantry moved from 95 Sea Zone to Wake 1 Artillery moved from 95 Sea Zone to Wake 1 Marine moved from 95 Sea Zone to Minamitori Yamamoto take Minamitori from Americans 1 Infantry moved from 95 Sea Zone to Wake 1 Infantry moved from 95 Sea Zone to Rongelap Yamamoto take Rongelap from Americans 1 Infantry moved from 95 Sea Zone to Eniwetok Yamamoto take Eniwetok from Americans 1 Infantry moved from 95 Sea Zone to Minamitori 1 Infantry moved from 95 Sea Zone to Minamitori 1 Cruiser moved from 114 Sea Zone to 113 Sea Zone 1 Infantry moved from Queensland to 114 Sea Zone 1 Cruiser and 1 Infantry moved from 114 Sea Zone to 113 Sea Zone 1 Infantry moved from 113 Sea Zone to Townsville 1 ArmoredCar, 1 Infantry and 4 Tanks moved from Queensland to Townsville 2 B.Transports moved from 114 Sea Zone to 112 Sea Zone 1 Elite moved from Ulithi to 108 Sea Zone 1 Infantry moved from Ulithi to 108 Sea Zone 1 Infantry and 1 S.Submarine moved from 108 Sea Zone to 95 Sea Zone 4 ArmoredCars, 2 Artillerys, 1 Elite and 1 Marine moved from Kweichow to Yunnan 1 Elite, 2 Infantrys and 1 Marine moved from N.French Indochina to Yunnan 1 Artillery and 1 Marine moved from N.Thailand to Yunnan 1 ArmoredCar moved from Kwangsi to Yunnan 1 Tank moved from Kwangsi to Yunnan 1 ArmoredCar moved from Kwangsi to Yunnan 1 ArmoredCar moved from Chita to Olyokminsk Yamamoto take N.Buryat Mongolia from Russians Yamamoto take Olyokminsk from Russians 1 Marine moved from Chita to N.Buryat Mongolia 2 ArmoredCars and 1 Tank moved from Peking to Anhwei 1 Elite and 1 S.Submarine moved from 108 Sea Zone to 95 Sea Zone 1 Elite moved from 95 Sea Zone to Minamitori 1 T.Boat moved from 86 Sea Zone to 94 Sea Zone 1 Infantry moved from Saipan to 94 Sea Zone 1 Infantry moved from 94 Sea Zone to Guam 1 Bomber moved from Yap to Guam 1 Infantry moved from 95 Sea Zone to Minamitori 1 Marine moved from 95 Sea Zone to Minamitori Purchase Units - Yamamoto Yamamoto buy 2 ArmoredCars, 5 Elites, 1 Infantry, 6 S.Submarines and 4 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Townsville Yamamoto attack with 1 ArmoredCar, 2 Infantrys, 1 Marine, 3 Mech.Infs and 5 Tanks Anzac defend with 1 AAGun, 2 Bunkers, 1 Factory and 7 Infantrys Yamamoto roll dice for 2 Cruisers in Townsville, round 2 : 2/2 hits, 1.00 expected hits Units damaged: 2 Bunkers owned by the Anzac Yamamoto roll dice for 1 ArmoredCar, 2 Infantrys, 1 Marine, 3 Mech.Infs and 5 Tanks in Townsville, round 2 : 6/12 hits, 5.17 expected hits Anzac roll dice for 2 Bunkers and 7 Infantrys in Townsville, round 2 : 1/9 hits, 3.33 expected hits 6 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Townsville Yamamoto roll dice for 1 ArmoredCar, 1 Infantry, 1 Marine, 3 Mech.Infs and 5 Tanks in Townsville, round 3 : 3/11 hits, 4.83 expected hits Anzac roll dice for 2 Bunkers and 1 Infantry in Townsville, round 3 : 2/3 hits, 1.33 expected hits 1 Infantry owned by the Anzac, 1 Infantry owned by the Yamamoto, 2 Bunkers owned by the Anzac and 1 ArmoredCar owned by the Yamamoto lost in Townsville Yamamoto win, taking Townsville from Anzac with 1 Marine, 3 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 18 Casualties for Yamamoto: 1 ArmoredCar and 2 Infantrys Casualties for Anzac: 2 Bunkers and 7 Infantrys Battle in Wake Yamamoto attack with 6 Adv.Fighters, 1 Artillery, 1 Elite, 2 Infantrys, 2 L.Fighters and 1 Marine Americans defend with 1 Artillery, 4 Infantrys and 1 Marine Yamamoto roll dice for 2 Battleships and 5 Cruisers in Wake, round 2 : 4/7 hits, 3.83 expected hits 4 Infantrys owned by the Americans lost in Wake Yamamoto roll dice for 6 Adv.Fighters, 1 Artillery, 1 Elite, 2 Infantrys, 2 L.Fighters and 1 Marine in Wake, round 2 : 4/13 hits, 5.67 expected hits Americans roll dice for 1 Artillery and 1 Marine in Wake, round 2 : 2/2 hits, 0.67 expected hits 1 Marine owned by the Americans, 2 Infantrys owned by the Yamamoto and 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 6 Adv.Fighters, 1 Artillery, 1 Elite, 2 L.Fighters and 1 Marine remaining. Battle score for attacker is 12 Casualties for Americans: 1 Artillery, 4 Infantrys and 1 Marine Casualties for Yamamoto: 2 Infantrys Battle in Guam Yamamoto attack with 1 Bomber and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Bomber and 1 Infantry in Guam, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Guam Yamamoto win, taking Guam from Americans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Yunnan Yamamoto attack with 6 ArmoredCars, 3 Artillerys, 2 Elites, 2 Infantrys, 3 Marines and 1 Tank British defend with 1 AAGun, 15 Infantrys and 1 Tank Yamamoto roll dice for 6 ArmoredCars, 3 Artillerys, 2 Elites, 2 Infantrys, 3 Marines and 1 Tank in Yunnan, round 2 : 8/17 hits, 6.50 expected hits Chinese roll dice for 15 Infantrys and 1 Tank in Yunnan, round 2 : 7/16 hits, 5.50 expected hits 2 Elites owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 8 Infantrys owned by the British and 3 ArmoredCars owned by the Yamamoto lost in Yunnan Yamamoto roll dice for 3 ArmoredCars, 3 Artillerys, 3 Marines and 1 Tank in Yunnan, round 3 : 7/10 hits, 4.50 expected hits Chinese roll dice for 7 Infantrys and 1 Tank in Yunnan, round 3 : 4/8 hits, 2.83 expected hits 1 Artillery owned by the Yamamoto, 7 Infantrys owned by the British and 3 ArmoredCars owned by the Yamamoto lost in Yunnan 2 Artillerys, 3 Marines and 1 Tank retreated to N.French Indochina Chinese win with 1 Tank remaining. Battle score for attacker is -8 Casualties for Yamamoto: 6 ArmoredCars, 1 Artillery, 2 Elites and 2 Infantrys Casualties for British: 15 Infantrys Non Combat Move - Yamamoto 6 Adv.Fighters and 2 L.Fighters moved from Wake to 95 Sea Zone 1 Bomber moved from Guam to Saipan Place Units - Yamamoto 5 S.Submarines placed in 85 Sea Zone 3 Elites placed in Tokyo 2 Elites and 1 Infantry placed in Davao 1 S.Submarine placed in 107 Sea Zone 1 ArmoredCar and 2 Tanks placed in Kwangsi 1 ArmoredCar and 2 Tanks placed in Peking Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Shansi: 1 Infantry EDIT: Adding units owned by Yamamoto to Chahar: 1 Infantry EDIT: Turning off Edit Mode Turn Complete - Yamamoto Yamamoto collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
Yamamoto : 2.67 Americans : 1.00 Anzac : -1.67 Chinese : 2.67
Territory Summary for Yamamoto :
Olyokminsk : 1 flag, 1 ArmoredCar Chita : 1 flag N.Buryat Mongolia : 1 flag, 1 Marine N.French Indochina : 1 flag, 2 Artillerys, 3 Marines and 1 Tank S.French Indochina : 1 flag Tokyo : 1 AAGun, 3 Elites and 1 Factory Minamitori : 1 Elite, 3 Infantrys and 2 Marines Kwangsi : 1 flag, 1 ArmoredCar, 1 Factory and 2 Tanks Paramushir : 1 Infantry Kunashir : 1 Artillery Eniwetok : 1 Infantry Hainan : 1 flag Rongelap : 1 Infantry Iwo Jima : 1 Infantry Saipan : 1 AAGun, 1 Bomber, 1 Bunker and 1 Infantry Fukien : 1 flag Kweichow : 1 flag Chahar : 1 flag, 1 Infantry Anhwei : 2 ArmoredCars and 1 Tank Peking : 1 flag, 1 ArmoredCar, 1 Factory and 2 Tanks Hulunbuir : 1 Artillery and 1 Infantry New South Wales : 1 flag Western Australia : 1 flag Broome : 1 flag, 1 AAGun and 1 Factory Perth : 1 flag, 1 Infantry Queensland : 1 flag New Georgia : 1 flag Northern Territory : 1 flag Bougainville : 1 flag Canberra : 1 flag, 1 AAGun, 1 Bunker and 1 Factory Townsville : 1 flag, 1 AAGun, 1 Factory, 1 Marine, 3 Mech.Infs and 5 Tanks Guadalcanal : 1 flag South Australia : 1 flag New Ireland : 1 flag Jilolo : 1 flag Timor : 1 flag West Borneo : 1 flag Banjarmasin : 1 flag, 1 AAGun and 1 Factory Flores : 1 flag Celebes : 1 flag New Caledonia : 1 flag Samar : 1 flag Truk : 1 flag, 1 Elite Ponape : 1 flag Wake : 1 flag, 1 Artillery, 1 Elite and 1 Marine Palawan : 1 flag Davao : 1 flag, 1 AAGun, 2 Elites, 1 Factory and 1 Infantry Mindoro : 1 flag Panay : 1 flag Woleai : 1 flag Manila : 1 flag Guam : 1 flag, 1 Infantry Mindanao : 1 flag 107 Sea Zone : 1 S.Submarine 112 Sea Zone : 2 B.Transports 85 Sea Zone : 5 S.Submarines 113 Sea Zone : 2 Cruisers and 1 Transport 94 Sea Zone : 1 T.Boat 95 Sea Zone : 6 Adv.Fighters, 1 ArmoredCar, 2 Battleships, 4 Carriers, 5 Cruisers, 4 Destroyers, 2 L.Fighters, 5 S.Submarines and 3 Transports 92 Sea Zone : 2 Transports
Production/PUs Summary :
Germans : 141 / 141 Russians : 41 / 45 Italians : 85 / 85 French : 9 / 10 Yamamoto : 116 / 116 Chinese : 24 / 26 Hisaichi : 70 / 72 British : 83 / 97 Anzac : 13 / 0 Dutch : 11 / 12 Finns : 32 / 32 Romanians : 24 / 24 Thai : 17 / 17 Americans : 111 / 119
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Chinese 1 Infantry and 1 Marine moved from Suiyuan to Chahar 1 ArmoredCar moved from Ningsia to Shansi Chinese take Shansi from Hisaichi 1 Marine moved from Lanchow to Szechwan 1 ArmoredCar moved from Ningsia to Szechwan 2 ArmoredCars, 1 Bomber, 4 Infantrys, 1 Mech.Inf and 1 Tank moved from Ningsia to Shensi 2 Elites moved from E.Qinghai to Lanchow 4 Infantrys moved from Gobi Altai to Khobdo 4 Infantrys moved from Urumqi to C.Sinkiang 4 Infantrys moved from E.Sinkiang to Gobi Altai 5 Infantrys moved from Hsining to E.Qinghai 1 Fighter moved from Hsining to Lanchow Purchase Units - Chinese Chinese buy 1 Bunker and 10 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 ArmoredCar and 1 Marine Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 ArmoredCar and 1 Marine in Szechwan, round 2 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar in Szechwan, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Szechwan Chinese win, taking Szechwan from Hisaichi with 1 ArmoredCar and 1 Marine remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Chahar Chinese attack with 1 Infantry and 1 Marine Yamamoto defend with 1 Infantry Chinese roll dice for 1 Infantry and 1 Marine in Chahar, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Chahar Chinese win, taking Chahar from Yamamoto with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Shensi Chinese attack with 2 ArmoredCars, 1 Bomber, 4 Infantrys, 1 Mech.Inf and 1 Tank Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 2 ArmoredCars, 1 Bomber, 4 Infantrys, 1 Mech.Inf and 1 Tank in Shensi, round 2 : 3/9 hits, 3.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shensi Chinese win, taking Shensi from Hisaichi with 2 ArmoredCars, 1 Bomber, 4 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Bomber moved from Shensi to Lanchow 1 AAGun moved from Ningsia to Shensi 1 AAGun moved from Ningsia to E.Qinghai Place Units - Chinese 1 Bunker and 6 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Hisaichi : -0.83 Yamamoto : -0.33 Chinese : 0.50
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TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Hisaichi 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters moved from 109 Sea Zone to 95 Sea Zone 9 Artillerys and 5 Infantrys moved from S.Thailand to Burma 1 Artillery and 1 Infantry moved from Sumatra to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 61 Sea Zone 1 Artillery and 1 Infantry moved from 61 Sea Zone to Burma 1 Fighter moved from Hupeh to Yunnan 2 Mech.Infs moved from Hupeh to Yunnan 1 Mech.Inf moved from Irkutsk to Alma Ata Hisaichi take Krasnoyarsk from Russians Hisaichi take Semipalatinsk from Russians Hisaichi take Alma Ata from Russians 1 ArmoredCar moved from Ayan to Okhotsk Hisaichi take Okhotsk from Russians 1 ArmoredCar moved from Okhotsk to Yakutsk 1 Artillery moved from Ayan to Yakutsk 1 Fighter moved from Chita to Yakutsk 1 Mech.Inf moved from Chita to Yakutsk Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Destroyer, 1 Elite, 6 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Yakutsk Hisaichi attack with 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Mech.Inf Americans defend with 1 Artillery and 1 Infantry; Russians defend with 1 AAGun AA fire in Yakutsk : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Mech.Inf in Yakutsk, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Yakutsk, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi lost in Yakutsk Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Mech.Inf in Yakutsk, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Yakutsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 1 Artillery owned by the Hisaichi lost in Yakutsk Hisaichi win, taking Yakutsk from Russians with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 ArmoredCar and 1 Artillery Casualties for Americans: 1 Artillery and 1 Infantry Battle in Yunnan Hisaichi attack with 1 Fighter and 2 Mech.Infs British defend with 1 AAGun and 1 Tank AA fire in Yunnan : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Hisaichi lost in Yunnan Hisaichi roll dice for 2 Mech.Infs in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Tank in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 2 Mech.Infs remaining. Battle score for attacker is -3 Casualties for Hisaichi: 1 Fighter Casualties for British: 1 Tank Battle in Burma Hisaichi attack with 10 Artillerys and 6 Infantrys British defend with 12 Infantrys Hisaichi roll dice for 10 Artillerys and 6 Infantrys in Burma, round 2 : 5/16 hits, 5.33 expected hits British roll dice for 12 Infantrys in Burma, round 2 : 1/12 hits, 4.00 expected hits 5 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Burma Hisaichi roll dice for 10 Artillerys and 5 Infantrys in Burma, round 3 : 8/15 hits, 5.00 expected hits British roll dice for 7 Infantrys in Burma, round 3 : 2/7 hits, 2.33 expected hits 7 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Burma Hisaichi win, taking Burma from British with 10 Artillerys and 3 Infantrys remaining. Battle score for attacker is 18 Casualties for Hisaichi: 3 Infantrys Casualties for British: 12 Infantrys Non Combat Move - Hisaichi 1 Transport moved from 105 Sea Zone to 65 Sea Zone 2 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Infantry moved from Hunan to Kweichow 1 Artillery moved from Hunan to Hupeh 1 Mech.Inf moved from Hong Kong to Shantung 1 Mech.Inf moved from Hong Kong to Hupeh 1 Mech.Inf moved from Hong Kong to Hupeh 1 Tank moved from Hong Kong to Hunan 2 ArmoredCars moved from Hong Kong to Hunan 1 Artillery moved from Kwangtung to Hunan 2 Artillerys and 2 Infantrys moved from Kwangtung to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from 92 Sea Zone to N.French Indochina 3 Tanks moved from Heilungchiang to Peking 4 Artillerys, 1 Elite, 1 Infantry and 1 Tank moved from Chita to N.Buryat Mongolia 1 Fighter moved from Yakutsk to N.Buryat Mongolia 1 Artillery moved from Ayan to Okhotsk 1 Transport moved from 75 Sea Zone to 84 Sea Zone 1 Fighter moved from Changchun to Peking 1 Destroyer moved from 85 Sea Zone to 95 Sea Zone 2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 2 Artillerys, 3 Infantrys, 1 T.Boat and 2 Transports moved from 84 Sea Zone to 75 Sea Zone 2 Artillerys and 3 Infantrys moved from 75 Sea Zone to Okhotsk Place Units - Hisaichi 1 Artillery, 1 Bunker and 2 Infantrys placed in Hupeh 1 Artillery and 1 Infantry placed in Sumatra 2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong 2 ArmoredCars, 1 Elite, 1 Infantry and 3 Tanks placed in Changchun 1 Destroyer placed in 84 Sea Zone Turn Complete - Hisaichi Hisaichi collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Hisaichi : 2.67 British : -3.33 AA fire in Yakutsk : : -0.17 AA fire in Yunnan : : 0.83 Chinese : -0.50 Russians : 0.67
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - British 4 Infantrys moved from Assam to Yunnan 2 Cruisers moved from 51 Sea Zone to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Lower Egypt 2 Artillerys, 4 Fighters, 7 Infantrys and 3 Tanks moved from Cairo to Lower Egypt 2 Artillerys moved from Manchester to 21 Sea Zone 16 Infantrys moved from Dover to 21 Sea Zone 2 Artillerys, 1 Battleship, 1 Carrier, 8 Destroyers, 2 Fighters, 16 Infantrys, 3 Submarines, 13 T.Boats and 7 Transports moved from 21 Sea Zone to 20 Sea Zone 2 Infantrys moved from Wales to 20 Sea Zone 2 Artillerys and 18 Infantrys moved from 20 Sea Zone to Belgium Purchase Units - British British buy 2 Artillerys, 1 Carrier, 22 Infantrys, 3 Submarines and 2 Tanks; Remaining resources: 1 PUs; Combat - British Battle in Belgium British attack with 2 Artillerys and 18 Infantrys Germans defend with 1 Infantry British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 Artillerys and 18 Infantrys in Belgium, round 2 : 4/20 hits, 4.00 expected hits Germans roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Belgium British win, taking Belgium from Germans with 2 Artillerys and 18 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Lower Egypt British attack with 2 Artillerys, 4 Fighters, 9 Infantrys and 3 Tanks Italians defend with 1 AAGun, 1 Artillery, 10 Infantrys and 3 Tanks AA fire in Lower Egypt : 0/4 hits, 0.67 expected hits British roll dice for 2 Cruisers in Lower Egypt, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Lower Egypt British roll dice for 2 Artillerys, 4 Fighters, 9 Infantrys and 3 Tanks in Lower Egypt, round 2 : 3/18 hits, 5.33 expected hits Italians roll dice for 1 Artillery, 9 Infantrys and 3 Tanks in Lower Egypt, round 2 : 4/13 hits, 4.83 expected hits 3 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Lower Egypt British roll dice for 2 Artillerys, 4 Fighters, 5 Infantrys and 3 Tanks in Lower Egypt, round 3 : 3/14 hits, 4.67 expected hits Italians roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Lower Egypt, round 3 : 5/10 hits, 3.83 expected hits 3 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Lower Egypt British roll dice for 2 Artillerys, 4 Fighters and 3 Tanks in Lower Egypt, round 4 : 8/9 hits, 3.50 expected hits Italians roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Lower Egypt, round 4 : 1/7 hits, 2.83 expected hits 3 Tanks owned by the Italians, 3 Infantrys owned by the Italians, 1 Artillery owned by the Italians and 1 Artillery owned by the British lost in Lower Egypt British win, taking Lower Egypt from Italians with 1 Artillery, 4 Fighters and 3 Tanks remaining. Battle score for attacker is 17 Casualties for Italians: 1 Artillery, 10 Infantrys and 3 Tanks Casualties for British: 1 Artillery and 9 Infantrys Battle in Yunnan British attack with 4 Infantrys Hisaichi defend with 1 AAGun and 2 Mech.Infs British roll dice for 4 Infantrys in Yunnan, round 2 : 0/4 hits, 0.67 expected hits Hisaichi roll dice for 2 Mech.Infs in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Yunnan British roll dice for 3 Infantrys in Yunnan, round 3 : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 2 Mech.Infs in Yunnan, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 3 Infantrys in Yunnan, round 4 : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 2 Mech.Infs in Yunnan, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 3 Infantrys in Yunnan, round 5 : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 2 Mech.Infs in Yunnan, round 5 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Yunnan 2 Infantrys retreated to Assam Hisaichi win with 2 Mech.Infs remaining. Battle score for attacker is -4 Casualties for British: 2 Infantrys Non Combat Move - British 5 Infantrys moved from Assam to Calcutta 5 Infantrys moved from Bihar to Calcutta 3 Infantrys moved from Hyderabad to Calcutta 6 Infantrys moved from Madras to Hyderabad 5 Infantrys moved from Delhi to Rajputana 1 Tank moved from Rhodesia to Kenya 2 Tanks moved from Cape Town to Rhodesia 1 Carrier, 6 Destroyers, 6 S.Submarines, 2 Submarines, 6 T.Boats and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 2 Fighters moved from Lower Egypt to 56 Sea Zone 2 Fighters moved from Lower Egypt to Cairo 2 Fighters moved from Dover to 20 Sea Zone 2 Infantrys moved from Colombia to Amazon Place Units - British 1 Carrier and 3 Submarines placed in 20 Sea Zone Turning on Edit Mode EDIT: Adding units owned by British to Wales: 1 Bomber EDIT: Removing units owned by British from Dover: 1 Bomber EDIT: Turning off Edit Mode 3 Infantrys placed in Dover 1 Infantry placed in Manchester 2 Artillerys and 4 Infantrys placed in Cairo 2 Tanks placed in Cape Town 2 Infantrys placed in Bombay 5 Infantrys placed in Delhi 3 Infantrys placed in Madras 4 Infantrys placed in London Turn Complete - British British collect 86 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : -2.33 Italians : -1.50 Hisaichi : -0.67 AA fire in Lower Egypt : : -0.67
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TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Purchase Units - Dutch Dutch buy 1 Destroyer; Remaining resources: 4 PUs; Place Units - Dutch 1 Destroyer placed in 35 Sea Zone Turn Complete - Dutch Dutch collect 11 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Finns 6 Infantrys moved from Hamburg to Rhine 1 Mot.Inf moved from Arkhangelsk to Chimkent 1 Infantry moved from Gorky to Kuybyshev 1 Infantry moved from Yaroslavl to Gorky 3 Tanks moved from Arkhangelsk to Kuybyshev 3 ArmoredCars moved from N.Karelia to Finnmark 1 ArmoredCar moved from N.Karelia to Yaroslavl Purchase Units - Finns Finns buy 6 Infantrys, 3 Mot.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Finnmark Finns attack with 3 ArmoredCars Neutral defend with 1 Infantry Finns roll dice for 3 ArmoredCars in Finnmark, round 2 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Finnmark Finns loses 0 PUs for violating Finnmarks neutrality. Finns win, taking Finnmark from Neutral with 3 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Finns 3 Transports moved from 23 Sea Zone to 24 Sea Zone 6 Infantrys moved from Helsinki to 24 Sea Zone 6 Infantrys and 3 Transports moved from 24 Sea Zone to 23 Sea Zone 6 Infantrys moved from 23 Sea Zone to Hamburg 2 Artillerys and 2 Infantrys moved from Middle Norrland to Oslo 1 Fighter moved from Yaroslavl to W.Iran Place Units - Finns 6 Infantrys placed in Helsinki 3 Mot.Infs and 1 Tank placed in Arkhangelsk Turn Complete - Finns Finns collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Finns : 0.00
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TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Romanians 1 Elite and 2 Infantrys moved from Erzurum to W.Iran 1 Elite and 2 Infantrys moved from Georgia to Erzurum 7 Infantrys moved from Kursk to Yaroslavl 1 Infantry moved from Penza to Kuybyshev 1 Infantry moved from Tula to Penza 1 Infantry moved from Yaroslavl to Tula 2 ArmoredCars moved from Vinnytsia to Rostov 1 Infantry moved from Donetsk to Kursk 3 Tanks moved from Kuybyshev to Tashkent 4 Infantrys moved from E.Romania to Vinnytsia 3 Infantrys moved from Bucharest to E.Romania 1 Mot.Inf moved from Bucharest to Donetsk Purchase Units - Romanians Romanians buy 7 Infantrys and 2 Mot.Infs; Remaining resources: 0 PUs; Combat - Romanians Battle in Tashkent Romanians attack with 3 Tanks Russians defend with 1 Bunker and 1 Factory Romanians roll dice for 3 Tanks in Tashkent, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Tashkent, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Romanians and 1 Bunker owned by the Russians lost in Tashkent Romanians win, taking Tashkent from Russians with 2 Tanks remaining. Battle score for attacker is 1 Casualties for Romanians: 1 Tank Casualties for Russians: 1 Bunker Non Combat Move - Romanians Place Units - Romanians 3 Infantrys placed in Kursk 3 Infantrys placed in Georgia 1 Infantry and 2 Mot.Infs placed in Bucharest Turn Complete - Romanians Romanians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Romanians : 1.50 Russians : 0.50
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TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Purchase Units - Thai Thai buy 2 Artillerys, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Thai 2 Artillerys, 2 Elites, 1 Fighter, 5 Infantrys, 1 Mech.Inf and 1 Tank moved from S.Thailand to Burma 1 Fighter moved from Bangkok to Burma 1 Elite and 4 Infantrys moved from Bangkok to S.Thailand 1 T.Boat moved from 65 Sea Zone to 110 Sea Zone 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 105 Sea Zone Place Units - Thai 1 Transport placed in 105 Sea Zone 2 Artillerys and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Americans 1 Destroyer moved from 97 Sea Zone to 88 Sea Zone 8 S.Submarines moved from 83 Sea Zone to 97 Sea Zone 1 Battleship, 3 Destroyers, 3 S.Submarines and 3 Submarines moved from 98 Sea Zone to 97 Sea Zone 3 Adv.Fighters and 1 Fighter moved from 97 Sea Zone to 109 Sea Zone Purchase Units - Americans Americans buy 4 ArmoredCars, 3 B.Transports, 10 Infantrys, 3 L.Fighters, 2 S.Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Americans Battle in 109 Sea Zone Americans attack with 3 Adv.Fighters and 1 Fighter Germans defend with 1 Submarine Americans roll dice for 3 Adv.Fighters and 1 Fighter in 109 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits 1 Submarine owned by the Germans lost in 109 Sea Zone Americans win with 3 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Non Combat Move - Americans 3 Adv.Fighters and 1 Fighter moved from 109 Sea Zone to 97 Sea Zone Place Units - Americans 2 S.Submarines placed in 98 Sea Zone 3 B.Transports placed in 25 Sea Zone 10 Infantrys placed in South Central USA 2 ArmoredCars and 1 Tank placed in Santiago Americans undo move 1. 3 L.Fighters placed in Pearl Harbor 2 S.Submarines placed in 83 Sea Zone 2 ArmoredCars placed in San Francisco Turn Complete - Americans Americans collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Americans : 0.17
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Germans 1 Infantry moved from Salekhard to Yeniseysk Germans take Yeniseysk from Russians 1 Tank moved from W.Iran to Iraq Germans take Iraq from British 1 Tank moved from Iraq to W.Iran 1 Mot.Inf moved from Chimkent to Baluchistan Germans take Baluchistan from British 1 Tank moved from W.Iran to E.Iran Germans take E.Iran from Russians 1 Tank moved from E.Iran to W.Iran 1 ArmoredCar moved from Chimkent to Uzbekistan Germans take Uzbekistan from Russians 3 ArmoredCars and 5 Tanks moved from Chimkent to C.Sinkiang 1 Mot.Inf moved from Baluchistan to Alma Ata 2 Transports moved from 22 Sea Zone to 12 Sea Zone 2 Infantrys moved from Oslo to 12 Sea Zone 2 Infantrys moved from Nordland to 12 Sea Zone 4 Infantrys and 2 Transports moved from 12 Sea Zone to 21 Sea Zone 4 Infantrys moved from 21 Sea Zone to Manchester 1 Battleship moved from 22 Sea Zone to 21 Sea Zone 7 Infantrys moved from Hamburg to 22 Sea Zone 7 Infantrys, 1 T.Boat and 3 Transports moved from 22 Sea Zone to 21 Sea Zone 7 Infantrys moved from 21 Sea Zone to Dover 1 Adv.Fighter and 1 Stuka moved from Normandy to Wales 2 Artillerys, 2 Infantrys and 6 Tanks moved from La Mancha to Madrid 1 Stuka moved from Kuybyshev to C.Sinkiang 1 ArmoredCar moved from Uzbekistan to Alma Ata Purchase Units - Germans Germans buy 3 Destroyers, 13 Infantrys, 1 S.Submarine, 3 Submarines and 12 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in C.Sinkiang Germans attack with 3 ArmoredCars, 1 Stuka and 5 Tanks Chinese defend with 4 Infantrys Germans roll dice for 3 ArmoredCars, 1 Stuka and 5 Tanks in C.Sinkiang, round 2 : 5/9 hits, 4.00 expected hits Chinese roll dice for 4 Infantrys in C.Sinkiang, round 2 : 2/4 hits, 1.33 expected hits 2 ArmoredCars owned by the Germans and 4 Infantrys owned by the Chinese lost in C.Sinkiang Germans win, taking C.Sinkiang from Chinese with 1 ArmoredCar, 1 Stuka and 5 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 2 ArmoredCars Casualties for Chinese: 4 Infantrys Battle in Madrid Germans attack with 2 Artillerys, 2 Infantrys and 6 Tanks Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks Germans roll dice for 2 Artillerys, 2 Infantrys and 6 Tanks in Madrid, round 2 : 2/10 hits, 4.33 expected hits Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 4/6 hits, 2.50 expected hits 2 Artillerys owned by the Germans, 2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Madrid Germans roll dice for 6 Tanks in Madrid, round 3 : 3/6 hits, 3.00 expected hits Neutral roll dice for 1 Infantry and 3 Tanks in Madrid, round 3 : 2/4 hits, 1.83 expected hits 2 Tanks owned by the Neutral, 1 Infantry owned by the Neutral and 2 Tanks owned by the Germans lost in Madrid Germans roll dice for 4 Tanks in Madrid, round 4 : 3/4 hits, 2.00 expected hits Neutral roll dice for 1 Tank in Madrid, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Neutral and 1 Tank owned by the Germans lost in Madrid Germans loses 0 PUs for violating Madrids neutrality. Germans win, taking Madrid from Neutral with 3 Tanks remaining. Battle score for attacker is -6 Casualties for Germans: 2 Artillerys, 2 Infantrys and 3 Tanks Casualties for Neutral: 3 Infantrys and 3 Tanks Battle in Wales Germans attack with 1 Adv.Fighter and 1 Stuka British defend with 1 AAGun, 1 Bomber and 1 Factory AA fire in Wales : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Adv.Fighter and 1 Stuka in Wales, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 Bomber in Wales, round 2 : 0/1 hits, 0.17 expected hits 1 Bomber owned by the British lost in Wales Germans win with 1 Adv.Fighter and 1 Stuka remaining. Battle score for attacker is 14 Casualties for British: 1 Bomber Battle in Manchester Germans attack with 4 Infantrys British defend with 1 AAGun, 1 Factory and 1 Infantry Germans roll dice for 4 Infantrys in Manchester, round 2 : 0/4 hits, 0.67 expected hits British roll dice for 1 Infantry in Manchester, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 Infantrys in Manchester, round 3 : 1/4 hits, 0.67 expected hits British roll dice for 1 Infantry in Manchester, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Manchester Germans win, taking Manchester from British with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Dover Germans attack with 7 Infantrys British defend with 1 AAGun, 1 Factory and 3 Infantrys Germans roll dice for 1 Battleship in Dover, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 7 Infantrys in Dover, round 2 : 1/7 hits, 1.17 expected hits British roll dice for 3 Infantrys in Dover, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Dover Germans roll dice for 7 Infantrys in Dover, round 3 : 1/7 hits, 1.17 expected hits British roll dice for 2 Infantrys in Dover, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Dover Germans roll dice for 7 Infantrys in Dover, round 4 : 1/7 hits, 1.17 expected hits British roll dice for 1 Infantry in Dover, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Dover Germans win, taking Dover from British with 6 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 3 Infantrys Casualties for Germans: 1 Infantry Non Combat Move - Germans 4 Adv.Fighters, 2 Carriers, 2 Destroyers and 22 Submarines moved from 22 Sea Zone to 21 Sea Zone 1 Destroyer and 2 Submarines moved from 23 Sea Zone to 21 Sea Zone 1 Infantry moved from Picardy to Lorraine 1 Infantry moved from Normandy to Picardy 1 Adv.Fighter and 1 Stuka moved from Wales to Normandy 2 AAGuns moved from Burgundy to Orleanais 9 Infantrys moved from Hamburg to Rhine 4 Tanks moved from Leningrad to Yaroslavl 3 Tanks moved from Kiev to Yaroslavl 8 Tanks moved from Yaroslavl to Kuybyshev 2 ArmoredCars moved from Rostov to Kuybyshev 1 Tank moved from Kuybyshev to Ufa 1 Infantry moved from Arkhangelsk to Komi 1 Infantry moved from Arkhangelsk to Kirov 2 ArmoredCars and 3 Tanks moved from Stalingrad to Kuybyshev 1 Stuka moved from C.Sinkiang to Alma Ata 1 AAGun moved from Kirov to Kuybyshev Place Units - Germans 1 S.Submarine placed in 23 Sea Zone 1 Infantry placed in Danzig 3 Destroyers and 3 Submarines placed in 22 Sea Zone 4 Tanks placed in Leningrad 3 Tanks placed in Kiev 5 Tanks placed in Stalingrad 4 Infantrys placed in Rhine 3 Infantrys placed in Normandy 3 Infantrys placed in W.Iran 2 Infantrys placed in Paris Turn Complete - Germans Germans collect 157 PUs; end with 157 PUs
Combat Hit Differential Summary :
Germans : -1.83 Neutral : 2.17 British : -1.83 Chinese : 0.67 AA fire in Wales : : -0.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Russians 2 Infantrys moved from Sibirsky to Yeniseysk 1 Fighter moved from Sverdlovsk to Yeniseysk Purchase Units - Russians Russians buy 21 Infantrys; Remaining resources: 3 PUs; Combat - Russians Battle in Yeniseysk Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Yeniseysk, round 2 : 1/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Yeniseysk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Yeniseysk Russians win, taking Yeniseysk from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Yeniseysk to Sibirsky Place Units - Russians 6 Infantrys placed in Sibirsky 5 Infantrys placed in Sverdlovsk 10 Infantrys placed in Moscow Turning on Edit Mode EDIT: Removing units owned by Russians from Sibirsky: 1 Fighter EDIT: Adding units owned by Russians to Sverdlovsk: 1 Fighter EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 30 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.33
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NO SURRENDER!!
NO RETREAT!!
(Although I don’t really have anywhere left to retreat to. lol)
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@Whackamatt Says the guy cowering in his 3 remaining cities…
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@Whackamatt said in WaW Team Game IV:
NO SURRENDER!!
NO RETREAT!!
(Although I don’t really have anywhere left to retreat to. lol)
😭
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@Colt45554 I mean that I’m crying, not you. I suggest surrender for Allies if we agree.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Italians 1 Mech.Inf moved from Italian East Africa to French Somaliland Italians take French Somaliland from French 1 Mech.Inf moved from French Somaliland to Italian East Africa 1 Mech.Inf moved from Italian East Africa to British Somaliland Italians take British Somaliland from British 1 Mech.Inf moved from British Somaliland to Italian East Africa 1 Tank moved from Italian East Africa to Kenya 2 Infantrys moved from Equatoria to Kenya 1 Infantry moved from Equatoria to Kenya 2 Infantrys and 1 Tank moved from French Equatorial Africa to Belgian Congo 1 Fighter moved from French Equatorial Africa to Belgian Congo 1 HeavyTank moved from Equatoria to Belgian Congo 2 Infantrys moved from New Valley to Lower Egypt 1 Artillery, 1 Infantry and 1 Tank moved from Mersa Matruh to Lower Egypt 1 Artillery moved from Palestine to Lower Egypt 1 Infantry moved from Greece to 48 Sea Zone 1 Infantry and 1 T.Boat moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Rhodes Italians take Rhodes from British 1 Adv.Fighter moved from Kufra to Belgian Congo 1 Mot.Inf moved from Hun to Lower Egypt Purchase Units - Italians Italians buy 2 ArmoredCars, 2 Artillerys, 1 Factory, 2 HeavyTanks, 10 Infantrys, 1 JetFighter and 2 Mot.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 2 Artillerys, 3 Infantrys, 1 Mot.Inf and 1 Tank British defend with 1 AAGun, 1 Artillery and 3 Tanks Italians roll dice for 2 Artillerys, 3 Infantrys, 1 Mot.Inf and 1 Tank in Lower Egypt, round 2 : 2/7 hits, 2.17 expected hits British roll dice for 1 Artillery and 3 Tanks in Lower Egypt, round 2 : 2/4 hits, 1.83 expected hits 1 Tank owned by the British, 1 Artillery owned by the British and 2 Infantrys owned by the Italians lost in Lower Egypt Italians roll dice for 2 Artillerys, 1 Infantry, 1 Mot.Inf and 1 Tank in Lower Egypt, round 3 : 1/5 hits, 1.67 expected hits British roll dice for 2 Tanks in Lower Egypt, round 3 : 2/2 hits, 1.00 expected hits 1 Mot.Inf owned by the Italians, 1 Tank owned by the British and 1 Infantry owned by the Italians lost in Lower Egypt Italians roll dice for 2 Artillerys and 1 Tank in Lower Egypt, round 4 : 2/3 hits, 1.17 expected hits British roll dice for 1 Tank in Lower Egypt, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Artillery owned by the Italians lost in Lower Egypt Italians win, taking Lower Egypt from British with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4 Casualties for Italians: 1 Artillery, 3 Infantrys and 1 Mot.Inf Casualties for British: 1 Artillery and 3 Tanks Battle in Kenya Italians attack with 3 Infantrys and 1 Tank British defend with 1 Tank Italians roll dice for 3 Infantrys and 1 Tank in Kenya, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 1 Tank in Kenya, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Italians lost in Kenya Italians win, taking Kenya from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3 Casualties for Italians: 1 Infantry Casualties for British: 1 Tank Battle in Belgian Congo Italians attack with 1 Adv.Fighter, 1 Fighter, 1 HeavyTank, 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys Italians roll dice for 1 Adv.Fighter, 1 Fighter, 1 HeavyTank, 2 Infantrys and 1 Tank in Belgian Congo, round 2 : 2/6 hits, 2.33 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Belgian Congo Italians loses 0 PUs for violating Belgian Congos neutrality. Italians win, taking Belgian Congo from Neutral with 1 Adv.Fighter, 1 Fighter, 1 HeavyTank, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for Neutral: 2 Infantrys Non Combat Move - Italians 1 Adv.Fighter and 1 Fighter moved from Belgian Congo to French Equatorial Africa 1 HeavyTank and 1 Tank moved from French Equatorial Africa to New Valley 4 Infantrys moved from Kufra to New Valley 3 Infantrys moved from Tobruk to Mersa Matruh 1 Mot.Inf moved from Tunis to El Agheila 4 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Artillery, 1 HeavyTank, 5 Infantrys and 1 Tank moved from Rome to 46 Sea Zone 2 Transports moved from 48 Sea Zone to 47 Sea Zone 1 Cruiser moved from 48 Sea Zone to 47 Sea Zone 1 Artillery and 2 Infantrys moved from Tunis to 47 Sea Zone 2 Infantrys moved from S.Tunisia to 47 Sea Zone 1 Artillery, 1 Cruiser, 4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone 1 Artillery, 1 HeavyTank, 5 Infantrys, 1 Tank and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Artillerys, 1 HeavyTank, 9 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk 2 Infantrys moved from Provence to 43 Sea Zone 2 Infantrys and 1 Transport moved from 43 Sea Zone to 41 Sea Zone 1 Infantry moved from Mauritania to French Sudan 2 HeavyTanks, 2 Mech.Infs, 1 Mot.Inf and 2 Tanks moved from Mauritania to French Equatorial Africa 2 Mech.Infs and 1 Mot.Inf moved from French Equatorial Africa to Darfur 3 Infantrys moved from W.Morocco to Mauritania 3 Infantrys moved from E.Morocco to W.Morocco 2 Infantrys moved from 41 Sea Zone to E.Morocco 1 Transport moved from 31 Sea Zone to 42 Sea Zone 1 Mot.Inf moved from E.Morocco to French Sudan Place Units - Italians 1 Factory placed in Greece 3 Infantrys and 1 Mot.Inf placed in E.Morocco 2 ArmoredCars, 1 HeavyTank and 1 Mot.Inf placed in Tunis 2 Artillerys, 1 HeavyTank, 6 Infantrys and 1 JetFighter placed in Rome 1 Infantry placed in Provence Italians undo move 5. Italians undo move 4. 3 Infantrys placed in French Equatorial Africa 2 Artillerys, 1 HeavyTank, 4 Infantrys and 1 JetFighter placed in Rome Turn Complete - Italians Italians collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Neutral : 0.33 Italians : 0.67 British : 2.17
Territory Summary for Italians :
El Agheila : 1 Mot.Inf Rome : 2 Artillerys, 1 Factory, 1 HeavyTank, 4 Infantrys and 1 JetFighter Italian East Africa : 2 Mech.Infs Lombardy : 1 Factory Tobruk : 1 AAGun, 2 Artillerys, 1 Fighter, 1 HeavyTank, 9 Infantrys and 1 Tank Venetia : 1 AAGun Provence : 1 flag, 1 AAGun and 1 Factory N.Algeria : 1 flag French Somaliland : 1 flag Mauritania : 1 flag, 3 Infantrys French Equatorial Africa : 1 flag, 1 Adv.Fighter, 3 Bunkers, 1 Factory, 1 Fighter, 2 HeavyTanks, 3 Infantrys and 2 Tanks E.Morocco : 1 flag, 1 AAGun, 1 Bunker, 1 Factory, 5 Infantrys and 1 Mot.Inf W.Morocco : 1 flag, 3 Infantrys S.Algeria : 1 flag S.Tunisia : 1 flag French Sudan : 1 flag, 1 Infantry and 1 Mot.Inf N.Tunisia : 1 flag Tunis : 1 flag, 2 ArmoredCars, 1 Factory, 1 HeavyTank and 1 Mot.Inf New Valley : 1 flag, 1 HeavyTank, 4 Infantrys and 1 Tank Rhodes : 1 Infantry Equatoria : 1 flag Darfur : 1 flag, 2 Mech.Infs and 1 Mot.Inf Kordofan : 1 flag Gold Coast : 1 flag Nigeria : 1 flag British Somaliland : 1 flag Mersa Matruh : 1 flag, 3 Infantrys Nubia : 1 flag Kenya : 1 flag, 2 Infantrys and 1 Tank Palestine : 1 flag Lower Egypt : 1 flag, 1 AAGun, 1 Artillery and 1 Tank Belgian Congo : 1 flag, 1 HeavyTank, 1 Infantry and 1 Tank Croatia : 1 flag Greece : 1 flag, 1 AAGun, 1 Factory, 3 Infantrys and 2 Tanks Serbia : 1 flag 42 Sea Zone : 1 Transport 41 Sea Zone : 1 Transport 51 Sea Zone : 1 T.Boat 48 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 7 Destroyers, 3 Submarines, 2 T.Boats and 7 Transports
Production/PUs Summary :
Germans : 156 / 157 Russians : 30 / 33 Italians : 91 / 91 French : 8 / 10 Yamamoto : 114 / 116 Chinese : 29 / 31 Hisaichi : 73 / 73 British : 73 / 87 Anzac : 13 / 0 Dutch : 11 / 15 Finns : 33 / 33 Romanians : 26 / 26 Thai : 17 / 17 Americans : 111 / 111
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - French 1 Infantry moved from Churchill to 1 Sea Zone 2 Adv.Fighters, 1 Carrier, 2 Destroyers and 3 Transports moved from 8 Sea Zone to 10 Sea Zone 1 Elite moved from Iceland to 10 Sea Zone 5 Infantrys moved from Iceland to 10 Sea Zone 5 Infantrys moved from 10 Sea Zone to Scotland 1 Elite moved from 10 Sea Zone to Scotland Purchase Units - French French buy 2 Artillerys; Remaining resources: 3 PUs; Non Combat Move - French 1 AAGun moved from Churchill to 1 Sea Zone 1 AAGun, 1 Infantry and 2 Transports moved from 1 Sea Zone to 8 Sea Zone 1 Infantry moved from 8 Sea Zone to Greenland 1 AAGun moved from 8 Sea Zone to Greenland Place Units - French 2 Artillerys placed in Churchill Turn Complete - French French collect 8 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Yamamoto 1 Tank moved from Townsville to 113 Sea Zone 1 Marine moved from Townsville to 113 Sea Zone 1 Marine, 1 Tank and 1 Transport moved from 113 Sea Zone to 120 Sea Zone 1 Marine moved from 120 Sea Zone to South New Zealand Yamamoto take South New Zealand from Anzac 1 Tank moved from 120 Sea Zone to South New Zealand 1 B.Transport moved from 112 Sea Zone to 107 Sea Zone 1 B.Transport moved from 112 Sea Zone to 107 Sea Zone 1 ArmoredCar moved from Olyokminsk to Evenkia Yamamoto take Evenkia from Russians 1 ArmoredCar moved from Evenkia to Bratsk Yamamoto take Bratsk from Russians 1 ArmoredCar and 2 Tanks moved from Peking to Chahar 1 ArmoredCar moved from Anhwei to Shansi 1 Tank moved from Anhwei to Chahar 1 ArmoredCar moved from Anhwei to Chahar 1 Tank moved from Kwangsi to Anhwei 1 Artillery and 1 Infantry moved from Hulunbuir to Chita 1 Marine moved from N.Buryat Mongolia to Olyokminsk 1 Marine moved from Minamitori to 95 Sea Zone 1 Marine and 1 Transport moved from 95 Sea Zone to 76 Sea Zone 1 Artillery moved from Kunashir to 76 Sea Zone 1 Marine moved from 76 Sea Zone to Iturup 1 Artillery moved from 76 Sea Zone to Iturup 1 S.Submarine moved from 85 Sea Zone to 95 Sea Zone 1 Elite moved from Tokyo to 85 Sea Zone 1 Marine moved from Minamitori to 95 Sea Zone 1 Marine and 1 S.Submarine moved from 95 Sea Zone to 102 Sea Zone 1 Marine moved from 102 Sea Zone to Kusaie 1 Bomber moved from Saipan to Kusaie 1 Elite moved from Tokyo to 85 Sea Zone 2 Elites and 4 S.Submarines moved from 85 Sea Zone to 95 Sea Zone 1 ArmoredCar moved from 95 Sea Zone to Minamitori 1 Elite moved from 95 Sea Zone to Minamitori 1 Elite moved from 95 Sea Zone to Minamitori 6 Adv.Fighters and 2 L.Fighters moved from 95 Sea Zone to 88 Sea Zone 1 T.Boat moved from 94 Sea Zone to 85 Sea Zone 1 Cruiser moved from 113 Sea Zone to 107 Sea Zone 1 Marine moved from N.French Indochina to 92 Sea Zone 1 Artillery moved from N.French Indochina to 92 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 92 Sea Zone to 107 Sea Zone 1 Artillery moved from 107 Sea Zone to Hollandia 1 Marine moved from 107 Sea Zone to Hollandia 1 Elite moved from Davao to 107 Sea Zone 1 Elite and 1 S.Submarine moved from 107 Sea Zone to 95 Sea Zone 1 Elite moved from Davao to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia 1 Elite moved from 107 Sea Zone to Hollandia 1 Artillery and 1 Marine moved from N.French Indochina to 92 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 92 Sea Zone to 107 Sea Zone 1 Artillery and 1 Marine moved from 107 Sea Zone to Hollandia 1 Cruiser moved from 113 Sea Zone to 107 Sea Zone 1 Elite moved from 95 Sea Zone to Minamitori Purchase Units - Yamamoto Yamamoto buy 5 Adv.Fighters, 4 ArmoredCars, 2 Carriers, 3 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Kusaie Yamamoto attack with 1 Bomber and 1 Marine British defend with 1 Infantry Yamamoto roll dice for 1 Bomber and 1 Marine in Kusaie, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Kusaie Yamamoto win, taking Kusaie from British with 1 Bomber and 1 Marine remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Iturup Yamamoto attack with 1 Artillery and 1 Marine Americans defend with 1 Marine Yamamoto roll dice for 1 Artillery and 1 Marine in Iturup, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 Marine in Iturup, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Americans lost in Iturup Yamamoto win, taking Iturup from Americans with 1 Artillery and 1 Marine remaining. Battle score for attacker is 4 Casualties for Americans: 1 Marine Battle in Chahar Yamamoto attack with 2 ArmoredCars and 3 Tanks Chinese defend with 1 Infantry and 1 Marine Yamamoto roll dice for 2 ArmoredCars and 3 Tanks in Chahar, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 1 Infantry and 1 Marine in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 Marine owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar Yamamoto win, taking Chahar from Chinese with 2 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry and 1 Marine Battle in Hollandia Yamamoto attack with 2 Artillerys, 1 Elite, 1 Infantry and 2 Marines Dutch defend with 1 Artillery, 2 Infantrys and 1 Tank Yamamoto roll dice for 2 Cruisers in Hollandia, round 2 : 0/2 hits, 1.00 expected hits Yamamoto roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 2 Marines in Hollandia, round 2 : 3/6 hits, 2.50 expected hits Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 1/4 hits, 1.50 expected hits 1 Artillery owned by the Dutch, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Hollandia Yamamoto roll dice for 2 Artillerys, 1 Elite and 2 Marines in Hollandia, round 3 : 1/5 hits, 2.33 expected hits Dutch roll dice for 1 Tank in Hollandia, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Yamamoto and 1 Tank owned by the Dutch lost in Hollandia Yamamoto win, taking Hollandia from Dutch with 1 Artillery, 1 Elite and 2 Marines remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Artillery and 1 Infantry Casualties for Dutch: 1 Artillery, 2 Infantrys and 1 Tank Battle in Shansi Yamamoto attack with 1 ArmoredCar Chinese defend with 1 ArmoredCar Yamamoto roll dice for 1 ArmoredCar in Shansi, round 2 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar in Shansi, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Shansi Yamamoto win, taking Shansi from Chinese with 1 ArmoredCar remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in 88 Sea Zone Yamamoto attack with 6 Adv.Fighters and 2 L.Fighters Americans defend with 1 Destroyer Yamamoto roll dice for 6 Adv.Fighters and 2 L.Fighters in 88 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits Americans roll dice for 1 Destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 88 Sea Zone Yamamoto win with 6 Adv.Fighters and 2 L.Fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Non Combat Move - Yamamoto 6 Adv.Fighters and 2 L.Fighters moved from 88 Sea Zone to 95 Sea Zone 1 Marine and 1 Tank moved from N.French Indochina to Yunnan 1 ArmoredCar moved from Kwangsi to Yunnan 1 Tank moved from Kwangsi to Yunnan 1 Destroyer moved from 95 Sea Zone to 96 Sea Zone 1 Bomber moved from Kusaie to Minamitori Place Units - Yamamoto 2 Carriers placed in 85 Sea Zone 4 Adv.Fighters placed in 85 Sea Zone 1 Adv.Fighter placed in Tokyo 2 ArmoredCars and 1 Tank placed in Kwangsi 2 ArmoredCars and 1 Tank placed in Peking 2 Infantrys and 2 Marines placed in Davao 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 124 PUs; end with 124 PUs
Combat Hit Differential Summary :
British : -0.33 Yamamoto : -2.50 Americans : -0.67 Chinese : -0.83 Dutch : 0.00
Territory Summary for Yamamoto :
Evenkia : 1 flag Olyokminsk : 1 flag, 1 Marine Chita : 1 flag, 1 Artillery and 1 Infantry Bratsk : 1 flag, 1 ArmoredCar N.Buryat Mongolia : 1 flag N.French Indochina : 1 flag S.French Indochina : 1 flag Tokyo : 1 AAGun, 1 Adv.Fighter, 1 Elite, 1 Factory and 1 Infantry Kusaie : 1 Marine Minamitori : 1 ArmoredCar, 1 Bomber, 4 Elites and 3 Infantrys Kwangsi : 1 flag, 2 ArmoredCars, 1 Factory and 1 Tank Paramushir : 1 Infantry Eniwetok : 1 Infantry Hainan : 1 flag Rongelap : 1 Infantry Iwo Jima : 1 Infantry Saipan : 1 AAGun, 1 Bunker and 1 Infantry Fukien : 1 flag Iturup : 1 Artillery and 1 Marine Shansi : 1 flag, 1 ArmoredCar Kweichow : 1 flag Chahar : 1 flag, 2 ArmoredCars and 3 Tanks Yunnan : 1 ArmoredCar, 1 Marine and 2 Tanks Anhwei : 1 Tank Peking : 1 flag, 2 ArmoredCars, 1 Factory and 1 Tank New South Wales : 1 flag Western Australia : 1 flag South New Zealand : 1 flag, 1 Marine and 1 Tank Broome : 1 flag, 1 AAGun and 1 Factory Perth : 1 flag, 1 Infantry Queensland : 1 flag New Georgia : 1 flag Northern Territory : 1 flag Bougainville : 1 flag Canberra : 1 flag, 1 AAGun, 1 Bunker and 1 Factory Townsville : 1 flag, 1 AAGun, 1 Factory, 3 Mech.Infs and 4 Tanks Guadalcanal : 1 flag South Australia : 1 flag New Ireland : 1 flag Jilolo : 1 flag Timor : 1 flag West Borneo : 1 flag Hollandia : 1 flag, 1 Artillery, 1 Elite and 2 Marines Banjarmasin : 1 flag, 1 AAGun and 1 Factory Flores : 1 flag Celebes : 1 flag New Caledonia : 1 flag Samar : 1 flag Truk : 1 flag, 1 Elite Ponape : 1 flag Wake : 1 flag, 1 Artillery, 1 Elite and 1 Marine Palawan : 1 flag Davao : 1 flag, 1 AAGun, 1 Factory, 2 Infantrys and 2 Marines Mindoro : 1 flag Panay : 1 flag Woleai : 1 flag Manila : 1 flag Guam : 1 flag, 1 Infantry Mindanao : 1 flag 107 Sea Zone : 2 B.Transports, 2 Cruisers and 2 Transports 85 Sea Zone : 4 Adv.Fighters, 2 Carriers and 1 T.Boat 120 Sea Zone : 1 Transport 102 Sea Zone : 1 S.Submarine 95 Sea Zone : 6 Adv.Fighters, 2 Battleships, 4 Carriers, 5 Cruisers, 3 Destroyers, 2 L.Fighters, 10 S.Submarines and 2 Transports 96 Sea Zone : 1 Destroyer 76 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 156 / 157 Russians : 28 / 33 Italians : 91 / 91 French : 8 / 11 Yamamoto : 124 / 124 Chinese : 26 / 31 Hisaichi : 73 / 73 British : 72 / 87 Anzac : 12 / 0 Dutch : 9 / 15 Finns : 33 / 33 Romanians : 26 / 26 Thai : 17 / 17 Americans : 110 / 111
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Chinese 1 Bomber moved from Lanchow to C.Sinkiang 4 Infantrys moved from Khobdo to C.Sinkiang 4 Infantrys moved from Urumqi to C.Sinkiang 4 Infantrys moved from Gobi Altai to Khobdo 1 Infantry moved from Shensi to Suiyuan 6 Infantrys moved from Hsining to E.Qinghai 1 Fighter moved from Lanchow to Urumqi 1 Mech.Inf moved from Shensi to E.Sinkiang Purchase Units - Chinese Chinese buy 2 Bunkers and 9 Infantrys; Remaining resources: 1 PUs; Combat - Chinese Battle in C.Sinkiang Chinese attack with 1 Bomber and 8 Infantrys Germans defend with 1 ArmoredCar and 5 Tanks Chinese roll dice for 1 Bomber and 8 Infantrys in C.Sinkiang, round 2 : 0/9 hits, 2.00 expected hits Germans roll dice for 1 ArmoredCar and 5 Tanks in C.Sinkiang, round 2 : 4/6 hits, 2.67 expected hits 4 Infantrys owned by the Chinese lost in C.Sinkiang 4 Infantrys retreated to Urumqi Germans win with 1 ArmoredCar and 5 Tanks remaining. Battle score for attacker is -8 Casualties for Chinese: 4 Infantrys Non Combat Move - Chinese 1 Bomber moved from C.Sinkiang to Urumqi 1 AAGun moved from E.Qinghai to Hsining 2 Elites moved from Lanchow to E.Qinghai 1 ArmoredCar and 1 Marine moved from Szechwan to Lanchow 1 Infantry moved from Shensi to Szechwan 1 AAGun, 2 ArmoredCars, 1 Infantry and 1 Tank moved from Shensi to Ningsia Place Units - Chinese 1 Bunker and 4 Infantrys placed in Urumqi 1 Bunker and 5 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1.33 Chinese : -2.00