Dawgoneit (Allies +8) vs Surfer (Axis) BM3, reloaded

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 infantry moved from Nenetsia to Archangel
                  Germans take Archangel from Russians
            1 artillery, 1 infantry and 1 marine moved from Nenetsia to 127 Sea Zone
            2 infantry moved from Finland to 127 Sea Zone
            1 artillery, 3 infantry and 1 marine moved from 127 Sea Zone to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            2 infantry moved from Poland to Eastern Poland
            1 armour, 3 artilleries and 10 infantry moved from Poland to Baltic States
            1 infantry moved from Romania to Eastern Poland
            2 infantry moved from Romania to Bessarabia
            1 bomber moved from Western Germany to Eastern Poland
            1 bomber moved from Western Germany to Bessarabia
            1 bomber moved from Western Germany to Novgorod
            1 tactical_bomber moved from Western Germany to Eastern Poland
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 artillery, 1 bomber, 5 infantry and 1 marine
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery, 1 bomber, 5 infantry and 1 marine in Novgorod, round 2 : 4/8 hits, 2.33 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 5 infantry and 1 marine remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Bessarabia
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 1 armour, 3 artilleries and 10 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 3 artilleries and 10 infantry in Baltic States, round 2 : 3/14 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 bomber moved from Novgorod to Germany
            1 bomber moved from Eastern Poland to Western Germany
            1 bomber moved from Bessarabia to Poland
            1 tactical_bomber moved from Eastern Poland to Poland
            2 aaGuns moved from Poland to Baltic States
            7 mech_infantrys moved from Germany to Baltic States
            7 armour moved from Germany to Baltic States
            4 infantry moved from Finland to Karelia
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            2 artilleries moved from France to Western Germany
            5 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 artillery moved from Germany to Poland
            3 infantry moved from Germany to Poland
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            1 infantry and 7 mech_infantrys placed in Germany
            1 infantry placed in France
            2 infantry placed in Western Germany
            1 infantry placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.33
    Russians : -1.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    Um. I just noticed, but how do you have 3 US bombers in Russia? They shouldn’t be able to land there until Russia declares war on Japan.

  • 2024 2023 '22 '21 '20

    Not sure what is really fair, but suggest you reposition them to Hawaii, queensland, or E/W US. You can add 3 IPCs to Russia for their Turn 3 loss of objective.


  • @surfer i do believe its legal. i will ask someone


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Siberia: 3 bombers
            EDIT: Adding units owned by Americans to Midway: 3 bombers
            EDIT: Turning off Edit Mode
            Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Sakha to Amur
            1 infantry moved from Siberia to Amur
            1 infantry moved from Vologda to Nenetsia
                  Russians take Nenetsia from Germans
            2 infantry moved from Vologda to Urals
            2 infantry moved from Vologda to Archangel
            2 infantry moved from Ukraine to Bessarabia
            3 infantry moved from Western Ukraine to Eastern Poland
            1 artillery moved from Western Ukraine to Eastern Poland
            1 artillery moved from Ukraine to Bessarabia
            1 fighter moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Vologda to Urals
            1 infantry moved from Belarus to Archangel
            1 submarine moved from 111 Sea Zone to 105 Sea Zone
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Urals
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Urals, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bessarabia
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 artillery and 1 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Archangel to Bryansk
            1 fighter and 1 tactical_bomber moved from Urals to Bryansk
            1 aaGun, 4 artilleries and 9 infantry moved from Belarus to Smolensk
            1 artillery and 2 infantry moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Russians : 0.67
    

    Savegame


  • @dawgoneit you are rite. sorry i didn’t no. it let me land there so i did. i didn’t mean to make an illegal move.


  • @dawgoneit i didn’t take the 3 extra ipc’s. i will leave that up to you. i just want to be fair. if you do give it to me, may i please have a man on Russia.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Russia: 1 infantry
            EDIT: Turning off Edit Mode
            Japanese buy 1 armour, 1 factory_minor, 2 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Borneo to 43 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 armour and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
            4 fighters and 4 tactical_bombers moved from Siam to Malaya
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Philippines
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 cruiser moved from 42 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Celebes
            Battle in Philippines
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 tactical_bomber
                Casualties for ANZAC: 1 destroyer
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/6 hits, 3.17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/6 hits, 3.17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 4 : 4/5 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Malaya
                Japanese attack with 1 armour, 4 fighters, 1 infantry and 4 tactical_bombers
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 21 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            4 tactical_bombers moved from Malaya to French Indo China
            2 fighters moved from Malaya to French Indo China
            1 fighter moved from Malaya to French Indo China
            1 fighter moved from 55 Sea Zone to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            2 destroyers and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from Kwangsi to French Indo China
            1 infantry moved from Kwangtung to Kwangsi
            2 bombers moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
            1 infantry moved from Anhwe to Kweichow
            4 infantry moved from Anhwe to Kweichow
            1 artillery moved from Anhwe to Hunan
            1 aaGun moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            2 armour moved from Kiangsu to Hunan
            1 bomber moved from 25 Sea Zone to Japan
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            2 fighters moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 infantry placed in Japan
            4 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    ANZAC : 0.67
    Chinese : -1.00
    UK_Pacific : -0.33
    Japanese : -4.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    No worries. I added an Inf to Russia. I was just surprised that the game let you do that. Perhaps you have an older version of TripleA? My version is 1.9.0.0.13066, and if I were to try a US move to Russia, it would stop me.

    Anyway, I think we caught it in time before it really affected the game.


  • TripleA Move Summary: Americans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Western United States to Siberia
            3 bombers moved from Midway to Japan
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 54 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
            1 bomber moved from Gibraltar to Southern Italy
    

    Savegame


  • @dawgoneit intercept in southern italy or japan?

  • 2024 2023 '22 '21 '20

    Intercept in Italy.
    Nothing for Japan.


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Western United States to Siberia
            3 bombers moved from Midway to Japan
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 54 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
            1 bomber moved from Gibraltar to Southern Italy
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 3 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in Southern Italy
                Americans attacks with 1 units heading to Southern Italy
                Italians launches 1 interceptors out of Southern Italy
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/2 hits, 0.33 expected hits
                    AA fire in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 8,3 and causes: 11 damage to unit: factory_major
                Bombing raid in Japan rolls: 8 and causes: 6 damage to unit: harbour
                Bombing raid in Japan causes 17 damage total.  Damaged units is as follows: factory_major = 11, harbour = 6
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 3 damage total. 
            Battle in 42 Sea Zone
                Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Java
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            3 bombers moved from Japan to Siberia
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Southern Italy to Malta
            3 infantry moved from Brazil to British Guiana
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0.33
    AA fire in Japan : : -0.50
    AA fire in Southern Italy : : -0.17
    Americans : 0.67
    Attackers Fire,  : : -0.17
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Hopei
            15 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Kansu to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 15 infantry in Chahar, round 2 : 3/15 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.17
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Western United States to Siberia
            3 bombers moved from Midway to Japan
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 54 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
            1 bomber moved from Gibraltar to Southern Italy
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 3 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in Southern Italy
                Americans attacks with 1 units heading to Southern Italy
                Italians launches 1 interceptors out of Southern Italy
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/2 hits, 0.33 expected hits
                    AA fire in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 8,3 and causes: 11 damage to unit: factory_major
                Bombing raid in Japan rolls: 8 and causes: 6 damage to unit: harbour
                Bombing raid in Japan causes 17 damage total.  Damaged units is as follows: factory_major = 11, harbour = 6
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 3 damage total. 
            Battle in 42 Sea Zone
                Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Java
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            3 bombers moved from Japan to Siberia
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Southern Italy to Malta
            3 infantry moved from Brazil to British Guiana
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Hopei
            15 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Kansu to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 15 infantry in Chahar, round 2 : 3/15 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to Tunisia
                  British take Algeria from Neutral_Axis
            1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery and 3 infantry moved from 96 Sea Zone to Libya
            2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            1 battleship moved from 76 Sea Zone to 98 Sea Zone
            1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Malta to Libya
            1 tactical_bomber moved from Malta to Libya
            1 fighter moved from Malta to Gibraltar
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Italian Somaliland to Ethiopia
            1 artillery moved from Kenya to Anglo Egyptian Sudan
            2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 bomber moved from Egypt to Libya
            2 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
    
        Combat - British
            Battle in Tunisia
                British attack with 1 armour, 2 artilleries and 2 infantry
                Italians defend with 3 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 2 artilleries and 2 infantry in Tunisia, round 2 : 2/5 hits, 1.83 expected hits
                    Italians roll dice for 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Italians and 2 infantry owned by the British lost in Tunisia
                    British roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                    British roll dice for 1 armour and 2 artilleries in Tunisia, round 4 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 mech_infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 2 artilleries in Tunisia, round 5 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 mech_infantry in Tunisia, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Tunisia
                    British roll dice for 1 armour and 1 artillery in Tunisia, round 6 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Tunisia, round 6 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Tunisia
                British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -1
                Casualties for British: 2 artilleries and 2 infantry
                Casualties for Italians: 3 infantry and 1 mech_infantry
            Battle in Libya
                British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries and 2 infantry
                    British roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Libya, round 2 : 3/7 hits, 2.83 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Libya, round 2 : 3/5 hits, 1.83 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Libya
                    British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Libya, round 3 : 2/4 hits, 2.17 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 2/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians, 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the Italians lost in Libya
                British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for British: 1 artillery, 1 fighter and 3 infantry
                Casualties for Italians: 1 armour, 2 artilleries and 2 infantry
            Battle in Yunnan
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            2 aaGuns moved from Burma to India
            2 infantry moved from India to Burma
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 bomber moved from Libya to Egypt
            1 tactical_bomber moved from Libya to Malta
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            2 armour placed in Egypt
            1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,6,5,1,6,4,5,1
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0.33
    British : -2.17
    Italians : 3.33
    AA fire in Japan : : -0.50
    AA fire in Southern Italy : : -0.17
    Americans : 0.67
    Chinese : -0.17
    Attackers Fire,  : : -0.17
    Japanese : -0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Romania to Eastern Poland
            1 armour moved from Poland to Eastern Poland
    
        Combat - Italians
            Battle in Eastern Poland
                Italians attack with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 3 infantry
                    Italians roll dice for 3 armour, 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/6 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Eastern Poland
                1 artillery owned by the Italians and 3 armour owned by the Italians retreated to Romania
                Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Karelia to 127 Sea Zone
            4 infantry moved from 127 Sea Zone to Archangel
            5 infantry and 1 marine moved from Novgorod to Belarus
            1 artillery and 3 infantry moved from Poland to Eastern Poland
            1 bomber moved from Poland to Ukraine
            1 bomber moved from Germany to Archangel
            1 bomber moved from Western Germany to Eastern Poland
            1 tactical_bomber moved from Poland to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            3 infantry moved from Romania to Bessarabia
            1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
            1 infantry moved from Romania to Bessarabia
            3 artilleries moved from Baltic States to Belarus
            1 armour moved from Baltic States to Belarus
            1 fighter moved from Western Germany to 94 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Ukraine causes 3 damage total. 
            Battle in 96 Sea Zone
                Germans attack with 1 fighter
                British defend with 2 transports
                    2 transports owned by the British lost in 96 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in 94 Sea Zone
                Germans attack with 1 fighter
                British defend with 2 transports
                    2 transports owned by the British lost in 94 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in Bessarabia
                Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 3/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                 retreated to Bessarabia
                Russians win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Germans: 4 infantry
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 4 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Archangel, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 bomber and 4 infantry in Archangel, round 2 : 1/5 hits, 1.33 expected hits
                    Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Belarus
                Germans attack with 1 armour, 3 artilleries, 5 infantry and 1 marine
                Russians defend with 1 aaGun and 2 infantry
                    Germans roll dice for 1 armour, 3 artilleries, 5 infantry and 1 marine in Belarus, round 2 : 5/10 hits, 3.00 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour, 3 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun and 2 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Eastern Poland
                Germans attack with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/6 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Eastern Poland
                    Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/6 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Eastern Poland to Western Germany
            1 bomber moved from Eastern Poland to Novgorod
            1 bomber moved from Archangel to Novgorod
            10 infantry moved from Baltic States to Belarus
            1 artillery moved from Novgorod to Belarus
            1 mech_infantry moved from Baltic States to Eastern Poland
            7 armour moved from Baltic States to Belarus
            6 mech_infantrys moved from Baltic States to Belarus
            1 aaGun moved from Baltic States to Belarus
            1 aaGun moved from Poland to Eastern Poland
            5 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            7 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Germany to Poland
            2 armour moved from Romania to Eastern Poland
            2 artilleries moved from Romania to Eastern Poland
            1 tactical_bomber moved from Bessarabia to Romania
            1 fighter moved from Bessarabia to Romania
            1 bomber moved from Ukraine to Novgorod
            1 tactical_bomber moved from Western Germany to Novgorod
            1 aaGun moved from Baltic States to Novgorod
            2 infantry moved from Romania to Eastern Poland
            1 fighter moved from 94 Sea Zone to Southern Italy
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 infantry moved from Southern France to France
            1 aaGun moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 bomber placed in Western Germany
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Americans : -0.33
    AA fire in Ukraine : : -0.17
    Russians : 1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            2 infantry moved from Siberia to Amur
            1 infantry moved from Siberia to Amur
            4 infantry moved from Smolensk to Archangel
            2 fighters and 1 tactical_bomber moved from Bryansk to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 4 infantry
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Archangel, round 2 : 2/7 hits, 2.33 expected hits
                    Germans roll dice for 4 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Casualties for Germans: 4 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Archangel to Bryansk
            1 infantry moved from Western Ukraine to Bessarabia
            1 artillery moved from Bessarabia to Ukraine
            3 artilleries moved from Ukraine to Bryansk
            2 aaGuns, 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
            1 aaGun, 5 artilleries and 5 infantry moved from Smolensk to Bryansk
            1 infantry moved from Urals to Vologda
            10 infantry moved from Russia to Bryansk
            2 infantry moved from Bryansk to Smolensk
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 0.67
    

    Savegame

Suggested Topics

  • 91
  • 34
  • 104
  • 117
  • 166
  • 72
  • 201
  • 708
Axis & Allies Boardgaming Custom Painted Miniatures

13

Online

17.4k

Users

39.9k

Topics

1.7m

Posts