@ArtofWar1947 No thanks
Dawgoneit (Allies +8) vs Surfer (Axis) BM3, reloaded
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians repair damage of 6x factory_major; Remaining resources: 26 PUs; Italians buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Syria 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone Combat - Italians Battle in Syria Non Combat Move - Italians 1 armour moved from Szechwan to Kansu 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 fighter moved from Libya to Alexandria 1 fighter moved from Southern Italy to 92 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 submarine moved from 95 Sea Zone to 92 Sea Zone 2 armour moved from Southern Italy to Yugoslavia 1 tactical_bomber moved from 98 Sea Zone to Alexandria Place Units - Italians 1 transport placed in 95 Sea Zone 1 fighter and 1 infantry placed in Southern Italy 1 armour placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 42 Sea Zone from Japanese ANZAC take 37 Sea Zone from Japanese Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 42 Sea Zone from Japanese ANZAC take 37 Sea Zone from Japanese Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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TripleA Move Summary: Germans round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 1 infantry, 8 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 2 armour, 2 artilleries, 1 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus 1 armour and 5 mech_infantrys moved from Novgorod to Archangel 1 artillery moved from Novgorod to Belarus 5 artilleries moved from Novgorod to Belarus 2 bombers moved from Novgorod to Archangel 1 bomber moved from Novgorod to Volgograd 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Western Germany to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 115 Sea Zone
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 1 infantry, 8 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 2 armour, 2 artilleries, 1 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus 1 armour and 5 mech_infantrys moved from Novgorod to Archangel 1 artillery moved from Novgorod to Belarus 5 artilleries moved from Novgorod to Belarus 2 bombers moved from Novgorod to Archangel 1 bomber moved from Novgorod to Volgograd 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Western Germany to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 115 Sea Zone Combat - Germans Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Western Ukraine Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour, 2 bombers and 5 mech_infantrys Russians defend with 3 infantry Germans roll dice for 1 armour, 2 bombers and 5 mech_infantrys in Archangel, round 2 : 3/8 hits, 2.67 expected hits Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Battle in 115 Sea Zone Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 tactical_bomber in 115 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 tactical_bomber in 115 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 115 Sea Zone Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 submarine Casualties for Russians: 1 submarine Battle in Belarus Germans attack with 2 armour, 8 artilleries, 1 infantry and 9 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 armour, 8 artilleries, 1 infantry and 9 mech_infantrys in Belarus, round 2 : 6/20 hits, 6.67 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 armour, 8 artilleries, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 aaGun moved from Eastern Poland to Belarus 1 aaGun and 1 infantry moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Archangel 2 bombers moved from Archangel to Western Germany 1 tactical_bomber moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from Western Ukraine to Novgorod 8 armour and 6 mech_infantrys moved from Bessarabia to Belarus 9 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to 92 Sea Zone 1 marine moved from Northern Italy to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Alexandria 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 tactical_bomber moved from Western Germany to Alexandria 1 infantry moved from Southern France to Northern Italy 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 bomber moved from Volgograd to Romania Place Units - Germans 8 mech_infantrys placed in Germany 3 artilleries placed in Novgorod 1 bomber placed in Western Germany 1 infantry placed in Southern France 1 submarine and 1 transport placed in 93 Sea Zone Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -0.50 AA fire in Volgograd : : -0.17 Russians : -0.33
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TripleA Manual Gamesave Post: Germans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 1 infantry, 8 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 2 armour, 2 artilleries, 1 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus 1 armour and 5 mech_infantrys moved from Novgorod to Archangel 1 artillery moved from Novgorod to Belarus 5 artilleries moved from Novgorod to Belarus 2 bombers moved from Novgorod to Archangel 1 bomber moved from Novgorod to Volgograd 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Western Germany to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 115 Sea Zone Combat - Germans Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Western Ukraine Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour, 2 bombers and 5 mech_infantrys Russians defend with 3 infantry Germans roll dice for 1 armour, 2 bombers and 5 mech_infantrys in Archangel, round 2 : 3/8 hits, 2.67 expected hits Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Battle in 115 Sea Zone Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 tactical_bomber in 115 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 tactical_bomber in 115 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 115 Sea Zone Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 submarine Casualties for Russians: 1 submarine Battle in Belarus Germans attack with 2 armour, 8 artilleries, 1 infantry and 9 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 armour, 8 artilleries, 1 infantry and 9 mech_infantrys in Belarus, round 2 : 6/20 hits, 6.67 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 armour, 8 artilleries, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 aaGun moved from Eastern Poland to Belarus 1 aaGun and 1 infantry moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Archangel 2 bombers moved from Archangel to Western Germany 1 tactical_bomber moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from Western Ukraine to Novgorod 8 armour and 6 mech_infantrys moved from Bessarabia to Belarus 9 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to 92 Sea Zone 1 marine moved from Northern Italy to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Alexandria 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 tactical_bomber moved from Western Germany to Alexandria 1 infantry moved from Southern France to Northern Italy 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 bomber moved from Volgograd to Romania Place Units - Germans 8 mech_infantrys placed in Germany 3 artilleries placed in Novgorod 1 bomber placed in Western Germany 1 infantry placed in Southern France 1 submarine and 1 transport placed in 93 Sea Zone Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Alexandria: 1 bomber EDIT: Adding units owned by Germans to Southern Italy: 1 bomber
Combat Hit Differential Summary :
Germans : -0.50 AA fire in Volgograd : : -0.17 Russians : -0.33
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Sorry for edit, but forgot to move bomber in Alexandria to S Italy
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 15 PUs; Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 1 infantry moved from Russia to Vologda 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 2 infantry moved from Ukraine to Western Ukraine 2 fighters moved from Russia to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bryansk Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 2 fighters moved from Western Ukraine to Russia 2 aaGuns, 2 armour, 11 artilleries and 5 infantry moved from Bryansk to Russia 3 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Kazakhstan to Novosibirsk Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 0.00
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TripleA Move Summary: Japanese round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Malaya to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from Sumatra to 41 Sea Zone 1 armour, 1 battleship, 2 carriers, 4 destroyers, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 41 Sea Zone to 42 Sea Zone 4 fighters moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 armour moved from 42 Sea Zone to Java 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 artilleries moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from French Indo China to India 1 fighter and 2 tactical_bombers moved from Yunnan to India 3 armour, 5 infantry and 4 mech_infantrys moved from Kansu to Timguska 1 artillery and 2 infantry moved from Evenkiyskiy to Timguska
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scramble in india?
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@surfer none
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Malaya to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from Sumatra to 41 Sea Zone 1 armour, 1 battleship, 2 carriers, 4 destroyers, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 41 Sea Zone to 42 Sea Zone 4 fighters moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 armour moved from 42 Sea Zone to Java 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 artilleries moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from French Indo China to India 1 fighter and 2 tactical_bombers moved from Yunnan to India 3 armour, 5 infantry and 4 mech_infantrys moved from Kansu to Timguska 1 artillery and 2 infantry moved from Evenkiyskiy to Timguska 1 fighter moved from Malaya to 37 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 4 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 1/2 hits, 0.33 expected hits 1 tactical_bomber killed by AA AA fire in India : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in India rolls: 1 and causes: 1 damage to unit: airfield Bombing raid in India causes 1 damage total. Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 carriers, 4 destroyers, 2 submarines and 3 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 2 carriers, 4 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 armour, 2 artilleries, 4 fighters and 3 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 4 fighters and 3 infantry in Java, round 2 : 5/10 hits, 4.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Timguska Japanese attack with 3 armour, 1 artillery, 7 infantry and 4 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 3 armour, 1 artillery, 7 infantry and 4 mech_infantrys in Timguska, round 2 : 4/15 hits, 3.83 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 3 armour, 1 artillery, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Midway Cleaning up after air battles Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 infantry moved from Yunnan to Burma 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 submarines moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 carrier and 1 submarine moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from 37 Sea Zone to 42 Sea Zone 4 fighters moved from Java to 42 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Yunnan 2 aaGuns moved from Kansu to Timguska 1 mech_infantry moved from Tsinghai to Timguska 1 artillery moved from Tsinghai to Shensi 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Szechwan to Shensi 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Chahar to Kansu 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kweichow to Shensi 1 aaGun moved from Kweichow to Yunnan 1 mech_infantry moved from Hunan to Shensi 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 artillery moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to Yunnan 1 bomber moved from Japan to Yunnan 1 fighter moved from Yunnan to Kiangsu Place Units - Japanese 2 infantry and 1 mech_infantry placed in French Indo China 3 infantry placed in Kwangtung 2 infantry and 1 mech_infantry placed in Kiangsu 1 fighter placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Japanese undo move 3. 2 infantry and 1 mech_infantry placed in Kiangsu Japanese undo move 2. 2 infantry placed in Kwangtung 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Americans : -0.33 AA fire in India : : 1.50 Russians : -0.33 Japanese : -0.67
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ugh. another ugly bomber run…
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 carriers and 4 fighters moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 24 Sea Zone to 16 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from British Columbia to Western United States 1 submarine moved from 54 Sea Zone to 26 Sea Zone 2 bombers moved from India to Burma 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Eastern United States to British Guiana Combat - Americans Battle in Morocco Battle in Burma Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Burma, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Burma Americans win, taking Morocco from Italians with 1 bomber remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Burma to India Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3 Americans collect 53 PUs (3 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -0.33 Japanese : 0.67
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 carriers and 4 fighters moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 24 Sea Zone to 16 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from British Columbia to Western United States 1 submarine moved from 54 Sea Zone to 26 Sea Zone 2 bombers moved from India to Burma 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Eastern United States to British Guiana Combat - Americans Battle in Morocco Battle in Burma Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Burma, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Burma Americans win, taking Morocco from Italians with 1 bomber remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Burma to India Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3 Americans collect 53 PUs (3 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 3 infantry moved from Trans-Jordan to Syria 3 fighters moved from Egypt to Syria 1 infantry moved from Persia to Eastern Persia Combat - British Battle in Syria British attack with 3 fighters and 3 infantry Italians defend with 2 infantry British roll dice for 3 fighters and 3 infantry in Syria, round 2 : 0/6 hits, 2.00 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 3 fighters and 3 infantry in Syria, round 3 : 5/6 hits, 2.00 expected hits Italians roll dice for 2 infantry in Syria, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British win, taking Syria from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 3 fighters moved from Syria to Egypt 3 armour moved from Samara to Novosibirsk 3 mech_infantrys moved from Caucasus to Samara Place Units - British 3 infantry placed in Persia 2 infantry and 1 mech_infantry placed in Iraq 3 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3,2,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,4,6,6,2,3 British collect 28 PUs (8 lost to blockades); end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 1.00 Italians : -0.33 Americans : -0.33 Japanese : 0.67
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TripleA Move Summary: Italians round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians repair damage of 4x factory_major; Remaining resources: 29 PUs; Italians buy 1 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Algeria to Morocco 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to Morocco 1 armour moved from 92 Sea Zone to Morocco 1 fighter and 1 infantry moved from 92 Sea Zone to Morocco 1 fighter moved from Southern Italy to Morocco 2 armour moved from Yugoslavia to Bessarabia 1 fighter moved from 98 Sea Zone to Bessarabia
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians repair damage of 4x factory_major; Remaining resources: 29 PUs; Italians buy 1 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Algeria to Morocco 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to Morocco 1 armour moved from 92 Sea Zone to Morocco 1 fighter and 1 infantry moved from 92 Sea Zone to Morocco 1 fighter moved from Southern Italy to Morocco 2 armour moved from Yugoslavia to Bessarabia 1 fighter moved from 98 Sea Zone to Bessarabia Combat - Italians Battle in Bessarabia Italians attack with 2 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 2 armour and 1 fighter in Bessarabia, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Morocco Italians attack with 1 armour, 3 fighters and 3 infantry Americans defend with 2 artilleries and 3 infantry Italians roll dice for 1 armour, 3 fighters and 3 infantry in Morocco, round 2 : 3/7 hits, 2.50 expected hits Americans roll dice for 2 artilleries and 3 infantry in Morocco, round 2 : 1/5 hits, 1.67 expected hits 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour, 3 fighters and 2 infantry in Morocco, round 3 : 4/6 hits, 2.33 expected hits Americans roll dice for 2 artilleries in Morocco, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 14 Casualties for Italians: 1 infantry Casualties for Americans: 2 artilleries and 3 infantry Non Combat Move - Italians 2 fighters moved from Morocco to Gibraltar 1 fighter moved from Morocco to 92 Sea Zone 1 fighter moved from Bessarabia to Romania 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 transport moved from 92 Sea Zone to 95 Sea Zone Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 armour and 2 infantry placed in Northern Italy 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : 1.67 Americans : -1.33 Russians : -0.33
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TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :