TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 armour and 1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
2 bombers moved from Anglo Egyptian Sudan to Trans-Jordan
2 bombers moved from French Equatorial Africa to Trans-Jordan
1 artillery, 2 infantry and 2 mech_infantrys moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Algeria to Tunisia
4 infantry moved from Morocco to Algeria
2 bombers moved from Eastern United States to 104 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 8 Sea Zone to 25 Sea Zone
2 destroyers moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 submarines moved from 54 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 destroyer
Americans roll dice for 2 bombers in 104 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Trans-Jordan
Americans attack with 4 bombers
Germans defend with 1 armour, 1 artillery and 2 infantry
Americans roll dice for 4 bombers in Trans-Jordan, round 2 : 3/4 hits, 2.67 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.50 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 bomber owned by the Americans lost in Trans-Jordan
Americans roll dice for 3 bombers in Trans-Jordan, round 3 : 2/3 hits, 2.00 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 bomber owned by the Americans lost in Trans-Jordan
Americans win with 2 bombers remaining. Battle score for attacker is -8
Casualties for Americans: 2 bombers
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Battle in 35 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
3 submarines owned by the Americans lost in 35 Sea Zone
Japanese win with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -18
Casualties for Americans: 3 submarines
Battle in Egypt
Americans attack with 1 armour
Italians defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Egypt
Italians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 bombers moved from Trans-Jordan to Anglo Egyptian Sudan
2 bombers moved from 104 Sea Zone to Algeria
1 armour, 2 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
Place Units - Americans
3 fighters placed in Eastern United States
3 destroyers and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
7 infantry moved from Hopei to Chahar
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Chahar
Chinese attack with 7 infantry
Japanese defend with 2 armour
Chinese roll dice for 7 infantry in Chahar, round 2 : 4/7 hits, 1.17 expected hits
Japanese roll dice for 2 armour in Chahar, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Hunan from Japanese, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 armour
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 15x factory_major; Remaining resources: 16 PUs;
British buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from Belgian Congo to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 armour and 1 fighter moved from Union of South Africa to Belgian Congo
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Eastern Persia to West India
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Eire to Scotland
Combat - British
Battle in Egypt
British attack with 2 armour and 1 fighter
Italians defend with 1 armour, 1 factory_minor and 1 harbour
British roll dice for 2 armour and 1 fighter in Egypt, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
Place Units - British
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.00
British : 0.50
Americans : -1.17
Chinese : 2.83
Japanese : 0.50
Savegame