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19L G40 BM3 ArtofWar1947 vs. Giallo (X) Game III
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Southern France to Normandy Bordeaux 2 bombers moved from Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter and 2 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 3 fighters moved from Eastern Poland to Ukraine Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 bombers, 1 fighter and 3 infantry Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2,33 expected hits Americans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1,17 expected hits 3 infantry owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 3 infantry Casualties for Americans: 1 armour, 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 fighter and 2 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Ukraine Germans attack with 3 fighters and 2 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 3 fighters and 2 mech_infantrys in Ukraine, round 2 : 1/5 hits, 1,83 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 3 fighters and 2 mech_infantrys in Ukraine, round 3 : 2/5 hits, 1,83 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Germans 3 fighters moved from Ukraine to Eastern Poland 2 artilleries moved from Germany to Poland 15 infantry moved from Germany to Poland 2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to France 1 artillery moved from Western Germany to France 2 aaGuns and 8 artilleries moved from Belarus to Eastern Poland 18 armour and 10 mech_infantrys moved from Belarus to Novgorod 1 aaGun and 2 mech_infantrys moved from Eastern Poland to Bessarabia 1 armour moved from Eastern Poland to Bessarabia Place Units - Germans 6 artilleries and 4 infantry placed in Germany 3 infantry placed in Western Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,5,1,4,3,2,6,6 Germans collect 40 PUs (7 lost to blockades); end with 40 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 fighters EDIT: Adding units owned by Germans to Germany: 2 fighters EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,50 Americans : 1,83 Russians : -1,67
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TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Russians Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Rostov to Ukraine 1 mech_infantry moved from Rostov to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 mech_infantry moved from Rostov to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 4/8 hits, 2.50 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 1 infantry moved from Vologda to Archangel 1 aaGun, 2 armour, 10 artilleries, 14 infantry and 2 mech_infantrys moved from Russia to Bryansk 3 mech_infantrys moved from Volgograd to Bryansk Place Units - Russians 3 infantry placed in Western Ukraine 2 infantry and 1 mech_infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 1.50
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 81 PUs; 6 SuicideAttackTokens; Japanese buy 3 armour, 2 fighters and 7 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 3 bombers moved from Shan State to Burma 1 artillery and 1 mech_infantry moved from Yakut S.S.R. to Yenisey 2 armour moved from Yakut S.S.R. to Yenisey 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 5 armour moved from Chahar to Kweichow 1 infantry moved from Anhwe to Chahar 2 armour, 4 artilleries and 2 infantry moved from Hunan to Yunnan 3 mech_infantrys moved from Kiangsu to Hunan 3 mech_infantrys moved from Shantung to Hunan 3 artilleries moved from French Indo China to Yunnan 1 destroyer moved from 19 Sea Zone to 16 Sea Zone 3 fighters moved from Japan to 16 Sea Zone Combat - Japanese Battle in Yenisey Japanese attack with 2 armour, 1 artillery and 1 mech_infantry British defend with 1 mech_infantry Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Yenisey, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Yenisey Japanese win, taking Yenisey from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 3 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 3 bombers and 1 infantry in Burma, round 2 : 2/4 hits, 2,17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 3 bombers moved from Burma to Yunnan 1 bomber moved from Shensi to Yunnan 1 aaGun moved from Shensi to Kweichow 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 fighters moved from 41 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Philippines to 36 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 3 fighters moved from 16 Sea Zone to Japan 1 armour moved from Amur to Jehol 1 infantry moved from Amur to Buryatia 1 fighter moved from 35 Sea Zone to Java Place Units - Japanese 3 armour placed in French Indo China 3 submarines placed in 19 Sea Zone 3 submarines placed in 19 Sea Zone 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 75 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : -0,17 UK_Pacific : -0,33 Russians : -0,33 Japanese : -1,67
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TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Americans Americans buy 1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to France 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from 109 Sea Zone to Holland Belgium 2 fighters moved from 112 Sea Zone to Holland Belgium 1 bomber moved from India to French Indo China 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 26 Sea Zone to 16 Sea Zone 17 fighters and 3 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in French Indo China causes 3 damage total. Battle in Soviet Far East Battle in Holland Belgium Americans attack with 1 artillery, 6 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Holland Belgium, round 2 : 5/8 hits, 3.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 17 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 17 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 15/20 hits, 10.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 17 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 17 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 artillery and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from French Indo China to India 1 bomber moved from France to United Kingdom 6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 6 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone 6 infantry moved from 109 Sea Zone to United Kingdom 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 transports moved from 110 Sea Zone to 107 Sea Zone 2 infantry moved from Eastern United States to New Brunswick Nova Scotia 2 fighters moved from 92 Sea Zone to Normandy Bordeaux 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 6 fighters moved from Holland Belgium to Normandy Bordeaux Place Units - Americans 6 infantry placed in Eastern United States 1 aaGun, 1 artillery and 1 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans 1 infantry moved from India to Burma 1 bomber and 1 fighter moved from India to Burma 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Samara to Novosibirsk 1 mech_infantry moved from Archangel to Novosibirsk 1 armour and 7 mech_infantrys moved from Tambov to Novosibirsk 1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan 1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 1 bomber and 2 fighters moved from Russia to Novosibirsk Combat - British Battle in Novosibirsk British attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 8 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 8 mech_infantrys in Novosibirsk, round 2 : 3/13 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk British win, taking Novosibirsk from Japanese with 1 armour, 1 bomber, 2 fighters, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kazakhstan British attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/7 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Burma British attack with 1 bomber, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber and 1 fighter moved from Burma to India 3 mech_infantrys moved from West India to India 3 mech_infantrys moved from Persia to West India 1 bomber and 2 fighters moved from Novosibirsk to Russia 2 fighters moved from Tambov to Western Ukraine 20 mech_infantrys moved from Tambov to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 2 mech_infantrys moved from Caucasus to Ukraine 7 mech_infantrys moved from Tambov to Ukraine 2 artilleries and 9 infantry moved from Tambov to Bryansk 2 infantry moved from Volgograd to Samara 1 infantry moved from Caucasus to Rostov 1 fighter moved from 112 Sea Zone to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 7 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus 1 bomber, 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 1 bomber moved from Kazakhstan to Caucasus 1 bomber moved from Russia to Caucasus Place Units - British 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt 5 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery and 1 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from Vologda: 1 armour EDIT: Adding units owned by Americans to Bryansk: 1 armour EDIT: Removing units owned by Americans from Russia: 2 fighters EDIT: Adding units owned by Americans to Bryansk: 2 fighters EDIT: Removing units owned by British from Iraq: 3 mech_infantrys EDIT: Adding units owned by British to Eastern Persia: 2 mech_infantrys EDIT: Adding units owned by British to Caucasus: 1 mech_infantry EDIT: Removing units owned by British from Egypt: 3 mech_infantrys EDIT: Adding units owned by British to Iraq: 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Caucasus: 1 bomber EDIT: Adding units owned by British to Russia: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 British : -1.83 AA fire in France : : -0.17 Americans : 5.17 Japanese : -1.00 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Italians Italians buy nothing; Remaining resources: 10 PUs; Combat Move - Italians 2 fighters moved from Eastern Poland to Karelia 1 bomber moved from Japan to 3 Sea Zone Combat - Italians Battle in 3 Sea Zone Italians attack with 1 bomber Americans defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Americans Submerged Italians roll dice for 1 bomber in 3 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 3 Sea Zone 1 transport owned by the Americans lost in 3 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Karelia Italians attack with 2 fighters British defend with 1 infantry Italians roll dice for 2 fighters in Karelia, round 2 : 0/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters in Karelia, round 3 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Karelia Italians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Karelia to Novgorod 1 bomber moved from 3 Sea Zone to Sakha Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,4,4,1,2,6,5,4 Italians collect 4 PUs (4 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : 0,33 Americans : -0,33 Russians : -0,67
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TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New Zealand to 63 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Finland Germans take Karelia from Russians Germans take Finland from British 1 mech_infantry moved from Novgorod to Vyborg 1 armour moved from Novgorod to Vyborg 1 fighter moved from Eastern Poland to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 bomber moved from Western Germany to Archangel 1 armour and 1 mech_infantry moved from Novgorod to Vyborg 1 mech_infantry moved from Novgorod to Belarus 2 fighters moved from Eastern Poland to Belarus 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 2 fighters moved from Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 2 fighters and 2 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 bomber, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 fighters and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 mech_infantry in Belarus, round 2 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters and 1 mech_infantry in Belarus, round 3 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 2 armour and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Vyborg, round 2 : 4/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Vyborg Germans win, taking Vyborg from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters moved from Holland Belgium to Germany 1 bomber moved from Archangel to Eastern Poland 1 fighter moved from Archangel to Eastern Poland 2 fighters moved from Belarus to Eastern Poland 2 artilleries and 15 infantry moved from Poland to Eastern Poland 1 aaGun, 1 armour and 2 mech_infantrys moved from Bessarabia to Eastern Poland 6 artilleries moved from Germany to Poland 2 mech_infantrys moved from Germany to Western Germany 1 bomber moved from Holland Belgium to Western Germany 2 armour and 2 mech_infantrys moved from Novgorod to Finland 1 armour and 1 mech_infantry moved from Novgorod to Finland 2 armour moved from Novgorod to Finland 1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 1 armour moved from Novgorod to Vyborg 3 armour moved from Novgorod to Eastern Poland 8 artilleries moved from Western Germany to France 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Eastern Poland to Poland 1 mech_infantry moved from Eastern Poland to Germany Place Units - Germans 3 mech_infantrys placed in Western Germany 3 infantry and 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,2,5,2,6,5,5,1 Germans collect 44 PUs (4 lost to blockades); end with 44 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 0,67 Americans : 0,33 Russians : -1,67
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TripleA Turn Summary: Americans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Americans Americans buy nothing; Remaining resources: 95 PUs; Combat Move - Americans Turn Complete - Americans Americans collect 62 PUs; end with 157 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 162 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 172 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 177 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 182 PUs
Combat Hit Differential Summary :
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sorry was testing something didn’t mean to post or attack, sorry
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TripleA Turn Summary: Russians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Russians Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Bryansk to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Archangel to Novosibirsk 1 artillery moved from Vologda to Novosibirsk 1 mech_infantry moved from Russia to Novosibirsk 1 fighter and 1 tactical_bomber moved from Archangel to Russia 2 mech_infantrys moved from Ukraine to Western Ukraine 1 aaGun, 1 armour and 1 mech_infantry moved from Bryansk to Western Ukraine 2 infantry moved from Ukraine to Bryansk 2 infantry moved from Volgograd to Tambov 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Western Ukraine 3 infantry placed in Ukraine 2 infantry and 1 mech_infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -1.00
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TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 81 PUs; 6 SuicideAttackTokens; Japanese buy 4 bombers and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 5 infantry moved from Shan State to Burma 3 armour moved from French Indo China to Burma 2 armour, 17 artilleries, 17 infantry and 1 mech_infantry moved from Yunnan to Burma 5 armour moved from Kweichow to Burma 6 mech_infantrys moved from Hunan to Burma 2 armour and 1 mech_infantry moved from Yenisey to Central Mongolia 1 artillery moved from Yenisey to Dzavhan 1 infantry moved from Buryatia to Yakut S.S.R. 1 armour moved from Jehol to Hunan 1 destroyer moved from 19 Sea Zone to 16 Sea Zone 5 fighters moved from Japan to 16 Sea Zone Combat - Japanese Battle in Burma Japanese attack with 10 armour, 19 artilleries, 22 infantry and 7 mech_infantrys British defend with 1 infantry Japanese roll dice for 10 armour, 19 artilleries, 22 infantry and 7 mech_infantrys in Burma, round 2 : 19/58 hits, 19,33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 10 armour, 19 artilleries, 21 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer and 5 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 5 fighters in 16 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from 17 Sea Zone: 1 transport EDIT: Turning off Edit Mode 5 fighters moved from 16 Sea Zone to Japan 4 bombers moved from Yunnan to French Indo China 1 infantry moved from French Indo China to Yunnan 2 tactical_bombers moved from 36 Sea Zone to French Indo China 4 tactical_bombers moved from 35 Sea Zone to French Indo China 2 tactical_bombers moved from Philippines to French Indo China 1 fighter moved from Java to French Indo China 1 carrier, 1 destroyer and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 19 Sea Zone to French Indo China 1 fighter moved from 35 Sea Zone to French Indo China 1 submarine moved from 19 Sea Zone to 17 Sea Zone 8 fighters moved from 35 Sea Zone to French Indo China 1 submarine moved from 6 Sea Zone to 19 Sea Zone Place Units - Japanese 3 tactical_bombers placed in French Indo China 3 bombers placed in Kiangsu 1 bomber placed in Shantung Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : -0,17 UK_Pacific : 0,67 Japanese : -0,17
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TripleA Turn Summary: UK_Pacific round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 10 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 3 bombers moved from Hawaiian Islands to 16 Sea Zone 2 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 bomber moved from India to Sikang 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Northern Italy Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Northern Italy causes 6 damage total. Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Western Germany causes 6 damage total. Battle in 16 Sea Zone Americans attack with 3 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 bombers in 16 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Sikang Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Sikang Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Bryansk to Western Ukraine 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Northern Italy to Normandy Bordeaux 2 transports moved from 109 Sea Zone to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 transports moved from 107 Sea Zone to 106 Sea Zone 6 infantry moved from Eastern United States to New Brunswick Nova Scotia 2 submarines moved from 110 Sea Zone to 125 Sea Zone 2 submarines moved from 105 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 13 carriers, 2 cruisers, 27 destroyers, 17 fighters, 1 infantry, 19 submarines, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 3 bombers moved from 16 Sea Zone to Hawaiian Islands 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 3 Sea Zone to 14 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Soviet Far East 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom Place Units - Americans 1 armour and 2 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 fighter placed in Western United States 1 infantry placed in Western United States Americans undo move 4. 1 infantry placed in Western United States 1 fighter and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Sikang Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Novosibirsk to Kansu 1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Tsinghai 2 bombers moved from Russia to Kansu 1 armour and 8 mech_infantrys moved from Novosibirsk to Timguska 1 infantry moved from Bryansk to Belarus 2 fighters moved from Western Ukraine to Belarus 3 fighters and 1 tactical_bomber moved from Russia to Belarus Combat - British Battle in Timguska British attack with 1 armour and 8 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour and 8 mech_infantrys in Timguska, round 2 : 1/9 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Timguska British win, taking Timguska from Japanese with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu British attack with 2 bombers and 1 infantry Japanese defend with 1 infantry British roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kansu British win with 2 bombers remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai British win, taking Tsinghai from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Belarus British attack with 5 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/7 hits, 3.33 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus British win, taking Belarus from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Holland Belgium British attack with 4 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to Normandy Bordeaux 9 mech_infantrys moved from Ukraine to Western Ukraine 2 fighters moved from Belarus to Western Ukraine 2 bombers moved from Kansu to Caucasus 1 bomber, 1 fighter and 1 tactical_bomber moved from Tsinghai to Caucasus 2 infantry moved from Samara to Novosibirsk 1 infantry moved from Rostov to Bryansk 1 mech_infantry moved from Caucasus to Tambov 1 armour, 3 artilleries, 1 fighter, 23 infantry, 1 marine and 24 mech_infantrys moved from India to West India 1 bomber moved from India to Caucasus 2 mech_infantrys moved from Eastern Persia to West India 3 mech_infantrys moved from Persia to West India 3 mech_infantrys moved from Iraq to Caucasus 3 mech_infantrys moved from Iraq to Eastern Persia 3 mech_infantrys moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Belarus to Russia 1 fighter moved from Belarus to Caucasus Place Units - British 5 infantry placed in United Kingdom 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6 UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : -0.67 British : -1.67 AA fire in Western Germany : : -0.17 Americans : 0.00 AA fire in Northern Italy : : -0.17 Japanese : 0.33
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TripleA Turn Summary: Italians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Italians Italians buy nothing; Remaining resources: 14 PUs; Combat Move - Italians 2 fighters moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Belarus 1 bomber moved from Sakha to Yunnan Combat - Italians Battle in Belarus Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Belarus Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Belarus to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,1,6,2,6,5,1,3 Italians collect 0 PUs (8 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : -0,17 Russians : 0,67
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TripleA Turn Summary: French round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 bomber moved from India to Queensland 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 63 Sea Zone to 54 Sea Zone 6 fighters moved from Queensland to 54 Sea Zone 1 cruiser and 4 submarines moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 4 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 2 mech_infantrys moved from Finland to Norway 1 bomber moved from Western Germany to Norway 1 infantry moved from Eastern Poland to Bessarabia 6 artilleries moved from Poland to Eastern Poland 1 bomber moved from Eastern Poland to Archangel 1 mech_infantry moved from Novgorod to Archangel 2 fighters moved from Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from France to Southern France Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters and 2 infantry British defend with 2 infantry Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Norway Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Norway, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 mech_infantrys in Norway, round 3 : 2/3 hits, 1,00 expected hits British roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Archangel retreated to Archangel Russians win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in Southern France Germans attack with 1 artillery and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 6 armour moved from Finland to Novgorod 1 mech_infantry moved from Vyborg to Finland 1 bomber moved from Norway to Western Germany 3 armour moved from Vyborg to Novgorod 1 bomber moved from Archangel to Germany 1 aaGun moved from Poland to Eastern Poland 1 aaGun, 8 artilleries and 7 infantry moved from France to Western Germany 2 fighters moved from Holland Belgium to Germany 7 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Eastern Poland to Germany 1 fighter moved from Eastern Poland to Germany 1 fighter moved from Eastern Poland to Germany Place Units - Germans 1 artillery, 2 fighters and 7 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1,2,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,3,6,4,3,2,2,1 Germans collect 41 PUs (9 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 0,17 British : -0,33 Americans : 0,67 Russians : 0,67
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TripleA Turn Summary: Russians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Russians Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus Combat - Russians Battle in Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Russia 2 mech_infantrys moved from Bryansk to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 mech_infantry moved from Archangel to Bryansk 1 infantry moved from Vologda to Archangel 2 infantry moved from Russia to Vologda 1 mech_infantry moved from Russia to Western Ukraine 1 artillery, 1 fighter and 1 mech_infantry moved from Novosibirsk to Timguska 2 infantry moved from Tambov to Bryansk 2 infantry moved from Volgograd to Kazakhstan Place Units - Russians 3 infantry placed in Western Ukraine 3 infantry placed in Ukraine 1 infantry and 2 mech_infantrys placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.67
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TripleA Turn Summary: Japanese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Japanese Japanese buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 19 Sea Zone to 16 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 fighter moved from Japan to Soviet Far East 3 fighters moved from Japan to Soviet Far East 1 fighter moved from Japan to Soviet Far East 1 bomber moved from Shantung to 16 Sea Zone 2 infantry moved from Burma to India 10 armour, 19 artilleries, 19 infantry and 7 mech_infantrys moved from Burma to India 1 artillery moved from Dzavhan to Central Mongolia 1 infantry moved from Suiyuyan to Kansu 2 armour and 1 mech_infantry moved from Central Mongolia to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Yakut S.S.R. to Ulaanbaatar 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Hopei to Kweichow 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Szechwan to Sikang 4 bombers moved from French Indo China to Sikang Combat - Japanese Battle in Soviet Far East Japanese attack with 5 fighters and 2 infantry Americans defend with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese roll dice for 5 fighters and 2 infantry in Soviet Far East, round 2 : 4/7 hits, 2,83 expected hits Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 2/4 hits, 1,83 expected hits 2 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 infantry owned by the Americans, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Soviet Far East Japanese win with 5 fighters remaining. Battle score for attacker is 22 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Battle in 16 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sikang Japanese attack with 4 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 4 bombers and 1 infantry in Sikang, round 2 : 3/5 hits, 2,83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 4 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 10 armour, 19 artilleries, 21 infantry and 7 mech_infantrys British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 10 armour, 19 artilleries, 21 infantry and 7 mech_infantrys in India, round 2 : 13/57 hits, 19,17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 10 armour, 19 artilleries, 20 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Chahar: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Amur: 1 armour EDIT: Turning off Edit Mode 5 fighters moved from Soviet Far East to Amur 1 fighter moved from 35 Sea Zone to Amur 1 bomber moved from 16 Sea Zone to Japan 4 bombers moved from Sikang to French Indo China 3 bombers moved from Kiangsu to French Indo China 1 submarine moved from 17 Sea Zone to 6 Sea Zone 1 aaGun moved from Kweichow to Yunnan 6 battleships, 13 carriers, 3 cruisers, 20 destroyers, 5 fighters, 24 submarines and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer and 6 submarines moved from 19 Sea Zone to 36 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 1 artillery placed in Japan 2 bombers placed in French Indo China 1 carrier placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 3 fighters EDIT: Adding units owned by Japanese to Japan: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,33 Chinese : -0,33 UK_Pacific : 0,33 Russians : 0,17 Japanese : -5,83
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TripleA Turn Summary: UK_Pacific round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 3 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 fighter and 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from 92 Sea Zone to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Norway 3 fighters moved from Normandy Bordeaux to 112 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour and 3 infantry moved from 112 Sea Zone to Norway 1 bomber moved from United Kingdom to Norway 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Hawaiian Islands to 5 Sea Zone 1 infantry moved from Siberia to Sakha Russians take Sakha from Japanese 1 submarine moved from 14 Sea Zone to 16 Sea Zone 2 bombers and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Battle in 16 Sea Zone Americans attack with 2 bombers, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Sumatra from Japanese with 2 bombers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Norway Americans attack with 1 armour, 1 bomber, 2 fighters and 3 infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Norway, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 2 mech_infantrys in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Holland Belgium Americans attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Americans 1 fighter moved from Southern France to Normandy Bordeaux 3 fighters moved from 112 Sea Zone to United Kingdom 2 fighters moved from Norway to 112 Sea Zone 1 fighter moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 carrier and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Norway to Normandy Bordeaux 1 bomber moved from Holland Belgium to Normandy Bordeaux 6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 6 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone 6 infantry moved from 109 Sea Zone to United Kingdom 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 4 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 2 bombers moved from 16 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 bomber moved from 5 Sea Zone to Soviet Far East Place Units - Americans 1 fighter and 2 infantry placed in Normandy Bordeaux 4 infantry placed in Eastern United States 1 bomber and 2 fighters placed in Western United States 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 artillery, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Western Ukraine to Bessarabia 2 fighters moved from Western Ukraine to Bessarabia 1 bomber moved from Caucasus to Bessarabia 1 bomber moved from Caucasus to India 1 infantry moved from Novosibirsk to Kansu 2 bombers moved from Caucasus to Kansu 2 fighters and 1 tactical_bomber moved from Caucasus to Bessarabia 1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R. Russians take Yenisey from Japanese Russians take Yakut S.S.R. from Japanese Combat - British Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in India causes 6 damage total. Battle in Bessarabia British attack with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/7 hits, 3.50 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia British win, taking Bessarabia from Italians with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kansu British attack with 2 bombers and 1 infantry Japanese defend with 1 infantry British roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu British win, taking Kansu from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 armour, 3 artilleries, 1 fighter, 23 infantry, 1 marine and 32 mech_infantrys moved from West India to Eastern Persia 3 mech_infantrys moved from Persia to Eastern Persia 3 mech_infantrys moved from Iraq to Eastern Persia 3 mech_infantrys moved from Caucasus to Bryansk 2 fighters moved from Bessarabia to Western Ukraine 1 bomber, 2 fighters and 1 tactical_bomber moved from Bessarabia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 7 mech_infantrys moved from Timguska to Yakut S.S.R. 1 fighter moved from Normandy Bordeaux to Norway 3 fighters moved from United Kingdom to Norway 8 infantry moved from United Kingdom to 110 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 8 infantry moved from 112 Sea Zone to Norway 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Tambov to Western Ukraine 1 fighter moved from Russia to Western Ukraine 3 mech_infantrys moved from Egypt to Iraq 1 bomber moved from Kansu to Russia 1 bomber moved from Kansu to Caucasus 1 bomber moved from India to Eastern Persia Place Units - British 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Bryansk: 1 armour EDIT: Adding units owned by Americans to Western Ukraine: 1 armour EDIT: Removing units owned by Americans from 125 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 112 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67 British : -1.00 Italians : -0.33 Americans : 0.17 AA fire in India : : -0.17 Japanese : -0.67
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TripleA Turn Summary: Italians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 10 PUs; Combat Move - Italians 1 bomber moved from Yunnan to 41 Sea Zone Combat - Italians Battle in 41 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 bomber moved from 41 Sea Zone to India Place Units - Italians 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,1,4,6,5,3,5,6,2,6 Italians collect 0 PUs (8 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour, 1 artillery and 4 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java 1 bomber moved from Queensland to Java Combat - ANZAC Battle in Borneo Battle in Java ANZAC attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Java, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Borneo from Japanese, taking Java from Japanese with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 bomber moved from Java to Western Australia 2 armour and 2 mech_infantrys moved from Queensland to Western Australia 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 armour and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00 Japanese : 0.33