scramble to sz109, right?
L19 BM3 Giallo(x) vs 666(JWW)
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TripleA Move Summary: ANZAC round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Paulau Island Battle in Marshall Islands Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Burma to 42 Sea Zone Place Units - ANZAC 1 artillery and 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 44 Sea Zone: 3 destroyers EDIT: Adding units owned by ANZAC to 42 Sea Zone: 3 destroyers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag, 1 infantry Formosa : 1 flag, 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Java : 1 flag, 1 artillery and 1 infantry 42 Sea Zone : 1 carrier, 3 destroyers, 4 fighters and 1 transport 32 Sea Zone : 1 transport 34 Sea Zone : 1 transport 62 Sea Zone : 1 flag Tobruk : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Iraq : 1 infantry
Production/PUs Summary :
Germans : 44 / 59 Russians : 18 / 26 Japanese : 41 / 46 Americans : 70 / 110 Chinese : 6 / 7 British : 43 / 49 UK_Pacific : 15 / 18 Italians : 4 / 4 ANZAC : 16 / 26 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Paulau Island Battle in Marshall Islands Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Burma to 42 Sea Zone Place Units - ANZAC 1 artillery and 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 44 Sea Zone: 3 destroyers EDIT: Adding units owned by ANZAC to 42 Sea Zone: 3 destroyers EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 2 infantry moved from Persia to Iraq 1 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag, 1 infantry Formosa : 1 flag, 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Java : 1 flag, 1 artillery and 1 infantry 42 Sea Zone : 1 carrier, 3 destroyers, 4 fighters and 1 transport 32 Sea Zone : 1 transport 34 Sea Zone : 1 transport 62 Sea Zone : 1 flag Egypt : 1 infantry Tobruk : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Iraq : 3 infantry
Production/PUs Summary :
Germans : 44 / 59 Russians : 18 / 26 Japanese : 41 / 46 Americans : 70 / 110 Chinese : 6 / 7 British : 43 / 49 UK_Pacific : 15 / 18 Italians : 4 / 4 ANZAC : 16 / 26 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: French round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Paulau Island Battle in Marshall Islands Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Burma to 42 Sea Zone Place Units - ANZAC 1 artillery and 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 44 Sea Zone: 3 destroyers EDIT: Adding units owned by ANZAC to 42 Sea Zone: 3 destroyers EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 2 infantry moved from Persia to Iraq 1 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries and 6 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Finland to Norway Germans take Norway from British 1 armour moved from Norway to Finland 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 bomber and 2 fighters moved from Novgorod to Bryansk 7 armour and 23 mech_infantrys moved from Caucasus to Northwest Persia 1 artillery and 1 infantry moved from Rostov to Volgograd 2 infantry moved from Rostov to Bryansk 1 infantry moved from Western Ukraine to Bryansk 5 artilleries moved from Rostov to Ukraine 1 infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Yugoslavia to Northern Italy 2 mech_infantrys moved from Western Germany to Southern France 3 fighters moved from Western Germany to Southern France 2 fighters moved from Southern Italy to Northern Italy 1 bomber moved from Western Germany to Belarus Combat - Germans Battle in Northern Italy Germans attack with 2 fighters, 1 infantry and 1 mech_infantry British defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Northern Italy Germans win, taking Northern Italy from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Bryansk Germans attack with 1 bomber, 2 fighters and 3 infantry Russians defend with 4 infantry Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Bryansk, round 2 : 3/6 hits, 2,17 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Bryansk, round 3 : 0/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Bryansk, round 4 : 1/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 4 infantry Battle in Volgograd Germans attack with 1 artillery and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 7 armour and 23 mech_infantrys British defend with 1 infantry Germans roll dice for 7 armour and 23 mech_infantrys in Northwest Persia, round 2 : 6/30 hits, 7,33 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 7 armour and 22 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Southern France Germans attack with 3 fighters and 2 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 3 fighters and 2 mech_infantrys in Southern France, round 2 : 1/5 hits, 1,83 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Germans roll dice for 3 fighters and 1 mech_infantry in Southern France, round 3 : 1/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Germans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Bulgaria from British to Germans EDIT: Changing ownership of Albania from British to Italians EDIT: Turning off Edit Mode 3 fighters moved from Southern France to Western Germany 2 fighters moved from Northern Italy to Western Germany 1 mech_infantry moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Yugoslavia to Albania 1 bomber moved from Bryansk to Western Germany 1 bomber moved from Belarus to Germany 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Novgorod Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Novgorod 10 artilleries placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -4,50 British : 0,67 Americans : 1,00 Russians : -1,33
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TripleA Move Summary: Russians round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 infantry moved from Samara to Volgograd 4 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 3 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 2 infantry moved from Vologda to Archangel 1 mech_infantry moved from Russia to Belarus 1 fighter and 1 tactical_bomber moved from Tambov to Volgograd 1 bomber moved from Russia to Belarus 2 fighters moved from Russia to Archangel 1 fighter moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 1 submarine moved from 93 Sea Zone to 97 Sea Zone Russians take 93 Sea Zone from Italians
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 infantry moved from Samara to Volgograd 4 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 3 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 2 infantry moved from Vologda to Archangel 1 mech_infantry moved from Russia to Belarus 1 fighter and 1 tactical_bomber moved from Tambov to Volgograd 1 bomber moved from Russia to Belarus 2 fighters moved from Russia to Archangel 1 fighter moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 1 submarine moved from 93 Sea Zone to 97 Sea Zone Russians take 93 Sea Zone from Italians Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 5 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 5 infantry in Bryansk, round 2 : 1/6 hits, 1.33 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 fighter and 4 infantry in Bryansk, round 3 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/7 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Belarus Russians attack with 1 bomber and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 97 Sea Zone Russians attack with 1 submarine Italians defend with 1 destroyer Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Russians win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Russians 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Bryansk to Russia 1 bomber moved from Belarus to Russia 2 fighters moved from Archangel to Russia 1 infantry moved from Timguska to Yenisey 1 armour and 1 mech_infantry moved from Urals to Yenisey 2 mech_infantrys moved from Russia to Urals 1 mech_infantry moved from Russia to Urals 2 aaGuns, 1 artillery, 56 infantry and 1 mech_infantry moved from Tambov to Bryansk 1 armour moved from Russia to Bryansk 3 mech_infantrys moved from Russia to Volgograd Place Units - Russians 3 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : -0.67 Russians : -1.83
Territory Summary for Russians :
Yenisey : 1 armour, 1 infantry and 1 mech_infantry Kazakhstan : 1 mech_infantry Bryansk : 2 aaGuns, 1 armour, 1 artillery, 60 infantry and 1 mech_infantry Rostov : 1 infantry Urals : 3 mech_infantrys Archangel : 2 infantry Russia : 2 aaGuns, 1 airfield, 3 armour, 1 bomber, 1 factory_major, 4 fighters, 2 mech_infantrys and 1 tactical_bomber Volgograd : 1 factory_minor, 3 infantry and 3 mech_infantrys Caucasus : 1 infantry 93 Sea Zone : 1 flag 97 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 48 / 79 Russians : 21 / 28 Japanese : 41 / 46 Americans : 67 / 110 Chinese : 6 / 7 British : 34 / 49 UK_Pacific : 15 / 18 Italians : 9 / 4 ANZAC : 16 / 26 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 aaGuns, 1 artillery, 1 battleship and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 33 Sea Zone to 31 Sea Zone 1 submarine moved from 33 Sea Zone to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 32 Sea Zone 1 submarine moved from 33 Sea Zone to 49 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone 1 fighter moved from 33 Sea Zone to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 1 transport moved from 33 Sea Zone to 25 Sea Zone 1 artillery moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from French Indo China to Siam 1 fighter and 1 tactical_bomber moved from French Indo China to Siam 1 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 bomber moved from Anhwe to Shan State 1 bomber moved from Anhwe to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan Combat - Japanese Battle in Midway Battle in 32 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 32 Sea Zone Japanese win, taking Midway from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 46 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 46 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Siam Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Guam Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 31 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 1 transport in 31 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 1 bomber and 2 infantry British defend with 1 artillery Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Shan State Japanese attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shan State, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 30 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 30 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 49 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Americans lost in 49 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in 34 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits British roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 34 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Casualties for British: 1 destroyer Casualties for ANZAC: 1 transport Battle in Wake Island Non Combat Move - Japanese 1 bomber and 1 fighter moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Siam to French Indo China 1 bomber moved from Yunnan to French Indo China 1 infantry moved from Kwangtung to Kwangsi 2 mech_infantrys moved from Kwangtung to Kwangsi 2 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 3 infantry moved from Shantung to Anhwe 1 fighter moved from 32 Sea Zone to 31 Sea Zone 1 fighter moved from 30 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 31 Sea Zone 2 submarines moved from 6 Sea Zone to 31 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 2 battleships, 6 carriers, 2 cruisers and 3 destroyers moved from 33 Sea Zone to 31 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone Place Units - Japanese 1 battleship placed in 6 Sea Zone 2 aaGuns and 1 artillery placed in French Indo China 3 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
British : 0,33 Americans : -0,50 Chinese : -0,33 UK_Pacific : -0,67 Japanese : 2,83
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TripleA Move Summary: Americans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 42 Sea Zone to 21 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 5 fighters moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Normandy Bordeaux from Americans French take Southern France from Americans 2 bombers moved from Normandy Bordeaux to Germany 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from 110 Sea Zone to Holland Belgium
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 42 Sea Zone to 21 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 5 fighters moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Normandy Bordeaux from Americans French take Southern France from Americans 2 bombers moved from Normandy Bordeaux to Germany 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from 110 Sea Zone to Holland Belgium Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 5,5 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 3 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 26 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 26 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Neutral with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 6 fighters moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 10 Sea Zone 1 aaGun and 9 infantry moved from Eastern United States to 101 Sea Zone 6 transports moved from 110 Sea Zone to 107 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Normandy Bordeaux to France 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 9 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Germany to United Kingdom 1 infantry and 1 marine moved from Java to 42 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 1 armour and 1 mech_infantry moved from Persia to Trans-Jordan Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 4 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : -3.17 Japanese : -0.33 AA fire in Germany : : -0.33
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour, 2 infantry and 1 marine Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 mech_infantry Celebes : 1 flag Dutch New Guinea : 1 flag Sumatra : 1 flag 42 Sea Zone : 1 flag 41 Sea Zone : 1 flag 35 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport 26 Sea Zone : 1 flag, 1 submarine 10 Sea Zone : 6 carriers, 4 destroyers, 12 fighters, 11 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry Trans-Jordan : 1 armour and 1 mech_infantry United Kingdom : 2 bombers Morocco : 1 aaGun and 9 infantry Normandy Bordeaux : 1 aaGun, 3 fighters and 1 infantry France : 2 armour, 2 artilleries, 6 infantry and 3 mech_infantrys Holland Belgium : 1 flag, 1 infantry Libya : 1 flag 101 Sea Zone : 2 transports Brazil : 1 flag 91 Sea Zone : 1 carrier, 1 fighter and 5 transports 107 Sea Zone : 6 transports 110 Sea Zone : 1 carrier, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 41 / 79 Russians : 21 / 28 Japanese : 44 / 52 Americans : 65 / 105 Chinese : 5 / 7 British : 34 / 49 UK_Pacific : 13 / 18 Italians : 9 / 4 ANZAC : 16 / 26 French : 17 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 2 infantry moved from Shensi to Suiyuyan 4 infantry moved from Szechwan to Yunnan
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 2 infantry moved from Shensi to Suiyuyan 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 4 infantry in Yunnan, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 infantry in Yunnan, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 7 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -2.67 Japanese : -1.33
Territory Summary for Chinese :
Shensi : 1 infantry Yunnan : 2 infantry Suiyuyan : 2 infantry Szechwan : 2 infantry
Production/PUs Summary :
Germans : 41 / 79 Russians : 21 / 28 Japanese : 42 / 52 Americans : 65 / 105 Chinese : 7 / 11 British : 34 / 49 UK_Pacific : 13 / 18 Italians : 9 / 4 ANZAC : 16 / 26 French : 17 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - British 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 bomber moved from United Kingdom to Northern Italy 1 fighter moved from 110 Sea Zone to Northern Italy 1 fighter moved from Normandy Bordeaux to Northern Italy 1 mech_infantry moved from Burma to Kweichow 1 artillery and 2 infantry moved from Burma to Shan State 2 mech_infantrys moved from Burma to Hunan 1 mech_infantry moved from Burma to Kweichow 1 mech_infantry moved from Burma to Hunan 1 fighter moved from Burma to Hunan 1 fighter moved from Burma to Kweichow 1 armour moved from Burma to Hunan 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 42 Sea Zone to 21 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 5 fighters moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Normandy Bordeaux from Americans French take Southern France from Americans 2 bombers moved from Normandy Bordeaux to Germany 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from 110 Sea Zone to Holland Belgium Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 5,5 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 3 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 26 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 26 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Neutral with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 6 fighters moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 10 Sea Zone 1 aaGun and 9 infantry moved from Eastern United States to 101 Sea Zone 6 transports moved from 110 Sea Zone to 107 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Normandy Bordeaux to France 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 9 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Germany to United Kingdom 1 infantry and 1 marine moved from Java to 42 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 1 armour and 1 mech_infantry moved from Persia to Trans-Jordan Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 4 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 2 infantry moved from Shensi to Suiyuyan 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 4 infantry in Yunnan, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 infantry in Yunnan, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 7 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 bomber moved from United Kingdom to Northern Italy 1 fighter moved from 110 Sea Zone to Northern Italy 1 fighter moved from Normandy Bordeaux to Northern Italy 1 mech_infantry moved from Burma to Kweichow 1 artillery and 2 infantry moved from Burma to Shan State 2 mech_infantrys moved from Burma to Hunan 1 mech_infantry moved from Burma to Kweichow 1 mech_infantry moved from Burma to Hunan 1 fighter moved from Burma to Hunan 1 fighter moved from Burma to Kweichow 1 armour moved from Burma to Hunan 1 mech_infantry moved from Normandy Bordeaux to Northern Italy Combat - British Battle in Northern Italy British attack with 1 bomber, 2 fighters and 2 mech_infantrys Germans defend with 1 mech_infantry; Italians defend with 1 factory_minor British roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Northern Italy, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northern Italy British win, taking Northern Italy from Italians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow British attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 armour, 1 fighter and 3 mech_infantrys Japanese defend with 2 infantry British roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Hunan, round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hunan British win, taking Hunan from Japanese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Hunan to Burma 1 fighter moved from Kweichow to Burma 1 artillery and 7 infantry moved from India to Burma 1 carrier, 2 destroyers and 2 fighters moved from 42 Sea Zone to 35 Sea Zone 1 armour, 2 artilleries and 6 infantry moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 98 Sea Zone to 99 Sea Zone 2 submarines moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from Northern Italy to France 1 bomber moved from Northern Italy to France 5 artilleries and 12 infantry moved from Normandy Bordeaux to France 3 fighters moved from United Kingdom to 110 Sea Zone 2 fighters moved from 110 Sea Zone to France 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 artillery, 4 infantry and 3 mech_infantrys placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.67 British : 2.00 Italians : 0.67 Americans : -3.17 Chinese : -2.67 Japanese : -1.33 AA fire in Germany : : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry Yunnan : 2 infantry Suiyuyan : 2 infantry Kweichow : 2 mech_infantrys Hunan : 1 armour and 2 mech_infantrys Szechwan : 2 infantry Shan State : 1 artillery and 1 infantry Burma : 3 aaGuns, 1 artillery, 2 fighters and 7 infantry India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 mech_infantrys Malaya : 1 harbour Philippines : 1 airfield, 1 harbour, 2 infantry and 1 marine Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 mech_infantry Celebes : 1 flag Dutch New Guinea : 1 flag Sumatra : 1 flag 42 Sea Zone : 1 flag 41 Sea Zone : 1 flag 35 Sea Zone : 1 flag, 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 1 transport 26 Sea Zone : 1 flag, 1 submarine 10 Sea Zone : 6 carriers, 4 destroyers, 12 fighters, 11 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 airfield, 2 armour, 3 artilleries, 1 fighter, 7 infantry and 1 mech_infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 harbour and 3 infantry Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys Scotland : 1 airfield United Kingdom : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys Morocco : 1 aaGun and 9 infantry Normandy Bordeaux : 1 aaGun, 1 armour, 1 artillery, 3 fighters, 6 infantry and 1 mech_infantry France : 2 armour, 7 artilleries, 1 bomber, 4 fighters, 18 infantry and 3 mech_infantrys Holland Belgium : 1 flag, 1 infantry Northern Italy : 1 flag, 1 factory_minor and 1 mech_infantry Libya : 1 flag 125 Sea Zone : 1 flag 106 Sea Zone : 1 flag Greece : 1 flag 99 Sea Zone : 1 submarine 97 Sea Zone : 2 submarines Iraq : 1 flag 92 Sea Zone : 1 destroyer Eastern Persia : 1 flag 101 Sea Zone : 2 transports Brazil : 1 flag Persia : 1 flag 98 Sea Zone : 1 destroyer 91 Sea Zone : 1 carrier, 1 fighter and 5 transports 107 Sea Zone : 6 transports 110 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 6 transports
Production/PUs Summary :
Germans : 41 / 79 Russians : 21 / 28 Japanese : 39 / 52 Americans : 65 / 105 Chinese : 9 / 11 British : 38 / 47 UK_Pacific : 14 / 17 Italians : 5 / 4 ANZAC : 16 / 26 French : 17 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: UK_Pacific round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 42 Sea Zone to 21 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 5 fighters moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Normandy Bordeaux from Americans French take Southern France from Americans 2 bombers moved from Normandy Bordeaux to Germany 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from 110 Sea Zone to Holland Belgium Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 5,5 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 3 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 26 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 26 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Neutral with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 6 fighters moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 10 Sea Zone 1 aaGun and 9 infantry moved from Eastern United States to 101 Sea Zone 6 transports moved from 110 Sea Zone to 107 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Normandy Bordeaux to France 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 9 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Germany to United Kingdom 1 infantry and 1 marine moved from Java to 42 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 1 armour and 1 mech_infantry moved from Persia to Trans-Jordan Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 4 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 2 infantry moved from Shensi to Suiyuyan 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 4 infantry in Yunnan, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 infantry in Yunnan, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 7 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 bomber moved from United Kingdom to Northern Italy 1 fighter moved from 110 Sea Zone to Northern Italy 1 fighter moved from Normandy Bordeaux to Northern Italy 1 mech_infantry moved from Burma to Kweichow 1 artillery and 2 infantry moved from Burma to Shan State 2 mech_infantrys moved from Burma to Hunan 1 mech_infantry moved from Burma to Kweichow 1 mech_infantry moved from Burma to Hunan 1 fighter moved from Burma to Hunan 1 fighter moved from Burma to Kweichow 1 armour moved from Burma to Hunan 1 mech_infantry moved from Normandy Bordeaux to Northern Italy Combat - British Battle in Northern Italy British attack with 1 bomber, 2 fighters and 2 mech_infantrys Germans defend with 1 mech_infantry; Italians defend with 1 factory_minor British roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Northern Italy, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northern Italy British win, taking Northern Italy from Italians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow British attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 armour, 1 fighter and 3 mech_infantrys Japanese defend with 2 infantry British roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Hunan, round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hunan British win, taking Hunan from Japanese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Hunan to Burma 1 fighter moved from Kweichow to Burma 1 artillery and 7 infantry moved from India to Burma 1 carrier, 2 destroyers and 2 fighters moved from 42 Sea Zone to 35 Sea Zone 1 armour, 2 artilleries and 6 infantry moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 98 Sea Zone to 99 Sea Zone 2 submarines moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from Northern Italy to France 1 bomber moved from Northern Italy to France 5 artilleries and 12 infantry moved from Normandy Bordeaux to France 3 fighters moved from United Kingdom to 110 Sea Zone 2 fighters moved from 110 Sea Zone to France 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 artillery, 4 infantry and 3 mech_infantrys placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.67 British : 2.00 Italians : 0.67 Americans : -3.17 Chinese : -2.67 Japanese : -1.33 AA fire in Germany : : -0.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy nothing; Remaining resources: 4 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 2 infantry British defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,33 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northern Italy 1 infantry owned by the Italians retreated to Southern Italy British win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,3,5,1 Italians collect 1 PU (4 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : -0,33 British : 0,67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Queensland to Philippines 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Iraq to Trans-Jordan Place Units - ANZAC 2 destroyers placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Persia 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag, 1 infantry Formosa : 1 flag, 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Philippines : 1 artillery, 2 fighters and 1 infantry Java : 1 flag 35 Sea Zone : 1 carrier, 3 destroyers, 4 fighters and 1 transport 54 Sea Zone : 2 destroyers 62 Sea Zone : 1 flag Trans-Jordan : 2 infantry Normandy Bordeaux : 1 airfield, 1 factory_minor and 1 harbour Southern France : 1 factory_minor and 1 harbour France : 1 airfield, 1 factory_minor and 4 infantry Tobruk : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Iraq : 1 infantry Persia : 1 infantry
Production/PUs Summary :
Germans : 41 / 79 Russians : 21 / 28 Japanese : 39 / 52 Americans : 65 / 105 Chinese : 9 / 11 British : 38 / 47 UK_Pacific : 14 / 17 Italians : 5 / 5 ANZAC : 16 / 25 French : 17 / 17 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries and 3 mech_infantrys; Remaining resources: 27 PUs; Combat Move - Germans 1 mech_infantry moved from Bulgaria to Greece Germans take Greece from British 1 bomber moved from Germany to France 1 infantry moved from Novgorod to Belarus 1 fighter moved from Novgorod to Archangel 2 infantry and 1 mech_infantry moved from Novgorod to Archangel 1 armour and 2 mech_infantrys moved from Finland to Karelia 1 mech_infantry moved from Northwest Persia to Caucasus 1 fighter moved from Ukraine to Caucasus 1 armour and 2 mech_infantrys moved from Northwest Persia to Persia 6 armour and 19 mech_infantrys moved from Northwest Persia to Iraq 9 artilleries, 1 bomber, 5 fighters and 15 mech_infantrys moved from Western Germany to France 1 artillery moved from Western Germany to France 1 mech_infantry moved from Albania to Northern Italy Combat - Germans Battle in Northern Italy Germans attack with 1 mech_infantry British defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northern Italy British win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in Persia Germans attack with 1 armour and 2 mech_infantrys French defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Persia Germans win, taking Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Archangel, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Archangel Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 4 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 5 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 6 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 7 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 8 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 8 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Iraq Germans attack with 6 armour and 19 mech_infantrys French defend with 1 infantry Germans roll dice for 6 armour and 19 mech_infantrys in Iraq, round 2 : 8/25 hits, 6,17 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Iraq Germans win, taking Iraq from British with 6 armour and 19 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in France Germans attack with 10 artilleries, 2 bombers, 5 fighters and 15 mech_infantrys British defend with 5 artilleries, 1 bomber, 4 fighters and 12 infantry; French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 2 armour, 2 artilleries, 6 infantry and 3 mech_infantrys Germans roll dice for 10 artilleries, 2 bombers, 5 fighters and 15 mech_infantrys in France, round 2 : 10/32 hits, 11,33 expected hits
Combat Hit Differential Summary :
Germans : -3,50 British : 0,00 Russians : -2,00
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10 hits in france
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