L19 BM3 Giallo(x) vs 666(JWW)


  • TripleA Move Summary: ANZAC round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Burma to 42 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 44 Sea Zone: 3 destroyers
            EDIT: Adding units owned by ANZAC to 42 Sea Zone: 3 destroyers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Paulau Island : 1 flag, 1 infantry
    Marshall Islands : 1 flag, 1 infantry
    Formosa : 1 flag, 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Java : 1 flag, 1 artillery and 1 infantry
    42 Sea Zone : 1 carrier, 3 destroyers, 4 fighters and 1 transport
    32 Sea Zone : 1 transport
    34 Sea Zone : 1 transport
    62 Sea Zone : 1 flag
    Tobruk : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Iraq : 1 infantry
    

    Production/PUs Summary :

    Germans : 44 / 59
    Russians : 18 / 26
    Japanese : 41 / 46
    Americans : 70 / 110
    Chinese : 6 / 7
    British : 43 / 49
    UK_Pacific : 15 / 18
    Italians : 4 / 4
    ANZAC : 16 / 26
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Burma to 42 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 44 Sea Zone: 3 destroyers
            EDIT: Adding units owned by ANZAC to 42 Sea Zone: 3 destroyers
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Persia to Iraq
            1 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Paulau Island : 1 flag, 1 infantry
    Marshall Islands : 1 flag, 1 infantry
    Formosa : 1 flag, 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Java : 1 flag, 1 artillery and 1 infantry
    42 Sea Zone : 1 carrier, 3 destroyers, 4 fighters and 1 transport
    32 Sea Zone : 1 transport
    34 Sea Zone : 1 transport
    62 Sea Zone : 1 flag
    Egypt : 1 infantry
    Tobruk : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Iraq : 3 infantry
    

    Production/PUs Summary :

    Germans : 44 / 59
    Russians : 18 / 26
    Japanese : 41 / 46
    Americans : 70 / 110
    Chinese : 6 / 7
    British : 43 / 49
    UK_Pacific : 15 / 18
    Italians : 4 / 4
    ANZAC : 16 / 26
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: French round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Burma to 42 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 44 Sea Zone: 3 destroyers
            EDIT: Adding units owned by ANZAC to 42 Sea Zone: 3 destroyers
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Persia to Iraq
            1 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 artilleries and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Finland to Norway
                  Germans take Norway from British
            1 armour moved from Norway to Finland
            1 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 bomber and 2 fighters moved from Novgorod to Bryansk
            7 armour and 23 mech_infantrys moved from Caucasus to Northwest Persia
            1 artillery and 1 infantry moved from Rostov to Volgograd
            2 infantry moved from Rostov to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            5 artilleries moved from Rostov to Ukraine
            1 infantry moved from Western Germany to Northern Italy
            1 mech_infantry moved from Yugoslavia to Northern Italy
            2 mech_infantrys moved from Western Germany to Southern France
            3 fighters moved from Western Germany to Southern France
            2 fighters moved from Southern Italy to Northern Italy
            1 bomber moved from Western Germany to Belarus
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
                British defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Northern Italy
                Germans win, taking Northern Italy from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Bryansk
                Germans attack with 1 bomber, 2 fighters and 3 infantry
                Russians defend with 4 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Bryansk, round 2 : 3/6 hits, 2,17 expected hits
                    Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Bryansk, round 3 : 0/5 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Bryansk, round 4 : 1/5 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 4 infantry
            Battle in Volgograd
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 7 armour and 23 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 7 armour and 23 mech_infantrys in Northwest Persia, round 2 : 6/30 hits, 7,33 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 7 armour and 22 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Southern France
                Germans attack with 3 fighters and 2 mech_infantrys
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 3 fighters and 2 mech_infantrys in Southern France, round 2 : 1/5 hits, 1,83 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans roll dice for 3 fighters and 1 mech_infantry in Southern France, round 3 : 1/4 hits, 1,67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                Germans win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Bulgaria from British to Germans
            EDIT: Changing ownership of Albania from British to Italians
            EDIT: Turning off Edit Mode
            3 fighters moved from Southern France to Western Germany
            2 fighters moved from Northern Italy to Western Germany
            1 mech_infantry moved from Yugoslavia to Bulgaria
            1 mech_infantry moved from Yugoslavia to Albania
            1 bomber moved from Bryansk to Western Germany
            1 bomber moved from Belarus to Germany
            1 fighter moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Novgorod
    
        Place Units - Germans
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            10 artilleries placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : -4,50
    British : 0,67
    Americans : 1,00
    Russians : -1,33
    

    Savegame


  • TripleA Move Summary: Russians round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Samara to Volgograd
            4 infantry moved from Tambov to Volgograd
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            3 infantry moved from Russia to Bryansk
            1 infantry moved from Tambov to Bryansk
            2 infantry moved from Vologda to Archangel
            1 mech_infantry moved from Russia to Belarus
            1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
            1 bomber moved from Russia to Belarus
            2 fighters moved from Russia to Archangel
            1 fighter moved from Russia to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
                  Russians take 93 Sea Zone from Italians
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Samara to Volgograd
            4 infantry moved from Tambov to Volgograd
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            3 infantry moved from Russia to Bryansk
            1 infantry moved from Tambov to Bryansk
            2 infantry moved from Vologda to Archangel
            1 mech_infantry moved from Russia to Belarus
            1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
            1 bomber moved from Russia to Belarus
            2 fighters moved from Russia to Archangel
            1 fighter moved from Russia to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
                  Russians take 93 Sea Zone from Italians
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 5 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 5 infantry in Bryansk, round 2 : 1/6 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 fighter and 4 infantry in Bryansk, round 3 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/7 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/6 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Belarus
                Russians attack with 1 bomber and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 97 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 destroyer
                    Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                Russians win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Russians
            1 mech_infantry moved from Eastern Persia to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Bryansk to Russia
            1 bomber moved from Belarus to Russia
            2 fighters moved from Archangel to Russia
            1 infantry moved from Timguska to Yenisey
            1 armour and 1 mech_infantry moved from Urals to Yenisey
            2 mech_infantrys moved from Russia to Urals
            1 mech_infantry moved from Russia to Urals
            2 aaGuns, 1 artillery, 56 infantry and 1 mech_infantry moved from Tambov to Bryansk
            1 armour moved from Russia to Bryansk
            3 mech_infantrys moved from Russia to Volgograd
    
        Place Units - Russians
            3 armour and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : -0.67
    Russians : -1.83
    

    Territory Summary for Russians :

    Yenisey : 1 armour, 1 infantry and 1 mech_infantry
    Kazakhstan : 1 mech_infantry
    Bryansk : 2 aaGuns, 1 armour, 1 artillery, 60 infantry and 1 mech_infantry
    Rostov : 1 infantry
    Urals : 3 mech_infantrys
    Archangel : 2 infantry
    Russia : 2 aaGuns, 1 airfield, 3 armour, 1 bomber, 1 factory_major, 4 fighters, 2 mech_infantrys and 1 tactical_bomber
    Volgograd : 1 factory_minor, 3 infantry and 3 mech_infantrys
    Caucasus : 1 infantry
    93 Sea Zone : 1 flag
    97 Sea Zone : 1 flag, 1 submarine
    

    Production/PUs Summary :

    Germans : 48 / 79
    Russians : 21 / 28
    Japanese : 41 / 46
    Americans : 67 / 110
    Chinese : 6 / 7
    British : 34 / 49
    UK_Pacific : 15 / 18
    Italians : 9 / 4
    ANZAC : 16 / 26
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 aaGuns, 1 artillery, 1 battleship and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 33 Sea Zone to 31 Sea Zone
            1 submarine moved from 33 Sea Zone to 30 Sea Zone
            1 fighter moved from 33 Sea Zone to 32 Sea Zone
            1 submarine moved from 33 Sea Zone to 49 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
            1 fighter moved from 33 Sea Zone to 30 Sea Zone
            1 fighter moved from 33 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 artillery and 1 transport moved from 33 Sea Zone to 25 Sea Zone
            1 artillery moved from 25 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to 31 Sea Zone
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from French Indo China to Siam
            1 fighter and 1 tactical_bomber moved from French Indo China to Siam
            1 infantry moved from French Indo China to Shan State
            1 fighter moved from French Indo China to Shan State
            1 bomber moved from Anhwe to Shan State
            1 bomber moved from Anhwe to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Midway
            Battle in 32 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 32 Sea Zone
                Japanese win, taking Midway from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 46 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Siam
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Guam
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 31 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 1 transport in 31 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Yunnan
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Shan State
                Japanese attack with 1 bomber, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shan State, round 2 : 1/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 30 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 30 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 49 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Americans lost in 49 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    British roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC, 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 destroyer
                Casualties for British: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in Wake Island
    
        Non Combat Move - Japanese
            1 bomber and 1 fighter moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Siam to French Indo China
            1 bomber moved from Yunnan to French Indo China
            1 infantry moved from Kwangtung to Kwangsi
            2 mech_infantrys moved from Kwangtung to Kwangsi
            2 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hopei
            3 infantry moved from Shantung to Anhwe
            1 fighter moved from 32 Sea Zone to 31 Sea Zone
            1 fighter moved from 30 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 31 Sea Zone
            2 submarines moved from 6 Sea Zone to 31 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            2 battleships, 6 carriers, 2 cruisers and 3 destroyers moved from 33 Sea Zone to 31 Sea Zone
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
    
        Place Units - Japanese
            1 battleship placed in 6 Sea Zone
            2 aaGuns and 1 artillery placed in French Indo China
            3 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    British : 0,33
    Americans : -0,50
    Chinese : -0,33
    UK_Pacific : -0,67
    Japanese : 2,83
    

    Savegame


  • TripleA Move Summary: Americans round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 42 Sea Zone to 21 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            5 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Normandy Bordeaux to France
                  French take France from Germans
                  French take Normandy Bordeaux from Americans
                  French take Southern France from Americans
            2 bombers moved from Normandy Bordeaux to Germany
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from 110 Sea Zone to Holland Belgium
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 42 Sea Zone to 21 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            5 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Normandy Bordeaux to France
                  French take France from Germans
                  French take Normandy Bordeaux from Americans
                  French take Southern France from Americans
            2 bombers moved from Normandy Bordeaux to Germany
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Germany rolls: 5,5 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
            Battle in 25 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Holland Belgium
                Americans attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 26 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters in 26 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Neutral with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
            Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
            Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
            Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
            Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
            Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
            Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
            Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
            Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
            Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
            Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
    
        Non Combat Move - Americans
            6 fighters moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to 10 Sea Zone
            1 aaGun and 9 infantry moved from Eastern United States to 101 Sea Zone
            6 transports moved from 110 Sea Zone to 107 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Normandy Bordeaux to France
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 9 infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from Germany to United Kingdom
            1 infantry and 1 marine moved from Java to 42 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 5 fighters, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry and 1 marine moved from 35 Sea Zone to Philippines
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
            1 fighter moved from Queensland to 35 Sea Zone
            1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            4 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : -3.17
    Japanese : -0.33
    AA fire in Germany : : -0.33
    

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour, 2 infantry and 1 marine
    Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 mech_infantry
    Celebes : 1 flag
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag
    42 Sea Zone : 1 flag
    41 Sea Zone : 1 flag
    35 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport
    26 Sea Zone : 1 flag, 1 submarine
    10 Sea Zone : 6 carriers, 4 destroyers, 12 fighters, 11 submarines and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
    Trans-Jordan : 1 armour and 1 mech_infantry
    United Kingdom : 2 bombers
    Morocco : 1 aaGun and 9 infantry
    Normandy Bordeaux : 1 aaGun, 3 fighters and 1 infantry
    France : 2 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
    Holland Belgium : 1 flag, 1 infantry
    Libya : 1 flag
    101 Sea Zone : 2 transports
    Brazil : 1 flag
    91 Sea Zone : 1 carrier, 1 fighter and 5 transports
    107 Sea Zone : 6 transports
    110 Sea Zone : 1 carrier, 2 fighters and 2 transports
    

    Production/PUs Summary :

    Germans : 41 / 79
    Russians : 21 / 28
    Japanese : 44 / 52
    Americans : 65 / 105
    Chinese : 5 / 7
    British : 34 / 49
    UK_Pacific : 13 / 18
    Italians : 9 / 4
    ANZAC : 16 / 26
    French : 17 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            2 infantry moved from Shensi to Suiyuyan
            4 infantry moved from Szechwan to Yunnan
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            2 infantry moved from Shensi to Suiyuyan
            4 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 4 infantry in Yunnan, round 4 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 3 infantry in Yunnan, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 6 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 7 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2.67
    Japanese : -1.33
    

    Territory Summary for Chinese :

    Shensi : 1 infantry
    Yunnan : 2 infantry
    Suiyuyan : 2 infantry
    Szechwan : 2 infantry
    

    Production/PUs Summary :

    Germans : 41 / 79
    Russians : 21 / 28
    Japanese : 42 / 52
    Americans : 65 / 105
    Chinese : 7 / 11
    British : 34 / 49
    UK_Pacific : 13 / 18
    Italians : 9 / 4
    ANZAC : 16 / 26
    French : 17 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - British
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 bomber moved from United Kingdom to Northern Italy
            1 fighter moved from 110 Sea Zone to Northern Italy
            1 fighter moved from Normandy Bordeaux to Northern Italy
            1 mech_infantry moved from Burma to Kweichow
            1 artillery and 2 infantry moved from Burma to Shan State
            2 mech_infantrys moved from Burma to Hunan
            1 mech_infantry moved from Burma to Kweichow
            1 mech_infantry moved from Burma to Hunan
            1 fighter moved from Burma to Hunan
            1 fighter moved from Burma to Kweichow
            1 armour moved from Burma to Hunan
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 42 Sea Zone to 21 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            5 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Normandy Bordeaux to France
                  French take France from Germans
                  French take Normandy Bordeaux from Americans
                  French take Southern France from Americans
            2 bombers moved from Normandy Bordeaux to Germany
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Germany rolls: 5,5 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
            Battle in 25 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Holland Belgium
                Americans attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 26 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters in 26 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Neutral with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
            Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
            Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
            Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
            Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
            Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
            Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
            Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
            Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
            Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
            Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
    
        Non Combat Move - Americans
            6 fighters moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to 10 Sea Zone
            1 aaGun and 9 infantry moved from Eastern United States to 101 Sea Zone
            6 transports moved from 110 Sea Zone to 107 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Normandy Bordeaux to France
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 9 infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from Germany to United Kingdom
            1 infantry and 1 marine moved from Java to 42 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 5 fighters, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry and 1 marine moved from 35 Sea Zone to Philippines
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
            1 fighter moved from Queensland to 35 Sea Zone
            1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            4 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            2 infantry moved from Shensi to Suiyuyan
            4 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 4 infantry in Yunnan, round 4 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 3 infantry in Yunnan, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 6 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 7 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 artillery, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 bomber moved from United Kingdom to Northern Italy
            1 fighter moved from 110 Sea Zone to Northern Italy
            1 fighter moved from Normandy Bordeaux to Northern Italy
            1 mech_infantry moved from Burma to Kweichow
            1 artillery and 2 infantry moved from Burma to Shan State
            2 mech_infantrys moved from Burma to Hunan
            1 mech_infantry moved from Burma to Kweichow
            1 mech_infantry moved from Burma to Hunan
            1 fighter moved from Burma to Hunan
            1 fighter moved from Burma to Kweichow
            1 armour moved from Burma to Hunan
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
    
        Combat - British
            Battle in Northern Italy
                British attack with 1 bomber, 2 fighters and 2 mech_infantrys
                Germans defend with 1 mech_infantry; Italians defend with 1 factory_minor
                    British roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Northern Italy, round 2 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northern Italy
                British win, taking Northern Italy from Italians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Shan State
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                British attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                British attack with 1 armour, 1 fighter and 3 mech_infantrys
                Japanese defend with 2 infantry
                    British roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Hunan, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hunan
                British win, taking Hunan from Japanese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Hunan to Burma
            1 fighter moved from Kweichow to Burma
            1 artillery and 7 infantry moved from India to Burma
            1 carrier, 2 destroyers and 2 fighters moved from 42 Sea Zone to 35 Sea Zone
            1 armour, 2 artilleries and 6 infantry moved from Iraq to Trans-Jordan
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from Northern Italy to France
            1 bomber moved from Northern Italy to France
            5 artilleries and 12 infantry moved from Normandy Bordeaux to France
            3 fighters moved from United Kingdom to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to France
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 artillery, 4 infantry and 3 mech_infantrys placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 armour and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 1 armour and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 2.00
    Italians : 0.67
    Americans : -3.17
    Chinese : -2.67
    Japanese : -1.33
    AA fire in Germany : : -0.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 1 infantry
    Yunnan : 2 infantry
    Suiyuyan : 2 infantry
    Kweichow : 2 mech_infantrys
    Hunan : 1 armour and 2 mech_infantrys
    Szechwan : 2 infantry
    Shan State : 1 artillery and 1 infantry
    Burma : 3 aaGuns, 1 artillery, 2 fighters and 7 infantry
    India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
    Malaya : 1 harbour
    Philippines : 1 airfield, 1 harbour, 2 infantry and 1 marine
    Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 mech_infantry
    Celebes : 1 flag
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag
    42 Sea Zone : 1 flag
    41 Sea Zone : 1 flag
    35 Sea Zone : 1 flag, 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 1 transport
    26 Sea Zone : 1 flag, 1 submarine
    10 Sea Zone : 6 carriers, 4 destroyers, 12 fighters, 11 submarines and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 airfield, 2 armour, 3 artilleries, 1 fighter, 7 infantry and 1 mech_infantry
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 harbour and 3 infantry
    Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
    Scotland : 1 airfield
    United Kingdom : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
    Morocco : 1 aaGun and 9 infantry
    Normandy Bordeaux : 1 aaGun, 1 armour, 1 artillery, 3 fighters, 6 infantry and 1 mech_infantry
    France : 2 armour, 7 artilleries, 1 bomber, 4 fighters, 18 infantry and 3 mech_infantrys
    Holland Belgium : 1 flag, 1 infantry
    Northern Italy : 1 flag, 1 factory_minor and 1 mech_infantry
    Libya : 1 flag
    125 Sea Zone : 1 flag
    106 Sea Zone : 1 flag
    Greece : 1 flag
    99 Sea Zone : 1 submarine
    97 Sea Zone : 2 submarines
    Iraq : 1 flag
    92 Sea Zone : 1 destroyer
    Eastern Persia : 1 flag
    101 Sea Zone : 2 transports
    Brazil : 1 flag
    Persia : 1 flag
    98 Sea Zone : 1 destroyer
    91 Sea Zone : 1 carrier, 1 fighter and 5 transports
    107 Sea Zone : 6 transports
    110 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 6 transports
    

    Production/PUs Summary :

    Germans : 41 / 79
    Russians : 21 / 28
    Japanese : 39 / 52
    Americans : 65 / 105
    Chinese : 9 / 11
    British : 38 / 47
    UK_Pacific : 14 / 17
    Italians : 5 / 4
    ANZAC : 16 / 26
    French : 17 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 42 Sea Zone to 21 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            5 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Normandy Bordeaux to France
                  French take France from Germans
                  French take Normandy Bordeaux from Americans
                  French take Southern France from Americans
            2 bombers moved from Normandy Bordeaux to Germany
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Germany rolls: 5,5 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
            Battle in 25 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Holland Belgium
                Americans attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 26 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters in 26 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Neutral with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
            Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
            Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
            Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
            Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
            Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
            Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
            Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
            Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
            Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
            Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
    
        Non Combat Move - Americans
            6 fighters moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to 10 Sea Zone
            1 aaGun and 9 infantry moved from Eastern United States to 101 Sea Zone
            6 transports moved from 110 Sea Zone to 107 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Normandy Bordeaux to France
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 9 infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from Germany to United Kingdom
            1 infantry and 1 marine moved from Java to 42 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 5 fighters, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry and 1 marine moved from 35 Sea Zone to Philippines
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
            1 fighter moved from Queensland to 35 Sea Zone
            1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            4 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            2 infantry moved from Shensi to Suiyuyan
            4 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 4 infantry in Yunnan, round 4 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 3 infantry in Yunnan, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 6 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 7 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 artillery, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 bomber moved from United Kingdom to Northern Italy
            1 fighter moved from 110 Sea Zone to Northern Italy
            1 fighter moved from Normandy Bordeaux to Northern Italy
            1 mech_infantry moved from Burma to Kweichow
            1 artillery and 2 infantry moved from Burma to Shan State
            2 mech_infantrys moved from Burma to Hunan
            1 mech_infantry moved from Burma to Kweichow
            1 mech_infantry moved from Burma to Hunan
            1 fighter moved from Burma to Hunan
            1 fighter moved from Burma to Kweichow
            1 armour moved from Burma to Hunan
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
    
        Combat - British
            Battle in Northern Italy
                British attack with 1 bomber, 2 fighters and 2 mech_infantrys
                Germans defend with 1 mech_infantry; Italians defend with 1 factory_minor
                    British roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Northern Italy, round 2 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northern Italy
                British win, taking Northern Italy from Italians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Shan State
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                British attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                British attack with 1 armour, 1 fighter and 3 mech_infantrys
                Japanese defend with 2 infantry
                    British roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Hunan, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hunan
                British win, taking Hunan from Japanese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Hunan to Burma
            1 fighter moved from Kweichow to Burma
            1 artillery and 7 infantry moved from India to Burma
            1 carrier, 2 destroyers and 2 fighters moved from 42 Sea Zone to 35 Sea Zone
            1 armour, 2 artilleries and 6 infantry moved from Iraq to Trans-Jordan
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from Northern Italy to France
            1 bomber moved from Northern Italy to France
            5 artilleries and 12 infantry moved from Normandy Bordeaux to France
            3 fighters moved from United Kingdom to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to France
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 artillery, 4 infantry and 3 mech_infantrys placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 armour and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 1 armour and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 2.00
    Italians : 0.67
    Americans : -3.17
    Chinese : -2.67
    Japanese : -1.33
    AA fire in Germany : : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 2 infantry
                British defend with 1 factory_minor and 1 mech_infantry
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                1 infantry owned by the Italians retreated to Southern Italy
                British win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,3,5,1
            Italians collect 1 PU (4 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    British : 0,67
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Philippines
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Iraq to Trans-Jordan
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Persia
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Paulau Island : 1 flag, 1 infantry
    Marshall Islands : 1 flag, 1 infantry
    Formosa : 1 flag, 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Philippines : 1 artillery, 2 fighters and 1 infantry
    Java : 1 flag
    35 Sea Zone : 1 carrier, 3 destroyers, 4 fighters and 1 transport
    54 Sea Zone : 2 destroyers
    62 Sea Zone : 1 flag
    Trans-Jordan : 2 infantry
    Normandy Bordeaux : 1 airfield, 1 factory_minor and 1 harbour
    Southern France : 1 factory_minor and 1 harbour
    France : 1 airfield, 1 factory_minor and 4 infantry
    Tobruk : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Iraq : 1 infantry
    Persia : 1 infantry
    

    Production/PUs Summary :

    Germans : 41 / 79
    Russians : 21 / 28
    Japanese : 39 / 52
    Americans : 65 / 105
    Chinese : 9 / 11
    British : 38 / 47
    UK_Pacific : 14 / 17
    Italians : 5 / 5
    ANZAC : 16 / 25
    French : 17 / 17
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 artilleries and 3 mech_infantrys; Remaining resources: 27 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bulgaria to Greece
                  Germans take Greece from British
            1 bomber moved from Germany to France
            1 infantry moved from Novgorod to Belarus
            1 fighter moved from Novgorod to Archangel
            2 infantry and 1 mech_infantry moved from Novgorod to Archangel
            1 armour and 2 mech_infantrys moved from Finland to Karelia
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Ukraine to Caucasus
            1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
            6 armour and 19 mech_infantrys moved from Northwest Persia to Iraq
            9 artilleries, 1 bomber, 5 fighters and 15 mech_infantrys moved from Western Germany to France
            1 artillery moved from Western Germany to France
            1 mech_infantry moved from Albania to Northern Italy
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 1 mech_infantry
                British defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Northern Italy
                British win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
            Battle in Persia
                Germans attack with 1 armour and 2 mech_infantrys
                French defend with 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Persia
                Germans win, taking Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 2 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Archangel, round 2 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 4 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 5 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 6 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 7 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 8 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 8 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Iraq
                Germans attack with 6 armour and 19 mech_infantrys
                French defend with 1 infantry
                    Germans roll dice for 6 armour and 19 mech_infantrys in Iraq, round 2 : 8/25 hits, 6,17 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Iraq
                Germans win, taking Iraq from British with 6 armour and 19 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in France
                Germans attack with 10 artilleries, 2 bombers, 5 fighters and 15 mech_infantrys
                British defend with 5 artilleries, 1 bomber, 4 fighters and 12 infantry; French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 2 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
                    Germans roll dice for 10 artilleries, 2 bombers, 5 fighters and 15 mech_infantrys in France, round 2 : 10/32 hits, 11,33 expected hits
    

    Combat Hit Differential Summary :

    Germans : -3,50
    British : 0,00
    Russians : -2,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    10 hits in france


  • @Giallo said in L19 BM3 Giallo(x) vs 666(JWW):

    10 hits in france

    Max D

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