@max334 ac41e5e6-a265-41f6-8811-98f8c5867a29-triplea_41360_5uk.tsvg
Giallo (Allies+8) vs Simon33 (Axis) BM3
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 12 Purchase Units - Americans Americans buy 2 bombers, 3 fighters and 6 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Americans 2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 62 Sea Zone 2 artilleries and 2 infantry moved from 62 Sea Zone to New South Wales 3 fighters and 3 tactical_bombers moved from 63 Sea Zone to New South Wales 1 battleship, 3 carriers, 2 cruisers and 6 destroyers moved from 63 Sea Zone to 62 Sea Zone 3 carriers, 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 30 Sea Zone to 62 Sea Zone 2 armour, 1 artillery, 1 battleship, 1 carrier, 3 infantry and 3 transports moved from 64 Sea Zone to 63 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 63 Sea Zone to New Zealand 4 artilleries, 2 infantry and 1 marine moved from Vyborg to Novgorod Russians take Novgorod from Germans 1 bomber moved from Finland to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in New Zealand Battle in New South Wales Americans attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers Japanese defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry Americans roll dice for 1 battleship and 2 cruisers in New South Wales, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in New South Wales, round 2 : 6/10 hits, 4,83 expected hits Japanese roll dice for 1 artillery, 2 fighters and 9 infantry in New South Wales, round 2 : 1/12 hits, 4,67 expected hits 8 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New South Wales Americans roll dice for 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in New South Wales, round 3 : 2/9 hits, 4,50 expected hits Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in New South Wales, round 3 : 2/4 hits, 2,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in New South Wales Americans roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in New South Wales, round 4 : 2/7 hits, 3,83 expected hits Japanese roll dice for 2 fighters in New South Wales, round 4 : 1/2 hits, 1,33 expected hits 2 fighters owned by the Japanese and 1 tactical_bomber owned by the Americans lost in New South Wales Americans win, taking New Zealand from Japanese, taking New South Wales from Japanese, taking New Zealand from Americans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Americans: 1 artillery, 2 infantry and 1 tactical_bomber Casualties for Japanese: 1 artillery, 2 fighters and 9 infantry Non Combat Move - Americans 3 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone 2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 51 Sea Zone 2 aaGuns and 2 infantry moved from 51 Sea Zone to Samoa 1 bomber moved from Western Germany to Finland 2 artilleries and 4 infantry moved from Finland to Vyborg 3 fighters moved from Vyborg to Novgorod 2 armour, 4 infantry and 2 mech_infantrys moved from Norway to 112 Sea Zone 2 armour, 1 carrier, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 112 Sea Zone to 127 Sea Zone 2 armour, 4 infantry and 2 mech_infantrys moved from 127 Sea Zone to Novgorod 2 fighters moved from Norway to Novgorod 3 infantry moved from Norway to Finland 1 fighter moved from Novgorod to Belarus 4 fighters moved from Novgorod to Vyborg Place Units - Americans 3 mech_infantrys placed in Finland 3 mech_infantrys placed in Norway 2 bombers and 3 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 62 Sea Zone: 2 destroyers EDIT: Adding units owned by Americans to 30 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol 1 infantry moved from Anhwe to Jehol 1 fighter moved from Hunan to Jehol 7 artilleries and 13 infantry moved from Hunan to Yunnan Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Kweichow Place Units - Chinese 1 infantry placed in Kweichow 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Purchase Units - British British buy 3 armour and 3 mech_infantrys; Remaining resources: 5 PUs; Combat Move - British 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 4 armour and 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Iraq to Eastern Persia British take Persia from Germans British take Eastern Persia from Germans 1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia 1 artillery and 1 infantry moved from Iraq to Northwest Persia 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Vyborg to Belarus 1 fighter and 5 infantry moved from Vyborg to Novgorod 3 infantry moved from Karelia to Novgorod Combat - British Battle in Northwest Persia British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq 2 transports moved from 112 Sea Zone to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Norway 1 aaGun and 2 infantry moved from Norway to Finland 1 aaGun moved from Karelia to Novgorod 1 aaGun moved from Vyborg to Novgorod 1 fighter moved from Novgorod to Belarus Place Units - British 3 armour placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,5 British collect 35 PUs (2 lost to blockades); end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 1,17 Italians : -0,33 AA fire in Western Germany : : -0,17 Americans : -2,83 Chinese : 0,33 Japanese : -5,00
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still in it for now
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 12 Purchase Units - Italians Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Tambov 2 armour moved from Volgograd to Tambov 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Battle in Tambov Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov Italians win, taking Gibraltar from British, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 artilleries and 3 infantry moved from Tunisia to Libya 1 carrier moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone 2 bombers moved from Southern Italy to Western Germany Place Units - Italians 2 fighters placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : -0.17 Russians : 0.67
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 12 Combat Move - ANZAC Turn Complete - ANZAC ANZAC collect 4 PUs; end with 4 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 7 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 13 Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 76 PUs; Germans buy 7 artilleries, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bryansk to Belarus Germans take Smolensk from Russians 1 artillery and 3 infantry moved from Bryansk to Russia 11 armour and 10 mech_infantrys moved from Volgograd to Russia 6 armour and 25 mech_infantrys moved from Bryansk to Russia 3 armour and 1 mech_infantry moved from Ukraine to Russia 8 mech_infantrys moved from Western Ukraine to Russia 8 artilleries and 22 infantry moved from Bryansk to Belarus 1 infantry moved from Caucasus to Northwest Persia 1 armour moved from West India to Eastern Persia 1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia 1 bomber moved from Volgograd to Northwest Persia 1 bomber moved from Volgograd to Eastern Persia Combat - Germans Battle in Eastern Persia Germans attack with 1 armour and 1 bomber British defend with 1 armour Germans roll dice for 1 armour and 1 bomber in Eastern Persia, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Eastern Persia retreated to Eastern Persia British win with 1 armour remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour Battle in Northwest Persia Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 2.67 expected hits British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Belarus Germans attack with 1 armour, 8 artilleries and 22 infantry British defend with 1 fighter and 1 mech_infantry; Americans defend with 1 fighter; Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 8 artilleries and 22 infantry in Belarus, round 2 : 11/31 hits, 8.17 expected hits Russians roll dice for 2 fighters and 2 mech_infantrys in Belarus, round 2 : 3/4 hits, 2.00 expected hits 1 mech_infantry owned by the Russians, 1 mech_infantry owned by the British, 3 infantry owned by the Germans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 8 artilleries and 19 infantry remaining. Battle score for attacker is 19 Casualties for Germans: 3 infantry Casualties for Americans: 1 fighter Casualties for British: 1 fighter and 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Russia Germans attack with 20 armour, 1 artillery, 3 infantry and 44 mech_infantrys Russians defend with 1 airfield, 1 factory_major and 6 infantry Germans roll dice for 20 armour, 1 artillery, 3 infantry and 44 mech_infantrys in Russia, round 2 : 14/68 hits, 18.33 expected hits Russians roll dice for 6 infantry in Russia, round 2 : 5/6 hits, 2.00 expected hits 6 infantry owned by the Russians, 3 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia Germans captures 8PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 20 armour, 1 artillery and 42 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 3 infantry and 2 mech_infantrys Casualties for Russians: 6 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 aaGuns moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd 2 bombers moved from Northwest Persia to Ukraine 3 fighters and 1 tactical_bomber moved from Ukraine to Germany 10 infantry moved from Germany to Poland 6 infantry moved from Western Germany to Germany 6 mech_infantrys moved from Western Germany to Poland 2 mech_infantrys moved from Western Germany to Poland 2 mech_infantrys moved from Germany to Poland 3 artilleries moved from France to Western Germany 1 bomber moved from Eastern Persia to Volgograd 1 armour moved from Evenkiyskiy to Timguska 1 armour moved from Yenisey to Timguska Place Units - Germans 3 artilleries placed in Volgograd 3 infantry placed in Ukraine 3 artilleries placed in France 1 artillery, 1 fighter, 3 infantry and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 61 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -3.33 British : -0.17 Russians : 4.00
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 13 Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Smolensk Russians take Smolensk from Germans 24 artilleries and 24 infantry moved from Vologda to Archangel 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Chahar to Manchuria Chinese take Manchuria from Japanese 1 bomber moved from Hunan to 36 Sea Zone Combat - Russians Battle in 36 Sea Zone Russians attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 36 Sea Zone Russians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - Russians 1 bomber moved from 36 Sea Zone to Yunnan 1 infantry moved from Vologda to Smolensk 1 aaGun moved from Vologda to Smolensk 1 infantry moved from Vologda to Smolensk 1 infantry moved from Vologda to Archangel 2 mech_infantrys moved from Vologda to Novgorod 5 fighters and 1 tactical_bomber moved from Vologda to Karelia Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 destroyer, 2 fighters, 8 infantry and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 2 fighters moved from Japan to Manchuria 1 artillery and 1 infantry moved from Shantung to Jehol 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Kiangsu to Kweichow Japanese take Anhwe from Chinese 1 artillery and 1 infantry moved from Shantung to Jehol 1 armour moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 1 armour moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 3 infantry moved from Queensland to New South Wales 1 infantry moved from South Australia to New South Wales 1 armour moved from Kiangsu to Chahar Japanese take Chahar from Chinese 1 fighter moved from Japan to Jehol Combat - Japanese Battle in Manchuria Japanese attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in New South Wales Japanese attack with 4 infantry ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery Japanese roll dice for 4 infantry in New South Wales, round 2 : 0/4 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in New South Wales, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 infantry in New South Wales, round 3 : 0/4 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in New South Wales, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New South Wales Japanese roll dice for 3 infantry in New South Wales, round 4 : 1/3 hits, 0.50 expected hits ANZAC roll dice for 1 artillery in New South Wales, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in New South Wales Japanese destroys 7PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 3 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Eastern Persia Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Eastern Persia Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 armour Battle in Kweichow Japanese attack with 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 fighter and 1 infantry; Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 3/7 hits, 3.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 fighter and 1 infantry Casualties for Russians: 1 infantry Battle in Jehol Japanese attack with 2 artilleries, 1 fighter and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Jehol, round 2 : 3/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 19 Sea Zone 1 fighter moved from Jehol to 19 Sea Zone 1 fighter moved from Manchuria to 19 Sea Zone 1 fighter moved from Manchuria to 6 Sea Zone 1 destroyer and 6 submarines moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 2 bombers moved from Kweichow to French Indo China 3 bombers moved from French Indo China to Philippines 2 carriers moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 35 Sea Zone 1 artillery moved from India to West India 1 fighter and 1 tactical_bomber moved from Eastern Persia to West India 3 armour, 11 artilleries and 1 mech_infantry moved from India to Burma 1 artillery and 2 infantry moved from French Indo China to Shan State 2 artilleries moved from India to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from Kweichow to Burma 2 artilleries, 2 battleships, 1 cruiser and 2 transports moved from 39 Sea Zone to 37 Sea Zone 2 artilleries moved from 37 Sea Zone to Shan State 1 infantry moved from Kiangsi to Anhwe 4 artilleries, 4 infantry and 1 mech_infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Buryatia to Amur 1 infantry moved from Yakut S.S.R. to Yenisey Place Units - Japanese 1 artillery and 2 infantry placed in India 3 infantry placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Queensland 1 artillery and 2 fighters placed in Japan 1 destroyer and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,5,5,4,4,5,4,1,6,3,3,3,3,1,4,2,3,1,1,3,4,3,1,6,1,4,1,1,4,2 Japanese collect 70 PUs (3 lost to blockades); end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
British : 0.50 ANZAC : 0.00 Chinese : -1.33 Japanese : 0.67
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Looks like you’ll get Sydney back.
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 13 Purchase Units - Americans Americans buy 3 armour, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry and 2 marines; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone 2 armour, 1 artillery and 3 infantry moved from New Zealand to 63 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 63 Sea Zone to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales 1 fighter moved from 62 Sea Zone to New South Wales 1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Victoria 3 fighters moved from Western United States to Hawaiian Islands 1 infantry moved from Novgorod to Baltic States Americans take Baltic States from Germans 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales 1 armour and 1 infantry moved from 61 Sea Zone to South Australia 1 destroyer moved from 62 Sea Zone to 55 Sea Zone Americans take 54 Sea Zone from Japanese 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 2 submarines and 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 battleship and 1 carrier moved from 63 Sea Zone to 54 Sea Zone Combat - Americans Battle in Victoria Battle in South Australia Battle in New South Wales Americans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in New South Wales, round 2 : 2/7 hits, 3,50 expected hits Japanese roll dice for 3 infantry in New South Wales, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in New South Wales Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in New South Wales, round 3 : 4/7 hits, 3,50 expected hits Japanese roll dice for 1 infantry in New South Wales, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New South Wales Americans win, taking Victoria from Japanese, taking South Australia from Japanese, taking New South Wales from Japanese, taking Victoria from Americans, taking South Australia from Americans with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Battle in Queensland Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 battleships and 2 cruisers in Queensland, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 2 : 4/6 hits, 2,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Queensland, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Queensland Americans win, taking Queensland from Japanese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone 3 fighters and 2 tactical_bombers moved from New South Wales to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to United Kingdom 1 bomber moved from Finland to United Kingdom 2 aaGuns and 2 infantry moved from Samoa to 51 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 51 Sea Zone to 63 Sea Zone 2 aaGuns and 2 infantry moved from 63 Sea Zone to New Zealand 2 armour, 4 artilleries, 5 infantry and 1 marine moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Smolensk 1 mech_infantry moved from Novgorod to Vologda 1 carrier and 4 transports moved from 127 Sea Zone to 112 Sea Zone 2 fighters moved from 127 Sea Zone to 112 Sea Zone 3 mech_infantrys moved from Norway to Vyborg 3 infantry and 3 mech_infantrys moved from Finland to Karelia 4 fighters moved from Vyborg to Archangel Place Units - Americans 3 armour placed in Norway 3 infantry placed in Finland 2 marines placed in Central United States 2 cruisers and 1 destroyer placed in 101 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : 0,17 Japanese : -1,33
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Yunnan to Kweichow 7 artilleries and 14 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 armour Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits, 0,50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 armour in Kweichow, round 4 : 0/1 hits, 0,50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 5 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 armour in Kweichow, round 5 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0,33 Japanese : -1,00
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 13 Purchase Units - Americans Americans buy 3 armour, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry and 2 marines; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone 2 armour, 1 artillery and 3 infantry moved from New Zealand to 63 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 63 Sea Zone to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales 1 fighter moved from 62 Sea Zone to New South Wales 1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Victoria 3 fighters moved from Western United States to Hawaiian Islands 1 infantry moved from Novgorod to Baltic States Americans take Baltic States from Germans 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales 1 armour and 1 infantry moved from 61 Sea Zone to South Australia 1 destroyer moved from 62 Sea Zone to 55 Sea Zone Americans take 54 Sea Zone from Japanese 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 2 submarines and 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 battleship and 1 carrier moved from 63 Sea Zone to 54 Sea Zone Combat - Americans Battle in Victoria Battle in South Australia Battle in New South Wales Americans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in New South Wales, round 2 : 2/7 hits, 3,50 expected hits Japanese roll dice for 3 infantry in New South Wales, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in New South Wales Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in New South Wales, round 3 : 4/7 hits, 3,50 expected hits Japanese roll dice for 1 infantry in New South Wales, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New South Wales Americans win, taking Victoria from Japanese, taking South Australia from Japanese, taking New South Wales from Japanese, taking Victoria from Americans, taking South Australia from Americans with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Battle in Queensland Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 battleships and 2 cruisers in Queensland, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 2 : 4/6 hits, 2,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Queensland, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Queensland Americans win, taking Queensland from Japanese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone 3 fighters and 2 tactical_bombers moved from New South Wales to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to United Kingdom 1 bomber moved from Finland to United Kingdom 2 aaGuns and 2 infantry moved from Samoa to 51 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 51 Sea Zone to 63 Sea Zone 2 aaGuns and 2 infantry moved from 63 Sea Zone to New Zealand 2 armour, 4 artilleries, 5 infantry and 1 marine moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Smolensk 1 mech_infantry moved from Novgorod to Vologda 1 carrier and 4 transports moved from 127 Sea Zone to 112 Sea Zone 2 fighters moved from 127 Sea Zone to 112 Sea Zone 3 mech_infantrys moved from Norway to Vyborg 3 infantry and 3 mech_infantrys moved from Finland to Karelia 4 fighters moved from Vyborg to Archangel Place Units - Americans 3 armour placed in Norway 3 infantry placed in Finland 2 marines placed in Central United States 2 cruisers and 1 destroyer placed in 101 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Yunnan to Kweichow 7 artilleries and 14 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 armour Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits, 0,50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 armour in Kweichow, round 4 : 0/1 hits, 0,50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 5 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 armour in Kweichow, round 5 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Tobruk to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 6 artilleries moved from Iraq to Northwest Persia Combat - British Battle in Denmark Battle in Gibraltar British attack with 2 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Gibraltar British roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Gibraltar British win, taking Denmark from Germans, taking Gibraltar from Italians with 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Northwest Persia British attack with 3 armour, 6 artilleries and 3 mech_infantrys Germans defend with 1 infantry British roll dice for 3 armour, 6 artilleries and 3 mech_infantrys in Northwest Persia, round 2 : 7/12 hits, 4,50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 3 armour, 5 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for British: 1 artillery Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 6 mech_infantrys moved from Egypt to Iraq 8 armour and 10 mech_infantrys moved from Iraq to Persia 1 mech_infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Persia to Eastern Persia 2 aaGuns and 8 infantry moved from Novgorod to Archangel Place Units - British 2 destroyers placed in 80 Sea Zone 1 airfield placed in Iraq 2 infantry placed in United Kingdom 1 infantry placed in Iraq 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,3 British collect 35 PUs (4 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67 British : 3,83 Italians : 0,00 Americans : 0,17 Chinese : -0,33 Japanese : -2,33
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ah that battle in Gib felt great!
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 13 Purchase Units - Americans Americans buy 3 armour, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry and 2 marines; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone 2 armour, 1 artillery and 3 infantry moved from New Zealand to 63 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 63 Sea Zone to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales 1 fighter moved from 62 Sea Zone to New South Wales 1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Victoria 3 fighters moved from Western United States to Hawaiian Islands 1 infantry moved from Novgorod to Baltic States Americans take Baltic States from Germans 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales 1 armour and 1 infantry moved from 61 Sea Zone to South Australia 1 destroyer moved from 62 Sea Zone to 55 Sea Zone Americans take 54 Sea Zone from Japanese 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 2 submarines and 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 battleship and 1 carrier moved from 63 Sea Zone to 54 Sea Zone Combat - Americans Battle in Victoria Battle in South Australia Battle in New South Wales Americans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in New South Wales, round 2 : 2/7 hits, 3,50 expected hits Japanese roll dice for 3 infantry in New South Wales, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in New South Wales Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in New South Wales, round 3 : 4/7 hits, 3,50 expected hits Japanese roll dice for 1 infantry in New South Wales, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New South Wales Americans win, taking Victoria from Japanese, taking South Australia from Japanese, taking New South Wales from Japanese, taking Victoria from Americans, taking South Australia from Americans with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Battle in Queensland Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 battleships and 2 cruisers in Queensland, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 2 : 4/6 hits, 2,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Queensland, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Queensland Americans win, taking Queensland from Japanese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone 3 fighters and 2 tactical_bombers moved from New South Wales to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to United Kingdom 1 bomber moved from Finland to United Kingdom 2 aaGuns and 2 infantry moved from Samoa to 51 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 51 Sea Zone to 63 Sea Zone 2 aaGuns and 2 infantry moved from 63 Sea Zone to New Zealand 2 armour, 4 artilleries, 5 infantry and 1 marine moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Smolensk 1 mech_infantry moved from Novgorod to Vologda 1 carrier and 4 transports moved from 127 Sea Zone to 112 Sea Zone 2 fighters moved from 127 Sea Zone to 112 Sea Zone 3 mech_infantrys moved from Norway to Vyborg 3 infantry and 3 mech_infantrys moved from Finland to Karelia 4 fighters moved from Vyborg to Archangel Place Units - Americans 3 armour placed in Norway 3 infantry placed in Finland 2 marines placed in Central United States 2 cruisers and 1 destroyer placed in 101 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Yunnan to Kweichow 7 artilleries and 14 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 armour Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits, 0,50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 armour in Kweichow, round 4 : 0/1 hits, 0,50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 5 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 armour in Kweichow, round 5 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Tobruk to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 6 artilleries moved from Iraq to Northwest Persia Combat - British Battle in Denmark Battle in Gibraltar British attack with 2 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Gibraltar British roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Gibraltar British win, taking Denmark from Germans, taking Gibraltar from Italians with 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Northwest Persia British attack with 3 armour, 6 artilleries and 3 mech_infantrys Germans defend with 1 infantry British roll dice for 3 armour, 6 artilleries and 3 mech_infantrys in Northwest Persia, round 2 : 7/12 hits, 4,50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 3 armour, 5 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for British: 1 artillery Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 6 mech_infantrys moved from Egypt to Iraq 8 armour and 10 mech_infantrys moved from Iraq to Persia 1 mech_infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Persia to Eastern Persia 2 aaGuns and 8 infantry moved from Novgorod to Archangel Place Units - British 2 destroyers placed in 80 Sea Zone 1 airfield placed in Iraq 2 infantry placed in United Kingdom 1 infantry placed in Iraq 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,3 British collect 35 PUs (4 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Persia: 2 armour and 2 mech_infantrys EDIT: Adding units owned by British to Northwest Persia: 2 armour and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67 British : 3,83 Italians : 0,00 Americans : 0,17 Chinese : -0,33 Japanese : -2,33
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 13 Purchase Units - Italians Italians buy 2 artilleries, 1 bomber, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 2 bombers moved from Western Germany to Smolensk 2 armour moved from Tambov to Smolensk Combat - Italians Battle in Smolensk Italians attack with 2 armour and 2 bombers Americans defend with 1 mech_infantry; Russians defend with 1 aaGun and 3 infantry AA fire in Smolensk : 1/2 hits, 0.33 expected hits 1 bomber owned by the Italians lost in Smolensk Italians roll dice for 2 armour and 1 bomber in Smolensk, round 2 : 0/3 hits, 1.67 expected hits Russians roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Smolensk, round 2 : 3/4 hits, 1.33 expected hits 1 bomber owned by the Italians and 2 armour owned by the Italians lost in Smolensk Russians win with 1 aaGun, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -36 Casualties for Italians: 2 armour and 2 bombers Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 carrier, 2 fighters and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Northern Italy to Germany Place Units - Italians 1 transport placed in 95 Sea Zone 1 mech_infantry placed in Northern Italy 2 artilleries and 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
AA fire in Smolensk : : 0.67 Italians : -1.67 Russians : 1.67
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@Giallo said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
ah that battle in Gib felt great!
It was followed up with Smolensk! If I’d had won that, I should have smashed your main stack in USSR.
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 13 Combat Move - ANZAC Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 13 Combat Move - ANZAC Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Politics - French Turning on Edit Mode EDIT: Removing units owned by British from Persia: 2 armour and 2 mech_infantrys EDIT: Adding units owned by British to Northwest Persia: 2 armour and 2 mech_infantrys EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
@Giallo said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
ah that battle in Gib felt great!
It was followed up with Smolensk! If I’d had won that, I should have smashed your main stack in USSR.
I know, it was like 50/50 a bit to your advantage… That would have changed everything completely. I made an ncm edit I already did it before italy but you already d/l the old file
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 9 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 4 PUs; Combat Move - Germans 10 infantry moved from Poland to Baltic States 2 armour moved from Timguska to Vologda 1 armour, 1 artillery and 1 mech_infantry moved from Russia to Vologda 1 armour, 1 artillery and 1 infantry moved from Belarus to Smolensk 2 armour moved from Russia to Smolensk 1 bomber moved from Western Germany to Novgorod 2 infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Germany to Novgorod 2 bombers moved from Ukraine to Novgorod 2 fighters moved from Germany to Baltic States 1 artillery, 1 fighter and 1 infantry moved from Western Germany to Denmark 1 bomber moved from Volgograd to Novgorod 3 artilleries and 2 infantry moved from Western Germany to Denmark Combat - Germans Battle in Novgorod Germans attack with 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys Germans roll dice for 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 7/8 hits, 4.17 expected hits Russians roll dice for 2 mech_infantrys in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 mech_infantrys Battle in Denmark Germans attack with 4 artilleries, 1 fighter and 3 infantry British defend with 1 infantry Germans roll dice for 4 artilleries, 1 fighter and 3 infantry in Denmark, round 2 : 4/8 hits, 2.83 expected hits British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 4 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Baltic States Germans attack with 2 fighters and 10 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 10 infantry in Baltic States, round 2 : 3/12 hits, 2.67 expected hits Americans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Baltic States Germans win, taking Baltic States from Americans with 2 fighters and 9 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Smolensk Germans attack with 3 armour, 1 artillery and 1 infantry Americans defend with 1 mech_infantry; Russians defend with 1 aaGun and 3 infantry Germans roll dice for 3 armour, 1 artillery and 1 infantry in Smolensk, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk 3 armour owned by the Germans retreated to Belarus Russians win with 1 aaGun, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 3 armour, 1 artillery and 1 mech_infantry Americans defend with 1 mech_infantry; Russians defend with 1 aaGun and 3 infantry Germans roll dice for 3 armour, 1 artillery and 1 mech_infantry in Vologda, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Vologda, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 artillery owned by the Germans, 3 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Russia Russians win with 1 aaGun, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 17 armour, 1 fighter, 41 mech_infantrys and 1 tactical_bomber moved from Russia to Belarus 10 mech_infantrys moved from Poland to Belarus 2 fighters moved from Baltic States to Germany 4 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 fighter moved from Denmark to Western Germany 4 mech_infantrys moved from Western Germany to Denmark 1 fighter moved from Western Germany to Germany 3 mech_infantrys moved from Western Germany to Denmark 3 mech_infantrys moved from Germany to Baltic States 3 infantry moved from Ukraine to Rostov 3 artilleries moved from Caucasus to Volgograd Place Units - Germans 3 artilleries placed in Volgograd 3 mech_infantrys placed in Ukraine 1 artillery and 2 infantry placed in Russia 1 infantry placed in France 1 armour, 5 artilleries, 1 fighter and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 61 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 2.00 British : -0.33 Americans : 0.67 Russians : -0.33
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 14 Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Karelia to Novgorod 1 infantry moved from Archangel to Novgorod 1 infantry moved from Vologda to Samara Russians take Samara from Germans 1 infantry moved from Smolensk to Bryansk Russians take Bryansk from Germans 1 bomber moved from Yunnan to Caucasus Combat - Russians Battle in Novgorod Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/7 hits, 3,33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 bomber Germans defend with 1 infantry Russians roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from Caucasus to Iraq 24 artilleries and 25 infantry moved from Archangel to Vologda 1 aaGun and 1 infantry moved from Smolensk to Vologda 5 fighters and 1 tactical_bomber moved from Novgorod to Vologda Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,67 Italians : -0,33 Russians : -0,00