TripleA Turn Summary for game: World War II Classic
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 1 PUs; Combat Move - Japanese 2 infantry moved from Kwangtung to China 1 infantry moved from Manchuria to Soviet Far East Japanese take Soviet Far East from Russians 2 infantry moved from French Indo China to India 1 armour moved from French Indo China to India 2 infantry moved from Philippines to Philippines Sea Zone 2 infantry and 1 transport moved from Philippines Sea Zone to Indian Ocean Sea Zone 2 infantry moved from Indian Ocean Sea Zone to India 1 fighter moved from Caroline Islands Sea Zone to Indian Ocean Sea Zone 1 fighter moved from Philippines to Indian Ocean Sea Zone 1 fighter moved from French Indo China to China 1 fighter moved from Manchuria to China 2 infantry moved from Manchuria to China 1 fighter moved from Japan to China 1 bomber moved from Japan to China Combat - Japanese Battle in China Japanese attack with 1 bomber, 3 fighters and 4 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 1 bomber, 3 fighters and 4 infantry in China, round 2 : 2/8 hits, 2.83 expected hits Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in China 2 infantry owned by the Americans lost in China Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in China, round 3 : 2/6 hits, 2.50 expected hits Americans roll dice for 1 fighter in China, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in China 1 fighter owned by the Americans lost in China Japanese win, taking China from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Indian Ocean Sea Zone Japanese attack with 2 fighters and 1 transport British defend with 1 transport Japanese roll dice for 2 fighters and 1 transport in Indian Ocean Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 transport in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the British lost in Indian Ocean Sea Zone Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 transport Battle in India Japanese attack with 1 armour and 4 infantry British defend with 1 infantry Japanese roll dice for 1 armour and 4 infantry in India, round 2 : 2/5 hits, 1.17 expected hits British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese win, taking India from British with 1 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters moved from Indian Ocean Sea Zone to French Indo China Sea Zone 1 carrier moved from Caroline Islands Sea Zone to French Indo China Sea Zone 1 submarine moved from Solomon Islands Sea Zone to Japan Sea Zone 1 battleship moved from Caroline Islands Sea Zone to Japan Sea Zone 1 transport moved from Japan Sea Zone to Okinawa Sea Zone 1 infantry moved from Okinawa to Okinawa Sea Zone 1 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 3 fighters moved from China to Manchuria 1 bomber moved from China to Manchuria Place Units - Japanese 3 transports placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -0.50 British regular : -0.50