TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 bombers, 2 fighters, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 41 Sea Zone to Java
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Philippines
Battle in Celebes
Battle in Java
Americans attack with 2 fighters
Japanese defend with 2 artilleries
Americans roll dice for 2 fighters in Java, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries in Java, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Java
Americans roll dice for 1 fighter in Java, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries in Java, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter in Java, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries in Java, round 4 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Java
Americans roll dice for 1 fighter in Java, round 5 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 artilleries
Non Combat Move - Americans
1 fighter moved from Java to 43 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 41 Sea Zone to 43 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 4 submarines moved from 33 Sea Zone to 43 Sea Zone
1 bomber moved from Gilbert Islands to Queensland
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone
2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from Hawaiian Islands to New Zealand
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to Wake Island
1 armour moved from West India to Persia
1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from France to United Kingdom
1 aaGun and 3 infantry moved from 110 Sea Zone to United Kingdom
2 transports moved from 110 Sea Zone to 107 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
3 bombers, 2 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
AA fire in France : : -0.17
Americans : -0.50
Japanese : -1.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Queensland : 1 bomber
New Zealand : 2 artilleries, 1 fighter and 2 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Wake Island : 1 airfield and 2 fighters
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 infantry
44 Sea Zone : 1 transport
43 Sea Zone : 4 carriers, 3 destroyers, 3 fighters and 5 submarines
35 Sea Zone : 1 transport
63 Sea Zone : 1 carrier, 1 destroyer and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Gibraltar : 1 fighter
United Kingdom : 1 aaGun, 1 bomber and 3 infantry
Morocco : 1 aaGun and 4 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag
Libya : 1 flag
101 Sea Zone : 2 transports
Brazil : 1 flag
Persia : 1 armour
91 Sea Zone : 2 transports
107 Sea Zone : 2 transports
110 Sea Zone : 2 carriers, 3 destroyers, 1 fighter and 2 transports
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 1 bomber and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 bombers, 2 fighters, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 41 Sea Zone to Java
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Philippines
Battle in Celebes
Battle in Java
Americans attack with 2 fighters
Japanese defend with 2 artilleries
Americans roll dice for 2 fighters in Java, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries in Java, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Java
Americans roll dice for 1 fighter in Java, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries in Java, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter in Java, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries in Java, round 4 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Java
Americans roll dice for 1 fighter in Java, round 5 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 artilleries
Non Combat Move - Americans
1 fighter moved from Java to 43 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 41 Sea Zone to 43 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 4 submarines moved from 33 Sea Zone to 43 Sea Zone
1 bomber moved from Gilbert Islands to Queensland
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone
2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from Hawaiian Islands to New Zealand
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to Wake Island
1 armour moved from West India to Persia
1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from France to United Kingdom
1 aaGun and 3 infantry moved from 110 Sea Zone to United Kingdom
2 transports moved from 110 Sea Zone to 107 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
3 bombers, 2 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 1 artillery, 1 bomber and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 10 fighters and 5 infantry
Germans defend with 1 armour, 10 artilleries, 1 factory_minor and 1 harbour
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 10 fighters and 5 infantry in Normandy Bordeaux, round 2 : 4/16 hits, 6.33 expected hits
Germans roll dice for 1 armour and 10 artilleries in Normandy Bordeaux, round 2 : 2/11 hits, 3.83 expected hits
4 artilleries owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 artillery, 10 fighters and 3 infantry in Normandy Bordeaux, round 3 : 5/14 hits, 6.00 expected hits
Germans roll dice for 1 armour and 6 artilleries in Normandy Bordeaux, round 3 : 2/7 hits, 2.50 expected hits
5 artilleries owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 artillery, 10 fighters and 1 infantry in Normandy Bordeaux, round 4 : 5/12 hits, 5.67 expected hits
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Germans and 1 armour owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 10 fighters and 1 infantry remaining. Battle score for attacker is 34
Casualties for British: 4 infantry
Casualties for Germans: 1 armour and 10 artilleries
Non Combat Move - British
5 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to United Kingdom
1 aaGun, 1 armour, 2 artilleries, 5 fighters, 10 infantry, 7 mech_infantrys and 1 tactical_bomber moved from West India to Eastern Persia
1 mech_infantry moved from Eastern Persia to Persia
2 infantry moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Eastern Persia to Persia
2 fighters moved from Eastern Persia to Persia
3 fighters moved from Eastern Persia to Persia
1 tactical_bomber moved from Eastern Persia to Persia
1 infantry moved from Persia to Northwest Persia
Place Units - British
1 bomber and 6 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -3.17
British : -4.50
AA fire in France : : -0.17
Americans : -0.50
Japanese : -1.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Tsinghai : 2 infantry
Queensland : 1 bomber
New Zealand : 2 artilleries, 1 fighter and 2 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Wake Island : 1 airfield and 2 fighters
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 infantry
44 Sea Zone : 1 transport
43 Sea Zone : 4 carriers, 3 destroyers, 3 fighters and 5 submarines
35 Sea Zone : 1 transport
63 Sea Zone : 1 carrier, 1 destroyer and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
Morocco : 1 aaGun and 4 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 1 submarine
Iraq : 1 flag
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 aaGun, 2 artilleries, 10 infantry and 5 mech_infantrys
101 Sea Zone : 2 transports
Brazil : 1 flag
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 5 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
91 Sea Zone : 2 transports
107 Sea Zone : 2 transports
110 Sea Zone : 4 carriers, 1 cruiser, 5 destroyers, 8 fighters and 5 transports
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 bombers, 2 fighters, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 41 Sea Zone to Java
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Philippines
Battle in Celebes
Battle in Java
Americans attack with 2 fighters
Japanese defend with 2 artilleries
Americans roll dice for 2 fighters in Java, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries in Java, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Java
Americans roll dice for 1 fighter in Java, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries in Java, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter in Java, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries in Java, round 4 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Java
Americans roll dice for 1 fighter in Java, round 5 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 artilleries
Non Combat Move - Americans
1 fighter moved from Java to 43 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 41 Sea Zone to 43 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 4 submarines moved from 33 Sea Zone to 43 Sea Zone
1 bomber moved from Gilbert Islands to Queensland
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone
2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from Hawaiian Islands to New Zealand
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to Wake Island
1 armour moved from West India to Persia
1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from France to United Kingdom
1 aaGun and 3 infantry moved from 110 Sea Zone to United Kingdom
2 transports moved from 110 Sea Zone to 107 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
3 bombers, 2 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 1 artillery, 1 bomber and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 10 fighters and 5 infantry
Germans defend with 1 armour, 10 artilleries, 1 factory_minor and 1 harbour
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 10 fighters and 5 infantry in Normandy Bordeaux, round 2 : 4/16 hits, 6.33 expected hits
Germans roll dice for 1 armour and 10 artilleries in Normandy Bordeaux, round 2 : 2/11 hits, 3.83 expected hits
4 artilleries owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 artillery, 10 fighters and 3 infantry in Normandy Bordeaux, round 3 : 5/14 hits, 6.00 expected hits
Germans roll dice for 1 armour and 6 artilleries in Normandy Bordeaux, round 3 : 2/7 hits, 2.50 expected hits
5 artilleries owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 artillery, 10 fighters and 1 infantry in Normandy Bordeaux, round 4 : 5/12 hits, 5.67 expected hits
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Germans and 1 armour owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 10 fighters and 1 infantry remaining. Battle score for attacker is 34
Casualties for British: 4 infantry
Casualties for Germans: 1 armour and 10 artilleries
Non Combat Move - British
5 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to United Kingdom
1 aaGun, 1 armour, 2 artilleries, 5 fighters, 10 infantry, 7 mech_infantrys and 1 tactical_bomber moved from West India to Eastern Persia
1 mech_infantry moved from Eastern Persia to Persia
2 infantry moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Eastern Persia to Persia
2 fighters moved from Eastern Persia to Persia
3 fighters moved from Eastern Persia to Persia
1 tactical_bomber moved from Eastern Persia to Persia
1 infantry moved from Persia to Northwest Persia
Place Units - British
1 bomber and 6 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -3.17
British : -4.50
AA fire in France : : -0.17
Americans : -0.50
Japanese : -1.33
@simon33, Chi didn’t want to fight it seemed…I should take a cue from them I think…
I think it’s a little early to concede. Unless you feel that the writing is on the wall I guess. 11 rounds in and USSR are still making 23. Could be much worse.
I hear ya, I think this game would be a slam dunk allies Win except for the bad dice in important times…Perhaps there will be a dice swing and i hit with some dice…even this last turn I think i was sub 50% w/three’s but at least you didn’t hit 50% with you two’s.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 bombers, 2 fighters, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 41 Sea Zone to Java
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Philippines
Battle in Celebes
Battle in Java
Americans attack with 2 fighters
Japanese defend with 2 artilleries
Americans roll dice for 2 fighters in Java, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries in Java, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Java
Americans roll dice for 1 fighter in Java, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries in Java, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter in Java, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries in Java, round 4 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Java
Americans roll dice for 1 fighter in Java, round 5 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 artilleries
Non Combat Move - Americans
1 fighter moved from Java to 43 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 41 Sea Zone to 43 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 4 submarines moved from 33 Sea Zone to 43 Sea Zone
1 bomber moved from Gilbert Islands to Queensland
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone
2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from Hawaiian Islands to New Zealand
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to Wake Island
1 armour moved from West India to Persia
1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from France to United Kingdom
1 aaGun and 3 infantry moved from 110 Sea Zone to United Kingdom
2 transports moved from 110 Sea Zone to 107 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
3 bombers, 2 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 1 artillery, 1 bomber and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 10 fighters and 5 infantry
Germans defend with 1 armour, 10 artilleries, 1 factory_minor and 1 harbour
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 10 fighters and 5 infantry in Normandy Bordeaux, round 2 : 4/16 hits, 6.33 expected hits
Germans roll dice for 1 armour and 10 artilleries in Normandy Bordeaux, round 2 : 2/11 hits, 3.83 expected hits
4 artilleries owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 artillery, 10 fighters and 3 infantry in Normandy Bordeaux, round 3 : 5/14 hits, 6.00 expected hits
Germans roll dice for 1 armour and 6 artilleries in Normandy Bordeaux, round 3 : 2/7 hits, 2.50 expected hits
5 artilleries owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 artillery, 10 fighters and 1 infantry in Normandy Bordeaux, round 4 : 5/12 hits, 5.67 expected hits
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Germans and 1 armour owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 10 fighters and 1 infantry remaining. Battle score for attacker is 34
Casualties for British: 4 infantry
Casualties for Germans: 1 armour and 10 artilleries
Non Combat Move - British
5 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to United Kingdom
1 aaGun, 1 armour, 2 artilleries, 5 fighters, 10 infantry, 7 mech_infantrys and 1 tactical_bomber moved from West India to Eastern Persia
1 mech_infantry moved from Eastern Persia to Persia
2 infantry moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Eastern Persia to Persia
2 fighters moved from Eastern Persia to Persia
3 fighters moved from Eastern Persia to Persia
1 tactical_bomber moved from Eastern Persia to Persia
1 infantry moved from Persia to Northwest Persia
Place Units - British
1 bomber and 6 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -3.17
British : -4.50
AA fire in France : : -0.17
Americans : -0.50
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 bombers and 1 fighter moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 2 bombers and 1 fighter
British defend with 1 destroyer
Italians roll dice for 2 bombers and 1 fighter in 92 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 fighter owned by the Italians lost in 92 Sea Zone
Italians win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 2 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Southern France to France
2 bombers moved from 92 Sea Zone to Southern Italy
Place Units - Italians
1 mech_infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Italians collect 12 PUs (3 lost to blockades); end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Interesting about the slam dunk. Which battles are you thinking of?
since you asked,
T5 Jpn v USA Kor, J had 60% chance of V and cleared allied forces
T6 USA v JPN airbase IND, saved jpn navy, 90% of V w/brits
T9 USA v ITA N.ITA, 90% USA Victory, lost badly
T9 USA v JPN z42, USA diced, lost huge TUV
T10 USA v Ger FRA USA diced, lost huge TUV
T10 UK v Ger FRA considering the USA turn above perhaps this shouldn’t be included…
A few of those battles went about average. The turn 6 airbase thing was the big TUV swing in there. N Italy was also unlucky for the allies but low TUV involved.
@simon33 “a few of those went about average”, I guess in the big battles that is the best I can hope for, the lower TUV swing battles, like N.ITA, don’t account for what the brits could have followed up with both with respect to TUV and strategy. ITA had few units in S.ITA and the brits could have rolled mechs into yugo, s.germany. instead, especially with the following debacle in France, those italicization units took over Normandy and Holland. They should have been eliminated but, it seems, the best I can hope for is a battle that goes about average, meaning I roll under, my opponent rolls over…thanks for talking, you are like my therapist. haha
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to Borneo
2 fighters moved from 43 Sea Zone to Borneo
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to Borneo
2 fighters moved from 43 Sea Zone to Borneo
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 4 fighters
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 4 fighters in Borneo, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Borneo to 43 Sea Zone
1 carrier moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from West India to Eastern Persia
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.33
Territory Summary for ANZAC :
Borneo : 1 flag, 1 artillery
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
43 Sea Zone : 1 carrier, 4 fighters and 1 transport
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 submarine
West India : 1 infantry
Eastern Persia : 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to Borneo
2 fighters moved from 43 Sea Zone to Borneo
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 4 fighters
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 4 fighters in Borneo, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Borneo to 43 Sea Zone
1 carrier moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from West India to Eastern Persia
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Eastern Persia
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.33
Territory Summary for ANZAC and French :
Borneo : 1 flag, 1 artillery
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
43 Sea Zone : 1 carrier, 4 fighters and 1 transport
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 submarine
West India : 1 infantry
Egypt : 2 infantry
99 Sea Zone : 1 flag
Eastern Persia : 2 infantry
Northwest Persia : 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 85 PUs;
Germans buy 3 armour, 6 artilleries, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 6 mech_infantrys moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Kazakhstan
1 bomber moved from Rostov to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
4 artilleries moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Archangel
4 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Archangel
1 bomber moved from Novgorod to Samara
1 infantry moved from Tambov to Samara
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 bomber moved from Novgorod to Samara
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
11 mech_infantrys moved from Novgorod to Belarus
Combat - Germans
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 0/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 3 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 4 artilleries, 4 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 artilleries, 4 infantry and 11 mech_infantrys in Belarus, round 2 : 5/19 hits, 4.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 4 artilleries, 3 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Samara, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 4 armour and 7 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 4 armour and 7 mech_infantrys in Caucasus, round 2 : 3/11 hits, 3.17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
2 artilleries moved from Volgograd to Tambov
3 artilleries and 2 infantry moved from Rostov to Tambov
1 aaGun moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
4 mech_infantrys moved from Rostov to Ukraine
2 mech_infantrys moved from Tambov to Caucasus
1 mech_infantry moved from Tambov to Volgograd
1 bomber moved from Kazakhstan to Novgorod
2 bombers moved from Samara to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 fighter moved from Archangel to Novgorod
1 artillery, 1 infantry and 1 mech_infantry moved from Norway to Finland
1 mech_infantry moved from Finland to Karelia
4 infantry and 1 marine moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 carrier, 1 cruiser, 1 destroyer and 4 submarines moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from 113 Sea Zone to Western Germany
Place Units - Germans
3 armour placed in Volgograd
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
5 infantry placed in Germany
Germans undo move 3.
3 artilleries and 7 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 85 PUs;
Germans buy 3 armour, 6 artilleries, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 6 mech_infantrys moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Kazakhstan
1 bomber moved from Rostov to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
4 artilleries moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Archangel
4 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Archangel
1 bomber moved from Novgorod to Samara
1 infantry moved from Tambov to Samara
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 bomber moved from Novgorod to Samara
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
11 mech_infantrys moved from Novgorod to Belarus
Combat - Germans
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 0/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 3 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 4 artilleries, 4 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 artilleries, 4 infantry and 11 mech_infantrys in Belarus, round 2 : 5/19 hits, 4.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 4 artilleries, 3 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Samara, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 4 armour and 7 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 4 armour and 7 mech_infantrys in Caucasus, round 2 : 3/11 hits, 3.17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
2 artilleries moved from Volgograd to Tambov
3 artilleries and 2 infantry moved from Rostov to Tambov
1 aaGun moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
4 mech_infantrys moved from Rostov to Ukraine
2 mech_infantrys moved from Tambov to Caucasus
1 mech_infantry moved from Tambov to Volgograd
1 bomber moved from Kazakhstan to Novgorod
2 bombers moved from Samara to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 fighter moved from Archangel to Novgorod
1 artillery, 1 infantry and 1 mech_infantry moved from Norway to Finland
1 mech_infantry moved from Finland to Karelia
4 infantry and 1 marine moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 carrier, 1 cruiser, 1 destroyer and 4 submarines moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from 113 Sea Zone to Western Germany
Place Units - Germans
3 armour placed in Volgograd
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
5 infantry placed in Germany
Germans undo move 3.
3 artilleries and 7 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 2 mech_infantrys
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Olgiy
Russians take Olgiy from Japanese
2 mech_infantrys moved from Urals to Kazakhstan
2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
2 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Archangel
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Samara
1 mech_infantry moved from Urals to Yenisey
Russians take Yenisey from Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Olgiy
Russians take Olgiy from Japanese
2 mech_infantrys moved from Urals to Kazakhstan
2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
2 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Archangel
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Samara
1 mech_infantry moved from Urals to Yenisey
Russians take Yenisey from Japanese
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 2 armour owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 2 armour
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 infantry moved from Urals to Novosibirsk
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Russia to Smolensk
1 aaGun and 2 infantry moved from Urals to Vologda
6 armour and 2 mech_infantrys moved from Urals to Russia
1 armour and 4 mech_infantrys moved from West India to Persia
2 fighters moved from Archangel to Russia
1 infantry moved from Evenkiyskiy to Timguska
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Hunan to Manchuria
Combat - ANZAC
Strategic bombing raid in Manchuria
Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits
Bombing raid in Manchuria rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Manchuria causes 6 damage total.
Battle in Celebes
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
3 submarines moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Manchuria to Anhwe
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
ANZAC undo move 1.
3 infantry placed in New South Wales
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
1 fighter moved from Gibraltar to 112 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
Japanese AA : -0.17
ANZAC regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Trans-Jordan to Syria
Germans take Syria from British
1 fighter moved from Egypt to French Central Africa
1 mech_infantry moved from Belgian Congo to French Central Africa
1 infantry moved from Libya to Tunisia
Germans take Tunisia from Americans
1 destroyer moved from 116 Sea Zone to 128 Sea Zone
1 bomber moved from Western Germany to 128 Sea Zone
15 bombers moved from Southern Italy to 94 Sea Zone
1 bomber moved from Western Germany to Southern Belarus
1 fighter moved from Western Germany to 128 Sea Zone
1 tactical_bomber moved from Western Germany to 128 Sea Zone
1 fighter moved from Western Germany to 128 Sea Zone
1 tactical_bomber moved from Western Germany to 128 Sea Zone
Combat - Germans
Germans creates battle in territory 82 Sea Zone
Battle in 128 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 submarine
Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 128 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
British roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans lost in 128 Sea Zone
1 submarine owned by the British lost in 128 Sea Zone
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
Battle in Southern Belarus
Germans attack with 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber in Southern Belarus, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Central Africa
Germans attack with 1 fighter and 1 mech_infantry
British defend with 1 artillery
Germans roll dice for 1 fighter and 1 mech_infantry in French Central Africa, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in French Central Africa
Germans win, taking French Central Africa from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 94 Sea Zone
Germans attack with 15 bombers
Americans defend with 1 destroyer
Germans roll dice for 15 bombers in 94 Sea Zone, round 2 : 9/15 hits, 7.50 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans lost in 94 Sea Zone
1 destroyer owned by the Americans lost in 94 Sea Zone
Germans win with 14 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern Belarus: 1 infantry
EDIT: Removing units owned by Germans from Northern Belarus: 1 infantry
EDIT: Changing ownership of Southern Belarus from Russians to Germans
EDIT: Turning off Edit Mode
14 bombers moved from 94 Sea Zone to Southern Italy
1 bomber moved from Southern Belarus to Leningrad
1 aaGun, 1 armour and 2 mech_infantrys moved from Northern Belarus to Novgorod
1 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Vologda
3 artilleries and 1 infantry moved from Leningrad to Novgorod
1 fighter moved from Western Germany to Leningrad
1 fighter moved from Western Germany to Leningrad
1 fighter moved from Western Germany to Leningrad
1 mech_infantry moved from Poland to Leningrad
3 infantry moved from Poland to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
3 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries and 4 infantry moved from Germany to 117 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad
2 infantry moved from Germany to Poland
2 infantry moved from Yugoslavia to Romania
1 fighter moved from French Central Africa to Anglo-Egyptian Sudan
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Tanganyika Territory
2 infantry moved from Union of South Africa to Rhodesia
1 bomber, 2 fighters and 2 tactical_bombers moved from 128 Sea Zone to Western Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
Place Units - Germans
1 transport placed in 116 Sea Zone
2 bombers and 1 fighter placed in Western Germany
2 artilleries and 6 infantry placed in Germany
3 infantry placed in Union of South Africa
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,1
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 72 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Round: 7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
2 infantry moved from Hopei to Chahar
1 fighter moved from Russia to Vologda
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Samara to Vologda
6 artilleries moved from Samara to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 armour moved from Tambov to Volgograd
1 mech_infantry moved from Samara to Volgograd
1 tactical_bomber moved from Samara to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
21 infantry moved from Samara to Volgograd
4 infantry moved from Samara to Volgograd
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Samara to Vologda
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour, 6 artilleries, 26 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
Russians roll dice for 1 armour, 6 artilleries, 26 infantry and 1 mech_infantry in Volgograd, round 2 : 10/34 hits, 8.00 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 6 artilleries, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 aaGun and 3 infantry
Battle in Vologda
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 aaGun and 8 infantry moved from Samara to Russia
1 infantry moved from Timguska to Novosibirsk
1 aaGun and 4 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 2 infantry and 1 tactical_bomber moved from Bessarabia to Romania
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour and 1 mech_infantry moved from Vologda to Novgorod
Russians take Novgorod from Germans
1 armour and 1 mech_infantry moved from Novgorod to Leningrad
1 armour and 1 mech_infantry moved from Gorky to Archangel
3 infantry moved from Vologda to Archangel
1 artillery moved from Vologda to Archangel
3 artilleries and 10 infantry moved from Vologda to Leningrad
Combat - Russians
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Archangel, round 2 : 1/6 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Leningrad
Russians attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 harbour and 1 infantry
Russians roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in Leningrad, round 2 : 6/15 hits, 4.00 expected hits
Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun and 10 infantry moved from Vologda to Leningrad
3 armour and 3 mech_infantrys moved from Gorky to Bryansk
19 infantry moved from Russia to Smolensk
3 artilleries moved from Russia to Smolensk
11 infantry moved from Russia to Bryansk
2 artilleries and 5 infantry moved from Gorky to Samara
2 infantry moved from Samara to Urals
1 fighter and 2 infantry moved from Urals to Western Sinkiang
1 aaGun, 2 artilleries and 7 infantry moved from Northern Sinkiang to Western Sinkiang
2 aaGuns, 3 armour, 2 artilleries, 13 infantry and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
3 armour and 2 mech_infantrys moved from Yenisey to Timguska
3 armour and 2 mech_infantrys moved from Gorky to Stalingrad
1 mech_infantry moved from Gorky to Timguska
1 armour and 1 mech_infantry moved from Gorky to Leningrad
3 aaGuns, 9 artilleries, 2 fighters, 24 infantry and 1 tactical_bomber moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Romania to Ukraine
Place Units - Russians
3 infantry placed in Urals
2 infantry and 1 mech_infantry placed in Stalingrad
1 artillery and 2 infantry placed in Russia
3 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Round: 9
Purchase Units - Russians
Russians repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 21 PUs;
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Kursk
1 infantry moved from Stalingrad to Rostov
1 fighter moved from Russia to Kursk
1 tactical_bomber moved from Stalingrad to Rostov
1 armour moved from Russia to Yaroslavl
Russians take Yaroslavl from Germans
1 armour moved from Yaroslavl to Russia
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Kursk
1 submarine moved from 108 Sea Zone to 93 Sea Zone
Combat - Russians
Battle in Kursk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Stalingrad
1 fighter and 1 tactical_bomber moved from Kursk to Russia
1 fighter moved from Russia to Urals
1 infantry moved from Gorky to Russia
1 infantry moved from Stalingrad to Tambov
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tula
5 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
3 infantry moved from Urals to Samara
Place Units - Russians
1 armour and 2 infantry placed in Stalingrad
3 infantry placed in Urals
Russians undo move 1.
Russians undo move 1.
1 armour and 2 infantry placed in Urals
3 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs