19L BM3 Oventoo (L) vs AetV (X) game 2


  • It is ok with me.
    You prob. need to create a dummy, since rolling on the Forum is not working yet.

  • '21 '20 '19 '18 '17

    I’ll redo my combat move to roll that one battle, and to account for the already rolled battles, I’ll edit out my 4 air and your 2 casualties from the Egypt battle, and your destroyer from SZ 93. I’ll put my 2 ships which were involved in the sea battle in SZ 93.


  • Good, fine with me

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 3 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 93 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from Trans-Jordan: 1 bomber, 2 fighters and 1 tactical_bomber
            EDIT: Removing units owned by Germans from Egypt: 1 infantry
            EDIT: Removing units owned by Italians from Egypt: 1 artillery
            EDIT: Turning off Edit Mode
            1 bomber moved from Gibraltar to Tobruk
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Americans creates battle in territory 19 Sea Zone
            Battle in Tobruk
                Americans attack with 1 bomber
                Italians defend with 1 bomber
                    Americans roll dice for 1 bomber in Tobruk, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 bomber in Tobruk, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Italians lost in Tobruk
                Americans win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Italians: 1 bomber
    
        Non Combat Move - Americans
            1 battleship moved from 94 Sea Zone to 93 Sea Zone
            1 destroyer moved from 94 Sea Zone to 93 Sea Zone
            1 bomber moved from Tobruk to Algeria
            2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from 94 Sea Zone to 91 Sea Zone
            1 submarine moved from 104 Sea Zone to 91 Sea Zone
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 bomber moved from Eastern United States to Midway
            2 bombers moved from Marianas to Iwo Jima
            2 battleships, 2 carriers, 1 cruiser, 3 fighters and 1 marine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Wake Island to 6 Sea Zone
            1 fighter moved from Guam to 6 Sea Zone
            2 destroyers moved from 33 Sea Zone to 6 Sea Zone
            1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
            3 submarines moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            2 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            2 fighters placed in Western United States
            1 bomber placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    Americans : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Kiangsi to Kwangtung
                  Chinese take Kwangtung from Japanese
            4 infantry moved from Kiangsi to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kwangsi, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kiangsi
            3 infantry placed in Kwangtung
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.33
    Japanese : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 3 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 93 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from Trans-Jordan: 1 bomber, 2 fighters and 1 tactical_bomber
            EDIT: Removing units owned by Germans from Egypt: 1 infantry
            EDIT: Removing units owned by Italians from Egypt: 1 artillery
            EDIT: Turning off Edit Mode
            1 bomber moved from Gibraltar to Tobruk
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Americans creates battle in territory 19 Sea Zone
            Battle in Tobruk
                Americans attack with 1 bomber
                Italians defend with 1 bomber
                    Americans roll dice for 1 bomber in Tobruk, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 bomber in Tobruk, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Italians lost in Tobruk
                Americans win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Italians: 1 bomber
    
        Non Combat Move - Americans
            1 battleship moved from 94 Sea Zone to 93 Sea Zone
            1 destroyer moved from 94 Sea Zone to 93 Sea Zone
            1 bomber moved from Tobruk to Algeria
            2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from 94 Sea Zone to 91 Sea Zone
            1 submarine moved from 104 Sea Zone to 91 Sea Zone
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 bomber moved from Eastern United States to Midway
            2 bombers moved from Marianas to Iwo Jima
            2 battleships, 2 carriers, 1 cruiser, 3 fighters and 1 marine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Wake Island to 6 Sea Zone
            1 fighter moved from Guam to 6 Sea Zone
            2 destroyers moved from 33 Sea Zone to 6 Sea Zone
            1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
            3 submarines moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            2 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            2 fighters placed in Western United States
            1 bomber placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Kiangsi to Kwangtung
                  Chinese take Kwangtung from Japanese
            4 infantry moved from Kiangsi to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kwangsi, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kiangsi
            3 infantry placed in Kwangtung
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - British
            1 fighter moved from Trans-Jordan to Egypt
            1 bomber moved from Trans-Jordan to Egypt
            2 fighters moved from Persia to Egypt
            1 tactical_bomber moved from 81 Sea Zone to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Combat - British
            Battle in Egypt
                British attack with 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 fighters; Italians defend with 2 armour, 1 factory_minor, 2 fighters and 1 harbour
                    British roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/8 hits, 3.33 expected hits
                    Italians roll dice for 2 armour and 4 fighters in Egypt, round 2 : 3/6 hits, 3.67 expected hits
                    1 fighter owned by the Germans, 1 fighter owned by the British, 2 infantry owned by the British and 2 armour owned by the Italians lost in Egypt
                    British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 2/5 hits, 2.50 expected hits
                    Italians roll dice for 3 fighters in Egypt, round 3 : 1/3 hits, 2.00 expected hits
                    1 fighter owned by the Germans, 1 fighter owned by the Italians and 1 fighter owned by the British lost in Egypt
                    British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 4 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 1 fighter in Egypt, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for British: 2 fighters and 2 infantry
                Casualties for Italians: 2 armour and 2 fighters
                Casualties for Germans: 2 fighters
    
        Non Combat Move - British
            1 fighter moved from Egypt to Persia
            1 tactical_bomber moved from Egypt to Persia
            1 bomber moved from Egypt to Persia
            1 fighter moved from Shensi to Russia
    
        Place Units - British
            1 armour, 1 fighter and 1 infantry placed in Persia
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -2.50
    British : -1.83
    Americans : 0.33
    Chinese : 1.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour, 1 fighter and 2 mech_infantrys moved from Western Ukraine to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 2 armour, 1 fighter and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Bryansk, round 2 : 2/5 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Romania to Western Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            1 aaGun moved from Western Ukraine to Bryansk
            3 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,17
    Russians : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Shensi to Evenkiyskiy
    
        Combat - ANZAC
            Battle in Evenkiyskiy
                ANZAC attack with 1 fighter
                Germans defend with 1 armour
                    ANZAC roll dice for 1 fighter in Evenkiyskiy, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Evenkiyskiy
                ANZAC win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - ANZAC
            1 fighter moved from Evenkiyskiy to Yenisey
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 marine moved from Okinawa to 19 Sea Zone
            1 cruiser and 1 marine moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from Philippines to Queensland
            1 fighter moved from New South Wales to Queensland
            1 armour moved from New South Wales to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            1 infantry moved from Queensland to New South Wales
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 armour placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    ANZAC : 0.50
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Shensi to Evenkiyskiy
    
        Combat - ANZAC
            Battle in Evenkiyskiy
                ANZAC attack with 1 fighter
                Germans defend with 1 armour
                    ANZAC roll dice for 1 fighter in Evenkiyskiy, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Evenkiyskiy
                ANZAC win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - ANZAC
            1 fighter moved from Evenkiyskiy to Yenisey
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 marine moved from Okinawa to 19 Sea Zone
            1 cruiser and 1 marine moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from Philippines to Queensland
            1 fighter moved from New South Wales to Queensland
            1 armour moved from New South Wales to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            1 infantry moved from Queensland to New South Wales
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 armour placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : -0.50
    ANZAC : 0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 5 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Eastern Poland to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            1 infantry moved from Belarus to Smolensk
            1 armour moved from Nenetsia to Vologda
            2 tactical_bombers moved from Novgorod to Vologda
            1 bomber moved from Western Ukraine to Ukraine
            1 bomber moved from Western Ukraine to Ukraine
            1 bomber moved from Western Ukraine to Vologda
            1 bomber moved from Western Ukraine to Smolensk
            1 tactical_bomber moved from Novgorod to Smolensk
            1 mech_infantry moved from Western Ukraine to Smolensk
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 armour, 2 bombers and 1 infantry
                Russians defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 1 armour, 2 bombers and 1 infantry in Ukraine, round 2 : 4/4 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Smolensk
                Germans attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 4 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Vologda
                Germans attack with 1 armour, 1 bomber and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber and 2 tactical_bombers in Vologda, round 2 : 2/4 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Germans: 1 tactical_bomber
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Vologda to Bryansk
            1 tactical_bomber moved from Smolensk to Bryansk
            3 aaGuns, 28 armour, 8 artilleries, 21 infantry and 11 mech_infantrys moved from Western Ukraine to Bryansk
            2 armour moved from Eastern Poland to Bryansk
            2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
            6 infantry moved from Novgorod to Belarus
            2 bombers moved from Ukraine to Western Ukraine
            1 bomber moved from Smolensk to Western Ukraine
            1 bomber moved from Vologda to Western Ukraine
            1 artillery and 1 infantry moved from Northern Italy to France
            2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Vologda from Germans to Russians
            EDIT: Removing units owned by Germans from Vologda: 1 armour
            EDIT: Adding units owned by Germans to Bryansk: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            2 bombers placed in Western Germany
            2 infantry placed in Western Germany
            3 mech_infantrys placed in Western Ukraine
            3 mech_infantrys placed in Novgorod
            2 submarines placed in 113 Sea Zone
            3 infantry placed in France
            Germans undo move 6.
            Germans undo move 4.
            3 infantry placed in Novgorod
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,83
    Russians : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 29 PUs; 
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Rostov
            3 fighters moved from Russia to Rostov
            1 mech_infantry moved from Russia to Urals
                  Russians take Urals from Germans
            4 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Rostov, round 2 : 5/5 hits, 2.17 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters moved from Rostov to Russia
            1 infantry moved from Russia to Tambov
            1 mech_infantry moved from Volgograd to Russia
            2 aaGuns moved from Yakut S.S.R. to Buryatia
            9 infantry moved from Yakut S.S.R. to Buryatia
            2 infantry moved from Central Mongolia to Suiyuyan
            1 infantry moved from Yakut S.S.R. to Buryatia
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Volgograd
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 2.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 2 mech_infantrys moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 armour moved from Yunnan to Kwangsi
            1 armour and 1 mech_infantry moved from Hunan to Kwangsi
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            2 battleships moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from French Indo China to Kwangsi
            1 fighter moved from Manchuria to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
            1 bomber moved from French Indo China to Celebes
            1 bomber moved from French Indo China to Celebes
            1 fighter and 1 tactical_bomber moved from India to Java
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            2 fighters moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            2 fighters moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 1/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Celebes
                Japanese attack with 2 bombers and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Celebes, round 2 : 1/4 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Japanese roll dice for 2 bombers and 1 infantry in Celebes, round 3 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Japanese and 1 artillery owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 bomber and 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 1 cruiser, 2 fighters and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 1 cruiser, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Philippines
            Battle in 20 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters in 20 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters in 20 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
                Japanese win, taking Philippines from Americans with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Kiangsu
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 2/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/8 hits, 3,67 expected hits
                    Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 3 : 3/8 hits, 3,67 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
            5 carriers, 2 destroyers and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            1 fighter moved from Kiangsu to Manchuria
            1 artillery moved from Amur to Manchuria
            1 submarine moved from 17 Sea Zone to 21 Sea Zone
            2 fighters moved from 20 Sea Zone to 35 Sea Zone
            1 bomber moved from Celebes to Borneo
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 carrier moved from 39 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from West India to India
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 aaGun moved from French Indo China to Kwangsi
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 37 Sea Zone
            2 infantry placed in French Indo China
            3 infantry placed in Japan
            3 infantry placed in Manchuria
            Japanese undo move 2.
            2 infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 17
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,4,6,2,6,6,6,3,4,2,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,2,1,6,4,3,4,1,2,5,1,5,5,2,6,2,5,1,1,3,1,3
            Japanese collect 40 PUs (17 lost to blockades); end with 40 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,00
    Americans : 1,00
    Chinese : -1,00
    Japanese : -5,00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 bomber, 1 carrier, 1 fighter, 1 harbour, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 battleship and 1 marine moved from 6 Sea Zone to 4 Sea Zone
            1 marine moved from 4 Sea Zone to Soviet Far East
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            2 infantry moved from 4 Sea Zone to Soviet Far East
            2 bombers moved from Iwo Jima to Japan
            1 bomber moved from Midway to Japan
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            3 fighters moved from 6 Sea Zone to Japan
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone
            1 bomber moved from Algeria to 104 Sea Zone
    
        Combat - Americans
            Air Battle in Japan
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    Intercept American bombing run in Japan?


  • No Thank you.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 bomber, 1 carrier, 1 fighter, 1 harbour, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 battleship and 1 marine moved from 6 Sea Zone to 4 Sea Zone
            1 marine moved from 4 Sea Zone to Soviet Far East
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            2 infantry moved from 4 Sea Zone to Soviet Far East
            2 bombers moved from Iwo Jima to Japan
            1 bomber moved from Midway to Japan
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            3 fighters moved from 6 Sea Zone to Japan
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone
            1 bomber moved from Algeria to 104 Sea Zone
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 6 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/3 hits, 0.50 expected hits
                Bombing raid in Japan rolls: 7,3,4 and causes: 14 damage to unit: factory_major
                Bombing raid in Japan causes 14 damage total. 
            Battle in Soviet Far East
                Americans attack with 2 infantry and 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship in Soviet Far East, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 2 infantry and 1 marine in Soviet Far East, round 2 : 2/3 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 104 Sea Zone
                Americans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 bomber moved from 104 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
            1 battleship moved from 93 Sea Zone to 91 Sea Zone
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            2 aaGuns moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 aaGuns moved from 91 Sea Zone to Gibraltar
            3 carriers moved from 6 Sea Zone to 22 Sea Zone
            3 fighters moved from Japan to 22 Sea Zone
            3 bombers moved from Japan to Iwo Jima
            1 battleship moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            3 destroyers moved from 26 Sea Zone to 22 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from 21 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
            2 destroyers moved from 6 Sea Zone to 22 Sea Zone
            1 cruiser moved from 6 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from 22 Sea Zone to Marianas
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Wake Island
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Marianas
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 artillery and 1 infantry placed in Western United States
            3 artilleries, 1 bomber and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    AA fire in Japan : : -0.50
    Americans : 0.33
    Japanese : 0.50
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Anhwe
            1 fighter moved from Shensi to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kwangtung to Kiangsi
            1 fighter moved from Anhwe to Kiangsu
    
        Place Units - Chinese
            6 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 bomber, 1 carrier, 1 fighter, 1 harbour, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 battleship and 1 marine moved from 6 Sea Zone to 4 Sea Zone
            1 marine moved from 4 Sea Zone to Soviet Far East
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            2 infantry moved from 4 Sea Zone to Soviet Far East
            2 bombers moved from Iwo Jima to Japan
            1 bomber moved from Midway to Japan
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            3 fighters moved from 6 Sea Zone to Japan
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone
            1 bomber moved from Algeria to 104 Sea Zone
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 6 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/3 hits, 0.50 expected hits
                Bombing raid in Japan rolls: 7,3,4 and causes: 14 damage to unit: factory_major
                Bombing raid in Japan causes 14 damage total. 
            Battle in Soviet Far East
                Americans attack with 2 infantry and 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship in Soviet Far East, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 2 infantry and 1 marine in Soviet Far East, round 2 : 2/3 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 104 Sea Zone
                Americans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 bomber moved from 104 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
            1 battleship moved from 93 Sea Zone to 91 Sea Zone
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            2 aaGuns moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 aaGuns moved from 91 Sea Zone to Gibraltar
            3 carriers moved from 6 Sea Zone to 22 Sea Zone
            3 fighters moved from Japan to 22 Sea Zone
            3 bombers moved from Japan to Iwo Jima
            1 battleship moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            3 destroyers moved from 26 Sea Zone to 22 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from 21 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
            2 destroyers moved from 6 Sea Zone to 22 Sea Zone
            1 cruiser moved from 6 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from 22 Sea Zone to Marianas
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Wake Island
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Marianas
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 artillery and 1 infantry placed in Western United States
            3 artilleries, 1 bomber and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Anhwe
            1 fighter moved from Shensi to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kwangtung to Kiangsi
            1 fighter moved from Anhwe to Kiangsu
    
        Place Units - Chinese
            6 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 submarines moved from 81 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Egypt to 81 Sea Zone
            1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from 99 Sea Zone to Crete
            1 bomber moved from Persia to Ukraine
            1 mech_infantry moved from Belgian Congo to Egypt
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Crete
    
        Non Combat Move - British
            1 bomber moved from Ukraine to Russia
            2 fighters moved from Persia to Russia
            1 infantry moved from Persia to Northwest Persia
            1 armour moved from Persia to Northwest Persia
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            1 transport moved from 81 Sea Zone to 71 Sea Zone
    
        Place Units - British
            1 submarine placed in 81 Sea Zone
            2 fighters placed in Persia
            1 armour placed in Egypt
            1 mech_infantry placed in Persia
            1 artillery placed in Union of South Africa
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.33
    AA fire in Japan : : -0.50
    Americans : 0.33
    Chinese : -0.33
    AA fire in Ukraine : : -0.17
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 armour and 1 mech_infantry moved from Bryansk to Rostov
            1 armour moved from Bryansk to Rostov
            1 fighter and 1 mech_infantry moved from Western Ukraine to Tambov
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Tambov
                Italians attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
                Italians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                    Italians roll dice for 2 armour in Rostov, round 3 : 0/2 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 armour in Rostov, round 4 : 2/2 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Bryansk to Rostov
            1 fighter moved from Tambov to Bryansk
            3 infantry moved from Yugoslavia to Bulgaria
            1 armour moved from Northern Italy to Romania
            1 mech_infantry moved from Northern Italy to Romania
            2 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,4
            Italians collect 10 PUs (5 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,17
    Russians : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Caroline Islands
            1 armour moved from New South Wales to Queensland
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 cruiser and 1 marine moved from 6 Sea Zone to 22 Sea Zone
            1 marine moved from 22 Sea Zone to Marianas
            1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            2 submarines moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

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