Is it too late for the above edit?
19L BM3 Oventoo (L) vs AetV (X) game 2
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 3 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from 93 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from Trans-Jordan: 1 bomber, 2 fighters and 1 tactical_bomber EDIT: Removing units owned by Germans from Egypt: 1 infantry EDIT: Removing units owned by Italians from Egypt: 1 artillery EDIT: Turning off Edit Mode 1 bomber moved from Gibraltar to Tobruk Combat - Americans Americans creates battle in territory 20 Sea Zone Americans creates battle in territory 19 Sea Zone Battle in Tobruk Americans attack with 1 bomber Italians defend with 1 bomber Americans roll dice for 1 bomber in Tobruk, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 bomber in Tobruk, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in Tobruk Americans win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Non Combat Move - Americans 1 battleship moved from 94 Sea Zone to 93 Sea Zone 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 1 bomber moved from Tobruk to Algeria 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from 94 Sea Zone to 91 Sea Zone 1 submarine moved from 104 Sea Zone to 91 Sea Zone 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to Midway 2 bombers moved from Marianas to Iwo Jima 2 battleships, 2 carriers, 1 cruiser, 3 fighters and 1 marine moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Wake Island to 6 Sea Zone 1 fighter moved from Guam to 6 Sea Zone 2 destroyers moved from 33 Sea Zone to 6 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone 3 submarines moved from 6 Sea Zone to 19 Sea Zone Place Units - Americans 2 infantry placed in Eastern United States 2 infantry placed in Western United States 2 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 2 fighters placed in Western United States 1 bomber placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Kiangsi to Kwangtung Chinese take Kwangtung from Japanese 4 infantry moved from Kiangsi to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kwangsi, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kiangsi 3 infantry placed in Kwangtung Turn Complete - Chinese Chinese collect 17 PUs; end with 18 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - British 1 fighter moved from Trans-Jordan to Egypt 1 bomber moved from Trans-Jordan to Egypt 2 fighters moved from Persia to Egypt 1 tactical_bomber moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo Combat - British Battle in Egypt British attack with 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 fighters; Italians defend with 2 armour, 1 factory_minor, 2 fighters and 1 harbour British roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/8 hits, 3.33 expected hits Italians roll dice for 2 armour and 4 fighters in Egypt, round 2 : 3/6 hits, 3.67 expected hits 1 fighter owned by the Germans, 1 fighter owned by the British, 2 infantry owned by the British and 2 armour owned by the Italians lost in Egypt British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 2/5 hits, 2.50 expected hits Italians roll dice for 3 fighters in Egypt, round 3 : 1/3 hits, 2.00 expected hits 1 fighter owned by the Germans, 1 fighter owned by the Italians and 1 fighter owned by the British lost in Egypt British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 4 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 fighter in Egypt, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for British: 2 fighters and 2 infantry Casualties for Italians: 2 armour and 2 fighters Casualties for Germans: 2 fighters Non Combat Move - British 1 fighter moved from Egypt to Persia 1 tactical_bomber moved from Egypt to Persia 1 bomber moved from Egypt to Persia 1 fighter moved from Shensi to Russia Place Units - British 1 armour, 1 fighter and 1 infantry placed in Persia 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -2.50 British : -1.83 Americans : 0.33 Chinese : 1.33 Japanese : 0.67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 1 fighter and 2 mech_infantrys moved from Western Ukraine to Bryansk Combat - Italians Battle in Bryansk Italians attack with 2 armour, 1 fighter and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Bryansk, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Romania to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 aaGun moved from Western Ukraine to Bryansk 3 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 0,17 Russians : 0,67
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Shensi to Evenkiyskiy Combat - ANZAC Battle in Evenkiyskiy ANZAC attack with 1 fighter Germans defend with 1 armour ANZAC roll dice for 1 fighter in Evenkiyskiy, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Evenkiyskiy ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - ANZAC 1 fighter moved from Evenkiyskiy to Yenisey 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from Okinawa to 19 Sea Zone 1 cruiser and 1 marine moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Philippines to Queensland 1 fighter moved from New South Wales to Queensland 1 armour moved from New South Wales to Queensland 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : -0.50 ANZAC : 0.50
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Shensi to Evenkiyskiy Combat - ANZAC Battle in Evenkiyskiy ANZAC attack with 1 fighter Germans defend with 1 armour ANZAC roll dice for 1 fighter in Evenkiyskiy, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Evenkiyskiy ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - ANZAC 1 fighter moved from Evenkiyskiy to Yenisey 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from Okinawa to 19 Sea Zone 1 cruiser and 1 marine moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Philippines to Queensland 1 fighter moved from New South Wales to Queensland 1 armour moved from New South Wales to Queensland 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 91 Sea Zone to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
Germans : -0.50 ANZAC : 0.50
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 5 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 infantry moved from Belarus to Smolensk 1 armour moved from Nenetsia to Vologda 2 tactical_bombers moved from Novgorod to Vologda 1 bomber moved from Western Ukraine to Ukraine 1 bomber moved from Western Ukraine to Ukraine 1 bomber moved from Western Ukraine to Vologda 1 bomber moved from Western Ukraine to Smolensk 1 tactical_bomber moved from Novgorod to Smolensk 1 mech_infantry moved from Western Ukraine to Smolensk Combat - Germans Battle in Ukraine Germans attack with 1 armour, 2 bombers and 1 infantry Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 1 armour, 2 bombers and 1 infantry in Ukraine, round 2 : 4/4 hits, 2,00 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Smolensk Germans attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 4 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Vologda Germans attack with 1 armour, 1 bomber and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 2 tactical_bombers in Vologda, round 2 : 2/4 hits, 2,33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Germans: 1 tactical_bomber Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from Vologda to Bryansk 1 tactical_bomber moved from Smolensk to Bryansk 3 aaGuns, 28 armour, 8 artilleries, 21 infantry and 11 mech_infantrys moved from Western Ukraine to Bryansk 2 armour moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 113 Sea Zone 6 infantry moved from Novgorod to Belarus 2 bombers moved from Ukraine to Western Ukraine 1 bomber moved from Smolensk to Western Ukraine 1 bomber moved from Vologda to Western Ukraine 1 artillery and 1 infantry moved from Northern Italy to France 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans Turning on Edit Mode EDIT: Changing ownership of Vologda from Germans to Russians EDIT: Removing units owned by Germans from Vologda: 1 armour EDIT: Adding units owned by Germans to Bryansk: 1 tactical_bomber EDIT: Turning off Edit Mode 2 bombers placed in Western Germany 2 infantry placed in Western Germany 3 mech_infantrys placed in Western Ukraine 3 mech_infantrys placed in Novgorod 2 submarines placed in 113 Sea Zone 3 infantry placed in France Germans undo move 6. Germans undo move 4. 3 infantry placed in Novgorod 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5 Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -1,83 Russians : -0,67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 29 PUs; Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 3 fighters moved from Russia to Rostov 1 mech_infantry moved from Russia to Urals Russians take Urals from Germans 4 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans Combat - Russians Battle in Rostov Russians attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Rostov, round 2 : 5/5 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 fighters moved from Rostov to Russia 1 infantry moved from Russia to Tambov 1 mech_infantry moved from Volgograd to Russia 2 aaGuns moved from Yakut S.S.R. to Buryatia 9 infantry moved from Yakut S.S.R. to Buryatia 2 infantry moved from Central Mongolia to Suiyuyan 1 infantry moved from Yakut S.S.R. to Buryatia Place Units - Russians 1 artillery and 1 infantry placed in Volgograd 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 2.83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 2 mech_infantrys moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 armour moved from Yunnan to Kwangsi 1 armour and 1 mech_infantry moved from Hunan to Kwangsi 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 battleships moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to Kwangsi 1 fighter moved from Manchuria to Kiangsu 1 infantry moved from Anhwe to Kiangsu 1 bomber moved from French Indo China to Celebes 1 bomber moved from French Indo China to Celebes 1 fighter and 1 tactical_bomber moved from India to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 2 fighters moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 2 fighters moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians Combat - Japanese Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Celebes Japanese attack with 2 bombers and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Celebes, round 2 : 1/4 hits, 1,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Japanese roll dice for 2 bombers and 1 infantry in Celebes, round 3 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Japanese and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 1 bomber and 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 2 fighters and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 1 cruiser, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Philippines Battle in 20 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 20 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 20 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone Japanese win, taking Philippines from Americans with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Kiangsu Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 2/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/8 hits, 3,67 expected hits Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 3 : 3/8 hits, 3,67 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone 5 carriers, 2 destroyers and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 fighter moved from Kiangsu to Manchuria 1 artillery moved from Amur to Manchuria 1 submarine moved from 17 Sea Zone to 21 Sea Zone 2 fighters moved from 20 Sea Zone to 35 Sea Zone 1 bomber moved from Celebes to Borneo 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 carrier moved from 39 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from West India to India 1 armour and 1 mech_infantry moved from India to Yunnan 1 aaGun moved from French Indo China to Kwangsi Place Units - Japanese 1 destroyer and 1 submarine placed in 37 Sea Zone 2 infantry placed in French Indo China 3 infantry placed in Japan 3 infantry placed in Manchuria Japanese undo move 2. 2 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 17 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,4,6,2,6,6,6,3,4,2,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,2,1,6,4,3,4,1,2,5,1,5,5,2,6,2,5,1,1,3,1,3 Japanese collect 40 PUs (17 lost to blockades); end with 40 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
ANZAC : 1,00 Americans : 1,00 Chinese : -1,00 Japanese : -5,00
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 4 artilleries, 1 bomber, 1 carrier, 1 fighter, 1 harbour, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 battleship and 1 marine moved from 6 Sea Zone to 4 Sea Zone 1 marine moved from 4 Sea Zone to Soviet Far East 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Soviet Far East 2 bombers moved from Iwo Jima to Japan 1 bomber moved from Midway to Japan 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone 1 bomber moved from Algeria to 104 Sea Zone Combat - Americans Air Battle in Japan
Combat Hit Differential Summary :
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Intercept American bombing run in Japan?
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No Thank you.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 4 artilleries, 1 bomber, 1 carrier, 1 fighter, 1 harbour, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 battleship and 1 marine moved from 6 Sea Zone to 4 Sea Zone 1 marine moved from 4 Sea Zone to Soviet Far East 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Soviet Far East 2 bombers moved from Iwo Jima to Japan 1 bomber moved from Midway to Japan 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone 1 bomber moved from Algeria to 104 Sea Zone Combat - Americans Air Battle in Japan Americans attacks with 6 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan AA fire in Japan : 0/3 hits, 0.50 expected hits Bombing raid in Japan rolls: 7,3,4 and causes: 14 damage to unit: factory_major Bombing raid in Japan causes 14 damage total. Battle in Soviet Far East Americans attack with 2 infantry and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 battleship in Soviet Far East, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 infantry and 1 marine in Soviet Far East, round 2 : 2/3 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 21 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 104 Sea Zone Americans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from 104 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 battleship moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 2 aaGuns moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 aaGuns moved from 91 Sea Zone to Gibraltar 3 carriers moved from 6 Sea Zone to 22 Sea Zone 3 fighters moved from Japan to 22 Sea Zone 3 bombers moved from Japan to Iwo Jima 1 battleship moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 3 destroyers moved from 26 Sea Zone to 22 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 3 submarines moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 21 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 2 destroyers moved from 6 Sea Zone to 22 Sea Zone 1 cruiser moved from 6 Sea Zone to 22 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 mech_infantry moved from 22 Sea Zone to Marianas 1 infantry moved from 22 Sea Zone to Marianas 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 1 submarine moved from 6 Sea Zone to 19 Sea Zone Place Units - Americans 1 harbour placed in Marianas 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 artillery and 1 infantry placed in Western United States 3 artilleries, 1 bomber and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -0.33 AA fire in Japan : : -0.50 Americans : 0.33 Japanese : 0.50
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Anhwe 1 fighter moved from Shensi to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kwangtung to Kiangsi 1 fighter moved from Anhwe to Kiangsu Place Units - Chinese 6 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 4 artilleries, 1 bomber, 1 carrier, 1 fighter, 1 harbour, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 battleship and 1 marine moved from 6 Sea Zone to 4 Sea Zone 1 marine moved from 4 Sea Zone to Soviet Far East 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Soviet Far East 2 bombers moved from Iwo Jima to Japan 1 bomber moved from Midway to Japan 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone 1 bomber moved from Algeria to 104 Sea Zone Combat - Americans Air Battle in Japan Americans attacks with 6 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan AA fire in Japan : 0/3 hits, 0.50 expected hits Bombing raid in Japan rolls: 7,3,4 and causes: 14 damage to unit: factory_major Bombing raid in Japan causes 14 damage total. Battle in Soviet Far East Americans attack with 2 infantry and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 battleship in Soviet Far East, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 infantry and 1 marine in Soviet Far East, round 2 : 2/3 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 21 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 104 Sea Zone Americans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from 104 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 battleship moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 2 aaGuns moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 aaGuns moved from 91 Sea Zone to Gibraltar 3 carriers moved from 6 Sea Zone to 22 Sea Zone 3 fighters moved from Japan to 22 Sea Zone 3 bombers moved from Japan to Iwo Jima 1 battleship moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 3 destroyers moved from 26 Sea Zone to 22 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 3 submarines moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 21 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 2 destroyers moved from 6 Sea Zone to 22 Sea Zone 1 cruiser moved from 6 Sea Zone to 22 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 mech_infantry moved from 22 Sea Zone to Marianas 1 infantry moved from 22 Sea Zone to Marianas 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 1 submarine moved from 6 Sea Zone to 19 Sea Zone Place Units - Americans 1 harbour placed in Marianas 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 artillery and 1 infantry placed in Western United States 3 artilleries, 1 bomber and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Anhwe 1 fighter moved from Shensi to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kwangtung to Kiangsi 1 fighter moved from Anhwe to Kiangsu Place Units - Chinese 6 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Purchase Units - British British buy 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 2 submarines moved from 81 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Egypt to 81 Sea Zone 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Crete 1 bomber moved from Persia to Ukraine 1 mech_infantry moved from Belgian Congo to Egypt Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Crete Non Combat Move - British 1 bomber moved from Ukraine to Russia 2 fighters moved from Persia to Russia 1 infantry moved from Persia to Northwest Persia 1 armour moved from Persia to Northwest Persia 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone Place Units - British 1 submarine placed in 81 Sea Zone 2 fighters placed in Persia 1 armour placed in Egypt 1 mech_infantry placed in Persia 1 artillery placed in Union of South Africa 1 infantry placed in Egypt Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 AA fire in Japan : : -0.50 Americans : 0.33 Chinese : -0.33 AA fire in Ukraine : : -0.17 Japanese : -0.17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone 1 armour and 1 mech_infantry moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 1 fighter and 1 mech_infantry moved from Western Ukraine to Tambov Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Tambov Italians attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov Italians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Rostov Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians roll dice for 2 armour in Rostov, round 3 : 0/2 hits, 1,00 expected hits Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 armour in Rostov, round 4 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 aaGun moved from Bryansk to Rostov 1 fighter moved from Tambov to Bryansk 3 infantry moved from Yugoslavia to Bulgaria 1 armour moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Northern Italy to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 infantry and 1 mech_infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,4 Italians collect 10 PUs (5 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians : 0,17 Russians : 0,33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 34 Sea Zone Non Combat Move - ANZAC 2 fighters moved from Queensland to Caroline Islands 1 armour moved from New South Wales to Queensland 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 cruiser and 1 marine moved from 6 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 2 submarines moved from 19 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 34 Sea Zone Non Combat Move - ANZAC 2 fighters moved from Queensland to Caroline Islands 1 armour moved from New South Wales to Queensland 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 cruiser and 1 marine moved from 6 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 2 submarines moved from 19 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 65 PUs; Germans buy 3 artilleries, 2 bombers, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Bryansk to Samara Germans take Samara from Russians 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 armour moved from Ukraine to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 4 bombers moved from Western Ukraine to Russia 2 bombers moved from Western Germany to Russia 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians
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Interceptors?
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Intercept with all 6 fighters… take casualties from the British
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 65 PUs; Germans buy 3 artilleries, 2 bombers, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Bryansk to Samara Germans take Samara from Russians 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 armour moved from Ukraine to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 4 bombers moved from Western Ukraine to Russia 2 bombers moved from Western Germany to Russia 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians Combat - Germans Air Battle in Russia Germans attacks with 7 units heading to Russia Russians launches 6 interceptors out of Russia Attackers Fire, : 1/7 hits, 1,17 expected hits Defenders Fire, : 2/6 hits, 2,00 expected hits 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia 1 fighter owned by the British lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/1 hits, 0,17 expected hits 1 bomber killed by AA AA fire in Russia : 1/4 hits, 0,67 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 5,4,8 and causes: 17 damage to unit: factory_major Bombing raid in Russia causes 17 damage total. Battle in Volgograd Germans attack with 2 armour, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 2 armour, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 2/5 hits, 2,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 bombers moved from Russia to Bryansk 2 tactical_bombers moved from Volgograd to Bryansk 1 infantry moved from Ukraine to Rostov 2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 5 mech_infantrys moved from Western Ukraine to Bryansk 6 infantry moved from Belarus to Bryansk 1 aaGun moved from Western Germany to Northern Italy 2 infantry moved from France to Northern Italy Place Units - Germans 3 infantry placed in Western Ukraine 3 artilleries placed in Ukraine 2 bombers and 2 fighters placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 3 mech_infantrys EDIT: Removing units owned by Germans from Germany: 1 aaGun and 3 mech_infantrys EDIT: Adding units owned by Germans to Belarus: 3 infantry EDIT: Removing units owned by Germans from Novgorod: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,6 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to 110 Sea Zone: 1 cruiser EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : 1,17 Germans : -0,50 Defenders Fire, : : 0,00 Attackers Fire, : : -0,17 Russians : 1,33